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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-12 19:11:48 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-12 19:11:48 +0000
commitb993c83a1ed3367b7eb737946b570ba6f7cc414f (patch)
tree94f94f41368d294b884dcfcc01c785cf7a700d29 /src
parentbb09a773547912e4a33b60d5c7b751f890ccb779 (diff)
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Fixed Bragi's aftercast delay reduction
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11425 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/skill.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 66d797b04..f7df711b3 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6848,10 +6848,10 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
case BA_POEMBRAGI:
val1 = 3*skilllv+status->dex/10; // Casting time reduction
//For some reason at level 10 the base delay reduction is 50%.
- val2 = (skilllv<10?3*skilllv:50)+status->int_/10; // After-cast delay reduction
+ val2 = (skilllv<10?3*skilllv:50)+status->int_/5; // After-cast delay reduction
if(sd){
- val1 += pc_checkskill(sd,BA_MUSICALLESSON);
- val2 += pc_checkskill(sd,BA_MUSICALLESSON);
+ val1 += 2*pc_checkskill(sd,BA_MUSICALLESSON);
+ val2 += 2*pc_checkskill(sd,BA_MUSICALLESSON);
}
break;
case DC_DONTFORGETME: