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authorhemagx <hemagx2@gmail.com>2016-04-12 15:25:50 +0200
committerHaru <haru@dotalux.com>2016-04-16 07:39:04 +0200
commitd8da35deb6afe62c9efd4a7f553832f4a596eab1 (patch)
tree324be9824861dac08a30bf918f31acaabff8b85f /src
parentc7653654a4429751bf36e19f2529fd4c1303d636 (diff)
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Rewrite client interface for login server (part 5)
Renamed login->connection_problem() to login->connection_error() Split login->send_auth_failed() out of login->auth_failed() Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src')
-rw-r--r--src/login/login.c39
-rw-r--r--src/login/login.h3
2 files changed, 26 insertions, 16 deletions
diff --git a/src/login/login.c b/src/login/login.c
index f0a51103f..a98389f7e 100644
--- a/src/login/login.c
+++ b/src/login/login.c
@@ -1419,7 +1419,7 @@ int login_mmo_auth(struct login_session_data* sd, bool isServer) {
return -1; // account OK
}
-void login_connection_problem(int fd, uint8 error)
+void login_connection_error(int fd, uint8 error)
{
struct packet_SC_NOTIFY_BAN *packet = NULL;
WFIFOHEAD(fd, sizeof(*packet));
@@ -1503,17 +1503,17 @@ void login_auth_ok(struct login_session_data* sd)
if( core->runflag != LOGINSERVER_ST_RUNNING )
{
// players can only login while running
- login->connection_problem(fd, 1); // 01 = server closed
+ login->connection_error(fd, 1); // 01 = server closed
return;
}
if (login->config->group_id_to_connect >= 0 && sd->group_id != login->config->group_id_to_connect) {
ShowStatus("Connection refused: the required group id for connection is %d (account: %s, group: %d).\n", login->config->group_id_to_connect, sd->userid, sd->group_id);
- login->connection_problem(fd, 1); // 01 = server closed
+ login->connection_error(fd, 1); // 01 = server closed
return;
} else if (login->config->min_group_id_to_connect >= 0 && login->config->group_id_to_connect == -1 && sd->group_id < login->config->min_group_id_to_connect) {
ShowStatus("Connection refused: the minimum group id required for connection is %d (account: %s, group: %d).\n", login->config->min_group_id_to_connect, sd->userid, sd->group_id);
- login->connection_problem(fd, 1); // 01 = server closed
+ login->connection_error(fd, 1); // 01 = server closed
return;
}
@@ -1528,7 +1528,7 @@ void login_auth_ok(struct login_session_data* sd)
if( data->waiting_disconnect == INVALID_TIMER )
data->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, login->waiting_disconnect_timer, sd->account_id, 0);
- login->connection_problem(fd, 8); // 08 = Server still recognizes your last login
+ login->connection_error(fd, 8); // 08 = Server still recognizes your last login
return;
}
else
@@ -1545,7 +1545,7 @@ void login_auth_ok(struct login_session_data* sd)
if (!login_send_server_list(sd)) {
// if no char-server, don't send void list of servers, just disconnect the player with proper message
ShowStatus("Connection refused: there is no char-server online (account: %s).\n", sd->userid);
- login->connection_problem(fd, 1); // 01 = server closed
+ login->connection_error(fd, 1); // 01 = server closed
return;
}
@@ -1576,10 +1576,11 @@ void login_auth_ok(struct login_session_data* sd)
}
}
-void login_auth_failed(struct login_session_data* sd, int result)
+void login_auth_failed(struct login_session_data *sd, int result)
{
int fd;
uint32 ip;
+ time_t ban_time = 0;
nullpo_retv(sd);
fd = sd->fd;
@@ -1618,6 +1619,16 @@ void login_auth_failed(struct login_session_data* sd, int result)
if (result == 1 && login->config->dynamic_pass_failure_ban && !sockt->trusted_ip_check(ip))
ipban_log(ip); // log failed password attempt
+ if (result == 6) {
+ struct mmo_account acc = { 0 };
+ if (accounts->load_str(accounts, &acc, sd->userid))
+ ban_time = acc.unban_time;
+ }
+ login->send_auth_failed(fd, ban_time, result);
+}
+
+void login_send_auth_failed(int fd, time_t ban, uint32 error)
+{
#if PACKETVER >= 20120000 /* not sure when this started */
struct packet_AC_REFUSE_LOGIN_R2 *packet = NULL;
int packet_id = PACKET_ID_AC_REFUSE_LOGIN_R2;
@@ -1628,14 +1639,11 @@ void login_auth_failed(struct login_session_data* sd, int result)
WFIFOHEAD(fd, sizeof(*packet));
packet = WP2PTR(fd);
packet->packet_id = packet_id;
- packet->error_code = result;
- if (result == 6) {
- struct mmo_account acc;
- time_t unban_time = ( accounts->load_str(accounts, &acc, sd->userid) ) ? acc.unban_time : 0;
- timestamp2string(packet->block_date, sizeof(packet->block_date), unban_time, login->config->date_format);
- } else {
+ packet->error_code = error;
+ if (error == 6)
+ timestamp2string(packet->block_date, sizeof(packet->block_date), ban, login->config->date_format);
+ else
memset(packet->block_date, '\0', sizeof(packet->block_date));
- }
WFIFOSET(fd, sizeof(*packet));
}
@@ -2518,8 +2526,9 @@ void login_defaults(void) {
login->parse_login = login_parse_login;
login->auth_ok = login_auth_ok;
login->auth_failed = login_auth_failed;
+ login->send_auth_failed = login_send_auth_failed;
login->char_server_connection_status = login_char_server_connection_status;
- login->connection_problem = login_connection_problem;
+ login->connection_error = login_connection_error;
login->kick = login_kick;
login->login_error = login_login_error;
login->send_coding_key = login_send_coding_key;
diff --git a/src/login/login.h b/src/login/login.h
index e29953b9e..9402dbd74 100644
--- a/src/login/login.h
+++ b/src/login/login.h
@@ -207,10 +207,11 @@ struct login_interface {
bool (*fromchar_parse_wrong_pincode) (int fd);
void (*fromchar_parse_accinfo) (int fd);
int (*parse_fromchar) (int fd);
- void (*connection_problem) (int fd, uint8 error);
+ void (*connection_error) (int fd, uint8 error);
void (*kick) (struct login_session_data* sd);
void (*auth_ok) (struct login_session_data* sd);
void (*auth_failed) (struct login_session_data* sd, int result);
+ void (*send_auth_failed) (int fd, time_t ban, uint32 error);
void (*login_error) (int fd, uint8 error);
void (*parse_ping) (int fd, struct login_session_data* sd);
void (*parse_client_md5) (int fd, struct login_session_data* sd);