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author | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-12 08:12:18 +0000 |
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committer | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-12 08:12:18 +0000 |
commit | 023b3ec3a06128305ff20d5fbe2c2d315d66736e (patch) | |
tree | cb15f31fc128f70ca5a6f20065e8e8e8876a3546 /src/txt-converter/char/int_status.c | |
parent | aede64e8f9fd60c0e1aa91b420280bf423b14e57 (diff) | |
download | hercules-023b3ec3a06128305ff20d5fbe2c2d315d66736e.tar.gz hercules-023b3ec3a06128305ff20d5fbe2c2d315d66736e.tar.bz2 hercules-023b3ec3a06128305ff20d5fbe2c2d315d66736e.tar.xz hercules-023b3ec3a06128305ff20d5fbe2c2d315d66736e.zip |
Updated visual studio 9 files to reflect TXT support removal.
Added txt server code to the txt converter directories to maintain the txt converter programs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12571 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/txt-converter/char/int_status.c')
-rw-r--r-- | src/txt-converter/char/int_status.c | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/src/txt-converter/char/int_status.c b/src/txt-converter/char/int_status.c new file mode 100644 index 000000000..bf5d94155 --- /dev/null +++ b/src/txt-converter/char/int_status.c @@ -0,0 +1,183 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/mmo.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/malloc.h" +#include "../common/showmsg.h" +#include "int_status.h" + +#include <stdio.h> + +// Contains all the status change data in-memory. [Skotlex] +static DBMap* scdata_db = NULL; // int char_id -> struct scdata* +char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex] + +#ifdef ENABLE_SC_SAVING +static void* create_scdata(DBKey key, va_list args) +{ + struct scdata *data; + data = (struct scdata*)aCalloc(1, sizeof(struct scdata)); + data->account_id = va_arg(args, int); + data->char_id = key.i; + return data; +} + +/*========================================== + * Loads status change data of the player given. [Skotlex] + *------------------------------------------*/ +struct scdata* status_search_scdata(int aid, int cid) +{ + return (struct scdata*)scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid); +} + +/*========================================== + * Deletes status change data of the player given. [Skotlex] + * Should be invoked after the data of said player was successfully loaded. + *------------------------------------------*/ +void status_delete_scdata(int aid, int cid) +{ + struct scdata* scdata = (struct scdata*)idb_remove(scdata_db, cid); + if (scdata) + { + if (scdata->data) + aFree(scdata->data); + aFree(scdata); + } +} + + +static void inter_status_tostr(char* line, struct scdata *sc_data) +{ + int i, len; + + len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count); + for(i = 0; i < sc_data->count; i++) { + len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick, + sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4); + } + return; +} + +static int inter_scdata_fromstr(char *line, struct scdata *sc_data) +{ + int i, len, next; + + if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3) + return 0; + + if (sc_data->count < 1) + return 0; + + sc_data->data = (struct status_change_data*)aCalloc(sc_data->count, sizeof (struct status_change_data)); + + for (i = 0; i < sc_data->count; i++) + { + if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick, + &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6) + { + aFree(sc_data->data); + return 0; + } + next+=len; + } + return 1; +} +/*========================================== + * Loads all scdata from the given filename. + *------------------------------------------*/ +void status_load_scdata(const char* filename) +{ + FILE *fp; + int sd_count=0, sc_count=0; + char line[8192]; + struct scdata *sc; + + if ((fp = fopen(filename, "r")) == NULL) { + ShowError("status_load_scdata: Cannot open file %s!\n", filename); + return; + } + + while(fgets(line, sizeof(line), fp)) + { + sc = (struct scdata*)aCalloc(1, sizeof(struct scdata)); + if (inter_scdata_fromstr(line, sc)) { + sd_count++; + sc_count+= sc->count; + sc = (struct scdata*)idb_put(scdata_db, sc->char_id, sc); + if (sc) { + ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id); + if (sc->data) aFree(sc->data); + aFree(sc); + } + } else { + ShowError("status_load_scdata: Broken line data: %s\n", line); + aFree(sc); + } + } + fclose(fp); + ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count); +} + +static int inter_status_save_sub(DBKey key, void *data, va_list ap) { + char line[8192]; + struct scdata * sc_data; + FILE *fp; + + sc_data = (struct scdata *)data; + if (sc_data->count < 1) + return 0; + + fp = va_arg(ap, FILE *); + inter_status_tostr(line, sc_data); + fprintf(fp, "%s\n", line); + return 0; +} + +/*========================================== + * Saves all scdata to the given filename. + *------------------------------------------*/ +void inter_status_save() +{ + FILE *fp; + int lock; + + if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) { + ShowError("int_status: can't write [%s] !!! data is lost !!!\n", scdata_txt); + return; + } + scdata_db->foreach(scdata_db, inter_status_save_sub, fp); + lock_fclose(fp,scdata_txt, &lock); +} + +/*========================================== + * Initializes db. + *------------------------------------------*/ +void status_init() +{ + scdata_db = idb_alloc(DB_OPT_BASE); + status_load_scdata(scdata_txt); +} + +/*========================================== + * Frees up memory. + *------------------------------------------*/ +static int scdata_db_final(DBKey k,void *d,va_list ap) +{ + struct scdata *data = (struct scdata*)d; + if (data->data) + aFree(data->data); + aFree(data); + return 0; +} + +/*========================================== + * Final cleanup. + *------------------------------------------*/ +void status_final(void) +{ + scdata_db->destroy(scdata_db, scdata_db_final); +} + +#endif //ENABLE_SC_SAVING |