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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-05 16:05:59 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-05 16:05:59 +0000 |
commit | e6d6ac529697433258a6bfa4d8819b371dfd85cb (patch) | |
tree | bcaadbcfc7339e304cf7165999aff2fb7befa5ca /src/plugins | |
parent | c4da477460bb8efa6ff288d999692c17833dd5f3 (diff) | |
download | hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.tar.gz hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.tar.bz2 hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.tar.xz hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.zip |
- Merged some skill db data of NJ skills, thanks to RockmanEXE
- Cleaned up some of the skill logic, so that skills that are casted on self, but have a unit id (an entry in skill_unit_db) will automatically re-route themself from a targetted-no-damage-skill to a ground-skill. When this happens, the effect packet is clif_skill_nodamage rather than clif_skill_poseffect (this is because that's how the dance/songs/encores behave).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7538 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/plugins')
0 files changed, 0 insertions, 0 deletions