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authorHaru <haru@dotalux.com>2016-08-02 01:35:41 +0200
committerHaru <haru@dotalux.com>2016-08-19 21:32:28 +0200
commit4e5b040d9db0e4dee576149c53fba070372b51c2 (patch)
treef3424b4a576ea5d44a1e1f29361d028e805d52c5 /src/plugins/sample.c
parent67a84ce174851ed866b99737eec6bd0adfca6617 (diff)
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Added option to make plugin-defined battle config entries optional
When a setting optional, no warning is issued on the console when said setting is not found in the config Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/plugins/sample.c')
-rw-r--r--src/plugins/sample.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/plugins/sample.c b/src/plugins/sample.c
index b1ff4b39f..b37f7c4f7 100644
--- a/src/plugins/sample.c
+++ b/src/plugins/sample.c
@@ -213,11 +213,12 @@ HPExport void plugin_init (void) {
}
}
/* triggered when server starts loading, before any server-specific data is set */
-HPExport void server_preinit (void) {
+HPExport void server_preinit(void)
+{
/* makes map server listen to mysetting:value in any "battleconf" file (including imported or custom ones) */
/* value is not limited to numbers, its passed to our plugins handler (parse_my_setting) as const char *,
* however for battle config to be returned to our script engine we need it to be number (int) so keep use it as int only */
- addBattleConf("my_setting",parse_my_setting,return_my_setting);
+ addBattleConf("my_setting", parse_my_setting, return_my_setting, false);
}
/* run when server is ready (online) */
HPExport void server_online (void) {