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author | shennetsind <ind@henn.et> | 2013-04-11 16:26:34 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-04-11 16:26:34 -0300 |
commit | c079423d172fa772e6b56262f80c09cd0e5a7f47 (patch) | |
tree | d4f550e9f124a5a81b66a6371372e90815d74ddf /src/map | |
parent | 931058402a47abd14f022c12bdf29c68e261204d (diff) | |
download | hercules-c079423d172fa772e6b56262f80c09cd0e5a7f47.tar.gz hercules-c079423d172fa772e6b56262f80c09cd0e5a7f47.tar.bz2 hercules-c079423d172fa772e6b56262f80c09cd0e5a7f47.tar.xz hercules-c079423d172fa772e6b56262f80c09cd0e5a7f47.zip |
Follow up 80ca4067115774d6c1c447072b470d5f69ab5883
Improved, previous fix would screw up when non-player unit attacked a player.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 81c616928..b6180328a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3394,10 +3394,10 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR ) ATK_ADD(10*sd->status.inventory[index].refine); } - } //if (sd) + } //Card Fix, tsd side - if(tsd) + if(!sd && tsd) //if player on player then it was already measured above wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, flag.lh, wd.flag); if( flag.infdef ) |