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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-07 16:53:10 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-07 16:53:10 +0000 |
commit | 1af5eb4ad8b5a03e430772ececf37f3986d0d537 (patch) | |
tree | 175ee3eb2bcde3c6f146e2607c9956da26b223c2 /src/map | |
parent | cdb9971c1511c4732ce08f0cb1c411a21abe8d77 (diff) | |
download | hercules-1af5eb4ad8b5a03e430772ececf37f3986d0d537.tar.gz hercules-1af5eb4ad8b5a03e430772ececf37f3986d0d537.tar.bz2 hercules-1af5eb4ad8b5a03e430772ececf37f3986d0d537.tar.xz hercules-1af5eb4ad8b5a03e430772ececf37f3986d0d537.zip |
- Some code cleaning in status.c
- Reflected damage will now also have a chance of draining hp/sp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8164 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 7 | ||||
-rw-r--r-- | src/map/battle.h | 14 | ||||
-rw-r--r-- | src/map/skill.c | 1 | ||||
-rw-r--r-- | src/map/status.c | 29 |
4 files changed, 14 insertions, 37 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 34ff61ad2..9b846e82c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -25,8 +25,6 @@ #include "guild.h" #include "party.h" -#define is_boss(bl) status_get_mexp(bl) // Can refine later [Aru] - int attr_fix_table[4][ELE_MAX][ELE_MAX]; struct Battle_Config battle_config; @@ -3061,8 +3059,11 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target, battle_drain(sd, target, wd.damage, wd.damage2, tstatus->race, is_boss(target)); } } - if (rdamage > 0) //By sending attack type "none" skill_additional_effect won't be invoked. [Skotlex] + if (rdamage > 0) { //By sending attack type "none" skill_additional_effect won't be invoked. [Skotlex] + + battle_drain(tsd, src, rdamage, rdamage, sstatus->race, is_boss(src)); battle_delay_damage(tick+wd.amotion, target, src, 0, 0, 0, rdamage, ATK_DEF, rdelay); + } if (tsc) { if (tsc->data[SC_POISONREACT].timer != -1 && diff --git a/src/map/battle.h b/src/map/battle.h index 43f20c4e0..d410e7a12 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -73,17 +73,9 @@ int battle_getcurrentskill(struct block_list *bl); #define BCT_NOONE 0x000000
#define BCT_SELF 0x010000
#define BCT_NEUTRAL 0x100000
-/*
-enum {
- BCT_NOENEMY =0x00000,
- BCT_PARTY =0x10000,
- BCT_ENEMY =0x40000,
- BCT_NOPARTY =0x50000,
- BCT_ALL =0x20000,
- BCT_NOONE =0x60000,
- BCT_SELF =0x60000,
-};
-*/
+
+#define is_boss(bl) status_get_mexp(bl) // Can refine later [Aru]
+
int battle_check_undead(int race,int element);
int battle_check_target(struct block_list *src, struct block_list *target,int flag);
int battle_check_range(struct block_list *src,struct block_list *bl,int range);
diff --git a/src/map/skill.c b/src/map/skill.c index 3de357f22..60802d79a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2112,6 +2112,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds status_fix_damage(bl,src,rdamage,0); clif_damage(src,src,tick, dmg.amotion,0,rdamage,1,4,0); //Use Reflect Shield to signal this kind of skill trigger. [Skotlex] + battle_drain(tsd, src, rdamage, rdamage, sstatus->race, is_boss(src)); skill_additional_effect(bl,src,CR_REFLECTSHIELD, 1,BF_WEAPON,tick); } diff --git a/src/map/status.c b/src/map/status.c index a762da8de..48560f17c 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1992,7 +1992,7 @@ int status_calc_pc(struct map_session_data* sd,int first) status->aspd_rate -= 30*skill; if((skill=pc_checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) - status->aspd_rate -= (int)((skill+1)/2) * 10; + status->aspd_rate -= ((skill+1)/2) * 10; if(pc_isriding(sd)) status->aspd_rate += 500-100*pc_checkskill(sd,KN_CAVALIERMASTERY); @@ -3842,16 +3842,8 @@ int status_get_party_id(struct block_list *bl) } return 0; //No party. } - if(bl->type==BL_HOM){ //[orn] - struct homun_data *hd=(struct homun_data *)bl; - if( hd->master->bl.id>0 ) - { - if ( hd->master != NULL) - return hd->master->status.party_id; - return -1; - } - return 0; //No party. - } + if(bl->type==BL_HOM && ((TBL_HOM*)bl)->master) + return ((TBL_HOM*)bl)->master->status.party_id; if(bl->type==BL_SKILL) return ((struct skill_unit *)bl)->group->party_id; return 0; @@ -3874,16 +3866,8 @@ int status_get_guild_id(struct block_list *bl) return msd->status.guild_id; //Alchemist's mobs [Skotlex] return 0; //No guild. } - if(bl->type==BL_HOM){ //[orn] - struct homun_data *hd=(struct homun_data *)bl; - if( hd->master->bl.id>0 ) - { - if ( hd->master != NULL) - return hd->master->status.guild_id; - return -1; - } - return 0; //No guild. - } + if(bl->type==BL_HOM && ((TBL_HOM*)bl)->master) + return ((TBL_HOM*)bl)->master->status.guild_id; if (bl->type == BL_NPC && bl->subtype == SCRIPT) return ((TBL_NPC*)bl)->u.scr.guild_id; if(bl->type==BL_SKILL) @@ -3940,7 +3924,7 @@ struct view_data *status_get_viewdata(struct block_list *bl) case BL_NPC: return ((TBL_NPC*)bl)->vd; case BL_HOM: //[blackhole89] - return ((struct homun_data*)bl)->vd; + return ((TBL_HOM*)bl)->vd; } return NULL; } @@ -5604,7 +5588,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val sc->data[type].timer = add_timer( gettick() + tick, status_change_timer, bl->id, type); - if (calc_flag) status_calc_bl(bl,calc_flag); |