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author | Asheraf <acheraf1998@gmail.com> | 2017-12-23 16:02:48 +0000 |
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committer | Asheraf <acheraf1998@gmail.com> | 2017-12-23 17:45:20 +0000 |
commit | 51b68a07b877febe6d7e5242a951d66f11b3dd3c (patch) | |
tree | 466397fc920b4578eb861570bf8df17b161d73d6 /src/map | |
parent | 99c34eb5637fc48eba2998e304697b96ad6e89bf (diff) | |
download | hercules-51b68a07b877febe6d7e5242a951d66f11b3dd3c.tar.gz hercules-51b68a07b877febe6d7e5242a951d66f11b3dd3c.tar.bz2 hercules-51b68a07b877febe6d7e5242a951d66f11b3dd3c.tar.xz hercules-51b68a07b877febe6d7e5242a951d66f11b3dd3c.zip |
Replace the use of skill_reproduce_db with AllowReproduce flag
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/skill.c | 25 | ||||
-rw-r--r-- | src/map/skill.h | 3 |
2 files changed, 8 insertions, 20 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 88a29b9a8..5f7d1a9f0 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -987,7 +987,7 @@ int can_copy (struct map_session_data *sd, uint16 skill_id, struct block_list* b (skill_id >= GC_DARKCROW && skill_id <= SU_FRESHSHRIMP))) return 0; // Reproduce will only copy skills according on the list. [Jobbie] - else if( sd->sc.data[SC__REPRODUCE] && !skill->dbs->reproduce_db[skill->get_index(skill_id)] ) + else if (sd->sc.data[SC__REPRODUCE] && (skill->get_inf2(skill_id) & INF2_ALLOW_REPRODUCE) == 0) return 0; return 1; @@ -19849,21 +19849,6 @@ bool skill_parse_row_magicmushroomdb(char* split[], int column, int current) return true; } -bool skill_parse_row_reproducedb(char* split[], int column, int current) -{ - uint16 skill_id; - uint16 idx; - nullpo_retr(false, split); - skill_id = atoi(split[0]); - idx = skill->get_index(skill_id); - if( !idx ) - return false; - - skill->dbs->reproduce_db[idx] = true; - - return true; -} - bool skill_parse_row_abradb(char* split[], int columns, int current) { // skill_id,DummyName,RequiredHocusPocusLevel,Rate @@ -20168,6 +20153,12 @@ void skill_validate_skillinfo(struct config_setting_t *conf, struct s_skill_db * } else { sk->inf2 &= ~INF2_SHOW_SKILL_SCALE; } + } else if (strcmpi(type, "AllowReproduce") == 0) { + if (on) { + sk->inf2 |= INF2_ALLOW_REPRODUCE; + } else { + sk->inf2 &= ~INF2_ALLOW_REPRODUCE; + } } else if (strcmpi(type, "None") != 0) { skilldb_invalid_error(type, config_setting_name(t), sk->nameid); } @@ -21280,7 +21271,6 @@ void skill_readdb(bool minimal) sv->readdb(map->db_path, "spellbook_db.txt", ',', 3, 3, MAX_SKILL_SPELLBOOK_DB, skill->parse_row_spellbookdb); //Guillotine Cross sv->readdb(map->db_path, "magicmushroom_db.txt", ',', 1, 1, MAX_SKILL_MAGICMUSHROOM_DB, skill->parse_row_magicmushroomdb); - sv->readdb(map->db_path, "skill_reproduce_db.txt", ',', 1, 1, MAX_SKILL_DB, skill->parse_row_reproducedb); sv->readdb(map->db_path, "skill_improvise_db.txt", ',', 2, 2, MAX_SKILL_IMPROVISE_DB, skill->parse_row_improvisedb); sv->readdb(map->db_path, "skill_changematerial_db.txt", ',', 4, 4+2*5, MAX_SKILL_PRODUCE_DB, skill->parse_row_changematerialdb); } @@ -21594,7 +21584,6 @@ void skill_defaults(void) skill->parse_row_abradb = skill_parse_row_abradb; skill->parse_row_spellbookdb = skill_parse_row_spellbookdb; skill->parse_row_magicmushroomdb = skill_parse_row_magicmushroomdb; - skill->parse_row_reproducedb = skill_parse_row_reproducedb; skill->parse_row_improvisedb = skill_parse_row_improvisedb; skill->parse_row_changematerialdb = skill_parse_row_changematerialdb; skill->usave_add = skill_usave_add; diff --git a/src/map/skill.h b/src/map/skill.h index 1e00e488f..c494c0e83 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -123,6 +123,7 @@ enum e_skill_inf2 { INF2_FREE_CAST_NORMAL = 0x08000, INF2_FREE_CAST_REDUCED = 0x10000, INF2_SHOW_SKILL_SCALE = 0x20000, + INF2_ALLOW_REPRODUCE = 0x40000, }; @@ -1897,7 +1898,6 @@ BEGIN_ZEROED_BLOCK; // This block will be zeroed in skill_defaults() as well as struct s_skill_improvise_db improvise_db[MAX_SKILL_IMPROVISE_DB]; struct s_skill_changematerial_db changematerial_db[MAX_SKILL_PRODUCE_DB]; struct s_skill_spellbook_db spellbook_db[MAX_SKILL_SPELLBOOK_DB]; - bool reproduce_db[MAX_SKILL_DB]; END_ZEROED_BLOCK; struct s_skill_unit_layout unit_layout[MAX_SKILL_UNIT_LAYOUT]; }; @@ -2121,7 +2121,6 @@ struct skill_interface { bool (*parse_row_abradb) (char* split[], int columns, int current); bool (*parse_row_spellbookdb) (char* split[], int columns, int current); bool (*parse_row_magicmushroomdb) (char* split[], int column, int current); - bool (*parse_row_reproducedb) (char* split[], int column, int current); bool (*parse_row_improvisedb) (char* split[], int columns, int current); bool (*parse_row_changematerialdb) (char* split[], int columns, int current); /* save new unit skill */ |