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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-06-11 18:23:06 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-06-11 18:23:06 +0000 |
commit | b44f822aa57e0e4b63cfae8e515eeb3e576677fe (patch) | |
tree | ff193b75d15a8aa7a802b97c43e5d076719607f9 /src/map | |
parent | ffb32401ad12791bf79c051ef5ea1f3976608514 (diff) | |
download | hercules-b44f822aa57e0e4b63cfae8e515eeb3e576677fe.tar.gz hercules-b44f822aa57e0e4b63cfae8e515eeb3e576677fe.tar.bz2 hercules-b44f822aa57e0e4b63cfae8e515eeb3e576677fe.tar.xz hercules-b44f822aa57e0e4b63cfae8e515eeb3e576677fe.zip |
* Added support for new skill usage notification packet 0x7fb (ZC_USESKILL_ACK2).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14845 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 57 | ||||
-rw-r--r-- | src/map/clif.h | 2 |
2 files changed, 35 insertions, 24 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 82b23ef3e..5537a1374 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -4279,38 +4279,49 @@ int clif_skillup(struct map_session_data *sd,int skill_num) return 0; } -/*========================================== - * スキル詠唱エフェクトを送信する - * pl: - * 0 = Yellow cast aura - * 1 = Water elemental cast aura - * 2 = Earth elemental cast aura - * 3 = Fire elemental cast aura - * 4 = Wind elemental cast aura - * 5 = Poison elemental cast aura - * 6 = White cast aura - * ? = like 0 - *------------------------------------------*/ -int clif_skillcasting(struct block_list* bl, - int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int pl, int casttime) -{ + +/// Notifies clients, that an object is about to use a skill (ZC_USESKILL_ACK/ZC_USESKILL_ACK2) +/// 013e <src id>.L <dst id>.L <x pos>.W <y pos>.W <skill id>.W <property>.L <delaytime>.L +/// 07fb <src id>.L <dst id>.L <x pos>.W <y pos>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B +/// property: +/// 0 = Yellow cast aura +/// 1 = Water elemental cast aura +/// 2 = Earth elemental cast aura +/// 3 = Fire elemental cast aura +/// 4 = Wind elemental cast aura +/// 5 = Poison elemental cast aura +/// 6 = Holy elemental cast aura +/// ? = like 0 +/// is disposable: +/// 0 = yellow chat text "[src name] will use skill [skill name]." +/// 1 = no text +void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime) +{ +#if PACKETVER < 20091124 + const int cmd = 0x13e; +#else + const int cmd = 0x7fb; +#endif unsigned char buf[32]; - WBUFW(buf,0) = 0x13e; + + WBUFW(buf,0) = cmd; WBUFL(buf,2) = src_id; WBUFL(buf,6) = dst_id; WBUFW(buf,10) = dst_x; WBUFW(buf,12) = dst_y; WBUFW(buf,14) = skill_num; - WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex] + WBUFL(buf,16) = property<0?0:property; //Avoid sending negatives as element [Skotlex] WBUFL(buf,20) = casttime; +#if PACKETVER >= 20091124 + WBUFB(buf,24) = 1; // isDisposable +#endif + if (disguised(bl)) { - clif_send(buf,packet_len(0x13e), bl, AREA_WOS); + clif_send(buf,packet_len(cmd), bl, AREA_WOS); WBUFL(buf,2) = -src_id; - clif_send(buf,packet_len(0x13e), bl, SELF); + clif_send(buf,packet_len(cmd), bl, SELF); } else - clif_send(buf,packet_len(0x13e), bl, AREA); - - return 0; + clif_send(buf,packet_len(cmd), bl, AREA); } /*========================================== @@ -15030,7 +15041,7 @@ static int packetdb_readdb(void) 6, 2, -1, 4, 4, 4, 4, 8, 8,268, 6, 8, 6, 54, 30, 54, #endif 0, 0, 0, 0, 0, 8, 8, 32, -1, 5, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 14, -1, -1, -1, 8, 0, 0, 0, 26, 0, + 0, 0, 0, 0, 0, 0, 14, -1, -1, -1, 8, 25, 0, 0, 26, 0, //#0x0800 #if PACKETVER < 20091229 -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 20, diff --git a/src/map/clif.h b/src/map/clif.h index 744af37b7..1d50461a6 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -326,7 +326,7 @@ int clif_skillup(struct map_session_data *sd,int skill_num); int clif_addskill(struct map_session_data *sd, int skill); int clif_deleteskill(struct map_session_data *sd, int skill); -int clif_skillcasting(struct block_list* bl,int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int pl,int casttime); +void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime); int clif_skillcastcancel(struct block_list* bl); int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype); int clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int tick); |