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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-25 11:08:48 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-25 11:08:48 +0000
commitee7dda128a9c3004db9eb43b5e3376f74033ab87 (patch)
tree29020b7e9ed87833a40179c98bc909ecec907383 /src/map
parent009e7837dea970aca8f6e2468c9cca310198fc21 (diff)
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* Some minor changes to Sacrifice in battle.c
* Set the Emperium to be immune to Sacrifice * Set the Emperium to be have max status effects immunity git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1294 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/battle.c4
-rw-r--r--src/map/status.c10
2 files changed, 10 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 1a44dc9a7..9caa111b2 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -402,7 +402,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
if(class_ == 1288 || class_ == 1287 || class_ == 1286 || class_ == 1285) {
// if(class_ == 1288) {
- if(class_ == 1288 && (flag&BF_SKILL || skill_num == ASC_BREAKER))
+ if(class_ == 1288 && (flag&BF_SKILL || skill_num == ASC_BREAKER || skill_num == PA_SACRIFICE))
damage=0;
if(src->type == BL_PC) {
struct guild *g=guild_search(((struct map_session_data *)src)->status.guild_id);
@@ -2436,6 +2436,8 @@ static struct Damage battle_calc_pc_weapon_attack(
hitrate = 1000000;
s_ele = 0;
s_ele_ = 0;
+ skill_num = PA_SACRIFICE;
+ //clif_skill_nodamage(src,target,skill_num,skill_lv,1); // this doesn't show effect either.. hmm =/
sc_data[SC_SACRIFICE].val2 --;
if (sc_data[SC_SACRIFICE].val2 == 0)
status_change_end(src, SC_SACRIFICE,-1);
diff --git a/src/map/status.c b/src/map/status.c
index e7fcf22b3..814121be0 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2978,9 +2978,13 @@ int status_get_sc_def(struct block_list *bl, int type)
break;
}
- if(bl->type == BL_MOB && sc_def < 50)
- sc_def = 50;
- else if(bl->type == BL_PC) {
+ if(bl->type == BL_MOB) {
+ struct mob_data *md = (struct mob_data *)bl;
+ if (md && md->class_ == 1288)
+ return 0;
+ if (sc_def < 50)
+ sc_def = 50;
+ } else if(bl->type == BL_PC) {
struct status_change* sc_data = status_get_sc_data(bl);
if (sc_data && sc_data[SC_GOSPEL].timer != -1 &&
sc_data[SC_GOSPEL].val4 == BCT_PARTY &&