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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-27 11:01:23 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-27 11:01:23 +0000
commit1c016a1b9997d8e086cb583bf7f82377d6a40d26 (patch)
treed36c3b4b5911892df5fa6f848a8ba83cc6fe4e89 /src/map
parent16dbe2532305d1f4705a6aaf9185ada09d7dcac8 (diff)
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* Fixed AddEffWhenHit effect to only work on melee attacks
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1310 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 688f84c99..131e8324b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1088,7 +1088,7 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl,int s
}
}
}
- if (dstsd &&
+ if (dstsd && ((sd && !sd->state.arrow_atk) || (status_get_range(src)<=2)) &&
rand()%10000 < dstsd->addeff3[i-SC_STONE]*sc_def_card/100){
if(battle_config.battle_log)
printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,dstsd->addeff3[i-SC_STONE]);