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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-09 15:54:36 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-09 15:54:36 +0000 |
commit | 09bc53815887ffaca33b7740303bd57d17fd92ad (patch) | |
tree | c1c09905c5010f47ba3a9eebf07246a3157dcaba /src/map | |
parent | 7d396ef4ecd85de70c6b6cc7836dea5874bd05a6 (diff) | |
download | hercules-09bc53815887ffaca33b7740303bd57d17fd92ad.tar.gz hercules-09bc53815887ffaca33b7740303bd57d17fd92ad.tar.bz2 hercules-09bc53815887ffaca33b7740303bd57d17fd92ad.tar.xz hercules-09bc53815887ffaca33b7740303bd57d17fd92ad.zip |
* Alchemist skill "AM_CANNIBALIZE" ("Summon_Flora") now summons the proper monsters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10870 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/skill.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 5df5d3355..ce20af562 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6146,7 +6146,8 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s case AM_SPHEREMINE: case AM_CANNIBALIZE: { - int summons[5] = { 1020, 1068, 1118, 1500, 1368 }; + int summons[5] = { 1589, 1579, 1575, 1555, 1590 }; + //int summons[5] = { 1020, 1068, 1118, 1500, 1368 }; int class_ = skillid==AM_SPHEREMINE?1142:summons[skilllv-1]; struct mob_data *md; @@ -6875,7 +6876,7 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid, alive=0; else clif_changemapcell(src->m,ux,uy,5,0); - } + //} } if(alive){ @@ -8255,7 +8256,8 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t case AM_SPHEREMINE: if(type&1){ int c=0; - int summons[5] = { 1020, 1068, 1118, 1500, 1368 }; + int summons[5] = { 1589, 1579, 1575, 1555, 1590 }; + //int summons[5] = { 1020, 1068, 1118, 1500, 1368 }; int maxcount = (skill==AM_CANNIBALIZE)? 6-lv : skill_get_maxcount(skill); int mob_class = (skill==AM_CANNIBALIZE)? summons[lv-1] :1142; if(battle_config.land_skill_limit && maxcount>0 && (battle_config.land_skill_limit&BL_PC)) { |