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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-06 03:46:00 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-06 03:46:00 +0000 |
commit | ed6aaf0aa423a591b60626befda015997d3ea83c (patch) | |
tree | dc33d2be04f0057641c1f4550c5b4f6a121b259a /src/map | |
parent | e290f7f88054c00c44e00fc1e76fb158c549051e (diff) | |
download | hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.tar.gz hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.tar.bz2 hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.tar.xz hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.zip |
* Slight cleanup of item-based walk speed bonuses
- removed bSpeed bonus code (was just disabled until now)
- changed speed_rate to use base value 0% instead of 100%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12915 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/map.h | 3 | ||||
-rw-r--r-- | src/map/pc.c | 10 | ||||
-rw-r--r-- | src/map/pc.h | 4 | ||||
-rw-r--r-- | src/map/status.c | 10 |
4 files changed, 9 insertions, 18 deletions
diff --git a/src/map/map.h b/src/map/map.h index 03e96d831..afa63c182 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -289,7 +289,7 @@ enum _sp { SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_ADDSIZE, // 1035-1037 SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042 SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046 - SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050 + SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_FREE3, // 1047-1050 SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057 SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062 SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066 @@ -316,6 +316,7 @@ enum _sp { //Before adding new bonuses, reuse the currently free slots: //2020 (SP_FREE) (previously SP_ADD_DAMAGE_BY_CLASS) //2033 (SP_FREE2) (previously SP_ADDEFF_WHENHIT_SHORT) + //1050 (SP_FREE3) (previously SP_ADD_SPEED) }; enum _look { diff --git a/src/map/pc.c b/src/map/pc.c index 08d91c24b..95c265fad 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1654,15 +1654,9 @@ int pc_bonus(struct map_session_data *sd,int type,int val) break; } break; - case SP_ADD_SPEED: //Raw increase - if(sd->state.lr_flag != 2) { - bonus = status->speed - val; - status->speed = cap_value(bonus, 0, USHRT_MAX); - } - break; case SP_SPEED_RATE: //Non stackable increase - if(sd->state.lr_flag != 2 && sd->speed_rate > 100-val) - sd->speed_rate = 100-val; + if(sd->state.lr_flag != 2) + sd->speed_rate = min(sd->speed_rate, -val); break; case SP_SPEED_ADDRATE: //Stackable increase if(sd->state.lr_flag != 2) diff --git a/src/map/pc.h b/src/map/pc.h index f09a45f35..81a1e9a75 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -247,7 +247,7 @@ struct map_session_data { int break_weapon_rate,break_armor_rate; int crit_atk_rate; int classchange; // [Valaris] - int speed_add_rate, aspd_add; + int speed_rate, speed_add_rate, aspd_add; unsigned int setitem_hash, setitem_hash2; //Split in 2 because shift operations only work on int ranges. [Skotlex] short splash_range, splash_add_range; @@ -263,7 +263,7 @@ struct map_session_data { int castrate,delayrate,hprate,sprate,dsprate; int atk_rate; - int speed_rate,hprecov_rate,sprecov_rate; + int hprecov_rate,sprecov_rate; int matk_rate; int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate; diff --git a/src/map/status.c b/src/map/status.c index cb04563f7..26b0f061b 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1643,7 +1643,6 @@ int status_calc_pc(struct map_session_data* sd,int first) sd->castrate=100; sd->delayrate=100; sd->dsprate=100; - sd->speed_rate = 100; sd->hprecov_rate = 100; sd->sprecov_rate = 100; sd->atk_rate = sd->matk_rate = 100; @@ -1757,6 +1756,7 @@ int status_calc_pc(struct map_session_data* sd,int first) + sizeof(sd->break_armor_rate) + sizeof(sd->crit_atk_rate) + sizeof(sd->classchange) + + sizeof(sd->speed_rate) + sizeof(sd->speed_add_rate) + sizeof(sd->aspd_add) + sizeof(sd->setitem_hash) @@ -1939,8 +1939,6 @@ int status_calc_pc(struct map_session_data* sd,int first) sd->double_rate += sd->double_add_rate; sd->perfect_hit += sd->perfect_hit_add; sd->splash_range += sd->splash_add_range; - if(sd->speed_add_rate) - sd->speed_rate += sd->speed_add_rate; // Damage modifiers from weapon type sd->right_weapon.atkmods[0] = atkmods[0][sd->weapontype1]; @@ -2194,10 +2192,8 @@ int status_calc_pc(struct map_session_data* sd,int first) // ----- WALKING SPEED CALCULATION ----- - if(sd->speed_rate < 0) - sd->speed_rate = 0; - if(sd->speed_rate != 100) - status->speed = status->speed*sd->speed_rate/100; + sd->speed_rate += sd->speed_add_rate; + status->speed += status->speed * sd->speed_rate/100; // Relative modifiers from passive skills if((sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN && (skill=pc_checkskill(sd,TF_MISS))>0) |