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author | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-12 01:42:29 +0000 |
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committer | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-12 01:42:29 +0000 |
commit | d8f3a65b95ad72f1bc58e9bfbf814154ec55b814 (patch) | |
tree | d8d8b4eb77a1214d29f0b5397820571f636b13b9 /src/map | |
parent | 1cda64d5ff2b604cbe85b3a225e0dacbdbce5e35 (diff) | |
download | hercules-d8f3a65b95ad72f1bc58e9bfbf814154ec55b814.tar.gz hercules-d8f3a65b95ad72f1bc58e9bfbf814154ec55b814.tar.bz2 hercules-d8f3a65b95ad72f1bc58e9bfbf814154ec55b814.tar.xz hercules-d8f3a65b95ad72f1bc58e9bfbf814154ec55b814.zip |
nj/gs work by RockmanEXE and red_sun
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5573 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/skill.c | 28 | ||||
-rw-r--r-- | src/map/status.c | 3 |
2 files changed, 20 insertions, 11 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 286e06eaa..d05e845ec 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3117,16 +3117,17 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl,int s skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
break;
case GS_DESPERADO:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- map_foreachinrange(skill_attack_area, src,
- skill_get_splash(skillid, skilllv), BL_CHAR,
- BF_WEAPON, src, src, skillid, skilllv, tick, flag, BCT_ENEMY);
- break;
case GS_SPREADATTACK:
- map_foreachinrange(skill_area_sub, bl,
- skill_get_splash(skillid, skilllv),BL_CHAR,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
+ if(flag&1)
+ skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
+ else {
+ //If we get here, someone changed it to be a enemy targetted skill,
+ //so treat it as such.
+ map_foreachinrange(skill_area_sub, bl,
+ skill_get_splash(skillid, skilllv),BL_CHAR,
+ src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
+ skill_castend_damage_id);
+ }
break;
case NJ_ZENYNAGE:
skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag);
@@ -3136,7 +3137,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl,int s sc_start(src,SC_HIDING,100,skilllv,skill_get_time(skillid,skilllv));
break;
case NJ_KIRIKAGE:
- status_change_end(src, SC_HIDING, -1); // ƒnƒCƒfƒBƒ“ƒO‰ð?œ
+ status_change_end(src, SC_HIDING, -1);
skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
break;
case NJ_KOUENKA:
@@ -5686,6 +5687,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in pc_delspiritball(sd,1,0);
}
break;
+ case GS_DESPERADO:
+ case GS_SPREADATTACK:
+ map_foreachinrange(skill_area_sub, src,
+ skill_get_splash(skillid, skilllv),BL_CHAR,
+ src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
+ skill_castend_damage_id);
+ break;
case GS_MADNESSCANCEL:
case GS_ADJUSTMENT:
case GS_INCREASING:
diff --git a/src/map/status.c b/src/map/status.c index d76d3c305..9358aad07 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -449,7 +449,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int if (sc && sc->option)
{
if (sc->option&OPTION_HIDE && skill_num != TF_HIDING && skill_num != AS_GRIMTOOTH
- && skill_num != RG_BACKSTAP && skill_num != RG_RAID)
+ && skill_num != RG_BACKSTAP && skill_num != RG_RAID && skill_num != NJ_SHADOWJUMP
+ && skill_num != NJ_KIRIKAGE)
return 0;
// if (sc->option&OPTION_CLOAK && skill_num == TF_HIDING)
// return 0; //Latest reports indicate Hiding is usable while Cloaking. [Skotlex]
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