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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-10-25 09:38:33 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-10-25 09:38:33 +0000
commit7da9ee0b5c0aad9425441bcddeeadb745aa4c0d5 (patch)
tree7207e15b81b7816156384b8f040ee5dda17de86a /src/map
parent9b4d9f29a8ab56f59cbac2cccbb685146f52faac (diff)
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* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf)
* Adapted 'map_foreachinarea' to 'map_forsomeinarea' so that it allows you to specify the number of bl you wanna operate on. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14097 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/atcommand.c8
-rw-r--r--src/map/clif.c8
-rw-r--r--src/map/map.c8
-rw-r--r--src/map/map.h2
-rw-r--r--src/map/npc.c137
-rw-r--r--src/map/npc.h2
-rw-r--r--src/map/pc.h4
-rw-r--r--src/map/script.c28
-rw-r--r--src/map/script.h3
-rw-r--r--src/map/skill.c52
-rw-r--r--src/map/status.c7
-rw-r--r--src/map/unit.c10
12 files changed, 196 insertions, 73 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index e638d6513..ae5c3bea1 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -6367,9 +6367,9 @@ static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
int atcommand_cleanmap(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
- map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
+ map_forsomeinarea(atcommand_cleanmap_sub, sd->bl.m,
sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
- sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
+ sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,0,
BL_ITEM);
clif_displaymessage(fd, "All dropped items have been cleaned up.");
return 0;
@@ -7593,9 +7593,9 @@ int atcommand_mutearea(const int fd, struct map_session_data* sd, const char* co
time = atoi(message);
- map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
+ map_forsomeinarea(atcommand_mutearea_sub,sd->bl.m,
sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
+ sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, 0, BL_PC, sd->bl.id, time);
return 0;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index ddda47612..a1c413398 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -278,12 +278,12 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target
clif_send (buf, len, bl, SELF);
case AREA_WOC:
case AREA_WOS:
- map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
+ map_forsomeinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, 0,
BL_PC, buf, len, bl, type);
break;
case AREA_CHAT_WOC:
- map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
- bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
+ map_forsomeinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
+ bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), 0, BL_PC, buf, len, bl, AREA_WOC);
break;
case CHAT:
@@ -8142,7 +8142,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
// info about nearby objects
// must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)
- map_foreachinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
+ map_forsomeinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, 0, BL_ALL, sd);
//TODO: merge it with the code below
if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m) && sd->pd)
diff --git a/src/map/map.c b/src/map/map.c
index 1215246b1..ed706bcdb 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -650,7 +650,7 @@ int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block
* funcを呼ぶ
* type!=0 ならその種類のみ
*------------------------------------------*/
-int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int type, ...)
+int map_forsomeinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int count, int type, ...)
{
int bx,by;
int returnCount =0; //total sum of returned values of func() [Skotlex]
@@ -702,6 +702,8 @@ int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, in
va_start(ap, type);
returnCount += func(bl_list[i], ap);
va_end(ap);
+ if( count && returnCount >= count)
+ break;
}
map_freeblock_unlock(); // 解放を許可する
@@ -1295,9 +1297,9 @@ int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx
if(flag&4) {
if (spawn >= 100) return 0; //Limit of retries reached.
if (spawn++ < battle_config.no_spawn_on_player &&
- map_foreachinarea(map_count_sub, m,
+ map_forsomeinarea(map_count_sub, m,
*x-AREA_SIZE, *y-AREA_SIZE,
- *x+AREA_SIZE, *y+AREA_SIZE, BL_PC)
+ *x+AREA_SIZE, *y+AREA_SIZE, 0, BL_PC)
)
continue;
}
diff --git a/src/map/map.h b/src/map/map.h
index 101be46cf..98e15ab5a 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -530,7 +530,7 @@ int map_delblock(struct block_list* bl);
int map_moveblock(struct block_list *, int, int, unsigned int);
int map_foreachinrange(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int type, ...);
int map_foreachinshootrange(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int type, ...);
-int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int type, ...);
+int map_forsomeinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int count, int type, ...);
int map_foreachinmovearea(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int dx, int dy, int type, ...);
int map_foreachincell(int (*func)(struct block_list*,va_list), int m, int x, int y, int type, ...);
int map_foreachinpath(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int range, int length, int type, ...);
diff --git a/src/map/npc.c b/src/map/npc.c
index d87619382..2e3ca2c63 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -118,17 +118,21 @@ int npc_enable_sub(struct block_list *bl, va_list ap)
{
char name[NAME_LENGTH*2+3];
- if (nd->sc.option&OPTION_INVISIBLE) // 無効化されている
+ if (nd->sc.option&OPTION_INVISIBLE)
return 1;
if(sd->areanpc_id==nd->bl.id)
return 1;
sd->areanpc_id=nd->bl.id;
- snprintf(name, ARRAYLENGTH(name), "%s::OnTouch", nd->exname); // exname to be specific. exname is the unique identifier for script events. [Lance]
- npc_event(sd,name,0);
+ snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
+ if( npc_event(sd,name,0) > 0 )
+ {
+ snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch2_name); // exname to be specific. exname is the unique identifier for script events. [Lance]
+ npc_event(sd,name,0);
+ }
+
}
- //aFree(name);
return 0;
}
@@ -157,7 +161,7 @@ int npc_enable(const char* name, int flag)
clif_changeoption(&nd->bl);
if( flag&3 && (nd->u.scr.xs >= 0 || nd->u.scr.ys >= 0) )
- map_foreachinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, BL_PC, nd );
+ map_forsomeinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, 0, BL_PC, nd );
return 0;
}
@@ -719,26 +723,49 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill)
struct event_data* ev = (struct event_data*)strdb_get(ev_db, eventname);
struct npc_data *nd;
int xs,ys;
+ bool ontouch = false;
char mobevent[100];
+ char name[NAME_LENGTH*2+3];
- if (sd == NULL) {
+ if( sd == NULL )
+ {
nullpo_info(NLP_MARK);
return 0;
}
- if (ev == NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0)
- return 1;
+ snprintf(name, ARRAYLENGTH(name), "::%s", script_config.ontouch_name);
+ if( eventname && strcmp(((eventname)+strlen(eventname)-strlen(script_config.ontouch_name)-2),name) == 0 )
+ {
+ if( ev == NULL || !ev->nd )
+ return 1;
+ if( pc_ishiding(sd) )
+ return 0;
+ if( ev->nd->touching_id )
+ return 0;
+ ontouch = true;
+ }
+ else
+ {
+ snprintf(name, ARRAYLENGTH(name), "::%s", script_config.ontouch2_name);
+ if( ev == NULL && eventname && strcmp(((eventname)+strlen(eventname)-strlen(script_config.ontouch2_name)-2),name) == 0 )
+ return 1;
+ }
- if (ev == NULL || (nd = ev->nd) == NULL) {
- if (mob_kill) {
- strcpy( mobevent, eventname);
- strcat( mobevent, "::OnMyMobDead");
+ if( ev == NULL || (nd = ev->nd) == NULL )
+ {
+ if (mob_kill)
+ {
+ strcpy(mobevent, eventname);
+ strcat(mobevent, "::OnMyMobDead");
ev = (struct event_data*)strdb_get(ev_db, mobevent);
- if (ev == NULL || (nd = ev->nd) == NULL) {
+ if( ev == NULL || (nd = ev->nd) == NULL )
+ {
ShowError("npc_event: (mob_kill) event not found [%s]\n", mobevent);
return 0;
}
- } else {
+ }
+ else
+ {
ShowError("npc_event: event not found [%s]\n", eventname);
return 0;
}
@@ -758,10 +785,64 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill)
return 1;
}
}
-
+
+ if( ontouch )
+ {
+ nd->touching_id = sd->bl.id;
+ sd->ontouch.npc_id = nd->bl.id;
+ sd->ontouch.x = xs;
+ sd->ontouch.y = ys;
+ }
+
return npc_event_sub(sd,ev,eventname);
}
+int npc_touch_areanpc_sub(struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd;
+ int pc_id,npc_id;
+ char *name;
+
+ nullpo_retr(0,bl);
+ nullpo_retr(0,(sd = map_id2sd(bl->id)));
+
+ pc_id = va_arg(ap,int);
+ npc_id = va_arg(ap,int);
+ name = va_arg(ap,char*);
+
+ if( pc_ishiding(sd) )
+ return 0;
+ if( pc_id == sd->bl.id )
+ return 0;
+
+ sd->areanpc_id = npc_id;
+ npc_event(sd,name,0);
+
+ return 1;
+}
+
+int npc_touchnext_areanpc(struct map_session_data* sd, bool logout)
+{
+ struct npc_data *nd = map_id2nd(sd->ontouch.npc_id);
+ short xs = sd->ontouch.x ,ys = sd->ontouch.y;
+
+ if( !nd || nd->touching_id != sd->bl.id )
+ return 1;
+
+ if( sd->bl.m != nd->bl.m ||
+ sd->bl.x < nd->bl.x - xs || sd->bl.x > nd->bl.x + xs ||
+ sd->bl.y < nd->bl.y - ys || sd->bl.y > nd->bl.y + ys ||
+ pc_ishiding(sd) || logout )
+ {
+ char name[NAME_LENGTH*2+3];
+ memset(&sd->ontouch,0,sizeof(sd->ontouch));
+ nd->touching_id = 0;
+ snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
+ map_forsomeinarea(npc_touch_areanpc_sub,nd->bl.m,nd->bl.m - xs,nd->bl.y - ys,nd->bl.x + xs,nd->bl.y + ys,1,BL_PC,sd->bl.id,nd->bl.id,name);
+ }
+ return 0;
+}
+
/*==========================================
* 接触型のNPC処理
*------------------------------------------*/
@@ -807,7 +888,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
}
switch(map[m].npc[i]->subtype) {
case WARP:
- if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK))
+ if( pc_ishiding(sd) )
break; // hidden chars cannot use warps
pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
break;
@@ -819,18 +900,22 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
return 1;
sd->areanpc_id = map[m].npc[i]->bl.id;
- snprintf(name, ARRAYLENGTH(name), "%s::OnTouch", map[m].npc[i]->exname); // It goes here too. exname being the unique identifier. [Lance]
-
+ snprintf(name, ARRAYLENGTH(name), "%s::%s", map[m].npc[i]->exname, script_config.ontouch_name);
if( npc_event(sd,name,0) > 0 )
- {// failed to run OnTouch event, so just click the npc
- struct unit_data *ud = unit_bl2ud(&sd->bl);
- if( ud && ud->walkpath.path_pos < ud->walkpath.path_len )
- { // Since walktimer always == -1 at this time, we stop walking manually. [Inkfish]
- clif_fixpos(&sd->bl);
- ud->walkpath.path_pos = ud->walkpath.path_len;
+ {
+ snprintf(name, ARRAYLENGTH(name), "%s::%s", map[m].npc[i]->exname, script_config.ontouch2_name); // It goes here too. exname being the unique identifier. [Lance]
+ if( npc_event(sd,name,0) > 0 )
+ {// failed to run OnTouch event, so just click the npc
+ struct unit_data *ud = unit_bl2ud(&sd->bl);
+ if( ud && ud->walkpath.path_pos < ud->walkpath.path_len )
+ { // Since walktimer always == -1 at this time, we stop walking manually. [Inkfish]
+ clif_fixpos(&sd->bl);
+ ud->walkpath.path_pos = ud->walkpath.path_len;
+ }
+ npc_click(sd,map[m].npc[i]);
}
- npc_click(sd,map[m].npc[i]);
}
+
break;
}
}
@@ -2450,7 +2535,7 @@ void npc_unsetcells(struct npc_data* nd)
map_setcell(m, j, i, CELL_NPC, false);
//Re-deploy NPC cells for other nearby npcs.
- map_foreachinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, BL_NPC, nd->bl.id );
+ map_forsomeinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, 0, BL_NPC, nd->bl.id );
}
void npc_movenpc(struct npc_data* nd, int x, int y)
diff --git a/src/map/npc.h b/src/map/npc.h
index dcb112966..5bbb29fa4 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -34,6 +34,7 @@ struct npc_data {
char name[NAME_LENGTH+1];// display name
char exname[NAME_LENGTH+1];// unique npc name
int chat_id;
+ int touching_id;
unsigned int next_walktime;
unsigned size : 2;
@@ -101,6 +102,7 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill);
int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y);
int npc_touch_areanpc2(struct mob_data *md); // [Skotlex]
int npc_check_areanpc(int flag, int m, int x, int y, int range);
+int npc_touchnext_areanpc(struct map_session_data* sd,bool logout);
int npc_click(struct map_session_data* sd, struct npc_data* nd);
int npc_scriptcont(struct map_session_data* sd, int id);
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl);
diff --git a/src/map/pc.h b/src/map/pc.h
index 8695d78b2..6569b86c7 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -161,6 +161,10 @@ struct map_session_data {
unsigned char head_dir; //0: Look forward. 1: Look right, 2: Look left.
unsigned int client_tick;
int npc_id,areanpc_id,npc_shopid;
+ struct {
+ int npc_id;
+ short x,y;
+ } ontouch;
int npc_item_flag; //Marks the npc_id with which you can use items during interactions with said npc (see script command enable_itemuse)
int npc_menu; // internal variable, used in npc menu handling
int npc_amount;
diff --git a/src/map/script.c b/src/map/script.c
index 0d781906c..6f34e3058 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -216,7 +216,9 @@ struct Script_Config script_config = {
"OnPCLogoutEvent", //logout_event_name
"OnPCLoadMapEvent", //loadmap_event_name
"OnPCBaseLvUpEvent", //baselvup_event_name
- "OnPCJobLvUpEvent" //joblvup_event_name
+ "OnPCJobLvUpEvent", //joblvup_event_name
+ "OnTouch", //Official version of OnTouch
+ "OnTouch2", //Official version of OnTouch2
};
static jmp_buf error_jump;
@@ -3338,6 +3340,12 @@ int script_config_read(char *cfgName)
else if(strcmpi(w1,"input_max_value")==0) {
script_config.input_max_value = config_switch(w2);
}
+ else if(strcmpi(w1, "OnTouch_Label") == 0) {
+ safestrncpy(script_config.ontouch_name, w2, NAME_LENGTH);
+ }
+ else if(strcmpi(w1, "OnTouch2_Label") == 0) {
+ safestrncpy(script_config.ontouch2_name, w2, NAME_LENGTH);
+ }
else if(strcmpi(w1,"import")==0){
script_config_read(w2);
}
@@ -4110,7 +4118,7 @@ BUILDIN_FUNC(areawarp)
else if(!(index=mapindex_name2id(str)))
return 0;
- map_foreachinarea(buildin_areawarp_sub, m,x0,y0,x1,y1,BL_PC, index,x,y);
+ map_forsomeinarea(buildin_areawarp_sub, m,x0,y0,x1,y1,0,BL_PC, index,x,y);
return 0;
}
@@ -4142,7 +4150,7 @@ BUILDIN_FUNC(areapercentheal)
if( (m=map_mapname2mapid(mapname))< 0)
return 0;
- map_foreachinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,BL_PC,hp,sp);
+ map_forsomeinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,0,BL_PC,hp,sp);
return 0;
}
@@ -8170,8 +8178,8 @@ BUILDIN_FUNC(areaannounce)
if( (m=map_mapname2mapid(map))<0 )
return 0;
- map_foreachinarea(buildin_mapannounce_sub,
- m,x0,y0,x1,y1,BL_PC, str,strlen(str)+1,flag&0x10, color);
+ map_forsomeinarea(buildin_mapannounce_sub,
+ m,x0,y0,x1,y1,0,BL_PC, str,strlen(str)+1,flag&0x10, color);
return 0;
}
@@ -8281,8 +8289,8 @@ BUILDIN_FUNC(getareausers)
script_pushint(st,-1);
return 0;
}
- map_foreachinarea(buildin_getareausers_sub,
- m,x0,y0,x1,y1,BL_PC,&users);
+ map_forsomeinarea(buildin_getareausers_sub,
+ m,x0,y0,x1,y1,0,BL_PC,&users);
script_pushint(st,users);
return 0;
}
@@ -8328,8 +8336,8 @@ BUILDIN_FUNC(getareadropitem)
script_pushint(st,-1);
return 0;
}
- map_foreachinarea(buildin_getareadropitem_sub,
- m,x0,y0,x1,y1,BL_ITEM,item,&amount);
+ map_forsomeinarea(buildin_getareadropitem_sub,
+ m,x0,y0,x1,y1,0,BL_ITEM,item,&amount);
script_pushint(st,amount);
return 0;
}
@@ -10639,7 +10647,7 @@ BUILDIN_FUNC(soundeffectall)
int y0 = script_getnum(st,6);
int x1 = script_getnum(st,7);
int y1 = script_getnum(st,8);
- map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type);
+ map_forsomeinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, 0, BL_PC, name, type);
}
else
{
diff --git a/src/map/script.h b/src/map/script.h
index 79822031c..fd329116e 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -25,6 +25,9 @@ extern struct Script_Config {
const char *loadmap_event_name;
const char *baselvup_event_name;
const char *joblvup_event_name;
+
+ char ontouch_name[NAME_LENGTH];
+ char ontouch2_name[NAME_LENGTH];
} script_config;
typedef enum c_op {
diff --git a/src/map/skill.c b/src/map/skill.c
index 36a83ee14..715c00558 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1539,8 +1539,14 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in
if(!(flag&0x1))
clif_blown(target);
- if(target->type == BL_PC && map_getcell(target->m, target->x, target->y, CELL_CHKNPC))
- npc_touch_areanpc((TBL_PC*)target, target->m, target->x, target->y); //Invoke area NPC
+ if( target->type == BL_PC )
+ {
+ if( map_getcell(target->m, target->x, target->y, CELL_CHKNPC) )
+ npc_touch_areanpc((TBL_PC*)target, target->m, target->x, target->y); //Invoke area NPC
+
+ if( ((TBL_PC*)target)->ontouch.npc_id )
+ npc_touchnext_areanpc(((TBL_PC*)target),false);
+ }
return count; //Return amount of knocked back cells.
}
@@ -2067,7 +2073,7 @@ static int skill_check_unit_range (struct block_list *bl, int x, int y, int skil
}
range += layout_type;
- return map_foreachinarea(skill_check_unit_range_sub,bl->m,x-range,y-range,x+range,y+range,BL_SKILL,skillid);
+ return map_forsomeinarea(skill_check_unit_range_sub,bl->m,x-range,y-range,x+range,y+range,0,BL_SKILL,skillid);
}
static int skill_check_unit_range2_sub (struct block_list *bl, va_list ap)
@@ -2117,8 +2123,8 @@ static int skill_check_unit_range2 (struct block_list *bl, int x, int y, int ski
else
type = BL_PC;
- return map_foreachinarea(skill_check_unit_range2_sub, bl->m,
- x - range, y - range, x + range, y + range,
+ return map_forsomeinarea(skill_check_unit_range2_sub, bl->m,
+ x - range, y - range, x + range, y + range,0,
type, skillid);
}
@@ -2328,8 +2334,8 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr data)
case BA_FROSTJOKER:
case DC_SCREAM:
range= skill_get_splash(skl->skill_id, skl->skill_lv);
- map_foreachinarea(skill_frostjoke_scream,skl->map,skl->x-range,skl->y-range,
- skl->x+range,skl->y+range,BL_CHAR,src,skl->skill_id,skl->skill_lv,tick);
+ map_forsomeinarea(skill_frostjoke_scream,skl->map,skl->x-range,skl->y-range,
+ skl->x+range,skl->y+range,0,BL_CHAR,src,skl->skill_id,skl->skill_lv,tick);
break;
case NPC_EARTHQUAKE:
skill_area_temp[0] = map_foreachinrange(skill_area_sub, src, skill_get_splash(skl->skill_id, skl->skill_lv), BL_CHAR, src, skl->skill_id, skl->skill_lv, tick, BCT_ENEMY, skill_area_sub_count);
@@ -6173,32 +6179,32 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
case PR_BENEDICTIO:
skill_area_temp[1] = src->id;
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea(skill_area_sub,
- src->m, x-i, y-i, x+i, y+i, BL_PC,
+ map_forsomeinarea(skill_area_sub,
+ src->m, x-i, y-i, x+i, y+i, 0,BL_PC,
src, skillid, skilllv, tick, flag|BCT_ALL|1,
skill_castend_nodamage_id);
- map_foreachinarea(skill_area_sub,
- src->m, x-i, y-i, x+i, y+i, BL_CHAR,
+ map_forsomeinarea(skill_area_sub,
+ src->m, x-i, y-i, x+i, y+i, 0,BL_CHAR,
src, skillid, skilllv, tick, flag|BCT_ENEMY|1,
skill_castend_damage_id);
break;
case BS_HAMMERFALL:
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea (skill_area_sub,
- src->m, x-i, y-i, x+i, y+i, BL_CHAR,
+ map_forsomeinarea (skill_area_sub,
+ src->m, x-i, y-i, x+i, y+i, 0,BL_CHAR,
src, skillid, skilllv, tick, flag|BCT_ENEMY|2,
skill_castend_nodamage_id);
break;
case HT_DETECTING:
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea( status_change_timer_sub,
- src->m, x-i, y-i, x+i,y+i,BL_CHAR,
+ map_forsomeinarea( status_change_timer_sub,
+ src->m, x-i, y-i, x+i,y+i,0,BL_CHAR,
src,NULL,SC_SIGHT,tick);
if(battle_config.traps_setting&1)
- map_foreachinarea( skill_reveal_trap,
- src->m, x-i, y-i, x+i,y+i,BL_SKILL);
+ map_forsomeinarea( skill_reveal_trap,
+ src->m, x-i, y-i, x+i,y+i,0,BL_SKILL);
break;
case SA_VOLCANO:
@@ -6313,7 +6319,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
break;
case RG_CLEANER: // [Valaris]
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea(skill_graffitiremover,src->m,x-i,y-i,x+i,y+i,BL_SKILL);
+ map_forsomeinarea(skill_graffitiremover,src->m,x-i,y-i,x+i,y+i,0,BL_SKILL);
break;
case WZ_METEOR:
@@ -6418,8 +6424,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
if(potion_hp > 0 || potion_sp > 0) {
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea(skill_area_sub,
- src->m,x-i,y-i,x+i,y+i,BL_CHAR,
+ map_forsomeinarea(skill_area_sub,
+ src->m,x-i,y-i,x+i,y+i,0,BL_CHAR,
src,skillid,skilllv,tick,flag|BCT_PARTY|BCT_GUILD|1,
skill_castend_nodamage_id);
}
@@ -6440,8 +6446,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
if(potion_hp > 0 || potion_sp > 0) {
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea(skill_area_sub,
- src->m,x-i,y-i,x+i,y+i,BL_CHAR,
+ map_forsomeinarea(skill_area_sub,
+ src->m,x-i,y-i,x+i,y+i,0,BL_CHAR,
src,skillid,skilllv,tick,flag|BCT_PARTY|BCT_GUILD|1,
skill_castend_nodamage_id);
}
@@ -6453,7 +6459,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
int dummy = 1;
clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
i = skill_get_splash(skillid, skilllv);
- map_foreachinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src);
+ map_forsomeinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src);
} else {
if (sd) clif_skill_fail(sd,skillid,0,0);
return 1;
diff --git a/src/map/status.c b/src/map/status.c
index 61b269ace..bd9bba811 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6200,6 +6200,9 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
break;
}
+ if( sd && sd->ontouch.npc_id )
+ npc_touchnext_areanpc(sd,false);
+
return 1;
}
/*==========================================
@@ -6495,8 +6498,8 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
int range = 1
+skill_get_range2(bl, status_sc2skill(type), sce->val1)
+skill_get_range2(bl, TF_BACKSLIDING, 1); //Since most people use this to escape the hold....
- map_foreachinarea(status_change_timer_sub,
- bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,BL_CHAR,bl,sce,type,gettick());
+ map_forsomeinarea(status_change_timer_sub,
+ bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,0,BL_CHAR,bl,sce,type,gettick());
}
break;
case SC_COMBO: //Clear last used skill when it is part of a combo.
diff --git a/src/map/unit.c b/src/map/unit.c
index 0ba48b32b..c75600180 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -171,6 +171,10 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data)
return 0;
} else
sd->areanpc_id=0;
+
+ if( sd->ontouch.npc_id )
+ npc_touchnext_areanpc(sd,false);
+
if (sd->state.gmaster_flag &&
(battle_config.guild_aura&((agit_flag || agit2_flag)?2:1)) &&
(battle_config.guild_aura&(map_flag_gvg2(bl->m)?8:4))
@@ -520,6 +524,10 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
return 0;
} else
sd->areanpc_id=0;
+
+ if( sd->ontouch.npc_id )
+ npc_touchnext_areanpc(sd,false);
+
if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 )
{ // Check if pet needs to be teleported. [Skotlex]
int flag = 0;
@@ -1804,6 +1812,8 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l
guild_reply_reqalliance(sd,sd->guild_alliance_account,0);
if(sd->menuskill_id)
sd->menuskill_id = sd->menuskill_val = 0;
+ if( sd->ontouch.npc_id )
+ npc_touchnext_areanpc(sd,true);
sd->npc_shopid = 0;
sd->adopt_invite = 0;