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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-28 16:26:08 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-28 16:26:08 +0000
commit19082e5aa65c7c1ba3bc679393132b8e94f2693b (patch)
tree418a4dbe2a62440d757330a2682e1108d8764be7 /src/map
parent6a9d17e48f65570c8504e862cfeb8fe3822a59c8 (diff)
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- Fixed a possible crash due to the recent core.c upgrade.
- Changing setting the Guild Master from pc_authok to clif_parse_LoadEndAck so that it will not fail to set the gmaster flag when the first person of a guild to log on is the guild master. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9347 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/clif.c10
-rw-r--r--src/map/pc.c17
-rw-r--r--src/map/skill.c2
3 files changed, 12 insertions, 17 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 5c2157aa2..380a57095 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8376,6 +8376,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if(sd->state.connect_new) {
int lv;
+ struct guild *g;
sd->state.connect_new = 0;
clif_skillinfoblock(sd);
clif_updatestatus(sd,SP_NEXTBASEEXP);
@@ -8405,6 +8406,15 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if(sd->hd)
merc_hom_init_timers(sd->hd);
+ if (sd->status.guild_id > 0 && !sd->state.gmaster_flag &&
+ (g=guild_search(sd->status.guild_id)) &&
+ strcmp(sd->status.name,g->master) == 0)
+ { //Block Guild Skills to prevent logout/login reuse exploiting. [Skotlex]
+ guild_block_skill(sd, 300000);
+ //Also set the Guild Master flag.
+ sd->state.gmaster_flag = g;
+ }
+
//Delayed night effect on log-on fix for the glow-issue. Thanks to Larry.
if (night_flag && map[sd->bl.m].flag.nightenabled)
add_timer(gettick()+1000,clif_nighttimer,sd->bl.id,0);
diff --git a/src/map/pc.c b/src/map/pc.c
index 5a41868d2..80ce76857 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -565,7 +565,6 @@ int pc_isequip(struct map_session_data *sd,int n)
*/
int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_time, struct mmo_charstatus *st)
{
- struct guild *g;
int i;
unsigned long tick = gettick();
@@ -670,22 +669,10 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t
if (sd->status.hom_id > 0)
intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id);
- // パ?ティ、ギルドデ?タの要求
if (sd->status.party_id > 0 && party_search(sd->status.party_id) == NULL)
party_request_info(sd->status.party_id);
- if (sd->status.guild_id > 0)
- {
- if ((g = guild_search(sd->status.guild_id)) == NULL)
- guild_request_info(sd->status.guild_id);
- else if (strcmp(sd->status.name,g->master) == 0)
- { //Block Guild Skills to prevent logout/login reuse exploiting. [Skotlex]
- guild_block_skill(sd, 300000);
- //Also set the Guild Master flag.
- sd->state.gmaster_flag = g;
- }
- }
-
- // 通知
+ if (sd->status.guild_id > 0 && guild_search(sd->status.guild_id) == NULL)
+ guild_request_info(sd->status.guild_id);
clif_authok(sd);
map_addiddb(&sd->bl);
diff --git a/src/map/skill.c b/src/map/skill.c
index ee3619822..60153cfb5 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -8355,8 +8355,6 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t
case GD_EMERGENCYCALL:
if (!sd->status.guild_id || !sd->state.gmaster_flag)
return 0;
- if (lv <= 0)
- return 0;
break;
case GS_GLITTERING: