summaryrefslogtreecommitdiff
path: root/src/map
diff options
context:
space:
mode:
authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-29 16:33:55 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-29 16:33:55 +0000
commit180c7942243c1b1a4a1d01f8f630126b25252e95 (patch)
treed224c4617465cce047091332cdedd703bfd4f027 /src/map
parent12ca43bf1123acb96fdc2c8f3a0003d79774bd19 (diff)
downloadhercules-180c7942243c1b1a4a1d01f8f630126b25252e95.tar.gz
hercules-180c7942243c1b1a4a1d01f8f630126b25252e95.tar.bz2
hercules-180c7942243c1b1a4a1d01f8f630126b25252e95.tar.xz
hercules-180c7942243c1b1a4a1d01f8f630126b25252e95.zip
Yet another performance improvement: Shut Down processing is now about to 7 times faster.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16006 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/map.c20
-rw-r--r--src/map/npc.c24
-rw-r--r--src/map/npc.h1
3 files changed, 17 insertions, 28 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 0ce364c69..deb8548b0 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -3533,7 +3533,7 @@ int cleanup_sub(struct block_list *bl, va_list ap)
map_quit((struct map_session_data *) bl);
break;
case BL_NPC:
- npc_unload((struct npc_data *)bl,true);
+ npc_unload((struct npc_data *)bl,false);
break;
case BL_MOB:
unit_free(bl,CLR_OUTSIGHT);
@@ -3571,21 +3571,23 @@ void do_final(void)
ShowStatus("Terminating...\n");
+ //Ladies and babies first.
+ iter = mapit_getallusers();
+ for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
+ map_quit(sd);
+ mapit_free(iter);
+
+ /* prepares npcs for a faster shutdown process */
+ do_clear_npc();
+
// remove all objects on maps
- for (i = 0; i < map_num; i++)
- {
+ for (i = 0; i < map_num; i++) {
ShowStatus("Cleaning up maps [%d/%d]: %s..."CL_CLL"\r", i+1, map_num, map[i].name);
if (map[i].m >= 0)
map_foreachinmap(cleanup_sub, i, BL_ALL);
}
ShowStatus("Cleaned up %d maps."CL_CLL"\n", map_num);
- //Scan any remaining players (between maps?) to kick them out. [Skotlex]
- iter = mapit_getallusers();
- for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
- map_quit(sd);
- mapit_free(iter);
-
id_db->foreach(id_db,cleanup_db_sub);
chrif_char_reset_offline();
chrif_flush_fifo();
diff --git a/src/map/npc.c b/src/map/npc.c
index 312c0b228..23eca70d4 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -3509,30 +3509,16 @@ int npc_reload(void) {
}
return 0;
}
-
+void do_clear_npc(void) {
+ db_clear(npcname_db);
+ db_clear(ev_db);
+}
/*==========================================
* I—¹
*------------------------------------------*/
-int do_final_npc(void)
-{
- int i;
- struct block_list *bl;
-
- db_clear(npcname_db);
- db_clear(ev_db);
-
- for (i = START_NPC_NUM; i < npc_id; i++){
- if ((bl = map_id2bl(i))){
- if (bl->type == BL_NPC)
- npc_unload((struct npc_data *)bl, false);
- else if (bl->type&(BL_MOB|BL_PET|BL_HOM|BL_MER))
- unit_free(bl, CLR_OUTSIGHT);
- }
- }
+int do_final_npc(void) {
ev_db->destroy(ev_db, NULL);
- //There is no free function for npcname_db because at this point there shouldn't be any npcs left!
- //So if there is anything remaining, let the memory manager catch it and report it.
npcname_db->destroy(npcname_db, NULL);
ers_destroy(timer_event_ers);
npc_clearsrcfile();
diff --git a/src/map/npc.h b/src/map/npc.h
index da5f0a295..de25c09a3 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -135,6 +135,7 @@ int npc_get_new_npc_id(void);
void npc_addsrcfile(const char* name);
void npc_delsrcfile(const char* name);
void npc_parsesrcfile(const char* filepath);
+void do_clear_npc(void);
int do_final_npc(void);
int do_init_npc(void);
void npc_event_do_oninit(void);