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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-17 14:37:43 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-17 14:37:43 +0000
commit46ea6c76831a76749c531d5568a23839cc14e25f (patch)
tree152114e5cd8206dbc60b1998f26fabf7a80e8588 /src/map
parentce90e748fccfaf86c857b94a604044b9dd53b3e7 (diff)
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- Char-SQL: Removed the ridiculous check for existing party/guild each time a character is saved. The check should be done upon loading (when the guild/party is not found, the char's party/guild id is set to 0 THERE)
- Removed the 'Quick loaded char' messages from the char-sql server - Some cleaning of the guild sql saving routine. - Various checks around the char-SQL server and a few memory leak fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5309 54d463be-8e91-2dee-dedb-b68131a5f0ec
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