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authorskyleo <skyleo@skyleo.de>2018-11-19 10:20:06 +0100
committerskyleo <skyleo@skyleo.de>2018-11-20 11:58:10 +0100
commit63b62712347f5995a2ff01e67b0b4f86838857d5 (patch)
tree117e3bcbe6adc7f9bdba3d1fe96bbd6cfb30868e /src/map
parent5e37ad2204e8d3fc3069cfa96fe9739685f2f7a0 (diff)
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Change short group to bool is_group in s_add_drop
current checks for empty entries assumed that if id and group is 0 that it is empty, while in fact ITMCHAIN_ORE has group 0 as value, for easier checks and more aesthetic code short group has been replaced, id's are now always written into short id and bool is_group decides if it's an item or a group.
Diffstat (limited to 'src/map')
-rw-r--r--src/map/mob.c4
-rw-r--r--src/map/pc.c24
-rw-r--r--src/map/pc.h4
3 files changed, 15 insertions, 17 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 765acafe7..d82e49bcc 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2546,7 +2546,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
if(sd) {
// process script-granted extra drop bonuses
int itemid = 0;
- for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++)
+ for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id != 0 || sd->add_drop[i].is_group); i++)
{
if ( sd->add_drop[i].race == -md->class_ ||
( sd->add_drop[i].race > 0 && (
@@ -2568,7 +2568,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (rnd()%10000 >= drop_rate)
continue;
- itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].group,&drop_rate);
+ itemid = (!sd->add_drop[i].is_group) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].id, &drop_rate);
if( itemid )
mob->item_drop(md, dlist, mob->setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
}
diff --git a/src/map/pc.c b/src/map/pc.c
index fcd36a233..a2ca8e569 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2221,11 +2221,12 @@ static int pc_bonus_addeff_onskill(struct s_addeffectonskill *effect, int max, e
return 1;
}
-static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race_mask, int rate)
+static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, int id, bool is_group, int race_mask, int rate)
{
int i;
nullpo_ret(drop);
+ Assert_ret(is_group || id > 0);
//Apply config rate adjustment settings.
if (rate >= 0) { //Absolute drop.
if (battle_config.item_rate_adddrop != 100)
@@ -2240,17 +2241,14 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id
if (rate > -1)
rate = -1;
}
- for(i = 0; i < max && (drop[i].id || drop[i].group); i++) {
- if (((id && drop[i].id == id) || (group && drop[i].group == group))
- && race_mask != RCMASK_NONE
- ) {
+ for (i = 0; i < max && (drop[i].id != 0 || drop[i].is_group); i++) {
+ if (drop[i].id == id && race_mask != RCMASK_NONE) {
drop[i].race |= race_mask;
if (drop[i].rate > 0 && rate > 0) {
//Both are absolute rates.
if (drop[i].rate < rate)
drop[i].rate = rate;
- } else
- if(drop[i].rate < 0 && rate < 0) {
+ } else if (drop[i].rate < 0 && rate < 0) {
//Both are relative rates.
if (drop[i].rate > rate)
drop[i].rate = rate;
@@ -2264,7 +2262,7 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id
return 0;
}
drop[i].id = id;
- drop[i].group = group;
+ drop[i].is_group = is_group;
drop[i].race |= race_mask;
drop[i].rate = rate;
return 1;
@@ -3111,7 +3109,7 @@ static int pc_bonus(struct map_session_data *sd, int type, int val)
#endif
case SP_ADD_MONSTER_DROP_CHAINITEM:
if (sd->state.lr_flag != 2)
- pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, val, map->race_id2mask(RC_ALL), 10000);
+ pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), val, true, map->race_id2mask(RC_ALL), 10000);
break;
case SP_ADDMAXWEIGHT:
if (sd->state.lr_flag != 2)
@@ -3686,7 +3684,7 @@ static int pc_bonus2(struct map_session_data *sd, int type, int type2, int val)
break;
case SP_ADD_MONSTER_DROP_ITEM:
if (sd->state.lr_flag != 2)
- pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, map->race_id2mask(RC_ALL), val);
+ pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, false, map->race_id2mask(RC_ALL), val);
break;
case SP_SP_LOSS_RATE:
if(sd->state.lr_flag != 2) {
@@ -3892,7 +3890,7 @@ static int pc_bonus2(struct map_session_data *sd, int type, int type2, int val)
break;
}
if (sd->state.lr_flag != 2)
- pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, type2, race_mask, 10000);
+ pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, true, race_mask, 10000);
}
break;
#ifdef RENEWAL
@@ -3932,12 +3930,12 @@ static int pc_bonus3(struct map_session_data *sd, int type, int type2, int type3
break;
}
if (sd->state.lr_flag != 2)
- pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, race_mask, val);
+ pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, false, race_mask, val);
}
break;
case SP_ADD_CLASS_DROP_ITEM:
if(sd->state.lr_flag != 2)
- pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, -type3, val);
+ pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, false, -type3, val);
break;
case SP_AUTOSPELL:
if(sd->state.lr_flag != 2)
diff --git a/src/map/pc.h b/src/map/pc.h
index 8302279b1..e20c3e58a 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -151,8 +151,8 @@ struct s_addeffectonskill {
unsigned char target;
};
struct s_add_drop {
+ bool is_group;
int id;
- short group;
int race, rate;
};
struct s_autobonus {
@@ -1124,7 +1124,7 @@ END_ZEROED_BLOCK; /* End */
int (*bonus_autospell_onskill) (struct s_autospell *spell, int max, short src_skill, short id, short lv, short rate, int card_id);
int (*bonus_addeff) (struct s_addeffect* effect, int max, enum sc_type id, int16 rate, int16 arrow_rate, uint8 flag, uint16 duration);
int (*bonus_addeff_onskill) (struct s_addeffectonskill* effect, int max, enum sc_type id, short rate, short skill_id, unsigned char target);
- int (*bonus_item_drop) (struct s_add_drop *drop, const short max, short id, short group, int race, int rate);
+ int (*bonus_item_drop) (struct s_add_drop *drop, const short max, int id, bool is_group, int race, int rate);
void (*calcexp) (struct map_session_data *sd, uint64 *base_exp, uint64 *job_exp, struct block_list *src);
int (*respawn_timer) (int tid, int64 tick, int id, intptr_t data);
int (*jobchange_killclone) (struct block_list *bl, va_list ap);