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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-04 12:11:42 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-04 12:11:42 +0000
commit5a9235d7367fd15827114f3b439027e322e70ffb (patch)
tree336e82167d8cf619628129438f5aaafbbbbefbcf /src/map
parent9be6b159c0e6c7290d5f9f09c26c49d5f6a096ed (diff)
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* Added up-to-date monster summoning files thanks to Vicious_Pucca
- also fixed a bug in the code, please test the files before commiting them - thanks to Spre for the info on needed code changes git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10454 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 1e1e5d702..8942c4c1a 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3629,7 +3629,7 @@ static int mob_read_randommonster(void)
const char* mobfile[] = {
"mob_branch.txt",
"mob_poring.txt",
- "mob_boss.txt"
+ "mob_boss.txt",
"mob_pouch.txt"};
for(i=0;i<MAX_RANDOMMONSTER;i++){