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author | shennetsind <ind@henn.et> | 2013-06-06 17:30:09 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-06 17:30:09 -0300 |
commit | f754643911ebb19eb68fb7b6ad1a864b02d111a8 (patch) | |
tree | 50402796ebc29ca0b1df47cf9e96b9f4687be12f /src/map | |
parent | 71ac5d07a0d18dc56b73ebc2b2ae095eacd25241 (diff) | |
download | hercules-f754643911ebb19eb68fb7b6ad1a864b02d111a8.tar.gz hercules-f754643911ebb19eb68fb7b6ad1a864b02d111a8.tar.bz2 hercules-f754643911ebb19eb68fb7b6ad1a864b02d111a8.tar.xz hercules-f754643911ebb19eb68fb7b6ad1a864b02d111a8.zip |
Fixed "Unable to restore stack! Double continuation" Error
Special Thanks to lighta for pointing it out.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/pc.c | 72 |
1 files changed, 37 insertions, 35 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index f6ee257bd..2587cfc8f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -6594,8 +6594,7 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h /*========================================== * Invoked when a player has negative current hp *------------------------------------------*/ -int pc_dead(struct map_session_data *sd,struct block_list *src) -{ +int pc_dead(struct map_session_data *sd,struct block_list *src) { int i=0,j=0,k=0; unsigned int tick = gettick(); @@ -6638,6 +6637,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) duel_reject(sd->duel_invite, sd); } + if (sd->npc_id) + npc_event_dequeue(sd); + pc_setglobalreg(sd,"PC_DIE_COUNTER",sd->die_counter+1); pc_setparam(sd, SP_KILLERRID, src?src->id:0); @@ -6691,43 +6693,43 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) for(i = 1; i < 5; i++) pc_del_talisman(sd, sd->talisman[i], i); - if (src) - switch (src->type) { - case BL_MOB: - { - struct mob_data *md=(struct mob_data *)src; - if(md->target_id==sd->bl.id) - mob_unlocktarget(md,tick); - if(battle_config.mobs_level_up && md->status.hp && - (unsigned int)md->level < pc_maxbaselv(sd) && - !md->guardian_data && !md->special_state.ai// Guardians/summons should not level. [Skotlex] - ) { // monster level up [Valaris] - clif->misceffect(&md->bl,0); - md->level++; - status_calc_mob(md, 0); - status_percent_heal(src,10,0); - - if( battle_config.show_mob_info&4 ) - {// update name with new level - clif->charnameack(0, &md->bl); + if (src) { + switch (src->type) { + case BL_MOB: + { + struct mob_data *md=(struct mob_data *)src; + if(md->target_id==sd->bl.id) + mob_unlocktarget(md,tick); + if(battle_config.mobs_level_up && md->status.hp && + (unsigned int)md->level < pc_maxbaselv(sd) && + !md->guardian_data && !md->special_state.ai// Guardians/summons should not level. [Skotlex] + ) { // monster level up [Valaris] + clif->misceffect(&md->bl,0); + md->level++; + status_calc_mob(md, 0); + status_percent_heal(src,10,0); + + if( battle_config.show_mob_info&4 ) + {// update name with new level + clif->charnameack(0, &md->bl); + } + } + src = battle->get_master(src); // Maybe Player Summon } + break; + case BL_PET: //Pass on to master... + src = &((TBL_PET*)src)->msd->bl; + break; + case BL_HOM: + src = &((TBL_HOM*)src)->master->bl; + break; + case BL_MER: + src = &((TBL_MER*)src)->master->bl; + break; } - src = battle->get_master(src); // Maybe Player Summon - } - break; - case BL_PET: //Pass on to master... - src = &((TBL_PET*)src)->msd->bl; - break; - case BL_HOM: - src = &((TBL_HOM*)src)->master->bl; - break; - case BL_MER: - src = &((TBL_MER*)src)->master->bl; - break; } - if (src && src->type == BL_PC) - { + if (src && src->type == BL_PC) { struct map_session_data *ssd = (struct map_session_data *)src; pc_setparam(ssd, SP_KILLEDRID, sd->bl.id); npc_script_event(ssd, NPCE_KILLPC); |