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authorshennetsind <shennetsind@users.noreply.github.com>2013-10-24 05:53:01 -0700
committershennetsind <shennetsind@users.noreply.github.com>2013-10-24 05:53:01 -0700
commite3d71d9455de45d5a9417dbebd74aa49a0e7ae6a (patch)
tree29a85675048c93b5f0df24facc665a26be7d2176 /src/map
parentc96747821af834856e349e0854c3766d3bb11708 (diff)
parentb2c9f9de564065019684fcf22ed020b943fc5bbe (diff)
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Merge pull request #189 from dastgirpojee/SkidConst
During skill_db parse the skill names are now automatically turned into constants for use throughout any and all scripts, this improves processing speed during runtime and readability (as haruna demonstrates over #189). Thanks to dastgirpojee! Closes #188
Diffstat (limited to 'src/map')
-rw-r--r--src/map/skill.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 366a30ff1..36a509876 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -17690,6 +17690,7 @@ bool skill_parse_row_skilldb(char* split[], int columns, int current) {
safestrncpy(skill->db[idx].name, trim(split[15]), sizeof(skill->db[idx].name));
safestrncpy(skill->db[idx].desc, trim(split[16]), sizeof(skill->db[idx].desc));
strdb_iput(skill->name2id_db, skill->db[idx].name, skill_id);
+ script->set_constant2(skill->db[idx].name,(int)skill_id,0);
return true;
}