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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-21 14:05:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-21 14:05:24 +0000
commit74aac1368dae2d2a8ed5e3897a3cafb0fc5a8984 (patch)
tree0399235ad0454e7baa6ab1c93b5b338f9ef8bfa5 /src/map
parent4d56e510be1ebe8075e3e186cf501c2fe8617952 (diff)
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- Fixed the Autosave routine not working when there's only one player online.
- Disabled command @rain since the client no longer supports it anyway. - Fixed delitem not checking for the first slot's card, also optimized it so that it doesn't checks on the other slots. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8399 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/pc.c2
-rw-r--r--src/map/script.c4
3 files changed, 3 insertions, 5 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index b07d77520..c18a94425 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -510,7 +510,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
{ AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
{ AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
- { AtCommand_Rain, "@rain", 99, atcommand_rain },
+// { AtCommand_Rain, "@rain", 99, atcommand_rain }, //Client no longer supports rain!
{ AtCommand_Snow, "@snow", 99, atcommand_snow },
{ AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
{ AtCommand_Clouds, "@clouds", 99, atcommand_clouds },
diff --git a/src/map/pc.c b/src/map/pc.c
index befbce5f8..50e97249e 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -6858,7 +6858,7 @@ static int pc_autosave_sub(DBKey key,void * data,va_list app)
{
struct map_session_data *sd = (TBL_PC*)data;
- if(sd->bl.id == last_save_id) {
+ if(sd->bl.id == last_save_id && save_flag != 1) {
save_flag = 1;
return 1;
}
diff --git a/src/map/script.c b/src/map/script.c
index 070722866..6aa199d1b 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -5430,9 +5430,7 @@ int buildin_delitem(struct script_state *st)
}
//is this item important? does it have cards? or Player's name? or Refined/Upgraded
if(itemdb_isspecial(sd->status.inventory[i].card[0]) ||
- sd->status.inventory[i].card[1] ||
- sd->status.inventory[i].card[2] ||
- sd->status.inventory[i].card[3] ||
+ sd->status.inventory[i].card[0] ||
sd->status.inventory[i].refine) {
//this is important item, count it (except for pet eggs)
if(sd->status.inventory[i].card[0] != CARD0_PET)