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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-11 07:28:27 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-11 07:28:27 +0000
commit0ba512a7751da513db8f5a862277fc69297d4be4 (patch)
tree2bf9eaaae77c7ca420be441bcd045a0ad8cc45e7 /src/map
parent50d90e80f9f70a2dd6939adc39f2eca29ae0a45f (diff)
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Changed eol-style to native for these files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12560 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/quest.c284
-rw-r--r--src/map/quest.h30
2 files changed, 157 insertions, 157 deletions
diff --git a/src/map/quest.c b/src/map/quest.c
index 9ce8a0251..997ff2abd 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -1,142 +1,142 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/malloc.h"
-#include "../common/version.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
-
-#include "map.h"
-#include "chrif.h"
-#include "pc.h"
-#include "npc.h"
-#include "itemdb.h"
-#include "script.h"
-#include "intif.h"
-#include "battle.h"
-#include "mob.h"
-#include "party.h"
-#include "unit.h"
-#include "log.h"
-#include "clif.h"
-#include "quest.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdarg.h>
-#include <time.h>
-
-//Send quest info on login
-int quest_pc_login(TBL_PC * sd)
-{
-
- if(sd->num_quests == 0)
- return 1;
-
- clif_send_questlog(sd);
- clif_send_questlog_info(sd);
- return 0;
-}
-
-int quest_add(TBL_PC * sd, struct quest * qd)
-{
-
- int i;
-
- //Search to see if this quest exists
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == qd->quest_id);
-
- //Already have this quest
- if(i!=MAX_QUEST)
- return 1;
-
- //Find empty quest log spot
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == 0);
-
- //Quest log is full
- if(i == MAX_QUEST)
- return -1;
-
- //Copy over quest data
- memcpy(&sd->quest_log[i], qd, sizeof(struct quest));
- sd->num_quests++;
-
- //Notify client
- clif_send_quest_info(sd, &sd->quest_log[i]);
-
- return 0;
-
-}
-
-int quest_delete(TBL_PC * sd, int quest_id)
-{
-
- int i;
-
- //Search for quest
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
-
- //Quest not found
- if(i != MAX_QUEST)
- return -1;
-
- //Zero quest
- memset(&sd->quest_log[i], 0, sizeof(struct quest));
-
- //Notify client
- clif_send_quest_delete(sd, quest_id);
-
- return 0;
-
-}
-
-int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count)
-{
-
- int i;
-
- //Search for quest
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
-
- //Quest not found
- if(i != MAX_QUEST)
- return -1;
-
- memcpy(&sd->quest_log[i].objectives[objective_num].name, name, NAME_LENGTH);
- sd->quest_log[i].objectives[objective_num].count = count;
-
- //Notify client
- clif_send_quest_info(sd, &sd->quest_log[i]);
-
- return 0;
-
-}
-
-int quest_update_status(TBL_PC * sd, int quest_id, bool status)
-{
-
- return 0;
-}
-
-int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st)
-{
- sd->num_quests = st->num_quests;
- memcpy(sd->quest_log, st->quest_log, sizeof(st->quest_log));
-
- return 0;
-}
-
-int quest_make_savedata(TBL_PC * sd)
-{
- sd->status.num_quests = sd->num_quests;
- memcpy(sd->status.quest_log, sd->quest_log, sizeof(sd->quest_log));
-
- return 0;
-}
-
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/malloc.h"
+#include "../common/version.h"
+#include "../common/nullpo.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
+
+#include "map.h"
+#include "chrif.h"
+#include "pc.h"
+#include "npc.h"
+#include "itemdb.h"
+#include "script.h"
+#include "intif.h"
+#include "battle.h"
+#include "mob.h"
+#include "party.h"
+#include "unit.h"
+#include "log.h"
+#include "clif.h"
+#include "quest.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <time.h>
+
+//Send quest info on login
+int quest_pc_login(TBL_PC * sd)
+{
+
+ if(sd->num_quests == 0)
+ return 1;
+
+ clif_send_questlog(sd);
+ clif_send_questlog_info(sd);
+ return 0;
+}
+
+int quest_add(TBL_PC * sd, struct quest * qd)
+{
+
+ int i;
+
+ //Search to see if this quest exists
+ ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == qd->quest_id);
+
+ //Already have this quest
+ if(i!=MAX_QUEST)
+ return 1;
+
+ //Find empty quest log spot
+ ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == 0);
+
+ //Quest log is full
+ if(i == MAX_QUEST)
+ return -1;
+
+ //Copy over quest data
+ memcpy(&sd->quest_log[i], qd, sizeof(struct quest));
+ sd->num_quests++;
+
+ //Notify client
+ clif_send_quest_info(sd, &sd->quest_log[i]);
+
+ return 0;
+
+}
+
+int quest_delete(TBL_PC * sd, int quest_id)
+{
+
+ int i;
+
+ //Search for quest
+ ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
+
+ //Quest not found
+ if(i != MAX_QUEST)
+ return -1;
+
+ //Zero quest
+ memset(&sd->quest_log[i], 0, sizeof(struct quest));
+
+ //Notify client
+ clif_send_quest_delete(sd, quest_id);
+
+ return 0;
+
+}
+
+int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count)
+{
+
+ int i;
+
+ //Search for quest
+ ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
+
+ //Quest not found
+ if(i != MAX_QUEST)
+ return -1;
+
+ memcpy(&sd->quest_log[i].objectives[objective_num].name, name, NAME_LENGTH);
+ sd->quest_log[i].objectives[objective_num].count = count;
+
+ //Notify client
+ clif_send_quest_info(sd, &sd->quest_log[i]);
+
+ return 0;
+
+}
+
+int quest_update_status(TBL_PC * sd, int quest_id, bool status)
+{
+
+ return 0;
+}
+
+int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st)
+{
+ sd->num_quests = st->num_quests;
+ memcpy(sd->quest_log, st->quest_log, sizeof(st->quest_log));
+
+ return 0;
+}
+
+int quest_make_savedata(TBL_PC * sd)
+{
+ sd->status.num_quests = sd->num_quests;
+ memcpy(sd->status.quest_log, sd->quest_log, sizeof(sd->quest_log));
+
+ return 0;
+}
+
diff --git a/src/map/quest.h b/src/map/quest.h
index 37ac357da..deda985ca 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -1,15 +1,15 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _QUEST_H_
-#define _QUEST_H_
-
-int quest_pc_login(TBL_PC * sd);
-int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st);
-int quest_make_savedata(TBL_PC * sd);
-int quest_add(TBL_PC * sd, struct quest * qd);
-int quest_delete(TBL_PC * sd, int quest_id);
-int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count);
-int quest_update_status(TBL_PC * sd, int quest_id, bool status);
-
-#endif
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _QUEST_H_
+#define _QUEST_H_
+
+int quest_pc_login(TBL_PC * sd);
+int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st);
+int quest_make_savedata(TBL_PC * sd);
+int quest_add(TBL_PC * sd, struct quest * qd);
+int quest_delete(TBL_PC * sd, int quest_id);
+int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count);
+int quest_update_status(TBL_PC * sd, int quest_id, bool status);
+
+#endif