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authorJedzkie <jedzkie13@rocketmail.com>2015-12-16 17:42:50 +0800
committerdastgir <dastgirpojee@rocketmail.com>2015-12-17 07:06:40 -0500
commitfa4175c2527a328e7c65bab40d9747caaf792656 (patch)
treeca331ad0365a51e5ef29b68f4b2d478aa0c9ea87 /src/map
parent590fcf04372ac04e098d8499a5d3e8c9adc0981d (diff)
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Added 8 Official kRO & jRO Costumes supported up to 2015-05-13aRagexe.
Change the AegisName of Music Decoration to its official name. Update Status Change ID's. (Thanks to Rytech) Note: • Some of the costumes items are missing or not implemented on this commit, but this is their official SC's. • SC's that don't have costume items: - SC_FLOWERSMOKE - SC_HAPPINESS_STAR - SC_MAGICAL_FEATHER
Diffstat (limited to 'src/map')
-rw-r--r--src/map/status.c32
-rw-r--r--src/map/status.h58
2 files changed, 78 insertions, 12 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 841f9c855..9f7465da0 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -959,13 +959,23 @@ void initChangeTables(void) {
status->dbs->IconChangeTable[SC_REBOUND] = SI_REBOUND;
status->dbs->IconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING;
status->dbs->IconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM;
+
+ // Costumes
status->dbs->IconChangeTable[SC_MOONSTAR] = SI_MOONSTAR;
status->dbs->IconChangeTable[SC_SUPER_STAR] = SI_SUPER_STAR;
status->dbs->IconChangeTable[SC_STRANGELIGHTS] = SI_STRANGELIGHTS;
status->dbs->IconChangeTable[SC_DECORATION_OF_MUSIC] = SI_DECORATION_OF_MUSIC;
status->dbs->IconChangeTable[SC_LJOSALFAR] = SI_LJOSALFAR;
status->dbs->IconChangeTable[SC_MERMAID_LONGING] = SI_MERMAID_LONGING;
-
+ status->dbs->IconChangeTable[SC_HAT_EFFECT] = SI_HAT_EFFECT;
+ status->dbs->IconChangeTable[SC_FLOWERSMOKE] = SI_FLOWERSMOKE;
+ status->dbs->IconChangeTable[SC_FSTONE] = SI_FSTONE;
+ status->dbs->IconChangeTable[SC_HAPPINESS_STAR] = SI_HAPPINESS_STAR;
+ status->dbs->IconChangeTable[SC_MAPLE_FALLS] = SI_MAPLE_FALLS;
+ status->dbs->IconChangeTable[SC_TIME_ACCESSORY] = SI_TIME_ACCESSORY;
+ status->dbs->IconChangeTable[SC_MAGICAL_FEATHER] = SI_MAGICAL_FEATHER;
+ status->dbs->IconChangeTable[SC_BLOSSOM_FLUTTERING] = SI_BLOSSOM_FLUTTERING;
+
// Other SC which are not necessarily associated to skills.
status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION1] = SCB_ASPD;
status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION2] = SCB_ASPD;
@@ -1107,13 +1117,21 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_MVPCARD_ORCHERO] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_MVPCARD_ORCLORD] |= SCB_ALL;
- // Costume
+ // Costumes
status->dbs->ChangeFlagTable[SC_MOONSTAR] |= SCB_NONE;
status->dbs->ChangeFlagTable[SC_SUPER_STAR] |= SCB_NONE;
status->dbs->ChangeFlagTable[SC_STRANGELIGHTS] |= SCB_NONE;
status->dbs->ChangeFlagTable[SC_DECORATION_OF_MUSIC] |= SCB_NONE;
status->dbs->ChangeFlagTable[SC_LJOSALFAR] |= SCB_NONE;
status->dbs->ChangeFlagTable[SC_MERMAID_LONGING] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_HAT_EFFECT] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_FLOWERSMOKE] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_FSTONE] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_HAPPINESS_STAR] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_MAPLE_FALLS] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_TIME_ACCESSORY] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_MAGICAL_FEATHER] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_BLOSSOM_FLUTTERING] |= SCB_NONE;
/* status->dbs->DisplayType Table [Ind/Hercules] */
status->dbs->DisplayType[SC_ALL_RIDING] = true;
@@ -1138,12 +1156,22 @@ void initChangeTables(void) {
status->dbs->DisplayType[SC_BLOOD_SUCKER] = true;
status->dbs->DisplayType[SC__SHADOWFORM] = true;
status->dbs->DisplayType[SC_MONSTER_TRANSFORM] = true;
+
+ // Costumes
status->dbs->DisplayType[SC_MOONSTAR] = true;
status->dbs->DisplayType[SC_SUPER_STAR] = true;
status->dbs->DisplayType[SC_STRANGELIGHTS] = true;
status->dbs->DisplayType[SC_DECORATION_OF_MUSIC] = true;
status->dbs->DisplayType[SC_LJOSALFAR] = true;
status->dbs->DisplayType[SC_MERMAID_LONGING] = true;
+ status->dbs->DisplayType[SC_HAT_EFFECT] = true;
+ status->dbs->DisplayType[SC_FLOWERSMOKE] = true;
+ status->dbs->DisplayType[SC_FSTONE] = true;
+ status->dbs->DisplayType[SC_HAPPINESS_STAR] = true;
+ status->dbs->DisplayType[SC_MAPLE_FALLS] = true;
+ status->dbs->DisplayType[SC_TIME_ACCESSORY] = true;
+ status->dbs->DisplayType[SC_MAGICAL_FEATHER] = true;
+ status->dbs->DisplayType[SC_BLOSSOM_FLUTTERING] = true;
if( !battle_config.display_hallucination ) //Disable Hallucination.
status->dbs->IconChangeTable[SC_ILLUSION] = SI_BLANK;
diff --git a/src/map/status.h b/src/map/status.h
index d44cc9bca..2bf3c0a57 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -800,6 +800,15 @@ typedef enum sc_type {
SC_MVPCARD_ORCHERO,
SC_MVPCARD_ORCLORD,
+ SC_HAT_EFFECT,
+ SC_FLOWERSMOKE,
+ SC_FSTONE, // 620
+ SC_HAPPINESS_STAR,
+ SC_MAPLE_FALLS,
+ SC_TIME_ACCESSORY,
+ SC_MAGICAL_FEATHER,
+ SC_BLOSSOM_FLUTTERING,
+
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
} sc_type;
@@ -1404,7 +1413,16 @@ enum si_type {
SI_ODINS_POWER = 583,
SI_STYLE_CHANGE = 584,
SI_SONIC_CLAW_POSTDELAY = 585,
- /* IDs 586 - 595 Currently Unused */
+ //SI_ = 586,
+ //SI_ = 587,
+ //SI_ = 588,
+ //SI_ = 589,
+ //SI_ = 590,
+ //SI_ = 591,
+ //SI_ = 592,
+ //SI_ = 593,
+ //SI_ = 594,
+ //SI_ = 595,
SI_SILVERVEIN_RUSH_POSTDELAY = 596,
SI_MIDNIGHT_FRENZY_POSTDELAY = 597,
SI_GOLDENE_FERSE = 598,
@@ -1635,7 +1653,10 @@ enum si_type {
//SI_MTF_RANGEATK2 = 818,
//SI_MTF_ASPD2 = 819,
//SI_MTF_MATK2 = 820,
- /* IDs 821 - 824 Currently Unused */
+ //SI_SHOW_NPCHPBAR = 821,
+ SI_FLOWERSMOKE = 822,
+ SI_FSTONE = 823,
+ //SI_DAILYSENDMAILCNT = 824,
//SI_QSCARABA = 825,
SI_LJOSALFAR = 826,
//SI_PAD_READER_KNIGHT = 827,
@@ -1656,18 +1677,35 @@ enum si_type {
//SI_PAD_READER_GUNSLINGER = 842,
//SI_PAD_READER_SUPERNOVICE = 843,
//SI_ESSENCE_OF_TIME = 844,
-
- /* IDs 845 - 859 Currently Unused */
+ //SI_MINIGAME_ROULETTE = 845,
+ //SI_MINIGAME_GOLD_POINT = 846,
+ //SI_MINIGAME_SILVER_POINT = 847,
+ //SI_MINIGAME_BRONZE_POINT = 848,
+ SI_HAPPINESS_STAR = 849,
+
+ //SI_SUMMEREVENT01 = 850,
+ //SI_SUMMEREVENT02 = 851,
+ //SI_SUMMEREVENT03 = 852,
+ //SI_SUMMEREVENT04 = 853,
+ //SI_SUMMEREVENT05 = 854,
+ //SI_MINIGAME_ROULETTE_BONUS_ITEM = 855,
+ //SI_DRESS_UP = 856,
+ SI_MAPLE_FALLS = 857,
+ //SI_ALL_NIFLHEIM_RECALL = 858,
+ //SI_ = 859,
//SI_MTF_MARIONETTE = 860,
//SI_MTF_LUDE = 861,
//SI_MTF_CRUISER = 862,
SI_MERMAID_LONGING = 863,
- /* IDs 864 Currently Unused */
+ SI_MAGICAL_FEATHER = 864,
//SI_DRACULA_CARD = 865,
- /* ID 866 Currently Unused */
+ //SI_ = 866,
//SI_LIMIT_POWER_BOOSTER = 867,
- /* IDs 868 - 871 Currently Unused */
- //SI_TIME_ACCESSORY = 872,
+ //SI_ = 868,
+ //SI_ = 869,
+ //SI_ = 870,
+ //SI_ = 871,
+ SI_TIME_ACCESSORY = 872,
//SI_EP16_DEF = 873,
//SI_NORMAL_ATKED_SP = 874,
//SI_BODYSTATE_STONECURSE = 875,
@@ -1690,7 +1728,7 @@ enum si_type {
//SI_CHERRY_BLOSSOM_CAKE = 892,
//SI_SU_STOOP = 893,
//SI_CATNIPPOWDER = 894,
- /* ID 895 Currently Unused */
+ SI_BLOSSOM_FLUTTERING = 895,
//SI_SV_ROOTTWIST = 896,
//SI_ATTACK_PROPERTY_NOTHING = 897,
//SI_ATTACK_PROPERTY_WATER = 898,
@@ -1730,7 +1768,7 @@ enum si_type {
//SI_HELM_ASIR = 931,
//SI_HELM_URJ = 932,
//SI_SUHIDE = 933,
- /* ID 934 Currently Unused */
+ //SI_ = 934,
//SI_DORAM_BUF_01 = 935,
//SI_DORAM_BUF_02 = 936,
//SI_SPRITEMABLE = 937,