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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-06-30 09:14:21 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-06-30 09:14:21 +0000 |
commit | 09c4e2b26b2a7f1a06202b300f0dc1ce1fe04abf (patch) | |
tree | 9971dee8e7148436dcb49af51bb820d764f10c21 /src/map | |
parent | dd73c6ea546a8828653cdce38a52f575cbdd3b96 (diff) | |
download | hercules-09c4e2b26b2a7f1a06202b300f0dc1ce1fe04abf.tar.gz hercules-09c4e2b26b2a7f1a06202b300f0dc1ce1fe04abf.tar.bz2 hercules-09c4e2b26b2a7f1a06202b300f0dc1ce1fe04abf.tar.xz hercules-09c4e2b26b2a7f1a06202b300f0dc1ce1fe04abf.zip |
Replaced custom type 'intptr' with standard 'intptr_t'.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14873 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 2 | ||||
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/battleground.c | 2 | ||||
-rw-r--r-- | src/map/chrif.c | 10 | ||||
-rw-r--r-- | src/map/clif.c | 6 | ||||
-rw-r--r-- | src/map/guild.c | 10 | ||||
-rw-r--r-- | src/map/homunculus.c | 4 | ||||
-rw-r--r-- | src/map/instance.c | 2 | ||||
-rw-r--r-- | src/map/map.c | 6 | ||||
-rw-r--r-- | src/map/map.h | 4 | ||||
-rw-r--r-- | src/map/mapreg_sql.c | 2 | ||||
-rw-r--r-- | src/map/mapreg_txt.c | 2 | ||||
-rw-r--r-- | src/map/mercenary.c | 2 | ||||
-rw-r--r-- | src/map/mob.c | 20 | ||||
-rw-r--r-- | src/map/mob.h | 4 | ||||
-rw-r--r-- | src/map/npc.c | 20 | ||||
-rw-r--r-- | src/map/party.c | 4 | ||||
-rw-r--r-- | src/map/pc.c | 26 | ||||
-rw-r--r-- | src/map/pc.h | 8 | ||||
-rw-r--r-- | src/map/pet.c | 16 | ||||
-rw-r--r-- | src/map/pet.h | 8 | ||||
-rw-r--r-- | src/map/script.c | 4 | ||||
-rw-r--r-- | src/map/script.h | 2 | ||||
-rw-r--r-- | src/map/skill.c | 14 | ||||
-rw-r--r-- | src/map/skill.h | 4 | ||||
-rw-r--r-- | src/map/status.c | 6 | ||||
-rw-r--r-- | src/map/status.h | 4 | ||||
-rw-r--r-- | src/map/unit.c | 16 |
28 files changed, 106 insertions, 106 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ac7e2e85e..d414d565d 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -7018,7 +7018,7 @@ ACMD_FUNC(mobinfo) * @showmobs by KarLaeda * => For 5 sec displays the mobs on minimap *------------------------------------------*/ -int atshowmobs_timer(int tid, unsigned int tick, int id, intptr data) +int atshowmobs_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data* sd = map_id2sd(id); if( sd == NULL ) diff --git a/src/map/battle.c b/src/map/battle.c index 41ba7e189..47a2d70be 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -154,7 +154,7 @@ struct delay_damage { unsigned short attack_type; }; -int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr data) +int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr_t data) { struct delay_damage *dat = (struct delay_damage *)data; struct block_list *target = map_id2bl(dat->target); @@ -208,7 +208,7 @@ int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, dat->distance = distance_bl(src, target)+10; //Attack should connect regardless unless you teleported. if (src->type != BL_PC && amotion > 1000) amotion = 1000; //Aegis places a damage-delay cap of 1 sec to non player attacks. [Skotlex] - add_timer(tick+amotion, battle_delay_damage_sub, src->id, (intptr)dat); + add_timer(tick+amotion, battle_delay_damage_sub, src->id, (intptr_t)dat); return 0; } diff --git a/src/map/battleground.c b/src/map/battleground.c index 13f62a042..b456a868a 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -236,7 +236,7 @@ int bg_send_xy_timer_sub(DBKey key, void *data, va_list ap) return 0; } -int bg_send_xy_timer(int tid, unsigned int tick, int id, intptr data) +int bg_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data) { bg_team_db->foreach(bg_team_db, bg_send_xy_timer_sub, tick); return 0; diff --git a/src/map/chrif.c b/src/map/chrif.c index 8542e618e..a14200a36 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -31,7 +31,7 @@ #include <sys/types.h> #include <time.h> -static int check_connect_char_server(int tid, unsigned int tick, int id, intptr data); +static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data); static struct eri *auth_db_ers; //For reutilizing player login structures. static DBMap* auth_db; // int id -> struct auth_node* @@ -694,7 +694,7 @@ int auth_db_cleanup_sub(DBKey key,void *data,va_list ap) return 0; } -int auth_db_cleanup(int tid, unsigned int tick, int id, intptr data) +int auth_db_cleanup(int tid, unsigned int tick, int id, intptr_t data) { if(!chrif_isconnected()) return 0; auth_db->foreach(auth_db, auth_db_cleanup_sub); @@ -1455,7 +1455,7 @@ int chrif_parse(int fd) return 0; } -int ping_char_server(int tid, unsigned int tick, int id, intptr data) +int ping_char_server(int tid, unsigned int tick, int id, intptr_t data) { chrif_check(-1); chrif_keepalive(char_fd); @@ -1463,7 +1463,7 @@ int ping_char_server(int tid, unsigned int tick, int id, intptr data) } // unused -int send_usercount_tochar(int tid, unsigned int tick, int id, intptr data) +int send_usercount_tochar(int tid, unsigned int tick, int id, intptr_t data) { chrif_check(-1); @@ -1508,7 +1508,7 @@ int send_users_tochar(void) * timer関数 * char鯖との接続を確認し、もし切れていたら再度接続する *------------------------------------------*/ -static int check_connect_char_server(int tid, unsigned int tick, int id, intptr data) +static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data) { static int displayed = 0; if (char_fd <= 0 || session[char_fd] == NULL) diff --git a/src/map/clif.c b/src/map/clif.c index 8a667bb72..d68a50570 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -700,7 +700,7 @@ int clif_clearunit_area(struct block_list* bl, clr_type type) return 0; } -static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr data) +static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl = (struct block_list *)data; clif_clearunit_area(bl, CLR_OUTSIGHT); @@ -713,7 +713,7 @@ int clif_clearunit_delayed(struct block_list* bl, unsigned int tick) struct block_list *tbl; tbl = (struct block_list*)aMalloc(sizeof (struct block_list)); memcpy (tbl, bl, sizeof (struct block_list)); - add_timer(tick, clif_clearunit_delayed_sub, 0, (intptr)tbl); + add_timer(tick, clif_clearunit_delayed_sub, 0, (intptr_t)tbl); return 0; } @@ -1421,7 +1421,7 @@ void clif_move(struct unit_data *ud) /*========================================== * Delays the map_quit of a player after they are disconnected. [Skotlex] *------------------------------------------*/ -static int clif_delayquit(int tid, unsigned int tick, int id, intptr data) +static int clif_delayquit(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd = NULL; diff --git a/src/map/guild.c b/src/map/guild.c index c80b124ef..0b77aa9a1 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -61,8 +61,8 @@ struct{ }need[6]; } guild_skill_tree[MAX_GUILDSKILL]; -int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data); -static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data); +int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data); +static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data); /*========================================== * Retrieves and validates the sd pointer for this guild member [Skotlex] @@ -308,7 +308,7 @@ int guild_payexp_timer_sub(DBKey dataid, void *data, va_list ap) return 0; } -int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data) +int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data) { guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub); return 0; @@ -336,7 +336,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) } //Code from party_send_xy_timer [Skotlex] -static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data) +static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data) { guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick); return 0; @@ -1840,7 +1840,7 @@ int guild_castlealldataload(int len,struct guild_castle *gc) } // update mapserver castle data with new info - memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - ((uintptr)&c->guild_id - (uintptr)c)); + memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - ((uintptr_t)&c->guild_id - (uintptr_t)c)); if( c->guild_id ) { diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 02db4ab5c..50b7c2c7a 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -45,7 +45,7 @@ struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; -static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data); +static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr_t data); static unsigned int hexptbl[MAX_LEVEL]; @@ -480,7 +480,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) return 0; } -static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data) +static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; struct homun_data *hd; diff --git a/src/map/instance.c b/src/map/instance.c index e9ff2b409..836543891 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -294,7 +294,7 @@ void instance_destroy_freesvar(void *key, void *data, va_list args) /*-------------------------------------- * Timer to destroy instance by process or idle *--------------------------------------*/ -int instance_destroy_timer(int tid, unsigned int tick, int id, intptr data) +int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) { instance_destroy(id); return 0; diff --git a/src/map/map.c b/src/map/map.c index 8209c1033..0c60e94aa 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -240,7 +240,7 @@ int map_freeblock_unlock (void) // この関数は、do_timer() のトップレベルから呼ばれるので、 // block_free_lock を直接いじっても支障無いはず。 -int map_freeblock_timer(int tid, unsigned int tick, int id, intptr data) +int map_freeblock_timer(int tid, unsigned int tick, int id, intptr_t data) { if (block_free_lock > 0) { ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock); @@ -1217,7 +1217,7 @@ int map_get_new_object_id(void) * 後者は、map_clearflooritem(id)へ * map.h?で#defineしてある *------------------------------------------*/ -int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data) +int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr_t data) { struct flooritem_data* fitem = (struct flooritem_data*)idb_get(id_db, id); if( fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid) ) @@ -2146,7 +2146,7 @@ int map_removemobs_sub(struct block_list *bl, va_list ap) return 1; } -int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data) +int map_removemobs_timer(int tid, unsigned int tick, int id, intptr_t data) { int count; const int m = id; diff --git a/src/map/map.h b/src/map/map.h index 06514f5d2..d5c4683d2 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -579,8 +579,8 @@ int map_quit(struct map_session_data *); bool map_addnpc(int,struct npc_data *); // 床アイテム関連 -int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data); -int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data); +int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr_t data); +int map_removemobs_timer(int tid, unsigned int tick, int id, intptr_t data); #define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1) int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags); diff --git a/src/map/mapreg_sql.c b/src/map/mapreg_sql.c index f80be56a2..455da0f49 100644 --- a/src/map/mapreg_sql.c +++ b/src/map/mapreg_sql.c @@ -184,7 +184,7 @@ static void script_save_mapreg(void) mapreg_dirty = false; } -static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr data) +static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr_t data) { if( mapreg_dirty ) script_save_mapreg(); diff --git a/src/map/mapreg_txt.c b/src/map/mapreg_txt.c index 555b773ee..95be201e2 100644 --- a/src/map/mapreg_txt.c +++ b/src/map/mapreg_txt.c @@ -151,7 +151,7 @@ static void script_save_mapreg(void) mapreg_dirty = false; } -static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr data) +static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr_t data) { if( mapreg_dirty ) script_save_mapreg(); diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 8300628d5..f6fa6bdaa 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -215,7 +215,7 @@ int mercenary_save(struct mercenary_data *md) return 1; } -static int merc_contract_end(int tid, unsigned int tick, int id, intptr data) +static int merc_contract_end(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; struct mercenary_data *md; diff --git a/src/map/mob.c b/src/map/mob.c index 57173baee..5fb440b4f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -81,7 +81,7 @@ const int mob_splendide[5] = { 1991, 1992, 1993, 1994, 1995 }; * Local prototype declaration (only required thing) *------------------------------------------*/ static int mob_makedummymobdb(int); -static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr data); +static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr_t data); int mob_skillid2skillidx(int class_,int skillid); /*========================================== @@ -507,7 +507,7 @@ int mob_once_spawn_area(struct map_session_data* sd,int m,int x0,int y0,int x1,i /*========================================== * Set a Guardian's guild data [Skotlex] *------------------------------------------*/ -static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr data) +static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr_t data) { //Needed because the guild_data may not be available at guardian spawn time. struct block_list* bl = map_id2bl(id); struct mob_data* md; @@ -766,7 +766,7 @@ int mob_linksearch(struct block_list *bl,va_list ap) /*========================================== * mob spawn with delay (timer function) *------------------------------------------*/ -int mob_delayspawn(int tid, unsigned int tick, int id, intptr data) +int mob_delayspawn(int tid, unsigned int tick, int id, intptr_t data) { struct block_list* bl = map_id2bl(id); struct mob_data* md = BL_CAST(BL_MOB, bl); @@ -1636,7 +1636,7 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) /*========================================== * Negligent processing for mob outside PC field of view (interval timer function) *------------------------------------------*/ -static int mob_ai_lazy(int tid, unsigned int tick, int id, intptr data) +static int mob_ai_lazy(int tid, unsigned int tick, int id, intptr_t data) { map_foreachmob(mob_ai_sub_lazy,tick); return 0; @@ -1645,7 +1645,7 @@ static int mob_ai_lazy(int tid, unsigned int tick, int id, intptr data) /*========================================== * Serious processing for mob in PC field of view (interval timer function) *------------------------------------------*/ -static int mob_ai_hard(int tid, unsigned int tick, int id, intptr data) +static int mob_ai_hard(int tid, unsigned int tick, int id, intptr_t data) { if (battle_config.mob_ai&0x20) @@ -1684,7 +1684,7 @@ static struct item_drop* mob_setlootitem(struct item* item) /*========================================== * item drop with delay (timer function) *------------------------------------------*/ -static int mob_delay_item_drop(int tid, unsigned int tick, int id, intptr data) +static int mob_delay_item_drop(int tid, unsigned int tick, int id, intptr_t data) { struct item_drop_list *list; struct item_drop *ditem, *ditem_prev; @@ -1744,7 +1744,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str dlist->item = ditem; } -int mob_timer_delete(int tid, unsigned int tick, int id, intptr data) +int mob_timer_delete(int tid, unsigned int tick, int id, intptr_t data) { struct block_list* bl = map_id2bl(id); struct mob_data* md = BL_CAST(BL_MOB, bl); @@ -1791,7 +1791,7 @@ int mob_deleteslave(struct mob_data *md) return 0; } // Mob respawning through KAIZEL or NPC_REBIRTH [Skotlex] -int mob_respawn(int tid, unsigned int tick, int id, intptr data) +int mob_respawn(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl = map_id2bl(id); @@ -2296,7 +2296,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, homkillonly); } if (dlist->item) //There are drop items. - add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr)dlist); + add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr_t)dlist); else //No drops ers_free(item_drop_list_ers, dlist); } else if (md->lootitem && md->lootitem_count) { //Loot MUST drop! @@ -2310,7 +2310,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) dlist->item = NULL; for(i = 0; i < md->lootitem_count; i++) mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, homkillonly); - add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr)dlist); + add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr_t)dlist); } if(mvp_sd && md->db->mexp > 0 && !md->special_state.ai) diff --git a/src/map/mob.h b/src/map/mob.h index 605439f12..9e86b8d63 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -239,7 +239,7 @@ int mob_target(struct mob_data *md,struct block_list *bl,int dist); int mob_unlocktarget(struct mob_data *md, unsigned int tick); struct mob_data* mob_spawn_dataset(struct spawn_data *data); int mob_spawn(struct mob_data *md); -int mob_delayspawn(int tid, unsigned int tick, int id, intptr data); +int mob_delayspawn(int tid, unsigned int tick, int id, intptr_t data); int mob_setdelayspawn(struct mob_data *md); int mob_parse_dataset(struct spawn_data *data); void mob_log_damage(struct mob_data *md, struct block_list *src, int damage); @@ -256,7 +256,7 @@ void mob_clear_spawninfo(); int do_init_mob(void); int do_final_mob(void); -int mob_timer_delete(int tid, unsigned int tick, int id, intptr data); +int mob_timer_delete(int tid, unsigned int tick, int id, intptr_t data); int mob_deleteslave(struct mob_data *md); int mob_random_class (int *value, size_t count); diff --git a/src/map/npc.c b/src/map/npc.c index 0781cb44c..dd3a671b0 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -356,7 +356,7 @@ bool npc_event_isspecial(const char* eventname) /*========================================== * 時計イベント実行 *------------------------------------------*/ -int npc_event_do_clock(int tid, unsigned int tick, int id, intptr data) +int npc_event_do_clock(int tid, unsigned int tick, int id, intptr_t data) { static struct tm ev_tm_b; // tracks previous execution time time_t timer; @@ -455,7 +455,7 @@ struct timer_event_data { /*========================================== * triger 'OnTimerXXXX' events *------------------------------------------*/ -int npc_timerevent(int tid, unsigned int tick, int id, intptr data) +int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) { int next; int old_rid, old_timer; @@ -498,9 +498,9 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr data) next = nd->u.scr.timer_event[ ted->next ].timer - nd->u.scr.timer_event[ ted->next - 1 ].timer; ted->time += next; if( sd ) - sd->npc_timer_id = add_timer(tick+next,npc_timerevent,id,(intptr)ted); + sd->npc_timer_id = add_timer(tick+next,npc_timerevent,id,(intptr_t)ted); else - nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,(intptr)ted); + nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,(intptr_t)ted); } else { @@ -570,13 +570,13 @@ int npc_timerevent_start(struct npc_data* nd, int rid) if( sd ) { ted->rid = sd->bl.id; // Attach only the player if attachplayerrid was used. - sd->npc_timer_id = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr)ted); + sd->npc_timer_id = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted); } else { ted->rid = 0; nd->u.scr.timertick = tick; // Set when timer is started - nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr)ted); + nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted); } return 0; @@ -1164,8 +1164,8 @@ static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* i // save list of bought items for( i = 0; i < n; i++ ) { - script_setarray_pc(sd, "@bought_nameid", i, (void*)(intptr)item_list[i*2+1], &key_nameid); - script_setarray_pc(sd, "@bought_quantity", i, (void*)(intptr)item_list[i*2], &key_amount); + script_setarray_pc(sd, "@bought_nameid", i, (void*)(intptr_t)item_list[i*2+1], &key_nameid); + script_setarray_pc(sd, "@bought_quantity", i, (void*)(intptr_t)item_list[i*2], &key_amount); } // invoke event @@ -1402,8 +1402,8 @@ static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* { idx = item_list[i*2]-2; - script_setarray_pc(sd, "@sold_nameid", i, (void*)(intptr)sd->status.inventory[idx].nameid, &key_nameid); - script_setarray_pc(sd, "@sold_quantity", i, (void*)(intptr)item_list[i*2+1], &key_amount); + script_setarray_pc(sd, "@sold_nameid", i, (void*)(intptr_t)sd->status.inventory[idx].nameid, &key_nameid); + script_setarray_pc(sd, "@sold_quantity", i, (void*)(intptr_t)item_list[i*2+1], &key_amount); } // invoke event diff --git a/src/map/party.c b/src/map/party.c index d229c576e..88f53bcb0 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -32,7 +32,7 @@ static DBMap* party_db; // int party_id -> struct party_data* static DBMap* party_booking_db; // Party Booking [Spiria] static unsigned long party_booking_nextid = 1; -int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data); +int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data); /*========================================== * Fills the given party_member structure according to the sd provided. @@ -840,7 +840,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, int skillid, in return 0; } -int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data) +int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data) { struct party_data* p; diff --git a/src/map/pc.c b/src/map/pc.c index 372c45cb0..ded499f2d 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -85,7 +85,7 @@ int pc_isGM(struct map_session_data* sd) return sd->gmlevel; } -static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr data) +static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; @@ -123,7 +123,7 @@ void pc_delinvincibletimer(struct map_session_data* sd) } } -static int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr data) +static int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; int i; @@ -295,7 +295,7 @@ int pc_setrestartvalue(struct map_session_data *sd,int type) /*========================================== Rental System *------------------------------------------*/ -static int pc_inventory_rental_end(int tid, unsigned int tick, int id, intptr data) +static int pc_inventory_rental_end(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd = map_id2sd(id); if( sd == NULL ) @@ -1722,14 +1722,14 @@ int pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus) script_run_autobonus(autobonus->other_script,sd->bl.id,sd->equip_index[j]); } - autobonus->active = add_timer(gettick()+autobonus->duration, pc_endautobonus, sd->bl.id, (intptr)autobonus); + autobonus->active = add_timer(gettick()+autobonus->duration, pc_endautobonus, sd->bl.id, (intptr_t)autobonus); sd->state.autobonus |= autobonus->pos; status_calc_pc(sd,0); return 0; } -int pc_endautobonus(int tid, unsigned int tick, int id, intptr data) +int pc_endautobonus(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd = map_id2sd(id); struct s_autobonus *autobonus = (struct s_autobonus *)data; @@ -4783,7 +4783,7 @@ const char* job_name(int class_) } } -int pc_follow_timer(int tid, unsigned int tick, int id, intptr data) +int pc_follow_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; struct block_list *tbl; @@ -5665,7 +5665,7 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype) clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet. } -static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr data) +static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd = map_id2sd(id); if( sd != NULL ) @@ -7028,7 +7028,7 @@ int pc_setregistry_str(struct map_session_data *sd,const char *reg,const char *v /*========================================== * イベントタイマ??理 *------------------------------------------*/ -static int pc_eventtimer(int tid, unsigned int tick, int id, intptr data) +static int pc_eventtimer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd=map_id2sd(id); char *p = (char *)data; @@ -7062,7 +7062,7 @@ int pc_addeventtimer(struct map_session_data *sd,int tick,const char *name) if( i == MAX_EVENTTIMER ) return 0; - sd->eventtimer[i] = add_timer(gettick()+tick, pc_eventtimer, sd->bl.id, (intptr)aStrdup(name)); + sd->eventtimer[i] = add_timer(gettick()+tick, pc_eventtimer, sd->bl.id, (intptr_t)aStrdup(name)); sd->eventcount++; return 1; @@ -7528,7 +7528,7 @@ int pc_calc_pvprank(struct map_session_data *sd) /*========================================== * PVP順位計算(timer) *------------------------------------------*/ -int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data) +int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd=NULL; @@ -7727,7 +7727,7 @@ int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y) /*========================================== * 自動セ?ブ (timer??) *------------------------------------------*/ -int pc_autosave(int tid, unsigned int tick, int id, intptr data) +int pc_autosave(int tid, unsigned int tick, int id, intptr_t data) { int interval; struct s_mapiterator* iter; @@ -7781,7 +7781,7 @@ static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) * timer to do the day [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_day_timer(int tid, unsigned int tick, int id, intptr data) +int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) { char tmp_soutput[1024]; @@ -7802,7 +7802,7 @@ int map_day_timer(int tid, unsigned int tick, int id, intptr data) * timer to do the night [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_night_timer(int tid, unsigned int tick, int id, intptr data) +int map_night_timer(int tid, unsigned int tick, int id, intptr_t data) { char tmp_soutput[1024]; diff --git a/src/map/pc.h b/src/map/pc.h index f2767dd57..da7052fe8 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -619,7 +619,7 @@ int pc_updateweightstatus(struct map_session_data *sd); int pc_addautobonus(struct s_autobonus *bonus,char max,const char *script,short rate,unsigned int dur,short atk_type,const char *o_script,unsigned short pos,bool onskill); int pc_exeautobonus(struct map_session_data* sd,struct s_autobonus *bonus); -int pc_endautobonus(int tid, unsigned int tick, int id, intptr data); +int pc_endautobonus(int tid, unsigned int tick, int id, intptr_t data); int pc_delautobonus(struct map_session_data* sd,struct s_autobonus *bonus,char max,bool restore); int pc_bonus(struct map_session_data*,int,int); @@ -713,7 +713,7 @@ int pc_cleareventtimer(struct map_session_data *sd); int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick); int pc_calc_pvprank(struct map_session_data *sd); -int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data); +int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr_t data); int pc_ismarried(struct map_session_data *sd); int pc_marriage(struct map_session_data *sd,struct map_session_data *dstsd); @@ -777,8 +777,8 @@ enum {ADDITEM_EXIST,ADDITEM_NEW,ADDITEM_OVERAMOUNT}; // timer for night.day extern int day_timer_tid; extern int night_timer_tid; -int map_day_timer(int tid, unsigned int tick, int id, intptr data); // by [yor] -int map_night_timer(int tid, unsigned int tick, int id, intptr data); // by [yor] +int map_day_timer(int tid, unsigned int tick, int id, intptr_t data); // by [yor] +int map_night_timer(int tid, unsigned int tick, int id, intptr_t data); // by [yor] // Rental System void pc_inventory_rentals(struct map_session_data *sd); diff --git a/src/map/pet.c b/src/map/pet.c index 43c54d74a..a0f652f2b 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -189,7 +189,7 @@ int pet_sc_check(struct map_session_data *sd, int type) return 0; } -static int pet_hungry(int tid, unsigned int tick, int id, intptr data) +static int pet_hungry(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; struct pet_data *pd; @@ -935,7 +935,7 @@ static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap) return 0; } -static int pet_ai_hard(int tid, unsigned int tick, int id, intptr data) +static int pet_ai_hard(int tid, unsigned int tick, int id, intptr_t data) { map_foreachpc(pet_ai_sub_foreachclient,tick); @@ -969,7 +969,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) return 0; } -static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr data) +static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr_t data) { struct item_drop_list *list; struct item_drop *ditem, *ditem_prev; @@ -1030,7 +1030,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) pd->ud.canact_tick = gettick()+10000; // 10*1000msの間拾わない if (dlist->item) - add_timer(gettick()+540,pet_delay_item_drop,0,(intptr)dlist); + add_timer(gettick()+540,pet_delay_item_drop,0,(intptr_t)dlist); else ers_free(item_drop_list_ers, dlist); return 1; @@ -1039,7 +1039,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) /*========================================== * pet bonus giving skills [Valaris] / Rewritten by [Skotlex] *------------------------------------------*/ -int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data) +int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; @@ -1081,7 +1081,7 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data) /*========================================== * pet recovery skills [Valaris] / Rewritten by [Skotlex] *------------------------------------------*/ -int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data) +int pet_recovery_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; @@ -1109,7 +1109,7 @@ int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data) return 0; } -int pet_heal_timer(int tid, unsigned int tick, int id, intptr data) +int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd=map_id2sd(id); struct status_data *status; @@ -1147,7 +1147,7 @@ int pet_heal_timer(int tid, unsigned int tick, int id, intptr data) /*========================================== * pet support skills [Skotlex] *------------------------------------------*/ -int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data) +int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; diff --git a/src/map/pet.h b/src/map/pet.h index 729fdeb92..52f4999df 100644 --- a/src/map/pet.h +++ b/src/map/pet.h @@ -121,10 +121,10 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag); int pet_equipitem(struct map_session_data *sd,int index); int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd); int pet_attackskill(struct pet_data *pd, int target_id); -int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data); // [Skotlex] -int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] -int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] -int pet_heal_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] +int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data); // [Skotlex] +int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris] +int pet_recovery_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris] +int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris] #define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type) #define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl) diff --git a/src/map/script.c b/src/map/script.c index 0511a410b..7b27581ae 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3319,7 +3319,7 @@ struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n) /*========================================== * sleep用タイマー関数 *------------------------------------------*/ -int run_script_timer(int tid, unsigned int tick, int id, intptr data) +int run_script_timer(int tid, unsigned int tick, int id, intptr_t data) { struct script_state *st = (struct script_state *)data; struct linkdb_node *node = (struct linkdb_node *)sleep_db; @@ -3516,7 +3516,7 @@ void run_script_main(struct script_state *st) sd = map_id2sd(st->rid); // Get sd since script might have attached someone while running. [Inkfish] st->sleep.charid = sd?sd->status.char_id:0; st->sleep.timer = add_timer(gettick()+st->sleep.tick, - run_script_timer, st->sleep.charid, (intptr)st); + run_script_timer, st->sleep.charid, (intptr_t)st); linkdb_insert(&sleep_db, (void*)st->oid, st); } else if(st->state != END && st->rid){ diff --git a/src/map/script.h b/src/map/script.h index c272f2d32..2ed163a0f 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -153,7 +153,7 @@ void run_script(struct script_code*,int,int,int); int set_var(struct map_session_data *sd, char *name, void *val); int conv_num(struct script_state *st,struct script_data *data); const char* conv_str(struct script_state *st,struct script_data *data); -int run_script_timer(int tid, unsigned int tick, int id, intptr data); +int run_script_timer(int tid, unsigned int tick, int id, intptr_t data); void run_script_main(struct script_state *st); void script_stop_sleeptimers(int id); diff --git a/src/map/skill.c b/src/map/skill.c index 58198a355..d33d35d6e 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2277,7 +2277,7 @@ int skill_area_sub_count (struct block_list *src, struct block_list *target, int /*========================================== * *------------------------------------------*/ -static int skill_timerskill(int tid, unsigned int tick, int id, intptr data) +static int skill_timerskill(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *src = map_id2bl(id),*target; struct unit_data *ud = unit_bl2ud(src); @@ -5682,7 +5682,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in /*========================================== * *------------------------------------------*/ -int skill_castend_id(int tid, unsigned int tick, int id, intptr data) +int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *target, *src; struct map_session_data *sd; @@ -5972,7 +5972,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr data) /*========================================== * *------------------------------------------*/ -int skill_castend_pos(int tid, unsigned int tick, int id, intptr data) +int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data) { struct block_list* src = map_id2bl(id); int maxcount; @@ -10490,7 +10490,7 @@ static int skill_unit_timer_sub (DBKey key, void* data, va_list ap) /*========================================== * Executes on all skill units every SKILLUNITTIMER_INTERVAL miliseconds. *------------------------------------------*/ -int skill_unit_timer(int tid, unsigned int tick, int id, intptr data) +int skill_unit_timer(int tid, unsigned int tick, int id, intptr_t data) { map_freeblock_lock(); @@ -11186,7 +11186,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid) /*========================================== * *------------------------------------------*/ -int skill_blockpc_end(int tid, unsigned int tick, int id, intptr data) +int skill_blockpc_end(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd = map_id2sd(id); if (data <= 0 || data >= MAX_SKILL) @@ -11217,7 +11217,7 @@ int skill_blockpc_start(struct map_session_data *sd, int skillid, int tick) return 0; } -int skill_blockhomun_end(int tid, unsigned int tick, int id, intptr data) //[orn] +int skill_blockhomun_end(int tid, unsigned int tick, int id, intptr_t data) //[orn] { struct homun_data *hd = (TBL_HOM*) map_id2bl(id); if (data <= 0 || data >= MAX_SKILL) @@ -11243,7 +11243,7 @@ int skill_blockhomun_start(struct homun_data *hd, int skillid, int tick) //[orn] return add_timer(gettick() + tick, skill_blockhomun_end, hd->bl.id, skillid); } -int skill_blockmerc_end(int tid, unsigned int tick, int id, intptr data) //[orn] +int skill_blockmerc_end(int tid, unsigned int tick, int id, intptr_t data) //[orn] { struct mercenary_data *md = (TBL_MER*)map_id2bl(id); if( data <= 0 || data >= MAX_SKILL ) diff --git a/src/map/skill.h b/src/map/skill.h index 2046fe2c2..1ad6ea25a 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -263,8 +263,8 @@ const char* skill_get_desc( int id ); // [Skotlex] int skill_name2id(const char* name); int skill_isammotype(struct map_session_data *sd, int skill); -int skill_castend_id(int tid, unsigned int tick, int id, intptr data); -int skill_castend_pos(int tid, unsigned int tick, int id, intptr data); +int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data); +int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data); int skill_castend_map( struct map_session_data *sd,short skill_num, const char *map); int skill_cleartimerskill(struct block_list *src); diff --git a/src/map/status.c b/src/map/status.c index e055c46d3..37dad30b9 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6964,7 +6964,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const return 1; } -int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data) +int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl; struct status_change *sc; @@ -7001,7 +7001,7 @@ int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data) /*========================================== * ステータス異常終了タイマー *------------------------------------------*/ -int status_change_timer(int tid, unsigned int tick, int id, intptr data) +int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) { enum sc_type type = (sc_type)data; struct block_list *bl; @@ -7692,7 +7692,7 @@ static int status_natural_heal(struct block_list* bl, va_list args) } //Natural heal main timer. -static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr data) +static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr_t data) { natural_heal_diff_tick = DIFF_TICK(tick,natural_heal_prev_tick); map_foreachregen(status_natural_heal); diff --git a/src/map/status.h b/src/map/status.h index 651b91940..abaeff75e 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1286,8 +1286,8 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val1,int val2,int val3,int val4,int tick,int flag); int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const char* file, int line); #define status_change_end(bl,type,tid) status_change_end_(bl,type,tid,__FILE__,__LINE__) -int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data); -int status_change_timer(int tid, unsigned int tick, int id, intptr data); +int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr_t data); +int status_change_timer(int tid, unsigned int tick, int id, intptr_t data); int status_change_timer_sub(struct block_list* bl, va_list ap); int status_change_clear(struct block_list* bl, int type); int status_change_clear_buffs(struct block_list* bl, int type); diff --git a/src/map/unit.c b/src/map/unit.c index b1cca0d4c..2165532b4 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -51,8 +51,8 @@ struct unit_data* unit_bl2ud(struct block_list *bl) return NULL; } -static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data); -static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data); +static int unit_attack_timer(int tid, unsigned int tick, int id, intptr_t data); +static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data); int unit_walktoxy_sub(struct block_list *bl) { @@ -106,7 +106,7 @@ int unit_walktoxy_sub(struct block_list *bl) return 1; } -static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data) +static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data) { int i; int x,y,dx,dy; @@ -263,7 +263,7 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data) return 0; } -static int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, intptr data) +static int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl = map_id2bl(id); @@ -327,7 +327,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag) if((bl)->type == BL_MOB && (flag)) \ ((TBL_MOB*)(bl))->state.skillstate = ((TBL_MOB*)(bl))->state.aggressive?MSS_FOLLOW:MSS_RUSH; -static int unit_walktobl_sub(int tid, unsigned int tick, int id, intptr data) +static int unit_walktobl_sub(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl = map_id2bl(id); struct unit_data *ud = bl?unit_bl2ud(bl):NULL; @@ -847,7 +847,7 @@ int unit_can_move(struct block_list *bl) * Resume running after a walk delay *------------------------------------------*/ -int unit_resume_running(int tid, unsigned int tick, int id, intptr data) +int unit_resume_running(int tid, unsigned int tick, int id, intptr_t data) { struct unit_data *ud = (struct unit_data *)data; @@ -891,7 +891,7 @@ int unit_set_walkdelay(struct block_list *bl, unsigned int tick, int delay, int //Resume running after can move again [Kevin] if(ud->state.running) { - add_timer(ud->canmove_tick, unit_resume_running, bl->id, (intptr)ud); + add_timer(ud->canmove_tick, unit_resume_running, bl->id, (intptr_t)ud); } else { @@ -1655,7 +1655,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t return 1; } -static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data) +static int unit_attack_timer(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl; bl = map_id2bl(id); |