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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-17 13:46:05 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-17 13:46:05 +0000
commit2f8233776962eea2f00dc726ecd78f2777c65ebb (patch)
treed1a82c06a4fb3a28c98872eb50c81be261a97a12 /src/map
parentcbec17c2b3c429bebced53dea2cf4037a4e601d9 (diff)
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- Power Up and Agi Up now increase Hit/Flee by 20%/lv
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6629 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 6b36c631d..da06d972e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4975,7 +4975,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
//Power up is atkrate increase + hit% increase.
case NPC_AGIUP:
clif_skill_nodamage(src,bl,skillid,skilllv,
- sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv)));
+ sc_start(bl,type,100,20*skilllv,skill_get_time(skillid, skilllv)));
break;
case NPC_INVISIBLE: