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author | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-11 17:35:28 +0000 |
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committer | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-11 17:35:28 +0000 |
commit | e782bd5f2f7cd73634dfd8616a351a1b97c2109c (patch) | |
tree | 319366658d419bed37df23fc67b1c80957a141f4 /src/map | |
parent | e18603bb1985d5628f1213999e92eaed8d008eb1 (diff) | |
download | hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.gz hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.bz2 hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.xz hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.zip |
Picklog improvements:
- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 32 | ||||
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/buyingstore.c | 6 | ||||
-rw-r--r-- | src/map/chrif.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 4 | ||||
-rw-r--r-- | src/map/guild.c | 2 | ||||
-rw-r--r-- | src/map/homunculus.c | 3 | ||||
-rw-r--r-- | src/map/intif.c | 2 | ||||
-rw-r--r-- | src/map/log.c | 7 | ||||
-rw-r--r-- | src/map/log.h | 36 | ||||
-rw-r--r-- | src/map/mail.c | 23 | ||||
-rw-r--r-- | src/map/mob.c | 4 | ||||
-rw-r--r-- | src/map/npc.c | 20 | ||||
-rw-r--r-- | src/map/party.c | 9 | ||||
-rw-r--r-- | src/map/pc.c | 53 | ||||
-rw-r--r-- | src/map/pc.h | 9 | ||||
-rw-r--r-- | src/map/pet.c | 17 | ||||
-rw-r--r-- | src/map/script.c | 77 | ||||
-rw-r--r-- | src/map/skill.c | 40 | ||||
-rw-r--r-- | src/map/storage.c | 25 | ||||
-rw-r--r-- | src/map/trade.c | 20 | ||||
-rw-r--r-- | src/map/vending.c | 8 |
22 files changed, 146 insertions, 257 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 3ac0fe572..40d1590b1 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1722,14 +1722,11 @@ ACMD_FUNC(item) item_tmp.nameid = item_id; item_tmp.identify = 1; - if ((flag = pc_additem(sd, &item_tmp, get_count))) + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif_additem(sd, 0, 0, flag); } } - //Logs (A)dmins items [Lupus] - log_pick_pc(sd, LOG_TYPE_COMMAND, item_id, number, NULL); - clif_displaymessage(fd, msg_txt(18)); // Item created. return 0; } @@ -1797,13 +1794,10 @@ ACMD_FUNC(item2) item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; - if ((flag = pc_additem(sd, &item_tmp, get_count))) + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif_additem(sd, 0, 0, flag); } - //Logs (A)dmins items [Lupus] - log_pick_pc(sd, LOG_TYPE_COMMAND, item_tmp.nameid, number, &item_tmp); - clif_displaymessage(fd, msg_txt(18)); // Item created. } else { clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. @@ -1823,11 +1817,7 @@ ACMD_FUNC(itemreset) for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) { - - //Logs (A)dmins items [Lupus] - log_pick_pc(sd, LOG_TYPE_COMMAND, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]); - - pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0); + pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND); } } clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed. @@ -2887,10 +2877,7 @@ ACMD_FUNC(produce) clif_produceeffect(sd, 0, item_id); clif_misceffect(&sd->bl, 3); - //Logs (A)dmins items [Lupus] - log_pick_pc(sd, LOG_TYPE_COMMAND, tmp_item.nameid, 1, &tmp_item); - - if ((flag = pc_additem(sd, &tmp_item, 1))) + if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND))) clif_additem(sd, 0, 0, flag); } else { sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable. @@ -5970,10 +5957,7 @@ void getring (struct map_session_data* sd) item_tmp.card[2] = sd->status.partner_id; item_tmp.card[3] = sd->status.partner_id >> 16; - //Logs (A)dmins items [Lupus] - log_pick_pc(sd, LOG_TYPE_COMMAND, item_id, 1, &item_tmp); - - if((flag = pc_additem(sd,&item_tmp,1))) { + if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) { clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -8747,11 +8731,7 @@ ACMD_FUNC(delitem) {// delete pet intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2])); } - - //Logs (A)dmins items [Lupus] - log_pick_pc(sd, LOG_TYPE_COMMAND, nameid, -delamount, &sd->status.inventory[idx]); - - pc_delitem(sd, idx, delamount, 0, 0); + pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND); amount-= delamount; } diff --git a/src/map/battle.c b/src/map/battle.c index c31058047..46e930ebf 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1005,7 +1005,7 @@ void battle_consume_ammo(TBL_PC*sd, int skill, int lv) } if(sd->equip_index[EQI_AMMO]>=0) //Qty check should have been done in skill_check_condition - pc_delitem(sd,sd->equip_index[EQI_AMMO],qty,0,1); + pc_delitem(sd,sd->equip_index[EQI_AMMO],qty,0,1,LOG_TYPE_CONSUME); sd->state.arrow_atk = 0; } diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index eddfa0127..01964a56e 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -367,13 +367,11 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int zeny = amount*pl_sd->buyingstore.items[listidx].price; // log - log_pick_pc(sd, LOG_TYPE_BUYING_STORE, nameid, -((int)amount), &sd->status.inventory[index]); - log_pick_pc(pl_sd, LOG_TYPE_BUYING_STORE, nameid, amount, &sd->status.inventory[index]); log_zeny(sd, LOG_TYPE_BUYING_STORE, pl_sd, zeny); // move item - pc_additem(pl_sd, &sd->status.inventory[index], amount); - pc_delitem(sd, index, amount, 1, 0); + pc_additem(pl_sd, &sd->status.inventory[index], amount, LOG_TYPE_BUYING_STORE); + pc_delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE); pl_sd->buyingstore.items[listidx].amount-= amount; // pay up diff --git a/src/map/chrif.c b/src/map/chrif.c index 3ec26f4e5..36a76892c 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -937,7 +937,7 @@ int chrif_divorceack(int char_id, int partner_id) sd->status.partner_id = 0; for(i = 0; i < MAX_INVENTORY; i++) if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) - pc_delitem(sd, i, 1, 0, 0); + pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); } if( (sd = map_charid2sd(partner_id)) != NULL && sd->status.partner_id == char_id ) @@ -945,7 +945,7 @@ int chrif_divorceack(int char_id, int partner_id) sd->status.partner_id = 0; for(i = 0; i < MAX_INVENTORY; i++) if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) - pc_delitem(sd, i, 1, 0, 0); + pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); } return 0; diff --git a/src/map/clif.c b/src/map/clif.c index fe5d559d5..37ad4ae72 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -12783,7 +12783,7 @@ void clif_parse_AutoRevive(int fd, struct map_session_data *sd) return; clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); - pc_delitem(sd, item_position, 1, 0, 1); + pc_delitem(sd, item_position, 1, 0, 1, LOG_TYPE_CONSUME); } @@ -13532,7 +13532,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) clif_Auction_message(fd, 4); // No Char Server? lets say something to the client else { - pc_delitem(sd, sd->auction.index, sd->auction.amount, 1, 6); + pc_delitem(sd, sd->auction.index, sd->auction.amount, 1, 6, LOG_TYPE_AUCTION); sd->auction.amount = 0; pc_payzeny(sd, auction.hours * battle_config.auction_feeperhour); } diff --git a/src/map/guild.c b/src/map/guild.c index ec15d8cfb..28d4c7062 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -399,7 +399,7 @@ int guild_created(int account_id,int guild_id) sd->status.guild_id=guild_id; clif_guild_created(sd,0); if(battle_config.guild_emperium_check) - pc_delitem(sd,pc_search_inventory(sd,714),1,0,0); // エンペリウム消耗 + pc_delitem(sd,pc_search_inventory(sd,714),1,0,0,LOG_TYPE_CONSUME); // エンペリウム消耗 return 0; } diff --git a/src/map/homunculus.c b/src/map/homunculus.c index c6546ce92..d46c55a52 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -445,8 +445,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) clif_hom_food(sd,foodID,0); return 1; } - log_pick_pc(sd, LOG_TYPE_CONSUME, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]); - pc_delitem(sd,i,1,0,0); + pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); if ( hd->homunculus.hunger >= 91 ) { merc_hom_decrease_intimacy(hd, 50); diff --git a/src/map/intif.c b/src/map/intif.c index 77d4a4b87..20623a146 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1772,7 +1772,7 @@ static void intif_parse_Auction_register(int fd) else { clif_Auction_message(sd->fd, 4); - pc_additem(sd, &auction.item, auction.item.amount); + pc_additem(sd, &auction.item, auction.item.amount, LOG_TYPE_AUCTION); pc_getzeny(sd, auction.hours * battle_config.auction_feeperhour); } } diff --git a/src/map/log.c b/src/map/log.c index 4325d50fe..4da060fe1 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -64,20 +64,21 @@ static char log_picktype2char(e_log_pick_type type) case LOG_TYPE_SCRIPT: return 'N'; // (N)PC Script //case LOG_TYPE_STEAL: return 'D'; // Steal/Snatcher case LOG_TYPE_CONSUME: return 'C'; // (C)onsumed - //case LOG_TYPE_PRODUCE: return 'O'; // Pr(O)duced/Ingredients + case LOG_TYPE_PRODUCE: return 'O'; // Pr(O)duced/Ingredients //case LOG_TYPE_MVP: return 'U'; // MVP Rewards case LOG_TYPE_COMMAND: return 'A'; // (A)dmin command case LOG_TYPE_STORAGE: return 'R'; // Sto(R)age case LOG_TYPE_GSTORAGE: return 'G'; // (G)uild storage case LOG_TYPE_MAIL: return 'E'; // (E)mail attachment - //case LOG_TYPE_AUCTION: return 'I'; // Auct(I)on + case LOG_TYPE_AUCTION: return 'I'; // Auct(I)on case LOG_TYPE_BUYING_STORE: return 'B'; // (B)uying Store case LOG_TYPE_LOOT: return 'L'; // (L)oot (consumed monster pick/drop) + case LOG_TYPE_OTHER: return 'X'; // Other } // should not get here, fallback ShowDebug("log_picktype2char: Unknown pick type %d.\n", type); - return 'S'; + return 'X'; } diff --git a/src/map/log.h b/src/map/log.h index e49fff429..114e71177 100644 --- a/src/map/log.h +++ b/src/map/log.h @@ -26,26 +26,28 @@ e_log_chat_type; typedef enum e_log_pick_type { - LOG_TYPE_TRADE = 0x0001, - LOG_TYPE_VENDING = 0x0002, - LOG_TYPE_PICKDROP_PLAYER = 0x0004, - LOG_TYPE_PICKDROP_MONSTER = 0x0008, - LOG_TYPE_NPC = 0x0010, - LOG_TYPE_SCRIPT = 0x0020, - //LOG_TYPE_STEAL = 0x0040, - LOG_TYPE_CONSUME = 0x0080, - //LOG_TYPE_PRODUCE = 0x0100, - //LOG_TYPE_MVP = 0x0200, - LOG_TYPE_COMMAND = 0x0400, - LOG_TYPE_STORAGE = 0x0800, - LOG_TYPE_GSTORAGE = 0x1000, - LOG_TYPE_MAIL = 0x2000, - //LOG_TYPE_AUCTION = 0x4000, - LOG_TYPE_BUYING_STORE = 0x8000, + LOG_TYPE_NONE = 0, + LOG_TYPE_TRADE = 0x00001, + LOG_TYPE_VENDING = 0x00002, + LOG_TYPE_PICKDROP_PLAYER = 0x00004, + LOG_TYPE_PICKDROP_MONSTER = 0x00008, + LOG_TYPE_NPC = 0x00010, + LOG_TYPE_SCRIPT = 0x00020, + //LOG_TYPE_STEAL = 0x00040, + LOG_TYPE_CONSUME = 0x00080, + LOG_TYPE_PRODUCE = 0x00100, + //LOG_TYPE_MVP = 0x00200, + LOG_TYPE_COMMAND = 0x00400, + LOG_TYPE_STORAGE = 0x00800, + LOG_TYPE_GSTORAGE = 0x01000, + LOG_TYPE_MAIL = 0x02000, + LOG_TYPE_AUCTION = 0x04000, + LOG_TYPE_BUYING_STORE = 0x08000, + LOG_TYPE_OTHER = 0x10000, // combinations LOG_TYPE_LOOT = LOG_TYPE_PICKDROP_MONSTER|LOG_TYPE_CONSUME, // all - LOG_TYPE_ALL = 0xFFFF, + LOG_TYPE_ALL = 0xFFFFF, } e_log_pick_type; diff --git a/src/map/mail.c b/src/map/mail.c index f8adb5f0e..d410faf28 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -33,12 +33,8 @@ int mail_removeitem(struct map_session_data *sd, short flag) if( sd->mail.amount ) { - if (flag) - { // Item send - log_pick_pc(sd, LOG_TYPE_MAIL, sd->mail.nameid, -sd->mail.amount, &sd->status.inventory[sd->mail.index]); - - pc_delitem(sd, sd->mail.index, sd->mail.amount, 1, 0); - } + if (flag) // Item send + pc_delitem(sd, sd->mail.index, sd->mail.amount, 1, 0, LOG_TYPE_MAIL); else clif_additem(sd, sd->mail.index, sd->mail.amount, 0); } @@ -141,15 +137,12 @@ void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item { if( item->nameid > 0 && item->amount > 0 ) { - pc_additem(sd, item, item->amount); - - log_pick_pc(sd, LOG_TYPE_MAIL, item->nameid, item->amount, item); - + pc_additem(sd, item, item->amount, LOG_TYPE_MAIL); clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) - { //Zeny recieve + { //Zeny receive log_zeny(sd, LOG_TYPE_MAIL, sd, zeny); pc_getzeny(sd, zeny); } @@ -174,15 +167,13 @@ void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) if( msg->item.amount > 0 ) { - // Item recieve (due to failure) - log_pick_pc(sd, LOG_TYPE_MAIL, msg->item.nameid, msg->item.amount, &msg->item); - - pc_additem(sd, &msg->item, msg->item.amount); + // Item receive (due to failure) + pc_additem(sd, &msg->item, msg->item.amount, LOG_TYPE_MAIL); } if( msg->zeny > 0 ) { - //Zeny recieve (due to failure) + //Zeny receive (due to failure) log_zeny(sd, LOG_TYPE_MAIL, sd, msg->zeny); sd->status.zeny += msg->zeny; diff --git a/src/map/mob.c b/src/map/mob.c index 585ebf0af..49ef0bfbc 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2403,15 +2403,13 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) intif_broadcast(message,strlen(message)+1,0); } - if((temp = pc_additem(mvp_sd,&item,1)) != 0) { + if((temp = pc_additem(mvp_sd,&item,1,LOG_TYPE_PICKDROP_PLAYER)) != 0) { clif_additem(mvp_sd,0,0,temp); map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd->status.char_id,(second_sd?second_sd->status.char_id:0),(third_sd?third_sd->status.char_id:0),1); } //Logs items, MVP prizes [Lupus] log_pick_mob(md, LOG_TYPE_PICKDROP_MONSTER, item.nameid, -1, NULL); - if (!temp) - log_pick_pc(mvp_sd, LOG_TYPE_PICKDROP_PLAYER, item.nameid, 1, NULL); break; } diff --git a/src/map/npc.c b/src/map/npc.c index eb99d8243..a17f83df7 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1271,10 +1271,8 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns { item_tmp.nameid = nameid; item_tmp.identify = 1; - pc_additem(sd,&item_tmp,amount); + pc_additem(sd,&item_tmp,amount,LOG_TYPE_NPC); } - - log_pick_pc(sd, LOG_TYPE_NPC, nameid, amount, NULL); } return 0; @@ -1378,11 +1376,9 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po item_tmp.nameid = nameid; item_tmp.identify = 1; - pc_additem(sd,&item_tmp, amount); + pc_additem(sd,&item_tmp, amount, LOG_TYPE_NPC); } - log_pick_pc(sd, LOG_TYPE_NPC, nameid, amount, NULL); - return 0; } @@ -1486,11 +1482,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) item_tmp.nameid = nameid; item_tmp.identify = 1; - pc_additem(sd,&item_tmp,amount); - - //Logs items, Bought in NPC (S)hop [Lupus] - log_pick_pc(sd, LOG_TYPE_NPC, item_tmp.nameid, amount, NULL); - //Logs + pc_additem(sd,&item_tmp,amount,LOG_TYPE_NPC); } // custom merchant shop exp bonus @@ -1631,10 +1623,6 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) amount = item_list[i*2+1]; nameid = sd->status.inventory[idx].nameid; - //Logs items, Sold to NPC (S)hop [Lupus] - log_pick_pc(sd, LOG_TYPE_NPC, nameid, -amount, &sd->status.inventory[idx]); - //Logs - if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) { if( search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0 ) @@ -1643,7 +1631,7 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) } } - pc_delitem(sd, idx, amount, 0, 6); + pc_delitem(sd, idx, amount, 0, 6, LOG_TYPE_NPC); } if( z > MAX_ZENY ) diff --git a/src/map/party.c b/src/map/party.c index 87adc6c29..0ddf5c9b9 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -1033,7 +1033,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)) ) continue; - if (pc_additem(psd,item_data,item_data->amount)) + if (pc_additem(psd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)) continue; //Chosen char can't pick up loot. //Successful pick. @@ -1055,7 +1055,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i } while (count > 0) { //Pick a random member. i = rand()%count; - if (pc_additem(psd[i],item_data,item_data->amount)) + if (pc_additem(psd[i],item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)) { //Discard this receiver. psd[i] = psd[count-1]; count--; @@ -1069,13 +1069,10 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i if (!target) { target = sd; //Give it to the char that picked it up - if ((i=pc_additem(sd,item_data,item_data->amount))) + if ((i=pc_additem(sd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))) return i; } - //Logs items, taken by (P)layers [Lupus] - log_pick_pc(target, LOG_TYPE_PICKDROP_PLAYER, item_data->nameid, item_data->amount, item_data); - if( p && battle_config.party_show_share_picker && battle_config.show_picker_item_type&(1<<itemdb_type(item_data->nameid)) ) clif_party_show_picker(target, item_data); diff --git a/src/map/pc.c b/src/map/pc.c index 25c0f5789..032516810 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -439,7 +439,7 @@ void pc_inventory_rentals(struct map_session_data *sd) if( sd->status.inventory[i].expire_time <= time(NULL) ) { clif_rental_expired(sd->fd, i, sd->status.inventory[i].nameid); - pc_delitem(sd, i, sd->status.inventory[i].amount, 1, 0); + pc_delitem(sd, i, sd->status.inventory[i].amount, 1, 0, LOG_TYPE_OTHER); } else { @@ -3251,13 +3251,15 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) // remember the card id to insert nameid = sd->status.inventory[idx_card].nameid; - if( pc_delitem(sd,idx_card,1,1,0) == 1 ) + if( pc_delitem(sd,idx_card,1,1,0,LOG_TYPE_OTHER) == 1 ) {// failed clif_insert_card(sd,idx_equip,idx_card,1); } else {// success + log_pick_pc(sd, LOG_TYPE_OTHER, sd->status.inventory[idx_equip].nameid, -1, &sd->status.inventory[idx_equip]); sd->status.inventory[idx_equip].card[i] = nameid; + log_pick_pc(sd, LOG_TYPE_OTHER, sd->status.inventory[idx_equip].nameid, 1, &sd->status.inventory[idx_equip]); clif_insert_card(sd,idx_equip,idx_card,0); } @@ -3501,7 +3503,7 @@ int pc_search_inventory(struct map_session_data *sd,int item_id) /*========================================== * アイテム追加。個?のみitem構造?の?字を無視 *------------------------------------------*/ -int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) +int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type) { struct item_data *data; int i; @@ -3560,6 +3562,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) sd->inventory_data[i] = data; clif_additem(sd,i,amount,0); } + log_pick_pc(sd, log_type, sd->status.inventory[i].nameid, amount, &sd->status.inventory[i]); sd->weight += w; clif_updatestatus(sd,SP_WEIGHT); @@ -3571,13 +3574,15 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) /*========================================== * アイテムを減らす *------------------------------------------*/ -int pc_delitem(struct map_session_data *sd,int n,int amount,int type, short reason) +int pc_delitem(struct map_session_data *sd,int n,int amount,int type, short reason, e_log_pick_type log_type) { nullpo_retr(1, sd); if(sd->status.inventory[n].nameid==0 || amount <= 0 || sd->status.inventory[n].amount<amount || sd->inventory_data[n] == NULL) return 1; + log_pick_pc(sd, log_type, sd->status.inventory[n].nameid, -amount, &sd->status.inventory[n]); + sd->status.inventory[n].amount -= amount; sd->weight -= sd->inventory_data[n]->weight*amount ; if(sd->status.inventory[n].amount<=0){ @@ -3627,14 +3632,10 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount) return 0; } - //Logs items, dropped by (P)layers [Lupus] - log_pick_pc(sd, LOG_TYPE_PICKDROP_PLAYER, sd->status.inventory[n].nameid, -amount, (struct item*)&sd->status.inventory[n]); - //Logs - if (!map_addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2)) return 0; - pc_delitem(sd, n, amount, 0, 7); + pc_delitem(sd, n, amount, 0, 7, LOG_TYPE_PICKDROP_PLAYER); return 1; } @@ -3938,11 +3939,7 @@ int pc_useitem(struct map_session_data *sd,int n) if( sd->status.inventory[n].expire_time == 0 ) { clif_useitemack(sd,n,amount-1,1); - - //Logs (C)onsumable items [Lupus] - log_pick_pc(sd, LOG_TYPE_CONSUME, sd->status.inventory[n].nameid, -1, &sd->status.inventory[n]); - - pc_delitem(sd,n,1,1,0); // Rental Usable Items are not deleted until expiration + pc_delitem(sd,n,1,1,0,LOG_TYPE_CONSUME); // Rental Usable Items are not deleted until expiration } else clif_useitemack(sd,n,0,0); @@ -3968,7 +3965,7 @@ int pc_useitem(struct map_session_data *sd,int n) /*========================================== * カ?トアイテム追加。個?のみitem構造?の?字を無視 *------------------------------------------*/ -int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount) +int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type) { struct item_data *data; int i,w; @@ -4017,7 +4014,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun sd->cart_num++; clif_cart_additem(sd,i,amount,0); } - + log_pick_pc(sd, log_type, sd->status.cart[i].nameid, amount, &sd->status.cart[i]); + sd->cart_weight += w; clif_updatestatus(sd,SP_CARTINFO); @@ -4027,7 +4025,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun /*========================================== * カ?トアイテムを減らす *------------------------------------------*/ -int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type) +int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type) { nullpo_retr(1, sd); @@ -4035,6 +4033,8 @@ int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type) sd->status.cart[n].amount<amount) return 1; + log_pick_pc(sd, log_type, sd->status.cart[n].nameid, -amount, &sd->status.cart[n]); + sd->status.cart[n].amount -= amount; sd->cart_weight -= itemdb_weight(sd->status.cart[n].nameid)*amount ; if(sd->status.cart[n].amount <= 0){ @@ -4066,8 +4066,8 @@ int pc_putitemtocart(struct map_session_data *sd,int idx,int amount) if( item_data->nameid == 0 || amount < 1 || item_data->amount < amount || sd->state.vending ) return 1; - if( pc_cart_additem(sd,item_data,amount) == 0 ) - return pc_delitem(sd,idx,amount,0,5); + if( pc_cart_additem(sd,item_data,amount,LOG_TYPE_NONE) == 0 ) + return pc_delitem(sd,idx,amount,0,5,LOG_TYPE_NONE); return 1; } @@ -4105,8 +4105,8 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) if(item_data->nameid==0 || amount < 1 || item_data->amount<amount || sd->state.vending ) return 1; - if((flag = pc_additem(sd,item_data,amount)) == 0) - return pc_cart_delitem(sd,idx,amount,0); + if((flag = pc_additem(sd,item_data,amount,LOG_TYPE_NONE)) == 0) + return pc_cart_delitem(sd,idx,amount,0,LOG_TYPE_NONE); clif_additem(sd,0,0,flag); return 1; @@ -4187,7 +4187,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv) tmp_item.nameid = itemid; tmp_item.amount = 1; tmp_item.identify = itemdb_isidentified(itemid); - flag = pc_additem(sd,&tmp_item,1); + flag = pc_additem(sd,&tmp_item,1,LOG_TYPE_PICKDROP_PLAYER); //TODO: Should we disable stealing when the item you stole couldn't be added to your inventory? Perhaps players will figure out a way to exploit this behaviour otherwise? md->state.steal_flag = UCHAR_MAX; //you can't steal from this mob any more @@ -4202,7 +4202,6 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv) //Logs items, Stolen from mobs [Lupus] log_pick_mob(md, LOG_TYPE_PICKDROP_MONSTER, itemid, -1, NULL); - log_pick_pc(sd, LOG_TYPE_PICKDROP_PLAYER, itemid, 1, NULL); //A Rare Steal Global Announce by Lupus if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) { @@ -7726,7 +7725,7 @@ int pc_checkitem(struct map_session_data *sd) if( id && !itemdb_available(id) ) { ShowWarning("Removed invalid/disabled item id %d from inventory (amount=%d, char_id=%d).\n", id, sd->status.inventory[i].amount, sd->status.char_id); - pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0); + pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER); } } @@ -7737,7 +7736,7 @@ int pc_checkitem(struct map_session_data *sd) if( id && !itemdb_available(id) ) { ShowWarning("Removed invalid/disabled item id %d from cart (amount=%d, char_id=%d).\n", id, sd->status.cart[i].amount, sd->status.char_id); - pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0); + pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0, LOG_TYPE_OTHER); } } } @@ -7899,9 +7898,9 @@ int pc_divorce(struct map_session_data *sd) for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F ) - pc_delitem(sd, i, 1, 0, 0); + pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); if( p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F ) - pc_delitem(p_sd, i, 1, 0, 0); + pc_delitem(p_sd, i, 1, 0, 0, LOG_TYPE_OTHER); } clif_divorced(sd, p_sd->status.name); diff --git a/src/map/pc.h b/src/map/pc.h index 58ea2401c..67a7ac198 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -16,6 +16,7 @@ #include "unit.h" // unit_stop_attack(), unit_stop_walking() #include "vending.h" // struct s_vending #include "mob.h" +#include "log.h" #define MAX_PC_BONUS 10 #define MAX_PC_SKILL_REQUIRE 5 @@ -644,16 +645,16 @@ int pc_checkadditem(struct map_session_data*,int,int); int pc_inventoryblank(struct map_session_data*); int pc_search_inventory(struct map_session_data *sd,int item_id); int pc_payzeny(struct map_session_data*,int); -int pc_additem(struct map_session_data*,struct item*,int); +int pc_additem(struct map_session_data*,struct item*,int,e_log_pick_type); int pc_getzeny(struct map_session_data*,int); -int pc_delitem(struct map_session_data*,int,int,int,short); +int pc_delitem(struct map_session_data*,int,int,int,short,e_log_pick_type); // Special Shop System void pc_paycash(struct map_session_data *sd, int price, int points); void pc_getcash(struct map_session_data *sd, int cash, int points); -int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount); -int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type); +int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type); +int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type); int pc_putitemtocart(struct map_session_data *sd,int idx,int amount); int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount); int pc_cartitem_amount(struct map_session_data *sd,int idx,int amount); diff --git a/src/map/pet.c b/src/map/pet.c index fb5ba4699..d067b133f 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -301,7 +301,7 @@ static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd) tmp_item.card[1] = GetWord(pd->pet.pet_id,0); tmp_item.card[2] = GetWord(pd->pet.pet_id,1); tmp_item.card[3] = pd->pet.rename_flag; - if((flag = pc_additem(sd,&tmp_item,1))) { + if((flag = pc_additem(sd,&tmp_item,1,LOG_TYPE_OTHER))) { clif_additem(sd,0,0,flag); map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -445,7 +445,7 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag) return 1; } if (!pet_birth_process(sd,p)) //Pet hatched. Delete egg. - pc_delitem(sd,i,1,0,0); + pc_delitem(sd,i,1,0,0,LOG_TYPE_OTHER); } else { pet_data_init(sd,p); if(sd->pd && sd->bl.prev != NULL) { @@ -566,7 +566,7 @@ int pet_get_egg(int account_id,int pet_id,int flag) tmp_item.card[1] = GetWord(pet_id,0); tmp_item.card[2] = GetWord(pet_id,1); tmp_item.card[3] = 0; //New pets are not named. - if((ret = pc_additem(sd,&tmp_item,1))) { + if((ret = pc_additem(sd,&tmp_item,1,LOG_TYPE_PICKDROP_PLAYER))) { clif_additem(sd,0,0,ret); map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -662,7 +662,7 @@ int pet_equipitem(struct map_session_data *sd,int index) return 1; } - pc_delitem(sd,index,1,0,0); + pc_delitem(sd,index,1,0,0,LOG_TYPE_OTHER); pd->pet.equip = nameid; status_set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data. clif_pet_equip_area(pd); @@ -698,7 +698,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) memset(&tmp_item,0,sizeof(tmp_item)); tmp_item.nameid = nameid; tmp_item.identify = 1; - if((flag = pc_additem(sd,&tmp_item,1))) { + if((flag = pc_additem(sd,&tmp_item,1,LOG_TYPE_OTHER))) { clif_additem(sd,0,0,flag); map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -737,7 +737,7 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd) clif_pet_food(sd,k,0); return 1; } - pc_delitem(sd,i,1,0,0); + pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); if( pd->pet.hungry > 90 ) pet_set_intimate(pd, pd->pet.intimate - pd->petDB->r_full); @@ -1010,14 +1010,13 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) for(i=0;i<pd->loot->count;i++) { it = &pd->loot->item[i]; if(sd){ - if((flag = pc_additem(sd,it,it->amount))){ + if((flag = pc_additem(sd,it,it->amount,LOG_TYPE_PICKDROP_PLAYER))){ clif_additem(sd,0,0,flag); ditem = ers_alloc(item_drop_ers, struct item_drop); memcpy(&ditem->item_data, it, sizeof(struct item)); ditem->next = dlist->item; dlist->item = ditem; - } else - log_pick_pc(sd, LOG_TYPE_PICKDROP_PLAYER, it->nameid, it->amount, it); + } } else { ditem = ers_alloc(item_drop_ers, struct item_drop); diff --git a/src/map/script.c b/src/map/script.c index de130cd1d..203973860 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -5689,17 +5689,14 @@ BUILDIN_FUNC(getitem) // if not pet egg if (!pet_create_egg(sd, nameid)) { - if ((flag = pc_additem(sd, &it, get_count))) + if ((flag = pc_additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) { clif_additem(sd, 0, 0, flag); if( pc_candrop(sd,&it) ) map_addflooritem(&it,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } - } - } - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, nameid, amount, NULL); + } + } return 0; } @@ -5790,7 +5787,7 @@ BUILDIN_FUNC(getitem2) // if not pet egg if (!pet_create_egg(sd, nameid)) { - if ((flag = pc_additem(sd, &item_tmp, get_count))) + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { clif_additem(sd, 0, 0, flag); if( pc_candrop(sd,&item_tmp) ) @@ -5798,9 +5795,6 @@ BUILDIN_FUNC(getitem2) } } } - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, nameid, amount, &item_tmp); } return 0; @@ -5856,7 +5850,7 @@ BUILDIN_FUNC(rentitem) it.identify = 1; it.expire_time = (unsigned int)(time(NULL) + seconds); - if( (flag = pc_additem(sd, &it, 1)) ) + if( (flag = pc_additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { clif_additem(sd, 0, 0, flag); return 1; @@ -5864,8 +5858,6 @@ BUILDIN_FUNC(rentitem) clif_rental_time(sd->fd, nameid, seconds); pc_inventory_rental_add(sd, seconds); - - log_pick_pc(sd, LOG_TYPE_SCRIPT, nameid, 1, NULL); return 0; } @@ -5930,14 +5922,11 @@ BUILDIN_FUNC(getnameditem) item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] item_tmp.card[2]=tsd->status.char_id; item_tmp.card[3]=tsd->status.char_id >> 16; - if(pc_additem(sd,&item_tmp,1)) { + if(pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { script_pushint(st,0); return 0; //Failed to add item, we will not drop if they don't fit } - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, item_tmp.nameid, item_tmp.amount, &item_tmp); - script_pushint(st,1); return 0; } @@ -6028,12 +6017,7 @@ static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* am {// delete associated pet intif_delete_petdata(MakeDWord(inv->card[1], inv->card[2])); } - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, inv->nameid, -delamount, inv); - //Logs - - pc_delitem(sd, idx, delamount, 0, 0); + pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT); } amount[0]-= delamount; @@ -6977,15 +6961,12 @@ BUILDIN_FUNC(failedrefitem) if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0) { - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]); - sd->status.inventory[i].refine = 0; pc_unequipitem(sd,i,3); // 精錬失敗エフェクトのパケット clif_refine(sd->fd,1,i,sd->status.inventory[i].refine); - pc_delitem(sd,i,1,0,2); + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); // 他の人にも失敗を通知 clif_misceffect(&sd->bl,2); } @@ -10342,10 +10323,7 @@ BUILDIN_FUNC(successremovecards) for (j = 0; j < MAX_SLOTS; j++) item_tmp.card[j]=0; - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, item_tmp.nameid, 1, NULL); - - if((flag=pc_additem(sd,&item_tmp,1))){ // 持てないならドロップ + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ // 持てないならドロップ clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -10364,15 +10342,8 @@ BUILDIN_FUNC(successremovecards) for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]); - - pc_delitem(sd,i,1,0,3); - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, item_tmp.nameid, 1, &item_tmp); - - if((flag=pc_additem(sd,&item_tmp,1))){ // もてないならドロップ + pc_delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT); + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ // もてないならドロップ clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -10421,10 +10392,7 @@ BUILDIN_FUNC(failedremovecards) for (j = 0; j < MAX_SLOTS; j++) item_tmp.card[j]=0; - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, item_tmp.nameid, 1, NULL); - - if((flag=pc_additem(sd,&item_tmp,1))){ + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -10435,10 +10403,7 @@ BUILDIN_FUNC(failedremovecards) if(cardflag == 1) { if(typefail == 0 || typefail == 2){ // 武具損失 - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]); - - pc_delitem(sd,i,1,0,2); + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); } if(typefail == 1){ // カードのみ損失(武具を返す) int flag; @@ -10447,19 +10412,13 @@ BUILDIN_FUNC(failedremovecards) item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=sd->status.inventory[i].refine; item_tmp.attribute=sd->status.inventory[i].attribute,item_tmp.expire_time=sd->status.inventory[i].expire_time; - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]); - for (j = 0; j < sd->inventory_data[i]->slot; j++) item_tmp.card[j]=0; for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; - pc_delitem(sd,i,1,0,2); + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, item_tmp.nameid, 1, &item_tmp); - - if((flag=pc_additem(sd,&item_tmp,1))){ + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -11124,11 +11083,7 @@ BUILDIN_FUNC(clearitem) if(sd==NULL) return 0; for (i=0; i<MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]); - - pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0); + pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT); } } return 0; diff --git a/src/map/skill.c b/src/map/skill.c index 60c8e0dc4..33e4d24f9 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1991,7 +1991,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds { //Consume one Fragment per hit of the casted skill? [Skotlex] type = tsd?pc_search_inventory (tsd, 7321):0; if (type >= 0) { - if ( tsd ) pc_delitem(tsd, type, 1, 0, 1); + if ( tsd ) pc_delitem(tsd, type, 1, 0, 1, LOG_TYPE_CONSUME); dmg.damage = dmg.damage2 = 0; dmg.dmg_lv = ATK_MISS; sc->data[SC_SPIRIT]->val3 = skillid; @@ -2691,7 +2691,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int // Consume items for( i = 0; i < ARRAYLENGTH(itemid); i++ ) { - if( index[i] >= 0 ) pc_delitem(sd, index[i], amount[i], 0, 1); + if( index[i] >= 0 ) pc_delitem(sd, index[i], amount[i], 0, 1, LOG_TYPE_CONSUME); } if( type&2 ) @@ -5467,7 +5467,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in item_tmp.identify = 1; tbl.id = 0; clif_takeitem(&sd->bl,&tbl); - eflag = pc_additem(sd,&item_tmp,1); + eflag = pc_additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE); if(eflag) { clif_additem(sd,0,0,eflag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); @@ -6149,7 +6149,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = skill_db[su->group->skill_id].itemid[i]; item_tmp.identify = 1; - if( item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i])) ) + if( item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) ) { clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); @@ -6163,7 +6163,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = ITEMID_TRAP; item_tmp.identify = 1; - if( item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,1)) ) + if( item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_OTHER)) ) { clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); @@ -10348,7 +10348,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh if( skill == WZ_EARTHSPIKE && sc && sc->data[SC_EARTHSCROLL] && rand()%100 > sc->data[SC_EARTHSCROLL]->val2 ) // [marquis007] ; //Do not consume item. else if( sd->status.inventory[i].expire_time == 0 ) - pc_delitem(sd,i,1,0,0); // Rental usable items are not consumed until expiration + pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); // Rental usable items are not consumed until expiration } return 1; } @@ -11140,7 +11140,7 @@ int skill_consume_requirement( struct map_session_data *sd, short skill, short l continue; //Gemstones are checked, but not substracted from inventory. if( (n = pc_search_inventory(sd,req.itemid[i])) >= 0 ) - pc_delitem(sd,n,req.amount[i],0,1); + pc_delitem(sd,n,req.amount[i],0,1,LOG_TYPE_CONSUME); } } @@ -11724,7 +11724,7 @@ void skill_repairweapon (struct map_session_data *sd, int idx) clif_skill_nodamage(&sd->bl,&target_sd->bl,sd->menuskill_id,1,1); item->attribute=0; clif_equiplist(target_sd); - pc_delitem(sd,pc_search_inventory(sd,material),1,0,0); + pc_delitem(sd,pc_search_inventory(sd,material),1,0,0,LOG_TYPE_CONSUME); clif_item_repaireffect(sd,item->nameid,0); if(sd!=target_sd) clif_item_repaireffect(target_sd,item->nameid,0); @@ -11778,9 +11778,11 @@ void skill_weaponrefine (struct map_session_data *sd, int idx) per = percentrefinery [ditem->wlv][(int)item->refine]; per += (((signed int)sd->status.job_level)-50)/2; //Updated per the new kro descriptions. [Skotlex] - pc_delitem(sd, i, 1, 0, 0); + pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); if (per > rand() % 100) { + log_pick_pc(sd, LOG_TYPE_OTHER, item->nameid, -1, item); item->refine++; + log_pick_pc(sd, LOG_TYPE_OTHER, item->nameid, 1, item); if(item->equip) { ep = item->equip; pc_unequipitem(sd,idx,3); @@ -11812,7 +11814,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx) if(item->equip) pc_unequipitem(sd,idx,3); clif_refine(sd->fd,1,idx,item->refine); - pc_delitem(sd,idx,1,0,2); + pc_delitem(sd,idx,1,0,2, LOG_TYPE_OTHER); clif_misceffect(&sd->bl,2); clif_emotion(&sd->bl, E_OMG); } @@ -13372,12 +13374,12 @@ int skill_produce_mix (struct map_session_data *sd, int skill_id, int nameid, in if(j < 0) continue; if(slot[i]==1000){ /* Star Crumb */ - pc_delitem(sd,j,1,1,0); + pc_delitem(sd,j,1,1,0,LOG_TYPE_PRODUCE); sc++; } if(slot[i]>=994 && slot[i]<=997 && ele==0){ /* Flame Heart . . . Great Nature */ static const int ele_table[4]={3,1,4,2}; - pc_delitem(sd,j,1,1,0); + pc_delitem(sd,j,1,1,0,LOG_TYPE_PRODUCE); ele=ele_table[slot[i]-994]; } } @@ -13417,7 +13419,7 @@ int skill_produce_mix (struct map_session_data *sd, int skill_id, int nameid, in if(j >= 0){ y = sd->status.inventory[j].amount; if(y>x)y=x; - pc_delitem(sd,j,y,0,0); + pc_delitem(sd,j,y,0,0,LOG_TYPE_PRODUCE); } else ShowError("skill_produce_mix: material item error\n"); @@ -13688,7 +13690,7 @@ int skill_produce_mix (struct map_session_data *sd, int skill_id, int nameid, in } } if (tmp_item.amount) { //Success - if((flag = pc_additem(sd,&tmp_item,tmp_item.amount))) { + if((flag = pc_additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) { clif_additem(sd,0,0,flag); map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -13757,7 +13759,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid) if(index < 0 || (j = pc_search_inventory(sd,nameid)) < 0) return 1; - pc_delitem(sd,j,1,0,0); + pc_delitem(sd,j,1,0,0,LOG_TYPE_PRODUCE); for(i=0;i<MAX_ARROW_RESOURCE;i++) { memset(&tmp_item,0,sizeof(tmp_item)); tmp_item.identify = 1; @@ -13771,7 +13773,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid) } if(tmp_item.nameid <= 0 || tmp_item.amount <= 0) continue; - if((flag = pc_additem(sd,&tmp_item,tmp_item.amount))) { + if((flag = pc_additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) { clif_additem(sd,0,0,flag); map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } @@ -13783,7 +13785,7 @@ int skill_poisoningweapon( struct map_session_data *sd, int nameid) { sc_type type; int t_lv = 0, chance, i; nullpo_ret(sd); - if( nameid <= 0 || (i = pc_search_inventory(sd,nameid)) < 0 || pc_delitem(sd,i,1,0,0) ) { + if( nameid <= 0 || (i = pc_search_inventory(sd,nameid)) < 0 || pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME) ) { clif_skill_fail(sd,GC_POISONINGWEAPON,0,0); return 0; } @@ -13813,14 +13815,14 @@ int skill_magicdecoy(struct map_session_data *sd, int nameid) { nullpo_ret(sd); skill = sd->menuskill_val; - if( nameid <= 0 || !itemdb_is_element(nameid) || (i = pc_search_inventory(sd,nameid)) < 0 || !skill || pc_delitem(sd,i,1,0,0) ) + if( nameid <= 0 || !itemdb_is_element(nameid) || (i = pc_search_inventory(sd,nameid)) < 0 || !skill || pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME) ) { clif_skill_fail(sd,NC_MAGICDECOY,0,0); return 0; } // Spawn Position - pc_delitem(sd,i,1,0,0); + pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); x = sd->sc.comet_x; y = sd->sc.comet_y; sd->sc.comet_x = sd->sc.comet_y = 0; diff --git a/src/map/storage.c b/src/map/storage.c index dd14acfda..a7aab8d79 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -154,7 +154,6 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data, return 1; stor->items[i].amount += amount; clif_storageitemadded(sd,&stor->items[i],i,amount); - log_pick_pc(sd, LOG_TYPE_STORAGE, item_data->nameid, -amount, item_data); return 0; } } @@ -171,7 +170,6 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data, stor->items[i].amount = amount; clif_storageitemadded(sd,&stor->items[i],i,amount); clif_updatestorageamount(sd,stor->storage_amount); - log_pick_pc(sd, LOG_TYPE_STORAGE, item_data->nameid, -amount, item_data); return 0; } @@ -185,9 +183,6 @@ int storage_delitem(struct map_session_data* sd, int n, int amount) return 1; sd->status.storage.items[n].amount -= amount; - - log_pick_pc(sd, LOG_TYPE_STORAGE, sd->status.storage.items[n].nameid, amount, &sd->status.storage.items[n]); - if( sd->status.storage.items[n].amount == 0 ) { memset(&sd->status.storage.items[n],0,sizeof(sd->status.storage.items[0])); @@ -218,7 +213,7 @@ int storage_storageadd(struct map_session_data* sd, int index, int amount) return 0; if( storage_additem(sd,&sd->status.inventory[index],amount) == 0 ) - pc_delitem(sd,index,amount,0,4); + pc_delitem(sd,index,amount,0,4,LOG_TYPE_STORAGE); return 1; } @@ -239,7 +234,7 @@ int storage_storageget(struct map_session_data* sd, int index, int amount) if( amount < 1 || amount > sd->status.storage.items[index].amount ) return 0; - if( (flag = pc_additem(sd,&sd->status.storage.items[index],amount)) == 0 ) + if( (flag = pc_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 ) storage_delitem(sd,index,amount); else clif_additem(sd,0,0,flag); @@ -267,7 +262,7 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun return 0; if( storage_additem(sd,&sd->status.cart[index],amount) == 0 ) - pc_cart_delitem(sd,index,amount,0); + pc_cart_delitem(sd,index,amount,0,LOG_TYPE_STORAGE); return 1; } @@ -288,7 +283,7 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount) if( amount < 1 || amount > sd->status.storage.items[index].amount ) return 0; - if( pc_cart_additem(sd,&sd->status.storage.items[index],amount) == 0 ) + if( pc_cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE) == 0 ) storage_delitem(sd,index,amount); return 1; @@ -410,7 +405,6 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto stor->items[i].amount+=amount; clif_storageitemadded(sd,&stor->items[i],i,amount); stor->dirty = 1; - log_pick_pc(sd, LOG_TYPE_GSTORAGE, item_data->nameid, -amount, item_data); return 0; } } @@ -427,7 +421,6 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto clif_storageitemadded(sd,&stor->items[i],i,amount); clif_updateguildstorageamount(sd,stor->storage_amount); stor->dirty = 1; - log_pick_pc(sd, LOG_TYPE_GSTORAGE, item_data->nameid, -amount, item_data); return 0; } @@ -440,7 +433,6 @@ int guild_storage_delitem(struct map_session_data* sd, struct guild_storage* sto return 1; stor->items[n].amount-=amount; - log_pick_pc(sd, LOG_TYPE_GSTORAGE, stor->items[n].nameid, amount, &stor->items[n]); if(stor->items[n].amount==0){ memset(&stor->items[n],0,sizeof(stor->items[0])); stor->storage_amount--; @@ -470,9 +462,8 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) if( amount < 1 || amount > sd->status.inventory[index].amount ) return 0; -// log_tostorage(sd, index, 1); if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0) - pc_delitem(sd,index,amount,0,4); + pc_delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE); return 1; } @@ -497,7 +488,7 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount) if(amount < 1 || amount > stor->items[index].amount) return 0; - if((flag = pc_additem(sd,&stor->items[index],amount)) == 0) + if((flag = pc_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0) guild_storage_delitem(sd,stor,index,amount); else clif_additem(sd,0,0,flag); @@ -526,7 +517,7 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int return 0; if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0) - pc_cart_delitem(sd,index,amount,0); + pc_cart_delitem(sd,index,amount,0,LOG_TYPE_GSTORAGE); return 1; } @@ -550,7 +541,7 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a if(amount < 1 || amount > stor->items[index].amount) return 0; - if(pc_cart_additem(sd,&stor->items[index],amount)==0) + if(pc_cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)==0) guild_storage_delitem(sd,stor,index,amount); return 1; diff --git a/src/map/trade.c b/src/map/trade.c index 3b882307d..3c398ab83 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -550,14 +550,10 @@ void trade_tradecommit(struct map_session_data *sd) { n = sd->deal.item[trade_i].index; - flag = pc_additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount); + flag = pc_additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount,LOG_TYPE_TRADE); if (flag == 0) - { - //Logs (T)rade [Lupus] - log_pick_pc(sd, LOG_TYPE_TRADE, sd->status.inventory[n].nameid, -(sd->deal.item[trade_i].amount), &sd->status.inventory[n]); - log_pick_pc(tsd, LOG_TYPE_TRADE, sd->status.inventory[n].nameid, sd->deal.item[trade_i].amount, &sd->status.inventory[n]); - pc_delitem(sd, n, sd->deal.item[trade_i].amount, 1, 6); - } else + pc_delitem(sd, n, sd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE); + else clif_additem(sd, n, sd->deal.item[trade_i].amount, 0); sd->deal.item[trade_i].index = 0; sd->deal.item[trade_i].amount = 0; @@ -566,14 +562,10 @@ void trade_tradecommit(struct map_session_data *sd) { n = tsd->deal.item[trade_i].index; - flag = pc_additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount); + flag = pc_additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount,LOG_TYPE_TRADE); if (flag == 0) - { - //Logs (T)rade [Lupus] - log_pick_pc(tsd, LOG_TYPE_TRADE, tsd->status.inventory[n].nameid, -(tsd->deal.item[trade_i].amount), &tsd->status.inventory[n]); - log_pick_pc(sd, LOG_TYPE_TRADE, tsd->status.inventory[n].nameid, tsd->deal.item[trade_i].amount, &tsd->status.inventory[n]); - pc_delitem(tsd, n, tsd->deal.item[trade_i].amount, 1, 6); - } else + pc_delitem(tsd, n, tsd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE); + else clif_additem(tsd, n, tsd->deal.item[trade_i].amount, 0); tsd->deal.item[trade_i].index = 0; tsd->deal.item[trade_i].amount = 0; diff --git a/src/map/vending.c b/src/map/vending.c index 0d97cf2fc..38c817139 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -181,14 +181,10 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui short idx = *(uint16*)(data + 4*i + 2); idx -= 2; - //Logs sold (V)ending items [Lupus] - log_pick_pc(vsd, LOG_TYPE_VENDING, vsd->status.cart[idx].nameid, -amount, &vsd->status.cart[idx]); - log_pick_pc( sd, LOG_TYPE_VENDING, vsd->status.cart[idx].nameid, amount, &vsd->status.cart[idx]); - // vending item - pc_additem(sd, &vsd->status.cart[idx], amount); + pc_additem(sd, &vsd->status.cart[idx], amount, LOG_TYPE_VENDING); vsd->vending[vend_list[i]].amount -= amount; - pc_cart_delitem(vsd, idx, amount, 0); + pc_cart_delitem(vsd, idx, amount, 0, LOG_TYPE_VENDING); clif_vendingreport(vsd, idx, amount); //print buyer's name |