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author | Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-17 07:48:10 +0000 |
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committer | Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-17 07:48:10 +0000 |
commit | f1af15f7af3118a718a2a2ea02156e778b96a16f (patch) | |
tree | e470f7e9361cca9df5f0c4c4a682e8d63ba9d0da /src/map | |
parent | 50d4640a538e16e718e8192ca12bc5ade1a7387f (diff) | |
download | hercules-f1af15f7af3118a718a2a2ea02156e778b96a16f.tar.gz hercules-f1af15f7af3118a718a2a2ea02156e778b96a16f.tar.bz2 hercules-f1af15f7af3118a718a2a2ea02156e778b96a16f.tar.xz hercules-f1af15f7af3118a718a2a2ea02156e778b96a16f.zip |
* [Added]:
- buildin_checkcell, buildin_mobwarp, buildin_pcattack.
* [Improved]:
- buildin_skilluseid and buildin_skillusepos to accept a few more arguments.
- mob_script_callback to return sucess value.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7219 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 2 | ||||
-rw-r--r-- | src/map/clif.h | 1 | ||||
-rw-r--r-- | src/map/mob.c | 8 | ||||
-rw-r--r-- | src/map/mob.h | 2 | ||||
-rw-r--r-- | src/map/npc.c | 1 | ||||
-rw-r--r-- | src/map/script.c | 99 |
6 files changed, 88 insertions, 25 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 7abe50aa3..9c6d0e97a 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8624,7 +8624,7 @@ void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) { WFIFOSET(fd,packet_len_table[0xc2]);
}
-static void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick)
+void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick)
{
unsigned char buf[64];
if (pc_isdead(sd)) {
diff --git a/src/map/clif.h b/src/map/clif.h index 951f25065..3143cafb8 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -143,6 +143,7 @@ void clif_adopt_process(struct map_session_data *sd); void clif_sitting(struct map_session_data *sd);
void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type);
int clif_soundeffectall(struct block_list *bl, char *name, int type, int coverage);
+void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
// trade
int clif_traderequest(struct map_session_data *sd,char *name);
diff --git a/src/map/mob.c b/src/map/mob.c index 686cb71d3..c4cedad2d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -771,10 +771,8 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) if ((*target) == bl || !status_check_skilluse(&md->bl, bl, 0, 0)) return 0; - if(md->nd){ - mob_script_callback(md, bl, CALLBACK_DETECT); + if(md->nd && mob_script_callback(md, bl, CALLBACK_DETECT)) return 1; // We have script handling the work. - } if(battle_check_target(&md->bl,bl,BCT_ENEMY)<=0) return 0; @@ -2992,7 +2990,7 @@ int mob_clone_delete(int class_) return 0; } -void mob_script_callback(struct mob_data *md, struct block_list *target, unsigned char action_type) +int mob_script_callback(struct mob_data *md, struct block_list *target, unsigned char action_type) { // I will not add any protection here since I assume everything is checked before coming here. if(md->callback_flag&action_type){ @@ -3003,7 +3001,9 @@ void mob_script_callback(struct mob_data *md, struct block_list *target, unsigne } setd_sub(NULL, NULL, ".ai_action", 3, (void *)md->bl.id, &md->nd->u.scr.script->script_vars); run_script(md->nd->u.scr.script, 0, 0, md->nd->bl.id); + return 1; } + return 0; } // diff --git a/src/map/mob.h b/src/map/mob.h index 34b3988ad..04d4df8f2 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -35,7 +35,7 @@ #define CALLBACK_WALKACK 0x02
#define CALLBACK_WARPACK 0x01
-void mob_script_callback(struct mob_data *md, struct block_list *target, unsigned char action_type);
+int mob_script_callback(struct mob_data *md, struct block_list *target, unsigned char action_type);
struct mob_skill {
short state;
diff --git a/src/map/npc.c b/src/map/npc.c index 4af7bc36f..69cb214e8 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1094,6 +1094,7 @@ int npc_click(struct map_session_data *sd,struct block_list *bl) return 1;
if((nd = ((TBL_MOB *)bl)->nd) == NULL)
return 1;
+ setd_sub(NULL,sd,"@smc_target",0,(void *)bl->id, NULL);
break;
case BL_NPC:
if ((nd = npc_checknear(sd,bl)) == NULL)
diff --git a/src/map/script.c b/src/map/script.c index 09fa6a1cf..d30236694 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -397,6 +397,7 @@ int buildin_getequipcardid(struct script_state *st); //[Lupus] returns card id f int buildin_sqrt(struct script_state *st); int buildin_pow(struct script_state *st); int buildin_distance(struct script_state *st); +int buildin_checkcell(struct script_state *st); // <--- [zBuffer] List of mathematics commands // [zBuffer] List of dynamic var commands ---> int buildin_getd(struct script_state *st); @@ -419,11 +420,13 @@ int buildin_pcemote(struct script_state *st); int buildin_pcfollow(struct script_state *st); int buildin_pcstopfollow(struct script_state *st); int buildin_pcblockmove(struct script_state *st); +int buildin_pcattack(struct script_state *st); // <--- [zBuffer] List of player cont commands // [zBuffer] List of mob control commands ---> int buildin_spawnmob(struct script_state *st); int buildin_removemob(struct script_state *st); int buildin_mobwalk(struct script_state *st); +int buildin_mobwarp(struct script_state *st); int buildin_getmobdata(struct script_state *st); int buildin_setmobdata(struct script_state *st); int buildin_mobattack(struct script_state *st); @@ -696,9 +699,9 @@ struct { {buildin_checkoption2,"checkoption2","i"}, {buildin_guildgetexp,"guildgetexp","i"}, {buildin_guildchangegm,"guildchangegm","is"}, - {buildin_skilluseid,"skilluseid","ii"}, // originally by Qamera [Celest] - {buildin_skilluseid,"doskill","ii"}, // since a lot of scripts would already use 'doskill'... - {buildin_skillusepos,"skillusepos","iiii"}, // [Celest] + {buildin_skilluseid,"skilluseid","ii*"}, // originally by Qamera [Celest] + {buildin_skilluseid,"doskill","ii*"}, // since a lot of scripts would already use 'doskill'... + {buildin_skillusepos,"skillusepos","iiii*"}, // [Celest] {buildin_logmes,"logmes","s"}, //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus] {buildin_summon,"summon","si*"}, // summons a slave monster [Celest] {buildin_isnight,"isnight",""}, // check whether it is night time [Celest] @@ -736,6 +739,7 @@ struct { {buildin_sqrt,"sqrt","i"}, {buildin_pow,"pow","ii"}, {buildin_distance,"distance","iiii"}, + {buildin_checkcell,"checkcell","siii"}, // <--- [zBuffer] List of mathematics commands // [zBuffer] List of dynamic var commands ---> {buildin_getd,"getd","*"}, @@ -762,11 +766,13 @@ struct { {buildin_pcfollow,"pcfollow","ii"}, {buildin_pcstopfollow,"pcstopfollow","i"}, {buildin_pcblockmove,"pcblockmove","ii"}, + {buildin_pcattack,"pcattack","iii"}, // <--- [zBuffer] List of player cont commands // [zBuffer] List of mob control commands ---> {buildin_spawnmob,"spawnmob","*"}, {buildin_removemob,"removemob","i"}, {buildin_mobwalk,"mobwalk","i*"}, + {buildin_mobwarp,"mobwarp","isii"}, {buildin_mobrandomwalk,"mobrandomwalk","ii"}, {buildin_getmobdata,"getmobdata","i*"}, {buildin_setmobdata,"setmobdata","iii"}, @@ -9355,16 +9361,20 @@ int buildin_getmapxy(struct script_state *st){ */ int buildin_skilluseid (struct script_state *st) { - int skid,sklv; - struct map_session_data *sd; + int skid,sklv; + struct map_session_data *sd; + + skid=conv_num(st,& (st->stack->stack_data[st->start+2])); + sklv=conv_num(st,& (st->stack->stack_data[st->start+3])); + if(st->end > st->start+4) + sd=(TBL_PC *)map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+4]))); + else + sd=script_rid2sd(st); - skid=conv_num(st,& (st->stack->stack_data[st->start+2])); - sklv=conv_num(st,& (st->stack->stack_data[st->start+3])); - sd=script_rid2sd(st); if (sd) - unit_skilluse_id(&sd->bl,sd->bl.id,skid,sklv); + unit_skilluse_id(&sd->bl,(st->end>st->start+5)?conv_num(st,& (st->stack->stack_data[st->start+5])):sd->bl.id,skid,sklv); - return 0; + return 0; } /*===================================================== @@ -9373,19 +9383,23 @@ int buildin_skilluseid (struct script_state *st) */ int buildin_skillusepos(struct script_state *st) { - int skid,sklv,x,y; - struct map_session_data *sd; + int skid,sklv,x,y; + struct map_session_data *sd; + + skid=conv_num(st,& (st->stack->stack_data[st->start+2])); + sklv=conv_num(st,& (st->stack->stack_data[st->start+3])); + x=conv_num(st,& (st->stack->stack_data[st->start+4])); + y=conv_num(st,& (st->stack->stack_data[st->start+5])); - skid=conv_num(st,& (st->stack->stack_data[st->start+2])); - sklv=conv_num(st,& (st->stack->stack_data[st->start+3])); - x=conv_num(st,& (st->stack->stack_data[st->start+4])); - y=conv_num(st,& (st->stack->stack_data[st->start+5])); + if(st->end > st->start+5) + sd=(TBL_PC *)map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+5]))); + else + sd=script_rid2sd(st); - sd=script_rid2sd(st); if (sd) - unit_skilluse_pos(&sd->bl,x,y,skid,sklv); + unit_skilluse_pos(&sd->bl,x,y,skid,sklv); - return 0; + return 0; } /*========================================== @@ -9922,6 +9936,18 @@ int buildin_distance(struct script_state *st){ return 0; } +int buildin_checkcell(struct script_state *st){ + int m; + char *map = conv_str(st, &(st->stack->stack_data[st->start+2])); + m = mapindex_name2id(map); + if(m){ + push_val(st->stack, C_INT, map_getcell(m, conv_num(st, &(st->stack->stack_data[st->start+3])), conv_num(st, &(st->stack->stack_data[st->start+4])),conv_num(st, &(st->stack->stack_data[st->start+5])))); + } else { + push_val(st->stack, C_INT, 0); + } + return 0; +} + // <--- [zBuffer] List of mathematics commands // [zBuffer] List of dynamic var commands ---> void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref) @@ -10474,6 +10500,22 @@ int buildin_pctalk(struct script_state *st){ return 0; } +int buildin_pcattack(struct script_state *st) { + struct map_session_data *sd = NULL; + + int id = conv_num(st, & (st->stack->stack_data[st->start + 2])); + + if(id) + sd = map_id2sd(id); + else + sd = script_rid2sd(st); + + if(sd) + clif_parse_ActionRequest_sub(sd, conv_num(st, & (st->stack->stack_data[st->start + 4]))>0?0x07:0x00, conv_num(st, & (st->stack->stack_data[st->start + 3])), gettick()); + + return 0; +} + int buildin_pcemote(struct script_state *st) { int id, emo; struct map_session_data *sd = NULL; @@ -10589,6 +10631,25 @@ int buildin_mobwalk(struct script_state *st){ return 0; } +int buildin_mobwarp(struct script_state *st){ + int id,x,y,m = 0; + char *map; + struct block_list *bl = NULL; + + id = conv_num(st, & (st->stack->stack_data[st->start+2])); + map = conv_str(st, & (st->stack->stack_data[st->start+3])); + x = conv_num(st, & (st->stack->stack_data[st->start+4])); + y = conv_num(st, & (st->stack->stack_data[st->start+5])); + + bl = map_id2bl(id); + m = mapindex_name2id(map); + if(m && bl){ + unit_warp(bl, m, (short)x, (short)y, 0); + } + + return 0; +} + int buildin_getmobdata(struct script_state *st) { int num, id; char *name; |