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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-17 07:40:12 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-17 07:40:12 +0000 |
commit | f13db5f2ef28fa672cf6e85381506fa1bc8d3842 (patch) | |
tree | de4d9b3d6e2ca3b1fbd0c440a4cb1d7f4456076d /src/map | |
parent | f06ca93ee1b20398c45f5dcbb782e089260d7672 (diff) | |
download | hercules-f13db5f2ef28fa672cf6e85381506fa1bc8d3842.tar.gz hercules-f13db5f2ef28fa672cf6e85381506fa1bc8d3842.tar.bz2 hercules-f13db5f2ef28fa672cf6e85381506fa1bc8d3842.tar.xz hercules-f13db5f2ef28fa672cf6e85381506fa1bc8d3842.zip |
Skill lv up fix
Manually updated VS8 char_sql project
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7710 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 14 | ||||
-rw-r--r-- | src/map/pc.c | 8 |
2 files changed, 7 insertions, 15 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index bfa2f7eb7..72798922c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1588,19 +1588,6 @@ void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) { //[orn] unit_walktoxy(&sd->hd->bl, sd->bl.x,sd->bl.y-1, 0); //move to master
}
-// player spend a skillpoint for homunculus
-void clif_parse_HomUseSKillPoint(int fd, struct map_session_data *sd) { //[orn]
- int skillid ;
- nullpo_retv(sd);
- nullpo_retv(sd->hd);
-
- if ( !sd->hd )
- return ;
- skillid = RFIFOW(fd,2);
-
- merc_hom_skillup(sd->hd, skillid);
-}
-
// Request a Homunculus move-to-position
void clif_parse_HomMoveTo(int fd,struct map_session_data *sd) { //[orn]
int x,y,cmd;
@@ -11917,7 +11904,6 @@ static int packetdb_readdb(void) {clif_parse_HomMoveToMaster,"hommovetomaster"},
{clif_parse_HomMoveTo,"hommoveto"},
{clif_parse_HomAttack,"homattack"},
- {clif_parse_HomUseSKillPoint,"homuseskillpoint"},
{clif_parse_HomMenu,"hommenu"},
{NULL,NULL}
};
diff --git a/src/map/pc.c b/src/map/pc.c index dc1ecbde7..f7c93c94f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4371,10 +4371,16 @@ int pc_skillup(struct map_session_data *sd,int skill_num) { nullpo_retr(0, sd); - if( skill_num>=GD_SKILLBASE){ + if(skill_num >= GD_SKILLBASE){ guild_skillup(sd,skill_num,0); return 0; } + + if(skill_num >= HM_SKILLBASE){ + merc_hom_skillup(sd->hd, skill_num); + return 0; + } + if (skill_num < 0 || skill_num >= MAX_SKILL) return 0; |