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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-04 16:24:49 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-04 16:24:49 +0000 |
commit | a8952b3c7b1067f304e24237bd035263e6b62ed9 (patch) | |
tree | 5b9bbc59f59f38101e2bcd7a7d10cbd89a4e81ed /src/map | |
parent | 65ee11a599f904bdece45c55dd41eb2633da575f (diff) | |
download | hercules-a8952b3c7b1067f304e24237bd035263e6b62ed9.tar.gz hercules-a8952b3c7b1067f304e24237bd035263e6b62ed9.tar.bz2 hercules-a8952b3c7b1067f304e24237bd035263e6b62ed9.tar.xz hercules-a8952b3c7b1067f304e24237bd035263e6b62ed9.zip |
Some all-around code reformatting/cleaning
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10947 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 48 | ||||
-rw-r--r-- | src/map/clif.c | 270 | ||||
-rw-r--r-- | src/map/clif.h | 12 | ||||
-rw-r--r-- | src/map/status.c | 171 | ||||
-rw-r--r-- | src/map/unit.c | 28 |
5 files changed, 210 insertions, 319 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index fa197563f..2b62f23b7 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1,11 +1,6 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - #include "../common/cbasetypes.h" #include "../common/timer.h" #include "../common/nullpo.h" @@ -26,6 +21,11 @@ #include "party.h" #include "battle.h" +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + int attr_fix_table[4][ELE_MAX][ELE_MAX]; struct Battle_Config battle_config; @@ -87,18 +87,14 @@ struct block_list* battle_gettargeted(struct block_list *target) //Returns the id of the current targetted character of the passed bl. [Skotlex] -int battle_gettarget(struct block_list *bl) +int battle_gettarget(struct block_list* bl) { switch (bl->type) { - case BL_PC: - return ((struct map_session_data*)bl)->ud.target; - case BL_MOB: - return ((struct mob_data*)bl)->target_id; - case BL_PET: - return ((struct pet_data*)bl)->target_id; - case BL_HOM: - return ((struct homun_data*)bl)->ud.target; + case BL_PC: return ((struct map_session_data*)bl)->ud.target; + case BL_MOB: return ((struct mob_data*)bl)->target_id; + case BL_PET: return ((struct pet_data*)bl)->target_id; + case BL_HOM: return ((struct homun_data*)bl)->ud.target; } return 0; } @@ -2645,16 +2641,10 @@ struct Damage battle_calc_misc_attack( struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag) { struct Damage d; - switch(attack_type){ - case BF_WEAPON: - d = battle_calc_weapon_attack(bl,target,skill_num,skill_lv,flag); - break; - case BF_MAGIC: - d = battle_calc_magic_attack(bl,target,skill_num,skill_lv,flag); - break; - case BF_MISC: - d = battle_calc_misc_attack(bl,target,skill_num,skill_lv,flag); - break; + switch(attack_type) { + case BF_WEAPON: d = battle_calc_weapon_attack(bl,target,skill_num,skill_lv,flag); break; + case BF_MAGIC: d = battle_calc_magic_attack(bl,target,skill_num,skill_lv,flag); break; + case BF_MISC: d = battle_calc_misc_attack(bl,target,skill_num,skill_lv,flag); break; default: if (battle_config.error_log) ShowError("battle_calc_attack: unknown attack type! %d\n",attack_type); @@ -2671,9 +2661,10 @@ struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct bl return d; } -int battle_calc_return_damage(struct block_list *bl, int *damage, int flag) { - struct map_session_data *sd=NULL; - struct status_change *sc; +int battle_calc_return_damage(struct block_list* bl, int* damage, int flag) +{ + struct map_session_data* sd = NULL; + struct status_change* sc; int rdamage = 0; BL_CAST(BL_PC, bl, sd); @@ -2703,8 +2694,7 @@ int battle_calc_return_damage(struct block_list *bl, int *damage, int flag) { // magic_damage_return by [AppleGirl] and [Valaris] if(flag&BF_MAGIC) { - if(sd && sd->magic_damage_return && - rand()%100 < sd->magic_damage_return) + if(sd && sd->magic_damage_return && rand()%100 < sd->magic_damage_return) { //Bounces back full damage, you take none. rdamage = *damage; *damage = 0; diff --git a/src/map/clif.c b/src/map/clif.c index 216116bbd..54632a3b5 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1,9 +1,6 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#define DUMP_UNKNOWN_PACKET 0 -#define DUMP_ALL_PACKETS 0 - #include "../common/cbasetypes.h" #include "../common/socket.h" #include "../common/timer.h" @@ -45,6 +42,8 @@ #include <stdarg.h> #include <time.h> +#define DUMP_UNKNOWN_PACKET 0 + struct Clif_Config { int packet_db_ver; //Preferred packet version. int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex] @@ -3805,9 +3804,20 @@ static int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int da } /*========================================== - * 通常攻撃エフェクト&ダメージ - *------------------------------------------*/ -int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) + * Sends a 'damage' packet (src performs action on dst) + * R 008a <src ID>.l <dst ID>.l <server tick>.l <src speed>.l <dst speed>.l <param1>.w <param2>.w <type>.B <param3>.w + * + * type=00 damage [param1: total damage, param2: div, param3: assassin dual-wield damage] + * type=01 pick up item + * type=02 sit down + * type=03 stand up + * type=04 reflected/absorbed damage? + * type=08 double attack + * type=09 don't display flinch animation (endure) + * type=0a critical hit + * type=0b lucky dodge + *------------------------------------------*/ +int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2) { unsigned char buf[256]; struct status_change *sc; @@ -3818,13 +3828,10 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick, type = clif_calc_delay(type, ddelay); //Type defaults to 0 for normal attacks. sc = status_get_sc(dst); - if(sc && sc->count) { if(sc->data[SC_HALLUCINATION].timer != -1) { - if(damage > 0) - damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; - if(damage2 > 0) - damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + if(damage > 0) damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + if(damage2 > 0) damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; } } @@ -3846,22 +3853,17 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick, clif_send(buf,packet_len(0x8a),src,AREA); if(disguised(src)) { - WBUFL(buf,2)=-src->id; - if(damage > 0) - WBUFW(buf,22)=-1; - if(damage2 > 0) - WBUFW(buf,27)=-1; + WBUFL(buf,2) = -src->id; + if(damage > 0) WBUFW(buf,22) = -1; + if(damage2 > 0) WBUFW(buf,27) = -1; clif_send(buf,packet_len(0x8a),src,SELF); } if (disguised(dst)) { - WBUFL(buf,6)=-dst->id; - if (disguised(src)) - WBUFL(buf,2)=src->id; + WBUFL(buf,6) = -dst->id; + if (disguised(src)) WBUFL(buf,2) = src->id; else { - if(damage > 0) - WBUFW(buf,22)=-1; - if(damage2 > 0) - WBUFW(buf,27)=-1; + if(damage > 0) WBUFW(buf,22) = -1; + if(damage2 > 0) WBUFW(buf,27) = -1; } clif_send(buf,packet_len(0x8a),dst,SELF); } @@ -3870,6 +3872,65 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick, } /*========================================== + * src picks up dst + *------------------------------------------*/ +void clif_takeitem(struct block_list* src, struct block_list* dst) +{ + //clif_damage(src,dst,0,0,0,0,0,1,0); + unsigned char buf[32]; + + nullpo_retv(src); + nullpo_retv(dst); + + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = src->id; + WBUFL(buf, 6) = dst->id; + WBUFB(buf,26) = 1; + clif_send(buf, packet_len(0x8a), src, AREA); + +} + +/*========================================== + * inform clients in area that `sd` is sitting + *------------------------------------------*/ +void clif_sitting(struct map_session_data* sd) +{ + unsigned char buf[32]; + + nullpo_retv(sd); + + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 2; + clif_send(buf, packet_len(0x8a), &sd->bl, AREA); + + if(disguised(&sd->bl)) { + WBUFL(buf, 2) = -sd->bl.id; + clif_send(buf, packet_len(0x8a), &sd->bl, SELF); + } +} + +/*========================================== + * inform clients in area that `sd` is standing + *------------------------------------------*/ +void clif_standing(struct map_session_data* sd) +{ + unsigned char buf[32]; + + nullpo_retv(sd); + + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 3; + clif_send(buf, packet_len(0x8a), &sd->bl, AREA); + + if(disguised(&sd->bl)) { + WBUFL(buf, 2) = -sd->bl.id; + clif_send(buf, packet_len(0x8a), &sd->bl, SELF); + } +} + +/*========================================== * *------------------------------------------*/ void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) @@ -7220,46 +7281,6 @@ void clif_parse_ReqMarriage(int fd, struct map_session_data *sd) } /*========================================== - * inform clients in area that `sd` is sitting - *------------------------------------------*/ -void clif_sitting(struct map_session_data* sd) -{ - unsigned char buf[32]; - - nullpo_retv(sd); - - WBUFW(buf, 0) = 0x8a; - WBUFL(buf, 2) = sd->bl.id; - WBUFB(buf,26) = 2; - clif_send(buf, packet_len(0x8a), &sd->bl, AREA); - - if(disguised(&sd->bl)) { - WBUFL(buf, 2) = -sd->bl.id; - clif_send(buf, packet_len(0x8a), &sd->bl, SELF); - } -} - -/*========================================== - * inform clients in area that `sd` is standing - *------------------------------------------*/ -void clif_standing(struct map_session_data* sd) -{ - unsigned char buf[32]; - - nullpo_retv(sd); - - WBUFW(buf, 0) = 0x8a; - WBUFL(buf, 2) = sd->bl.id; - WBUFB(buf,26) = 3; - clif_send(buf, packet_len(0x8a), &sd->bl, AREA); - - if(disguised(&sd->bl)) { - WBUFL(buf, 2) = -sd->bl.id; - clif_send(buf, packet_len(0x8a), &sd->bl, SELF); - } -} - -/*========================================== * *------------------------------------------*/ int clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len) @@ -8702,8 +8723,9 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, if (sd->sc.count && ( sd->sc.data[SC_DANCING].timer != -1 || (sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF) - )) //No sitting during these states neither. - break; + )) //No sitting during these states either. + break; + pc_setsit(sd); skill_sit(sd,1); clif_sitting(sd); @@ -8881,8 +8903,7 @@ void clif_parse_Wis(int fd, struct map_session_data *sd) // if there are 'Test' player on an other map-server and 'test' player on this map-server, // and if we ask for 'Test', we must not contact 'test' player // so, we send information to inter-server, which is the only one which decide (and copy correct name). - if (dstsd == NULL || - strcmp(dstsd->status.name, target) != 0) + if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) { // send message to inter-server intif_wis_message(sd, target, msg, len); aFree(command); @@ -10315,26 +10336,24 @@ void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) } /*========================================== - * ギルド告知変更 + * Guild notice update request + * S 016E <guildID>.l <msg1>.60B <msg2>.120B *------------------------------------------*/ -void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd) +void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) { + int guild_id = RFIFOL(fd,2); + char* msg1 = (char*)RFIFOP(fd,6); + char* msg2 = (char*)RFIFOP(fd,66); + if(!sd->state.gmaster_flag) return; - // compensate for the client's double marker bug (in both strings) - if ((RFIFOB(fd, 6) == '|') && (RFIFOB(fd, 6+3) == '|')) { - memmove(RFIFOP(fd, 6+3), RFIFOP(fd, 6+6), 60-6); memset(RFIFOP(fd, 60-3), 0x00, 3); // drop the duplicate marker - } - if ((RFIFOB(fd, 66) == '|') && (RFIFOB(fd, 66+3) == '|')) { - memmove(RFIFOP(fd, 66+3), RFIFOP(fd, 66+6), 180-6); memset(RFIFOP(fd, 180-3), 0x00, 3); // drop the duplicate marker - } - // compensate for the client's adding of an extra space at the end of the message - if (RFIFOB(fd, 66) == '|') { - memset(RFIFOP(fd, 66 + strnlen((char*)RFIFOP(fd, 66), 120)-1), 0x00, 1); // delete extra space at the end - } + // compensate for some client defects when using multilanguage mode + if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker + if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker + if (msg2[0] == '|') msg2[strnlen(msg2, 120)-1] = '\0'; // delete extra space at the end of string - guild_change_notice(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6),(char*)RFIFOP(fd,66)); + guild_change_notice(sd, guild_id, msg1, msg2); } /*========================================== @@ -11476,13 +11495,12 @@ void clif_parse_debug(int fd,struct map_session_data *sd) } /*========================================== - * クライアントからのパケット解析 - * socket.cのdo_parsepacketから呼び出される + * Main client packet processing function *------------------------------------------*/ int clif_parse(int fd) { - int packet_len = 0, cmd, packet_ver, err, dump = 0; - TBL_PC *sd; + int packet_len = 0, cmd, packet_ver, err; + TBL_PC* sd; sd = (TBL_PC *)session[fd]->session_data; if (session[fd]->eof) { @@ -11491,17 +11509,14 @@ int clif_parse(int fd) //Disassociate character from the socket connection. session[fd]->session_data = NULL; sd->fd = 0; - ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", - (pc_isGM(sd))?"GM ":"",sd->status.name); + ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", (pc_isGM(sd))?"GM ":"", sd->status.name); } else if (sd->state.auth) { // Player logout display [Valaris] - ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", - (pc_isGM(sd))?"GM ":"",sd->status.name); + ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"", sd->status.name); clif_quitsave(fd, sd); } else { - ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n", - sd->bl.id, sd->status.char_id); + ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n", sd->bl.id, sd->status.char_id); map_quit(sd); } } else { @@ -11515,8 +11530,6 @@ int clif_parse(int fd) if (RFIFOREST(fd) < 2) return 0; -// printf("clif_parse: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - cmd = RFIFOW(fd,0); // identify client's packet version @@ -11547,63 +11560,28 @@ int clif_parse(int fd) } } - // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する - if (cmd > MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) { // if packet is not inside these values: session is incorrect?? or auth packet is unknown + // filter out invalid / unsupported packets + if (cmd > MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) { ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd); set_eof(fd); return 0; } - // パケット長を計算 + // determine real packet length packet_len = packet_db[packet_ver][cmd].len; - if (packet_len == -1) { + if (packet_len == -1) { // variable-length packet if (RFIFOREST(fd) < 4) - return 0; // 可変長パケットで長さの所までデータが来てない + return 0; packet_len = RFIFOW(fd,2); if (packet_len < 4 || packet_len > 32768) { - ShowWarning("clif_parse: Packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd); + ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd); set_eof(fd); return 0; } } if ((int)RFIFOREST(fd) < packet_len) - return 0; // まだ1パケット分データが揃ってない - -#if DUMP_ALL_PACKETS - { - int i; - FILE *fp; - char packet_txt[256] = "save/packet.txt"; - time_t now; - dump = 1; - - if ((fp = fopen(packet_txt, "a")) == NULL) { - ShowError("clif.c: can't write [%s] !!! data is lost !!!\n", packet_txt); - return 1; - } else { - time(&now); - if (sd && sd->state.auth) { - if (sd->status.name != NULL) - fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n", - asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); - else - fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); - } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) - fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); - - fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver); - fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); - for(i = 0; i < packet_len; i++) { - if ((i & 15) == 0) - fprintf(fp, "\n\t%04X ", i); - fprintf(fp, "%02X ", RFIFOB(fd,i)); - } - fprintf(fp, "\n\n"); - fclose(fp); - } - } -#endif + return 0; // not enough data received to form the packet if (sd && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない @@ -11650,6 +11628,7 @@ int clif_parse(int fd) } #endif + /* TODO: use utils.c :: dump() if (dump) { int i; ShowDebug("\nclif_parse: session #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver); @@ -11668,7 +11647,7 @@ int clif_parse(int fd) printf("\nAccount ID %d.\n", sd->bl.id); } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) printf("\nAccount ID %d.\n", sd->bl.id); - } + }*/ RFIFOSKIP(fd, packet_len); @@ -11890,7 +11869,7 @@ static int packetdb_readdb(void) {NULL,NULL} }; - // Set server packet lengths - packet_db[SERVER] + // initialize packet_db[SERVER] from hardcoded packet_len_table[] values memset(packet_db,0,sizeof(packet_db)); for( i = 0; i < sizeof(packet_len_table)/sizeof(packet_len_table[0]); ++i ) packet_len(i) = packet_len_table[i]; @@ -11947,17 +11926,11 @@ static int packetdb_readdb(void) memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0])); continue; } else if(strcmpi(w1,"packet_db_ver")==0) { - //This is the preferred version. - if(strcmpi(w2,"default")==0) + if(strcmpi(w2,"default")==0) //This is the preferred version. clif_config.packet_db_ver = MAX_PACKET_VER; - else { - // to manually set the packet DB version - clif_config.packet_db_ver = atoi(w2); - // check for invalid version - if (clif_config.packet_db_ver > MAX_PACKET_VER || - clif_config.packet_db_ver < 0) - clif_config.packet_db_ver = MAX_PACKET_VER; - } + else // to manually set the packet DB version + clif_config.packet_db_ver = cap_value(atoi(w2), 0, MAX_PACKET_VER); + continue; } } @@ -11992,8 +11965,7 @@ static int packetdb_readdb(void) continue; } for(j=0;j<sizeof(clif_parse_func)/sizeof(clif_parse_func[0]);j++){ - if(clif_parse_func[j].name != NULL && - strcmp(str[2],clif_parse_func[j].name)==0) + if(clif_parse_func[j].name != NULL && strcmp(str[2],clif_parse_func[j].name)==0) { if (packet_db[packet_ver][cmd].func != clif_parse_func[j].func) { //If we are updating a function, we need to zero up the previous one. [Skotlex] diff --git a/src/map/clif.h b/src/map/clif.h index 90ead35fa..a8193faaa 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -24,8 +24,8 @@ struct packet_db_t { // packet_db[SERVER] is reserved for server use #define SERVER 0 -#define packet_len(x) packet_db[SERVER][x].len -extern struct packet_db_t packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB + 1]; +#define packet_len(cmd) packet_db[SERVER][cmd].len +extern struct packet_db_t packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1]; // local define enum send_target { @@ -100,8 +100,10 @@ int clif_additem(struct map_session_data*,int,int,int); //self int clif_delitem(struct map_session_data*,int,int); //self int clif_updatestatus(struct map_session_data*,int); //self int clif_changestatus(struct block_list*,int,int); //area -int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area -#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0) +int clif_damage(struct block_list* src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area +void clif_takeitem(struct block_list* src,struct block_list* dst); +void clif_sitting(struct map_session_data* sd); +void clif_standing(struct map_session_data* sd); int clif_changelook(struct block_list *,int,int); // area void clif_changetraplook(struct block_list *bl,int val); // area void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area); //area specified in 'area' @@ -132,8 +134,6 @@ int clif_fame_blacksmith(struct map_session_data *, int); int clif_fame_alchemist(struct map_session_data *, int); int clif_fame_taekwon(struct map_session_data *, int); -void clif_sitting(struct map_session_data* sd); -void clif_standing(struct map_session_data* sd); void clif_emotion(struct block_list *bl,int type); void clif_talkiebox(struct block_list* bl, const char* talkie); void clif_wedding_effect(struct block_list *bl); diff --git a/src/map/status.c b/src/map/status.c index 59212b1d5..890736a37 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -675,14 +675,9 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s switch (target->type) { - case BL_MOB: - mob_damage((TBL_MOB*)target, src, hp); - break; - case BL_PC: - pc_damage((TBL_PC*)target,src,hp,sp); - break; - case BL_HOM: - merc_damage((TBL_HOM*)target,src,hp,sp); + case BL_PC: pc_damage((TBL_PC*)target,src,hp,sp); break; + case BL_MOB: mob_damage((TBL_MOB*)target, src, hp); break; + case BL_HOM: merc_damage((TBL_HOM*)target,src,hp,sp); break; } if (status->hp) @@ -698,17 +693,10 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s //Non-zero: Standard death. Clear status, cancel move/attack, etc //&2: Also remove object from map. //&4: Also delete object from memory. - switch (target->type) - { - case BL_MOB: - flag = mob_dead((TBL_MOB*)target, src, flag&4?3:0); - break; - case BL_PC: - flag = pc_dead((TBL_PC*)target,src); - break; - case BL_HOM: - flag = merc_hom_dead((TBL_HOM*)target,src); - break; + switch (target->type) { + case BL_PC: flag = pc_dead((TBL_PC*)target,src); break; + case BL_MOB: flag = mob_dead((TBL_MOB*)target, src, flag&4?3:0); break; + case BL_HOM: flag = merc_hom_dead((TBL_HOM*)target,src); break; default: //Unhandled case, do nothing to object. flag = 0; break; @@ -806,15 +794,9 @@ int status_heal(struct block_list *bl,int hp,int sp, int flag) status_change_end(bl,SC_PROVOKE,-1); switch(bl->type) { - case BL_MOB: - mob_heal((TBL_MOB*)bl,hp); - break; - case BL_PC: - pc_heal((TBL_PC*)bl,hp,sp,flag&2?1:0); - break; - case BL_HOM: - merc_hom_heal((TBL_HOM*)bl,hp,sp); - break; + case BL_PC: pc_heal((TBL_PC*)bl,hp,sp,flag&2?1:0); break; + case BL_MOB: mob_heal((TBL_MOB*)bl,hp); break; + case BL_HOM: merc_hom_heal((TBL_HOM*)bl,hp,sp); break; } return hp+sp; } @@ -912,15 +894,9 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per if (bl->prev) //Animation only if character is already on a map. clif_resurrection(bl, 1); switch (bl->type) { - case BL_MOB: - mob_revive((TBL_MOB*)bl, hp); - break; - case BL_PC: - pc_revive((TBL_PC*)bl, hp, sp); - break; - case BL_HOM: //[orn] - merc_hom_revive((TBL_HOM*)bl, hp, sp); - break; + case BL_PC: pc_revive((TBL_PC*)bl, hp, sp); break; + case BL_MOB: mob_revive((TBL_MOB*)bl, hp); break; + case BL_HOM: merc_hom_revive((TBL_HOM*)bl, hp, sp); break; } return 1; } @@ -1920,24 +1896,12 @@ int status_calc_pc(struct map_session_data* sd,int first) if(!job_bonus[sd->status.class_][i]) continue; switch(job_bonus[sd->status.class_][i]) { - case 1: - status->str++; - break; - case 2: - status->agi++; - break; - case 3: - status->vit++; - break; - case 4: - status->int_++; - break; - case 5: - status->dex++; - break; - case 6: - status->luk++; - break; + case 1: status->str++; break; + case 2: status->agi++; break; + case 3: status->vit++; break; + case 4: status->int_++; break; + case 5: status->dex++; break; + case 6: status->luk++; break; } } @@ -3947,22 +3911,15 @@ void status_freecast_switch(struct map_session_data *sd) clif_updatestatus(sd,SP_SPEED); } -const char * status_get_name(struct block_list *bl) +const char* status_get_name(struct block_list *bl) { nullpo_retr(0, bl); switch (bl->type) { - case BL_MOB: - return ((TBL_MOB*)bl)->name; - case BL_PC: - if(strlen(((TBL_PC *)bl)->fakename)>0) - return ((TBL_PC*)bl)->fakename; - return ((TBL_PC*)bl)->status.name; - case BL_PET: - return ((TBL_PET*)bl)->pet.name; - case BL_HOM: - return ((TBL_HOM*)bl)->homunculus.name; - case BL_NPC: - return ((TBL_NPC*)bl)->name; + case BL_PC: return ((TBL_PC *)bl)->fakename[0] != '\0' ? ((TBL_PC*)bl)->fakename : ((TBL_PC*)bl)->status.name; + case BL_MOB: return ((TBL_MOB*)bl)->name; + case BL_PET: return ((TBL_PET*)bl)->pet.name; + case BL_HOM: return ((TBL_HOM*)bl)->homunculus.name; + case BL_NPC: return ((TBL_NPC*)bl)->name; } return "Unknown"; } @@ -3991,14 +3948,12 @@ int status_get_class(struct block_list *bl) int status_get_lv(struct block_list *bl) { nullpo_retr(0, bl); - if(bl->type==BL_MOB) - return ((TBL_MOB*)bl)->level; - if(bl->type==BL_PC) - return ((TBL_PC*)bl)->status.base_level; - if(bl->type==BL_PET) - return ((TBL_PET*)bl)->pet.level; - if(bl->type==BL_HOM) - return ((TBL_HOM*)bl)->homunculus.level; + switch (bl->type) { + case BL_PC: return ((TBL_PC*)bl)->status.base_level; + case BL_MOB: return ((TBL_MOB*)bl)->level; + case BL_PET: return ((TBL_PET*)bl)->pet.level; + case BL_HOM: return ((TBL_HOM*)bl)->homunculus.level; + } return 1; } @@ -4006,10 +3961,8 @@ struct regen_data *status_get_regen_data(struct block_list *bl) { nullpo_retr(NULL, bl); switch (bl->type) { - case BL_PC: - return &((TBL_PC*)bl)->regen; - case BL_HOM: - return &((TBL_HOM*)bl)->regen; + case BL_PC: return &((TBL_PC*)bl)->regen; + case BL_HOM: return &((TBL_HOM*)bl)->regen; default: return NULL; } @@ -4020,14 +3973,10 @@ struct status_data *status_get_status_data(struct block_list *bl) nullpo_retr(&dummy_status, bl); switch (bl->type) { - case BL_PC: - return &((TBL_PC*)bl)->battle_status; - case BL_MOB: - return &((TBL_MOB*)bl)->status; - case BL_PET: - return &((TBL_PET*)bl)->status; - case BL_HOM: - return &((TBL_HOM*)bl)->battle_status; + case BL_PC: return &((TBL_PC*)bl)->battle_status; + case BL_MOB: return &((TBL_MOB*)bl)->status; + case BL_PET: return &((TBL_PET*)bl)->status; + case BL_HOM: return &((TBL_HOM*)bl)->battle_status; default: return &dummy_status; } @@ -4037,16 +3986,10 @@ struct status_data *status_get_base_status(struct block_list *bl) { nullpo_retr(NULL, bl); switch (bl->type) { - case BL_PC: - return &((TBL_PC*)bl)->base_status; - case BL_MOB: - return ((TBL_MOB*)bl)->base_status? - ((TBL_MOB*)bl)->base_status: - &((TBL_MOB*)bl)->db->status; - case BL_PET: - return &((TBL_PET*)bl)->db->status; - case BL_HOM: - return &((TBL_HOM*)bl)->base_status; + case BL_PC: return &((TBL_PC*)bl)->base_status; + case BL_MOB: return ((TBL_MOB*)bl)->base_status ? ((TBL_MOB*)bl)->base_status : &((TBL_MOB*)bl)->db->status; + case BL_PET: return &((TBL_PET*)bl)->db->status; + case BL_HOM: return &((TBL_HOM*)bl)->base_status; default: return NULL; } @@ -4227,21 +4170,15 @@ int status_isimmune(struct block_list *bl) return 0; } -struct view_data *status_get_viewdata(struct block_list *bl) +struct view_data* status_get_viewdata(struct block_list *bl) { nullpo_retr(NULL, bl); - switch (bl->type) - { - case BL_PC: - return &((TBL_PC*)bl)->vd; - case BL_MOB: - return ((TBL_MOB*)bl)->vd; - case BL_PET: - return &((TBL_PET*)bl)->vd; - case BL_NPC: - return ((TBL_NPC*)bl)->vd; - case BL_HOM: //[blackhole89] - return ((TBL_HOM*)bl)->vd; + switch (bl->type) { + case BL_PC: return &((TBL_PC*)bl)->vd; + case BL_MOB: return ((TBL_MOB*)bl)->vd; + case BL_PET: return &((TBL_PET*)bl)->vd; + case BL_NPC: return ((TBL_NPC*)bl)->vd; + case BL_HOM: return ((TBL_HOM*)bl)->vd; } return NULL; } @@ -4364,14 +4301,10 @@ struct status_change *status_get_sc(struct block_list *bl) { nullpo_retr(NULL, bl); switch (bl->type) { - case BL_MOB: - return &((TBL_MOB*)bl)->sc; - case BL_PC: - return &((TBL_PC*)bl)->sc; - case BL_NPC: - return &((TBL_NPC*)bl)->sc; - case BL_HOM: //[blackhole89] - return &((TBL_HOM*)bl)->sc; + case BL_PC: return &((TBL_PC*)bl)->sc; + case BL_MOB: return &((TBL_MOB*)bl)->sc; + case BL_NPC: return &((TBL_NPC*)bl)->sc; + case BL_HOM: return &((TBL_HOM*)bl)->sc; } return NULL; } diff --git a/src/map/unit.c b/src/map/unit.c index d3c691c92..c53a8b6c6 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1366,21 +1366,17 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t ud->attacktimer=-1; target=map_id2bl(ud->target); - if(src->prev == NULL || target==NULL || target->prev == NULL) + if(src == NULL || src->prev == NULL || target==NULL || target->prev == NULL) return 0; - if(ud->skilltimer != -1 && (!sd || pc_checkskill(sd,SA_FREECAST) <= 0)) - return 0; - if(src->m != target->m || status_isdead(src) || status_isdead(target) || !status_check_skilluse(src, target, 0, 0)) - return 0; - - sstatus = status_get_status_data(src); + return 0; // can't attack under these conditions - if(!battle_config.sdelay_attack_enable && - DIFF_TICK(ud->canact_tick,tick) > 0 && - (!sd || pc_checkskill(sd,SA_FREECAST) <= 0) - ) { + if(ud->skilltimer != -1 && !(sd && pc_checkskill(sd,SA_FREECAST) > 0)) + return 0; // can't attack while casting + + if(!battle_config.sdelay_attack_enable && DIFF_TICK(ud->canact_tick,tick) > 0 && !(sd && pc_checkskill(sd,SA_FREECAST) > 0)) + { // attacking when under cast delay has restrictions: if (tid == -1) { //requested attack. if(sd) clif_skill_fail(sd,1,4,0); return 0; @@ -1394,6 +1390,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t return 1; } + sstatus = status_get_status_data(src); range = sstatus->rhw.range; if(!sd || sd->status.weapon != W_BOW) range++; //Dunno why everyone but bows gets this extra range... @@ -1420,9 +1417,9 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t //Non-players use the sync packet on the walk timer. [Skotlex] if (tid == -1 && sd) clif_fixpos(src); - if(DIFF_TICK(ud->attackabletime,tick) <= 0) { - if (battle_config.attack_direction_change && - (src->type&battle_config.attack_direction_change)) { + if(DIFF_TICK(ud->attackabletime,tick) <= 0) + { + if (battle_config.attack_direction_change && (src->type&battle_config.attack_direction_change)) { ud->dir = map_calc_dir(src, target->x,target->y ); } if(ud->walktimer != -1) @@ -1433,8 +1430,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t if (sstatus->mode&MD_ASSIST && DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME) { // Link monsters nearby [Skotlex] md->last_linktime = tick; - map_foreachinrange(mob_linksearch, src, md->db->range2, - BL_MOB, md->class_, target, tick); + map_foreachinrange(mob_linksearch, src, md->db->range2, BL_MOB, md->class_, target, tick); } } if(src->type == BL_PET && pet_attackskill((TBL_PET*)src, target->id)) |