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author | Streusel <advance_me@hotmail.de> | 2013-04-23 00:26:00 -0700 |
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committer | Streusel <advance_me@hotmail.de> | 2013-04-23 00:26:00 -0700 |
commit | 8c3c4577bde31ccee677ea75649b89cfa5822240 (patch) | |
tree | 6f1c3cf85deea0932b974d5a8943184966bff46a /src/map | |
parent | 3a6517e14649805db47b332934f4cad972d00e95 (diff) | |
parent | 038174e232c03519474f86e5738cecac34bbdee3 (diff) | |
download | hercules-8c3c4577bde31ccee677ea75649b89cfa5822240.tar.gz hercules-8c3c4577bde31ccee677ea75649b89cfa5822240.tar.bz2 hercules-8c3c4577bde31ccee677ea75649b89cfa5822240.tar.xz hercules-8c3c4577bde31ccee677ea75649b89cfa5822240.zip |
Merge branch 'master' of github.com:HerculesWS/Hercules
Diffstat (limited to 'src/map')
46 files changed, 9423 insertions, 7835 deletions
diff --git a/src/map/Makefile.in b/src/map/Makefile.in index a49a6edb4..bb99b6a05 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -17,7 +17,7 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \ storage.o skill.o atcommand.o battle.o battleground.o \ intif.o trade.o party.o vending.o guild.o pet.o \ log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o \ - buyingstore.o searchstore.o duel.o pc_groups.o elemental.o + buyingstore.o searchstore.o duel.o pc_groups.o elemental.o irc-bot.o MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \ obj_sql/mapreg_sql.o MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \ @@ -27,7 +27,7 @@ MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \ log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h \ buyingstore.h searchstore.h duel.h pc_groups.h \ ../config/core.h ../config/renewal.h ../config/secure.h ../config/const.h \ - ../config/classes/general.h elemental.h packets.h + ../config/classes/general.h elemental.h packets.h packets_struct.h irc-bot.h HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) diff --git a/src/map/atcommand.c b/src/map/atcommand.c index d9c01b0fb..e9c8c5fba 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/mmo.h" @@ -43,6 +44,7 @@ #include "unit.h" #include "mapreg.h" #include "quest.h" +#include "searchstore.h" #include <stdio.h> #include <stdlib.h> @@ -50,36 +52,11 @@ #include <math.h> -#define ATCOMMAND_LENGTH 50 -#define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) -#define MAX_MSG 1500 - - -typedef struct AtCommandInfo AtCommandInfo; -typedef struct AliasInfo AliasInfo; - -int atcmd_binding_count = 0; - -struct AtCommandInfo { - char command[ATCOMMAND_LENGTH]; - AtCommandFunc func; - char* at_groups;/* quick @commands "can-use" lookup */ - char* char_groups;/* quick @charcommands "can-use" lookup */ -}; - -struct AliasInfo { - AtCommandInfo *command; - char alias[ATCOMMAND_LENGTH]; -}; - - -char atcommand_symbol = '@'; // first char of the commands -char charcommand_symbol = '#'; +#define ACMD(x) static bool atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message, struct AtCommandInfo *info) static char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) static DBMap* atcommand_db = NULL; //name -> AtCommandInfo static DBMap* atcommand_alias_db = NULL; //alias -> AtCommandInfo -static config_t atcommand_config; static char atcmd_output[CHAT_SIZE_MAX]; static char atcmd_player_name[NAME_LENGTH]; @@ -92,12 +69,12 @@ static void atcommand_get_suggestions(struct map_session_data* sd, const char *n struct atcmd_binding_data* get_atcommandbind_byname(const char* name) { int i = 0; - if( *name == atcommand_symbol || *name == charcommand_symbol ) + if( *name == atcommand->at_symbol || *name == atcommand->char_symbol ) name++; // for backwards compatibility - ARR_FIND( 0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, name) == 0 ); + ARR_FIND( 0, atcommand->binding_count, i, strcmp(atcommand->binding[i]->command, name) == 0 ); - return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL; + return ( i < atcommand->binding_count ) ? atcommand->binding[i] : NULL; } //----------------------------------------------------------- @@ -169,107 +146,79 @@ void do_final_msg(void) /** * retrieves the help string associated with a given command. - * - * @param name the name of the command to retrieve help information for - * @return the string associated with the command, or NULL */ -static const char* atcommand_help_string(const char* command) -{ - const char* str = NULL; - config_setting_t* info; - - if( *command == atcommand_symbol || *command == charcommand_symbol ) - {// remove the prefix symbol for the raw name of the command - command ++; - } - - // convert alias to the real command name - command = atcommand_checkalias(command); - - // attept to find the first default help command - info = config_lookup(&atcommand_config, "help"); - - if( info == NULL ) - {// failed to find the help property in the configuration file - return NULL; - } - - if( !config_setting_lookup_string( info, command, &str ) ) - {// failed to find the matching help string - return NULL; - } - - // push the result from the method - return str; +static inline const char* atcommand_help_string(AtCommandInfo *info) { + return info->help; } + /*========================================== * @send (used for testing packet sends from the client) *------------------------------------------*/ -ACMD_FUNC(send) +ACMD(send) { int len=0,off,end,type; long num; - + // read message type as hex number (without the 0x) if(!message || !*message || - !((sscanf(message, "len %x", &type)==1 && (len=1)) - || sscanf(message, "%x", &type)==1) ) + !((sscanf(message, "len %x", &type)==1 && (len=1)) + || sscanf(message, "%x", &type)==1) ) { int i; for (i = 900; i <= 903; ++i) clif->message(fd, msg_txt(i)); - return -1; + return false; } - + #define PARSE_ERROR(error,p) \ - {\ - clif->message(fd, (error));\ - sprintf(atcmd_output, ">%s", (p));\ - clif->message(fd, atcmd_output);\ - } -//define PARSE_ERROR - +{\ +clif->message(fd, (error));\ +sprintf(atcmd_output, ">%s", (p));\ +clif->message(fd, atcmd_output);\ +} + //define PARSE_ERROR + #define CHECK_EOS(p) \ - if(*(p) == 0){\ - clif->message(fd, "Unexpected end of string");\ - return -1;\ - } -//define CHECK_EOS - +if(*(p) == 0){\ +clif->message(fd, "Unexpected end of string");\ +return false;\ +} + //define CHECK_EOS + #define SKIP_VALUE(p) \ - {\ - while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\ - while(*(p) && ISSPACE(*(p))) ++(p); /* space */\ - } -//define SKIP_VALUE - +{\ +while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\ +while(*(p) && ISSPACE(*(p))) ++(p); /* space */\ +} + //define SKIP_VALUE + #define GET_VALUE(p,num) \ - {\ - if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\ - PARSE_ERROR("Invalid number in:",(p));\ - return -1;\ - }\ - } -//define GET_VALUE - +{\ +if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\ +PARSE_ERROR("Invalid number in:",(p));\ +return false;\ +}\ +} + //define GET_VALUE + if (type > 0 && type < MAX_PACKET_DB) { - + if(len) {// show packet length sprintf(atcmd_output, msg_txt(904), type, packet_db[type].len); // Packet 0x%x length: %d clif->message(fd, atcmd_output); - return 0; + return true; } - + len=packet_db[type].len; off=2; if(len == 0) {// unknown packet - ERROR sprintf(atcmd_output, msg_txt(905), type); // Unknown packet: 0x%x clif->message(fd, atcmd_output); - return -1; + return false; } else if(len == -1) {// dynamic packet len=SHRT_MAX-4; // maximum length @@ -277,7 +226,7 @@ ACMD_FUNC(send) } WFIFOHEAD(fd, len); WFIFOW(fd,0)=TOW(type); - + // parse packet contents SKIP_VALUE(message); while(*message != 0 && off < len){ @@ -316,12 +265,12 @@ ACMD_FUNC(send) {// find start of string if(*message == 0 || ISSPACE(*message)){ PARSE_ERROR(msg_txt(906),message); // Not a string: - return -1; + return false; } ++message; } } - + // parse string ++message; CHECK_EOS(message); @@ -346,7 +295,7 @@ ACMD_FUNC(send) CHECK_EOS(message); if(!ISXDIGIT(*message)){ PARSE_ERROR(msg_txt(907),message); // Not a hexadecimal digit: - return -1; + return false; } num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); if(ISXDIGIT(*message)){ @@ -399,7 +348,7 @@ ACMD_FUNC(send) ++message; CHECK_EOS(message); } - + // terminate the string if(off < end) {// fill the rest with 0's @@ -409,11 +358,11 @@ ACMD_FUNC(send) } else {// unknown PARSE_ERROR(msg_txt(908),message); // Unknown type of value in: - return -1; + return false; } SKIP_VALUE(message); } - + if(packet_db[type].len == -1) {// send dynamic packet WFIFOW(fd,2)=TOW(off); WFIFOSET(fd,off); @@ -424,11 +373,11 @@ ACMD_FUNC(send) } } else { clif->message(fd, msg_txt(259)); // Invalid packet - return -1; + return false; } sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d) clif->message(fd, atcmd_output); - return 0; + return true; #undef PARSE_ERROR #undef CHECK_EOS #undef SKIP_VALUE @@ -438,34 +387,34 @@ ACMD_FUNC(send) /*========================================== * @rura, @warp, @mapmove *------------------------------------------*/ -ACMD_FUNC(mapmove) +ACMD(mapmove) { char map_name[MAP_NAME_LENGTH_EXT]; unsigned short mapindex; short x = 0, y = 0; int16 m = -1; - + nullpo_retr(-1, sd); - + memset(map_name, '\0', sizeof(map_name)); - + if (!message || !*message || (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 && sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) { - + clif->message(fd, msg_txt(909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>). - return -1; - } - + return false; + } + mapindex = mapindex_name2id(map_name); if (mapindex) m = map_mapindex2mapid(mapindex); - + if (!mapindex) { // m < 0 means on different server! [Kevin] clif->message(fd, msg_txt(1)); // Map not found. - return -1; + return false; } - + if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) { //This is to prevent the pc_setpos call from printing an error. clif->message(fd, msg_txt(2)); @@ -474,138 +423,138 @@ ACMD_FUNC(mapmove) } if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); - return -1; + return false; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); - return -1; + return false; } if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif->message(fd, msg_txt(1)); // Map not found. - return -1; + return false; } - + clif->message(fd, msg_txt(0)); // Warped. - return 0; + return true; } /*========================================== * Displays where a character is. Corrected version by Silent. [Skotlex] *------------------------------------------*/ -ACMD_FUNC(where) +ACMD(where) { struct map_session_data* pl_sd; - + nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof atcmd_player_name); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(910)); // Please enter a player name (usage: @where <char name>). - return -1; + return false; } - + pl_sd = map_nick2sd(atcmd_player_name); if (pl_sd == NULL || strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 || (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) - ) { + ) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(jumpto) +ACMD(jumpto) { struct map_session_data *pl_sd = NULL; - + nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>). - return -1; + return false; } - + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map. - return -1; + return false; } - + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. - return -1; + return false; } - + if( pc_isdead(sd) ) { clif->message(fd, msg_txt(664)); - return -1; + return false; } - + pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s clif->message(fd, atcmd_output); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(jump) +ACMD(jump) { short x = 0, y = 0; - + nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + sscanf(message, "%hd %hd", &x, &y); - + if (map[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. - return -1; + return false; } - + if( pc_isdead(sd) ) { clif->message(fd, msg_txt(664)); - return -1; + return false; } - + if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS)) { //This is to prevent the pc_setpos call from printing an error. clif->message(fd, msg_txt(2)); if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } - + pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT); sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d clif->message(fd, atcmd_output); - return 0; + return true; } /*========================================== * Display list of online characters with * various info. *------------------------------------------*/ -ACMD_FUNC(who) +ACMD(who) { struct map_session_data *pl_sd = NULL; struct s_mapiterator *iter = NULL; @@ -621,24 +570,24 @@ ACMD_FUNC(who) */ int display_type = 1; int map_id = -1; - + nullpo_retr(-1, sd); - + if (strstr(command, "map") != NULL) { if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0) map_id = sd->bl.m; } else { sscanf(message, "%23s", player_name); } - + if (strstr(command, "2") != NULL) display_type = 2; else if (strstr(command, "3") != NULL) display_type = 3; - + level = pc_get_group_level(sd); StringBuf_Init(&buf); - + iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level @@ -651,7 +600,7 @@ ACMD_FUNC(who) if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " StringBuf_Printf(&buf, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level, - job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s" + job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s" break; } case 3: { @@ -666,7 +615,7 @@ ACMD_FUNC(who) default: { struct party_data *p = party_search(pl_sd->status.party_id); struct guild *g = pl_sd->guild; - + StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " @@ -683,7 +632,7 @@ ACMD_FUNC(who) } } mapit_free(iter); - + if (map_id < 0) { if (count == 0) StringBuf_Printf(&buf, msg_txt(28)); // No player found. @@ -701,13 +650,13 @@ ACMD_FUNC(who) } clif->message(fd, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(whogm) +ACMD(whogm) { struct map_session_data* pl_sd; struct s_mapiterator* iter; @@ -717,28 +666,28 @@ ACMD_FUNC(whogm) char player_name[NAME_LENGTH]; struct guild *g; struct party_data *p; - + nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(match_text, '\0', sizeof(match_text)); memset(player_name, '\0', sizeof(player_name)); - + if (sscanf(message, "%199[^\n]", match_text) < 1) strcpy(match_text, ""); for (j = 0; match_text[j]; j++) match_text[j] = TOLOWER(match_text[j]); - + count = 0; level = pc_get_group_level(sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { pl_level = pc_get_group_level(pl_sd); if (!pl_level) continue; - + if (match_text[0]) { memcpy(player_name, pl_sd->status.name, NAME_LENGTH); @@ -756,28 +705,28 @@ ACMD_FUNC(whogm) count++; continue; } - + sprintf(atcmd_output, msg_txt(914), // Name: %s (GM:%d) | Location: %s %d %d - pl_sd->status.name, pl_level, - mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + pl_sd->status.name, pl_level, + mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); - + sprintf(atcmd_output, msg_txt(915), // BLvl: %d | Job: %s (Lvl: %d) - pl_sd->status.base_level, - job_name(pl_sd->status.class_), pl_sd->status.job_level); + pl_sd->status.base_level, + job_name(pl_sd->status.class_), pl_sd->status.job_level); clif->message(fd, atcmd_output); - + p = party_search(pl_sd->status.party_id); g = pl_sd->guild; - + sprintf(atcmd_output,msg_txt(916), // Party: '%s' | Guild: '%s' - p?p->party.name:msg_txt(917), g?g->name:msg_txt(917)); // None. - + p?p->party.name:msg_txt(917), g?g->name:msg_txt(917)); // None. + clif->message(fd, atcmd_output); count++; } mapit_free(iter); - + if (count == 0) clif->message(fd, msg_txt(150)); // No GM found. else if (count == 1) @@ -786,167 +735,173 @@ ACMD_FUNC(whogm) sprintf(atcmd_output, msg_txt(152), count); // %d GMs found. clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(save) +ACMD(save) { nullpo_retr(-1, sd); - + pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y); if (sd->status.pet_id > 0 && sd->pd) intif_save_petdata(sd->status.account_id, &sd->pd->pet); - + chrif_save(sd,0); - + clif->message(fd, msg_txt(6)); // Your save point has been changed. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(load) +ACMD(load) { int16 m; - + nullpo_retr(-1, sd); - + m = map_mapindex2mapid(sd->status.save_point.map); if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map. - return -1; + return false; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. - return -1; + return false; } - + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); clif->message(fd, msg_txt(7)); // Warping to save point.. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(speed) +ACMD(speed) { int speed; - + nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d", &speed) < 1) { sprintf(atcmd_output, msg_txt(918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>). clif->message(fd, atcmd_output); - return -1; + return false; + } + + if (speed < 0) { + sd->base_status.speed = DEFAULT_WALK_SPEED; + sd->state.permanent_speed = 0; // Remove lock when set back to default speed. + } else { + sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); + sd->state.permanent_speed = 1; // Set lock when set to non-default speed. } - - sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); status_calc_bl(&sd->bl, SCB_SPEED); clif->message(fd, msg_txt(8)); // Speed changed. - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(storage) +ACMD(storage) { nullpo_retr(-1, sd); - + if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag) - return -1; - + return false; + if (storage_storageopen(sd) == 1) { //Already open. clif->message(fd, msg_txt(250)); - return -1; + return false; } - + clif->message(fd, msg_txt(919)); // Storage opened. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(guildstorage) +ACMD(guildstorage) { nullpo_retr(-1, sd); - + if (!sd->status.guild_id) { clif->message(fd, msg_txt(252)); - return -1; + return false; } - + if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading) - return -1; - + return false; + if (sd->state.storage_flag == 1) { clif->message(fd, msg_txt(250)); - return -1; + return false; } - + if (sd->state.storage_flag == 2) { clif->message(fd, msg_txt(251)); - return -1; + return false; } - + storage_guild_storageopen(sd); clif->message(fd, msg_txt(920)); // Guild storage opened. - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(option) +ACMD(option) { int param1 = 0, param2 = 0, param3 = 0; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {// failed to match the parameters so inform the user of the options const char* text; - + // attempt to find the setting information for this command - text = atcommand_help_string( command ); - + text = atcommand_help_string( info ); + // notify the user of the requirement to enter an option clif->message(fd, msg_txt(921)); // Please enter at least one option. - + if( text ) {// send the help text associated with this command clif->message( fd, text ); } - - return -1; + + return false; } - + sd->sc.opt1 = param1; sd->sc.opt2 = param2; pc_setoption(sd, param3); - + clif->message(fd, msg_txt(9)); // Options changed. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(hide) +ACMD(hide) { nullpo_retr(-1, sd); if (sd->sc.option & OPTION_INVISIBLE) { @@ -956,10 +911,10 @@ ACMD_FUNC(hide) else status_set_viewdata(&sd->bl, sd->status.class_); clif->message(fd, msg_txt(10)); // Invisible: Off - + // increment the number of pvp players on the map map[sd->bl.m].users_pvp++; - + if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank ) {// register the player for ranking calculations sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 ); @@ -970,10 +925,10 @@ ACMD_FUNC(hide) sd->sc.option |= OPTION_INVISIBLE; sd->vd.class_ = INVISIBLE_CLASS; clif->message(fd, msg_txt(11)); // Invisible: On - + // decrement the number of pvp players on the map map[sd->bl.m].users_pvp--; - + if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking delete_timer( sd->pvp_timer, pc_calc_pvprank_timer ); @@ -981,109 +936,119 @@ ACMD_FUNC(hide) } } clif->changeoption(&sd->bl); - - return 0; + + return true; } /*========================================== * Changes a character's class *------------------------------------------*/ -ACMD_FUNC(jobchange) +ACMD(jobchange) { int job = 0, upper = 0; const char* text; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { - int i, found = 0; - - for (i = JOB_NOVICE; i < JOB_MAX; ++i) { - if (strncmpi(message, job_name(i), 16) == 0) { - job = i; - upper = 0; - found = 1; - break; + int i; + bool found = false; + + upper = 0; + + // Normal Jobs + for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ){ + if (strncmpi(message, job_name(i), 16) == 0) { + job = i; + found = true; } } - + + // High Jobs, Babys and Third + for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){ + if (strncmpi(message, job_name(i), 16) == 0) { + job = i; + found = true; + } + } + if (!found) { - text = atcommand_help_string(command); + text = atcommand_help_string(info); if (text) clif->message(fd, text); - return -1; + return false; } } - + if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2 - || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) - ) // Deny direct transformation into dummy jobs - {clif->message(fd, msg_txt(923)); //"You can not change to this job by command." - return 0;} - + || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) + ) // Deny direct transformation into dummy jobs + {clif->message(fd, msg_txt(923)); //"You can not change to this job by command." + return true;} + if (pcdb_checkid(job)) { if (pc_jobchange(sd, job, upper) == 0) clif->message(fd, msg_txt(12)); // Your job has been changed. else { clif->message(fd, msg_txt(155)); // You are unable to change your job. - return -1; + return false; } } else { - text = atcommand_help_string(command); + text = atcommand_help_string(info); if (text) clif->message(fd, text); - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(kill) +ACMD(kill) { nullpo_retr(-1, sd); status_kill(&sd->bl); clif->message(sd->fd, msg_txt(13)); // A pity! You've died. if (fd != sd->fd) clif->message(fd, msg_txt(14)); // Character killed. - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(alive) +ACMD(alive) { nullpo_retr(-1, sd); if (!status_revive(&sd->bl, 100, 100)) { clif->message(fd, msg_txt(667)); - return -1; + return false; } clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); clif->message(fd, msg_txt(16)); // You've been revived! It's a miracle! - return 0; + return true; } /*========================================== * +kamic [LuzZza] *------------------------------------------*/ -ACMD_FUNC(kami) +ACMD(kami) { unsigned long color=0; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if(*(command + 5) != 'c' && *(command + 5) != 'C') { if (!message || !*message) { clif->message(fd, msg_txt(980)); // Please enter a message (usage: @kami <message>). - return -1; + return false; } - + sscanf(message, "%199[^\n]", atcmd_output); if (strstr(command, "l") != NULL) clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP); @@ -1092,22 +1057,22 @@ ACMD_FUNC(kami) } else { if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) { clif->message(fd, msg_txt(981)); // Please enter color and message (usage: @kamic <color> <message>). - return -1; + return false; } - + if(color > 0xFFFFFF) { clif->message(fd, msg_txt(982)); // Invalid color. - return -1; + return false; } intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0); } - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(heal) +ACMD(heal) { int hp = 0, sp = 0; // [Valaris] thanks to fov nullpo_retr(-1, sd); @@ -1117,30 +1082,30 @@ ACMD_FUNC(heal) // some overflow checks if( hp == INT_MIN ) hp++; if( sp == INT_MIN ) sp++; - + if ( hp == 0 && sp == 0 ) { if (!status_percent_heal(&sd->bl, 100, 100)) clif->message(fd, msg_txt(157)); // HP and SP have already been recovered. else clif->message(fd, msg_txt(17)); // HP, SP recovered. - return 0; + return true; } - + if ( hp > 0 && sp >= 0 ) { if(!status_heal(&sd->bl, hp, sp, 0)) clif->message(fd, msg_txt(157)); // HP and SP are already with the good value. else clif->message(fd, msg_txt(17)); // HP, SP recovered. - return 0; + return true; } - + if ( hp < 0 && sp <= 0 ) { status_damage(NULL, &sd->bl, -hp, -sp, 0, 0); clif->damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0); clif->message(fd, msg_txt(156)); // HP or/and SP modified. - return 0; + return true; } - + //Opposing signs. if ( hp ) { if (hp > 0) @@ -1150,22 +1115,22 @@ ACMD_FUNC(heal) clif->damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0); } } - + if ( sp ) { if (sp > 0) status_heal(&sd->bl, 0, sp, 0); else status_damage(NULL, &sd->bl, 0, -sp, 0, 0); } - + clif->message(fd, msg_txt(156)); // HP or/and SP modified. - return 0; + return true; } /*========================================== * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) *------------------------------------------*/ -ACMD_FUNC(item) +ACMD(item) { char item_name[100]; int number = 0, item_id, flag = 0; @@ -1173,54 +1138,54 @@ ACMD_FUNC(item) struct item_data *item_data; int get_count, i; nullpo_retr(-1, sd); - + memset(item_name, '\0', sizeof(item_name)); - + if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && - sscanf(message, "%99s %d", item_name, &number) < 1 - )) { + sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && + sscanf(message, "%99s %d", item_name, &number) < 1 + )) { clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>). - return -1; + return false; } - + if (number <= 0) number = 1; - + if ((item_data = itemdb_searchname(item_name)) == NULL && (item_data = itemdb_exists(atoi(item_name))) == NULL) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. - return -1; + return false; } - + item_id = item_data->nameid; get_count = number; //Check if it's stackable. if (!itemdb_isstackable2(item_data)) get_count = 1; - + for (i = 0; i < number; i += get_count) { // if not pet egg if (!pet_create_egg(sd, item_id)) { memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; - + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } } - + if (flag == 0) clif->message(fd, msg_txt(18)); // Item created. - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(item2) +ACMD(item2) { struct item item_tmp; struct item_data *item_data; @@ -1229,26 +1194,26 @@ ACMD_FUNC(item2) int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; nullpo_retr(-1, sd); - + memset(item_name, '\0', sizeof(item_name)); - + if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && - sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 - )) { + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && + sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 + )) { clif->message(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity> clif->message(fd, msg_txt(985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>). - return -1; + return false; } - + if (number <= 0) number = 1; - + item_id = 0; if ((item_data = itemdb_searchname(item_name)) != NULL || (item_data = itemdb_exists(atoi(item_name))) != NULL) item_id = item_data->nameid; - + if (item_id > 500) { int flag = 0; int loop, get_count, i; @@ -1283,59 +1248,59 @@ ACMD_FUNC(item2) if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } - + if (flag == 0) clif->message(fd, msg_txt(18)); // Item created. } else { clif->message(fd, msg_txt(19)); // Invalid item ID or name. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(itemreset) +ACMD(itemreset) { int i; nullpo_retr(-1, sd); - + for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) { pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND); } } clif->message(fd, msg_txt(20)); // All of your items have been removed. - - return 0; + + return true; } /*========================================== * Atcommand @lvlup *------------------------------------------*/ -ACMD_FUNC(baselevelup) +ACMD(baselevelup) { int level=0, i=0, status_point=0; nullpo_retr(-1, sd); level = atoi(message); - + if (!message || !*message || !level) { clif->message(fd, msg_txt(986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>). - return -1; + return false; } - + if (level > 0) { if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris clif->message(fd, msg_txt(47)); // Base level can't go any higher. - return -1; + return false; } // End Addition if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow level = pc_maxbaselv(sd) - sd->status.base_level; for (i = 0; i < level; i++) status_point += pc_gets_status_point(sd->status.base_level + i); - + sd->status.status_point += status_point; sd->status.base_level += (unsigned int)level; status_percent_heal(&sd->bl, 100, 100); @@ -1344,7 +1309,7 @@ ACMD_FUNC(baselevelup) } else { if (sd->status.base_level == 1) { clif->message(fd, msg_txt(158)); // Base level can't go any lower. - return -1; + return false; } level*=-1; if ((unsigned int)level >= sd->status.base_level) @@ -1369,27 +1334,27 @@ ACMD_FUNC(baselevelup) pc_baselevelchanged(sd); if(sd->status.party_id) party_send_levelup(sd); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(joblevelup) +ACMD(joblevelup) { int level=0; nullpo_retr(-1, sd); - + level = atoi(message); - + if (!message || !*message || !level) { clif->message(fd, msg_txt(987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>). - return -1; + return false; } if (level > 0) { if (sd->status.job_level >= pc_maxjoblv(sd)) { clif->message(fd, msg_txt(23)); // Job level can't go any higher. - return -1; + return false; } if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow level = pc_maxjoblv(sd) - sd->status.job_level; @@ -1400,7 +1365,7 @@ ACMD_FUNC(joblevelup) } else { if (sd->status.job_level == 1) { clif->message(fd, msg_txt(159)); // Job level can't go any lower. - return -1; + return false; } level *=-1; if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow @@ -1420,60 +1385,54 @@ ACMD_FUNC(joblevelup) clif->updatestatus(sd, SP_NEXTJOBEXP); clif->updatestatus(sd, SP_SKILLPOINT); status_calc_pc(sd, 0); - - return 0; + + return true; } /*========================================== * @help *------------------------------------------*/ -ACMD_FUNC(help) -{ - config_setting_t *help; - const char *text = NULL; +ACMD(help) { const char *command_name = NULL; char *default_command = "help"; - + AtCommandInfo *tinfo = NULL; + nullpo_retr(-1, sd); - - help = config_lookup(&atcommand_config, "help"); - if (help == NULL) { - clif->message(fd, msg_txt(27)); // "Commands help is not available." - return -1; - } - + if (!message || !*message) { command_name = default_command; // If no command_name specified, display help for @help. } else { - if (*message == atcommand_symbol || *message == charcommand_symbol) + if (*message == atcommand->at_symbol || *message == atcommand->char_symbol) ++message; command_name = atcommand_checkalias(message); } - - if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) { + + if (!atcommand->can_use2(sd, command_name, COMMAND_ATCOMMAND)) { sprintf(atcmd_output, msg_txt(153), message); // "%s is Unknown Command" clif->message(fd, atcmd_output); atcommand_get_suggestions(sd, command_name, true); - return -1; + return false; } - - if (!config_setting_lookup_string(help, command_name, &text)) { - sprintf(atcmd_output, msg_txt(988), atcommand_symbol, command_name); // There is no help for %c%s. + + tinfo = get_atcommandinfo_byname(atcommand_checkalias(command_name)); + + if ( !tinfo || tinfo->help == NULL ) { + sprintf(atcmd_output, msg_txt(988), atcommand->at_symbol, command_name); // There is no help for %c%s. clif->message(fd, atcmd_output); atcommand_get_suggestions(sd, command_name, true); - return -1; + return false; } - - sprintf(atcmd_output, msg_txt(989), atcommand_symbol, command_name); // Help for command %c%s: + + sprintf(atcmd_output, msg_txt(989), atcommand->at_symbol, command_name); // Help for command %c%s: clif->message(fd, atcmd_output); - + { // Display aliases DBIterator* iter; AtCommandInfo *command_info; AliasInfo *alias_info = NULL; StringBuf buf; bool has_aliases = false; - + StringBuf_Init(&buf); StringBuf_AppendStr(&buf, msg_txt(990)); // Available aliases: command_info = get_atcommandinfo_byname(command_name); @@ -1489,10 +1448,10 @@ ACMD_FUNC(help) clif->message(fd, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); } - + // Display help contents - clif->message(fd, text); - return 0; + clif->message(fd, tinfo->help); + return true; } // helper function, used in foreach calls to stop auto-attack timers @@ -1522,24 +1481,26 @@ static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap) return 0; } -ACMD_FUNC(pvpoff) +ACMD(pvpoff) { nullpo_retr(-1, sd); - + if (!map[sd->bl.m].flag.pvp) { clif->message(fd, msg_txt(160)); // PvP is already Off. - return -1; + return false; } - + map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); map[sd->bl.m].flag.pvp = 0; - - if (!battle_config.pk_mode) + + if (!battle_config.pk_mode) { clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); + } map_foreachinmap(atcommand_pvpoff_sub,sd->bl.m, BL_PC); map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); clif->message(fd, msg_txt(31)); // PvP: Off. - return 0; + return true; } /*========================================== @@ -1559,192 +1520,195 @@ static int atcommand_pvpon_sub(struct block_list *bl,va_list ap) return 0; } -ACMD_FUNC(pvpon) +ACMD(pvpon) { nullpo_retr(-1, sd); - + if (map[sd->bl.m].flag.pvp) { clif->message(fd, msg_txt(161)); // PvP is already On. - return -1; + return false; } map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME)); map[sd->bl.m].flag.pvp = 1; - + if (!battle_config.pk_mode) {// display pvp circle and rank clif->map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE); + clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); map_foreachinmap(atcommand_pvpon_sub,sd->bl.m, BL_PC); } - + clif->message(fd, msg_txt(32)); // PvP: On. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(gvgoff) +ACMD(gvgoff) { nullpo_retr(-1, sd); - + if (!map[sd->bl.m].flag.gvg) { clif->message(fd, msg_txt(162)); // GvG is already Off. - return -1; + return false; } - + map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); map[sd->bl.m].flag.gvg = 0; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); clif->message(fd, msg_txt(33)); // GvG: Off. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(gvgon) +ACMD(gvgon) { nullpo_retr(-1, sd); - + if (map[sd->bl.m].flag.gvg) { clif->message(fd, msg_txt(163)); // GvG is already On. - return -1; + return false; } map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME)); map[sd->bl.m].flag.gvg = 1; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE); + clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); clif->message(fd, msg_txt(34)); // GvG: On. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(model) +ACMD(model) { int hair_style = 0, hair_color = 0, cloth_color = 0; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) { sprintf(atcmd_output, msg_txt(991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>). MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); clif->message(fd, atcmd_output); - return -1; + return false; } - + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - pc_changelook(sd, LOOK_HAIR, hair_style); - pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); - pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif->message(fd, msg_txt(36)); // Appearence changed. + pc_changelook(sd, LOOK_HAIR, hair_style); + pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); + pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); + clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @dye && @ccolor *------------------------------------------*/ -ACMD_FUNC(dye) +ACMD(dye) { int cloth_color = 0; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) { sprintf(atcmd_output, msg_txt(992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>). clif->message(fd, atcmd_output); - return -1; + return false; } - + if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @hairstyle && @hstyle *------------------------------------------*/ -ACMD_FUNC(hair_style) +ACMD(hair_style) { int hair_style = 0; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) { sprintf(atcmd_output, msg_txt(993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>). clif->message(fd, atcmd_output); - return -1; + return false; } - + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { - pc_changelook(sd, LOOK_HAIR, hair_style); - clif->message(fd, msg_txt(36)); // Appearence changed. + pc_changelook(sd, LOOK_HAIR, hair_style); + clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @haircolor && @hcolor *------------------------------------------*/ -ACMD_FUNC(hair_color) +ACMD(hair_color) { int hair_color = 0; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) { sprintf(atcmd_output, msg_txt(994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>). clif->message(fd, atcmd_output); - return -1; + return false; } - + if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { - pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); - clif->message(fd, msg_txt(36)); // Appearence changed. + pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); + clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @go [city_number or city_name] - Updated by Harbin *------------------------------------------*/ -ACMD_FUNC(go) +ACMD(go) { int i; int town; char map_name[MAP_NAME_LENGTH]; int16 m; - + const struct { char map[MAP_NAME_LENGTH]; int x, y; @@ -1790,37 +1754,32 @@ ACMD_FUNC(go) { MAP_MALAYA, 242, 211 }, // 34=Malaya Port { MAP_ECLAGE, 110, 39 }, // 35=Eclage }; - + nullpo_retr(-1, sd); - - if( map[sd->bl.m].flag.nogo && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) { - clif->message(sd->fd,msg_txt(995)); // You cannot use @go on this map. - return 0; - } - + memset(map_name, '\0', sizeof(map_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + // get the number town = atoi(message); - + if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data)) {// no value matched so send the list of locations const char* text; - + // attempt to find the text help string - text = atcommand_help_string( command ); - + text = atcommand_help_string( info ); + clif->message(fd, msg_txt(38)); // Invalid location number, or name. - + if( text ) {// send the text to the client clif->message( fd, text ); } - - return -1; + + return false; } - + // get possible name of the city map_name[MAP_NAME_LENGTH-1] = '\0'; for (i = 0; map_name[i]; i++) @@ -1909,36 +1868,36 @@ ACMD_FUNC(go) } else if (strncmp(map_name, "eclage", 3) == 0) { town = 35; } - + if (town >= 0 && town < ARRAYLENGTH(data)) { m = map_mapname2mapid(data[town].map); if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); - return -1; + return false; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); - return -1; + return false; } if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) { clif->message(fd, msg_txt(0)); // Warped. } else { clif->message(fd, msg_txt(1)); // Map not found. - return -1; + return false; } } else { // if you arrive here, you have an error in town variable when reading of names clif->message(fd, msg_txt(38)); // Invalid location number or name. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(monster) +ACMD(monster) { char name[NAME_LENGTH]; char monster[NAME_LENGTH]; @@ -1950,14 +1909,14 @@ ACMD_FUNC(monster) short mx, my; unsigned int size; nullpo_retr(-1, sd); - + memset(name, '\0', sizeof(name)); memset(monster, '\0', sizeof(monster)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message) { - clif->message(fd, msg_txt(80)); // Give the display name or monster name/id please. - return -1; + clif->message(fd, msg_txt(80)); // Give the display name or monster name/id please. + return false; } if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 || sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) { @@ -1973,42 +1932,42 @@ ACMD_FUNC(monster) name[0] = '\0'; } else { clif->message(fd, msg_txt(80)); // Give a display name and monster name/id please. - return -1; + return false; } - + if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) mob_id = mobdb_checkid(atoi(monster)); - + if (mob_id == 0) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. - return -1; + return false; } - + if (mob_id == MOBID_EMPERIUM) { clif->message(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned. - return -1; + return false; } - + if (number <= 0) number = 1; - + if( !name[0] ) strcpy(name, "--ja--"); - + // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit) number = battle_config.atc_spawn_quantity_limit; - + if (strcmp(command+1, "monstersmall") == 0) size = SZ_MEDIUM; // This is just gorgeous [mkbu95] else if (strcmp(command+1, "monsterbig") == 0) size = SZ_BIG; else size = SZ_SMALL; - + if (battle_config.etc_log) ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y); - + count = 0; range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around) for (i = 0; i < number; i++) { @@ -2016,7 +1975,7 @@ ACMD_FUNC(monster) k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE); count += (k != 0) ? 1 : 0; } - + if (count != 0) if (number == count) clif->message(fd, msg_txt(39)); // All monster summoned! @@ -2024,12 +1983,12 @@ ACMD_FUNC(monster) sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned! clif->message(fd, atcmd_output); } - else { - clif->message(fd, msg_txt(40)); // Invalid monster ID or name. - return -1; - } - - return 0; + else { + clif->message(fd, msg_txt(40)); // Invalid monster ID or name. + return false; + } + + return true; } /*========================================== @@ -2039,13 +1998,13 @@ static int atkillmonster_sub(struct block_list *bl, va_list ap) { struct mob_data *md; int flag; - + nullpo_ret(md=(struct mob_data *)bl); flag = va_arg(ap, int); - + if (md->guardian_data) return 0; //Do not touch WoE mobs! - + if (flag) status_zap(bl,md->status.hp, 0); else @@ -2053,41 +2012,41 @@ static int atkillmonster_sub(struct block_list *bl, va_list ap) return 1; } -ACMD_FUNC(killmonster) +ACMD(killmonster) { int map_id, drop_flag; char map_name[MAP_NAME_LENGTH_EXT]; nullpo_retr(-1, sd); - + memset(map_name, '\0', sizeof(map_name)); - + if (!message || !*message || sscanf(message, "%15s", map_name) < 1) map_id = sd->bl.m; else { if ((map_id = map_mapname2mapid(map_name)) < 0) map_id = sd->bl.m; } - + drop_flag = strcmp(command+1, "killmonster2"); - + map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag); - + clif->message(fd, msg_txt(165)); // All monsters killed! - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(refine) +ACMD(refine) { int i,j, position = 0, refine = 0, current_position, final_refine; int count; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) { clif->message(fd, msg_txt(996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>). sprintf(atcmd_output, msg_txt(997), EQP_HEAD_LOW); // %d: Lower Headgear @@ -2110,11 +2069,11 @@ ACMD_FUNC(refine) clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1006), EQP_HEAD_MID); // %d: Mid Headgear clif->message(fd, atcmd_output); - return -1; + return false; } - + refine = cap_value(refine, -MAX_REFINE, MAX_REFINE); - + count = 0; for (j = 0; j < EQI_MAX-1; j++) { if ((i = sd->equip_index[j]) < 0) @@ -2125,10 +2084,10 @@ ACMD_FUNC(refine) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i)) continue; - + if(position && !(sd->status.inventory[i].equip & position)) continue; - + final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE); if (sd->status.inventory[i].refine != final_refine) { sd->status.inventory[i].refine = final_refine; @@ -2142,7 +2101,7 @@ ACMD_FUNC(refine) count++; } } - + if (count == 0) clif->message(fd, msg_txt(166)); // No item has been refined. else if (count == 1) @@ -2151,40 +2110,40 @@ ACMD_FUNC(refine) sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined. clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(produce) +ACMD(produce) { char item_name[100]; int item_id, attribute = 0, star = 0; struct item_data *item_data; struct item tmp_item; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(item_name, '\0', sizeof(item_name)); - + if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 && - sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1 - )) { + sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 && + sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1 + )) { clif->message(fd, msg_txt(1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>). - return -1; + return false; } - + if ( (item_data = itemdb_searchname(item_name)) == NULL && - (item_data = itemdb_exists(atoi(item_name))) == NULL ) { + (item_data = itemdb_exists(atoi(item_name))) == NULL ) { clif->message(fd, msg_txt(170)); //This item is not an equipment. - return -1; + return false; } - + item_id = item_data->nameid; - + if (itemdb_isequip2(item_data)) { int flag = 0; if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) @@ -2197,33 +2156,33 @@ ACMD_FUNC(produce) tmp_item.identify = 1; tmp_item.card[0] = CARD0_FORGE; tmp_item.card[1] = item_data->type==IT_WEAPON? - ((star*5) << 8) + attribute:0; + ((star*5) << 8) + attribute:0; tmp_item.card[2] = GetWord(sd->status.char_id, 0); tmp_item.card[3] = GetWord(sd->status.char_id, 1); clif->produce_effect(sd, 0, item_id); clif->misceffect(&sd->bl, 3); - + if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } else { sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable. clif->message(fd, atcmd_output); - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(memo) +ACMD(memo) { int position = 0; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if( !message || !*message || sscanf(message, "%d", &position) < 1 ) { int i; @@ -2236,78 +2195,78 @@ ACMD_FUNC(memo) sprintf(atcmd_output, msg_txt(171), i); // %d - void clif->message(sd->fd, atcmd_output); } - return 0; + return true; } - + if( position < 0 || position >= MAX_MEMOPOINTS ) { sprintf(atcmd_output, msg_txt(1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>). clif->message(fd, atcmd_output); - return -1; + return false; } - + pc_memo(sd, position); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(gat) +ACMD(gat) { int y; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + for (y = 2; y >= -2; y--) { sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", - map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, - map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); - + map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, + map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); + clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(displaystatus) +ACMD(displaystatus) { int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0; nullpo_retr(-1, sd); - + if (!message || !*message || (i = sscanf(message, "%d %d %d %d %d %d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) { clif->message(fd, msg_txt(1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}). - return -1; + return false; } if (i < 2) flag = 1; if (i < 3) tick = 0; - + clif->status_change(&sd->bl, type, flag, tick, val1, val2, val3); - - return 0; + + return true; } /*========================================== * @stpoint (Rewritten by [Yor]) *------------------------------------------*/ -ACMD_FUNC(statuspoint) +ACMD(statuspoint) { int point; unsigned int new_status_point; - + if (!message || !*message || (point = atoi(message)) == 0) { clif->message(fd, msg_txt(1010)); // Please enter a number (usage: @stpoint <number of points>). - return -1; + return false; } - + if(point < 0) { if(sd->status.status_point < (unsigned int)(-point)) @@ -2327,7 +2286,7 @@ ACMD_FUNC(statuspoint) { new_status_point = sd->status.status_point + point; } - + if (new_status_point != sd->status.status_point) { sd->status.status_point = new_status_point; clif->updatestatus(sd, SP_STATUSPOINT); @@ -2337,26 +2296,26 @@ ACMD_FUNC(statuspoint) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. else clif->message(fd, msg_txt(149)); // Unable to increase the number/value. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @skpoint (Rewritten by [Yor]) *------------------------------------------*/ -ACMD_FUNC(skillpoint) +ACMD(skillpoint) { int point; unsigned int new_skill_point; nullpo_retr(-1, sd); - + if (!message || !*message || (point = atoi(message)) == 0) { clif->message(fd, msg_txt(1011)); // Please enter a number (usage: @skpoint <number of points>). - return -1; + return false; } - + if(point < 0) { if(sd->status.skill_point < (unsigned int)(-point)) @@ -2376,7 +2335,7 @@ ACMD_FUNC(skillpoint) { new_skill_point = sd->status.skill_point + point; } - + if (new_skill_point != sd->status.skill_point) { sd->status.skill_point = new_skill_point; clif->updatestatus(sd, SP_SKILLPOINT); @@ -2386,75 +2345,75 @@ ACMD_FUNC(skillpoint) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. else clif->message(fd, msg_txt(149)); // Unable to increase the number/value. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @zeny *------------------------------------------*/ -ACMD_FUNC(zeny) +ACMD(zeny) { int zeny=0, ret=-1; nullpo_retr(-1, sd); - + if (!message || !*message || (zeny = atoi(message)) == 0) { clif->message(fd, msg_txt(1012)); // Please enter an amount (usage: @zeny <amount>). - return -1; + return false; } - + if(zeny > 0){ if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1) - clif->message(fd, msg_txt(149)); // Unable to increase the number/value. + clif->message(fd, msg_txt(149)); // Unable to increase the number/value. } else { if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny; if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1) - clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. + clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. } if(!ret) clif->message(fd, msg_txt(176)); //ret=0 mean cmd success - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(param) +ACMD(param) { int i, value = 0, new_value, max; const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" }; short* status[6]; //we don't use direct initialization because it isn't part of the c standard. nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { clif->message(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). - return -1; + return false; } - + ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 ); - + if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible... clif->message(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). - return -1; + return false; } - + status[0] = &sd->status.str; status[1] = &sd->status.agi; status[2] = &sd->status.vit; status[3] = &sd->status.int_; status[4] = &sd->status.dex; status[5] = &sd->status.luk; - + if( battle_config.atcommand_max_stat_bypass ) max = SHRT_MAX; else max = pc_maxparameter(sd); - + if(value < 0 && *status[i] <= -value) { new_value = 1; } else if(max - *status[i] < value) { @@ -2462,7 +2421,7 @@ ACMD_FUNC(param) } else { new_value = *status[i] + value; } - + if (new_value != *status[i]) { *status[i] = new_value; clif->updatestatus(sd, SP_STR + i); @@ -2474,29 +2433,29 @@ ACMD_FUNC(param) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. else clif->message(fd, msg_txt(149)); // Unable to increase the number/value. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * Stat all by fritz (rewritten by [Yor]) *------------------------------------------*/ -ACMD_FUNC(stat_all) +ACMD(stat_all) { int index, count, value, max, new_value; short* status[6]; //we don't use direct initialization because it isn't part of the c standard. nullpo_retr(-1, sd); - + status[0] = &sd->status.str; status[1] = &sd->status.agi; status[2] = &sd->status.vit; status[3] = &sd->status.int_; status[4] = &sd->status.dex; status[5] = &sd->status.luk; - + if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { value = pc_maxparameter(sd); max = pc_maxparameter(sd); @@ -2506,17 +2465,17 @@ ACMD_FUNC(stat_all) else max = pc_maxparameter(sd); } - + count = 0; for (index = 0; index < ARRAYLENGTH(status); index++) { - + if (value > 0 && *status[index] > max - value) new_value = max; else if (value < 0 && *status[index] <= -value) new_value = 1; else new_value = *status[index] +value; - + if (new_value != (int)*status[index]) { *status[index] = new_value; clif->updatestatus(sd, SP_STR + index); @@ -2524,7 +2483,7 @@ ACMD_FUNC(stat_all) count++; } } - + if (count > 0) { // if at least 1 stat modified status_calc_pc(sd, 0); clif->message(fd, msg_txt(84)); // All stats changed! @@ -2533,268 +2492,268 @@ ACMD_FUNC(stat_all) clif->message(fd, msg_txt(177)); // You cannot decrease that stat anymore. else clif->message(fd, msg_txt(178)); // You cannot increase that stat anymore. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(guildlevelup) +ACMD(guildlevelup) { int level = 0; short added_level; struct guild *guild_info; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) { clif->message(fd, msg_txt(1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>). - return -1; + return false; } - + if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) { clif->message(fd, msg_txt(43)); // You're not in a guild. - return -1; + return false; } //if (strcmp(sd->status.name, guild_info->master) != 0) { // clif->message(fd, msg_txt(44)); // You're not the master of your guild. - // return -1; + // return false; //} - + added_level = (short)level; if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow added_level = 1 - guild_info->guild_lv; - + if (added_level != 0) { intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level)); clif->message(fd, msg_txt(179)); // Guild level changed. } else { clif->message(fd, msg_txt(45)); // Guild level change failed. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(makeegg) +ACMD(makeegg) { struct item_data *item_data; int id, pet_id; nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>). - return -1; + return false; } - + if ((item_data = itemdb_searchname(message)) != NULL) // for egg name id = item_data->nameid; else - if ((id = mobdb_searchname(message)) != 0) // for monster name - ; - else - id = atoi(message); - + if ((id = mobdb_searchname(message)) != 0) // for monster name + ; + else + id = atoi(message); + pet_id = search_petDB_index(id, PET_CLASS); if (pet_id < 0) pet_id = search_petDB_index(id, PET_EGG); if (pet_id >= 0) { sd->catch_target_class = pet_db[pet_id].class_; intif_create_pet( - sd->status.account_id, sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); + sd->status.account_id, sd->status.char_id, + (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, + (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, + 100, 0, 1, pet_db[pet_id].jname); } else { clif->message(fd, msg_txt(180)); // The monster/egg name/id doesn't exist. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(hatch) +ACMD(hatch) { nullpo_retr(-1, sd); if (sd->status.pet_id <= 0) clif->sendegg(sd); else { clif->message(fd, msg_txt(181)); // You already have a pet. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(petfriendly) +ACMD(petfriendly) { int friendly; struct pet_data *pd; nullpo_retr(-1, sd); - + if (!message || !*message || (friendly = atoi(message)) < 0) { clif->message(fd, msg_txt(1016)); // Please enter a valid value (usage: @petfriendly <0-1000>). - return -1; + return false; } - + pd = sd->pd; if (!pd) { clif->message(fd, msg_txt(184)); // Sorry, but you have no pet. - return -1; + return false; } - + if (friendly < 0 || friendly > 1000) { clif->message(fd, msg_txt(37)); // An invalid number was specified. - return -1; + return false; } - + if (friendly == pd->pet.intimate) { clif->message(fd, msg_txt(183)); // Pet intimacy is already at maximum. - return -1; + return false; } - + pet_set_intimate(pd, friendly); clif->send_petstatus(sd); clif->message(fd, msg_txt(182)); // Pet intimacy changed. - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(pethungry) +ACMD(pethungry) { int hungry; struct pet_data *pd; nullpo_retr(-1, sd); - + if (!message || !*message || (hungry = atoi(message)) < 0) { clif->message(fd, msg_txt(1017)); // Please enter a valid number (usage: @pethungry <0-100>). - return -1; + return false; } - + pd = sd->pd; if (!sd->status.pet_id || !pd) { clif->message(fd, msg_txt(184)); // Sorry, but you have no pet. - return -1; + return false; } if (hungry < 0 || hungry > 100) { clif->message(fd, msg_txt(37)); // An invalid number was specified. - return -1; + return false; } if (hungry == pd->pet.hungry) { clif->message(fd, msg_txt(186)); // Pet hunger is already at maximum. - return -1; + return false; } - + pd->pet.hungry = hungry; clif->send_petstatus(sd); clif->message(fd, msg_txt(185)); // Pet hunger changed. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(petrename) +ACMD(petrename) { struct pet_data *pd; nullpo_retr(-1, sd); if (!sd->status.pet_id || !sd->pd) { clif->message(fd, msg_txt(184)); // Sorry, but you have no pet. - return -1; + return false; } pd = sd->pd; if (!pd->pet.rename_flag) { clif->message(fd, msg_txt(188)); // You can already rename your pet. - return -1; + return false; } - + pd->pet.rename_flag = 0; intif_save_petdata(sd->status.account_id, &pd->pet); clif->send_petstatus(sd); clif->message(fd, msg_txt(187)); // You can now rename your pet. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(recall) { +ACMD(recall) { struct map_session_data *pl_sd = NULL; - + nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1018)); // Please enter a player name (usage: @recall <char name/ID>). - return -1; + return false; } - + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. - return -1; + return false; } - + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1019)); // You are not authorized to warp someone to this map. - return -1; + return false; } if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1020)); // You are not authorized to warp this player from their map. - return -1; + return false; } if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) { - return -1; + return false; } pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled! clif->message(fd, atcmd_output); - - return 0; + + return true; } /*========================================== * charblock command (usage: charblock <player_name>) * This command do a definitiv ban on a player *------------------------------------------*/ -ACMD_FUNC(char_block) +ACMD(char_block) { nullpo_retr(-1, sd); - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1021)); // Please enter a player name (usage: @charblock/@block <char name>). - return -1; + return false; } - + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. - - return 0; + + return true; } /*========================================== @@ -2812,24 +2771,24 @@ ACMD_FUNC(char_block) * <example> @ban +1m-2mn1s-6y test_player * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. *------------------------------------------*/ -ACMD_FUNC(char_ban) +ACMD(char_ban) { char * modif_p; int year, month, day, hour, minute, second, value; time_t timestamp; struct tm *tmtime; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) { clif->message(fd, msg_txt(1022)); // Please enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <char name>). - return -1; + return false; } - + atcmd_output[sizeof(atcmd_output)-1] = '\0'; - + modif_p = atcmd_output; year = month = day = hour = minute = second = 0; while (modif_p[0] != '\0') { @@ -2869,7 +2828,7 @@ ACMD_FUNC(char_ban) } if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { clif->message(fd, msg_txt(85)); // Invalid time for ban command. - return -1; + return false; } /** * We now check if you can adjust the ban to negative (and if this is the case) @@ -2883,103 +2842,103 @@ ACMD_FUNC(char_ban) tmtime->tm_min = tmtime->tm_min + minute; tmtime->tm_sec = tmtime->tm_sec + second; timestamp = mktime(tmtime); - if( timestamp <= time(NULL) && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND) ) { + if( timestamp <= time(NULL) && !pc_can_use_command(sd, "@unban") ) { clif->message(fd,msg_txt(1023)); // You are not allowed to reduce the length of a ban. - return -1; + return false; } - + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. - - return 0; + + return true; } /*========================================== * charunblock command (usage: charunblock <player_name>) *------------------------------------------*/ -ACMD_FUNC(char_unblock) +ACMD(char_unblock) { nullpo_retr(-1, sd); - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1024)); // Please enter a player name (usage: @charunblock <char name>). - return -1; + return false; } - + // send answer to login server via char-server chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. - - return 0; + + return true; } /*========================================== * charunban command (usage: charunban <player_name>) *------------------------------------------*/ -ACMD_FUNC(char_unban) +ACMD(char_unban) { nullpo_retr(-1, sd); - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1025)); // Please enter a player name (usage: @charunban <char name>). - return -1; + return false; } - + // send answer to login server via char-server chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(night) +ACMD(night) { nullpo_retr(-1, sd); - + if (night_flag != 1) { map_night_timer(night_timer_tid, 0, 0, 1); } else { clif->message(fd, msg_txt(89)); // Night mode is already enabled. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(day) +ACMD(day) { nullpo_retr(-1, sd); - + if (night_flag != 0) { map_day_timer(day_timer_tid, 0, 0, 1); } else { clif->message(fd, msg_txt(90)); // Day mode is already enabled. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(doom) +ACMD(doom) { struct map_session_data* pl_sd; struct s_mapiterator* iter; - + nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { @@ -2991,22 +2950,22 @@ ACMD_FUNC(doom) } } mapit_free(iter); - + clif->message(fd, msg_txt(62)); // Judgement was made. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(doommap) +ACMD(doommap) { struct map_session_data* pl_sd; struct s_mapiterator* iter; - + nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { @@ -3018,19 +2977,19 @@ ACMD_FUNC(doommap) } } mapit_free(iter); - + clif->message(fd, msg_txt(62)); // Judgement was made. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ static void atcommand_raise_sub(struct map_session_data* sd) { - + status_revive(&sd->bl, 100, 100); - + clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); clif->message(sd->fd, msg_txt(63)); // Mercy has been shown. } @@ -3038,86 +2997,86 @@ static void atcommand_raise_sub(struct map_session_data* sd) { /*========================================== * *------------------------------------------*/ -ACMD_FUNC(raise) +ACMD(raise) { struct map_session_data* pl_sd; struct s_mapiterator* iter; - + nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) if( pc_isdead(pl_sd) ) atcommand_raise_sub(pl_sd); mapit_free(iter); - + clif->message(fd, msg_txt(64)); // Mercy has been granted. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(raisemap) +ACMD(raisemap) { struct map_session_data* pl_sd; struct s_mapiterator* iter; - + nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) ) atcommand_raise_sub(pl_sd); mapit_free(iter); - + clif->message(fd, msg_txt(64)); // Mercy has been granted. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(kick) +ACMD(kick) { struct map_session_data *pl_sd; nullpo_retr(-1, sd); - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message) { clif->message(fd, msg_txt(1026)); // Please enter a player name (usage: @kick <char name/ID>). - return -1; + return false; } - + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } - + clif->GM_kick(sd, pl_sd); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(kickall) +ACMD(kickall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { @@ -3127,192 +3086,192 @@ ACMD_FUNC(kickall) } } mapit_free(iter); - + clif->message(fd, msg_txt(195)); // All players have been kicked! - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(allskill) +ACMD(allskill) { nullpo_retr(-1, sd); pc_allskillup(sd); // all skills sd->status.skill_point = 0; // 0 skill points clif->updatestatus(sd, SP_SKILLPOINT); // update clif->message(fd, msg_txt(76)); // All skills have been added to your skill tree. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(questskill) +ACMD(questskill) { uint16 skill_id; nullpo_retr(-1, sd); - + if (!message || !*message || (skill_id = atoi(message)) <= 0) {// also send a list of skills applicable to this command const char* text; - + // attempt to find the text corresponding to this command - text = atcommand_help_string( command ); - + text = atcommand_help_string( info ); + // send the error message as always clif->message(fd, msg_txt(1027)); // Please enter a quest skill number. - + if( text ) {// send the skill ID list associated with this command clif->message( fd, text ); } - - return -1; + + return false; } if (skill_id >= MAX_SKILL_DB) { clif->message(fd, msg_txt(198)); // This skill number doesn't exist. - return -1; + return false; } if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) { clif->message(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. - return -1; + return false; } if (pc_checkskill(sd, skill_id) > 0) { clif->message(fd, msg_txt(196)); // You already have this quest skill. - return -1; + return false; } - + pc_skill(sd, skill_id, 1, 0); clif->message(fd, msg_txt(70)); // You have learned the skill. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(lostskill) +ACMD(lostskill) { uint16 skill_id; nullpo_retr(-1, sd); - + if (!message || !*message || (skill_id = atoi(message)) <= 0) {// also send a list of skills applicable to this command const char* text; - + // attempt to find the text corresponding to this command - text = atcommand_help_string( command ); - + text = atcommand_help_string( info ); + // send the error message as always clif->message(fd, msg_txt(1027)); // Please enter a quest skill number. - + if( text ) {// send the skill ID list associated with this command clif->message( fd, text ); } - - return -1; + + return false; } if (skill_id >= MAX_SKILL) { clif->message(fd, msg_txt(198)); // This skill number doesn't exist. - return -1; + return false; } if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) { clif->message(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. - return -1; + return false; } if (pc_checkskill(sd, skill_id) == 0) { clif->message(fd, msg_txt(201)); // You don't have this quest skill. - return -1; + return false; } - + sd->status.skill[skill_id].lv = 0; sd->status.skill[skill_id].flag = 0; clif->deleteskill(sd,skill_id); clif->message(fd, msg_txt(71)); // You have forgotten the skill. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(spiritball) +ACMD(spiritball) { int max_spiritballs; int number; nullpo_retr(-1, sd); - + max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF); - + if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs ) { char msg[CHAT_SIZE_MAX]; safesnprintf(msg, sizeof(msg), msg_txt(1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>). clif->message(fd, msg); - return -1; + return false; } - + if( sd->spiritball > 0 ) pc_delspiritball(sd, sd->spiritball, 1); sd->spiritball = number; clif->spiritball(&sd->bl); // no message, player can look the difference - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(party) +ACMD(party) { char party[NAME_LENGTH]; nullpo_retr(-1, sd); - + memset(party, '\0', sizeof(party)); - + if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) { clif->message(fd, msg_txt(1029)); // Please enter a party name (usage: @party <party_name>). - return -1; + return false; } - + party_create(sd, party, 0, 0); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(guild) +ACMD(guild) { char guild[NAME_LENGTH]; int prev; nullpo_retr(-1, sd); - + memset(guild, '\0', sizeof(guild)); - + if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) { clif->message(fd, msg_txt(1030)); // Please enter a guild name (usage: @guild <guild_name>). - return -1; + return false; } - + prev = battle_config.guild_emperium_check; battle_config.guild_emperium_check = 0; guild_create(sd, guild); battle_config.guild_emperium_check = prev; - - return 0; + + return true; } -ACMD_FUNC(breakguild) +ACMD(breakguild) { nullpo_retr(-1, sd); - + if (sd->status.guild_id) { // Check if the player has a guild struct guild *g; g = sd->guild; // Search the guild @@ -3321,126 +3280,126 @@ ACMD_FUNC(breakguild) int ret = 0; ret = guild_break(sd, g->name); // Break guild if (ret) { // Check if anything went wrong - return 0; // Guild was broken + return true; // Guild was broken } else { - return -1; // Something went wrong + return false; // Something went wrong } } else { // Not guild master clif->message(fd, msg_txt(1181)); // You need to be a Guild Master to use this command. - return -1; + return false; } } else { // Guild was not found. HOW? clif->message(fd, msg_txt(252)); // You are not in a guild. - return -1; + return false; } } else { // Player does not have a guild clif->message(fd, msg_txt(252)); // You are not in a guild. - return -1; + return false; } - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(agitstart) +ACMD(agitstart) { nullpo_retr(-1, sd); if (agit_flag == 1) { clif->message(fd, msg_txt(73)); // War of Emperium is currently in progress. - return -1; + return false; } - + agit_flag = 1; guild_agit_start(); clif->message(fd, msg_txt(72)); // War of Emperium has been initiated. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(agitstart2) +ACMD(agitstart2) { nullpo_retr(-1, sd); if (agit2_flag == 1) { clif->message(fd, msg_txt(404)); // "War of Emperium SE is currently in progress." - return -1; + return false; } - + agit2_flag = 1; guild_agit2_start(); clif->message(fd, msg_txt(403)); // "War of Emperium SE has been initiated." - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(agitend) +ACMD(agitend) { nullpo_retr(-1, sd); if (agit_flag == 0) { clif->message(fd, msg_txt(75)); // War of Emperium is currently not in progress. - return -1; + return false; } - + agit_flag = 0; guild_agit_end(); clif->message(fd, msg_txt(74)); // War of Emperium has been ended. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(agitend2) +ACMD(agitend2) { nullpo_retr(-1, sd); if (agit2_flag == 0) { clif->message(fd, msg_txt(406)); // "War of Emperium SE is currently not in progress." - return -1; + return false; } - + agit2_flag = 0; guild_agit2_end(); clif->message(fd, msg_txt(405)); // "War of Emperium SE has been ended." - - return 0; + + return true; } /*========================================== * @mapexit - shuts down the map server *------------------------------------------*/ -ACMD_FUNC(mapexit) +ACMD(mapexit) { nullpo_retr(-1, sd); - + do_shutdown(); - return 0; + return true; } /*========================================== * idsearch <part_of_name>: revrited by [Yor] *------------------------------------------*/ -ACMD_FUNC(idsearch) +ACMD(idsearch) { char item_name[100]; unsigned int i, match; struct item_data *item_array[MAX_SEARCH]; nullpo_retr(-1, sd); - + memset(item_name, '\0', sizeof(item_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%99s", item_name) < 0) { clif->message(fd, msg_txt(1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>). - return -1; + return false; } - + sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id): clif->message(fd, atcmd_output); match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name); @@ -3455,27 +3414,27 @@ ACMD_FUNC(idsearch) } sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above. clif->message(fd, atcmd_output); - - return 0; + + return true; } /*========================================== * Recall All Characters Online To Your Location *------------------------------------------*/ -ACMD_FUNC(recallall) +ACMD(recallall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; int count; nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. - return -1; + return false; } - + count = 0; iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) @@ -3496,20 +3455,20 @@ ACMD_FUNC(recallall) } } mapit_free(iter); - + clif->message(fd, msg_txt(92)); // All characters recalled! if (count) { sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * Recall online characters of a guild to your location *------------------------------------------*/ -ACMD_FUNC(guildrecall) +ACMD(guildrecall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; @@ -3517,29 +3476,29 @@ ACMD_FUNC(guildrecall) char guild_name[NAME_LENGTH]; struct guild *g; nullpo_retr(-1, sd); - + memset(guild_name, '\0', sizeof(guild_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>). - return -1; + return false; } - + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. - return -1; + return false; } - + if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number (g = guild_search(atoi(message))) == NULL) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. - return -1; + return false; } - + count = 0; - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { @@ -3554,21 +3513,21 @@ ACMD_FUNC(guildrecall) } } mapit_free(iter); - + sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position. clif->message(fd, atcmd_output); if (count) { sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * Recall online characters of a party to your location *------------------------------------------*/ -ACMD_FUNC(partyrecall) +ACMD(partyrecall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; @@ -3576,29 +3535,29 @@ ACMD_FUNC(partyrecall) struct party_data *p; int count; nullpo_retr(-1, sd); - + memset(party_name, '\0', sizeof(party_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_txt(1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>). - return -1; + return false; } - + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. - return -1; + return false; } - + if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number (p = party_search(atoi(message))) == NULL) { clif->message(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online. - return -1; + return false; } - + count = 0; - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { @@ -3613,33 +3572,33 @@ ACMD_FUNC(partyrecall) } } mapit_free(iter); - + sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position. clif->message(fd, atcmd_output); if (count) { sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(reloaditemdb) +ACMD(reloaditemdb) { nullpo_retr(-1, sd); itemdb_reload(); clif->message(fd, msg_txt(97)); // Item database has been reloaded. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(reloadmobdb) +ACMD(reloadmobdb) { nullpo_retr(-1, sd); mob_reload(); @@ -3649,14 +3608,14 @@ ACMD_FUNC(reloadmobdb) read_mercenary_skilldb(); reload_elementaldb(); clif->message(fd, msg_txt(98)); // Monster database has been reloaded. - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(reloadskilldb) +ACMD(reloadskilldb) { nullpo_retr(-1, sd); skill->reload(); @@ -3664,130 +3623,130 @@ ACMD_FUNC(reloadskilldb) reload_elemental_skilldb(); read_mercenary_skilldb(); clif->message(fd, msg_txt(99)); // Skill database has been reloaded. - - return 0; + + return true; } /*========================================== * @reloadatcommand - reloads conf/atcommand.conf conf/groups.conf *------------------------------------------*/ void atcommand_doload(); -ACMD_FUNC(reloadatcommand) { +ACMD(reloadatcommand) { config_t run_test; - + if (conf_read_file(&run_test, "conf/groups.conf")) { clif->message(fd, msg_txt(1036)); // Error reading groups.conf, reload failed. - return -1; + return false; } - + config_destroy(&run_test); - + if (conf_read_file(&run_test, ATCOMMAND_CONF_FILENAME)) { clif->message(fd, msg_txt(1037)); // Error reading atcommand.conf, reload failed. - return -1; + return false; } - + config_destroy(&run_test); - + atcommand_doload(); pc_groups_reload(); clif->message(fd, msg_txt(254)); - return 0; + return true; } /*========================================== * @reloadbattleconf - reloads /conf/battle.conf *------------------------------------------*/ -ACMD_FUNC(reloadbattleconf) +ACMD(reloadbattleconf) { struct Battle_Config prev_config; memcpy(&prev_config, &battle_config, sizeof(prev_config)); - + battle->config_read(BATTLE_CONF_FILENAME); - + if( prev_config.item_rate_mvp != battle_config.item_rate_mvp - || prev_config.item_rate_common != battle_config.item_rate_common - || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss - || prev_config.item_rate_card != battle_config.item_rate_card - || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss - || prev_config.item_rate_equip != battle_config.item_rate_equip - || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss - || prev_config.item_rate_heal != battle_config.item_rate_heal - || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss - || prev_config.item_rate_use != battle_config.item_rate_use - || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss - || prev_config.item_rate_treasure != battle_config.item_rate_treasure - || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop - || prev_config.logarithmic_drops != battle_config.logarithmic_drops - || prev_config.item_drop_common_min != battle_config.item_drop_common_min - || prev_config.item_drop_common_max != battle_config.item_drop_common_max - || prev_config.item_drop_card_min != battle_config.item_drop_card_min - || prev_config.item_drop_card_max != battle_config.item_drop_card_max - || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min - || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max - || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min - || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max - || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min - || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max - || prev_config.item_drop_use_min != battle_config.item_drop_use_min - || prev_config.item_drop_use_max != battle_config.item_drop_use_max - || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min - || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max - || prev_config.base_exp_rate != battle_config.base_exp_rate - || prev_config.job_exp_rate != battle_config.job_exp_rate - ) + || prev_config.item_rate_common != battle_config.item_rate_common + || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss + || prev_config.item_rate_card != battle_config.item_rate_card + || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss + || prev_config.item_rate_equip != battle_config.item_rate_equip + || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss + || prev_config.item_rate_heal != battle_config.item_rate_heal + || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss + || prev_config.item_rate_use != battle_config.item_rate_use + || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss + || prev_config.item_rate_treasure != battle_config.item_rate_treasure + || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop + || prev_config.logarithmic_drops != battle_config.logarithmic_drops + || prev_config.item_drop_common_min != battle_config.item_drop_common_min + || prev_config.item_drop_common_max != battle_config.item_drop_common_max + || prev_config.item_drop_card_min != battle_config.item_drop_card_min + || prev_config.item_drop_card_max != battle_config.item_drop_card_max + || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min + || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max + || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min + || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max + || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min + || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max + || prev_config.item_drop_use_min != battle_config.item_drop_use_min + || prev_config.item_drop_use_max != battle_config.item_drop_use_max + || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min + || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max + || prev_config.base_exp_rate != battle_config.base_exp_rate + || prev_config.job_exp_rate != battle_config.job_exp_rate + ) { // Exp or Drop rates changed. mob_reload(); //Needed as well so rate changes take effect. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); } clif->message(fd, msg_txt(255)); - return 0; + return true; } /*========================================== * @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt *------------------------------------------*/ -ACMD_FUNC(reloadstatusdb) +ACMD(reloadstatusdb) { status_readdb(); clif->message(fd, msg_txt(256)); - return 0; + return true; } /*========================================== * @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt *------------------------------------------*/ -ACMD_FUNC(reloadpcdb) +ACMD(reloadpcdb) { pc_readdb(); clif->message(fd, msg_txt(257)); - return 0; + return true; } /*========================================== * @reloadmotd - reloads motd.txt *------------------------------------------*/ -ACMD_FUNC(reloadmotd) +ACMD(reloadmotd) { pc_read_motd(); clif->message(fd, msg_txt(268)); - return 0; + return true; } /*========================================== * @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...) *------------------------------------------*/ -ACMD_FUNC(reloadscript) +ACMD(reloadscript) { nullpo_retr(-1, sd); //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." ); //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" ); - + flush_fifos(); map_reloadnpc(true); // reload config files seeking for npcs script_reload(); npc_reload(); - + clif->message(fd, msg_txt(100)); // Scripts have been reloaded. - - return 0; + + return true; } /*========================================== @@ -3799,7 +3758,7 @@ ACMD_FUNC(reloadscript) * 3 = Shows the chats in that map TODO# add the missing mapflags e.g. adjust_skill_damage to display *------------------------------------------*/ -ACMD_FUNC(mapinfo) { +ACMD(mapinfo) { struct map_session_data* pl_sd; struct s_mapiterator* iter; struct npc_data *nd = NULL; @@ -3808,35 +3767,35 @@ ACMD_FUNC(mapinfo) { int i, m_id, chat_num = 0, list = 0, vend_num = 0; unsigned short m_index; char mapname[24]; - + nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(mapname, '\0', sizeof(mapname)); memset(direction, '\0', sizeof(direction)); - + sscanf(message, "%d %23[^\n]", &list, mapname); - + if (list < 0 || list > 3) { clif->message(fd, msg_txt(1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). - return -1; + return false; } - + if (mapname[0] == '\0') { safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); m_id = map_mapindex2mapid(sd->mapindex); } else { m_id = map_mapname2mapid(mapname); } - + if (m_id < 0) { clif->message(fd, msg_txt(1)); // Map not found. - return -1; + return false; } m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not. - + clif->message(fd, msg_txt(1039)); // ------ Map Info ------ - + // count chats (for initial message) chat_num = 0; iter = mapit_getallusers(); @@ -3849,21 +3808,21 @@ ACMD_FUNC(mapinfo) { } } mapit_free(iter); - + sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].zone->name, map[m_id].users, map[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1041)); // ------ Map Flags ------ if (map[m_id].flag.town) clif->message(fd, msg_txt(1042)); // Town Map - + if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade) clif->message(fd, msg_txt(1043)); // Autotrade Enabled else clif->message(fd, msg_txt(1044)); // Autotrade Disabled - + if (map[m_id].flag.battleground) clif->message(fd, msg_txt(1045)); // Battlegrounds ON - + strcpy(atcmd_output,msg_txt(1046)); // PvP Flags: if (map[m_id].flag.pvp) strcat(atcmd_output, msg_txt(1047)); // Pvp ON | @@ -3876,7 +3835,7 @@ ACMD_FUNC(mapinfo) { if (map[m_id].flag.pvp_nocalcrank) strcat(atcmd_output, msg_txt(1051)); // NoCalcRank | clif->message(fd, atcmd_output); - + strcpy(atcmd_output,msg_txt(1052)); // GvG Flags: if (map[m_id].flag.gvg) strcat(atcmd_output, msg_txt(1053)); // GvG ON | @@ -3887,7 +3846,7 @@ ACMD_FUNC(mapinfo) { if (map[m_id].flag.gvg_noparty) strcat(atcmd_output, msg_txt(1056)); // NoParty | clif->message(fd, atcmd_output); - + strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags: if (map[m_id].flag.noteleport) strcat(atcmd_output, msg_txt(1058)); // NoTeleport | @@ -3899,16 +3858,14 @@ ACMD_FUNC(mapinfo) { strcat(atcmd_output, msg_txt(1061)); // NoWarpTo | if (map[m_id].flag.noreturn) strcat(atcmd_output, msg_txt(1062)); // NoReturn | - if (map[m_id].flag.nogo) - strcat(atcmd_output, msg_txt(1063)); // NoGo | if (map[m_id].flag.nomemo) strcat(atcmd_output, msg_txt(1064)); // NoMemo | clif->message(fd, atcmd_output); - + sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s - (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off + (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off clif->message(fd, atcmd_output); - + if (map[m_id].flag.nosave) { if (!map[m_id].save.map) clif->message(fd, msg_txt(1068)); // No Save (Return to last Save Point) @@ -3918,11 +3875,11 @@ ACMD_FUNC(mapinfo) { } else { sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d - mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y); + mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y); clif->message(fd, atcmd_output); } } - + strcpy(atcmd_output,msg_txt(1071)); // Weather Flags: if (map[m_id].flag.snow) strcat(atcmd_output, msg_txt(1072)); // Snow | @@ -3941,7 +3898,7 @@ ACMD_FUNC(mapinfo) { if (map[m_id].flag.nightenabled) strcat(atcmd_output, msg_txt(1080)); // Displays Night | clif->message(fd, atcmd_output); - + strcpy(atcmd_output,msg_txt(1081)); // Other Flags: if (map[m_id].flag.nobranch) strcat(atcmd_output, msg_txt(1082)); // NoBranch | @@ -3960,7 +3917,7 @@ ACMD_FUNC(mapinfo) { if (map[m_id].flag.reset) strcat(atcmd_output, msg_txt(1089)); // Reset | clif->message(fd, atcmd_output); - + strcpy(atcmd_output,msg_txt(1090)); // Other Flags: if (map[m_id].nocommand) strcat(atcmd_output, msg_txt(1091)); // NoCommand | @@ -3977,90 +3934,90 @@ ACMD_FUNC(mapinfo) { if (map[m_id].flag.guildlock) strcat(atcmd_output, msg_txt(1097)); // GuildLock | clif->message(fd, atcmd_output); - + switch (list) { - case 0: - // Do nothing. It's list 0, no additional display. - break; - case 1: - clif->message(fd, msg_txt(1098)); // ----- Players in Map ----- - iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) - { - if (pl_sd->mapindex == m_index) { - sprintf(atcmd_output, msg_txt(1099), // Player '%s' (session #%d) | Location: %d,%d - pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y); - clif->message(fd, atcmd_output); - } - } - mapit_free(iter); - break; - case 2: - clif->message(fd, msg_txt(1100)); // ----- NPCs in Map ----- - for (i = 0; i < map[m_id].npc_num;) - { - nd = map[m_id].npc[i]; - switch(nd->ud.dir) { - case 0: strcpy(direction, msg_txt(1101)); break; // North - case 1: strcpy(direction, msg_txt(1102)); break; // North West - case 2: strcpy(direction, msg_txt(1103)); break; // West - case 3: strcpy(direction, msg_txt(1104)); break; // South West - case 4: strcpy(direction, msg_txt(1105)); break; // South - case 5: strcpy(direction, msg_txt(1106)); break; // South East - case 6: strcpy(direction, msg_txt(1107)); break; // East - case 7: strcpy(direction, msg_txt(1108)); break; // North East - case 9: strcpy(direction, msg_txt(1109)); break; // North - default: strcpy(direction, msg_txt(1110)); break; // Unknown + case 0: + // Do nothing. It's list 0, no additional display. + break; + case 1: + clif->message(fd, msg_txt(1098)); // ----- Players in Map ----- + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (pl_sd->mapindex == m_index) { + sprintf(atcmd_output, msg_txt(1099), // Player '%s' (session #%d) | Location: %d,%d + pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y); + clif->message(fd, atcmd_output); + } } - if(strcmp(nd->name,nd->exname) == 0) - sprintf(atcmd_output, msg_txt(1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d - ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); - else - sprintf(atcmd_output, msg_txt(1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d - ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y); - clif->message(fd, atcmd_output); - } - break; - case 3: - clif->message(fd, msg_txt(1113)); // ----- Chats in Map ----- - iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) - { - if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && - pl_sd->mapindex == m_index && - cd->usersd[0] == pl_sd) + mapit_free(iter); + break; + case 2: + clif->message(fd, msg_txt(1100)); // ----- NPCs in Map ----- + for (i = 0; i < map[m_id].npc_num;) { - sprintf(atcmd_output, msg_txt(1114), // Chat: %s | Player: %s | Location: %d %d - cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); - clif->message(fd, atcmd_output); - sprintf(atcmd_output, msg_txt(1115), // Users: %d/%d | Password: %s | Public: %s - cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(1116) : msg_txt(1117)); // Yes / No + nd = map[m_id].npc[i]; + switch(nd->ud.dir) { + case 0: strcpy(direction, msg_txt(1101)); break; // North + case 1: strcpy(direction, msg_txt(1102)); break; // North West + case 2: strcpy(direction, msg_txt(1103)); break; // West + case 3: strcpy(direction, msg_txt(1104)); break; // South West + case 4: strcpy(direction, msg_txt(1105)); break; // South + case 5: strcpy(direction, msg_txt(1106)); break; // South East + case 6: strcpy(direction, msg_txt(1107)); break; // East + case 7: strcpy(direction, msg_txt(1108)); break; // North East + case 9: strcpy(direction, msg_txt(1109)); break; // North + default: strcpy(direction, msg_txt(1110)); break; // Unknown + } + if(strcmp(nd->name,nd->exname) == 0) + sprintf(atcmd_output, msg_txt(1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d + ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); + else + sprintf(atcmd_output, msg_txt(1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d + ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y); clif->message(fd, atcmd_output); } - } - mapit_free(iter); - break; - default: // normally impossible to arrive here - clif->message(fd, msg_txt(1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). - return -1; - break; + break; + case 3: + clif->message(fd, msg_txt(1113)); // ----- Chats in Map ----- + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && + pl_sd->mapindex == m_index && + cd->usersd[0] == pl_sd) + { + sprintf(atcmd_output, msg_txt(1114), // Chat: %s | Player: %s | Location: %d %d + cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); + clif->message(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1115), // Users: %d/%d | Password: %s | Public: %s + cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(1116) : msg_txt(1117)); // Yes / No + clif->message(fd, atcmd_output); + } + } + mapit_free(iter); + break; + default: // normally impossible to arrive here + clif->message(fd, msg_txt(1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). + return false; + break; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(mount_peco) +ACMD(mount_peco) { nullpo_retr(-1, sd); - + if (sd->disguise) { clif->message(fd, msg_txt(212)); // Cannot mount while in disguise. - return -1; + return false; } - + if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) { if( !(sd->sc.option&OPTION_DRAGON1) ) { clif->message(sd->fd,msg_txt(1119)); // You have mounted your Dragon. @@ -4069,7 +4026,7 @@ ACMD_FUNC(mount_peco) clif->message(sd->fd,msg_txt(1120)); // You have released your Dragon. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON1); } - return 0; + return true; } if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 ) { if( !pc_isridingwug(sd) ) { @@ -4079,7 +4036,7 @@ ACMD_FUNC(mount_peco) clif->message(sd->fd,msg_txt(1122)); // You have released your Warg. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER); } - return 0; + return true; } if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) { if( !pc_ismadogear(sd) ) { @@ -4089,47 +4046,47 @@ ACMD_FUNC(mount_peco) clif->message(sd->fd,msg_txt(1124)); // You have released your Mado Gear. pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR); } - return 0; + return true; } if (!pc_isriding(sd)) { // if actually no peco - + if (!pc_checkskill(sd, KN_RIDING)) { clif->message(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job. - return -1; + return false; } - + pc_setoption(sd, sd->sc.option | OPTION_RIDING); clif->message(fd, msg_txt(102)); // You have mounted a Peco Peco. } else {//Dismount pc_setoption(sd, sd->sc.option & ~OPTION_RIDING); clif->message(fd, msg_txt(214)); // You have released your Peco Peco. } - - return 0; + + return true; } /*========================================== *Spy Commands by Syrus22 *------------------------------------------*/ -ACMD_FUNC(guildspy) +ACMD(guildspy) { char guild_name[NAME_LENGTH]; struct guild *g; nullpo_retr(-1, sd); - + memset(guild_name, '\0', sizeof(guild_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!enable_spy) { clif->message(fd, msg_txt(1125)); // The mapserver has spy command support disabled. - return -1; + return false; } if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>). - return -1; + return false; } - + if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number (g = guild_search(atoi(message))) != NULL) { if (sd->guildspy == g->guild_id) { @@ -4143,35 +4100,35 @@ ACMD_FUNC(guildspy) } } else { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(partyspy) +ACMD(partyspy) { char party_name[NAME_LENGTH]; struct party_data *p; nullpo_retr(-1, sd); - + memset(party_name, '\0', sizeof(party_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!enable_spy) { clif->message(fd, msg_txt(1125)); // The mapserver has spy command support disabled. - return -1; + return false; } - + if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_txt(1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>). - return -1; + return false; } - + if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number (p = party_search(atoi(message))) != NULL) { if (sd->partyspy == p->party.party_id) { @@ -4185,20 +4142,20 @@ ACMD_FUNC(partyspy) } } else { clif->message(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @repairall [Valaris] *------------------------------------------*/ -ACMD_FUNC(repairall) +ACMD(repairall) { int count, i; nullpo_retr(-1, sd); - + count = 0; for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) { @@ -4207,180 +4164,180 @@ ACMD_FUNC(repairall) count++; } } - + if (count > 0) { clif->misceffect(&sd->bl, 3); clif->equiplist(sd); clif->message(fd, msg_txt(107)); // All items have been repaired. } else { clif->message(fd, msg_txt(108)); // No item need to be repaired. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @nuke [Valaris] *------------------------------------------*/ -ACMD_FUNC(nuke) +ACMD(nuke) { struct map_session_data *pl_sd; nullpo_retr(-1, sd); - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1128)); // Please enter a player name (usage: @nuke <char name>). - return -1; + return false; } - + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level skill->castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0); clif->message(fd, msg_txt(109)); // Player has been nuked! } else { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } } else { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * @tonpc *------------------------------------------*/ -ACMD_FUNC(tonpc) +ACMD(tonpc) { char npcname[NAME_LENGTH+1]; struct npc_data *nd; - + nullpo_retr(-1, sd); - + memset(npcname, 0, sizeof(npcname)); - + if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) { clif->message(fd, msg_txt(1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>). - return -1; + return false; } - + if ((nd = npc_name2id(npcname)) != NULL) { if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) clif->message(fd, msg_txt(0)); // Warped. else - return -1; + return false; } else { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(shownpc) +ACMD(shownpc) { char NPCname[NAME_LENGTH+1]; nullpo_retr(-1, sd); - + memset(NPCname, '\0', sizeof(NPCname)); - + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { clif->message(fd, msg_txt(1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>). - return -1; + return false; } - + if (npc_name2id(NPCname) != NULL) { npc_enable(NPCname, 1); clif->message(fd, msg_txt(110)); // Npc Enabled. } else { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(hidenpc) +ACMD(hidenpc) { char NPCname[NAME_LENGTH+1]; nullpo_retr(-1, sd); - + memset(NPCname, '\0', sizeof(NPCname)); - + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { clif->message(fd, msg_txt(1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>). - return -1; + return false; } - + if (npc_name2id(NPCname) == NULL) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. - return -1; + return false; } - + npc_enable(NPCname, 0); clif->message(fd, msg_txt(112)); // Npc Disabled. - return 0; + return true; } -ACMD_FUNC(loadnpc) +ACMD(loadnpc) { FILE *fp; - + if (!message || !*message) { clif->message(fd, msg_txt(1132)); // Please enter a script file name (usage: @loadnpc <file name>). - return -1; + return false; } - + // check if script file exists if ((fp = fopen(message, "r")) == NULL) { clif->message(fd, msg_txt(261)); - return -1; + return false; } fclose(fp); - + // add to list of script sources and run it npc_addsrcfile(message); npc_parsesrcfile(message,true); npc_read_event_script(); - + clif->message(fd, msg_txt(262)); - - return 0; + + return true; } -ACMD_FUNC(unloadnpc) +ACMD(unloadnpc) { struct npc_data *nd; char NPCname[NAME_LENGTH+1]; nullpo_retr(-1, sd); - + memset(NPCname, '\0', sizeof(NPCname)); - + if (!message || !*message || sscanf(message, "%24[^\n]", NPCname) < 1) { clif->message(fd, msg_txt(1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>). - return -1; + return false; } - + if ((nd = npc_name2id(NPCname)) == NULL) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. - return -1; + return false; } - + npc_unload_duplicates(nd); npc_unload(nd,true); npc_read_event_script(); clif->message(fd, msg_txt(112)); // Npc Disabled. - return 0; + return true; } /*========================================== @@ -4391,17 +4348,17 @@ char* txt_time(unsigned int duration) int days, hours, minutes, seconds; char temp[CHAT_SIZE_MAX]; static char temp1[CHAT_SIZE_MAX]; - + memset(temp, '\0', sizeof(temp)); memset(temp1, '\0', sizeof(temp1)); - + days = duration / (60 * 60 * 24); duration = duration - (60 * 60 * 24 * days); hours = duration / (60 * 60); duration = duration - (60 * 60 * hours); minutes = duration / 60; seconds = duration - (60 * minutes); - + if (days == 1) sprintf(temp, msg_txt(219), days); // %d day else if (days > 1) @@ -4418,7 +4375,7 @@ char* txt_time(unsigned int duration) sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second else if (seconds > 1) sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds - + return temp1; } @@ -4426,7 +4383,7 @@ char* txt_time(unsigned int duration) * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor] * Calculation management of GM modification (@day/@night GM commands) is done *------------------------------------------*/ -ACMD_FUNC(servertime) +ACMD(servertime) { const struct TimerData * timer_data; const struct TimerData * timer_data2; @@ -4434,15 +4391,15 @@ ACMD_FUNC(servertime) struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... char temp[CHAT_SIZE_MAX]; nullpo_retr(-1, sd); - + memset(temp, '\0', sizeof(temp)); - + time(&time_server); // get time in seconds since 1/1/1970 datetime = localtime(&time_server); // convert seconds in structure // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X. clif->message(fd, temp); - + if (battle_config.night_duration == 0 && battle_config.day_duration == 0) { if (night_flag == 0) clif->message(fd, msg_txt(231)); // Game time: The game is in permanent daylight. @@ -4456,43 +4413,43 @@ ACMD_FUNC(servertime) clif->message(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight. } else clif->message(fd, msg_txt(231)); // Game time: The game is in permanent daylight. - else if (battle_config.day_duration == 0) - if (night_flag == 0) { // we start with day - timer_data = get_timer(night_timer_tid); - sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. - clif->message(fd, temp); - clif->message(fd, msg_txt(236)); // Game time: After, the game will be in permanent night. - } else - clif->message(fd, msg_txt(232)); // Game time: The game is in permanent night. - else { - if (night_flag == 0) { - timer_data = get_timer(night_timer_tid); - timer_data2 = get_timer(day_timer_tid); - sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. - clif->message(fd, temp); - if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) - sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. - else - sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s. - clif->message(fd, temp); - sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. - clif->message(fd, temp); - } else { - timer_data = get_timer(day_timer_tid); - timer_data2 = get_timer(night_timer_tid); - sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s. - clif->message(fd, temp); - if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0) - sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. - else - sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s. - clif->message(fd, temp); - sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. - clif->message(fd, temp); - } - } - - return 0; + else if (battle_config.day_duration == 0) + if (night_flag == 0) { // we start with day + timer_data = get_timer(night_timer_tid); + sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. + clif->message(fd, temp); + clif->message(fd, msg_txt(236)); // Game time: After, the game will be in permanent night. + } else + clif->message(fd, msg_txt(232)); // Game time: The game is in permanent night. + else { + if (night_flag == 0) { + timer_data = get_timer(night_timer_tid); + timer_data2 = get_timer(day_timer_tid); + sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. + clif->message(fd, temp); + if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) + sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. + else + sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s. + clif->message(fd, temp); + sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif->message(fd, temp); + } else { + timer_data = get_timer(day_timer_tid); + timer_data2 = get_timer(night_timer_tid); + sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s. + clif->message(fd, temp); + if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0) + sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. + else + sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s. + clif->message(fd, temp); + sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif->message(fd, temp); + } + } + + return true; } //Added by Coltaro @@ -4504,7 +4461,7 @@ static void get_jail_time(int jailtime, int* year, int* month, int* day, int* ho const int factor_month = 43200; //30*24*60 = 43200 const int factor_day = 1440; //24*60 = 1440 const int factor_hour = 60; - + *year = jailtime/factor_year; jailtime -= *year*factor_year; *month = jailtime/factor_month; @@ -4514,7 +4471,7 @@ static void get_jail_time(int jailtime, int* year, int* month, int* day, int* ho *hour = jailtime/factor_hour; jailtime -= *hour*factor_hour; *minute = jailtime; - + *year = *year > 0? *year : 0; *month = *month > 0? *month : 0; *day = *day > 0? *day : 0; @@ -4527,97 +4484,97 @@ static void get_jail_time(int jailtime, int* year, int* month, int* day, int* ho * @jail <char_name> by [Yor] * Special warp! No check with nowarp and nowarpto flag *------------------------------------------*/ -ACMD_FUNC(jail) +ACMD(jail) { struct map_session_data *pl_sd; int x, y; unsigned short m_index; nullpo_retr(-1, sd); - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1134)); // Please enter a player name (usage: @jail <char_name>). - return -1; + return false; } - + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } - + if (pl_sd->sc.data[SC_JAILED]) { clif->message(fd, msg_txt(118)); // Player warped in jails. - return -1; + return false; } - + switch(rnd() % 2) { //Jail Locations - case 0: - m_index = mapindex_name2id(MAP_JAIL); - x = 24; - y = 75; - break; - default: - m_index = mapindex_name2id(MAP_JAIL); - x = 49; - y = 75; - break; + case 0: + m_index = mapindex_name2id(MAP_JAIL); + x = 24; + y = 75; + break; + default: + m_index = mapindex_name2id(MAP_JAIL); + x = 49; + y = 75; + break; } - + //Duration of INT_MAX to specify infinity. sc_start4(&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000); clif->message(pl_sd->fd, msg_txt(117)); // GM has send you in jails. clif->message(fd, msg_txt(118)); // Player warped in jails. - return 0; + return true; } /*========================================== * @unjail/@discharge <char_name> by [Yor] * Special warp! No check with nowarp and nowarpto flag *------------------------------------------*/ -ACMD_FUNC(unjail) +ACMD(unjail) { struct map_session_data *pl_sd; - + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>). - return -1; + return false; } - + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM - + clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } - + if (!pl_sd->sc.data[SC_JAILED]) { clif->message(fd, msg_txt(119)); // This player is not in jails. - return -1; + return false; } - + //Reset jail time to 1 sec. sc_start(&pl_sd->bl,SC_JAILED,100,1,1000); clif->message(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail. clif->message(fd, msg_txt(121)); // Player unjailed. - return 0; + return true; } -ACMD_FUNC(jailfor) +ACMD(jailfor) { struct map_session_data *pl_sd = NULL; int year, month, day, hour, minute, value; @@ -4625,14 +4582,14 @@ ACMD_FUNC(jailfor) int jailtime = 0,x,y; short m_index = 0; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) { clif->message(fd, msg_txt(400)); //Usage: @jailfor <time> <character name> - return -1; + return false; } - + atcmd_output[sizeof(atcmd_output)-1] = '\0'; - + modif_p = atcmd_output; year = month = day = hour = minute = 0; while (modif_p[0] != '\0') { @@ -4667,32 +4624,32 @@ ACMD_FUNC(jailfor) } } } - + if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) { clif->message(fd, msg_txt(1136)); // Invalid time for jail command. - return -1; + return false; } - + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } - + jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes - + if(jailtime==0) { clif->message(fd, msg_txt(1136)); // Invalid time for jail command. - return -1; + return false; } - + //Added by Coltaro if(pl_sd->sc.data[SC_JAILED] && - pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) + pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) { //Update the player's jail time jailtime += pl_sd->sc.data[SC_JAILED]->val1; if (jailtime <= 0) { @@ -4708,9 +4665,9 @@ ACMD_FUNC(jailfor) } } else if (jailtime < 0) { clif->message(fd, msg_txt(1136)); - return -1; + return false; } - + //Jail locations, add more as you wish. switch(rnd()%2) { @@ -4723,56 +4680,56 @@ ACMD_FUNC(jailfor) x = 24; y = 75; break; } - + sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer). - return 0; + return true; } //By Coltaro -ACMD_FUNC(jailtime) +ACMD(jailtime) { int year, month, day, hour, minute; - + nullpo_retr(-1, sd); - + if (!sd->sc.data[SC_JAILED]) { clif->message(fd, msg_txt(1139)); // You are not in jail. - return -1; + return false; } - + if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) { clif->message(fd, msg_txt(1140)); // You have been jailed indefinitely. - return 0; + return true; } - + if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) clif->message(fd, msg_txt(1141)); // You have been jailed for an unknown amount of time. - return -1; + return false; } - + //Get remaining jail time get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute); sprintf(atcmd_output,msg_txt(402),msg_txt(1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes - + clif->message(fd, atcmd_output); - - return 0; + + return true; } /*========================================== * @disguise <mob_id> by [Valaris] (simplified by [Yor]) *------------------------------------------*/ -ACMD_FUNC(disguise) +ACMD(disguise) { int id = 0; nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>). - return -1; + return false; } - + if ((id = atoi(message)) > 0) { //Acquired an ID if (!mobdb_checkid(id) && !npcdb_checkid(id)) @@ -4785,75 +4742,75 @@ ACMD_FUNC(disguise) id = nd->class_; } } - + if (id == 0) { clif->message(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified. - return -1; + return false; } - + if(pc_isriding(sd)) { clif->message(fd, msg_txt(1144)); // Character cannot be disguised while mounted. - return -1; + return false; } - + pc_disguise(sd, id); clif->message(fd, msg_txt(122)); // Disguise applied. - - return 0; + + return true; } /*========================================== * DisguiseAll *------------------------------------------*/ -ACMD_FUNC(disguiseall) +ACMD(disguiseall) { int mob_id=0; struct map_session_data *pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>). - return -1; + return false; } - + if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) mob_id = atoi(message); - + if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc... clif->message(fd, msg_txt(123)); // Monster/NPC name/id not found. - return -1; + return false; } - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) pc_disguise(pl_sd, mob_id); mapit_free(iter); - + clif->message(fd, msg_txt(122)); // Disguise applied. - return 0; + return true; } /*========================================== * DisguiseGuild *------------------------------------------*/ -ACMD_FUNC(disguiseguild) +ACMD(disguiseguild) { int id = 0, i; char monster[NAME_LENGTH], guild[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; - + memset(monster, '\0', sizeof(monster)); memset(guild, '\0', sizeof(guild)); - + if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) { clif->message(fd, msg_txt(1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>). - return -1; + return false; } - + if( (id = atoi(monster)) > 0 ) { if( !mobdb_checkid(id) && !npcdb_checkid(id) ) id = 0; @@ -4864,30 +4821,30 @@ ACMD_FUNC(disguiseguild) id = nd->class_; } } - + if( id == 0 ) { clif->message(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found. - return -1; + return false; } - + if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. - return -1; + return false; } - + for( i = 0; i < g->max_member; i++ ) if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) ) pc_disguise(pl_sd, id); - + clif->message(fd, msg_txt(122)); // Disguise applied. - return 0; + return true; } /*========================================== * @undisguise by [Yor] *------------------------------------------*/ -ACMD_FUNC(undisguise) +ACMD(undisguise) { nullpo_retr(-1, sd); if (sd->disguise) { @@ -4895,341 +4852,341 @@ ACMD_FUNC(undisguise) clif->message(fd, msg_txt(124)); // Undisguise applied. } else { clif->message(fd, msg_txt(125)); // You're not disguised. - return -1; + return false; } - - return 0; + + return true; } /*========================================== * UndisguiseAll *------------------------------------------*/ -ACMD_FUNC(undisguiseall) +ACMD(undisguiseall) { struct map_session_data *pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) if( pl_sd->disguise ) pc_disguise(pl_sd, 0); mapit_free(iter); - + clif->message(fd, msg_txt(124)); // Undisguise applied. - - return 0; + + return true; } /*========================================== * UndisguiseGuild *------------------------------------------*/ -ACMD_FUNC(undisguiseguild) +ACMD(undisguiseguild) { char guild_name[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; int i; nullpo_retr(-1, sd); - + memset(guild_name, '\0', sizeof(guild_name)); - + if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>). - return -1; + return false; } - + if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. - return -1; + return false; } - + for(i = 0; i < g->max_member; i++) if( (pl_sd = g->member[i].sd) && pl_sd->disguise ) pc_disguise(pl_sd, 0); - + clif->message(fd, msg_txt(124)); // Undisguise applied. - - return 0; + + return true; } /*========================================== * @exp by [Skotlex] *------------------------------------------*/ -ACMD_FUNC(exp) +ACMD(exp) { char output[CHAT_SIZE_MAX]; double nextb, nextj; nullpo_retr(-1, sd); memset(output, '\0', sizeof(output)); - + nextb = pc_nextbaseexp(sd); if (nextb) nextb = sd->status.base_exp*100.0/nextb; - + nextj = pc_nextjobexp(sd); if (nextj) nextj = sd->status.job_exp*100.0/nextj; - + sprintf(output, msg_txt(1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%) clif->message(fd, output); - return 0; + return true; } /*========================================== * @broadcast by [Valaris] *------------------------------------------*/ -ACMD_FUNC(broadcast) +ACMD(broadcast) { nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message) { clif->message(fd, msg_txt(1149)); // Please enter a message (usage: @broadcast <message>). - return -1; + return false; } - + sprintf(atcmd_output, "%s: %s", sd->status.name, message); intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, 0); - - return 0; + + return true; } /*========================================== * @localbroadcast by [Valaris] *------------------------------------------*/ -ACMD_FUNC(localbroadcast) +ACMD(localbroadcast) { nullpo_retr(-1, sd); - + memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (!message || !*message) { clif->message(fd, msg_txt(1150)); // Please enter a message (usage: @localbroadcast <message>). - return -1; + return false; } - + sprintf(atcmd_output, "%s: %s", sd->status.name, message); - + clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP); - - return 0; + + return true; } /*========================================== * @email <actual@email> <new@email> by [Yor] *------------------------------------------*/ -ACMD_FUNC(email) +ACMD(email) { char actual_email[100]; char new_email[100]; nullpo_retr(-1, sd); - + memset(actual_email, '\0', sizeof(actual_email)); memset(new_email, '\0', sizeof(new_email)); - + if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { clif->message(fd, msg_txt(1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>). - return -1; + return false; } - + if (e_mail_check(actual_email) == 0) { clif->message(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com. - return -1; + return false; } else if (e_mail_check(new_email) == 0) { clif->message(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail. - return -1; + return false; } else if (strcmpi(new_email, "a@a.com") == 0) { clif->message(fd, msg_txt(146)); // New email must be a real e-mail. - return -1; + return false; } else if (strcmpi(actual_email, new_email) == 0) { clif->message(fd, msg_txt(147)); // New email must be different of the actual e-mail. - return -1; + return false; } - + chrif_changeemail(sd->status.account_id, actual_email, new_email); clif->message(fd, msg_txt(148)); // Information sended to login-server via char-server. - return 0; + return true; } /*========================================== *@effect *------------------------------------------*/ -ACMD_FUNC(effect) +ACMD(effect) { int type = 0, flag = 0; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%d", &type) < 1) { clif->message(fd, msg_txt(1152)); // Please enter an effect number (usage: @effect <effect number>). - return -1; + return false; } - + clif->specialeffect(&sd->bl, type, (send_target)flag); clif->message(fd, msg_txt(229)); // Your effect has changed. - return 0; + return true; } /*========================================== * @killer by MouseJstr * enable killing players even when not in pvp *------------------------------------------*/ -ACMD_FUNC(killer) +ACMD(killer) { nullpo_retr(-1, sd); sd->state.killer = !sd->state.killer; - + if(sd->state.killer) clif->message(fd, msg_txt(241)); else { clif->message(fd, msg_txt(292)); pc_stop_attack(sd); } - return 0; + return true; } /*========================================== * @killable by MouseJstr * enable other people killing you *------------------------------------------*/ -ACMD_FUNC(killable) +ACMD(killable) { nullpo_retr(-1, sd); sd->state.killable = !sd->state.killable; - + if(sd->state.killable) clif->message(fd, msg_txt(242)); else { clif->message(fd, msg_txt(288)); map_foreachinrange(atcommand_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id); } - return 0; + return true; } /*========================================== * @skillon by MouseJstr * turn skills on for the map *------------------------------------------*/ -ACMD_FUNC(skillon) +ACMD(skillon) { nullpo_retr(-1, sd); map[sd->bl.m].flag.noskill = 0; clif->message(fd, msg_txt(244)); - return 0; + return true; } /*========================================== * @skilloff by MouseJstr * Turn skills off on the map *------------------------------------------*/ -ACMD_FUNC(skilloff) +ACMD(skilloff) { nullpo_retr(-1, sd); map[sd->bl.m].flag.noskill = 1; clif->message(fd, msg_txt(243)); - return 0; + return true; } /*========================================== * @npcmove by MouseJstr * move a npc *------------------------------------------*/ -ACMD_FUNC(npcmove) +ACMD(npcmove) { int x = 0, y = 0, m; struct npc_data *nd = 0; nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof atcmd_player_name); - + if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) { clif->message(fd, msg_txt(1153)); // Usage: @npcmove <X> <Y> <npc_name> - return -1; + return false; } - + if ((nd = npc_name2id(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. - return -1; + return false; } - + if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL) { clif->message(fd, msg_txt(1154)); // NPC is not on this map. - return -1; //Not on a map. + return false; //Not on a map. } - + x = cap_value(x, 0, map[m].xs-1); y = cap_value(y, 0, map[m].ys-1); map_foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); map_moveblock(&nd->bl, x, y, gettick()); map_foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); clif->message(fd, msg_txt(1155)); // NPC moved. - - return 0; + + return true; } /*========================================== * @addwarp by MouseJstr * Create a new static warp point. *------------------------------------------*/ -ACMD_FUNC(addwarp) +ACMD(addwarp) { char mapname[32], warpname[NAME_LENGTH+1]; int x,y; unsigned short m; struct npc_data* nd; - + nullpo_retr(-1, sd); memset(warpname, '\0', sizeof(warpname)); - + if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 4) { clif->message(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name> - return -1; + return false; } - + m = mapindex_name2id(mapname); if( m == 0 ) { sprintf(atcmd_output, msg_txt(1157), mapname); // Unknown map '%s'. clif->message(fd, atcmd_output); - return -1; + return false; } - + nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y); if( nd == NULL ) - return -1; - + return false; + sprintf(atcmd_output, msg_txt(1158), nd->exname); // New warp NPC '%s' created. clif->message(fd, atcmd_output); - return 0; + return true; } /*========================================== * @follow by [MouseJstr] * Follow a player .. staying no more then 5 spaces away *------------------------------------------*/ -ACMD_FUNC(follow) +ACMD(follow) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); - + if (!message || !*message) { if (sd->followtarget == -1) - return -1; - + return false; + pc_stop_following (sd); clif->message(fd, msg_txt(1159)); // Follow mode OFF. - return 0; + return true; } - + if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if (sd->followtarget == pl_sd->bl.id) { pc_stop_following (sd); clif->message(fd, msg_txt(1159)); // Follow mode OFF. @@ -5237,8 +5194,8 @@ ACMD_FUNC(follow) pc_follow(sd, pl_sd->bl.id); clif->message(fd, msg_txt(1160)); // Follow mode ON. } - - return 0; + + return true; } @@ -5246,37 +5203,37 @@ ACMD_FUNC(follow) * @dropall by [MouseJstr] * Drop all your possession on the ground *------------------------------------------*/ -ACMD_FUNC(dropall) +ACMD(dropall) { int i; nullpo_retr(-1, sd); for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - if(sd->status.inventory[i].equip != 0) - pc_unequipitem(sd, i, 3); + if (sd->status.inventory[i].amount) { + if(sd->status.inventory[i].equip != 0) + pc_unequipitem(sd, i, 3); pc_dropitem(sd, i, sd->status.inventory[i].amount); } } - return 0; + return true; } /*========================================== * @storeall by [MouseJstr] * Put everything into storage *------------------------------------------*/ -ACMD_FUNC(storeall) +ACMD(storeall) { int i; nullpo_retr(-1, sd); - + if (sd->state.storage_flag != 1) { //Open storage. if( storage_storageopen(sd) == 1 ) { clif->message(fd, msg_txt(1161)); // You currently cannot open your storage. - return -1; + return false; } } - + for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { if(sd->status.inventory[i].equip != 0) @@ -5285,60 +5242,60 @@ ACMD_FUNC(storeall) } } storage_storageclose(sd); - + clif->message(fd, msg_txt(1162)); // All items stored. - return 0; + return true; } -ACMD_FUNC(clearstorage) +ACMD(clearstorage) { int i, j; nullpo_retr(-1, sd); - + if (sd->state.storage_flag == 1) { clif->message(fd, msg_txt(250)); - return -1; + return false; } - + j = sd->status.storage.storage_amount; for (i = 0; i < j; ++i) { storage_delitem(sd, i, sd->status.storage.items[i].amount); } storage_storageclose(sd); - + clif->message(fd, msg_txt(1394)); // Your storage was cleaned. - return 0; + return true; } -ACMD_FUNC(cleargstorage) +ACMD(cleargstorage) { int i, j; struct guild *g; struct guild_storage *gstorage; nullpo_retr(-1, sd); - + g = sd->guild; - + if (g == NULL) { clif->message(fd, msg_txt(43)); - return -1; + return false; } - + if (sd->state.storage_flag == 1) { clif->message(fd, msg_txt(250)); - return -1; + return false; } - + if (sd->state.storage_flag == 2) { clif->message(fd, msg_txt(251)); - return -1; + return false; } - + gstorage = guild2storage2(sd->status.guild_id); if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. - return -1; + return false; } - + j = gstorage->storage_amount; gstorage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member for (i = 0; i < j; ++i) { @@ -5346,34 +5303,34 @@ ACMD_FUNC(cleargstorage) } storage_guild_storageclose(sd); gstorage->lock = 0; // Cleaning done, release lock - + clif->message(fd, msg_txt(1395)); // Your guild storage was cleaned. - return 0; + return true; } -ACMD_FUNC(clearcart) +ACMD(clearcart) { int i; nullpo_retr(-1, sd); - + if (pc_iscarton(sd) == 0) { clif->message(fd, msg_txt(1396)); // You do not have a cart to be cleaned. - return -1; + return false; } - + if (sd->state.vending == 1) { //Somehow... - return -1; + return false; } - + for( i = 0; i < MAX_CART; i++ ) if(sd->status.cart[i].nameid > 0) pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER); - + clif->clearcart(fd); clif->updatestatus(sd,SP_CARTINFO); - + clif->message(fd, msg_txt(1397)); // Your cart was cleaned. - return 0; + return true; } /*========================================== @@ -5382,7 +5339,7 @@ ACMD_FUNC(clearcart) *------------------------------------------*/ #define MAX_SKILLID_PARTIAL_RESULTS 5 #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 /* "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33) */ -ACMD_FUNC(skillid) { +ACMD(skillid) { int skillen, idx, i, found = 0; DBIterator* iter; DBKey key; @@ -5390,12 +5347,12 @@ ACMD_FUNC(skillid) { char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN]; nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1163)); // Please enter a skill name to look up (usage: @skillid <skill name>). - return -1; + return false; } - + skillen = strlen(message); iter = db_iterator(skilldb_name2id); @@ -5421,14 +5378,14 @@ ACMD_FUNC(skillid) { clif->message(fd, partials[i]); } - return 0; + return true; } /*========================================== * @useskill by [MouseJstr] * A way of using skills without having to find them in the skills menu *------------------------------------------*/ -ACMD_FUNC(useskill) +ACMD(useskill) { struct map_session_data *pl_sd = NULL; struct block_list *bl; @@ -5436,36 +5393,36 @@ ACMD_FUNC(useskill) uint16 skill_lv; char target[100]; nullpo_retr(-1, sd); - + if(!message || !*message || sscanf(message, "%hu %hu %23[^\n]", &skill_id, &skill_lv, target) != 3) { clif->message(fd, msg_txt(1165)); // Usage: @useskill <skill ID> <skill level> <target> - return -1; + return false; } - + if(!strcmp(target,"self")) pl_sd = sd; //quick keyword else if ( (pl_sd = map_nick2sd(target)) == NULL ){ clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } - + if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest) bl = &sd->hd->bl; else bl = &sd->bl; - + if (skill->get_inf(skill_id)&INF_GROUND_SKILL) unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv); else unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv); - - return 0; + + return true; } /*========================================== @@ -5473,32 +5430,32 @@ ACMD_FUNC(useskill) * Debug command to locate new skill IDs. It sends the * three possible skill-effect packets to the area. *------------------------------------------*/ -ACMD_FUNC(displayskill) +ACMD(displayskill) { struct status_data * status; unsigned int tick; uint16 skill_id; uint16 skill_lv = 1; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%hu %hu", &skill_id, &skill_lv) < 1) { clif->message(fd, msg_txt(1166)); // Usage: @displayskill <skill ID> {<skill level>} - return -1; + return false; } status = status_get_status_data(&sd->bl); tick = gettick(); clif->skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, 5); clif->skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1); clif->skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick); - return 0; + return true; } /*========================================== * @skilltree by [MouseJstr] * prints the skill tree for a player required to get to a skill *------------------------------------------*/ -ACMD_FUNC(skilltree) +ACMD(skilltree) { struct map_session_data *pl_sd = NULL; uint16 skill_id; @@ -5506,33 +5463,33 @@ ACMD_FUNC(skilltree) char target[NAME_LENGTH]; struct skill_tree_entry *ent; nullpo_retr(-1, sd); - + if(!message || !*message || sscanf(message, "%hu %23[^\r\n]", &skill_id, target) != 2) { clif->message(fd, msg_txt(1167)); // Usage: @skilltree <skill ID> <target> - return -1; + return false; } - + if ( (pl_sd = map_nick2sd(target)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + c = pc_calc_skilltree_normalize_job(pl_sd); c = pc_mapid2jobid(c, pl_sd->status.sex); - + sprintf(atcmd_output, msg_txt(1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points). clif->message(fd, atcmd_output); - + ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skill_id ); if( j == MAX_SKILL_TREE || skill_tree[c][j].id == 0 ) { clif->message(fd, msg_txt(1169)); // The player cannot use that skill. - return 0; + return true; } - + ent = &skill_tree[c][j]; - + meets = 1; for(j=0;j<MAX_PC_SKILL_REQUIRE;j++) { @@ -5546,8 +5503,8 @@ ACMD_FUNC(skilltree) if (meets == 1) { clif->message(fd, msg_txt(1171)); // The player meets all the requirements for that skill. } - - return 0; + + return true; } // Hand a ring with partners name on it to this char @@ -5556,14 +5513,14 @@ void getring (struct map_session_data* sd) int flag, item_id; struct item item_tmp; item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F; - + memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; item_tmp.card[0] = 255; item_tmp.card[2] = sd->status.partner_id; item_tmp.card[3] = sd->status.partner_id >> 16; - + if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) { clif->additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); @@ -5574,66 +5531,66 @@ void getring (struct map_session_data* sd) * @marry by [MouseJstr], fixed by Lupus * Marry two players *------------------------------------------*/ -ACMD_FUNC(marry) +ACMD(marry) { struct map_session_data *pl_sd = NULL; char player_name[NAME_LENGTH] = ""; - + nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%23s", player_name) != 1) { clif->message(fd, msg_txt(1172)); // Usage: @marry <char name> - return -1; + return false; } - + if ((pl_sd = map_nick2sd(player_name)) == NULL) { clif->message(fd, msg_txt(3)); - return -1; + return false; } - + if (pc_marriage(sd, pl_sd) == 0) { clif->message(fd, msg_txt(1173)); // They are married... wish them well. clif->wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus] getring(sd); // Auto-give named rings (Aru) getring(pl_sd); - return 0; + return true; } - + clif->message(fd, msg_txt(1174)); // The two cannot wed because one is either a baby or already married. - return -1; + return false; } /*========================================== * @divorce by [MouseJstr], fixed by [Lupus] * divorce two players *------------------------------------------*/ -ACMD_FUNC(divorce) +ACMD(divorce) { nullpo_retr(-1, sd); - + if (pc_divorce(sd) != 0) { sprintf(atcmd_output, msg_txt(1175), sd->status.name); // '%s' is not married. clif->message(fd, atcmd_output); - return -1; + return false; } - + sprintf(atcmd_output, msg_txt(1176), sd->status.name); // '%s' and his/her partner are now divorced. clif->message(fd, atcmd_output); - return 0; + return true; } /*========================================== * @changelook by [Celest] *------------------------------------------*/ -ACMD_FUNC(changelook) +ACMD(changelook) { int i, j = 0, k = 0; int pos[7] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE }; - + if((i = sscanf(message, "%d %d", &j, &k)) < 1) { clif->message(fd, msg_txt(1177)); // Usage: @changelook {<position>} <view id> clif->message(fd, msg_txt(1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe - return -1; + return false; } else if ( i == 2 ) { if (j < 1 || j > 7) j = 1; @@ -5642,170 +5599,149 @@ ACMD_FUNC(changelook) k = j; // swap j = LOOK_HEAD_TOP; } - + clif->changelook(&sd->bl,j,k); - - return 0; + + return true; } /*========================================== * @autotrade by durf [Lupus] [Paradox924X] * Turns on/off Autotrade for a specific player *------------------------------------------*/ -ACMD_FUNC(autotrade) { - int i; +ACMD(autotrade) { nullpo_retr(-1, sd); - + if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { clif->message(fd, msg_txt(1179)); // Autotrade is not allowed on this map. - return -1; + return false; } - + if( pc_isdead(sd) ) { clif->message(fd, msg_txt(1180)); // You cannot autotrade when dead. - return -1; + return false; } - + if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying clif->message(fd, msg_txt(549)); // "You should have a shop open to use @autotrade." - return -1; + return false; } - + sd->state.autotrade = 1; if( battle_config.at_timeout ) { int timeout = atoi(message); status_change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0); } - if( hChSys.ally && sd->status.guild_id ) { - struct guild *g = sd->guild, *sg; - if( g ) { - if( idb_exists(((struct hChSysCh *)g->channel)->users, sd->status.char_id) ) - clif->chsys_left((struct hChSysCh *)g->channel,sd); - for (i = 0; i < MAX_GUILDALLIANCE; i++) { - if( g->alliance[i].guild_id && (sg = guild_search(g->alliance[i].guild_id) ) ) { - if( idb_exists(((struct hChSysCh *)sg->channel)->users, sd->status.char_id) ) - clif->chsys_left((struct hChSysCh *)sg->channel,sd); - break; - } - } - } - } - - if( sd->channel_count ) { - for( i = 0; i < sd->channel_count; i++ ) { - if( sd->channels[i] != NULL ) - clif->chsys_left(sd->channels[i],sd); - } - } + clif->chsys_quit(sd); clif->authfail_fd(sd->fd, 15); - - return 0; + + return true; } /*========================================== * @changegm by durf (changed by Lupus) * Changes Master of your Guild to a specified guild member *------------------------------------------*/ -ACMD_FUNC(changegm) +ACMD(changegm) { struct guild *g; struct map_session_data *pl_sd; nullpo_retr(-1, sd); - + if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) { clif->message(fd, msg_txt(1181)); // You need to be a Guild Master to use this command. - return -1; + return false; } - + if( map[sd->bl.m].flag.guildlock || map[sd->bl.m].flag.gvg_castle ) { clif->message(fd, msg_txt(1182)); // You cannot change guild leaders on this map. - return -1; + return false; } - + if( !message[0] ) { clif->message(fd, msg_txt(1183)); // Usage: @changegm <guild_member_name> - return -1; + return false; } - + if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) { clif->message(fd, msg_txt(1184)); // Target character must be online and be a guild member. - return -1; + return false; } - + guild_gm_change(sd->status.guild_id, pl_sd); - return 0; + return true; } /*========================================== * @changeleader by Skotlex * Changes the leader of a party. *------------------------------------------*/ -ACMD_FUNC(changeleader) +ACMD(changeleader) { nullpo_retr(-1, sd); - + if( !message[0] ) { clif->message(fd, msg_txt(1185)); // Usage: @changeleader <party_member_name> - return -1; + return false; } - + if (party_changeleader(sd, map_nick2sd((char *) message))) - return 0; - return -1; + return true; + return false; } /*========================================== * @partyoption by Skotlex * Used to change the item share setting of a party. *------------------------------------------*/ -ACMD_FUNC(partyoption) +ACMD(partyoption) { struct party_data *p; int mi, option; char w1[16], w2[16]; nullpo_retr(-1, sd); - + if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL) { clif->message(fd, msg_txt(282)); - return -1; + return false; } - + ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd ); if (mi == MAX_PARTY) - return -1; //Shouldn't happen - + return false; //Shouldn't happen + if (!p->party.member[mi].leader) { clif->message(fd, msg_txt(282)); - return -1; + return false; } - + if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2) { clif->message(fd, msg_txt(1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no> - return -1; + return false; } - + option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0); - + //Change item share type. if (option != p->party.item) party_changeoption(sd, p->party.exp, option); else clif->message(fd, msg_txt(286)); - - return 0; + + return true; } /*========================================== * @autoloot by Upa-Kun * Turns on/off AutoLoot for a specific player *------------------------------------------*/ -ACMD_FUNC(autoloot) +ACMD(autoloot) { int rate; nullpo_retr(-1, sd); @@ -5823,26 +5759,26 @@ ACMD_FUNC(autoloot) } if (rate < 0) rate = 0; if (rate > 10000) rate = 10000; - + sd->state.autoloot = rate; if (sd->state.autoloot) { snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below. clif->message(fd, atcmd_output); }else clif->message(fd, msg_txt(1188)); // Autoloot is now off. - - return 0; + + return true; } /*========================================== * @alootid *------------------------------------------*/ -ACMD_FUNC(autolootitem) +ACMD(autolootitem) { struct item_data *item_data = NULL; int i; int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset - + if (message && *message) { if (message[0] == '+') { message++; @@ -5855,7 +5791,7 @@ ACMD_FUNC(autolootitem) else if (!strcmp(message,"reset")) action = 4; } - + if (action < 3) // add or remove { if ((item_data = itemdb_exists(atoi(message))) == NULL) @@ -5863,71 +5799,71 @@ ACMD_FUNC(autolootitem) if (!item_data) { // No items founds in the DB with Id or Name clif->message(fd, msg_txt(1189)); // Item not found. - return -1; + return false; } } - + switch(action) { - case 1: - ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); - if (i != AUTOLOOTITEM_SIZE) { - clif->message(fd, msg_txt(1190)); // You're already autolooting this item. - return -1; - } - ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0); - if (i == AUTOLOOTITEM_SIZE) { - clif->message(fd, msg_txt(1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>. - return -1; - } - sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated - sprintf(atcmd_output, msg_txt(1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d} - clif->message(fd, atcmd_output); - sd->state.autolooting = 1; - break; - case 2: - ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); - if (i == AUTOLOOTITEM_SIZE) { - clif->message(fd, msg_txt(1193)); // You're currently not autolooting this item. - return -1; - } - sd->state.autolootid[i] = 0; - sprintf(atcmd_output, msg_txt(1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list. - clif->message(fd, atcmd_output); - ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); - if (i == AUTOLOOTITEM_SIZE) { - sd->state.autolooting = 0; - } - break; - case 3: - sprintf(atcmd_output, msg_txt(1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list. - clif->message(fd, atcmd_output); - clif->message(fd, msg_txt(1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>". - clif->message(fd, msg_txt(1197)); // "@alootid reset" will clear your autolootitem list. - ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); - if (i == AUTOLOOTITEM_SIZE) { - clif->message(fd, msg_txt(1198)); // Your autolootitem list is empty. - } else { - clif->message(fd, msg_txt(1199)); // Items on your autolootitem list: - for(i = 0; i < AUTOLOOTITEM_SIZE; i++) - { - if (sd->state.autolootid[i] == 0) - continue; - if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) { - ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); - continue; + case 1: + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); + if (i != AUTOLOOTITEM_SIZE) { + clif->message(fd, msg_txt(1190)); // You're already autolooting this item. + return false; + } + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0); + if (i == AUTOLOOTITEM_SIZE) { + clif->message(fd, msg_txt(1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>. + return false; + } + sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated + sprintf(atcmd_output, msg_txt(1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d} + clif->message(fd, atcmd_output); + sd->state.autolooting = 1; + break; + case 2: + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); + if (i == AUTOLOOTITEM_SIZE) { + clif->message(fd, msg_txt(1193)); // You're currently not autolooting this item. + return false; + } + sd->state.autolootid[i] = 0; + sprintf(atcmd_output, msg_txt(1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list. + clif->message(fd, atcmd_output); + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); + if (i == AUTOLOOTITEM_SIZE) { + sd->state.autolooting = 0; + } + break; + case 3: + sprintf(atcmd_output, msg_txt(1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list. + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>". + clif->message(fd, msg_txt(1197)); // "@alootid reset" will clear your autolootitem list. + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); + if (i == AUTOLOOTITEM_SIZE) { + clif->message(fd, msg_txt(1198)); // Your autolootitem list is empty. + } else { + clif->message(fd, msg_txt(1199)); // Items on your autolootitem list: + for(i = 0; i < AUTOLOOTITEM_SIZE; i++) + { + if (sd->state.autolootid[i] == 0) + continue; + if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) { + ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); + continue; + } + sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); + clif->message(fd, atcmd_output); } - sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); - clif->message(fd, atcmd_output); } - } - break; - case 4: - memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid)); - clif->message(fd, msg_txt(1200)); // Your autolootitem list has been reset. - sd->state.autolooting = 0; - break; + break; + case 4: + memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid)); + clif->message(fd, msg_txt(1200)); // Your autolootitem list has been reset. + sd->state.autolooting = 0; + break; } - return 0; + return true; } /** * No longer available, keeping here just in case it's back someday. [Ind] @@ -5935,7 +5871,7 @@ ACMD_FUNC(autolootitem) /*========================================== * It is made to rain. *------------------------------------------*/ -//ACMD_FUNC(rain) +//ACMD(rain) //{ // nullpo_retr(-1, sd); // if (map[sd->bl.m].flag.rain) { @@ -5947,13 +5883,13 @@ ACMD_FUNC(autolootitem) // clif->weather(sd->bl.m); // clif->message(fd, msg_txt(1202)); // It has started to rain. // } -// return 0; +// return true; //} /*========================================== * It is made to snow. *------------------------------------------*/ -ACMD_FUNC(snow) +ACMD(snow) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.snow) { @@ -5965,14 +5901,14 @@ ACMD_FUNC(snow) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1204)); // It has started to snow. } - - return 0; + + return true; } /*========================================== * Cherry tree snowstorm is made to fall. (Sakura) *------------------------------------------*/ -ACMD_FUNC(sakura) +ACMD(sakura) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.sakura) { @@ -5984,13 +5920,13 @@ ACMD_FUNC(sakura) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall. } - return 0; + return true; } /*========================================== * Clouds appear. *------------------------------------------*/ -ACMD_FUNC(clouds) +ACMD(clouds) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.clouds) { @@ -6002,14 +5938,14 @@ ACMD_FUNC(clouds) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1208)); // Clouds appear. } - - return 0; + + return true; } /*========================================== * Different type of clouds using effect 516 *------------------------------------------*/ -ACMD_FUNC(clouds2) +ACMD(clouds2) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.clouds2) { @@ -6021,14 +5957,14 @@ ACMD_FUNC(clouds2) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1210)); // Alternative clouds appear. } - - return 0; + + return true; } /*========================================== * Fog hangs over. *------------------------------------------*/ -ACMD_FUNC(fog) +ACMD(fog) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.fog) { @@ -6040,13 +5976,13 @@ ACMD_FUNC(fog) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1212)); // Fog hangs over. } - return 0; + return true; } /*========================================== * Fallen leaves fall. *------------------------------------------*/ -ACMD_FUNC(leaves) +ACMD(leaves) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.leaves) { @@ -6058,14 +5994,14 @@ ACMD_FUNC(leaves) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1214)); // Fallen leaves fall. } - - return 0; + + return true; } /*========================================== * Fireworks appear. *------------------------------------------*/ -ACMD_FUNC(fireworks) +ACMD(fireworks) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.fireworks) { @@ -6077,14 +6013,14 @@ ACMD_FUNC(fireworks) clif->weather(sd->bl.m); clif->message(fd, msg_txt(1216)); // Fireworks have launched. } - - return 0; + + return true; } /*========================================== * Clearing Weather Effects by Dexity *------------------------------------------*/ -ACMD_FUNC(clearweather) +ACMD(clearweather) { nullpo_retr(-1, sd); /** @@ -6100,75 +6036,75 @@ ACMD_FUNC(clearweather) map[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(291)); - - return 0; + + return true; } /*=============================================================== * Sound Command - plays a sound for everyone around! [Codemaster] *---------------------------------------------------------------*/ -ACMD_FUNC(sound) +ACMD(sound) { char sound_file[100]; - + memset(sound_file, '\0', sizeof(sound_file)); - - if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) { + + if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) { clif->message(fd, msg_txt(1217)); // Please enter a sound filename (usage: @sound <filename>). - return -1; + return false; } - + if(strstr(sound_file, ".wav") == NULL) strcat(sound_file, ".wav"); - + clif->soundeffectall(&sd->bl, sound_file, 0, AREA); - - return 0; + + return true; } /*========================================== * MOB Search *------------------------------------------*/ -ACMD_FUNC(mobsearch) +ACMD(mobsearch) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator* it; - + nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) { clif->message(fd, msg_txt(1218)); // Please enter a monster name (usage: @mobsearch <monster name>). - return -1; + return false; } - + if ((mob_id = atoi(mob_name)) == 0) - mob_id = mobdb_searchname(mob_name); + mob_id = mobdb_searchname(mob_name); if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1219),mob_name); // Invalid mob ID %s! clif->message(fd, atcmd_output); - return -1; + return false; } if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) - strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- -// strcpy(mob_name,mob_db(mob_id)->name); // --en-- - + strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- + // strcpy(mob_name,mob_db(mob_id)->name); // --en-- + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s clif->message(fd, atcmd_output); - + it = mapit_geteachmob(); for(;;) { TBL_MOB* md = (TBL_MOB*)mapit_next(it); if( md == NULL ) break;// no more mobs - + if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; - + ++number; if( md->spawn_timer == INVALID_TIMER ) snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name); @@ -6177,8 +6113,8 @@ ACMD_FUNC(mobsearch) clif->message(fd, atcmd_output); } mapit_free(it); - - return 0; + + return true; } /*========================================== @@ -6189,21 +6125,21 @@ static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) { nullpo_ret(bl); map_clearflooritem(bl); - + return 0; } -ACMD_FUNC(cleanmap) +ACMD(cleanmap) { map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM); clif->message(fd, msg_txt(1221)); // All dropped items have been cleaned up. - return 0; + return true; } -ACMD_FUNC(cleanarea) +ACMD(cleanarea) { int x0 = 0, y0 = 0, x1 = 0, y1 = 0; - + if (!message || !*message || sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) < 1) { map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM); } @@ -6213,83 +6149,83 @@ ACMD_FUNC(cleanarea) else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 4) { map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM); } - + clif->message(fd, msg_txt(1221)); // All dropped items have been cleaned up. - return 0; + return true; } /*========================================== * make a NPC/PET talk * @npctalkc [SnakeDrak] *------------------------------------------*/ -ACMD_FUNC(npctalk) +ACMD(npctalk) { char name[NAME_LENGTH],mes[100],temp[100]; struct npc_data *nd; bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1; unsigned long color=0; - + if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || - (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) - return -1; - + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return false; + if(!ifcolor) { if (!message || !*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) { clif->message(fd, msg_txt(1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>). - return -1; + return false; } } else { if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) { clif->message(fd, msg_txt(1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>). - return -1; + return false; } } - + if (!(nd = npc_name2id(name))) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist - return -1; + return false; } - + strtok(name, "#"); // discard extra name identifier if present snprintf(temp, sizeof(temp), "%s : %s", name, mes); - + if(ifcolor) clif->messagecolor(&nd->bl,color,temp); else clif->disp_overhead(&nd->bl, temp); - - return 0; + + return true; } -ACMD_FUNC(pettalk) +ACMD(pettalk) { char mes[100],temp[100]; struct pet_data *pd; - + nullpo_retr(-1, sd); - + if ( battle_config.min_chat_delay ) { if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) - return 0; + return true; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } - + if(!sd->status.pet_id || !(pd=sd->pd)) { clif->message(fd, msg_txt(184)); - return -1; + return false; } - + if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || - (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) - return -1; - + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return false; + if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) { clif->message(fd, msg_txt(1224)); // Please enter a message (usage: @pettalk <message>). - return -1; + return false; } - + if (message[0] == '/') {// pet emotion processing const char* emo[] = { @@ -6309,35 +6245,35 @@ ACMD_FUNC(pettalk) if( i < ARRAYLENGTH(emo) ) { if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second - sd->emotionlasttime = time(NULL); - return 0; + sd->emotionlasttime = time(NULL); + return true; } sd->emotionlasttime = time(NULL); - + clif->emotion(&pd->bl, i); - return 0; + return true; } } - + snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes); clif->disp_overhead(&pd->bl, temp); - - return 0; + + return true; } /// @users - displays the number of players present on each map (and percentage) /// #users displays on the target user instead of self -ACMD_FUNC(users) +ACMD(users) { char buf[CHAT_SIZE_MAX]; int i; int users[MAX_MAPINDEX]; int users_all; struct s_mapiterator* iter; - + memset(users, 0, sizeof(users)); users_all = 0; - + // count users on each map iter = mapit_getallusers(); for(;;) @@ -6345,81 +6281,81 @@ ACMD_FUNC(users) struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter); if( sd2 == NULL ) break;// no more users - + if( sd2->mapindex >= MAX_MAPINDEX ) continue;// invalid mapindex - + if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex]; if( users_all < INT_MAX ) ++users_all; } mapit_free(iter); - + // display results for each map for( i = 0; i < MAX_MAPINDEX; ++i ) { if( users[i] == 0 ) continue;// empty - + safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all)); clif->message(sd->fd, buf); } - + // display overall count safesnprintf(buf, sizeof(buf), "all: %d", users_all); clif->message(sd->fd, buf); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(reset) +ACMD(reset) { pc_resetstate(sd); pc_resetskill(sd,1); sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted! clif->message(fd, atcmd_output); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -ACMD_FUNC(summon) +ACMD(summon) { char name[NAME_LENGTH]; int mob_id = 0; int duration = 0; struct mob_data *md; unsigned int tick=gettick(); - + nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%23s %d", name, &duration) < 1) { clif->message(fd, msg_txt(1225)); // Please enter a monster name (usage: @summon <monster name> {duration}). - return -1; + return false; } - + if (duration < 1) duration =1; else if (duration > 60) duration =60; - + if ((mob_id = atoi(name)) == 0) mob_id = mobdb_searchname(name); if(mob_id == 0 || mobdb_checkid(mob_id) == 0) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. - return -1; + return false; } - + md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE); - + if(!md) - return -1; - + return false; + md->master_id=sd->bl.id; md->special_state.ai=1; md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0); @@ -6428,8 +6364,8 @@ ACMD_FUNC(summon) sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick); clif->message(fd, msg_txt(39)); // All monster summoned! - - return 0; + + return true; } /*========================================== @@ -6437,116 +6373,116 @@ ACMD_FUNC(summon) * Temporarily move player to another group * Useful during beta testing to allow players to use GM commands for short periods of time *------------------------------------------*/ -ACMD_FUNC(adjgroup) +ACMD(adjgroup) { int new_group = 0; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%d", &new_group) != 1) { clif->message(fd, msg_txt(1226)); // Usage: @adjgroup <group_id> - return -1; + return false; } - + if (!pc_group_exists(new_group)) { clif->message(fd, msg_txt(1227)); // Specified group does not exist. - return -1; + return false; } - + sd->group_id = new_group; pc_group_pc_load(sd);/* update cache */ clif->message(fd, msg_txt(1228)); // Group changed successfully. clif->message(sd->fd, msg_txt(1229)); // Your group has changed. - return 0; + return true; } /*========================================== * @trade by [MouseJstr] * Open a trade window with a remote player *------------------------------------------*/ -ACMD_FUNC(trade) +ACMD(trade) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1230)); // Please enter a player name (usage: @trade <char name>). - return -1; + return false; } - + if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + trade_traderequest(sd, pl_sd); - return 0; + return true; } /*========================================== * @setbattleflag by [MouseJstr] * set a battle_config flag without having to reboot *------------------------------------------*/ -ACMD_FUNC(setbattleflag) +ACMD(setbattleflag) { char flag[128], value[128]; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) { - clif->message(fd, msg_txt(1231)); // Usage: @setbattleflag <flag> <value> - return -1; + clif->message(fd, msg_txt(1231)); // Usage: @setbattleflag <flag> <value> + return false; } - + if (battle->config_set_value(flag, value) == 0) { clif->message(fd, msg_txt(1232)); // Unknown battle_config flag. - return -1; + return false; } - + clif->message(fd, msg_txt(1233)); // Set battle_config as requested. - - return 0; + + return true; } /*========================================== * @unmute [Valaris] *------------------------------------------*/ -ACMD_FUNC(unmute) +ACMD(unmute) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1234)); // Please enter a player name (usage: @unmute <char name>). - return -1; + return false; } - + if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if(!pl_sd->sc.data[SC_NOCHAT]) { clif->message(sd->fd,msg_txt(1235)); // Player is not muted. - return -1; + return false; } - + pl_sd->status.manner = 0; status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); clif->message(sd->fd,msg_txt(1236)); // Player unmuted. - - return 0; + + return true; } /*========================================== * @uptime by MC Cameri *------------------------------------------*/ -ACMD_FUNC(uptime) +ACMD(uptime) { unsigned long seconds = 0, day = 24*60*60, hour = 60*60, - minute = 60, days = 0, hours = 0, minutes = 0; + minute = 60, days = 0, hours = 0, minutes = 0; nullpo_retr(-1, sd); - + seconds = get_uptime(); days = seconds/day; seconds -= (seconds/day>0)?(seconds/day)*day:0; @@ -6554,18 +6490,18 @@ ACMD_FUNC(uptime) seconds -= (seconds/hour>0)?(seconds/hour)*hour:0; minutes = seconds/minute; seconds -= (seconds/minute>0)?(seconds/minute)*minute:0; - + snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds); clif->message(fd, atcmd_output); - - return 0; + + return true; } /*========================================== * @changesex <sex> * => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female. *------------------------------------------*/ -ACMD_FUNC(changesex) +ACMD(changesex) { int i; nullpo_retr(-1, sd); @@ -6574,38 +6510,38 @@ ACMD_FUNC(changesex) for( i=0; i<EQI_MAX; i++ ) if( sd->equip_index[i] >= 0 ) pc_unequipitem(sd, sd->equip_index[i], 3); chrif_changesex(sd); - return 0; + return true; } /*================================================ * @mute - Mutes a player for a set amount of time *------------------------------------------------*/ -ACMD_FUNC(mute) +ACMD(mute) { struct map_session_data *pl_sd = NULL; int manner; nullpo_retr(-1, sd); - + if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) { clif->message(fd, msg_txt(1237)); // Usage: @mute <time> <char name> - return -1; + return false; } - + if ( (pl_sd = map_nick2sd(atcmd_player_name)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. - return -1; + return false; } - + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. - return -1; + return false; } - + clif->manner_message(sd, 0); clif->manner_message(pl_sd, 5); - + if( pl_sd->status.manner < manner ) { pl_sd->status.manner -= manner; sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); @@ -6613,45 +6549,45 @@ ACMD_FUNC(mute) pl_sd->status.manner = 0; status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); } - + clif->GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0)); - - return 0; + + return true; } /*========================================== * @refresh (like @jumpto <<yourself>>) *------------------------------------------*/ -ACMD_FUNC(refresh) +ACMD(refresh) { nullpo_retr(-1, sd); clif->refresh(sd); - return 0; + return true; } -ACMD_FUNC(refreshall) +ACMD(refreshall) { struct map_session_data* iter_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); - + iter = mapit_getallusers(); for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter)) clif->refresh(iter_sd); mapit_free(iter); - return 0; + return true; } /*========================================== * @identify * => GM's magnifier. *------------------------------------------*/ -ACMD_FUNC(identify) +ACMD(identify) { int i,num; - + nullpo_retr(-1, sd); - + for(i=num=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ num++; @@ -6662,76 +6598,76 @@ ACMD_FUNC(identify) } else { clif->message(fd,msg_txt(1238)); // There are no items to appraise. } - return 0; + return true; } /*========================================== * @gmotd (Global MOTD) * by davidsiaw :P *------------------------------------------*/ -ACMD_FUNC(gmotd) +ACMD(gmotd) { FILE* fp; - + if( ( fp = fopen(motd_txt, "r") ) != NULL ) { char buf[CHAT_SIZE_MAX]; size_t len; - + while( fgets(buf, sizeof(buf), fp) ) { if( buf[0] == '/' && buf[1] == '/' ) { continue; } - + len = strlen(buf); - + while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) ) {// strip trailing EOL characters len--; } - + if( len ) { buf[len] = 0; - + intif_broadcast(buf, len+1, 0); } } fclose(fp); } - return 0; + return true; } -ACMD_FUNC(misceffect) +ACMD(misceffect) { int effect = 0; nullpo_retr(-1, sd); if (!message || !*message) - return -1; + return false; if (sscanf(message, "%d", &effect) < 1) - return -1; + return false; clif->misceffect(&sd->bl,effect); - - return 0; + + return true; } /*========================================== * MAIL SYSTEM *------------------------------------------*/ -ACMD_FUNC(mail) +ACMD(mail) { nullpo_ret(sd); mail_openmail(sd); - return 0; + return true; } /*========================================== * Show Monster DB Info v 1.0 * originally by [Lupus] *------------------------------------------*/ -ACMD_FUNC(mobinfo) +ACMD(mobinfo) { unsigned char msize[3][7] = {"Small", "Medium", "Large"}; unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"}; @@ -6741,15 +6677,15 @@ ACMD_FUNC(mobinfo) struct mob_db *mob, *mob_array[MAX_SEARCH]; int count; int i, j, k; - + memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(atcmd_output2, '\0', sizeof(atcmd_output2)); - + if (!message || !*message) { clif->message(fd, msg_txt(1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>). - return -1; + return false; } - + // If monster identifier/name argument is a name if ((i = mobdb_checkid(atoi(message)))) { @@ -6757,12 +6693,12 @@ ACMD_FUNC(mobinfo) count = 1; } else count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); - + if (!count) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. - return -1; + return false; } - + if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); clif->message(fd, atcmd_output); @@ -6770,7 +6706,7 @@ ACMD_FUNC(mobinfo) } for (k = 0; k < count; k++) { mob = mob_array[k]; - + // stats if (mob->mexp) sprintf(atcmd_output, msg_txt(1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d) @@ -6780,14 +6716,14 @@ ACMD_FUNC(mobinfo) sprintf(atcmd_output, msg_txt(1242), mob->lv, mob->status.max_hp, mob->base_exp, mob->job_exp,MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d - mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi, - mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk); + mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi, + mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk); clif->message(fd, atcmd_output); - + sprintf(atcmd_output, msg_txt(1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d) - mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range, - mob->range2 , mob->range3, msize[mob->status.size], - mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv); + mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range, + mob->range2 , mob->range3, msize[mob->status.size], + mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv); clif->message(fd, atcmd_output); // drops clif->message(fd, msg_txt(1245)); // Drops: @@ -6798,7 +6734,7 @@ ACMD_FUNC(mobinfo) if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL) continue; droprate = mob->dropitem[i].p; - + if (item_data->slot) sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100); else @@ -6837,53 +6773,53 @@ ACMD_FUNC(mobinfo) clif->message(fd, atcmd_output); } } - return 0; + return true; } /*========================================= -* @showmobs by KarLaeda -* => For 15 sec displays the mobs on minimap -*------------------------------------------*/ -ACMD_FUNC(showmobs) + * @showmobs by KarLaeda + * => For 15 sec displays the mobs on minimap + *------------------------------------------*/ +ACMD(showmobs) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator* it; - + nullpo_retr(-1, sd); - + if(sscanf(message, "%99[^\n]", mob_name) < 0) - return -1; - + return false; + if((mob_id = atoi(mob_name)) == 0) mob_id = mobdb_searchname(mob_name); if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1250),mob_name); // Invalid mob id %s! clif->message(fd, atcmd_output); - return 0; + return true; } - + if(mob_db(mob_id)->status.mode&MD_BOSS && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. clif->message(fd, msg_txt(1251)); // Can't show boss mobs! - return 0; + return true; } - + if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- - //strcpy(mob_name,mob_db(mob_id)->name); // --en-- - + //strcpy(mob_name,mob_db(mob_id)->name); // --en-- + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1252), // Mob Search... %s %s - mob_name, mapindex_id2name(sd->mapindex)); + mob_name, mapindex_id2name(sd->mapindex)); clif->message(fd, atcmd_output); - + it = mapit_geteachmob(); for(;;) { TBL_MOB* md = (TBL_MOB*)mapit_next(it); if( md == NULL ) break;// no more mobs - + if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) @@ -6892,360 +6828,360 @@ ACMD_FUNC(showmobs) continue; // hide slaves and player summoned mobs if( md->spawn_timer != INVALID_TIMER ) continue; // hide mobs waiting for respawn - + ++number; clif->viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF); } mapit_free(it); - - return 0; + + return true; } /*========================================== * homunculus level up [orn] *------------------------------------------*/ -ACMD_FUNC(homlevel) +ACMD(homlevel) { TBL_HOM * hd; int level = 0; - + nullpo_retr(-1, sd); - + if ( !message || !*message || ( level = atoi(message) ) < 1 ) { clif->message(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>). - return -1; + return false; } - + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + hd = sd->hd; - + if ( battle_config.hom_max_level == hd->homunculus.level ) // Already reach maximum level - return 0; - + return true; + do{ hd->homunculus.exp += hd->exp_next; }while( hd->homunculus.level < level && merc_hom_levelup(hd) ); - + status_calc_homunculus(hd,0); status_percent_heal(&hd->bl, 100, 100); clif->specialeffect(&hd->bl,568,AREA); - return 0; + return true; } /*========================================== * homunculus evolution H [orn] *------------------------------------------*/ -ACMD_FUNC(homevolution) +ACMD(homevolution) { nullpo_retr(-1, sd); - + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + if ( !merc_hom_evolution(sd->hd) ) { clif->message(fd, msg_txt(1255)); // Your homunculus doesn't evolve. - return -1; + return false; } clif->homskillinfoblock(sd); - return 0; + return true; } -ACMD_FUNC(hommutate) +ACMD(hommutate) { int homun_id, m_class = 0, m_id; nullpo_retr(-1, sd); - + if (!merc_is_hom_active(sd->hd)) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + if (!message || !*message) { homun_id = 6048 + (rnd() % 4); } else { homun_id = atoi(message); } - + m_class = hom_class2mapid(sd->hd->homunculus.class_); m_id = hom_class2mapid(homun_id); - + if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) { hom_mutate(sd->hd, homun_id); } else { clif->emotion(&sd->hd->bl, E_SWT); } - return 0; + return true; } /*========================================== * call choosen homunculus [orn] *------------------------------------------*/ -ACMD_FUNC(makehomun) +ACMD(makehomun) { int homunid; nullpo_retr(-1, sd); - + if ( sd->status.hom_id ) { clif->message(fd, msg_txt(450)); - return -1; + return false; } - + if (!message || !*message) { clif->message(fd, msg_txt(1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>). - return -1; + return false; } - + homunid = atoi(message); if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 ) { clif->message(fd, msg_txt(1257)); // Invalid Homunculus ID. - return -1; + return false; } - + merc_create_homunculus_request(sd,homunid); - return 0; + return true; } /*========================================== * modify homunculus intimacy [orn] *------------------------------------------*/ -ACMD_FUNC(homfriendly) +ACMD(homfriendly) { int friendly = 0; - + nullpo_retr(-1, sd); - + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + if (!message || !*message) { clif->message(fd, msg_txt(1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>). - return -1; + return false; } - + friendly = atoi(message); friendly = cap_value(friendly, 0, 1000); - + sd->hd->homunculus.intimacy = friendly * 100 ; clif->send_homdata(sd,SP_INTIMATE,friendly); - return 0; + return true; } /*========================================== * modify homunculus hunger [orn] *------------------------------------------*/ -ACMD_FUNC(homhungry) +ACMD(homhungry) { int hungry = 0; - + nullpo_retr(-1, sd); - + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + if (!message || !*message) { clif->message(fd, msg_txt(1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>). - return -1; + return false; } - + hungry = atoi(message); hungry = cap_value(hungry, 0, 100); - + sd->hd->homunculus.hunger = hungry; clif->send_homdata(sd,SP_HUNGRY,hungry); - return 0; + return true; } /*========================================== * make the homunculus speak [orn] *------------------------------------------*/ -ACMD_FUNC(homtalk) +ACMD(homtalk) { char mes[100],temp[100]; - + nullpo_retr(-1, sd); - + if ( battle_config.min_chat_delay ) { if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) - return 0; + return true; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } - + if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || - (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) - return -1; - + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return false; + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) { clif->message(fd, msg_txt(1260)); // Please enter a message (usage: @homtalk <message>). - return -1; + return false; } - + snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes); clif->disp_overhead(&sd->hd->bl, temp); - - return 0; + + return true; } /*========================================== * Show homunculus stats *------------------------------------------*/ -ACMD_FUNC(hominfo) +ACMD(hominfo) { struct homun_data *hd; struct status_data *status; nullpo_retr(-1, sd); - + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + hd = sd->hd; status = status_get_status_data(&hd->bl); clif->message(fd, msg_txt(1261)); // Homunculus stats: - + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1262), // HP: %d/%d - SP: %d/%d - status->hp, status->max_hp, status->sp, status->max_sp); + status->hp, status->max_hp, status->sp, status->max_sp); clif->message(fd, atcmd_output); - + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1263), // ATK: %d - MATK: %d~%d - status->rhw.atk2 +status->batk, status->matk_min, status->matk_max); + status->rhw.atk2 +status->batk, status->matk_min, status->matk_max); clif->message(fd, atcmd_output); - + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1264), // Hungry: %d - Intimacy: %u - hd->homunculus.hunger, hd->homunculus.intimacy/100); + hd->homunculus.hunger, hd->homunculus.intimacy/100); clif->message(fd, atcmd_output); - + snprintf(atcmd_output, sizeof(atcmd_output) , - msg_txt(1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d - status->str, status->agi, status->vit, - status->int_, status->dex, status->luk); + msg_txt(1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d + status->str, status->agi, status->vit, + status->int_, status->dex, status->luk); clif->message(fd, atcmd_output); - - return 0; + + return true; } -ACMD_FUNC(homstats) +ACMD(homstats) { struct homun_data *hd; struct s_homunculus_db *db; struct s_homunculus *hom; int lv, min, max, evo; - + nullpo_retr(-1, sd); - + if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. - return -1; + return false; } - + hd = sd->hd; - + hom = &hd->homunculus; db = hd->homunculusDB; lv = hom->level; - + snprintf(atcmd_output, sizeof(atcmd_output) , - msg_txt(1266), lv, db->name); // Homunculus growth stats (Lv %d %s): + msg_txt(1266), lv, db->name); // Homunculus growth stats (Lv %d %s): clif->message(fd, atcmd_output); lv--; //Since the first increase is at level 2. - + evo = (hom->class_ == db->evo_class); min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0); max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1267), hom->max_hp, min, max); // Max HP: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0); max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1268), hom->max_sp, min, max); // Max SP: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0); max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1269), hom->str/10, min, max); // Str: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0); max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1270), hom->agi/10, min, max); // Agi: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0); max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1271), hom->vit/10, min, max); // Vit: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0); max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1272), hom->int_/10, min, max); // Int: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0); max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1273), hom->dex/10, min, max); // Dex: %d (%d~%d) clif->message(fd, atcmd_output); - + min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0); max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1274), hom->luk/10, min, max); // Luk: %d (%d~%d) clif->message(fd, atcmd_output); - - return 0; + + return true; } -ACMD_FUNC(homshuffle) +ACMD(homshuffle) { nullpo_retr(-1, sd); - + if(!sd->hd) - return -1; // nothing to do - + return false; // nothing to do + if(!merc_hom_shuffle(sd->hd)) - return -1; - + return false; + clif->message(sd->fd, msg_txt(1275)); // Homunculus stats altered. - atcommand_homstats(fd, sd, command, message); //Print out the new stats - return 0; + atcommand_homstats(fd, sd, command, message, info); //Print out the new stats + return true; } /*========================================== * Show Items DB Info v 1.0 * originally by [Lupus] *------------------------------------------*/ -ACMD_FUNC(iteminfo) +ACMD(iteminfo) { struct item_data *item_data, *item_array[MAX_SEARCH]; int i, count = 1; - + if (!message || !*message) { clif->message(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>). - return -1; + return false; } if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) count = itemdb_searchname_array(item_array, MAX_SEARCH, message); - + if (!count) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. - return -1; + return false; } - + if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches clif->message(fd, atcmd_output); @@ -7254,15 +7190,15 @@ ACMD_FUNC(iteminfo) for (i = 0; i < count; i++) { item_data = item_array[i]; sprintf(atcmd_output, msg_txt(1277), // Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s - item_data->name,item_data->jname,item_data->slot,item_data->nameid, - itemdb_typename(item_data->type), - (item_data->script==NULL)? msg_txt(1278) : msg_txt(1279) // None / With script - ); + item_data->name,item_data->jname,item_data->slot,item_data->nameid, + itemdb_typename(item_data->type), + (item_data->script==NULL)? msg_txt(1278) : msg_txt(1279) // None / With script + ); clif->message(fd, atcmd_output); - + sprintf(atcmd_output, msg_txt(1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f clif->message(fd, atcmd_output); - + if (item_data->maxchance == -1) strcpy(atcmd_output, msg_txt(1281)); // - Available in the shops only. else if (!battle_config.atcommand_mobinfo_type && item_data->maxchance) @@ -7270,31 +7206,31 @@ ACMD_FUNC(iteminfo) else strcpy(atcmd_output, msg_txt(1283)); // - Monsters don't drop this item. clif->message(fd, atcmd_output); - + } - return 0; + return true; } /*========================================== * Show who drops the item. *------------------------------------------*/ -ACMD_FUNC(whodrops) +ACMD(whodrops) { struct item_data *item_data, *item_array[MAX_SEARCH]; int i,j, count = 1; - + if (!message || !*message) { clif->message(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>). - return -1; + return false; } if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) count = itemdb_searchname_array(item_array, MAX_SEARCH, message); - + if (!count) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. - return -1; + return false; } - + if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches clif->message(fd, atcmd_output); @@ -7304,14 +7240,14 @@ ACMD_FUNC(whodrops) item_data = item_array[i]; sprintf(atcmd_output, msg_txt(1285), item_data->jname,item_data->slot); // Item: '%s'[%d] clif->message(fd, atcmd_output); - + if (item_data->mob[0].chance == 0) { strcpy(atcmd_output, msg_txt(1286)); // - Item is not dropped by mobs. clif->message(fd, atcmd_output); } else { sprintf(atcmd_output, msg_txt(1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed): clif->message(fd, atcmd_output); - + for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++) { sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.); @@ -7319,20 +7255,20 @@ ACMD_FUNC(whodrops) } } } - return 0; + return true; } -ACMD_FUNC(whereis) +ACMD(whereis) { struct mob_db *mob, *mob_array[MAX_SEARCH]; int count; int i, j, k; - + if (!message || !*message) { clif->message(fd, msg_txt(1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>). - return -1; + return false; } - + // If monster identifier/name argument is a name if ((i = mobdb_checkid(atoi(message)))) { @@ -7340,12 +7276,12 @@ ACMD_FUNC(whereis) count = 1; } else count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); - + if (!count) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. - return -1; + return false; } - + if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); clif->message(fd, atcmd_output); @@ -7355,7 +7291,7 @@ ACMD_FUNC(whereis) mob = mob_array[k]; snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), mob->jname); // %s spawns in: clif->message(fd, atcmd_output); - + for (i = 0; i < ARRAYLENGTH(mob->spawn) && mob->spawn[i].qty; i++) { j = map_mapindex2mapid(mob->spawn[i].mapindex); @@ -7366,14 +7302,14 @@ ACMD_FUNC(whereis) if (i == 0) clif->message(fd, msg_txt(1290)); // This monster does not spawn normally. } - - return 0; + + return true; } -ACMD_FUNC(version) { +ACMD(version) { const char *git = get_git_hash(); const char *svn = get_svn_revision(); - + if ( git[0] != HERC_UNKNOWN_VER ) { sprintf(atcmd_output,msg_txt(1295),git); // Git Hash '%s' clif->message(fd,atcmd_output); @@ -7382,8 +7318,8 @@ ACMD_FUNC(version) { clif->message(fd,atcmd_output); } else clif->message(fd,msg_txt(1296)); // Cannot determine version - - return 0; + + return true; } /*========================================== @@ -7391,15 +7327,15 @@ ACMD_FUNC(version) { *------------------------------------------*/ static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) { - + int time, id; struct map_session_data *pl_sd = (struct map_session_data *)bl; if (pl_sd == NULL) return 0; - + id = va_arg(ap, int); time = va_arg(ap, int); - + if (id != bl->id && !pc_get_group_level(pl_sd)) { pl_sd->status.manner -= time; if (pl_sd->status.manner < 0) @@ -7410,113 +7346,113 @@ static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) return 0; } -ACMD_FUNC(mutearea) +ACMD(mutearea) { int time; nullpo_ret(sd); - + if (!message || !*message) { clif->message(fd, msg_txt(1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>). - return -1; + return false; } - + time = atoi(message); - + map_foreachinarea(atcommand_mutearea_sub,sd->bl.m, - sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, - sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time); - - return 0; + sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, + sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time); + + return true; } -ACMD_FUNC(rates) +ACMD(rates) { char buf[CHAT_SIZE_MAX]; - + nullpo_ret(sd); memset(buf, '\0', sizeof(buf)); - + snprintf(buf, CHAT_SIZE_MAX, msg_txt(1298), // Experience rates: Base %.2fx / Job %.2fx - battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.); + battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.); clif->message(fd, buf); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx - battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.); + battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.); clif->message(fd, buf); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx - battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.); + battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.); clif->message(fd, buf); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx - battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.); + battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.); clif->message(fd, buf); - - return 0; + + return true; } /*========================================== * @me by lordalfa * => Displays the OUTPUT string on top of the Visible players Heads. *------------------------------------------*/ -ACMD_FUNC(me) +ACMD(me) { char tempmes[CHAT_SIZE_MAX]; nullpo_retr(-1, sd); - + memset(tempmes, '\0', sizeof(tempmes)); memset(atcmd_output, '\0', sizeof(atcmd_output)); - + if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || - (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) - return -1; - + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return false; + if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) { clif->message(fd, msg_txt(1302)); // Please enter a message (usage: @me <message>). - return -1; + return false; } - + sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); // *%s %s* clif->disp_overhead(&sd->bl, atcmd_output); - - return 0; - + + return true; + } /*========================================== * @size * => Resize your character sprite. [Valaris] *------------------------------------------*/ -ACMD_FUNC(size) +ACMD(size) { int size = 0; nullpo_retr(-1, sd); - + size = cap_value(atoi(message),SZ_SMALL,SZ_BIG); - + if(sd->state.size) { sd->state.size = SZ_SMALL; pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT); } - + sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&sd->bl,422,AREA); - + clif->message(fd, msg_txt(1303)); // Size change applied. - return 0; + return true; } -ACMD_FUNC(sizeall) +ACMD(sizeall) { int size; struct map_session_data *pl_sd; struct s_mapiterator* iter; - + size = atoi(message); size = cap_value(size,0,2); - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if( pl_sd->state.size != size ) { @@ -7524,7 +7460,7 @@ ACMD_FUNC(sizeall) pl_sd->state.size = SZ_SMALL; pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } - + pl_sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); @@ -7533,40 +7469,40 @@ ACMD_FUNC(sizeall) } } mapit_free(iter); - + clif->message(fd, msg_txt(1303)); // Size change applied. - return 0; + return true; } -ACMD_FUNC(sizeguild) +ACMD(sizeguild) { int size = 0, i; char guild[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; nullpo_retr(-1, sd); - + memset(guild, '\0', sizeof(guild)); - + if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild) < 2 ) { clif->message(fd, msg_txt(1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>). - return -1; + return false; } - + if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. - return -1; + return false; } - + size = cap_value(size,SZ_SMALL,SZ_BIG); - + for( i = 0; i < g->max_member; i++ ) { if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) { if( pl_sd->state.size ) { pl_sd->state.size = SZ_SMALL; pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } - + pl_sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); @@ -7574,19 +7510,19 @@ ACMD_FUNC(sizeguild) clif->specialeffect(&pl_sd->bl,422,AREA); } } - + clif->message(fd, msg_txt(1303)); // Size change applied. - return 0; + return true; } /*========================================== * @monsterignore * => Makes monsters ignore you. [Valaris] *------------------------------------------*/ -ACMD_FUNC(monsterignore) +ACMD(monsterignore) { nullpo_retr(-1, sd); - + if (!sd->state.monster_ignore) { sd->state.monster_ignore = 1; clif->message(sd->fd, msg_txt(1305)); // You are now immune to attacks. @@ -7594,17 +7530,17 @@ ACMD_FUNC(monsterignore) sd->state.monster_ignore = 0; clif->message(sd->fd, msg_txt(1306)); // Returned to normal state. } - - return 0; + + return true; } /*========================================== * @fakename * => Gives your character a fake name. [Valaris] *------------------------------------------*/ -ACMD_FUNC(fakename) +ACMD(fakename) { nullpo_retr(-1, sd); - + if( !message || !*message ) { if( sd->fakename[0] ) @@ -7612,43 +7548,43 @@ ACMD_FUNC(fakename) sd->fakename[0] = '\0'; clif->charnameack(0, &sd->bl); clif->message(sd->fd, msg_txt(1307)); // Returned to real name. - return 0; + return true; } - + clif->message(sd->fd, msg_txt(1308)); // You must enter a name. - return -1; + return false; } - + if( strlen(message) < 2 ) { clif->message(sd->fd, msg_txt(1309)); // Fake name must be at least two characters. - return -1; + return false; } - + safestrncpy(sd->fakename, message, sizeof(sd->fakename)); clif->charnameack(0, &sd->bl); clif->message(sd->fd, msg_txt(1310)); // Fake name enabled. - - return 0; + + return true; } /*========================================== * Ragnarok Resources *------------------------------------------*/ -ACMD_FUNC(mapflag) { +ACMD(mapflag) { #define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd) #define setflag( cmd ) \ - if ( strcmp( flag_name , #cmd ) == 0 ){\ - map[ sd->bl.m ].flag.cmd = flag;\ - sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\ - clif->message(sd->fd,atcmd_output);\ - return 0;\ - } - char flag_name[100]; +if ( strcmp( flag_name , #cmd ) == 0 ){\ +map[ sd->bl.m ].flag.cmd = flag;\ +sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\ +clif->message(sd->fd,atcmd_output);\ +return true;\ +} + char flag_name[100]; short flag=0,i; nullpo_retr(-1, sd); memset(flag_name, '\0', sizeof(flag_name)); - + if (!message || !*message || (sscanf(message, "%99s %hd", flag_name, &flag) < 1)) { clif->message(sd->fd,msg_txt(1311)); // Enabled Mapflags in this map: clif->message(sd->fd,"----------------------------------"); @@ -7660,7 +7596,7 @@ ACMD_FUNC(mapflag) { checkflag(notrade); checkflag(noskill); checkflag(nowarp); checkflag(nowarpto); checkflag(noicewall); checkflag(snow); checkflag(clouds); checkflag(clouds2); checkflag(fog); checkflag(fireworks); checkflag(sakura); checkflag(leaves); - checkflag(nogo); checkflag(nobaseexp); + checkflag(nobaseexp); checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled); checkflag(nodrop); checkflag(novending); checkflag(loadevent); checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance); @@ -7670,7 +7606,7 @@ ACMD_FUNC(mapflag) { return 1; } for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase - + if ( strcmp( flag_name , "gvg" ) == 0 ) { if( flag && !map[sd->bl.m].flag.gvg ) map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME)); @@ -7696,7 +7632,7 @@ ACMD_FUNC(mapflag) { setflag(notrade); setflag(noskill); setflag(nowarp); setflag(nowarpto); setflag(noicewall); setflag(snow); setflag(clouds); setflag(clouds2); setflag(fog); setflag(fireworks); setflag(sakura); setflag(leaves); - setflag(nogo); setflag(nobaseexp); + setflag(nobaseexp); setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled); setflag(nodrop); setflag(novending); setflag(loadevent); setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance); @@ -7709,56 +7645,56 @@ ACMD_FUNC(mapflag) { clif->message(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,"); clif->message(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,"); clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); - clif->message(sd->fd,"fog, fireworks, sakura, leaves, nogo, nobaseexp, nojobexp, nomobloot,"); + clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,"); clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); clif->message(sd->fd,"guildlock, src4instance"); - + #undef checkflag #undef setflag - - return 0; + + return true; } /*=================================== * Remove some messages *-----------------------------------*/ -ACMD_FUNC(showexp) +ACMD(showexp) { if (sd->state.showexp) { sd->state.showexp = 0; clif->message(fd, msg_txt(1316)); // Gained exp will not be shown. - return 0; + return true; } - + sd->state.showexp = 1; clif->message(fd, msg_txt(1317)); // Gained exp is now shown. - return 0; + return true; } -ACMD_FUNC(showzeny) +ACMD(showzeny) { if (sd->state.showzeny) { sd->state.showzeny = 0; clif->message(fd, msg_txt(1318)); // Gained zeny will not be shown. - return 0; + return true; } - + sd->state.showzeny = 1; clif->message(fd, msg_txt(1319)); // Gained zeny is now shown. - return 0; + return true; } -ACMD_FUNC(showdelay) +ACMD(showdelay) { if (sd->state.showdelay) { sd->state.showdelay = 0; clif->message(fd, msg_txt(1320)); // Skill delay failures will not be shown. - return 0; + return true; } - + sd->state.showdelay = 1; clif->message(fd, msg_txt(1321)); // Skill delay failures are now shown. - return 0; + return true; } /*========================================== @@ -7770,78 +7706,78 @@ ACMD_FUNC(showdelay) * @reject - reject invitation * @leave - leave duel *------------------------------------------*/ -ACMD_FUNC(invite) +ACMD(invite) { unsigned int did = sd->duel_group; struct map_session_data *target_sd = map_nick2sd((char *)message); - + if(did == 0) { // "Duel: @invite without @duel." clif->message(fd, msg_txt(350)); - return 0; + return true; } - + if(duel_list[did].max_players_limit > 0 && - duel_list[did].members_count >= duel_list[did].max_players_limit) { - + duel_list[did].members_count >= duel_list[did].max_players_limit) { + // "Duel: Limit of players is reached." clif->message(fd, msg_txt(351)); - return 0; + return true; } - + if(target_sd == NULL) { // "Duel: Player not found." clif->message(fd, msg_txt(352)); - return 0; + return true; } - + if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { // "Duel: Player already in duel." clif->message(fd, msg_txt(353)); - return 0; + return true; } - + if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m) { sprintf(atcmd_output, msg_txt(364), message); clif->message(fd, atcmd_output); - return 0; + return true; } - + duel_invite(did, sd, target_sd); // "Duel: Invitation has been sent." clif->message(fd, msg_txt(354)); - return 0; + return true; } -ACMD_FUNC(duel) +ACMD(duel) { unsigned int maxpl = 0; - + if(sd->duel_group > 0) { duel_showinfo(sd->duel_group, sd); - return 0; + return true; } - + if(sd->duel_invite > 0) { // "Duel: @duel without @reject." clif->message(fd, msg_txt(355)); - return 0; + return true; } - + if(!duel_checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_txt(356), battle_config.duel_time_interval); clif->message(fd, output); - return 0; + return true; } - + if( message[0] ) { if(sscanf(message, "%d", &maxpl) >= 1) { if(maxpl < 2 || maxpl > 65535) { clif->message(fd, msg_txt(357)); // "Duel: Invalid value." - return 0; + return true; } duel_create(sd, maxpl); } else { @@ -7852,7 +7788,7 @@ ACMD_FUNC(duel) if((newduel = duel_create(sd, 2)) != -1) { if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { clif->message(fd, msg_txt(353)); // "Duel: Player already in duel." - return 0; + return true; } duel_invite(newduel, sd, target_sd); clif->message(fd, msg_txt(354)); // "Duel: Invitation has been sent." @@ -7860,87 +7796,87 @@ ACMD_FUNC(duel) } else { // "Duel: Player not found." clif->message(fd, msg_txt(352)); - return 0; + return true; } } } else duel_create(sd, 0); - - return 0; + + return true; } -ACMD_FUNC(leave) +ACMD(leave) { if(sd->duel_group <= 0) { // "Duel: @leave without @duel." clif->message(fd, msg_txt(358)); - return 0; + return true; } - + duel_leave(sd->duel_group, sd); clif->message(fd, msg_txt(359)); // "Duel: You left the duel." - return 0; + return true; } -ACMD_FUNC(accept) +ACMD(accept) { if(!duel_checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_txt(356), battle_config.duel_time_interval); clif->message(fd, output); - return 0; + return true; } - + if(sd->duel_invite <= 0) { // "Duel: @accept without invititation." clif->message(fd, msg_txt(360)); - return 0; + return true; } - + if( duel_list[sd->duel_invite].max_players_limit > 0 && duel_list[sd->duel_invite].members_count >= duel_list[sd->duel_invite].max_players_limit ) { // "Duel: Limit of players is reached." clif->message(fd, msg_txt(351)); - return 0; + return true; } - + duel_accept(sd->duel_invite, sd); // "Duel: Invitation has been accepted." clif->message(fd, msg_txt(361)); - return 0; + return true; } -ACMD_FUNC(reject) +ACMD(reject) { if(sd->duel_invite <= 0) { // "Duel: @reject without invititation." clif->message(fd, msg_txt(362)); - return 0; + return true; } - + duel_reject(sd->duel_invite, sd); // "Duel: Invitation has been rejected." clif->message(fd, msg_txt(363)); - return 0; + return true; } /*=================================== * Cash Points *-----------------------------------*/ -ACMD_FUNC(cash) +ACMD(cash) { char output[128]; int value; int ret=0; nullpo_retr(-1, sd); - + if( !message || !*message || (value = atoi(message)) == 0 ) { clif->message(fd, msg_txt(1322)); // Please enter an amount. - return -1; + return false; } - + if( !strcmpi(command+1,"cash") ) { if( value > 0 ) { @@ -7973,70 +7909,70 @@ ACMD_FUNC(cash) else clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. } } - - return 0; + + return true; } // @clone/@slaveclone/@evilclone <playername> [Valaris] -ACMD_FUNC(clone) +ACMD(clone) { int x=0,y=0,flag=0,master=0,i=0; struct map_session_data *pl_sd=NULL; - + if (!message || !*message) { clif->message(sd->fd,msg_txt(1323)); // You must enter a player name or ID. - return 0; + return true; } - + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. - return 0; + return true; } - + if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself. - return 0; + return true; } - + if (strcmpi(command+1, "clone") == 0) flag = 1; else if (strcmpi(command+1, "slaveclone") == 0) { flag = 2; if(pc_isdead(sd)){ clif->message(fd, msg_txt(129+flag*2)); - return 0; + return true; } master = sd->bl.id; if (battle_config.atc_slave_clone_limit && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { clif->message(fd, msg_txt(127)); // You've reached your slave clones limit. - return 0; + return true; } } - + do { x = sd->bl.x + (rnd() % 10 - 5); y = sd->bl.y + (rnd() % 10 - 5); } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10); - + if (i >= 10) { x = sd->bl.x; y = sd->bl.y; } - + if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) { clif->message(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned. - return 0; + return true; } clif->message(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone. - return 0; + return true; } /*===================================== * Autorejecting Invites/Deals [LuzZza] * Usage: @noask *-------------------------------------*/ -ACMD_FUNC(noask) +ACMD(noask) { if(sd->state.noask) { clif->message(fd, msg_txt(391)); // Autorejecting is deactivated. @@ -8045,58 +7981,58 @@ ACMD_FUNC(noask) clif->message(fd, msg_txt(390)); // Autorejecting is activated. sd->state.noask = 1; } - - return 0; + + return true; } /*===================================== * Send a @request message to all GMs of lowest_gm_level. * Usage: @request <petition> *-------------------------------------*/ -ACMD_FUNC(request) +ACMD(request) { if (!message || !*message) { clif->message(sd->fd,msg_txt(277)); // Usage: @request <petition/message to online GMs>. - return -1; + return false; } - + sprintf(atcmd_output, msg_txt(278), message); // (@request): %s intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output); clif->disp_onlyself(sd, atcmd_output, strlen(atcmd_output)); clif->message(sd->fd,msg_txt(279)); // @request sent. - return 0; + return true; } /*========================================== * Feel (SG save map) Reset [HiddenDragon] *------------------------------------------*/ -ACMD_FUNC(feelreset) +ACMD(feelreset) { pc_resetfeel(sd); clif->message(fd, msg_txt(1324)); // Reset 'Feeling' maps. - - return 0; + + return true; } /*========================================== * AUCTION SYSTEM *------------------------------------------*/ -ACMD_FUNC(auction) +ACMD(auction) { nullpo_ret(sd); - + clif->auction_openwindow(sd); - - return 0; + + return true; } /*========================================== * Kill Steal Protection *------------------------------------------*/ -ACMD_FUNC(ksprotection) +ACMD(ksprotection) { nullpo_retr(-1,sd); - + if( sd->state.noks ) { sd->state.noks = 0; clif->message(fd, msg_txt(1325)); // [ K.S Protection Inactive ] @@ -8121,15 +8057,15 @@ ACMD_FUNC(ksprotection) else clif->message(fd, msg_txt(1329)); // Usage: @noks <self|party|guild> } - return 0; + return true; } /*========================================== * Map Kill Steal Protection Setting *------------------------------------------*/ -ACMD_FUNC(allowks) +ACMD(allowks) { nullpo_retr(-1,sd); - + if( map[sd->bl.m].flag.allowks ) { map[sd->bl.m].flag.allowks = 0; clif->message(fd, msg_txt(1330)); // [ Map K.S Protection Active ] @@ -8137,27 +8073,27 @@ ACMD_FUNC(allowks) map[sd->bl.m].flag.allowks = 1; clif->message(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ] } - return 0; + return true; } -ACMD_FUNC(resetstat) +ACMD(resetstat) { nullpo_retr(-1, sd); - + pc_resetstate(sd); sprintf(atcmd_output, msg_txt(207), sd->status.name); clif->message(fd, atcmd_output); - return 0; + return true; } -ACMD_FUNC(resetskill) +ACMD(resetskill) { nullpo_retr(-1,sd); - + pc_resetskill(sd,1); sprintf(atcmd_output, msg_txt(206), sd->status.name); clif->message(fd, atcmd_output); - return 0; + return true; } /*========================================== @@ -8165,16 +8101,16 @@ ACMD_FUNC(resetskill) * #cartlist: Displays contents of target's cart. * #itemlist: Displays contents of target's inventory. *------------------------------------------*/ -ACMD_FUNC(itemlist) +ACMD(itemlist) { int i, j, count, counter; const char* location; const struct item* items; int size; StringBuf buf; - + nullpo_retr(-1, sd); - + if( strcmp(command+1, "storagelist") == 0 ) { location = "storage"; @@ -8182,49 +8118,49 @@ ACMD_FUNC(itemlist) size = MAX_STORAGE; } else - if( strcmp(command+1, "cartlist") == 0 ) - { - location = "cart"; - items = sd->status.cart; - size = MAX_CART; - } - else - if( strcmp(command+1, "itemlist") == 0 ) - { - location = "inventory"; - items = sd->status.inventory; - size = MAX_INVENTORY; - } - else - return 1; - + if( strcmp(command+1, "cartlist") == 0 ) + { + location = "cart"; + items = sd->status.cart; + size = MAX_CART; + } + else + if( strcmp(command+1, "itemlist") == 0 ) + { + location = "inventory"; + items = sd->status.inventory; + size = MAX_INVENTORY; + } + else + return 1; + StringBuf_Init(&buf); - + count = 0; // total slots occupied counter = 0; // total items found for( i = 0; i < size; ++i ) { const struct item* it = &items[i]; struct item_data* itd; - + if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL ) continue; - + counter += it->amount; count++; - + if( count == 1 ) { StringBuf_Printf(&buf, msg_txt(1332), location, sd->status.name); // ------ %s items list of '%s' ------ clif->message(fd, StringBuf_Value(&buf)); StringBuf_Clear(&buf); } - + if( it->refine ) StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid); else StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid); - + if( it->equip ) { char equipstr[CHAT_SIZE_MAX]; @@ -8261,10 +8197,10 @@ ACMD_FUNC(itemlist) equipstr[strlen(equipstr) - 2] = '\0'; StringBuf_AppendStr(&buf, equipstr); } - + clif->message(fd, StringBuf_Value(&buf)); StringBuf_Clear(&buf); - + if( it->card[0] == CARD0_PET ) {// pet egg if (it->card[3]) @@ -8273,60 +8209,60 @@ ACMD_FUNC(itemlist) StringBuf_Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed) } else - if(it->card[0] == CARD0_FORGE) - {// forged item - StringBuf_Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) - } - else - if(it->card[0] == CARD0_CREATE) - {// created item - StringBuf_Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) - } - else - {// normal item - int counter2 = 0; - - for( j = 0; j < itd->slot; ++j ) - { - struct item_data* card; - - if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL ) - continue; - - counter2++; - - if( counter2 == 1 ) - StringBuf_AppendStr(&buf, msg_txt(1352)); // -> (card(s): - - if( counter2 != 1 ) - StringBuf_AppendStr(&buf, ", "); - - StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); + if(it->card[0] == CARD0_FORGE) + {// forged item + StringBuf_Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) } - - if( counter2 > 0 ) - StringBuf_AppendStr(&buf, ")"); - } - + else + if(it->card[0] == CARD0_CREATE) + {// created item + StringBuf_Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) + } + else + {// normal item + int counter2 = 0; + + for( j = 0; j < itd->slot; ++j ) + { + struct item_data* card; + + if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL ) + continue; + + counter2++; + + if( counter2 == 1 ) + StringBuf_AppendStr(&buf, msg_txt(1352)); // -> (card(s): + + if( counter2 != 1 ) + StringBuf_AppendStr(&buf, ", "); + + StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); + } + + if( counter2 > 0 ) + StringBuf_AppendStr(&buf, ")"); + } + if( StringBuf_Length(&buf) > 0 ) clif->message(fd, StringBuf_Value(&buf)); - + StringBuf_Clear(&buf); } - + if( count == 0 ) StringBuf_Printf(&buf, msg_txt(1353), location); // No item found in this player's %s. else StringBuf_Printf(&buf, msg_txt(1354), counter, count, location); // %d item(s) found in %d %s slots. - + clif->message(fd, StringBuf_Value(&buf)); - + StringBuf_Destroy(&buf); - - return 0; + + return true; } -ACMD_FUNC(stats) +ACMD(stats) { char job_jobname[100]; char output[CHAT_SIZE_MAX]; @@ -8353,10 +8289,10 @@ ACMD_FUNC(stats) { "JobChangeLvl (3rd) - %d", 0 }, { NULL, 0 } }; - + memset(job_jobname, '\0', sizeof(job_jobname)); memset(output, '\0', sizeof(output)); - + //direct array initialization with variables is not standard C compliant. output_table[0].value = sd->status.base_level; output_table[1].format = job_jobname; @@ -8375,34 +8311,34 @@ ACMD_FUNC(stats) output_table[13].value = sd->status.skill_point; output_table[14].value = sd->change_level_2nd; output_table[15].value = sd->change_level_3rd; - + sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)"); sprintf(output, msg_txt(53), sd->status.name); // '%s' stats: - + clif->message(fd, output); - + for (i = 0; output_table[i].format != NULL; i++) { sprintf(output, output_table[i].format, output_table[i].value); clif->message(fd, output); } - - return 0; + + return true; } -ACMD_FUNC(delitem) +ACMD(delitem) { char item_name[100]; int nameid, amount = 0, total, idx; struct item_data* id; - + nullpo_retr(-1, sd); - + if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &amount) < 2 && sscanf(message, "%99s %d", item_name, &amount) < 2 ) || amount < 1 ) { clif->message(fd, msg_txt(1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>). - return -1; + return false; } - + if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL ) { nameid = id->nameid; @@ -8410,29 +8346,29 @@ ACMD_FUNC(delitem) else { clif->message(fd, msg_txt(19)); // Invalid item ID or name. - return -1; + return false; } - + total = amount; - + // delete items while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 ) { int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount; - + if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) {// delete pet intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2])); } pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND); - + amount-= delamount; } - + // notify target sprintf(atcmd_output, msg_txt(113), total-amount); // %d item(s) removed by a GM. clif->message(sd->fd, atcmd_output); - + // notify source if( amount == total ) { @@ -8448,18 +8384,18 @@ ACMD_FUNC(delitem) sprintf(atcmd_output, msg_txt(114), total); // %d item(s) removed from the player. clif->message(fd, atcmd_output); } - - return 0; + + return true; } /*========================================== * Custom Fonts *------------------------------------------*/ -ACMD_FUNC(font) +ACMD(font) { int font_id; nullpo_retr(-1,sd); - + font_id = atoi(message); if( font_id == 0 ) { @@ -8485,8 +8421,8 @@ ACMD_FUNC(font) } else clif->message(fd, msg_txt(1361)); // Already using this font. - - return 0; + + return true; } /*========================================== @@ -8499,15 +8435,15 @@ static void atcommand_commands_sub(struct map_session_data* sd, const int fd, At AtCommandInfo* cmd; DBIterator *iter = db_iterator(atcommand_db); int count = 0; - + memset(line_buff,' ',CHATBOX_SIZE); line_buff[CHATBOX_SIZE-1] = 0; - + clif->message(fd, msg_txt(273)); // "Commands available:" - + for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { unsigned int slen = 0; - + switch( type ) { case COMMAND_CHARCOMMAND: if( cmd->char_groups[sd->group_pos] == 0 ) @@ -8520,10 +8456,10 @@ static void atcommand_commands_sub(struct map_session_data* sd, const int fd, At default: continue; } - - + + slen = strlen(cmd->command); - + // flush the text buffer if this command won't fit into it if ( slen + cur - line_buff >= CHATBOX_SIZE ) { @@ -8532,41 +8468,41 @@ static void atcommand_commands_sub(struct map_session_data* sd, const int fd, At memset(line_buff,' ',CHATBOX_SIZE); line_buff[CHATBOX_SIZE-1] = 0; } - + memcpy(cur,cmd->command,slen); cur += slen+(10-slen%10); - + count++; } dbi_destroy(iter); clif->message(fd,line_buff); - + sprintf(atcmd_output, msg_txt(274), count); // "%d commands found." clif->message(fd, atcmd_output); - + return; } /*========================================== * @commands Lists available @ commands to you *------------------------------------------*/ -ACMD_FUNC(commands) +ACMD(commands) { atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND); - return 0; + return true; } /*========================================== * @charcommands Lists available # commands to you *------------------------------------------*/ -ACMD_FUNC(charcommands) +ACMD(charcommands) { atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND); - return 0; + return true; } /* for new mounts */ -ACMD_FUNC(mount2) { - +ACMD(mount2) { + clif->message(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated. if( !(sd->sc.option&OPTION_MOUNTING) ) { clif->message(sd->fd,msg_txt(1363)); // You have mounted. @@ -8575,72 +8511,72 @@ ACMD_FUNC(mount2) { clif->message(sd->fd,msg_txt(1364)); // You have released your mount. pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING); } - return 0; + return true; } -ACMD_FUNC(accinfo) { +ACMD(accinfo) { char query[NAME_LENGTH]; - + if (!message || !*message || strlen(message) > NAME_LENGTH ) { clif->message(fd, msg_txt(1365)); // Usage: @accinfo/@accountinfo <account_id/char name> clif->message(fd, msg_txt(1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario". - return -1; + return false; } - + //remove const type safestrncpy(query, message, NAME_LENGTH); - + intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query ); - - return 0; + + return true; } /* [Ind] */ -ACMD_FUNC(set) { +ACMD(set) { char reg[32], val[128]; struct script_data* data; int toset = 0, len; bool is_str = false; - + if( !message || !*message || (toset = sscanf(message, "%31s %128[^\n]s", reg, val)) < 1 ) { clif->message(fd, msg_txt(1367)); // Usage: @set <variable name> <value> clif->message(fd, msg_txt(1368)); // Usage: ex. "@set PoringCharVar 50" clif->message(fd, msg_txt(1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String" clif->message(fd, msg_txt(1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String. - return -1; + return false; } - + /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */ if( reg[0] == '.' ) { clif->message(fd, msg_txt(1371)); // NPC variables may not be used with @set. - return -1; + return false; } else if( reg[0] == '\'' ) { clif->message(fd, msg_txt(1372)); // Instance variables may not be used with @set. - return -1; + return false; } - + is_str = ( reg[strlen(reg) - 1] == '$' ) ? true : false; - + if( ( len = strlen(val) ) > 1 ) { if( val[0] == '"' && val[len-1] == '"') { val[len-1] = '\0'; //Strip quotes. memmove(val, val+1, len-1); } } - + if( toset >= 2 ) {/* we only set the var if there is an val, otherwise we only output the value */ if( is_str ) set_var(sd, reg, (void*) val); else - set_var(sd, reg, (void*)__64BPRTSIZE((atoi(val)))); - + set_var(sd, reg, (void*)__64BPTRSIZE((atoi(val)))); + } - + CREATE(data, struct script_data,1); - - + + if( is_str ) {// string variable - + switch( reg[0] ) { case '@': data->u.str = pc_readregstr(sd, add_str(reg)); @@ -8658,7 +8594,7 @@ ACMD_FUNC(set) { data->u.str = pc_readglobalreg_str(sd, reg); break; } - + if( data->u.str == NULL || data->u.str[0] == '\0' ) {// empty string data->type = C_CONSTSTR; data->u.str = ""; @@ -8666,9 +8602,9 @@ ACMD_FUNC(set) { data->type = C_STR; data->u.str = aStrdup(data->u.str); } - + } else {// integer variable - + data->type = C_INT; switch( reg[0] ) { case '@': @@ -8687,10 +8623,10 @@ ACMD_FUNC(set) { data->u.num = pc_readglobalreg(sd, reg); break; } - + } - - + + switch( data->type ) { case C_INT: sprintf(atcmd_output,msg_txt(1373),reg,data->u.num); // %s value is now :%d @@ -8705,23 +8641,23 @@ ACMD_FUNC(set) { sprintf(atcmd_output,msg_txt(1376),reg,data->type); // %s data type is not supported :%u break; } - + clif->message(fd, atcmd_output); - + aFree(data); - - return 0; + + return true; } -ACMD_FUNC(reloadquestdb) { +ACMD(reloadquestdb) { do_reload_quest(); clif->message(fd, msg_txt(1377)); // Quest database has been reloaded. - return 0; + return true; } -ACMD_FUNC(addperm) { +ACMD(addperm) { int perm_size = ARRAYLENGTH(pc_g_permission_name); bool add = (strcmpi(command+1, "addperm") == 0) ? true : false; int i; - + if( !message || !*message ) { sprintf(atcmd_output, msg_txt(1378),command); // Usage: %s <permission_name> clif->message(fd, atcmd_output); @@ -8730,11 +8666,11 @@ ACMD_FUNC(addperm) { sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); clif->message(fd, atcmd_output); } - return -1; + return false; } - + ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0); - + if( i == perm_size ) { sprintf(atcmd_output,msg_txt(1380),message); // '%s' is not a known permission. clif->message(fd, atcmd_output); @@ -8743,13 +8679,13 @@ ACMD_FUNC(addperm) { sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); clif->message(fd, atcmd_output); } - return -1; + return false; } - + if( add && (sd->permissions&pc_g_permission_name[i].permission) ) { sprintf(atcmd_output, msg_txt(1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission. clif->message(fd, atcmd_output); - return -1; + return false; } else if ( !add && !(sd->permissions&pc_g_permission_name[i].permission) ) { sprintf(atcmd_output, msg_txt(1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission. clif->message(fd, atcmd_output); @@ -8761,106 +8697,106 @@ ACMD_FUNC(addperm) { clif->message(fd, atcmd_output); } } - - return -1; + + return false; } - + if( add ) sd->permissions |= pc_g_permission_name[i].permission; else sd->permissions &=~ pc_g_permission_name[i].permission; - - + + sprintf(atcmd_output, msg_txt(1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary. clif->message(fd, atcmd_output); - - return 0; + + return true; } -ACMD_FUNC(unloadnpcfile) { - +ACMD(unloadnpcfile) { + if( !message || !*message ) { clif->message(fd, msg_txt(1385)); // Usage: @unloadnpcfile <file name> - return -1; + return false; } - + if( npc_unloadfile(message) ) clif->message(fd, msg_txt(1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed. else { clif->message(fd, msg_txt(1387)); // File not found. - return -1; + return false; } - return 0; + return true; } -ACMD_FUNC(cart) { +ACMD(cart) { #define MC_CART_MDFY(x) \ - sd->status.skill[MC_PUSHCART].id = x?MC_PUSHCART:0; \ - sd->status.skill[MC_PUSHCART].lv = x?1:0; \ - sd->status.skill[MC_PUSHCART].flag = x?1:0; - +sd->status.skill[MC_PUSHCART].id = x?MC_PUSHCART:0; \ +sd->status.skill[MC_PUSHCART].lv = x?1:0; \ +sd->status.skill[MC_PUSHCART].flag = x?1:0; + int val = atoi(message); bool need_skill = pc_checkskill(sd, MC_PUSHCART) ? false : true; - + if( !message || !*message || val < 0 || val > MAX_CARTS ) { sprintf(atcmd_output, msg_txt(1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>). clif->message(fd, atcmd_output); - return -1; + return false; } - + if( val == 0 && !pc_iscarton(sd) ) { clif->message(fd, msg_txt(1391)); // You do not possess a cart to be removed - return -1; + return false; } - + if( need_skill ) { MC_CART_MDFY(1); } - + if( pc_setcart(sd, val) ) { if( need_skill ) { MC_CART_MDFY(0); } - return -1;/* @cart failed */ + return false;/* @cart failed */ } - + if( need_skill ) { MC_CART_MDFY(0); } - + clif->message(fd, msg_txt(1392)); // Cart Added - - return 0; - #undef MC_CART_MDFY + + return true; +#undef MC_CART_MDFY } /* [Ind/Hercules] */ -ACMD_FUNC(join) { +ACMD(join) { struct hChSysCh *channel; char name[HCHSYS_NAME_LENGTH], pass[HCHSYS_NAME_LENGTH]; if( !message || !*message || sscanf(message, "%s %s", name, pass) < 1 ) { sprintf(atcmd_output, msg_txt(1399),command); // Unknown Channel (usage: %s <#channel_name>) clif->message(fd, atcmd_output); - return -1; + return false; } if( hChSys.local && strcmpi(name + 1, hChSys.local_name) == 0 ) { if( !map[sd->bl.m].channel ) { clif->chsys_mjoin(sd); - return 0; + return true; } else channel = map[sd->bl.m].channel; } else if( hChSys.ally && sd->status.guild_id && strcmpi(name + 1, hChSys.ally_name) == 0 ) { struct guild *g = sd->guild; - if( !g ) return -1;/* unlikely, but we wont let it crash anyway. */ + if( !g ) return false;/* unlikely, but we wont let it crash anyway. */ channel = (struct hChSysCh *)g->channel; } else if( !( channel = strdb_get(clif->channel_db, name + 1) ) ) { sprintf(atcmd_output, msg_txt(1400),name,command); // Unknown Channel '%s' (usage: %s <#channel_name>) clif->message(fd, atcmd_output); - return -1; + return false; } if( idb_exists(channel->users, sd->status.char_id) ) { sprintf(atcmd_output, msg_txt(1434),name); // You're already in the '%s' channel clif->message(fd, atcmd_output); - return -1; + return false; } if( channel->pass[0] != '\0' && strcmp(channel->pass,pass) != 0 ) { if( pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { @@ -8868,10 +8804,16 @@ ACMD_FUNC(join) { } else { sprintf(atcmd_output, msg_txt(1401),name,command); // '%s' Channel is password protected (usage: %s <#channel_name> <password>) clif->message(fd, atcmd_output); - return -1; + return false; } } + if( channel->banned && idb_exists(channel->banned, sd->status.account_id) ) { + sprintf(atcmd_output, msg_txt(1438),name); // You cannot join the '%s' channel because you've been banned from it + clif->message(fd, atcmd_output); + return false; + } + if( !( channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) { sprintf(atcmd_output, msg_txt(1403),name); // You're now in the '%s' channel clif->message(fd, atcmd_output); @@ -8879,7 +8821,7 @@ ACMD_FUNC(join) { clif->chsys_join(channel,sd); - return 0; + return true; } /* [Ind/Hercules] */ static inline void atcmd_channel_help(int fd, const char *command, bool can_create) { @@ -8911,10 +8853,29 @@ static inline void atcmd_channel_help(int fd, const char *command, bool can_crea sprintf(atcmd_output, msg_txt(1429),command);// -- %s unbind clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1430));// - unbinds your global chat from its attached channel (if binded) - + sprintf(atcmd_output, msg_txt(1429),command);// -- %s unbind + clif->message(fd, atcmd_output); + if( can_create ) { + sprintf(atcmd_output, msg_txt(1456),command);// -- %s ban <channel name> <character name> + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1457));// - bans <character name> from <channel name> channel + sprintf(atcmd_output, msg_txt(1458),command);// -- %s banlist <channel name> + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1459));// - lists all banned characters from <channel name> channel + sprintf(atcmd_output, msg_txt(1460),command);// -- %s unban <channel name> <character name> + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1461));// - unbans <character name> from <channel name> channel + sprintf(atcmd_output, msg_txt(1467),command);// -- %s unbanall <channel name> + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1468));// - unbans everyone from <channel name> + sprintf(atcmd_output, msg_txt(1462),command);// -- %s setopt <channel name> <option name> <option value> + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1463));// - adds or removes <option name> with <option value> to <channel name> channel + } + } /* [Ind/Hercules] */ -ACMD_FUNC(channel) { +ACMD(channel) { struct hChSysCh *channel; char key[HCHSYS_NAME_LENGTH], sub1[HCHSYS_NAME_LENGTH], sub2[HCHSYS_NAME_LENGTH], sub3[HCHSYS_NAME_LENGTH]; unsigned char k = 0; @@ -8922,29 +8883,29 @@ ACMD_FUNC(channel) { if( !message || !*message || sscanf(message, "%s %s %s %s", key, sub1, sub2, sub3) < 1 ) { atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); - return 0; + return true; } if( strcmpi(key,"create") == 0 && ( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' - return -1; + return false; } else if ( strlen(sub1) < 3 || strlen(sub1) > HCHSYS_NAME_LENGTH ) { sprintf(atcmd_output, msg_txt(1406), HCHSYS_NAME_LENGTH);// Channel length must be between 3 and %d clif->message(fd, atcmd_output); - return -1; + return false; } else if ( sub3[0] != '\0' ) { clif->message(fd, msg_txt(1408)); // Channel password may not contain spaces - return -1; + return false; } if( strcmpi(sub1 + 1,hChSys.local_name) == 0 || strcmpi(sub1 + 1,hChSys.ally_name) == 0 || strdb_exists(clif->channel_db, sub1 + 1) ) { sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); - return -1; + return false; } CREATE( channel, struct hChSysCh, 1 ); - + clif->chsys_create(channel,sub1 + 1,sub2,0); channel->owner = sd->status.char_id; @@ -8982,12 +8943,12 @@ ACMD_FUNC(channel) { } if( hChSys.ally && sd->status.guild_id ) { struct guild *g = sd->guild; - if( !g ) return -1; + if( !g ) { dbi_destroy(iter); return false; } sprintf(atcmd_output, msg_txt(1409), hChSys.ally_name, db_size(((struct hChSysCh *)g->channel)->users));// - #%s ( %d users ) clif->message(fd, atcmd_output); } for(channel = dbi_first(iter); dbi_exists(iter); channel = dbi_next(iter)) { - if( show_all || channel->type == hChSys_PUBLIC ) { + if( show_all || channel->type == hChSys_PUBLIC || channel->type == hChSys_IRC ) { sprintf(atcmd_output, msg_txt(1409), channel->name, db_size(channel->users));// - #%s ( %d users ) clif->message(fd, atcmd_output); } @@ -8998,19 +8959,19 @@ ACMD_FUNC(channel) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' - return -1; + return false; } if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); - return -1; + return false; } if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); - return -1; + return false; } for( k = 0; k < hChSys.colors_count; k++ ) { @@ -9020,7 +8981,7 @@ ACMD_FUNC(channel) { if( k == hChSys.colors_count ) { sprintf(atcmd_output, msg_txt(1411), sub2);// Unknown color '%s' clif->message(fd, atcmd_output); - return -1; + return false; } channel->color = k; sprintf(atcmd_output, msg_txt(1413),sub1,hChSys.colors_name[k]);// '%s' channel color updated to '%s' @@ -9029,7 +8990,7 @@ ACMD_FUNC(channel) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' - return -1; + return false; } for(k = 0; k < sd->channel_count; k++) { @@ -9039,7 +9000,7 @@ ACMD_FUNC(channel) { if( k == sd->channel_count ) { sprintf(atcmd_output, msg_txt(1425),sub1);// You're not part of the '%s' channel clif->message(fd, atcmd_output); - return -1; + return false; } clif->chsys_left(sd->channels[k],sd); sprintf(atcmd_output, msg_txt(1425),sub1); // You've left the '%s' channel @@ -9048,7 +9009,7 @@ ACMD_FUNC(channel) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' - return -1; + return false; } for(k = 0; k < sd->channel_count; k++) { @@ -9058,7 +9019,7 @@ ACMD_FUNC(channel) { if( k == sd->channel_count ) { sprintf(atcmd_output, msg_txt(1425),sub1);// You're not part of the '%s' channel clif->message(fd, atcmd_output); - return -1; + return false; } sd->gcbind = sd->channels[k]; @@ -9068,21 +9029,301 @@ ACMD_FUNC(channel) { if( sd->gcbind == NULL ) { clif->message(fd, msg_txt(1432));// Your global chat is not binded to any channel - return -1; + return false; } sprintf(atcmd_output, msg_txt(1433),sd->gcbind->name); // Your global chat is now unbinded from the '#%s' channel clif->message(fd, atcmd_output); - + sd->gcbind = NULL; + } else if ( strcmpi(key,"ban") == 0 ) { + struct map_session_data *pl_sd = NULL; + struct hChSysBanEntry *entry = NULL; + + if( sub1[0] != '#' ) { + clif->message(fd, msg_txt(1405));// Channel name must start with a '#' + return false; + } + + if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { + sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available + clif->message(fd, atcmd_output); + return false; + } + + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' + clif->message(fd, atcmd_output); + return false; + } + + if( sub2[0] == '\0' || ( pl_sd = map_nick2sd(sub2) ) == NULL ) { + sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found + clif->message(fd, atcmd_output); + return false; + } + + if( pc_has_permission(pl_sd, PC_PERM_HCHSYS_ADMIN) ) { + clif->message(fd, msg_txt(1464)); // Ban failed, not possible to ban this user. + return false; + } + + if( channel->banned && idb_exists(channel->banned,pl_sd->status.account_id) ) { + sprintf(atcmd_output, msg_txt(1465), pl_sd->status.name);// Player '%s' is already banned from this channel + clif->message(fd, atcmd_output); + return false; + } + + if( !channel->banned ) + channel->banned = idb_alloc(DB_OPT_BASE|DB_OPT_ALLOW_NULL_DATA|DB_OPT_RELEASE_DATA); + + CREATE(entry, struct hChSysBanEntry, 1); + + safestrncpy(entry->name, pl_sd->status.name, NAME_LENGTH); + + idb_put(channel->banned, pl_sd->status.account_id, entry); + + clif->chsys_left(channel,pl_sd); + + sprintf(atcmd_output, msg_txt(1437),pl_sd->status.name,sub1); // Player '%s' has now been banned from '%s' channel + clif->message(fd, atcmd_output); + } else if ( strcmpi(key,"unban") == 0 ) { + struct map_session_data *pl_sd = NULL; + + if( sub1[0] != '#' ) { + clif->message(fd, msg_txt(1405));// Channel name must start with a '#' + return false; + } + + if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { + sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available + clif->message(fd, atcmd_output); + return false; + } + + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' + clif->message(fd, atcmd_output); + return false; + } + + if( !channel->banned ) { + sprintf(atcmd_output, msg_txt(1439), sub1);// Channel '%s' has no banned players + clif->message(fd, atcmd_output); + return false; + } + + if( sub2[0] == '\0' || ( pl_sd = map_nick2sd(sub2) ) == NULL ) { + sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found + clif->message(fd, atcmd_output); + return false; + } + + if( !idb_exists(channel->banned,pl_sd->status.account_id) ) { + sprintf(atcmd_output, msg_txt(1440), pl_sd->status.name);// Player '%s' is not banned from this channel + clif->message(fd, atcmd_output); + return false; + } + + idb_remove(channel->banned, pl_sd->status.account_id); + + if( !db_size(channel->banned) ) { + db_destroy(channel->banned); + channel->banned = NULL; + } + + sprintf(atcmd_output, msg_txt(1441),pl_sd->status.name,sub1); // Player '%s' has now been unbanned from the '%s' channel + clif->message(fd, atcmd_output); + } else if ( strcmpi(key,"unbanall") == 0 ) { + if( sub1[0] != '#' ) { + clif->message(fd, msg_txt(1405));// Channel name must start with a '#' + return false; + } + + if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { + sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available + clif->message(fd, atcmd_output); + return false; + } + + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' + clif->message(fd, atcmd_output); + return false; + } + + if( !channel->banned ) { + sprintf(atcmd_output, msg_txt(1439), sub1);// Channel '%s' has no banned players + clif->message(fd, atcmd_output); + return false; + } + + db_destroy(channel->banned); + channel->banned = NULL; + + sprintf(atcmd_output, msg_txt(1442),sub1); // Removed all bans from '%s' channel + clif->message(fd, atcmd_output); + } else if ( strcmpi(key,"banlist") == 0 ) { + DBIterator *iter = NULL; + DBKey key; + DBData *data; + bool isA = pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN)?true:false; + if( sub1[0] != '#' ) { + clif->message(fd, msg_txt(1405));// Channel name must start with a '#' + return false; + } + + if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { + sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available + clif->message(fd, atcmd_output); + return false; + } + + if( channel->owner != sd->status.char_id && !isA ) { + sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' + clif->message(fd, atcmd_output); + return false; + } + + if( !channel->banned ) { + sprintf(atcmd_output, msg_txt(1439), sub1);// Channel '%s' has no banned players + clif->message(fd, atcmd_output); + return false; + } + sprintf(atcmd_output, msg_txt(1443), channel->name);// -- '%s' ban list + clif->message(fd, atcmd_output); + + iter = db_iterator(channel->banned); + + for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) { + struct hChSysBanEntry * entry = db_data2ptr(data); + + if( !isA ) + sprintf(atcmd_output, msg_txt(1444), entry->name);// - %s %s + else + sprintf(atcmd_output, msg_txt(1445), entry->name, key.i);// - %s (%d) + + clif->message(fd, atcmd_output); + } + + dbi_destroy(iter); + + } else if ( strcmpi(key,"setopt") == 0 ) { + const char* opt_str[3] = { + "None", + "JoinAnnounce", + "MessageDelay", + }; + + if( sub1[0] != '#' ) { + clif->message(fd, msg_txt(1405));// Channel name must start with a '#' + return false; + } + + if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { + sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available + clif->message(fd, atcmd_output); + return false; + } + + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' + clif->message(fd, atcmd_output); + return false; + } + + if( sub2[0] == '\0' ) { + clif->message(fd, msg_txt(1446));// You need to input a option + return false; + } + + for( k = 1; k < 3; k++ ) { + if( strcmpi(sub2,opt_str[k]) == 0 ) + break; + } + + if( k == 3 ) { + sprintf(atcmd_output, msg_txt(1447), sub2);// '%s' is not a known channel option + clif->message(fd, atcmd_output); + clif->message(fd, msg_txt(1448)); // -- Available options + for( k = 1; k < 3; k++ ) { + sprintf(atcmd_output, msg_txt(1444), opt_str[k]);// - '%s' + clif->message(fd, atcmd_output); + } + return false; + } + + if( sub3[0] == '\0' ) { + if ( k == hChSys_OPT_MSG_DELAY ) { + sprintf(atcmd_output, msg_txt(1466), opt_str[k]);// For '%s' you need the amount of seconds (from 0 to 10) + clif->message(fd, atcmd_output); + return false; + } else if( channel->opt & k ) { + sprintf(atcmd_output, msg_txt(1449), opt_str[k],opt_str[k]); // option '%s' is already enabled, if you'd like to disable it type '@channel setopt %s 0' + clif->message(fd, atcmd_output); + return false; + } else { + channel->opt |= k; + sprintf(atcmd_output, msg_txt(1450), opt_str[k],channel->name);//option '%s' is now enabled for channel '%s' + clif->message(fd, atcmd_output); + return true; + } + } else { + int v = atoi(sub3); + if( k == hChSys_OPT_MSG_DELAY ) { + if( v < 0 || v > 10 ) { + sprintf(atcmd_output, msg_txt(1451), v, opt_str[k]);// value '%d' for option '%s' is out of range (limit is 0-10) + clif->message(fd, atcmd_output); + return false; + } + if( v == 0 ) { + channel->opt &=~ k; + channel->msg_delay = 0; + sprintf(atcmd_output, msg_txt(1453), opt_str[k],channel->name,v);// option '%s' is now disabled for channel '%s' + clif->message(fd, atcmd_output); + return true; + } else { + channel->opt |= k; + channel->msg_delay = v; + sprintf(atcmd_output, msg_txt(1452), opt_str[k],channel->name,v);// option '%s' is now enabled for channel '%s' with %d seconds + clif->message(fd, atcmd_output); + return true; + } + } else { + if( v ) { + if( channel->opt & k ) { + sprintf(atcmd_output, msg_txt(1449), opt_str[k],opt_str[k]); // option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0' + clif->message(fd, atcmd_output); + return false; + } else { + channel->opt |= k; + sprintf(atcmd_output, msg_txt(1454), opt_str[k],channel->name);//option '%s' is now enabled for channel '%s' + clif->message(fd, atcmd_output); + } + } else { + if( !(channel->opt & k) ) { + sprintf(atcmd_output, msg_txt(1454), opt_str[k],channel->name); // option '%s' is not enabled on channel '%s' + clif->message(fd, atcmd_output); + return false; + } else { + channel->opt &=~ k; + sprintf(atcmd_output, msg_txt(1453), opt_str[k],channel->name);// option '%s' is now disabled for channel '%s' + clif->message(fd, atcmd_output); + return true; + } + } + } + + } + } else { atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); } - return 0; + return true; } /* debug only, delete after */ -ACMD_FUNC(fontcolor) { +ACMD(fontcolor) { unsigned char k; if( !message || !*message ) { @@ -9099,13 +9340,13 @@ ACMD_FUNC(fontcolor) { safestrncpy((char*)WFIFOP(fd,12), mout, msg_len); WFIFOSET(fd, msg_len + 12); } - return -1; + return false; } if( message[0] == '0' ) { sd->fontcolor = 0; pc_disguise(sd,0); - return 0; + return true; } for( k = 0; k < hChSys.colors_count; k++ ) { @@ -9115,19 +9356,35 @@ ACMD_FUNC(fontcolor) { if( k == hChSys.colors_count ) { sprintf(atcmd_output, msg_txt(1411), message);// Unknown color '%s' clif->message(fd, atcmd_output); - return -1; + return false; } sd->fontcolor = k + 1; pc_disguise(sd,sd->status.class_); + + return true; +} +ACMD(searchstore){ + int val = atoi(message); + + switch( val ) { + case 0://EFFECTTYPE_NORMAL + case 1://EFFECTTYPE_CASH + break; + default: + val = 0; + break; + } - return 0; + searchstore->open(sd, 99, val); + + return true; } /** * Fills the reference of available commands in atcommand DBMap **/ -#define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL } -#define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL } +#define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, NULL, true } +#define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, NULL, true } void atcommand_basecommands(void) { /** * Command reference list, place the base of your commands here @@ -9385,20 +9642,22 @@ void atcommand_basecommands(void) { ACMD_DEF(mount2), ACMD_DEF(join), ACMD_DEF(channel), - ACMD_DEF(fontcolor) + ACMD_DEF(fontcolor), + ACMD_DEF(searchstore), }; - AtCommandInfo* atcommand; + AtCommandInfo* cmd; int i; for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) { - if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK + if(atcommand->exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command); continue; } - CREATE(atcommand, AtCommandInfo, 1); - safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command)); - atcommand->func = atcommand_base[i].func; - strdb_put(atcommand_db, atcommand->command, atcommand); + CREATE(cmd, AtCommandInfo, 1); + safestrncpy(cmd->command, atcommand_base[i].command, sizeof(cmd->command)); + cmd->func = atcommand_base[i].func; + cmd->help = NULL;/* start as null dear */ + strdb_put(atcommand_db, cmd->command, cmd); } return; } @@ -9406,9 +9665,8 @@ void atcommand_basecommands(void) { /*========================================== * Command lookup functions *------------------------------------------*/ -bool atcommand_exists(const char* name) -{ - return strdb_exists(atcommand_db, name); +AtCommandInfo* atcommand_exists(const char* name) { + return strdb_get(atcommand_db, name); } static AtCommandInfo* get_atcommandinfo_byname(const char *name) @@ -9427,12 +9685,12 @@ static const char* atcommand_checkalias(const char *aliasname) } /// AtCommand suggestion -static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) { +static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool is_atcmd_cmd) { DBIterator* atcommand_iter; DBIterator* alias_iter; AtCommandInfo* command_info = NULL; AliasInfo* alias_info = NULL; - AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND; + AtCommandType type = is_atcmd_cmd ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND; char* full_match[MAX_SUGGESTIONS]; char* suggestions[MAX_SUGGESTIONS]; char* match; @@ -9448,7 +9706,7 @@ static void atcommand_get_suggestions(struct map_session_data* sd, const char *n // Build the matches for (command_info = dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = dbi_next(atcommand_iter)) { match = strstr(command_info->command, name); - can_use = pc_can_use_command(sd, command_info->command, type); + can_use = atcommand->can_use2(sd, command_info->command, type); if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) { suggestions[prefix_count] = command_info->command; ++prefix_count; @@ -9461,7 +9719,7 @@ static void atcommand_get_suggestions(struct map_session_data* sd, const char *n for (alias_info = dbi_first(alias_iter); dbi_exists(alias_iter); alias_info = dbi_next(alias_iter)) { match = strstr(alias_info->alias, name); - can_use = pc_can_use_command(sd, alias_info->command->command, type); + can_use = atcommand->can_use2(sd, alias_info->command->command,type); if ( prefix_count < MAX_SUGGESTIONS && match == alias_info->alias && can_use) { suggestions[prefix_count] = alias_info->alias; ++prefix_count; @@ -9523,11 +9781,11 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message return true; // skip 10/11-langtype's codepage indicator, if detected - if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) ) + if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand->at_symbol || message[3] == atcommand->char_symbol) ) message += 3; //Should display as a normal message - if ( *message != atcommand_symbol && *message != charcommand_symbol ) + if ( *message != atcommand->at_symbol && *message != atcommand->char_symbol ) return false; // type value 0 = server invoked: bypass restrictions @@ -9540,7 +9798,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message } } - if (*message == charcommand_symbol) { + if (*message == atcommand->char_symbol) { do { int x, y, z; @@ -9578,12 +9836,12 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message return false;/* display as normal message */ } - sprintf(output, msg_txt(1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>). + sprintf(output, msg_txt(1388), atcommand->char_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>). clif->message(fd, output); return true; } while(0); } - else if (*message == atcommand_symbol) { + else if (*message == atcommand->at_symbol) { //atcmd_msg is constructed above differently for charcommands //it's copied from message if not a charcommand so it can //pass through the rest of the code compatible with both symbols @@ -9599,27 +9857,31 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message params[0] = '\0'; // @commands (script based) - if(type == 1 && atcmd_binding_count > 0) { + if(type == 1 && atcommand->binding_count > 0) { struct atcmd_binding_data * binding; - // Check if the command initiated is a character command - if (*message == charcommand_symbol && - (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { - sprintf(output, msg_txt(1389), command); // %s failed. Player not found. - clif->message(fd, output); - return true; - } - // Get atcommand binding - binding = get_atcommandbind_byname(command); + binding = atcommand->get_bind_byname(command); // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera if( binding != NULL && binding->npc_event[0] && - ((*atcmd_msg == atcommand_symbol && pc_get_group_level(sd) >= binding->level) || - (*atcmd_msg == charcommand_symbol && pc_get_group_level(sd) >= binding->level2))) + ((*atcmd_msg == atcommand->at_symbol && pc_get_group_level(sd) >= binding->group_lv) || + (*atcmd_msg == atcommand->char_symbol && pc_get_group_level(sd) >= binding->group_lv_char))) { // Check if self or character invoking; if self == character invoked, then self invoke. - bool invokeFlag = ((*atcmd_msg == atcommand_symbol) ? 1 : 0); + bool invokeFlag = ((*atcmd_msg == atcommand->at_symbol) ? 1 : 0); + + // Check if the command initiated is a character command + if (*message == atcommand->char_symbol && + (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { + sprintf(output, msg_txt(1389), command); // %s failed. Player not found. + clif->message(fd, output); + return true; + } + + if( binding->log ) /* log only if this command should be logged [Ind/Hercules] */ + logs->atcommand(sd, atcmd_msg); + npc_do_atcmd_event((invokeFlag ? sd : ssd), command, params, binding->npc_event); return true; } @@ -9631,7 +9893,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission sprintf(output, msg_txt(153), command); // "%s is Unknown Command." clif->message(fd, output); - atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol); + atcommand_get_suggestions(sd, command + 1, *message == atcommand->at_symbol); return true; } else return false; @@ -9639,18 +9901,28 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message // type == 1 : player invoked if (type == 1) { - if ((*command == atcommand_symbol && info->at_groups[sd->group_pos] == 0) || - (*command == charcommand_symbol && info->char_groups[sd->group_pos] == 0) ) { + int i; + if ((*command == atcommand->at_symbol && info->at_groups[sd->group_pos] == 0) || + (*command == atcommand->char_symbol && info->char_groups[sd->group_pos] == 0) ) { return false; } if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) { clif->message(fd, msg_txt(1393)); // You can't use commands while dead return true; } + for(i = 0; i < map[sd->bl.m].zone->disabled_commands_count; i++) { + if( info->func == map[sd->bl.m].zone->disabled_commands[i]->cmd ) { + if( sd->group_level < map[sd->bl.m].zone->disabled_commands[i]->group_lv ) { + clif->colormes(sd->fd,COLOR_RED,"This command is disabled in this area"); + return true; + } else + break;/* already found the matching command, no need to keep checking -- just go on */ + } + } } - + // Check if target is valid only if confirmed that player can use command. - if (*message == charcommand_symbol && + if (*message == atcommand->char_symbol && (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { sprintf(output, msg_txt(1389), command); // %s failed. Player not found. clif->message(fd, output); @@ -9658,18 +9930,14 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message } //Attempt to use the command - if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) ) - { + if ( (info->func(fd, (*atcmd_msg == atcommand->at_symbol) ? sd : ssd, command, params,info) != true) ) { sprintf(output,msg_txt(154), command); // %s failed. clif->message(fd, output); return true; } - //Log only if successful. - if ( *atcmd_msg == atcommand_symbol ) - log_atcommand(sd, atcmd_msg); - else if ( *atcmd_msg == charcommand_symbol ) - log_atcommand(sd, message); + if( info->log ) /* log only if this command should be logged [Ind/Hercules] */ + logs->atcommand(sd, *atcmd_msg == atcommand->at_symbol ? atcmd_msg : message); return true; } @@ -9677,9 +9945,9 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message /*========================================== * *------------------------------------------*/ -static void atcommand_config_read(const char* config_filename) -{ - config_setting_t *aliases = NULL, *help = NULL; +static void atcommand_config_read(const char* config_filename) { + config_t atcommand_config; + config_setting_t *aliases = NULL, *help = NULL, *nolog = NULL; const char *symbol = NULL; int num_aliases = 0; @@ -9692,8 +9960,8 @@ static void atcommand_config_read(const char* config_filename) *symbol != '/' && // symbol of client commands *symbol != '%' && // symbol of party chat *symbol != '$' && // symbol of guild chat - *symbol != charcommand_symbol) - atcommand_symbol = *symbol; + *symbol != atcommand->char_symbol) + atcommand->at_symbol = *symbol; } if (config_lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) { @@ -9701,8 +9969,8 @@ static void atcommand_config_read(const char* config_filename) *symbol != '/' && // symbol of client commands *symbol != '%' && // symbol of party chat *symbol != '$' && // symbol of guild chat - *symbol != atcommand_symbol) - charcommand_symbol = *symbol; + *symbol != atcommand->at_symbol) + atcommand->char_symbol = *symbol; } // Command aliases @@ -9721,11 +9989,10 @@ static void atcommand_config_read(const char* config_filename) if (config_setting_type(command) != CONFIG_TYPE_ARRAY) continue; commandname = config_setting_name(command); - if (!atcommand_exists(commandname)) { + if ( !( commandinfo = atcommand_exists(commandname) ) ) { ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname); continue; } - commandinfo = get_atcommandinfo_byname(commandname); alias_count = config_setting_length(command); for (j = 0; j < alias_count; ++j) { const char *alias = config_setting_get_string_elem(command, j); @@ -9745,6 +10012,26 @@ static void atcommand_config_read(const char* config_filename) } } + nolog = config_lookup(&atcommand_config, "nolog"); + if (nolog != NULL) { + int i = 0; + int count = config_setting_length(nolog); + + for (i = 0; i < count; ++i) { + config_setting_t *command; + const char *commandname = NULL; + AtCommandInfo *commandinfo = NULL; + + command = config_setting_get_elem(nolog, i); + commandname = config_setting_name(command); + if ( !( commandinfo = atcommand_exists(commandname) ) ) { + ShowConfigWarning(command, "atcommand_config_read: can not disable logging for non-existent command %s", commandname); + continue; + } + commandinfo->log = false; + } + } + // Commands help // We only check if all commands exist help = config_lookup(&atcommand_config, "help"); @@ -9755,15 +10042,26 @@ static void atcommand_config_read(const char* config_filename) for (i = 0; i < count; ++i) { config_setting_t *command; const char *commandname; + AtCommandInfo *commandinfo = NULL; command = config_setting_get_elem(help, i); commandname = config_setting_name(command); - if (!atcommand_exists(commandname)) + if ( !( commandinfo = atcommand_exists(commandname) ) ) ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname); + else { + if( commandinfo->help == NULL ) { + const char *str = config_setting_get_string(command); + int len = strlen(str); + commandinfo->help = aMalloc( len * sizeof(char) ); + safestrncpy(commandinfo->help, str, len); + } + } } } ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename); + + config_destroy(&atcommand_config); return; } void atcommand_db_load_groups(int* group_ids) { @@ -9790,6 +10088,33 @@ void atcommand_db_load_groups(int* group_ids) { return; } +bool atcommand_can_use(struct map_session_data *sd, const char *command) { + AtCommandInfo *info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); + + if (info == NULL) + return false; + + if ((*command == atcommand->at_symbol && info->at_groups[sd->group_pos] != 0) || + (*command == atcommand->char_symbol && info->char_groups[sd->group_pos] != 0) ) { + return true; + } + + return false; +} +bool atcommand_can_use2(struct map_session_data *sd, const char *command, AtCommandType type) { + AtCommandInfo *info = get_atcommandinfo_byname(atcommand_checkalias(command)); + + if (info == NULL) + return false; + + if ((type == COMMAND_ATCOMMAND && info->at_groups[sd->group_pos] != 0) || + (type == COMMAND_CHARCOMMAND && info->char_groups[sd->group_pos] != 0) ) { + return true; + } + + return false; +} + void atcommand_db_clear(void) { if (atcommand_db != NULL) { @@ -9799,6 +10124,8 @@ void atcommand_db_clear(void) { for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { aFree(cmd->at_groups); aFree(cmd->char_groups); + if( cmd->help != NULL ) + aFree(cmd->help); } dbi_destroy(iter); @@ -9807,8 +10134,6 @@ void atcommand_db_clear(void) { } if (atcommand_alias_db != NULL) db_destroy(atcommand_alias_db); - - config_destroy(&atcommand_config); } void atcommand_doload(void) { @@ -9820,9 +10145,29 @@ void atcommand_doload(void) { } void do_init_atcommand(void) { + atcommand->at_symbol = '@'; + atcommand->char_symbol = '#'; + atcommand->binding_count = 0; + atcommand_doload(); } void do_final_atcommand(void) { atcommand_db_clear(); } + +void atcommand_defaults(void) { + atcommand = &atcommand_s; + + atcommand->init = do_init_atcommand; + atcommand->final = do_final_atcommand; + + atcommand->parse = is_atcommand; + atcommand->can_use = atcommand_can_use; + atcommand->can_use2 = atcommand_can_use2; + atcommand->load_groups = atcommand_db_load_groups; + atcommand->exists = atcommand_exists; + atcommand->msg_read = msg_config_read; + atcommand->final_msg = do_final_msg; + atcommand->get_bind_byname = get_atcommandbind_byname; +} diff --git a/src/map/atcommand.h b/src/map/atcommand.h index 8affa4c26..cea59a416 100644 --- a/src/map/atcommand.h +++ b/src/map/atcommand.h @@ -1,51 +1,89 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _ATCOMMAND_H_ #define _ATCOMMAND_H_ +/** + * Declarations + **/ struct map_session_data; +struct AtCommandInfo; -//This is the distance at which @autoloot works, -//if the item drops farther from the player than this, -//it will not be autolooted. [Skotlex] -//Note: The range is unlimited unless this define is set. -//#define AUTOLOOT_DISTANCE AREA_SIZE - -extern char atcommand_symbol; -extern char charcommand_symbol; +/** + * Defines + **/ +#define ATCOMMAND_LENGTH 50 +#define MAX_MSG 1500 +/** + * Enumerations + **/ typedef enum { COMMAND_ATCOMMAND = 1, COMMAND_CHARCOMMAND = 2, } AtCommandType; -typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message); - -bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type); - -void do_init_atcommand(void); -void do_final_atcommand(void); -void atcommand_db_load_groups(int* group_ids); +/** + * Typedef + **/ +typedef bool (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message,struct AtCommandInfo *info); +typedef struct AtCommandInfo AtCommandInfo; +typedef struct AliasInfo AliasInfo; -bool atcommand_exists(const char* name); - -const char* msg_txt(int msg_number); -int msg_config_read(const char* cfgName); -void do_final_msg(void); +/** + * Structures + **/ +struct AliasInfo { + AtCommandInfo *command; + char alias[ATCOMMAND_LENGTH]; +}; -extern int atcmd_binding_count; +struct AtCommandInfo { + char command[ATCOMMAND_LENGTH]; + AtCommandFunc func; + char *at_groups;/* quick @commands "can-use" lookup */ + char *char_groups;/* quick @charcommands "can-use" lookup */ + char *help;/* quick access to this @command's help string */ + bool log;/* whether to log this command or not, regardless of group settings */ +}; -// @commands (script based) struct atcmd_binding_data { - char command[50]; - char npc_event[50]; - int level; - int level2; + char command[ATCOMMAND_LENGTH]; + char npc_event[ATCOMMAND_LENGTH]; + int group_lv; + int group_lv_char; + bool log; }; -struct atcmd_binding_data** atcmd_binding; +/** + * Interface + **/ +struct atcommand_interface { + unsigned char at_symbol; + unsigned char char_symbol; + /* atcommand binding */ + struct atcmd_binding_data** binding; + int binding_count; + /* */ + void (*init) (void); + void (*final) (void); + /* */ + bool (*parse) (const int fd, struct map_session_data* sd, const char* message, int type); + bool (*can_use) (struct map_session_data *sd, const char *command); + bool (*can_use2) (struct map_session_data *sd, const char *command, AtCommandType type); + void (*load_groups) (int* group_ids); + AtCommandInfo* (*exists) (const char* name); + int (*msg_read) (const char* cfgName); + void (*final_msg) (void); + /* atcommand binding */ + struct atcmd_binding_data* (*get_bind_byname) (const char* name); +} atcommand_s; -struct atcmd_binding_data* get_atcommandbind_byname(const char* name); +struct atcommand_interface *atcommand; + +const char* msg_txt(int msg_number); +void atcommand_defaults(void); #endif /* _ATCOMMAND_H_ */ diff --git a/src/map/battle.c b/src/map/battle.c index d06e02f6c..372616f83 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -988,7 +988,6 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag status_change_end(bl,SC_VOICEOFSIREN,INVALID_TIMER); } - //Finally damage reductions.... // Assumptio doubles the def & mdef on RE mode, otherwise gives a reduction on the final damage. [Igniz] #ifndef RENEWAL @@ -1039,7 +1038,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag #ifdef RENEWAL if(sc->data[SC_ENERGYCOAT] && (flag&BF_WEAPON || flag&BF_MAGIC) && skill_id != WS_CARTTERMINATION) #else - if(sc->data[SC_ENERGYCOAT] && flag&BF_WEAPON && skill_id != WS_CARTTERMINATION) + if(sc->data[SC_ENERGYCOAT] && (flag&BF_WEAPON && skill_id != WS_CARTTERMINATION)) #endif { struct status_data *status = status_get_status_data(bl); @@ -1143,7 +1142,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag if( sc && sc->data[SC__SHADOWFORM] ) { struct block_list *s_bl = map_id2bl(sc->data[SC__SHADOWFORM]->val2); - if( !s_bl ) { // If the shadow form target is not present remove the sc. + if( !s_bl || s_bl->m != bl->m ) { // If the shadow form target is not present remove the sc. status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); } else if( status_isdead(s_bl) || !battle->check_target(src,s_bl,BCT_ENEMY)) { // If the shadow form target is dead or not your enemy remove the sc in both. status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); @@ -1833,7 +1832,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list wd.div_ = skill->get_num(GS_CHAINACTION,skill_lv); wd.type = 0x08; } - else if(sc && sc->data[SC_FEARBREEZE] && sd->weapontype1==W_BOW + else if(sc && sc->data[SC_FEARBREEZE] && sd->weapontype1==W_BOW && (i = sd->equip_index[EQI_AMMO]) >= 0 && sd->inventory_data[i] && sd->status.inventory[i].amount > 1){ int chance = rand()%100; wd.type = 0x08; @@ -1909,10 +1908,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if (rnd()%1000 < cri) flag.cri = 1; } - if (flag.cri) - { + if (flag.cri) { wd.type = 0x0a; +#ifdef RENEWAL + flag.hit = 1; +#else flag.idef = flag.idef2 = flag.hit = 1; +#endif } else { //Check for Perfect Hit if(sd && sd->bonus.perfect_hit > 0 && rnd()%100 < sd->bonus.perfect_hit) flag.hit = 1; @@ -3041,7 +3043,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if( sc->data[SC_EDP] ){ switch(skill_id){ case AS_SPLASHER: case AS_VENOMKNIFE: +#ifndef RENEWAL_EDP case AS_GRIMTOOTH: +#endif break; #ifndef RENEWAL_EDP case ASC_BREAKER: case ASC_METEORASSAULT: break; @@ -3372,9 +3376,26 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if(skill_id == CR_GRANDCROSS || skill_id == NPC_GRANDDARKNESS) return wd; //Enough, rest is not needed. - - if (sd) - { +#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE + if( src && skill_id ) { + for(i = 0; i < map[src->m].zone->capped_skills_count; i++) { + if( skill_id == map[src->m].zone->capped_skills[i]->nameid && (map[src->m].zone->capped_skills[i]->type & src->type) ) { + if( src->type == BL_MOB && map[src->m].zone->capped_skills[i]->subtype != MZS_NONE ) { + if( (((TBL_MOB*)src)->status.mode&MD_BOSS) && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_BOSS) ) + continue; + if( ((TBL_MOB*)src)->special_state.clone && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_CLONE) ) + continue; + } + if( wd.damage > map[src->m].zone->capped_skills[i]->cap ) + wd.damage = map[src->m].zone->capped_skills[i]->cap; + if( wd.damage2 > map[src->m].zone->capped_skills[i]->cap ) + wd.damage2 = map[src->m].zone->capped_skills[i]->cap; + break; + } + } + } +#endif + if (sd) { if (skill_id != CR_SHIELDBOOMERANG) //Only Shield boomerang doesn't takes the Star Crumbs bonus. ATK_ADD2(wd.div_*sd->right_weapon.star, wd.div_*sd->left_weapon.star); if (skill_id==MO_FINGEROFFENSIVE) { //The finger offensive spheres on moment of attack do count. [Skotlex] @@ -3387,21 +3408,23 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 2, wd.flag); if( flag.lh ) wd.damage2 = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 3, wd.flag); - +#ifdef RENEWAL + if( flag.cri ) + ATK_ADDRATE(sd->bonus.crit_atk_rate>=100?sd->bonus.crit_atk_rate-60:40); +#endif if( skill_id == CR_SHIELDBOOMERANG || skill_id == PA_SHIELDCHAIN ) { //Refine bonus applies after cards and elements. short index= sd->equip_index[EQI_HAND_L]; if( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR ) ATK_ADD(10*sd->status.inventory[index].refine); } - } //if (sd) + } //Card Fix, tsd side - if(tsd) + if(tsd) //if player on player then it was already measured above wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, flag.lh, wd.flag); - if( flag.infdef ) - { //Plants receive 1 damage when hit + if( flag.infdef ) { //Plants receive 1 damage when hit short class_ = status_get_class(target); if( flag.hit || wd.damage > 0 ) wd.damage = wd.div_; // In some cases, right hand no need to have a weapon to increase damage @@ -4063,6 +4086,25 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list MATK_ADD(50); } } +#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE + if( src && skill_id ) { + for(i = 0; i < map[src->m].zone->capped_skills_count; i++) { + if( skill_id == map[src->m].zone->capped_skills[i]->nameid && (map[src->m].zone->capped_skills[i]->type & src->type) ) { + if( src->type == BL_MOB && map[src->m].zone->capped_skills[i]->subtype != MZS_NONE ) { + if( (((TBL_MOB*)src)->status.mode&MD_BOSS) && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_BOSS) ) + continue; + if( ((TBL_MOB*)src)->special_state.clone && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_CLONE) ) + continue; + } + if( ad.damage > map[src->m].zone->capped_skills[i]->cap ) + ad.damage = map[src->m].zone->capped_skills[i]->cap; + if( ad.damage2 > map[src->m].zone->capped_skills[i]->cap ) + ad.damage2 = map[src->m].zone->capped_skills[i]->cap; + break; + } + } + } +#endif #ifdef RENEWAL ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); #endif @@ -4446,8 +4488,26 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * md.dmg_lv=ATK_FLEE; } } - - md.damage = battle->calc_cardfix(BF_MISC, src, target, nk, s_ele, 0, md.damage, 0, md.flag); +#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE + if( src && skill_id ) { + for(i = 0; i < map[src->m].zone->capped_skills_count; i++) { + if( skill_id == map[src->m].zone->capped_skills[i]->nameid && (map[src->m].zone->capped_skills[i]->type & src->type) ) { + if( src->type == BL_MOB && map[src->m].zone->capped_skills[i]->subtype != MZS_NONE ) { + if( (((TBL_MOB*)src)->status.mode&MD_BOSS) && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_BOSS) ) + continue; + if( ((TBL_MOB*)src)->special_state.clone && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_CLONE) ) + continue; + } + if( md.damage > map[src->m].zone->capped_skills[i]->cap ) + md.damage = map[src->m].zone->capped_skills[i]->cap; + if( md.damage2 > map[src->m].zone->capped_skills[i]->cap ) + md.damage2 = map[src->m].zone->capped_skills[i]->cap; + break; + } + } + } +#endif + md.damage = battle->calc_cardfix(BF_MISC, src, target, nk, s_ele, 0, md.damage, 0, md.flag); if (sd && (i = pc_skillatk_bonus(sd, skill_id))) md.damage += md.damage*i/100; @@ -4522,6 +4582,28 @@ struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct bl memset(&d,0,sizeof(d)); break; } + +#ifdef HMAP_ZONE_DAMAGE_CAP_TYPE + if( bl && skill_id ) { + int i; + for(i = 0; i < map[bl->m].zone->capped_skills_count; i++) { + if( skill_id == map[bl->m].zone->capped_skills[i]->nameid && (map[bl->m].zone->capped_skills[i]->type & bl->type) ) { + if( bl->type == BL_MOB && map[bl->m].zone->capped_skills[i]->subtype != MZS_NONE ) { + if( (((TBL_MOB*)bl)->status.mode&MD_BOSS) && !(map[bl->m].zone->disabled_skills[i]->subtype&MZS_BOSS) ) + continue; + if( ((TBL_MOB*)bl)->special_state.clone && !(map[bl->m].zone->disabled_skills[i]->subtype&MZS_CLONE) ) + continue; + } + if( d.damage > map[bl->m].zone->capped_skills[i]->cap ) + d.damage = map[bl->m].zone->capped_skills[i]->cap; + if( d.damage2 > map[bl->m].zone->capped_skills[i]->cap ) + d.damage2 = map[bl->m].zone->capped_skills[i]->cap; + break; + } + } + } +#endif + if( d.damage + d.damage2 < 1 ) { //Miss/Absorbed //Weapon attacks should go through to cause additional effects. if (d.dmg_lv == ATK_DEF /*&& attack_type&(BF_MAGIC|BF_MISC)*/) // Isn't it that additional effects don't apply if miss? @@ -5782,8 +5864,6 @@ static const struct _battle_data { { "status_cast_cancel", &battle_config.sc_castcancel, BL_NUL, BL_NUL, BL_ALL, }, { "pc_status_def_rate", &battle_config.pc_sc_def_rate, 100, 0, INT_MAX, }, { "mob_status_def_rate", &battle_config.mob_sc_def_rate, 100, 0, INT_MAX, }, - { "pc_luk_status_def", &battle_config.pc_luk_sc_def, 300, 1, INT_MAX, }, - { "mob_luk_status_def", &battle_config.mob_luk_sc_def, 300, 1, INT_MAX, }, { "pc_max_status_def", &battle_config.pc_max_sc_def, 100, 0, INT_MAX, }, { "mob_max_status_def", &battle_config.mob_max_sc_def, 100, 0, INT_MAX, }, { "sg_miracle_skill_ratio", &battle_config.sg_miracle_skill_ratio, 1, 0, 10000, }, @@ -5869,7 +5949,7 @@ void Hercules_report(char* date, char *time_c) { enum config_table { C_CIRCULAR_AREA = 0x0001, C_CELLNOSTACK = 0x0002, - C_BETA_THREAD_TEST = 0x0004, + //C_BETA_THREAD_TEST = 0x0004, (free slot) C_SCRIPT_CALLFUNC_CHECK = 0x0008, C_OFFICIAL_WALKPATH = 0x0010, C_RENEWAL = 0x0020, @@ -5900,10 +5980,6 @@ void Hercules_report(char* date, char *time_c) { config |= C_CELLNOSTACK; #endif -#ifdef BETA_THREAD_TEST - config |= C_BETA_THREAD_TEST; -#endif - #ifdef SCRIPT_CALLFUNC_CHECK config |= C_SCRIPT_CALLFUNC_CHECK; #endif @@ -5940,15 +6016,15 @@ void Hercules_report(char* date, char *time_c) { config |= C_RENEWAL_ASPD; #endif -/* not a ifdef because SECURE_NPCTIMEOUT is always defined, but either as 0 or higher */ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT config |= C_SECURE_NPCTIMEOUT; #endif + /* non-define part */ if( db_use_sqldbs ) config |= C_SQL_DBS; - if( log_config.sql_logs ) + if( logs->config.sql_logs ) config |= C_SQL_LOGS; #define BFLAG_LENGTH 35 @@ -6100,8 +6176,10 @@ int battle_config_read(const char* cfgName) count--; - if (count == 0) + if (count == 0) { battle->config_adjust(); + clif->bc_ready(); + } return 0; } @@ -6166,4 +6244,4 @@ void battle_defaults(void) { battle->config_adjust = battle_adjust_conf; battle->get_enemy_area = battle_getenemyarea; battle->damage_area = battle_damage_area; -}
\ No newline at end of file +} diff --git a/src/map/battle.h b/src/map/battle.h index 54f941de8..8b1f757f5 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -381,8 +381,6 @@ struct Battle_Config { int sc_castcancel; // [Skotlex] int pc_sc_def_rate; // [Skotlex] int mob_sc_def_rate; - int pc_luk_sc_def; - int mob_luk_sc_def; int pc_max_sc_def; int mob_max_sc_def; diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index fb186917b..0b59e8f1e 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/db.h" // ARR_FIND @@ -12,6 +13,7 @@ #include "clif.h" // clif->buyingstore_* #include "log.h" // log_pick_pc, log_zeny #include "pc.h" // struct map_session_data +#include "chrif.h" /// constants (client-side restrictions) @@ -230,7 +232,7 @@ void buyingstore_open(struct map_session_data* sd, int account_id) return; } - if( !searchstore_queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) + if( !searchstore->queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) {// out of view range return; } @@ -270,13 +272,13 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int return; } - if( !searchstore_queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) + if( !searchstore->queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) {// out of view range clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } - searchstore_clearremote(sd); + searchstore->clearremote(sd); if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) {// buyer lost zeny in the mean time? fix the limit @@ -381,6 +383,11 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int clif->buyingstore_update_item(pl_sd, nameid, amount); } + if( save_settings&128 ) { + chrif_save(sd, 0); + chrif_save(pl_sd, 0); + } + // check whether or not there is still something to buy ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 ); if( i == pl_sd->buyingstore.slots ) @@ -463,7 +470,7 @@ bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_st ; } - if( !searchstore_result(s->search_sd, sd->buyer_id, sd->status.account_id, sd->message, it->nameid, it->amount, it->price, buyingstore_blankslots, 0) ) + if( !searchstore->result(s->search_sd, sd->buyer_id, sd->status.account_id, sd->message, it->nameid, it->amount, it->price, buyingstore_blankslots, 0) ) {// result set full return false; } @@ -471,3 +478,15 @@ bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_st return true; } +void buyingstore_defaults(void) { + buyingstore = &buyingstore_s; + + buyingstore->setup = buyingstore_setup; + buyingstore->create = buyingstore_create; + buyingstore->close = buyingstore_close; + buyingstore->open = buyingstore_open; + buyingstore->trade = buyingstore_trade; + buyingstore->search = buyingstore_search; + buyingstore->searchall = buyingstore_searchall; + +} diff --git a/src/map/buyingstore.h b/src/map/buyingstore.h index 0ed6e5457..a416317be 100644 --- a/src/map/buyingstore.h +++ b/src/map/buyingstore.h @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _BUYINGSTORE_H_ #define _BUYINGSTORE_H_ @@ -8,26 +9,30 @@ struct s_search_store_search; #define MAX_BUYINGSTORE_SLOTS 5 -struct s_buyingstore_item -{ +struct s_buyingstore_item { int price; unsigned short amount; unsigned short nameid; }; -struct s_buyingstore -{ +struct s_buyingstore { struct s_buyingstore_item items[MAX_BUYINGSTORE_SLOTS]; int zenylimit; unsigned char slots; }; -bool buyingstore_setup(struct map_session_data* sd, unsigned char slots); -void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count); -void buyingstore_close(struct map_session_data* sd); -void buyingstore_open(struct map_session_data* sd, int account_id); -void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count); -bool buyingstore_search(struct map_session_data* sd, unsigned short nameid); -bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_store_search* s); +struct buyingstore_interface { + bool (*setup) (struct map_session_data* sd, unsigned char slots); + void (*create) (struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count); + void (*close) (struct map_session_data* sd); + void (*open) (struct map_session_data* sd, int account_id); + void (*trade) (struct map_session_data* sd, int account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count); + bool (*search) (struct map_session_data* sd, unsigned short nameid); + bool (*searchall) (struct map_session_data* sd, const struct s_search_store_search* s); +} buyingstore_s; + +struct buyingstore_interface *buyingstore; + +void buyingstore_defaults (void); #endif // _BUYINGSTORE_H_ diff --git a/src/map/chat.c b/src/map/chat.c index f908e94ef..a18e87eef 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -96,15 +96,14 @@ int chat_createpcchat(struct map_session_data* sd, const char* title, const char pc_stop_walking(sd,1); cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL); - if( cd ) - { + if( cd ) { cd->users = 1; cd->usersd[0] = sd; pc_setchatid(sd,cd->bl.id); + pc_stop_attack(sd); clif->createchat(sd,0); clif->dispchat(cd,0); - } - else + } else clif->createchat(sd,1); return 0; diff --git a/src/map/clif.c b/src/map/clif.c index 56fdb4193..7ada310e2 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -44,6 +44,8 @@ #include "clif.h" #include "mail.h" #include "quest.h" +#include "packets_struct.h" +#include "irc-bot.h" #include <stdio.h> #include <stdlib.h> @@ -256,7 +258,7 @@ static inline unsigned char clif_bl_type(struct block_list *bl) { int clif_send_sub(struct block_list *bl, va_list ap) { struct block_list *src_bl; struct map_session_data *sd; - unsigned char *buf; + void *buf; int len, type, fd; nullpo_ret(bl); @@ -266,7 +268,7 @@ int clif_send_sub(struct block_list *bl, va_list ap) { if (!fd) //Don't send to disconnected clients. return 0; - buf = va_arg(ap,unsigned char*); + buf = va_arg(ap,void*); len = va_arg(ap,int); nullpo_ret(src_bl = va_arg(ap,struct block_list*)); type = va_arg(ap,int); @@ -319,7 +321,7 @@ int clif_send_sub(struct block_list *bl, va_list ap) { * Packet Delegation (called on all packets that require data to be sent to more than one client) * functions that are sent solely to one use whose ID it posses use WFIFOSET *------------------------------------------*/ -int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type) { +int clif_send(const void* buf, int len, struct block_list* bl, enum send_target type) { int i; struct map_session_data *sd, *tsd; struct party_data *p = NULL; @@ -555,29 +557,23 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target return 0; } - /// Notifies the client, that it's connection attempt was accepted. /// 0073 <start time>.L <position>.3B <x size>.B <y size>.B (ZC_ACCEPT_ENTER) /// 02eb <start time>.L <position>.3B <x size>.B <y size>.B <font>.W (ZC_ACCEPT_ENTER2) void clif_authok(struct map_session_data *sd) { -#if PACKETVER < 20080102 - const int cmd = 0x73; -#else - const int cmd = 0x2eb; -#endif - int fd = sd->fd; - - WFIFOHEAD(fd,packet_len(cmd)); - WFIFOW(fd, 0) = cmd; - WFIFOL(fd, 2) = gettick(); - WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir); - WFIFOB(fd, 9) = 5; // ignored - WFIFOB(fd,10) = 5; // ignored + struct packet_authok p; + + p.PacketType = authokType; + p.startTime = gettick(); + WBUFPOS(&p.PosDir[0],0,sd->bl.x,sd->bl.y,sd->ud.dir); /* do the stupid client math */ + p.xSize = p.ySize = 5; /* not-used */ + #if PACKETVER >= 20080102 - WFIFOW(fd,11) = sd->user_font; // FIXME: Font is currently not saved. + p.font = sd->user_font; // FIXME: Font is currently not saved. #endif - WFIFOSET(fd,packet_len(cmd)); + + clif->send(&p,sizeof(p),&sd->bl,SELF); } @@ -666,27 +662,29 @@ void clif_charselectok(int id, uint8 ok) /// Makes an item appear on the ground. /// 009e <id>.L <name id>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY) /// 084b (ZC_ITEM_FALL_ENTRY4) -void clif_dropflooritem(struct flooritem_data* fitem) -{ - uint8 buf[17]; +void clif_dropflooritem(struct flooritem_data* fitem) { + struct packet_dropflooritem p; int view; nullpo_retv(fitem); if (fitem->item_data.nameid <= 0) return; - - WBUFW(buf, 0) = 0x9e; - WBUFL(buf, 2) = fitem->bl.id; - WBUFW(buf, 6) = ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) ? view : fitem->item_data.nameid; - WBUFB(buf, 8) = fitem->item_data.identify; - WBUFW(buf, 9) = fitem->bl.x; - WBUFW(buf,11) = fitem->bl.y; - WBUFB(buf,13) = fitem->subx; - WBUFB(buf,14) = fitem->suby; - WBUFW(buf,15) = fitem->item_data.amount; - - clif->send(buf, packet_len(0x9e), &fitem->bl, AREA); + + p.PacketType = dropflooritemType; + p.ITAID = fitem->bl.id; + p.ITID = ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) ? view : fitem->item_data.nameid; +#if PACKETVER >= 20130000 /* not sure date */ + p.type = itemtype(itemdb_type(fitem->item_data.nameid)); +#endif + p.IsIdentified = fitem->item_data.identify; + p.xPos = fitem->bl.x; + p.yPos = fitem->bl.y; + p.subX = fitem->subx; + p.subY = fitem->suby; + p.count = fitem->item_data.amount; + + clif->send(&p, sizeof(p), &fitem->bl, AREA); } @@ -836,12 +834,91 @@ static int clif_setlevel(struct block_list* bl) { } /*========================================== - * Prepares 'unit standing/spawning' packet + * Prepares 'unit standing' packet *------------------------------------------*/ -int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn) { +void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enum send_target target) { struct map_session_data* sd; struct status_change* sc = status_get_sc(bl); struct view_data* vd = status_get_viewdata(bl); + struct packet_idle_unit p; + int g_id = status_get_emblem_id(bl); + + sd = BL_CAST(BL_PC, bl); + + p.PacketType = idle_unitType; +#if PACKETVER >= 20091103 + p.PacketLength = sizeof(p); + p.objecttype = clif_bl_type(bl); +#endif + p.GID = bl->id; + p.speed = status_get_speed(bl); + p.bodypalette = (sc) ? sc->opt1 : 0; + p.healthState = (sc) ? sc->opt2 : 0; + p.effectState = (sc) ? sc->option : 0; + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; + p.accessory = vd->head_bottom; +#if PACKETVER < 7 + p.shield = vd->shield; +#endif + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this? + p.accessory = g_id; + p.accessory2 = GetWord(g_id, 1); + p.accessory3 = GetWord(g_id, 0); + } + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = (sd)? sd->head_dir : 0; +#if PACKETVER >= 20101124 + p.robe = vd->robe; +#endif + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id(bl); + p.honor = (sd) ? sd->status.manner : 0; + p.virtue = (sc) ? sc->opt3 : 0; + p.isPKModeON = (sd) ? sd->status.karma : 0; + p.sex = vd->sex; + WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit_getdir(bl)); + p.xSize = p.ySize = (sd) ? 5 : 0; + p.state = vd->dead_sit; + p.clevel = clif_setlevel(bl); +#if PACKETVER >= 20080102 + p.font = (sd) ? sd->user_font : 0; +#endif +#if PACKETVER >= 20120712 + if( bl->type == BL_MOB ) { + p.maxHP = status_get_max_hp(bl); + p.HP = status_get_hp(bl); + p.isBoss = ( ((TBL_MOB*)bl)->spawn && ((TBL_MOB*)bl)->spawn->state.boss ) ? 1 : 0; + } else { + p.maxHP = -1; + p.HP = -1; + p.isBoss = 0; + } +#endif + + clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target); + + if( disguised(bl) ) { +#if PACKETVER >= 20071106 + p.objecttype = pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE + p.GID = -bl->id; +#else + p.GID = -bl->id; +#endif + clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,SELF); + } + +} +/* todo for packetver 20091103 0x7c non-pc-looking unit handling */ +int clif_spawn_unit2(struct block_list* bl, enum send_target target) { + return 0; + /*struct map_session_data* sd; + struct status_change* sc = status_get_sc(bl); + struct view_data* vd = status_get_viewdata(bl); unsigned char *buf = WBUFP(buffer,0); #if PACKETVER < 20091103 bool type = !pcdb_checkid(vd->class_); @@ -851,26 +928,26 @@ int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn) const char *name; #endif sd = BL_CAST(BL_PC, bl); - + #if PACKETVER < 20091103 if(type) - WBUFW(buf,0) = spawn?0x7c:0x78; + WBUFW(buf,0) = 0x7c; else #endif #if PACKETVER < 4 - WBUFW(buf,0) = spawn?0x79:0x78; + WBUFW(buf,0) = 0x79; #elif PACKETVER < 7 - WBUFW(buf,0) = spawn?0x1d9:0x1d8; + WBUFW(buf,0) = 0x1d9; #elif PACKETVER < 20080102 - WBUFW(buf,0) = spawn?0x22b:0x22a; + WBUFW(buf,0) = 0x22b; #elif PACKETVER < 20091103 - WBUFW(buf,0) = spawn?0x2ed:0x2ee; + WBUFW(buf,0) = 0x2ed; #elif PACKETVER < 20101124 - WBUFW(buf,0) = spawn?0x7f8:0x7f9; + WBUFW(buf,0) = 0x7f8; #else - WBUFW(buf,0) = spawn?0x858:0x857; + WBUFW(buf,0) = 0x858; #endif - + #if PACKETVER >= 20091103 name = status_get_name(bl); #if PACKETVER < 20110111 @@ -931,14 +1008,14 @@ int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn) #endif WBUFW(buf,24) = vd->head_top; WBUFW(buf,26) = vd->head_mid; - + if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this? WBUFW(buf,22) = status_get_emblem_id(bl); WBUFW(buf,24) = GetWord(status_get_guild_id(bl), 1); WBUFW(buf,26) = GetWord(status_get_guild_id(bl), 0); } - + WBUFW(buf,28) = vd->hair_color; WBUFW(buf,30) = vd->cloth_color; WBUFW(buf,32) = (sd)? sd->head_dir : 0; @@ -998,130 +1075,160 @@ int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn) #else return packet_len(WBUFW(buffer,0)); #endif + */ } -/*========================================== - * Prepares 'unit walking' packet - *------------------------------------------*/ -int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buffer) { +void clif_spawn_unit(struct block_list* bl, enum send_target target) { struct map_session_data* sd; struct status_change* sc = status_get_sc(bl); struct view_data* vd = status_get_viewdata(bl); - unsigned char* buf = WBUFP(buffer,0); -#if PACKETVER >= 7 - unsigned short offset = 0; -#endif -#if PACKETVER >= 20091103 - const char *name; -#endif + struct packet_spawn_unit p; + int g_id = status_get_emblem_id(bl); sd = BL_CAST(BL_PC, bl); - -#if PACKETVER < 4 - WBUFW(buf, 0) = 0x7b; -#elif PACKETVER < 7 - WBUFW(buf, 0) = 0x1da; -#elif PACKETVER < 20080102 - WBUFW(buf, 0) = 0x22c; -#elif PACKETVER < 20091103 - WBUFW(buf, 0) = 0x2ec; -#elif PACKETVER < 20101124 - WBUFW(buf, 0) = 0x7f7; -#else - WBUFW(buf, 0) = 0x856; -#endif - + + p.PacketType = spawn_unitType; #if PACKETVER >= 20091103 - name = status_get_name(bl); -#if PACKETVER < 20110111 - WBUFW(buf, 2) = 69+strlen(name); -#else - WBUFW(buf, 2) = 71+strlen(name); + p.PacketLength = sizeof(p); + p.objecttype = clif_bl_type(bl); #endif - offset+=2; - buf = WBUFP(buffer,offset); + p.GID = bl->id; + p.speed = status_get_speed(bl); + p.bodypalette = (sc) ? sc->opt1 : 0; + p.healthState = (sc) ? sc->opt2 : 0; + p.effectState = (sc) ? sc->option : 0; + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; + p.accessory = vd->head_bottom; +#if PACKETVER < 7 + p.shield = vd->shield; #endif -#if PACKETVER >= 20071106 - WBUFB(buf, 2) = clif_bl_type(bl); - offset++; - buf = WBUFP(buffer,offset); + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this? + p.accessory = g_id; + p.accessory2 = GetWord(g_id, 1); + p.accessory3 = GetWord(g_id, 0); + } + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = (sd)? sd->head_dir : 0; +#if PACKETVER >= 20101124 + p.robe = vd->robe; #endif - WBUFL(buf, 2) = bl->id; - WBUFW(buf, 6) = status_get_speed(bl); - WBUFW(buf, 8) = (sc)? sc->opt1 : 0; - WBUFW(buf,10) = (sc)? sc->opt2 : 0; -#if PACKETVER < 7 - WBUFW(buf,12) = (sc)? sc->option : 0; -#else - WBUFL(buf,12) = (sc)? sc->option : 0; - offset+=2; //Shift the rest of elements by 2 bytes. - buf = WBUFP(buffer,offset); + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id(bl); + p.honor = (sd) ? sd->status.manner : 0; + p.virtue = (sc) ? sc->opt3 : 0; + p.isPKModeON = (sd) ? sd->status.karma : 0; + p.sex = vd->sex; + WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit_getdir(bl)); + p.xSize = p.ySize = (sd) ? 5 : 0; + p.clevel = clif_setlevel(bl); +#if PACKETVER >= 20080102 + p.font = (sd) ? sd->user_font : 0; #endif - WBUFW(buf,14) = vd->class_; - WBUFW(buf,16) = vd->hair_style; - WBUFW(buf,18) = vd->weapon; -#if PACKETVER < 4 - WBUFW(buf,20) = vd->head_bottom; - WBUFL(buf,22) = gettick(); - WBUFW(buf,26) = vd->shield; +#if PACKETVER >= 20120712 + if( bl->type == BL_MOB ) { + p.maxHP = status_get_max_hp(bl); + p.HP = status_get_hp(bl); + p.isBoss = ( ((TBL_MOB*)bl)->spawn && ((TBL_MOB*)bl)->spawn->state.boss ) ? 1 : 0; + } else { + p.maxHP = -1; + p.HP = -1; + p.isBoss = 0; + } +#endif + clif->send(&p,sizeof(p),bl,target); + + if( disguised(bl) ) { +#if PACKETVER >= 20071106 + p.objecttype = pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE + p.GID = -bl->id; #else - WBUFW(buf,20) = vd->shield; - WBUFW(buf,22) = vd->head_bottom; - WBUFL(buf,24) = gettick(); + p.GID = -bl->id; #endif - WBUFW(buf,28) = vd->head_top; - WBUFW(buf,30) = vd->head_mid; - WBUFW(buf,32) = vd->hair_color; - WBUFW(buf,34) = vd->cloth_color; - WBUFW(buf,36) = (sd)? sd->head_dir : 0; -#if PACKETVER >= 20110111 - WBUFW(buf,38) = vd->robe; - offset+= 2; - buf = WBUFP(buffer,offset); + clif->send(&p,sizeof(p),bl,SELF); + } + +} + +/*========================================== + * Prepares 'unit walking' packet + *------------------------------------------*/ +void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd, struct unit_data* ud, enum send_target target) { + struct map_session_data* sd; + struct status_change* sc = status_get_sc(bl); + struct view_data* vd = status_get_viewdata(bl); + struct packet_unit_walking p; + int g_id = status_get_emblem_id(bl); + + sd = BL_CAST(BL_PC, bl); + + p.PacketType = unit_walkingType; +#if PACKETVER >= 20091103 + p.PacketLength = sizeof(p); + p.objecttype = clif_bl_type(bl); #endif - WBUFL(buf,38) = status_get_guild_id(bl); - WBUFW(buf,42) = status_get_emblem_id(bl); - WBUFW(buf,44) = (sd)? sd->status.manner : 0; + p.GID = bl->id; + p.speed = status_get_speed(bl); + p.bodypalette = (sc) ? sc->opt1 : 0; + p.healthState = (sc) ? sc->opt2 : 0; + p.effectState = (sc) ? sc->option : 0; + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; + p.accessory = vd->head_bottom; + p.moveStartTime = gettick(); #if PACKETVER < 7 - WBUFW(buf,46) = (sc)? sc->opt3 : 0; -#else - WBUFL(buf,46) = (sc)? sc->opt3 : 0; - offset+=2; //Shift the rest of elements by 2 bytes. - buf = WBUFP(buffer,offset); + p.shield = vd->shield; +#endif + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = (sd)? sd->head_dir : 0; +#if PACKETVER >= 20101124 + p.robe = vd->robe; #endif - WBUFB(buf,48) = (sd)? sd->status.karma : 0; - WBUFB(buf,49) = vd->sex; - WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y,8,8); - WBUFB(buf,56) = (sd)? 5 : 0; - WBUFB(buf,57) = (sd)? 5 : 0; - WBUFW(buf,58) = clif_setlevel(bl); + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id(bl); + p.honor = (sd) ? sd->status.manner : 0; + p.virtue = (sc) ? sc->opt3 : 0; + p.isPKModeON = (sd) ? sd->status.karma : 0; + p.sex = vd->sex; + WBUFPOS2(&p.MoveData[0],0,bl->x,bl->y,ud->to_x,ud->to_y,8,8); + p.xSize = p.ySize = (sd) ? 5 : 0; + p.clevel = clif_setlevel(bl); #if PACKETVER >= 20080102 - WBUFW(buf,60) = sd?sd->user_font:0; + p.font = (sd) ? sd->user_font : 0; #endif -#if PACKETVER >= 20091103 - memcpy((char*)WBUFP(buf,62), name, NAME_LENGTH); - return WBUFW(buffer,2); -#else - return packet_len(WBUFW(buffer,0)); +#if PACKETVER >= 20120712 + if( bl->type == BL_MOB ) { + p.maxHP = status_get_max_hp(bl); + p.HP = status_get_hp(bl); + p.isBoss = ( ((TBL_MOB*)bl)->spawn && ((TBL_MOB*)bl)->spawn->state.boss ) ? 1 : 0; + } else { + p.maxHP = -1; + p.HP = -1; + p.isBoss = 0; + } #endif -} + + clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target); -//Modifies the buffer for disguise characters and sends it to self. -//Used for spawn/walk packets, where the ID offset changes for packetver >=9 -void clif_setdisguise(struct block_list *bl, unsigned char *buf,int len) { -#if PACKETVER >= 20091103 - WBUFB(buf,4)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE - WBUFL(buf,5)=-bl->id; -#elif PACKETVER >= 20071106 - WBUFB(buf,2)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE - WBUFL(buf,3)=-bl->id; + if( disguised(bl) ) { +#if PACKETVER >= 20071106 + p.objecttype = pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE + p.GID = -bl->id; #else - WBUFL(buf,2)=-bl->id; -#endif - clif->send(buf, len, bl, SELF); + p.GID = -bl->id; +#endif + clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,SELF); + } } - /// Changes sprite of an NPC object (ZC_NPCSPRITE_CHANGE). /// 01b0 <id>.L <type>.B <value>.L /// type: @@ -1220,9 +1327,7 @@ void clif_weather(int16 m) **/ int clif_spawn(struct block_list *bl) { - unsigned char buf[128]; struct view_data *vd; - int len; vd = status_get_viewdata(bl); if( !vd || vd->class_ == INVISIBLE_CLASS ) @@ -1234,67 +1339,63 @@ int clif_spawn(struct block_list *bl) if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return 0; - len = clif->set_unit_idle(bl, buf,true); - clif->send(buf, len, bl, AREA_WOS); - if (disguised(bl)) - clif->setdisguise(bl, buf, len); + clif->spawn_unit(bl,AREA_WOS); if (vd->cloth_color) clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); - switch (bl->type) - { - case BL_PC: - { - TBL_PC *sd = ((TBL_PC*)bl); - int i; - if (sd->spiritball > 0) - clif->spiritball(&sd->bl); - if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] - clif->specialeffect(bl,423,AREA); - else if(sd->state.size==SZ_MEDIUM) - clif->specialeffect(bl,421,AREA); - if( sd->bg_id && map[sd->bl.m].flag.battleground ) - clif->sendbgemblem_area(sd); - if( sd->sc.option&OPTION_MOUNTING ) { - //New Mounts are not complaint to the original method, so we gotta tell this guy that he is mounting. - clif->sc_notick(&sd->bl,SI_ALL_RIDING,2,1,0,0); + switch (bl->type) { + case BL_PC: + { + TBL_PC *sd = ((TBL_PC*)bl); + int i; + if (sd->spiritball > 0) + clif->spiritball(&sd->bl); + if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] + clif->specialeffect(bl,423,AREA); + else if(sd->state.size==SZ_MEDIUM) + clif->specialeffect(bl,421,AREA); + if( sd->bg_id && map[sd->bl.m].flag.battleground ) + clif->sendbgemblem_area(sd); + if( sd->sc.option&OPTION_MOUNTING ) { + //New Mounts are not complaint to the original method, so we gotta tell this guy that he is mounting. + clif->sc_notick(&sd->bl,SI_ALL_RIDING,2,1,0,0); + } + for(i = 1; i < 5; i++){ + if( sd->talisman[i] > 0 ) + clif->talisman(sd, i); + } + #ifdef NEW_CARTS + if( sd->sc.data[SC_PUSH_CART] ) + clif->sc_notick(&sd->bl, SI_ON_PUSH_CART, 2, sd->sc.data[SC_PUSH_CART]->val1, 0, 0); + #endif + if (sd->status.robe) + clif->refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA); + } + break; + case BL_MOB: + { + TBL_MOB *md = ((TBL_MOB*)bl); + if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] + clif->specialeffect(&md->bl,423,AREA); + else if(md->special_state.size==SZ_MEDIUM) + clif->specialeffect(&md->bl,421,AREA); } - for(i = 1; i < 5; i++){ - if( sd->talisman[i] > 0 ) - clif->talisman(sd, i); + break; + case BL_NPC: + { + TBL_NPC *nd = ((TBL_NPC*)bl); + if( nd->size == SZ_BIG ) + clif->specialeffect(&nd->bl,423,AREA); + else if( nd->size == SZ_MEDIUM ) + clif->specialeffect(&nd->bl,421,AREA); } - #ifdef NEW_CARTS - if( sd->sc.data[SC_PUSH_CART] ) - clif->sc_notick(&sd->bl, SI_ON_PUSH_CART, 2, sd->sc.data[SC_PUSH_CART]->val1, 0, 0); - #endif - if (sd->status.robe) - clif->refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA); - } - break; - case BL_MOB: - { - TBL_MOB *md = ((TBL_MOB*)bl); - if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] - clif->specialeffect(&md->bl,423,AREA); - else if(md->special_state.size==SZ_MEDIUM) - clif->specialeffect(&md->bl,421,AREA); - } - break; - case BL_NPC: - { - TBL_NPC *nd = ((TBL_NPC*)bl); - if( nd->size == SZ_BIG ) - clif->specialeffect(&nd->bl,423,AREA); - else if( nd->size == SZ_MEDIUM ) - clif->specialeffect(&nd->bl,421,AREA); - } - break; - case BL_PET: - if (vd->head_bottom) - clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly - break; + break; + case BL_PET: + if (vd->head_bottom) + clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly + break; } return 0; } @@ -1464,13 +1565,8 @@ void clif_walkok(struct map_session_data *sd) void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud) { - uint8 buf[128]; - int len; - len = clif->set_unit_walking(bl,ud,buf); - clif->send(buf,len,bl,AREA_WOS); - if (disguised(bl)) - clif->setdisguise(bl, buf, len); + clif->set_unit_walking(bl,NULL,ud,AREA_WOS); if(vd->cloth_color) clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); @@ -1694,6 +1790,9 @@ void clif_hercules_chsys_create(struct hChSysCh *channel, char *name, char *pass safestrncpy(channel->pass, pass, HCHSYS_NAME_LENGTH); channel->opt = hChSys_OPT_BASE; + channel->banned = NULL; + + channel->msg_delay = 0; if( channel->type != hChSys_MAP && channel->type != hChSys_ALLY ) strdb_put(clif->channel_db, channel->name, channel); @@ -2057,79 +2156,99 @@ void clif_addcards(unsigned char* buf, struct item* item) { WBUFW(buf,6) = item->card[i]; } +void clif_addcards2(unsigned short *cards, struct item* item) { + int i=0,j; + if( item == NULL ) { //Blank data + cards[0] = 0; + cards[1] = 0; + cards[2] = 0; + cards[3] = 0; + return; + } + if( item->card[0] == CARD0_PET ) { //pet eggs + cards[0] = 0; + cards[1] = 0; + cards[2] = 0; + cards[3] = item->card[3]; //Pet renamed flag. + return; + } + if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items + cards[0] = item->card[0]; + cards[1] = item->card[1]; + cards[2] = item->card[2]; + cards[3] = item->card[3]; + return; + } + //Client only receives four cards.. so randomly send them a set of cards. [Skotlex] + if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 ) + i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3; + + //Normal items. + if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) + cards[0] = j; + else + cards[0] = item->card[i]; + + if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) + cards[1] = j; + else + cards[1] = item->card[i]; + + if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) + cards[2] = j; + else + cards[2] = item->card[i]; + + if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) + cards[3] = j; + else + cards[3] = item->card[i]; +} + /// Notifies the client, about a received inventory item or the result of a pick-up request. /// 00a0 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B (ZC_ITEM_PICKUP_ACK) /// 029a <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L (ZC_ITEM_PICKUP_ACK2) /// 02d4 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK3) -void clif_additem(struct map_session_data *sd, int n, int amount, int fail) -{ - int fd; -#if PACKETVER < 20061218 - const int cmd = 0xa0; -#elif PACKETVER < 20071002 - const int cmd = 0x29a; -#else - const int cmd = 0x2d4; -#endif +void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { + struct packet_additem p; nullpo_retv(sd); - fd = sd->fd; - if( !session_isActive(fd) ) //Sasuke- + if( !session_isActive(sd->fd) ) //Sasuke- return; - WFIFOHEAD(fd,packet_len(cmd)); if( fail ) - { - WFIFOW(fd,0)=cmd; - WFIFOW(fd,2)=n+2; - WFIFOW(fd,4)=amount; - WFIFOW(fd,6)=0; - WFIFOB(fd,8)=0; - WFIFOB(fd,9)=0; - WFIFOB(fd,10)=0; - WFIFOW(fd,11)=0; - WFIFOW(fd,13)=0; - WFIFOW(fd,15)=0; - WFIFOW(fd,17)=0; - WFIFOW(fd,19)=0; - WFIFOB(fd,21)=0; - WFIFOB(fd,22)=fail; -#if PACKETVER >= 20061218 - WFIFOL(fd,23)=0; -#endif -#if PACKETVER >= 20071002 - WFIFOW(fd,27)=0; // unknown -#endif - } - else - { + memset(&p, 0, sizeof(p)); + + p.PacketType = additemType; + p.Index = n+2; + p.count = amount; + + if( !fail ) { if( n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL ) return; - - WFIFOW(fd,0)=cmd; - WFIFOW(fd,2)=n+2; - WFIFOW(fd,4)=amount; + if (sd->inventory_data[n]->view_id > 0) - WFIFOW(fd,6)=sd->inventory_data[n]->view_id; + p.nameid = sd->inventory_data[n]->view_id; else - WFIFOW(fd,6)=sd->status.inventory[n].nameid; - WFIFOB(fd,8)=sd->status.inventory[n].identify; - WFIFOB(fd,9)=sd->status.inventory[n].attribute; - WFIFOB(fd,10)=sd->status.inventory[n].refine; - clif->addcards(WFIFOP(fd,11), &sd->status.inventory[n]); - WFIFOW(fd,19)=pc_equippoint(sd,n); - WFIFOB(fd,21)=itemtype(sd->inventory_data[n]->type); - WFIFOB(fd,22)=fail; + p.nameid = sd->status.inventory[n].nameid; + + p.IsIdentified = sd->status.inventory[n].identify; + p.IsDamaged = sd->status.inventory[n].attribute; + p.refiningLevel =sd->status.inventory[n].refine; + clif->addcards2(&p.slot.card[0], &sd->status.inventory[n]); + p.location = pc_equippoint(sd,n); + p.type = itemtype(sd->inventory_data[n]->type); #if PACKETVER >= 20061218 - WFIFOL(fd,23)=sd->status.inventory[n].expire_time; + p.HireExpireDate = sd->status.inventory[n].expire_time; #endif #if PACKETVER >= 20071002 - WFIFOW(fd,27)=0; // unknown + p.bindOnEquipType = 0; // unused #endif } + p.result = (unsigned char)fail; - WFIFOSET(fd,packet_len(cmd)); + clif->send(&p,sizeof(p),&sd->bl,SELF); } @@ -2588,10 +2707,12 @@ void read_channels_config(void) { config_setting_t *colors; int i,k; const char *local_name, *ally_name, - *local_color, *ally_color; + *local_color, *ally_color, + *irc_name, *irc_color; int ally_enabled = 0, local_enabled = 0, local_autojoin = 0, ally_autojoin = 0, - allow_user_channel_creation = 0; + allow_user_channel_creation = 0, + irc_enabled = 0; if( !config_setting_lookup_string(settings, "map_local_channel_name", &local_name) ) local_name = "map"; @@ -2601,13 +2722,66 @@ void read_channels_config(void) { ally_name = "ally"; safestrncpy(hChSys.ally_name, ally_name, HCHSYS_NAME_LENGTH); + if( !config_setting_lookup_string(settings, "irc_channel_name", &irc_name) ) + irc_name = "irc"; + safestrncpy(hChSys.irc_name, irc_name, HCHSYS_NAME_LENGTH); + config_setting_lookup_bool(settings, "map_local_channel", &local_enabled); config_setting_lookup_bool(settings, "ally_channel_enabled", &ally_enabled); + config_setting_lookup_bool(settings, "irc_channel_enabled", &irc_enabled); if( local_enabled ) hChSys.local = true; if( ally_enabled ) hChSys.ally = true; + if( irc_enabled ) + hChSys.irc = true; + + hChSys.irc_server[0] = hChSys.irc_channel[0] = hChSys.irc_nick[0] = hChSys.irc_nick_pw[0] = '\0'; + + if( hChSys.irc ) { + const char *irc_server, *irc_channel, + *irc_nick, *irc_nick_pw; + if( config_setting_lookup_string(settings, "irc_channel_network", &irc_server) ) { + if( !strstr(irc_server,":") ) { + hChSys.irc = false; + ShowWarning("channels.conf : network port wasn't found in 'irc_channel_network', disabling irc channel...\n"); + } else { + unsigned char d = 0, dlen = strlen(irc_server); + char server[40]; + for(d = 0; d < dlen; d++) { + if(irc_server[d] == ':') { + memcpy(server, irc_server, d); + safestrncpy(hChSys.irc_server, server, 40); + memcpy(server, &irc_server[d+1], dlen); + hChSys.irc_server_port = atoi(server); + break; + } + } + } + } else { + hChSys.irc = false; + ShowWarning("channels.conf : irc channel enabled but irc_channel_network wasn't found, disabling irc channel...\n"); + } + if( config_setting_lookup_string(settings, "irc_channel_channel", &irc_channel) ) + safestrncpy(hChSys.irc_channel, irc_channel, 20); + else { + hChSys.irc = false; + ShowWarning("channels.conf : irc channel enabled but irc_channel_channel wasn't found, disabling irc channel...\n"); + } + if( config_setting_lookup_string(settings, "irc_channel_nick", &irc_nick) ) { + if( strcmpi(irc_nick,"Hercules_chSysBot") == 0 ) { + sprintf(hChSys.irc_nick, "Hercules_chSysBot%d",rand()%777); + } else + safestrncpy(hChSys.irc_nick, irc_nick, 30); + } else { + hChSys.irc = false; + ShowWarning("channels.conf : irc channel enabled but irc_channel_nick wasn't found, disabling irc channel...\n"); + } + if( config_setting_lookup_string(settings, "irc_channel_nick_pw", &irc_nick_pw) ) + safestrncpy(hChSys.irc_nick_pw, irc_nick_pw, 30); + + } config_setting_lookup_bool(settings, "map_local_channel_autojoin", &local_autojoin); config_setting_lookup_bool(settings, "ally_channel_autojoin", &ally_autojoin); @@ -2649,7 +2823,7 @@ void read_channels_config(void) { if( k < hChSys.colors_count ) { hChSys.local_color = k; } else { - ShowError("channels.conf: unknown color '%s' for channel 'map_local_channel_color', disabling '#%s'...\n",local_color,local_name); + ShowError("channels.conf: unknown color '%s' for 'map_local_channel_color', disabling '#%s'...\n",local_color,local_name); hChSys.local = false; } @@ -2663,10 +2837,35 @@ void read_channels_config(void) { if( k < hChSys.colors_count ) { hChSys.ally_color = k; } else { - ShowError("channels.conf: unknown color '%s' for channel 'ally_channel_color', disabling '#%s'...\n",local_color,ally_name); + ShowError("channels.conf: unknown color '%s' for 'ally_channel_color', disabling '#%s'...\n",ally_color,ally_name); hChSys.ally = false; } + config_setting_lookup_string(settings, "irc_channel_color", &irc_color); + + for (k = 0; k < hChSys.colors_count; k++) { + if( strcmpi(hChSys.colors_name[k],irc_color) == 0 ) + break; + } + + if( k < hChSys.colors_count ) { + hChSys.irc_color = k; + } else { + ShowError("channels.conf: unknown color '%s' for 'irc_channel_color', disabling '#%s'...\n",irc_color,irc_name); + hChSys.irc = false; + } + + if( hChSys.irc ) { + struct hChSysCh *chd; + CREATE( chd, struct hChSysCh, 1 ); + + safestrncpy(chd->name, hChSys.irc_name, HCHSYS_NAME_LENGTH); + chd->type = hChSys_IRC; + + clif->chsys_create(chd,NULL,NULL,hChSys.irc_color); + ircbot->channel = chd; + } + if( (channels = config_setting_get_member(settings, "default_channels")) != NULL ) { int channel_count = config_setting_length(channels); @@ -2684,7 +2883,7 @@ void read_channels_config(void) { ShowError("channels.conf: unknown color '%s' for channel '%s', skipping channel...\n",color,name); continue; } - if( strcmpi(name,hChSys.local_name) == 0 || strcmpi(name,hChSys.ally_name) == 0 || strdb_exists(clif->channel_db, name) ) { + if( strcmpi(name,hChSys.local_name) == 0 || strcmpi(name,hChSys.ally_name) == 0 || strcmpi(name,hChSys.irc_name) == 0 || strdb_exists(clif->channel_db, name) ) { ShowError("channels.conf: duplicate channel '%s', skipping channel...\n",name); continue; @@ -3534,9 +3733,18 @@ void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok) } void clif_hercules_chsys_send(struct hChSysCh *channel, struct map_session_data *sd, char *msg) { - char message[150]; - snprintf(message, 150, "[ #%s ] %s : %s",channel->name,sd->status.name, msg); - clif->chsys_msg(channel,sd,message); + if( channel->msg_delay != 0 && DIFF_TICK(sd->hchsysch_tick + ( channel->msg_delay * 1000 ), gettick()) > 0 && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + clif->colormes(sd->fd,COLOR_RED,msg_txt(1455)); + return; + } else { + char message[150]; + snprintf(message, 150, "[ #%s ] %s : %s",channel->name,sd->status.name, msg); + clif->chsys_msg(channel,sd,message); + if( channel->type == hChSys_IRC ) + ircbot->relay(sd->status.name,msg); + if( channel->msg_delay != 0 ) + sd->hchsysch_tick = gettick(); + } } /// Inform client whether chatroom creation was successful or not (ZC_ACK_CREATE_CHATROOM). @@ -4115,10 +4323,8 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds } void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { - uint8 buf[128]; struct unit_data *ud; struct view_data *vd; - int len; vd = status_get_viewdata(bl); if (!vd || vd->class_ == INVISIBLE_CLASS) @@ -4130,66 +4336,64 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return; - ud = unit_bl2ud(bl); - len = ( ud && ud->walktimer != INVALID_TIMER ) ? clif->set_unit_walking(bl,ud,buf) : clif->set_unit_idle(bl,buf,false); - clif->send(buf,len,&sd->bl,SELF); + if ( ( ud = unit_bl2ud(bl) ) && ud->walktimer != INVALID_TIMER ) + clif->set_unit_walking(bl,sd,ud,SELF); + else + clif->set_unit_idle(bl,sd,SELF); if (vd->cloth_color) clif->refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF); - switch (bl->type) - { - case BL_PC: - { - TBL_PC* tsd = (TBL_PC*)bl; - clif->getareachar_pc(sd, tsd); - if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris] - clif->specialeffect_single(bl,423,sd->fd); - else if(tsd->state.size==SZ_MEDIUM) - clif->specialeffect_single(bl,421,sd->fd); - if( tsd->bg_id && map[tsd->bl.m].flag.battleground ) - clif->sendbgemblem_single(sd->fd,tsd); - if( tsd->sc.data[SC_CAMOUFLAGE] ) - clif->status_change(bl, SI_CAMOUFLAGE, 1, 0, 0, 0, 0); - if ( tsd->status.robe ) - clif->refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF); - } - break; - case BL_MER: // Devotion Effects - if( ((TBL_MER*)bl)->devotion_flag ) - clif->devotion(bl, sd); - break; - case BL_NPC: - { - TBL_NPC* nd = (TBL_NPC*)bl; - if( nd->chat_id ) - clif->dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); - if( nd->size == SZ_BIG ) - clif->specialeffect_single(bl,423,sd->fd); - else if( nd->size == SZ_MEDIUM ) - clif->specialeffect_single(bl,421,sd->fd); - } - break; - case BL_MOB: - { - TBL_MOB* md = (TBL_MOB*)bl; - if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] - clif->specialeffect_single(bl,423,sd->fd); - else if(md->special_state.size==SZ_MEDIUM) - clif->specialeffect_single(bl,421,sd->fd); -#if PACKETVER >= 20120404 - if( !(md->status.mode&MD_BOSS) ){ - int i; - for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob. - if( md->dmglog[i].id == sd->status.char_id ) - clif->monster_hp_bar(md, sd->fd); + switch (bl->type) { + case BL_PC: + { + TBL_PC* tsd = (TBL_PC*)bl; + clif->getareachar_pc(sd, tsd); + if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris] + clif->specialeffect_single(bl,423,sd->fd); + else if(tsd->state.size==SZ_MEDIUM) + clif->specialeffect_single(bl,421,sd->fd); + if( tsd->bg_id && map[tsd->bl.m].flag.battleground ) + clif->sendbgemblem_single(sd->fd,tsd); + if( tsd->sc.data[SC_CAMOUFLAGE] ) + clif->status_change(bl, SI_CAMOUFLAGE, 1, 0, 0, 0, 0); + if ( tsd->status.robe ) + clif->refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF); } -#endif - } - break; - case BL_PET: - if (vd->head_bottom) - clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly - break; + break; + case BL_MER: // Devotion Effects + if( ((TBL_MER*)bl)->devotion_flag ) + clif->devotion(bl, sd); + break; + case BL_NPC: + { + TBL_NPC* nd = (TBL_NPC*)bl; + if( nd->chat_id ) + clif->dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); + if( nd->size == SZ_BIG ) + clif->specialeffect_single(bl,423,sd->fd); + else if( nd->size == SZ_MEDIUM ) + clif->specialeffect_single(bl,421,sd->fd); + } + break; + case BL_MOB: + { + TBL_MOB* md = (TBL_MOB*)bl; + if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] + clif->specialeffect_single(bl,423,sd->fd); + else if(md->special_state.size==SZ_MEDIUM) + clif->specialeffect_single(bl,421,sd->fd); + /* only between 04-04 and 07-12 (afterwards its bundled on the other packet) */ + #if PACKETVER >= 20120404 + #if PACKETVER <= 20120712 + clif->monster_hp_bar(md); + #endif + #endif + } + break; + case BL_PET: + if (vd->head_bottom) + clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly + break; } } @@ -5369,6 +5573,27 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id } } +void clif_status_change_notick(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) { + struct packet_sc_notick p; + struct map_session_data *sd; + + nullpo_retv(bl); + + if (!(status_type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client + return; + + if (type == SI_BLANK) //It shows nothing on the client... + return; + + sd = BL_CAST(BL_PC, bl); + + p.PacketType = sc_notickType; + p.index = type; + p.AID = bl->id; + p.state = (unsigned char)flag; + + clif->send(&p,packet_len(p.PacketType), bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA); +} /// Notifies clients of a status change. /// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)] @@ -5376,9 +5601,8 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id /// 08ff <id>.L <index>.W <remain msec>.L { <val>.L }*3 (PACKETVER >= 20111108) /// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618) /// 0984 <id>.L <index>.W <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618) -void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) -{ - unsigned char buf[32]; +void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) { + struct packet_status_change p; struct map_session_data *sd; if (type == SI_BLANK) //It shows nothing on the client... @@ -5386,46 +5610,26 @@ void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val nullpo_retv(bl); - sd = BL_CAST(BL_PC, bl); - if (!(status_type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client return; + + sd = BL_CAST(BL_PC, bl); + + p.PacketType = status_changeType; + p.index = type; + p.AID = bl->id; + p.state = (unsigned char)flag; #if PACKETVER >= 20120618 - if(flag && battle_config.display_status_timers && sd) - WBUFW(buf,0)=0x983; - else -#elif PACKETVER >= 20090121 - if(flag && battle_config.display_status_timers && sd) - WBUFW(buf,0)=0x43f; - else + p.Total = tick; /* at this stage remain and total are the same value I believe */ #endif - WBUFW(buf,0)=0x196; - WBUFW(buf,2)=type; - WBUFL(buf,4)=bl->id; - WBUFB(buf,8)=flag; -#if PACKETVER >= 20120618 - WBUFL(buf,9)=tick;/* at this stage remain and total are the same value I believe */ - WBUFL(buf,13)=tick; - if(flag && battle_config.display_status_timers && sd) { - if (tick <= 0) - tick = 9999; // this is indeed what official servers do - - WBUFL(buf,17) = val1; - WBUFL(buf,21) = val2; - WBUFL(buf,25) = val3; - } -#elif PACKETVER >= 20090121 - if(flag && battle_config.display_status_timers && sd) { - if (tick <= 0) - tick = 9999; // this is indeed what official servers do - - WBUFL(buf,9) = tick; - WBUFL(buf,13) = val1; - WBUFL(buf,17) = val2; - WBUFL(buf,21) = val3; - } +#if PACKETVER >= 20090121 + p.Left = tick; + p.val1 = val1; + p.val2 = val2; + p.val3 = val3; #endif - clif->send(buf,packet_len(WBUFW(buf,0)),bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA); + + clif->send(&p,sizeof(p), bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA); } /// Send message (modified by [Yor]) (ZC_NOTIFY_PLAYERCHAT). @@ -5570,7 +5774,7 @@ void clif_map_property(struct map_session_data* sd, enum map_property property) int fd; nullpo_retv(sd); - + fd=sd->fd; WFIFOHEAD(fd,packet_len(0x199)); WFIFOW(fd,0)=0x199; @@ -5632,7 +5836,7 @@ void clif_map_property_mapall(int map, enum map_property property) { struct block_list bl; unsigned char buf[16]; - + bl.id = 0; bl.type = BL_NUL; bl.m = map; @@ -6113,7 +6317,7 @@ void clif_closevendingboard(struct block_list* bl, int fd) /// Sends a list of items in a shop. /// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC) /// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2) -void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending) +void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_vending* vending) { int i,fd; int count; @@ -6349,7 +6553,7 @@ void clif_partyinvitationstate(struct map_session_data* sd) WFIFOHEAD(fd, packet_len(0x2c9)); WFIFOW(fd, 0) = 0x2c9; - WFIFOB(fd, 2) = 0; // not implemented + WFIFOB(fd, 2) = sd->status.allow_party ? 1 : 0; WFIFOSET(fd, packet_len(0x2c9)); } @@ -8181,16 +8385,16 @@ void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, sen } // Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead) /// 02c1 <packet len>.W <id>.L <color>.L <message>.?B -int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg) { +int clif_colormes(int fd, enum clif_colors color, const char* msg) { unsigned short msg_len = strlen(msg) + 1; - WFIFOHEAD(sd->fd,msg_len + 12); - WFIFOW(sd->fd,0) = 0x2C1; - WFIFOW(sd->fd,2) = msg_len + 12; - WFIFOL(sd->fd,4) = 0; - WFIFOL(sd->fd,8) = color_table[color]; - safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len); - WFIFOSET(sd->fd, msg_len + 12); + WFIFOHEAD(fd,msg_len + 12); + WFIFOW(fd,0) = 0x2C1; + WFIFOW(fd,2) = msg_len + 12; + WFIFOL(fd,4) = 0; + WFIFOL(fd,8) = color_table[color]; + safestrncpy((char*)WFIFOP(fd,12), msg, msg_len); + WFIFOSET(fd, msg_len + 12); return 0; } @@ -8288,7 +8492,7 @@ void clif_refresh(struct map_session_data *sd) clif->changed_dir(&sd->bl, SELF); // unlike vending, resuming buyingstore crashes the client. - buyingstore_close(sd); + buyingstore->close(sd); mail_clear(sd); @@ -8954,6 +9158,27 @@ void clif_hercules_chsys_msg(struct hChSysCh *channel, struct map_session_data * dbi_destroy(iter); } +void clif_hercules_chsys_msg2(struct hChSysCh *channel, char *msg) { + DBIterator *iter = db_iterator(channel->users); + struct map_session_data *user; + unsigned char buf[210]; + unsigned short msg_len = strlen(msg) + 1; + + WBUFW(buf,0) = 0x2C1; + WBUFW(buf,2) = msg_len + 12; + WBUFL(buf,4) = 0; + WBUFL(buf,8) = hChSys.colors[channel->color]; + safestrncpy((char*)WBUFP(buf,12), msg, msg_len); + + for( user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter) ) { + WFIFOHEAD(user->fd,msg_len + 12); + memcpy(WFIFOP(user->fd,0), WBUFP(buf,0), msg_len + 12); + WFIFOSET(user->fd, msg_len + 12); + } + + dbi_destroy(iter); +} + // ------------ // clif_parse_* // ------------ @@ -9037,12 +9262,17 @@ void clif_hercules_chsys_mjoin(struct map_session_data *sd) { clif->chsys_create(map[sd->bl.m].channel,NULL,NULL,hChSys.local_color); } + + if( map[sd->bl.m].channel->banned && idb_exists(map[sd->bl.m].channel->banned, sd->status.account_id) ) { + return; + } + clif->chsys_join(map[sd->bl.m].channel,sd); if( !( map[sd->bl.m].channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) { char mout[60]; sprintf(mout, msg_txt(1435),hChSys.local_name,map[sd->bl.m].name); // You're now in the '#%s' channel for '%s' - clif->message(sd->fd, mout); + clif->colormes(sd->fd, COLOR_DEFAULT, mout); } } @@ -9147,7 +9377,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if( map_flag_gvg(sd->bl.m) ) clif->map_property(sd, MAPPROPERTY_AGITZONE); - // info about nearby objects // must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange) map_foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd); @@ -9305,6 +9534,8 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) mail_clear(sd); + clif->maptypeproperty2(&sd->bl,SELF); + /* Guild Aura Init */ if( sd->state.gmaster_flag ) { guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->state.gmaster_flag,GD_LEADERSHIP)); @@ -9587,7 +9818,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; - if( is_atcommand(fd, sd, message, 1) ) + if( atcommand->parse(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) @@ -9656,7 +9887,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) #endif // Chat logging type 'O' / Global Chat - log_chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); + logs->chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); } @@ -9670,8 +9901,8 @@ void clif_parse_MapMove(int fd, struct map_session_data *sd) map_name = (char*)RFIFOP(fd,2); map_name[MAP_NAME_LENGTH_EXT-1]='\0'; - sprintf(command, "%cmapmove %s %d %d", atcommand_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20)); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%cmapmove %s %d %d", atcommand->at_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20)); + atcommand->parse(fd, sd, command, 1); } @@ -9901,6 +10132,74 @@ void clif_hercules_chsys_left(struct hChSysCh *channel, struct map_session_data } +void clif_hercules_chsys_quitg(struct map_session_data *sd) { + unsigned char i; + struct hChSysCh *channel = NULL; + + for( i = 0; i < sd->channel_count; i++ ) { + if( (channel = sd->channels[i] ) != NULL && channel->type == hChSys_ALLY ) { + idb_remove(channel->users,sd->status.char_id); + + if( channel == sd->gcbind ) + sd->gcbind = NULL; + + if( !db_size(channel->users) && channel->type == hChSys_PRIVATE ) { + clif->chsys_delete(channel); + } else if( !hChSys.closing && (channel->opt & hChSys_OPT_ANNOUNCE_JOIN) ) { + char message[60]; + sprintf(message, "#%s '%s' left",channel->name,sd->status.name); + clif->chsys_msg(channel,sd,message); + } + sd->channels[i] = NULL; + } + } + + if( i < sd->channel_count ) { + unsigned char cursor = 0; + for( i = 0; i < sd->channel_count; i++ ) { + if( sd->channels[i] == NULL ) + continue; + if( cursor != i ) { + sd->channels[cursor] = sd->channels[i]; + } + cursor++; + } + if ( !(sd->channel_count = cursor) ) { + aFree(sd->channels); + sd->channels = NULL; + } + } + +} + + +void clif_hercules_chsys_quit(struct map_session_data *sd) { + unsigned char i; + struct hChSysCh *channel = NULL; + + for( i = 0; i < sd->channel_count; i++ ) { + if( (channel = sd->channels[i] ) != NULL ) { + idb_remove(channel->users,sd->status.char_id); + + if( channel == sd->gcbind ) + sd->gcbind = NULL; + + if( !db_size(channel->users) && channel->type == hChSys_PRIVATE ) { + clif->chsys_delete(channel); + } else if( !hChSys.closing && (channel->opt & hChSys_OPT_ANNOUNCE_JOIN) ) { + char message[60]; + sprintf(message, "#%s '%s' left",channel->name,sd->status.name); + clif->chsys_msg(channel,sd,message); + } + + } + } + + sd->channel_count = 0; + aFree(sd->channels); + sd->channels = NULL; +} + /// Request for an action. /// 0089 <target id>.L <action>.B (CZ_REQUEST_ACT) /// 0437 <target id>.L <action>.B (CZ_REQUEST_ACT2) @@ -9960,7 +10259,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) if( !clif->process_message(sd, 1, &target, &namelen, &message, &messagelen) ) return; - if ( is_atcommand(fd, sd, message, 1) ) + if ( atcommand->parse(fd, sd, message, 1) ) return; if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)) @@ -9974,7 +10273,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) } // Chat logging type 'W' / Whisper - log_chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message); + logs->chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message); //-------------------------------------------------------// // Lordalfa - Paperboy - To whisper NPC commands // @@ -10038,7 +10337,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) } if( k < sd->channel_count ) { clif->chsys_send(channel,sd,message); - } else if( channel->pass[0] == '\0' ) { + } else if( channel->pass[0] == '\0' && !(channel->banned && idb_exists(channel->banned, sd->status.account_id)) ) { clif->chsys_join(channel,sd); clif->chsys_send(channel,sd,message); } else { @@ -10104,8 +10403,8 @@ void clif_parse_Broadcast(int fd, struct map_session_data* sd) { // as the length varies depending on the command used, just block unreasonably long strings mes_len_check(msg, len, CHAT_SIZE_MAX); - sprintf(command, "%ckami %s", atcommand_symbol, msg); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%ckami %s", atcommand->at_symbol, msg); + atcommand->parse(fd, sd, command, 1); } @@ -10288,6 +10587,10 @@ void clif_hercules_chsys_delete(struct hChSysCh *channel) { } dbi_destroy(iter); } + if( channel->banned ) { + db_destroy(channel->banned); + channel->banned = NULL; + } db_destroy(channel->users); if( channel->m ) { map[channel->m].channel = NULL; @@ -11172,13 +11475,13 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) uint8 select = RFIFOB(fd,6); if( (select > sd->npc_menu && select != 0xff) || select == 0 ) { -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT if( sd->npc_idle_timer != INVALID_TIMER ) { #endif TBL_NPC* nd = map_id2nd(npc_id); ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name); clif->GM_kick(NULL,sd); -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT } #endif return; @@ -11340,11 +11643,11 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd) { char cmd[15]; if( RFIFOW(fd,2) ) - sprintf(cmd,"%cresetskill",atcommand_symbol); + sprintf(cmd,"%cresetskill",atcommand->at_symbol); else - sprintf(cmd,"%cresetstat",atcommand_symbol); + sprintf(cmd,"%cresetstat",atcommand->at_symbol); - is_atcommand(fd, sd, cmd, 1); + atcommand->parse(fd, sd, cmd, 1); } @@ -11360,8 +11663,8 @@ void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd) // as the length varies depending on the command used, just block unreasonably long strings mes_len_check(msg, len, CHAT_SIZE_MAX); - sprintf(command, "%clkami %s", atcommand_symbol, msg); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%clkami %s", atcommand->at_symbol, msg); + atcommand->parse(fd, sd, command, 1); } @@ -11675,7 +11978,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; - if( is_atcommand(fd, sd, message, 1) ) + if( atcommand->parse(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) @@ -11876,7 +12179,7 @@ void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index) /// 012e void clif_parse_CloseVending(int fd, struct map_session_data* sd) { - vending_closevending(sd); + vending->close(sd); } @@ -11887,7 +12190,7 @@ void clif_parse_VendingListReq(int fd, struct map_session_data* sd) if( sd->npc_id ) {// using an NPC return; } - vending_vendinglistreq(sd,RFIFOL(fd,2)); + vending->list(sd,RFIFOL(fd,2)); } @@ -11899,7 +12202,7 @@ void clif_parse_PurchaseReq(int fd, struct map_session_data* sd) int id = (int)RFIFOL(fd,4); const uint8* data = (uint8*)RFIFOP(fd,8); - vending_purchasereq(sd, id, sd->vended_id, data, len/4); + vending->purchase(sd, id, sd->vended_id, data, len/4); // whether it fails or not, the buy window is closed sd->vended_id = 0; @@ -11915,7 +12218,7 @@ void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd) int uid = (int)RFIFOL(fd,8); const uint8* data = (uint8*)RFIFOP(fd,12); - vending_purchasereq(sd, aid, uid, data, len/4); + vending->purchase(sd, aid, uid, data, len/4); // whether it fails or not, the buy window is closed sd->vended_id = 0; @@ -11952,7 +12255,7 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd) if( message[0] == '\0' ) // invalid input return; - vending_openvending(sd, message, data, len/8); + vending->open(sd, message, data, len/8); } /// Guild creation request (CZ_REQ_MAKE_GUILD). @@ -12195,7 +12498,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; - if( is_atcommand(fd, sd, message, 1) ) + if( atcommand->parse(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) @@ -12409,8 +12712,8 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) case BL_PC: { char command[NAME_LENGTH+6]; - sprintf(command, "%ckick %s", atcommand_symbol, status_get_name(target)); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%ckick %s", atcommand->at_symbol, status_get_name(target)); + atcommand->parse(fd, sd, command, 1); } break; @@ -12420,12 +12723,12 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) case BL_MOB: { char command[100]; - if( !pc_can_use_command(sd, "killmonster", COMMAND_ATCOMMAND)) { + if( !pc_can_use_command(sd, "@killmonster")) { clif->GM_kickack(sd, 0); return; } sprintf(command, "/kick %s (%d)", status_get_name(target), status_get_class(target)); - log_atcommand(sd, command); + logs->atcommand(sd, command); status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target' } break; @@ -12433,8 +12736,8 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) case BL_NPC: { char command[NAME_LENGTH+11]; - sprintf(command, "%cunloadnpc %s", atcommand_symbol, status_get_name(target)); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%cunloadnpc %s", atcommand->at_symbol, status_get_name(target)); + atcommand->parse(fd, sd, command, 1); } break; @@ -12449,8 +12752,8 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) /// 00ce void clif_parse_GMKickAll(int fd, struct map_session_data* sd) { char cmd[15]; - sprintf(cmd,"%ckickall",atcommand_symbol); - is_atcommand(fd, sd, cmd, 1); + sprintf(cmd,"%ckickall",atcommand->at_symbol); + atcommand->parse(fd, sd, cmd, 1); } @@ -12469,8 +12772,8 @@ void clif_parse_GMShift(int fd, struct map_session_data *sd) player_name = (char*)RFIFOP(fd,2); player_name[NAME_LENGTH-1] = '\0'; - sprintf(command, "%cjumpto %s", atcommand_symbol, player_name); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%cjumpto %s", atcommand->at_symbol, player_name); + atcommand->parse(fd, sd, command, 1); } @@ -12485,8 +12788,8 @@ void clif_parse_GMRemove2(int fd, struct map_session_data* sd) account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( (pl_sd = map_id2sd(account_id)) != NULL ) { char command[NAME_LENGTH+8]; - sprintf(command, "%cjumpto %s", atcommand_symbol, pl_sd->status.name); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%cjumpto %s", atcommand->at_symbol, pl_sd->status.name); + atcommand->parse(fd, sd, command, 1); } } @@ -12506,8 +12809,8 @@ void clif_parse_GMRecall(int fd, struct map_session_data *sd) player_name = (char*)RFIFOP(fd,2); player_name[NAME_LENGTH-1] = '\0'; - sprintf(command, "%crecall %s", atcommand_symbol, player_name); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%crecall %s", atcommand->at_symbol, player_name); + atcommand->parse(fd, sd, command, 1); } @@ -12522,8 +12825,8 @@ void clif_parse_GMRecall2(int fd, struct map_session_data* sd) account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( (pl_sd = map_id2sd(account_id)) != NULL ) { char command[NAME_LENGTH+8]; - sprintf(command, "%crecall %s", atcommand_symbol, pl_sd->status.name); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%crecall %s", atcommand->at_symbol, pl_sd->status.name); + atcommand->parse(fd, sd, command, 1); } } @@ -12542,16 +12845,16 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) // FIXME: Should look for item first, then for monster. // FIXME: /monster takes mob_db Sprite_Name as argument if( mobdb_searchname(monster_item_name) ) { - snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand_symbol, monster_item_name); - is_atcommand(fd, sd, command, 1); + snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand->at_symbol, monster_item_name); + atcommand->parse(fd, sd, command, 1); return; } // FIXME: Stackables have a quantity of 20. // FIXME: Equips are supposed to be unidentified. if( itemdb_searchname(monster_item_name) ) { - snprintf(command, sizeof(command)-1, "%citem %s", atcommand_symbol, monster_item_name); - is_atcommand(fd, sd, command, 1); + snprintf(command, sizeof(command)-1, "%citem %s", atcommand->at_symbol, monster_item_name); + atcommand->parse(fd, sd, command, 1); return; } } @@ -12564,9 +12867,9 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) void clif_parse_GMHide(int fd, struct map_session_data *sd) { char cmd[6]; - sprintf(cmd,"%chide",atcommand_symbol); + sprintf(cmd,"%chide",atcommand->at_symbol); - is_atcommand(fd, sd, cmd, 1); + atcommand->parse(fd, sd, cmd, 1); } @@ -12598,8 +12901,8 @@ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) if( dstsd == NULL ) return; - sprintf(command, "%cmute %d %s", atcommand_symbol, value, dstsd->status.name); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%cmute %d %s", atcommand->at_symbol, value, dstsd->status.name); + atcommand->parse(fd, sd, command, 1); } @@ -12612,8 +12915,8 @@ void clif_parse_GMRc(int fd, struct map_session_data* sd) char *name = (char*)RFIFOP(fd,2); name[NAME_LENGTH-1] = '\0'; - sprintf(command, "%cmute %d %s", atcommand_symbol, 60, name); - is_atcommand(fd, sd, command, 1); + sprintf(command, "%cmute %d %s", atcommand->at_symbol, 60, name); + atcommand->parse(fd, sd, command, 1); } @@ -14558,6 +14861,16 @@ void clif_parse_EquipTick(int fd, struct map_session_data* sd) clif->equiptickack(sd, flag); } +/// Request to change party invitation tick. +/// value: +/// 0 = disabled +/// 1 = enabled +void clif_parse_PartyTick(int fd, struct map_session_data* sd) +{ + bool flag = RFIFOB(fd,6)?true:false; + sd->status.allow_party = flag; + clif->partytickack(sd, flag); +} /// Questlog System [Kevin] [Inkfish] /// @@ -15040,7 +15353,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; - if( is_atcommand(fd, sd, message, 1) ) + if( atcommand->parse(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) @@ -15451,7 +15764,7 @@ void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) { } count = packet_len/blocksize; - buyingstore_create(sd, zenylimit, result, storename, itemlist, count); + buyingstore->create(sd, zenylimit, result, storename, itemlist, count); } @@ -15526,7 +15839,7 @@ void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_sessi /// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE). /// 0815 void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) { - buyingstore_close(sd); + buyingstore->close(sd); } @@ -15560,7 +15873,7 @@ void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd) account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); - buyingstore_open(sd, account_id); + buyingstore->open(sd, account_id); } @@ -15616,12 +15929,12 @@ void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) { if( packet_len%blocksize ) { - ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize); + ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%u, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize); return; } count = packet_len/blocksize; - buyingstore_trade(sd, account_id, buyer_id, itemlist, count); + buyingstore->trade(sd, account_id, buyer_id, itemlist, count); } @@ -15747,7 +16060,7 @@ void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) { return; } - searchstore_query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count); + searchstore->query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count); } @@ -15772,7 +16085,7 @@ void clif_search_store_info_ack(struct map_session_data* sd) WFIFOW(fd,0) = 0x836; WFIFOW(fd,2) = 7+(end-start)*blocksize; WFIFOB(fd,4) = !sd->searchstore.pages; - WFIFOB(fd,5) = searchstore_querynext(sd); + WFIFOB(fd,5) = searchstore->querynext(sd); WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX); for( i = start; i < end; i++ ) { @@ -15824,7 +16137,7 @@ void clif_search_store_info_failed(struct map_session_data* sd, unsigned char re /// 0838 void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd) { - searchstore_next(sd); + searchstore->next(sd); } @@ -15851,7 +16164,7 @@ void clif_open_search_store_info(struct map_session_data* sd) /// 083b void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) { - searchstore_close(sd); + searchstore->close(sd); } @@ -15867,7 +16180,7 @@ void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd store_id = RFIFOL(fd,info->pos[1]); nameid = RFIFOW(fd,info->pos[2]); - searchstore_click(sd, account_id, store_id, nameid); + searchstore->click(sd, account_id, store_id, nameid); } @@ -16245,99 +16558,74 @@ void clif_parse_MoveItem(int fd, struct map_session_data *sd) { } /* [Ind/Hercules] */ void clif_cashshop_db(void) { - FILE *fp; - char line[254]; - int ln = 0;/* line num */ - char *str[3], *p; - struct item_data * data; - int val, type, j; - - for( j = 0; j < CASHSHOP_TAB_MAX; j++ ) { - CREATE(clif->cs.data[j], struct hCSData *, 1); - clif->cs.item_count[j] = 0; + config_t cashshop_conf; + config_setting_t *cashshop = NULL; + const char *config_filename = "db/cashshop_db.conf"; // FIXME hardcoded name + int i; + for( i = 0; i < CASHSHOP_TAB_MAX; i++ ) { + CREATE(clif->cs.data[i], struct hCSData *, 1); + clif->cs.item_count[i] = 0; } - if( (fp=fopen("db/cashshop_db.txt","r"))==NULL ){ - ShowError("can't read %s\n", "db/cashshop_db.txt"); + if (conf_read_file(&cashshop_conf, config_filename)) { + ShowError("can't read %s\n", config_filename); return; } - while(fgets(line, sizeof(line), fp)) { - ln++; - if( line[0]=='/' && line[1]=='/' ) - continue; - - memset(str,0,sizeof(str)); - data = NULL; - - for(j=0,p=line;j<3 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p) *p++=0; - } + cashshop = config_lookup(&cashshop_conf, "cash_shop"); + + if (cashshop != NULL) { + config_setting_t *cats = config_setting_get_elem(cashshop, 0); + config_setting_t *cat; + int k, item_count_t = 0; - if(str[0]==NULL) - continue; + for(i = 0; i < CASHSHOP_TAB_MAX; i++) { + char entry_name[10]; + + sprintf(entry_name,"cat_%d",i); + + if( (cat = config_setting_get_member(cats, entry_name)) != NULL ) { + int item_count = config_setting_length(cat); - if ( j < 3 ) { - if ( j > 1 ) - ShowWarning("cashshop_db: insufficient fields for entry at %s:%d\n", "db/cashshop_db.txt", ln); - continue; - } - if( ISALPHA(str[0][0]) ) { - if( strcmpi(str[0],"new") == 0 ) - type = CASHSHOP_TAB_NEW; - else if( strcmpi(str[0],"popular") == 0 ) - type = CASHSHOP_TAB_POPULAR; - else if( strcmpi(str[0],"limited") == 0 ) - type = CASHSHOP_TAB_LIMITED; - else if( strcmpi(str[0],"rental") == 0 ) - type = CASHSHOP_TAB_RENTAL; - else if( strcmpi(str[0],"permanent") == 0 ) - type = CASHSHOP_TAB_PERPETUITY; - else if( strcmpi(str[0],"scroll") == 0 ) - type = CASHSHOP_TAB_BUFF; - else if( strcmpi(str[0],"usable") == 0 ) - type = CASHSHOP_TAB_RECOVERY; - else if( strcmpi(str[0],"other") == 0 ) - type = CASHSHOP_TAB_ETC; - else { - ShowWarning("cashshop_db: unknown type %s for entry at %s:%d\n", str[0], "db/cashshop_db.txt", ln); - continue; - } - } else { - type = atoi(str[0]); - if( type < 0 || type > CASHSHOP_TAB_MAX ) { - ShowWarning("cashshop_db: unknown type %d for entry at %s:%d\n", type, "db/cashshop_db.txt", ln); - continue; - } - } - - if( ISALPHA(str[1][0]) ) { - if( !( data = itemdb_searchname(str[1]) ) ) { - ShowWarning("cashshop_db: unknown item name %s for entry at %s:%d\n", str[1], "db/cashshop_db.txt", ln); - continue; - } - } else { - if( !( data = itemdb_exists(atoi(str[1]))) ) { - ShowWarning("cashshop_db: unknown item id %s for entry at %s:%d\n", str[1], "db/cashshop_db.txt", ln); - continue; + for(k = 0; k < item_count; k++) { + config_setting_t *entry = config_setting_get_elem(cat,k); + const char *name = config_setting_name(entry); + int price = config_setting_get_int(entry); + struct item_data * data = NULL; + + if( price < 1 ) { + ShowWarning("cashshop_db: unsupported price '%d' for entry named '%s' in category '%s'\n", price, name, entry_name); + continue; + } + + if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) { + if( !( data = itemdb_exists(atoi(name+2))) ) { + ShowWarning("cashshop_db: unknown item id '%s' in category '%s'\n", name+2, entry_name); + continue; + } + } else { + if( !( data = itemdb_searchname(name) ) ) { + ShowWarning("cashshop_db: unknown item name '%s' in category '%s'\n", name, entry_name); + continue; + } + } + + + RECREATE(clif->cs.data[i], struct hCSData *, ++clif->cs.item_count[i]); + CREATE(clif->cs.data[i][ clif->cs.item_count[i] - 1 ], struct hCSData , 1); + + clif->cs.data[i][ clif->cs.item_count[i] - 1 ]->id = data->nameid; + clif->cs.data[i][ clif->cs.item_count[i] - 1 ]->price = price; + item_count_t++; + } + } else { + ShowError("cashshop_db: category '%s' (%d) not found!!\n",entry_name,i); } } - if( ( val = atoi(str[2]) ) < 1 ) { - ShowWarning("cashshop_db: unsupported price '%d' for entry at %s:%d\n", val, "db/cashshop_db.txt", ln); - continue; - } - - RECREATE(clif->cs.data[type], struct hCSData *, ++clif->cs.item_count[type]); - CREATE(clif->cs.data[type][ clif->cs.item_count[type] - 1 ], struct hCSData , 1); - - clif->cs.data[type][ clif->cs.item_count[type] - 1 ]->id = data->nameid; - clif->cs.data[type][ clif->cs.item_count[type] - 1 ]->price = val; - + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_count_t, config_filename); + config_destroy(&cashshop_conf); } - fclose(fp); } /// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE). /// 0900 <index>.W <favorite>.B @@ -16362,17 +16650,15 @@ void clif_snap( struct block_list *bl, short x, short y ) { clif->send(buf,packet_len(0x8d2),bl,AREA); } -void clif_monster_hp_bar( struct mob_data* md, int fd ) { -#if PACKETVER >= 20120404 - WFIFOHEAD(fd,packet_len(0x977)); - - WFIFOW(fd,0) = 0x977; - WFIFOL(fd,2) = md->bl.id; - WFIFOL(fd,6) = md->status.hp; - WFIFOL(fd,10) = md->status.max_hp; - - WFIFOSET(fd,packet_len(0x977)); -#endif +void clif_monster_hp_bar( struct mob_data* md ) { + struct packet_monster_hp p; + + p.PacketType = monsterhpType; + p.GID = md->bl.id; + p.HP = md->status.hp; + p.MaxHP = md->status.max_hp; + + clif->send(&p,sizeof(p),&md->bl,AREA_WOS); } /* [Ind/Hercules] placeholder for unsupported incoming packets (avoids server disconnecting client) */ void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd) { @@ -16382,13 +16668,13 @@ void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) { WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x845; - WFIFOL(fd, 2) = sd->cashPoints;/* kafra for now disabled until we know how to apply it */ - WFIFOL(fd, 6) = sd->cashPoints; + WFIFOL(fd, 2) = sd->cashPoints; //[Ryuuzaki] - switched positions to reflect proper values + WFIFOL(fd, 6) = sd->kafraPoints; WFIFOSET(fd, 10); } void clif_parse_CashShopClose(int fd, struct map_session_data *sd) { - + /* TODO apply some state tracking */ } void clif_parse_CashShopSchedule(int fd, struct map_session_data *sd) { @@ -16411,8 +16697,7 @@ void clif_parse_CashShopSchedule(int fd, struct map_session_data *sd) { } void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { unsigned short limit = RFIFOW(fd, 4), i, j; - - /* no idea what data is on 6-10 */ + unsigned int kafra_pay = RFIFOL(fd, 6);// [Ryuuzaki] - These are free cash points (strangely #CASH = main cash curreny for us, confusing) for(i = 0; i < limit; i++) { int qty = RFIFOL(fd, 14 + ( i * 10 )); @@ -16429,7 +16714,9 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { } if( j < clif->cs.item_count[tab] ) { struct item_data *data; - if( sd->cashPoints < (clif->cs.data[tab][j]->price * qty) ) { + if( sd->kafraPoints < kafra_pay ) { + result = CSBR_SHORTTAGE_CASH; + } else if( (sd->cashPoints+kafra_pay) < (clif->cs.data[tab][j]->price * qty) ) { result = CSBR_SHORTTAGE_CASH; } else if ( !( data = itemdb_exists(clif->cs.data[tab][j]->id) ) ) { result = CSBR_UNKONWN_ITEM; @@ -16442,7 +16729,7 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { if (!itemdb_isstackable2(data)) get_count = 1; - pc_paycash(sd, clif->cs.data[tab][j]->price * qty, 0);/* kafra point support is missing */ + pc_paycash(sd, clif->cs.data[tab][j]->price * qty, kafra_pay);// [Ryuuzaki] for (k = 0; k < qty; k += get_count) { if (!pet_create_egg(sd, data->nameid)) { memset(&item_tmp, 0, sizeof(item_tmp)); @@ -16471,7 +16758,7 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { } if( result != CSBR_SUCCESS ) - pc_getcash(sd, clif->cs.data[tab][j]->price * get_count, 0);/* kafra point support is missing */ + pc_getcash(sd, clif->cs.data[tab][j]->price * get_count,0); } } } @@ -16484,12 +16771,43 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { WFIFOL(fd, 2) = id; WFIFOW(fd, 6) = result;/* result */ WFIFOL(fd, 8) = sd->cashPoints;/* current cash point */ - WFIFOL(fd, 12) = 0;/* no idea (kafra cash?) */ + WFIFOL(fd, 12) = sd->kafraPoints;// [Ryuuzaki] WFIFOSET(fd, 16); } } +/* [Ind/Hercules] */ +void clif_maptypeproperty2(struct block_list *bl,enum send_target t) { +#if PACKETVER >= 20130000 /* not entirely sure when this started */ + struct packet_maptypeproperty2 p; + + p.PacketType = maptypeproperty2Type; + p.type = 0x28; + p.flag.usecart = 1; + p.flag.party = 1; + p.flag.guild = 1; + p.flag.siege = map_flag_gvg2(bl->m) ? 1: 0; + p.flag.mineffect = 1; + p.flag.nolockon = 0; + p.flag.countpk = map[bl->m].flag.pvp ? 1 : 0; + p.flag.nopartyformation = 0; + p.flag.noitemconsumption = 0; + p.flag.summonstarmiracle = 0; + p.flag.bg = map[bl->m].flag.battleground ? 1 : 0; + + clif->send(&p,sizeof(p),bl,t); +#endif +} + +void clif_partytickack(struct map_session_data* sd, bool flag) { + + WFIFOHEAD(sd->fd, packet_len(0x2c9)); + WFIFOW(sd->fd, 0) = 0x2c9; + WFIFOB(sd->fd, 2) = flag; + WFIFOSET(sd->fd, packet_len(0x2c9)); +} + /*========================================== * Main client packet processing function *------------------------------------------*/ @@ -16655,11 +16973,17 @@ void packetdb_loaddb(void) { #include "packets.h" /* load structure data */ #undef packet } +void clif_bc_ready(void) { + if( battle_config.display_status_timers ) + clif->status_change = clif_status_change; + else + clif->status_change = clif_status_change_notick; +} /*========================================== * *------------------------------------------*/ int do_init_clif(void) { - const char* colors[COLOR_MAX] = { "0xFF0000" }; + const char* colors[COLOR_MAX] = { "0xFF0000", "0x00ff00" }; int i; /** * Setup Color Table (saves unnecessary load of strtoul on every call) @@ -16683,7 +17007,7 @@ int do_init_clif(void) { clif->delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.c::delay_clearunit_ers",ERS_OPT_CLEAR); clif->channel_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, HCHSYS_NAME_LENGTH); - hChSys.ally = hChSys.local = hChSys.ally_autojoin = hChSys.local_autojoin = false; + hChSys.ally = hChSys.local = hChSys.irc = hChSys.ally_autojoin = hChSys.local_autojoin = false; clif->chann_config_read(); return 0; @@ -16757,6 +17081,7 @@ void clif_defaults(void) { clif->unequipitemack = clif_unequipitemack; clif->useitemack = clif_useitemack; clif->addcards = clif_addcards; + clif->addcards2 = clif_addcards2; clif->item_sub = clif_item_sub; clif->getareachar_item = clif_getareachar_item; /* unit-related */ @@ -16778,7 +17103,7 @@ void clif_defaults(void) { clif->skillunit_update = clif_skillunit_update; clif->clearunit_delayed_sub = clif_clearunit_delayed_sub; clif->set_unit_idle = clif_set_unit_idle; - clif->setdisguise = clif_setdisguise; + clif->spawn_unit = clif_spawn_unit; clif->set_unit_walking = clif_set_unit_walking; clif->calc_walkdelay = clif_calc_walkdelay; clif->getareachar_skillunit = clif_getareachar_skillunit; @@ -16795,6 +17120,7 @@ void clif_defaults(void) { clif->map_property_mapall = clif_map_property_mapall; clif->bossmapinfo = clif_bossmapinfo; clif->map_type = clif_map_type; + clif->maptypeproperty2 = clif_maptypeproperty2; /* multi-map-server */ clif->changemapserver = clif_changemapserver; /* npc-shop-related */ @@ -16868,6 +17194,7 @@ void clif_defaults(void) { clif->hate_info = clif_hate_info; clif->mission_info = clif_mission_info; clif->feel_hate_reset = clif_feel_hate_reset; + clif->partytickack = clif_partytickack; clif->equiptickack = clif_equiptickack; clif->viewequip_ack = clif_viewequip_ack; clif->viewequip_fail = clif_viewequip_fail; @@ -17155,12 +17482,16 @@ void clif_defaults(void) { clif->noask_sub = clif_noask_sub; clif->chsys_create = clif_hercules_chsys_create; clif->chsys_msg = clif_hercules_chsys_msg; + clif->chsys_msg2 = clif_hercules_chsys_msg2; clif->chsys_send = clif_hercules_chsys_send; clif->chsys_join = clif_hercules_chsys_join; clif->chsys_left = clif_hercules_chsys_left; clif->chsys_delete = clif_hercules_chsys_delete; clif->chsys_mjoin = clif_hercules_chsys_mjoin; + clif->chsys_quit = clif_hercules_chsys_quit; + clif->chsys_quitg = clif_hercules_chsys_quitg; clif->cashshop_load = clif_cashshop_db; + clif->bc_ready = clif_bc_ready; /*------------------------ *- Parse Incoming Packet *------------------------*/ @@ -17357,10 +17688,13 @@ void clif_defaults(void) { clif->pDebug = clif_parse_debug; clif->pSkillSelectMenu = clif_parse_SkillSelectMenu; clif->pMoveItem = clif_parse_MoveItem; - clif->pDull = clif_parse_dull; /* RagExe Cash Shop [Ind/Hercules] */ clif->pCashShopOpen = clif_parse_CashShopOpen; clif->pCashShopClose = clif_parse_CashShopClose; clif->pCashShopSchedule = clif_parse_CashShopSchedule; clif->pCashShopBuy = clif_parse_CashShopBuy; + /* */ + clif->pPartyTick = clif_parse_PartyTick; + /* dull */ + clif->pDull = clif_parse_dull; } diff --git a/src/map/clif.h b/src/map/clif.h index 90915e1c9..8c6a0628b 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -7,6 +7,7 @@ #include "../common/cbasetypes.h" #include "../common/db.h" +#include "../common/mmo.h" #include <stdarg.h> /** @@ -322,13 +323,14 @@ enum clif_messages { **/ enum clif_colors { COLOR_RED, - + COLOR_DEFAULT, COLOR_MAX }; enum hChSysChOpt { - hChSys_OPT_BASE = 0, - hChSys_OPT_ANNOUNCE_JOIN = 1, + hChSys_OPT_BASE = 0x0, + hChSys_OPT_ANNOUNCE_JOIN = 0x1, + hChSys_OPT_MSG_DELAY = 0x2, }; enum hChSysChType { @@ -336,6 +338,7 @@ enum hChSysChType { hChSys_PRIVATE = 1, hChSys_MAP = 2, hChSys_ALLY = 3, + hChSys_IRC = 4, }; enum CASH_SHOP_TABS { @@ -375,23 +378,31 @@ struct { unsigned long *colors; char **colors_name; unsigned char colors_count; - bool local, ally; + bool local, ally, irc; bool local_autojoin, ally_autojoin; - char local_name[HCHSYS_NAME_LENGTH], ally_name[HCHSYS_NAME_LENGTH]; - unsigned char local_color, ally_color; + char local_name[HCHSYS_NAME_LENGTH], ally_name[HCHSYS_NAME_LENGTH], irc_name[HCHSYS_NAME_LENGTH]; + unsigned char local_color, ally_color, irc_color; bool closing; bool allow_user_channel_creation; + char irc_server[40], irc_channel[20], irc_nick[30], irc_nick_pw[30]; + unsigned short irc_server_port; } hChSys; +struct hChSysBanEntry { + char name[NAME_LENGTH]; +}; + struct hChSysCh { char name[HCHSYS_NAME_LENGTH]; char pass[HCHSYS_NAME_LENGTH]; unsigned char color; DBMap *users; + DBMap *banned; unsigned int opt; unsigned int owner; enum hChSysChType type; uint16 m; + unsigned char msg_delay; }; struct hCSData { @@ -430,7 +441,7 @@ struct clif_interface { void (*setbindip) (const char* ip); void (*setport) (uint16 port); uint32 (*refresh_ip) (void); - int (*send) (const uint8* buf, int len, struct block_list* bl, enum send_target type); + int (*send) (const void* buf, int len, struct block_list* bl, enum send_target type); int (*send_sub) (struct block_list *bl, va_list ap); int (*parse) (int fd); /* auth */ @@ -454,6 +465,7 @@ struct clif_interface { void (*unequipitemack) (struct map_session_data *sd,int n,int pos,int ok); void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok); void (*addcards) (unsigned char* buf, struct item* item); + void (*addcards2) (unsigned short *cards, struct item* item); void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip); void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem); void (*cashshop_load) (void); @@ -475,9 +487,9 @@ struct clif_interface { void (*skill_delunit) (struct skill_unit *unit); void (*skillunit_update) (struct block_list* bl); int (*clearunit_delayed_sub) (int tid, unsigned int tick, int id, intptr_t data); - int (*set_unit_idle) (struct block_list* bl, unsigned char* buffer, bool spawn); - void (*setdisguise) (struct block_list *bl, unsigned char *buf,int len); - int (*set_unit_walking) (struct block_list* bl, struct unit_data* ud, unsigned char* buffer); + void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target); + void (*spawn_unit) (struct block_list* bl,enum send_target target); + void (*set_unit_walking) (struct block_list* bl, struct map_session_data *tsd,struct unit_data* ud, enum send_target target); int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_); void (*getareachar_skillunit) (struct map_session_data *sd, struct skill_unit *unit); void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl); @@ -493,6 +505,7 @@ struct clif_interface { void (*map_property_mapall) (int map, enum map_property property); void (*bossmapinfo) (int fd, struct mob_data *md, short flag); void (*map_type) (struct map_session_data* sd, enum map_type type); + void (*maptypeproperty2) (struct block_list *bl,enum send_target t); /* multi-map-server */ void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); /* npc-shop-related */ @@ -553,7 +566,7 @@ struct clif_interface { void (*mvp_noitem) (struct map_session_data* sd); void (*changed_dir) (struct block_list *bl, enum send_target target); void (*charnameack) (int fd, struct block_list *bl); - void (*monster_hp_bar) ( struct mob_data* md, int fd ); + void (*monster_hp_bar) ( struct mob_data* md ); int (*hpmeter) (struct map_session_data *sd); void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp); int (*hpmeter_sub) (struct block_list *bl, va_list ap); @@ -566,6 +579,7 @@ struct clif_interface { void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type); void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress); void (*feel_hate_reset) (struct map_session_data *sd); + void (*partytickack) (struct map_session_data* sd, bool flag); void (*equiptickack) (struct map_session_data* sd, int flag); void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd); void (*viewequip_fail) (struct map_session_data* sd); @@ -662,7 +676,7 @@ struct clif_interface { void (*msgtable) (int fd, int line); void (*msgtable_num) (int fd, int line, int num); void (*message) (const int fd, const char* mes); - int (*colormes) (struct map_session_data * sd, enum clif_colors color, const char* msg); + int (*colormes) (int fd, enum clif_colors color, const char* msg); bool (*process_message) (struct map_session_data* sd, int format, char** name_, int* namelen_, char** message_, int* messagelen_); void (*wisexin) (struct map_session_data *sd,int type,int flag); void (*wisall) (struct map_session_data *sd,int type,int flag); @@ -680,7 +694,7 @@ struct clif_interface { void (*openvendingreq) (struct map_session_data* sd, int num); void (*showvendingboard) (struct block_list* bl, const char* message, int fd); void (*closevendingboard) (struct block_list* bl, int fd); - void (*vendinglist) (struct map_session_data* sd, int id, struct s_vending* vending); + void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending); void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail); void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending); void (*vendingreport) (struct map_session_data* sd, int index, int amount); @@ -853,11 +867,15 @@ struct clif_interface { void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type); void (*chsys_create) (struct hChSysCh *channel, char *name, char *pass, unsigned char color); void (*chsys_msg) (struct hChSysCh *channel, struct map_session_data *sd, char *msg); + void (*chsys_msg2) (struct hChSysCh *channel, char *msg); void (*chsys_send) (struct hChSysCh *channel, struct map_session_data *sd, char *msg); void (*chsys_join) (struct hChSysCh *channel, struct map_session_data *sd); void (*chsys_left) (struct hChSysCh *channel, struct map_session_data *sd); void (*chsys_delete) (struct hChSysCh *channel); void (*chsys_mjoin) (struct map_session_data *sd); + void (*chsys_quit) (struct map_session_data *sd); + void (*chsys_quitg) (struct map_session_data *sd); + void (*bc_ready) (void); /*------------------------ *- Parse Incoming Packet *------------------------*/ @@ -1060,6 +1078,7 @@ struct clif_interface { void (*pCashShopClose) (int fd, struct map_session_data *sd); void (*pCashShopSchedule) (int fd, struct map_session_data *sd); void (*pCashShopBuy) (int fd, struct map_session_data *sd); + void (*pPartyTick) (int fd, struct map_session_data *sd); } clif_s; struct clif_interface *clif; diff --git a/src/map/duel.c b/src/map/duel.c index 1c659bd33..7af427304 100644 --- a/src/map/duel.c +++ b/src/map/duel.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" @@ -95,7 +96,7 @@ int duel_create(struct map_session_data* sd, const unsigned int maxpl) clif->disp_onlyself(sd, output, strlen(output)); clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); - //clif->misceffect2(&sd->bl, 159); + clif->maptypeproperty2(&sd->bl,SELF); return i; } @@ -141,6 +142,7 @@ void duel_leave(const unsigned int did, struct map_session_data* sd) sd->duel_group = 0; duel_savetime(sd); clif->map_property(sd, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&sd->bl,SELF); } void duel_accept(const unsigned int did, struct map_session_data* sd) @@ -157,7 +159,7 @@ void duel_accept(const unsigned int did, struct map_session_data* sd) clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); - //clif->misceffect2(&sd->bl, 159); + clif->maptypeproperty2(&sd->bl,SELF); } void duel_reject(const unsigned int did, struct map_session_data* sd) diff --git a/src/map/guild.c b/src/map/guild.c index 9b128c4e1..cc9b3e812 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -549,6 +549,7 @@ int guild_recv_info(struct guild *sg) { guild_block_skill(sd, 300000); //Also set the guild master flag. + sd->guild = g; sd->state.gmaster_flag = g; clif->charnameupdate(sd); // [LuzZza] clif->guild_masterormember(sd); @@ -582,7 +583,7 @@ int guild_recv_info(struct guild *sg) { sd = g->member[i].sd; if( sd==NULL ) continue; - + sd->guild = g; if (before.guild_lv != g->guild_lv || bm != m || before.max_member != g->max_member) { clif->guild_basicinfo(sd); //Submit basic information @@ -754,12 +755,15 @@ void guild_member_joined(struct map_session_data *sd) if( hChSys.ally && hChSys.ally_autojoin ) { struct guild* sg = NULL; - clif->chsys_join((struct hChSysCh*)g->channel,sd); + struct hChSysCh *channel = (struct hChSysCh*)g->channel; + + if( !(channel->banned && idb_exists(channel->banned, sd->status.account_id) ) ) + clif->chsys_join(channel,sd); for (i = 0; i < MAX_GUILDALLIANCE; i++) { if( g->alliance[i].guild_id && (sg = guild_search(g->alliance[i].guild_id) ) ) { - clif->chsys_join((struct hChSysCh*)sg->channel,sd); - break; + if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) + clif->chsys_join((struct hChSysCh*)sg->channel,sd); } } } @@ -902,17 +906,13 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c clif->guild_memberlist(online_member_sd); // update char, if online - if(sd != NULL && sd->status.guild_id == guild_id) - { + if(sd != NULL && sd->status.guild_id == guild_id) { // do stuff that needs the guild_id first, BEFORE we wipe it if (sd->state.storage_flag == 2) //Close the guild storage. storage_guild_storageclose(sd); guild_send_dot_remove(sd); if( hChSys.ally ) { - for (i = 0; i < sd->channel_count; i++) { - if( sd->channels[i] && sd->channels[i]->type == hChSys_ALLY ) - clif->chsys_left(sd->channels[i],sd); - } + clif->chsys_quitg(sd); } sd->status.guild_id = 0; sd->guild = NULL; @@ -1033,7 +1033,7 @@ int guild_send_message(struct map_session_data *sd,const char *mes,int len) guild_recv_message(sd->status.guild_id,sd->status.account_id,mes,len); // Chat logging type 'G' / Guild Chat - log_chat(LOG_CHAT_GUILD, sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); + logs->chat(LOG_CHAT_GUILD, sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); return 0; } @@ -1955,8 +1955,8 @@ int guild_castledatasave(int castle_id, int index, int value) void guild_castle_reconnect_sub(void *key, void *data, va_list ap) { - int castle_id = GetWord((int)__64BPRTSIZE(key), 0); - int index = GetWord((int)__64BPRTSIZE(key), 1); + int castle_id = GetWord((int)__64BPTRSIZE(key), 0); + int index = GetWord((int)__64BPTRSIZE(key), 1); intif_guild_castle_datasave(castle_id, index, *(int *)data); aFree(data); } @@ -1977,7 +1977,7 @@ void guild_castle_reconnect(int castle_id, int index, int value) int *data; CREATE(data, int, 1); *data = value; - linkdb_replace(&gc_save_pending, (void*)__64BPRTSIZE((MakeDWord(castle_id, index))), data); + linkdb_replace(&gc_save_pending, (void*)__64BPTRSIZE((MakeDWord(castle_id, index))), data); } } diff --git a/src/map/intif.c b/src/map/intif.c index 73b828f00..102dbf84e 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -207,7 +207,7 @@ int intif_main_message(struct map_session_data* sd, const char* message) intif_broadcast2( output, strlen(output) + 1, 0xFE000000, 0, 0, 0, 0 ); // log the chat message - log_chat( LOG_CHAT_MAINCHAT, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message ); + logs->chat( LOG_CHAT_MAINCHAT, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message ); return 0; } diff --git a/src/map/irc-bot.c b/src/map/irc-bot.c new file mode 100644 index 000000000..3e7d7eb06 --- /dev/null +++ b/src/map/irc-bot.c @@ -0,0 +1,272 @@ +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Base Author: shennetsind @ http://hercules.ws + +#include "../common/cbasetypes.h" +#include "../common/malloc.h" +#include "../common/strlib.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/random.h" + +#include "map.h" +#include "pc.h" +#include "clif.h" +#include "irc-bot.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +char send_string[200]; + +int irc_connect_timer(int tid, unsigned int tick, int id, intptr_t data) { + if( ircbot->fd != -1 || session[ircbot->fd] || ++ircbot->fails >= 3 ) + return 0; + + ircbot->last_try = gettick(); + if( ( ircbot->fd = make_connection(ircbot->ip,hChSys.irc_server_port,true) ) > 0 ){ + session[ircbot->fd]->func_parse = ircbot->parse; + session[ircbot->fd]->flag.server = 1; + add_timer(gettick() + 3000, ircbot->identify_timer, 0, 0); + } + return 0; +} + +int irc_identify_timer(int tid, unsigned int tick, int id, intptr_t data) { + if( ircbot->fd == -1 ) + return 0; + + sprintf(send_string, "USER HerculesWS%d 8 * : Hercules IRC Bridge",rand()%777); + ircbot->send(send_string); + sprintf(send_string, "NICK %s", hChSys.irc_nick); + ircbot->send(send_string); + + add_timer(gettick() + 3000, ircbot->join_timer, 0, 0); + + return 0; +} + +int irc_join_timer(int tid, unsigned int tick, int id, intptr_t data) { + if( ircbot->fd == -1 ) + return 0; + + if( hChSys.irc_nick_pw[0] != '\0' ) { + sprintf(send_string, "PRIVMSG NICKSERV : IDENTIFY %s", hChSys.irc_nick_pw); + ircbot->send(send_string); + } + + sprintf(send_string, "JOIN %s", hChSys.irc_channel); + ircbot->send(send_string); + ircbot->isIn = true; + + return 0; +} + +struct irc_func* irc_func_search(char* function_name) { + int i; + for(i = 0; i < ircbot->funcs.size; i++) { + if( strcmpi(ircbot->funcs.list[i]->name, function_name) == 0 ) { + return ircbot->funcs.list[i]; + } + } + return NULL; +} + +int irc_parse(int fd) { + char *parse_string = NULL, *str_safe = NULL; + + if (session[fd]->flag.eof) { + do_close(fd); + ircbot->fd = -1; + ircbot->isIn = false; + ircbot->fails = 0; + ircbot->ip = host2ip(hChSys.irc_server); + add_timer(gettick() + 120000, ircbot->connect_timer, 0, 0); + return 0; + } + + if( !RFIFOREST(fd) ) + return 0; + + parse_string = (char*)RFIFOP(fd,0); + parse_string[ RFIFOREST(fd) - 1 ] = '\0'; + + parse_string = strtok_r(parse_string,"\r\n",&str_safe); + + while (parse_string != NULL) { + ircbot->parse_sub(fd,parse_string); + parse_string = strtok_r(NULL,"\r\n",&str_safe); + } + + RFIFOSKIP(fd, RFIFOREST(fd)); + RFIFOFLUSH(fd); + return 0; +} + +void irc_parse_source(char *source, char *nick, char *ident, char *host) { + int i, len = strlen(source), pos = 0; + unsigned char stage = 0; + + for(i = 0; i < len; i++) { + if( stage == 0 && source[i] == '!' ) { + memcpy(nick, &source[0], len - i); + nick[i] = '\0'; + pos = i+1; + stage = 1; + } else if( stage == 1 && source[i] == '@' ) { + memcpy(ident, &source[pos], i - pos); + ident[i-pos] = '\0'; + memcpy(host, &source[i+1], len); + host[len] = '\0'; + break; + } + } +} +void irc_parse_sub(int fd, char *str) { + char source[180], command[60], target[60], message[200]; + struct irc_func *func; + + source[0] = command[0] = target[0] = message[0] = '\0'; + + if( str[0] == ':' ) + str++; + + sscanf(str, "%179s %59s %59s :%199[^\r\n]", source, command, target, message); + + if( command[0] == '\0' ) + return; + + if( !(func = ircbot->func_search(command)) && !(func = ircbot->func_search(source)) ) { + ShowWarning("Unknown command received %s from %s\n",command,source); + return; + } + func->func(fd,command,source,target,message); + +} + +void irc_send(char *str) { + int len = strlen(str) + 2; + WFIFOHEAD(ircbot->fd, len); + snprintf((char*)WFIFOP(ircbot->fd,0),200, "%s\r\n", str); + WFIFOSET(ircbot->fd, len); +} + +void irc_pong(int fd, char *cmd, char *source, char *target, char *msg) { + sprintf(send_string, "PONG %s", cmd); + ircbot->send(send_string); +} + +void irc_join(int fd, char *cmd, char *source, char *target, char *msg) { + if( ircbot->isIn ) + return; + sprintf(send_string, "JOIN %s", hChSys.irc_channel); + ircbot->send(send_string); + ircbot->isIn = true; +} + +void irc_privmsg(int fd, char *cmd, char *source, char *target, char *msg) { + if( strcmpi(target,hChSys.irc_nick) == 0 ) { + if( strcmpi(msg,"VERSION") == 0 ) { + sprintf(send_string, "Hercules.ws IRC Bridge"); + ircbot->send(send_string); + return; + } + } else if( strcmpi(target,hChSys.irc_channel) == 0 ) { + char source_nick[40], source_ident[40], source_host[100]; + + source_nick[0] = source_ident[0] = source_host[0] = '\0'; + + if( source[0] != '\0' ) + ircbot->parse_source(source,source_nick,source_ident,source_host); + + snprintf(send_string, 150, "[ #%s ] IRC.%s : %s",ircbot->channel->name,source_nick,msg); + clif->chsys_msg2(ircbot->channel,send_string); + } +} + +void irc_relay (char *name, char *msg) { + if( !ircbot->isIn ) + return; + sprintf(send_string,"PRIVMSG %s :[ %s ] : %s",hChSys.irc_channel,name,msg); + ircbot->send(send_string); +} + +void irc_bot_init(void) { + const struct irc_func irc_func_base[] = { + { "PING" , ircbot->pong }, + { "PRIVMSG", ircbot->privmsg }, + }; + struct irc_func* function; + int i; + + if( !hChSys.irc ) + return; + + if (!(ircbot->ip = host2ip(hChSys.irc_server))) { + ShowError("Unable to resolve '%s' (irc server), disabling irc channel...\n", hChSys.irc_server); + hChSys.irc = false; + return; + } + + ircbot->funcs.size = ARRAYLENGTH(irc_func_base); + + CREATE(ircbot->funcs.list,struct irc_func*,ircbot->funcs.size); + + for( i = 0; i < ircbot->funcs.size; i++ ) { + + CREATE(function, struct irc_func, 1); + + safestrncpy(function->name, irc_func_base[i].name, sizeof(function->name)); + function->func = irc_func_base[i].func; + + ircbot->funcs.list[i] = function; + } + + ircbot->fails = 0; + ircbot->fd = -1; + ircbot->isIn = true; + + add_timer_func_list(ircbot->connect_timer, "irc_connect_timer"); + add_timer(gettick() + 7000, ircbot->connect_timer, 0, 0); +} + +void irc_bot_final(void) { + int i; + + if( !hChSys.irc ) + return; + if( ircbot->fd != -1 ) { + ircbot->send("QUIT :Hercules is shutting down"); + do_close(ircbot->fd); + } + + for( i = 0; i < ircbot->funcs.size; i++ ) { + aFree(ircbot->funcs.list[i]); + } + aFree(ircbot->funcs.list); +} + +void ircbot_defaults(void) { + ircbot = &irc_bot_s; + ircbot->init = irc_bot_init; + ircbot->final = irc_bot_final; + + ircbot->parse = irc_parse; + ircbot->parse_sub = irc_parse_sub; + ircbot->parse_source = irc_parse_source; + + ircbot->func_search = irc_func_search; + + ircbot->connect_timer = irc_connect_timer; + ircbot->identify_timer = irc_identify_timer; + ircbot->join_timer = irc_join_timer; + + ircbot->send = irc_send; + ircbot->relay = irc_relay; + + ircbot->pong = irc_pong; + ircbot->join = irc_join; + ircbot->privmsg = irc_privmsg; +} diff --git a/src/map/irc-bot.h b/src/map/irc-bot.h new file mode 100644 index 000000000..d1bf0866d --- /dev/null +++ b/src/map/irc-bot.h @@ -0,0 +1,58 @@ +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Base Author: shennetsind @ http://hercules.ws + + +#ifndef _IRC_BOT_H_ +#define _IRC_BOT_H_ + +#define IRC_FUNC_LENGTH 30 + +struct hChSysCh; + +struct irc_func { + char name[IRC_FUNC_LENGTH]; + void (*func)(int, char*, char*, char*, char*); +}; + +struct irc_bot_interface { + int fd; + bool isIn; + unsigned int last_try; + unsigned char fails; + unsigned long ip; + unsigned short port; + /* */ + struct hChSysCh *channel; + /* */ + struct { + struct irc_func **list; + unsigned int size; + } funcs; + /* */ + void (*init) (void); + void (*final) (void); + /* */ + int (*parse) (int fd); + void (*parse_sub) (int fd, char *str); + void (*parse_source) (char *source, char *nick, char *ident, char *host); + /* */ + struct irc_func* (*func_search) (char* function_name); + /* */ + int (*connect_timer) (int tid, unsigned int tick, int id, intptr_t data); + int (*identify_timer) (int tid, unsigned int tick, int id, intptr_t data); + int (*join_timer) (int tid, unsigned int tick, int id, intptr_t data); + /* */ + void (*send)(char *str); + void (*relay) (char *name, char *msg); + /* */ + void (*pong) (int fd, char *cmd, char *source, char *target, char *msg); + void (*join) (int fd, char *cmd, char *source, char *target, char *msg); + void (*privmsg) (int fd, char *cmd, char *source, char *target, char *msg); +} irc_bot_s; + +struct irc_bot_interface *ircbot; + +void ircbot_defaults(void); + +#endif /* _IRC_BOT_H_ */ diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 2b7d27c8a..386f38c5a 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -20,8 +20,6 @@ static struct item_data* itemdb_array[MAX_ITEMDB]; static DBMap* itemdb_other;// int nameid -> struct item_data* -static struct item_group itemgroup_db[MAX_ITEMGROUP]; - struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] /** @@ -466,8 +464,7 @@ int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(stru /*========================================== * Specifies if item-type should drop unidentified. *------------------------------------------*/ -int itemdb_isidentified(int nameid) -{ +int itemdb_isidentified(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: @@ -478,6 +475,18 @@ int itemdb_isidentified(int nameid) return 1; } } +/* same as itemdb_isidentified but without a lookup */ +int itemdb_isidentified2(struct item_data *data) { + switch (data->type) { + case IT_WEAPON: + case IT_ARMOR: + case IT_PETARMOR: + return 0; + default: + return 1; + } +} + /*========================================== * Search by name for the override flags available items @@ -514,18 +523,18 @@ static bool itemdb_read_itemavail(char* str[], int columns, int current) /*========================================== * read item group data *------------------------------------------*/ -static void itemdb_read_itemgroup_sub(const char* filename) -{ +static unsigned int itemdb_read_itemgroup_sub(const char* filename) { FILE *fp; char line[1024]; int ln=0; + unsigned int count = 0; int groupid,j,k,nameid; char *str[3],*p; char w1[1024], w2[1024]; if( (fp=fopen(filename,"r"))==NULL ){ ShowError("can't read %s\n", filename); - return; + return 0; } while(fgets(line, sizeof(line), fp)) @@ -536,7 +545,7 @@ static void itemdb_read_itemgroup_sub(const char* filename) if(strstr(line,"import")) { if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 && strcmpi(w1, "import") == 0) { - itemdb_read_itemgroup_sub(w2); + count += itemdb_read_itemgroup_sub(w2); continue; } } @@ -570,18 +579,20 @@ static void itemdb_read_itemgroup_sub(const char* filename) } for(j=0;j<k;j++) itemgroup_db[groupid].nameid[itemgroup_db[groupid].qty++] = nameid; + count++; } fclose(fp); - return; + return count; } static void itemdb_read_itemgroup(void) { char path[256]; + unsigned int count; snprintf(path, 255, "%s/"DBPATH"item_group_db.txt", db_path); memset(&itemgroup_db, 0, sizeof(itemgroup_db)); - itemdb_read_itemgroup_sub(path); - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "item_group_db.txt"); + count = itemdb_read_itemgroup_sub(path); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, "item_group_db.txt"); return; } diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 06c95da8a..362b42cff 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -155,6 +155,8 @@ struct item_combo { bool isRef;/* whether this struct is a reference or the master */ }; +struct item_group itemgroup_db[MAX_ITEMGROUP]; + struct item_data* itemdb_searchname(const char *name); int itemdb_searchname_array(struct item_data** data, int size, const char *str); struct item_data* itemdb_load(int nameid); @@ -216,6 +218,7 @@ int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(stru int itemdb_isequip(int); int itemdb_isequip2(struct item_data *); int itemdb_isidentified(int); +int itemdb_isidentified2(struct item_data *data); int itemdb_isstackable(int); int itemdb_isstackable2(struct item_data *); uint64 itemdb_unique_id(int8 flag, int64 value); // Unique Item ID diff --git a/src/map/log.c b/src/map/log.c index ca10c97ab..1cca0a098 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/sql.h" // SQL_INNODB @@ -19,8 +20,7 @@ /// filters for item logging -typedef enum e_log_filter -{ +typedef enum e_log_filter { LOG_FILTER_NONE = 0x000, LOG_FILTER_ALL = 0x001, // bits @@ -38,10 +38,6 @@ typedef enum e_log_filter } e_log_filter; - -struct Log_Config log_config; - - #ifdef SQL_INNODB // database is using an InnoDB engine so do not use DELAYED #define LOG_QUERY "INSERT" @@ -52,10 +48,8 @@ struct Log_Config log_config; /// obtain log type character for item/zeny logs -static char log_picktype2char(e_log_pick_type type) -{ - switch( type ) - { +static char log_picktype2char(e_log_pick_type type) { + switch( type ) { case LOG_TYPE_TRADE: return 'T'; // (T)rade case LOG_TYPE_VENDING: return 'V'; // (V)ending case LOG_TYPE_PICKDROP_PLAYER: return 'P'; // (P)player @@ -83,10 +77,8 @@ static char log_picktype2char(e_log_pick_type type) /// obtain log type character for chat logs -static char log_chattype2char(e_log_chat_type type) -{ - switch( type ) - { +static char log_chattype2char(e_log_chat_type type) { + switch( type ) { case LOG_CHAT_GLOBAL: return 'O'; // Gl(O)bal case LOG_CHAT_WHISPER: return 'W'; // (W)hisper case LOG_CHAT_PARTY: return 'P'; // (P)arty @@ -101,12 +93,10 @@ static char log_chattype2char(e_log_chat_type type) /// check if this item should be logged according the settings -static bool should_log_item(int nameid, int amount, int refine) -{ - int filter = log_config.filter; - struct item_data* id; +static bool should_log_item(int nameid, int amount, int refine, struct item_data *id) { + int filter = logs->config.filter; - if( ( id = itemdb_exists(nameid) ) == NULL ) + if( id == NULL ) return false; if( ( filter&LOG_FILTER_ALL ) || @@ -117,360 +107,289 @@ static bool should_log_item(int nameid, int amount, int refine) ( filter&LOG_FILTER_ARMOR && id->type == IT_ARMOR ) || ( filter&LOG_FILTER_CARD && id->type == IT_CARD ) || ( filter&LOG_FILTER_PETITEM && ( id->type == IT_PETEGG || id->type == IT_PETARMOR ) ) || - ( filter&LOG_FILTER_PRICE && id->value_buy >= log_config.price_items_log ) || - ( filter&LOG_FILTER_AMOUNT && abs(amount) >= log_config.amount_items_log ) || - ( filter&LOG_FILTER_REFINE && refine >= log_config.refine_items_log ) || - ( filter&LOG_FILTER_CHANCE && ( ( id->maxchance != -1 && id->maxchance <= log_config.rare_items_log ) || id->nameid == ITEMID_EMPERIUM ) ) + ( filter&LOG_FILTER_PRICE && id->value_buy >= logs->config.price_items_log ) || + ( filter&LOG_FILTER_AMOUNT && abs(amount) >= logs->config.amount_items_log ) || + ( filter&LOG_FILTER_REFINE && refine >= logs->config.refine_items_log ) || + ( filter&LOG_FILTER_CHANCE && ( ( id->maxchance != -1 && id->maxchance <= logs->config.rare_items_log ) || id->nameid == ITEMID_EMPERIUM ) ) ) return true; return false; } - +void log_branch_sub_sql(struct map_session_data* sd) { + SqlStmt* stmt; + stmt = SqlStmt_Malloc(logmysql_handle); + if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`branch_date`, `account_id`, `char_id`, `char_name`, `map`) VALUES (NOW(), '%d', '%d', ?, '%s')", logs->config.log_branch, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + return; + } + SqlStmt_Free(stmt); +} +void log_branch_sub_txt(struct map_session_data* sd) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_branch, "a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp,"%s - %s[%d:%d]\t%s\n", timestring, sd->status.name, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex)); + fclose(logfp); +} /// logs items, that summon monsters -void log_branch(struct map_session_data* sd) -{ +void log_branch(struct map_session_data* sd) { nullpo_retv(sd); - if( !log_config.branch ) + if( !logs->config.branch ) return; - if( log_config.sql_logs ) { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`branch_date`, `account_id`, `char_id`, `char_name`, `map`) VALUES (NOW(), '%d', '%d', '%s', '%s')", log_config.log_branch, sd->status.account_id, sd->status.char_id, sd->status.name, mapindex_id2name(sd->mapindex)); - queryThread_log(entry,e_length); -#else - SqlStmt* stmt; - stmt = SqlStmt_Malloc(logmysql_handle); - if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`branch_date`, `account_id`, `char_id`, `char_name`, `map`) VALUES (NOW(), '%d', '%d', ?, '%s')", log_config.log_branch, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - return; - } - SqlStmt_Free(stmt); -#endif - } - else + logs->branch_sub(sd); +} +void log_pick_sub_sql(int id, int16 m, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { + if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) VALUES (NOW(), '%d', '%c', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%"PRIu64"')", + logs->config.log_pick, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map[m].name?map[m].name:"", itm->unique_id) ) { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_branch, "a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp,"%s - %s[%d:%d]\t%s\n", timestring, sd->status.name, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex)); - fclose(logfp); + Sql_ShowDebug(logmysql_handle); + return; } } - +void log_pick_sub_txt(int id, int16 m, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_pick, "a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp,"%s - %d\t%c\t%d,%d,%d,%d,%d,%d,%d,%s,'%"PRIu64"'\n", timestring, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map[m].name?map[m].name:"", itm->unique_id); + fclose(logfp); +} /// logs item transactions (generic) -void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* itm) -{ +void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { nullpo_retv(itm); - if( ( log_config.enable_logs&type ) == 0 ) - {// disabled + if( ( logs->config.enable_logs&type ) == 0 ) {// disabled return; } - if( !should_log_item(itm->nameid, amount, itm->refine) ) + if( !should_log_item(itm->nameid, amount, itm->refine, data) ) return; //we skip logging this item set - it doesn't meet our logging conditions [Lupus] - if( log_config.sql_logs ) - { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) VALUES (NOW(), '%d', '%c', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%"PRIu64"')", - log_config.log_pick, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map[m].name?map[m].name:"", itm->unique_id); - queryThread_log(entry,e_length); -#else - if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) VALUES (NOW(), '%d', '%c', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%"PRIu64"')", - log_config.log_pick, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map[m].name?map[m].name:"", itm->unique_id) ) - { - Sql_ShowDebug(logmysql_handle); - return; - } -#endif - } - else - { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_pick, "a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp,"%s - %d\t%c\t%d,%d,%d,%d,%d,%d,%d,%s,'%"PRIu64"'\n", timestring, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map[m].name?map[m].name:"", itm->unique_id); - fclose(logfp); - } + logs->pick_sub(id,m,type,amount,itm,data); } /// logs item transactions (players) -void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm) -{ +void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { nullpo_retv(sd); - log_pick(sd->status.char_id, sd->bl.m, type, amount, itm); + log_pick(sd->status.char_id, sd->bl.m, type, amount, itm, data ? data : itemdb_exists(itm->nameid)); } /// logs item transactions (monsters) -void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm) -{ +void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { nullpo_retv(md); - log_pick(md->class_, md->bl.m, type, amount, itm); + log_pick(md->class_, md->bl.m, type, amount, itm, data ? data : itemdb_exists(itm->nameid)); +} +void log_zeny_sub_sql(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount) { + if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')", + logs->config.log_zeny, sd->status.char_id, src_sd->status.char_id, log_picktype2char(type), amount, mapindex_id2name(sd->mapindex)) ) + { + Sql_ShowDebug(logmysql_handle); + return; + } +} +void log_zeny_sub_txt(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_zeny, "a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp, "%s - %s[%d]\t%s[%d]\t%d\t\n", timestring, src_sd->status.name, src_sd->status.account_id, sd->status.name, sd->status.account_id, amount); + fclose(logfp); } - /// logs zeny transactions void log_zeny(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount) { nullpo_retv(sd); - if( !log_config.zeny || ( log_config.zeny != 1 && abs(amount) < log_config.zeny ) ) + if( !logs->config.zeny || ( logs->config.zeny != 1 && abs(amount) < logs->config.zeny ) ) return; - if( log_config.sql_logs ) - { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')", - log_config.log_zeny, sd->status.char_id, src_sd->status.char_id, log_picktype2char(type), amount, mapindex_id2name(sd->mapindex)); - queryThread_log(entry,e_length); -#else - if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')", - log_config.log_zeny, sd->status.char_id, src_sd->status.char_id, log_picktype2char(type), amount, mapindex_id2name(sd->mapindex)) ) - { - Sql_ShowDebug(logmysql_handle); - return; - } -#endif - } - else + logs->zeny_sub(sd,type,src_sd,amount); +} +void log_mvpdrop_sub_sql(struct map_session_data* sd, int monster_id, int* log_mvp) { + if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`mvp_date`, `kill_char_id`, `monster_id`, `prize`, `mvpexp`, `map`) VALUES (NOW(), '%d', '%d', '%d', '%d', '%s') ", + logs->config.log_mvpdrop, sd->status.char_id, monster_id, log_mvp[0], log_mvp[1], mapindex_id2name(sd->mapindex)) ) { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_zeny, "a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp, "%s - %s[%d]\t%s[%d]\t%d\t\n", timestring, src_sd->status.name, src_sd->status.account_id, sd->status.name, sd->status.account_id, amount); - fclose(logfp); + Sql_ShowDebug(logmysql_handle); + return; } } - - +void log_mvpdrop_sub_txt(struct map_session_data* sd, int monster_id, int* log_mvp) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_mvpdrop,"a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp,"%s - %s[%d:%d]\t%d\t%d,%d\n", timestring, sd->status.name, sd->status.account_id, sd->status.char_id, monster_id, log_mvp[0], log_mvp[1]); + fclose(logfp); +} /// logs MVP monster rewards void log_mvpdrop(struct map_session_data* sd, int monster_id, int* log_mvp) { nullpo_retv(sd); - if( !log_config.mvpdrop ) + if( !logs->config.mvpdrop ) return; - if( log_config.sql_logs ) - { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`mvp_date`, `kill_char_id`, `monster_id`, `prize`, `mvpexp`, `map`) VALUES (NOW(), '%d', '%d', '%d', '%d', '%s') ", - log_config.log_mvpdrop, sd->status.char_id, monster_id, log_mvp[0], log_mvp[1], mapindex_id2name(sd->mapindex)); - queryThread_log(entry,e_length); -#else - if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`mvp_date`, `kill_char_id`, `monster_id`, `prize`, `mvpexp`, `map`) VALUES (NOW(), '%d', '%d', '%d', '%d', '%s') ", - log_config.log_mvpdrop, sd->status.char_id, monster_id, log_mvp[0], log_mvp[1], mapindex_id2name(sd->mapindex)) ) - { - Sql_ShowDebug(logmysql_handle); - return; - } -#endif - } - else + logs->mvpdrop_sub(sd,monster_id,log_mvp); +} + +void log_atcommand_sub_sql(struct map_session_data* sd, const char* message) { + SqlStmt* stmt; + + stmt = SqlStmt_Malloc(logmysql_handle); + if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`atcommand_date`, `account_id`, `char_id`, `char_name`, `map`, `command`) VALUES (NOW(), '%d', '%d', ?, '%s', ?)", logs->config.log_gm, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, 255)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_mvpdrop,"a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp,"%s - %s[%d:%d]\t%d\t%d,%d\n", timestring, sd->status.name, sd->status.account_id, sd->status.char_id, monster_id, log_mvp[0], log_mvp[1]); - fclose(logfp); + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + return; } + SqlStmt_Free(stmt); +} +void log_atcommand_sub_txt(struct map_session_data* sd, const char* message) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_gm, "a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp, "%s - %s[%d]: %s\n", timestring, sd->status.name, sd->status.account_id, message); + fclose(logfp); } - - /// logs used atcommands void log_atcommand(struct map_session_data* sd, const char* message) { nullpo_retv(sd); - if( !log_config.commands || + if( !logs->config.commands || !pc_should_log_commands(sd) ) return; - if( log_config.sql_logs ) + logs->atcommand_sub(sd,message); +} + +void log_npc_sub_sql(struct map_session_data *sd, const char *message) { + SqlStmt* stmt; + stmt = SqlStmt_Malloc(logmysql_handle); + if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`npc_date`, `account_id`, `char_id`, `char_name`, `map`, `mes`) VALUES (NOW(), '%d', '%d', ?, '%s', ?)", logs->config.log_npc, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, 255)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`atcommand_date`, `account_id`, `char_id`, `char_name`, `map`, `command`) VALUES (NOW(), '%d', '%d', '%s', '%s', '%s')", log_config.log_gm, sd->status.account_id, sd->status.char_id, sd->status.name ,mapindex_id2name(sd->mapindex), message); - queryThread_log(entry,e_length); -#else - SqlStmt* stmt; - - stmt = SqlStmt_Malloc(logmysql_handle); - if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`atcommand_date`, `account_id`, `char_id`, `char_name`, `map`, `command`) VALUES (NOW(), '%d', '%d', ?, '%s', ?)", log_config.log_gm, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, 255)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - return; - } + SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); -#endif - } - else - { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_gm, "a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp, "%s - %s[%d]: %s\n", timestring, sd->status.name, sd->status.account_id, message); - fclose(logfp); + return; } + SqlStmt_Free(stmt); +} +void log_npc_sub_txt(struct map_session_data *sd, const char *message) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_npc, "a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp, "%s - %s[%d]: %s\n", timestring, sd->status.name, sd->status.account_id, message); + fclose(logfp); } - - /// logs messages passed to script command 'logmes' void log_npc(struct map_session_data* sd, const char* message) { nullpo_retv(sd); - if( !log_config.npc ) + if( !logs->config.npc ) return; - if( log_config.sql_logs ) + logs->npc_sub(sd,message); +} + +void log_chat_sub_sql(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message) { + SqlStmt* stmt; + + stmt = SqlStmt_Malloc(logmysql_handle); + if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`time`, `type`, `type_id`, `src_charid`, `src_accountid`, `src_map`, `src_map_x`, `src_map_y`, `dst_charname`, `message`) VALUES (NOW(), '%c', '%d', '%d', '%d', '%s', '%d', '%d', ?, ?)", logs->config.log_chat, log_chattype2char(type), type_id, src_charid, src_accid, map, x, y) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, (char*)dst_charname, safestrnlen(dst_charname, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, CHAT_SIZE_MAX)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`npc_date`, `account_id`, `char_id`, `char_name`, `map`, `mes`) VALUES (NOW(), '%d', '%d', '%s', '%s', '%s')", log_config.log_npc, sd->status.account_id, sd->status.char_id, sd->status.name, mapindex_id2name(sd->mapindex), message ); - queryThread_log(entry,e_length); -#else - SqlStmt* stmt; - stmt = SqlStmt_Malloc(logmysql_handle); - if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`npc_date`, `account_id`, `char_id`, `char_name`, `map`, `mes`) VALUES (NOW(), '%d', '%d', ?, '%s', ?)", log_config.log_npc, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, 255)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - return; - } + SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); -#endif - } - else - { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_npc, "a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp, "%s - %s[%d]: %s\n", timestring, sd->status.name, sd->status.account_id, message); - fclose(logfp); + return; } + SqlStmt_Free(stmt); +} +void log_chat_sub_txt(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message) { + char timestring[255]; + time_t curtime; + FILE* logfp; + + if( ( logfp = fopen(logs->config.log_chat, "a") ) == NULL ) + return; + time(&curtime); + strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(logfp, "%s - %c,%d,%d,%d,%s,%d,%d,%s,%s\n", timestring, log_chattype2char(type), type_id, src_charid, src_accid, map, x, y, dst_charname, message); + fclose(logfp); } - /// logs chat void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message) { - if( ( log_config.chat&type ) == 0 ) + if( ( logs->config.chat&type ) == 0 ) {// disabled return; } - if( log_config.log_chat_woe_disable && ( agit_flag || agit2_flag ) ) + if( logs->config.log_chat_woe_disable && ( agit_flag || agit2_flag ) ) {// no chat logging during woe return; } - if( log_config.sql_logs ) { -#ifdef BETA_THREAD_TEST - char entry[512]; - int e_length = 0; - e_length = sprintf(entry, LOG_QUERY " INTO `%s` (`time`, `type`, `type_id`, `src_charid`, `src_accountid`, `src_map`, `src_map_x`, `src_map_y`, `dst_charname`, `message`) VALUES (NOW(), '%c', '%d', '%d', '%d', '%s', '%d', '%d', '%s', '%s')", log_config.log_chat, log_chattype2char(type), type_id, src_charid, src_accid, map, x, y, dst_charname, message ); - queryThread_log(entry,e_length); -#else - SqlStmt* stmt; - - stmt = SqlStmt_Malloc(logmysql_handle); - if( SQL_SUCCESS != SqlStmt_Prepare(stmt, LOG_QUERY " INTO `%s` (`time`, `type`, `type_id`, `src_charid`, `src_accountid`, `src_map`, `src_map_x`, `src_map_y`, `dst_charname`, `message`) VALUES (NOW(), '%c', '%d', '%d', '%d', '%s', '%d', '%d', ?, ?)", log_config.log_chat, log_chattype2char(type), type_id, src_charid, src_accid, map, x, y) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, (char*)dst_charname, safestrnlen(dst_charname, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, CHAT_SIZE_MAX)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - return; - } - SqlStmt_Free(stmt); -#endif - } - else - { - char timestring[255]; - time_t curtime; - FILE* logfp; - - if( ( logfp = fopen(log_config.log_chat, "a") ) == NULL ) - return; - time(&curtime); - strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime)); - fprintf(logfp, "%s - %c,%d,%d,%d,%s,%d,%d,%s,%s\n", timestring, log_chattype2char(type), type_id, src_charid, src_accid, map, x, y, dst_charname, message); - fclose(logfp); - } + logs->chat_sub(type,type_id,src_charid,src_accid,map,x,y,dst_charname,message); } -void log_set_defaults(void) -{ - memset(&log_config, 0, sizeof(log_config)); +void log_set_defaults(void) { + memset(&logs->config, 0, sizeof(logs->config)); //LOG FILTER Default values - log_config.refine_items_log = 5; // log refined items, with refine >= +5 - log_config.rare_items_log = 100; // log rare items. drop chance <= 1% - log_config.price_items_log = 1000; // 1000z - log_config.amount_items_log = 100; + logs->config.refine_items_log = 5; // log refined items, with refine >= +5 + logs->config.rare_items_log = 100; // log rare items. drop chance <= 1% + logs->config.price_items_log = 1000; // 1000z + logs->config.amount_items_log = 100; } -int log_config_read(const char* cfgName) -{ +int log_config_read(const char* cfgName) { static int count = 0; char line[1024], w1[1024], w2[1024]; FILE *fp; @@ -478,63 +397,60 @@ int log_config_read(const char* cfgName) if( count++ == 0 ) log_set_defaults(); - if( ( fp = fopen(cfgName, "r") ) == NULL ) - { + if( ( fp = fopen(cfgName, "r") ) == NULL ) { ShowError("Log configuration file not found at: %s\n", cfgName); return 1; } - while( fgets(line, sizeof(line), fp) ) - { + while( fgets(line, sizeof(line), fp) ) { if( line[0] == '/' && line[1] == '/' ) continue; - if( sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 ) - { + if( sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 ) { if( strcmpi(w1, "enable_logs") == 0 ) - log_config.enable_logs = (e_log_pick_type)config_switch(w2); + logs->config.enable_logs = (e_log_pick_type)config_switch(w2); else if( strcmpi(w1, "sql_logs") == 0 ) - log_config.sql_logs = (bool)config_switch(w2); + logs->config.sql_logs = (bool)config_switch(w2); //start of common filter settings else if( strcmpi(w1, "rare_items_log") == 0 ) - log_config.rare_items_log = atoi(w2); + logs->config.rare_items_log = atoi(w2); else if( strcmpi(w1, "refine_items_log") == 0 ) - log_config.refine_items_log = atoi(w2); + logs->config.refine_items_log = atoi(w2); else if( strcmpi(w1, "price_items_log") == 0 ) - log_config.price_items_log = atoi(w2); + logs->config.price_items_log = atoi(w2); else if( strcmpi(w1, "amount_items_log") == 0 ) - log_config.amount_items_log = atoi(w2); + logs->config.amount_items_log = atoi(w2); //end of common filter settings else if( strcmpi(w1, "log_branch") == 0 ) - log_config.branch = config_switch(w2); + logs->config.branch = config_switch(w2); else if( strcmpi(w1, "log_filter") == 0 ) - log_config.filter = config_switch(w2); + logs->config.filter = config_switch(w2); else if( strcmpi(w1, "log_zeny") == 0 ) - log_config.zeny = config_switch(w2); + logs->config.zeny = config_switch(w2); else if( strcmpi(w1, "log_commands") == 0 ) - log_config.commands = config_switch(w2); + logs->config.commands = config_switch(w2); else if( strcmpi(w1, "log_npc") == 0 ) - log_config.npc = config_switch(w2); + logs->config.npc = config_switch(w2); else if( strcmpi(w1, "log_chat") == 0 ) - log_config.chat = config_switch(w2); + logs->config.chat = config_switch(w2); else if( strcmpi(w1, "log_mvpdrop") == 0 ) - log_config.mvpdrop = config_switch(w2); + logs->config.mvpdrop = config_switch(w2); else if( strcmpi(w1, "log_chat_woe_disable") == 0 ) - log_config.log_chat_woe_disable = (bool)config_switch(w2); + logs->config.log_chat_woe_disable = (bool)config_switch(w2); else if( strcmpi(w1, "log_branch_db") == 0 ) - safestrncpy(log_config.log_branch, w2, sizeof(log_config.log_branch)); + safestrncpy(logs->config.log_branch, w2, sizeof(logs->config.log_branch)); else if( strcmpi(w1, "log_pick_db") == 0 ) - safestrncpy(log_config.log_pick, w2, sizeof(log_config.log_pick)); + safestrncpy(logs->config.log_pick, w2, sizeof(logs->config.log_pick)); else if( strcmpi(w1, "log_zeny_db") == 0 ) - safestrncpy(log_config.log_zeny, w2, sizeof(log_config.log_zeny)); + safestrncpy(logs->config.log_zeny, w2, sizeof(logs->config.log_zeny)); else if( strcmpi(w1, "log_mvpdrop_db") == 0 ) - safestrncpy(log_config.log_mvpdrop, w2, sizeof(log_config.log_mvpdrop)); + safestrncpy(logs->config.log_mvpdrop, w2, sizeof(logs->config.log_mvpdrop)); else if( strcmpi(w1, "log_gm_db") == 0 ) - safestrncpy(log_config.log_gm, w2, sizeof(log_config.log_gm)); + safestrncpy(logs->config.log_gm, w2, sizeof(logs->config.log_gm)); else if( strcmpi(w1, "log_npc_db") == 0 ) - safestrncpy(log_config.log_npc, w2, sizeof(log_config.log_npc)); + safestrncpy(logs->config.log_npc, w2, sizeof(logs->config.log_npc)); else if( strcmpi(w1, "log_chat_db") == 0 ) - safestrncpy(log_config.log_chat, w2, sizeof(log_config.log_chat)); + safestrncpy(logs->config.log_chat, w2, sizeof(logs->config.log_chat)); //support the import command, just like any other config else if( strcmpi(w1,"import") == 0 ) log_config_read(w2); @@ -545,39 +461,67 @@ int log_config_read(const char* cfgName) fclose(fp); - if( --count == 0 ) - {// report final logging state - const char* target = log_config.sql_logs ? "table" : "file"; + if( --count == 0 ) {// report final logging state + const char* target = logs->config.sql_logs ? "table" : "file"; - if( log_config.enable_logs && log_config.filter ) - { - ShowInfo("Logging item transactions to %s '%s'.\n", target, log_config.log_pick); + if( logs->config.enable_logs && logs->config.filter ) { + ShowInfo("Logging item transactions to %s '%s'.\n", target, logs->config.log_pick); } - if( log_config.branch ) - { - ShowInfo("Logging monster summon item usage to %s '%s'.\n", target, log_config.log_pick); + if( logs->config.branch ) { + ShowInfo("Logging monster summon item usage to %s '%s'.\n", target, logs->config.log_pick); } - if( log_config.chat ) - { - ShowInfo("Logging chat to %s '%s'.\n", target, log_config.log_chat); + if( logs->config.chat ) { + ShowInfo("Logging chat to %s '%s'.\n", target, logs->config.log_chat); } - if( log_config.commands ) - { - ShowInfo("Logging commands to %s '%s'.\n", target, log_config.log_gm); + if( logs->config.commands ) { + ShowInfo("Logging commands to %s '%s'.\n", target, logs->config.log_gm); } - if( log_config.mvpdrop ) - { - ShowInfo("Logging MVP monster rewards to %s '%s'.\n", target, log_config.log_mvpdrop); + if( logs->config.mvpdrop ) { + ShowInfo("Logging MVP monster rewards to %s '%s'.\n", target, logs->config.log_mvpdrop); } - if( log_config.npc ) - { - ShowInfo("Logging 'logmes' messages to %s '%s'.\n", target, log_config.log_npc); + if( logs->config.npc ) { + ShowInfo("Logging 'logmes' messages to %s '%s'.\n", target, logs->config.log_npc); } - if( log_config.zeny ) - { - ShowInfo("Logging Zeny transactions to %s '%s'.\n", target, log_config.log_zeny); + if( logs->config.zeny ) { + ShowInfo("Logging Zeny transactions to %s '%s'.\n", target, logs->config.log_zeny); } + logs->config_done(); } return 0; } +void log_config_complete(void) { + if( logs->config.sql_logs ) { + logs->pick_sub = log_pick_sub_sql; + logs->zeny_sub = log_zeny_sub_sql; + logs->npc_sub = log_npc_sub_sql; + logs->chat_sub = log_chat_sub_sql; + logs->atcommand_sub = log_atcommand_sub_sql; + logs->branch_sub = log_branch_sub_sql; + logs->mvpdrop_sub = log_mvpdrop_sub_sql; + } +} +void log_defaults(void) { + logs = &log_s; + + logs->pick_pc = log_pick_pc; + logs->pick_mob = log_pick_mob; + logs->zeny = log_zeny; + logs->npc = log_npc; + logs->chat = log_chat; + logs->atcommand = log_atcommand; + logs->branch = log_branch; + logs->mvpdrop = log_mvpdrop; + logs->config_read = log_config_read; + logs->config_done = log_config_complete; + + /* will be modified in a few seconds once loading is complete. */ + logs->pick_sub = log_pick_sub_txt; + logs->zeny_sub = log_zeny_sub_txt; + logs->npc_sub = log_npc_sub_txt; + logs->chat_sub = log_chat_sub_txt; + logs->atcommand_sub = log_atcommand_sub_txt; + logs->branch_sub = log_branch_sub_txt; + logs->mvpdrop_sub = log_mvpdrop_sub_txt; + +} diff --git a/src/map/log.h b/src/map/log.h index a40a3fcf4..462a12ff5 100644 --- a/src/map/log.h +++ b/src/map/log.h @@ -1,18 +1,18 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _LOG_H_ #define _LOG_H_ -//#include "map.h" struct block_list; struct map_session_data; struct mob_data; struct item; +struct item_data; -typedef enum e_log_chat_type -{ +typedef enum e_log_chat_type { LOG_CHAT_GLOBAL = 0x01, LOG_CHAT_WHISPER = 0x02, LOG_CHAT_PARTY = 0x04, @@ -20,12 +20,10 @@ typedef enum e_log_chat_type LOG_CHAT_MAINCHAT = 0x10, // all LOG_CHAT_ALL = 0xFF, -} -e_log_chat_type; +} e_log_chat_type; -typedef enum e_log_pick_type -{ +typedef enum e_log_pick_type { LOG_TYPE_NONE = 0, LOG_TYPE_TRADE = 0x00001, LOG_TYPE_VENDING = 0x00002, @@ -48,42 +46,42 @@ typedef enum e_log_pick_type LOG_TYPE_LOOT = LOG_TYPE_PICKDROP_MONSTER|LOG_TYPE_CONSUME, // all LOG_TYPE_ALL = 0xFFFFF, -} -e_log_pick_type; +} e_log_pick_type; +struct log_interface { + struct { + e_log_pick_type enable_logs; + int filter; + bool sql_logs; + bool log_chat_woe_disable; + int rare_items_log,refine_items_log,price_items_log,amount_items_log; + int branch, mvpdrop, zeny, commands, npc, chat; + char log_branch[64], log_pick[64], log_zeny[64], log_mvpdrop[64], log_gm[64], log_npc[64], log_chat[64]; + } config; + /* */ + void (*pick_pc) (struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm, struct item_data *data); + void (*pick_mob) (struct mob_data* md, e_log_pick_type type, int amount, struct item* itm, struct item_data *data); + void (*zeny) (struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount); + void (*npc) (struct map_session_data* sd, const char *message); + void (*chat) (e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message); + void (*atcommand) (struct map_session_data* sd, const char* message); + void (*branch) (struct map_session_data* sd); + void (*mvpdrop) (struct map_session_data* sd, int monster_id, int* log_mvp); + + void (*pick_sub) (int id, int16 m, e_log_pick_type type, int amount, struct item* itm, struct item_data *data); + void (*zeny_sub) (struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount); + void (*npc_sub) (struct map_session_data* sd, const char *message); + void (*chat_sub) (e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message); + void (*atcommand_sub) (struct map_session_data* sd, const char* message); + void (*branch_sub) (struct map_session_data* sd); + void (*mvpdrop_sub) (struct map_session_data* sd, int monster_id, int* log_mvp); + + int (*config_read) (const char* cfgName); + void (*config_done) (void); +} log_s; -/// new logs -void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm); -void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm); -void log_zeny(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount); - -void log_npc(struct map_session_data* sd, const char *message); -void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message); -void log_atcommand(struct map_session_data* sd, const char* message); - -/// old, but useful logs -void log_branch(struct map_session_data* sd); -void log_mvpdrop(struct map_session_data* sd, int monster_id, int* log_mvp); - -int log_config_read(const char* cfgName); - -extern struct Log_Config -{ - e_log_pick_type enable_logs; - int filter; - bool sql_logs; - bool log_chat_woe_disable; - int rare_items_log,refine_items_log,price_items_log,amount_items_log; //for filter - int branch, mvpdrop, zeny, commands, npc, chat; - char log_branch[64], log_pick[64], log_zeny[64], log_mvpdrop[64], log_gm[64], log_npc[64], log_chat[64]; -} -log_config; +struct log_interface *logs; -#ifdef BETA_THREAD_TEST - struct { - char** entry; - int count; - } logThreadData; -#endif +void log_defaults(void); #endif /* _LOG_H_ */ diff --git a/src/map/mail.c b/src/map/mail.c index ffb3176c1..fa842b70f 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -175,7 +175,7 @@ void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) // This function only check if the mail operations are valid bool mail_invalid_operation(struct map_session_data *sd) { - if( !map[sd->bl.m].flag.town && !pc_can_use_command(sd, "mail", COMMAND_ATCOMMAND) ) + if( !map[sd->bl.m].flag.town && !pc_can_use_command(sd, "@mail") ) { ShowWarning("clif->parse_Mail: char '%s' trying to do invalid mail operations.\n", sd->status.name); return true; diff --git a/src/map/map.c b/src/map/map.c index 779070f0e..c65157cb2 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -48,6 +48,8 @@ #include "atcommand.h" #include "log.h" #include "mail.h" +#include "irc-bot.h" + #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -413,7 +415,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) if( bl->type == BL_PC && ((TBL_PC*)bl)->shadowform_id ) {//Shadow Form Target Moving struct block_list *d_bl; - if( (d_bl = map_id2bl(((TBL_PC*)bl)->shadowform_id)) == NULL || bl->m != d_bl->m || !check_distance_bl(bl,d_bl,10) ) { + if( (d_bl = map_id2bl(((TBL_PC*)bl)->shadowform_id)) == NULL || !check_distance_bl(bl,d_bl,10) ) { if( d_bl ) status_change_end(d_bl,SC__SHADOWFORM,INVALID_TIMER); ((TBL_PC*)bl)->shadowform_id = 0; @@ -438,7 +440,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) if( sc->data[SC__SHADOWFORM] ) {//Shadow Form Caster Moving struct block_list *d_bl; - if( (d_bl = map_id2bl(sc->data[SC__SHADOWFORM]->val2)) == NULL || bl->m != d_bl->m || !check_distance_bl(bl,d_bl,10) ) + if( (d_bl = map_id2bl(sc->data[SC__SHADOWFORM]->val2)) == NULL || !check_distance_bl(bl,d_bl,10) ) status_change_end(bl,SC__SHADOWFORM,INVALID_TIMER); } @@ -1692,38 +1694,18 @@ int map_quit(struct map_session_data *sd) { if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit. + if (sd->state.permanent_speed == 1) sd->state.permanent_speed = 0; // Remove lock so speed is set back to normal at login. + if( sd->ed ) { elemental_clean_effect(sd->ed); unit_remove_map(&sd->ed->bl,CLR_TELEPORT); } - if( hChSys.ally && sd->status.guild_id ) { - struct guild *g = sd->guild, *sg; - if( g ) { - if( idb_exists(((struct hChSysCh *)g->channel)->users, sd->status.char_id) ) - clif->chsys_left((struct hChSysCh *)g->channel,sd); - for (i = 0; i < MAX_GUILDALLIANCE; i++) { - if( g->alliance[i].guild_id && (sg = guild_search(g->alliance[i].guild_id) ) ) { - if( idb_exists(((struct hChSysCh *)sg->channel)->users, sd->status.char_id) ) - clif->chsys_left((struct hChSysCh *)sg->channel,sd); - break; - } - } - } - } - if( hChSys.local && map[sd->bl.m].channel && idb_exists(map[sd->bl.m].channel->users, sd->status.char_id) ) { clif->chsys_left(map[sd->bl.m].channel,sd); } - if( sd->channel_count ) { - for( i = 0; i < sd->channel_count; i++ ) { - if( sd->channels[i] != NULL ) - clif->chsys_left(sd->channels[i],sd); - } - if( hChSys.closing ) - aFree(sd->channels); - } + clif->chsys_quit(sd); unit_remove_map_pc(sd,CLR_TELEPORT); @@ -2924,6 +2906,14 @@ void map_zone_db_clear(void) { aFree(zone->mapflags[i]); } aFree(zone->mapflags); + for(i = 0; i < zone->disabled_commands_count; i++) { + aFree(zone->disabled_commands[i]); + } + aFree(zone->disabled_commands); + for(i = 0; i < zone->capped_skills_count; i++) { + aFree(zone->capped_skills[i]); + } + aFree(zone->capped_skills); } dbi_destroy(iter); @@ -2939,6 +2929,14 @@ void map_zone_db_clear(void) { aFree(map_zone_pk.mapflags[i]); } aFree(map_zone_pk.mapflags); + for(i = 0; i < map_zone_pk.disabled_commands_count; i++) { + aFree(map_zone_pk.disabled_commands[i]); + } + aFree(map_zone_pk.disabled_commands); + for(i = 0; i < map_zone_pk.capped_skills_count; i++) { + aFree(map_zone_pk.capped_skills[i]); + } + aFree(map_zone_pk.capped_skills); /* clear the main zone stuff */ for(i = 0; i < map_zone_all.disabled_skills_count; i++) { aFree(map_zone_all.disabled_skills[i]); @@ -2949,6 +2947,14 @@ void map_zone_db_clear(void) { aFree(map_zone_all.mapflags[i]); } aFree(map_zone_all.mapflags); + for(i = 0; i < map_zone_all.disabled_commands_count; i++) { + aFree(map_zone_all.disabled_commands[i]); + } + aFree(map_zone_all.disabled_commands); + for(i = 0; i < map_zone_all.capped_skills_count; i++) { + aFree(map_zone_all.capped_skills[i]); + } + aFree(map_zone_all.capped_skills); } void do_final_maps(void) { @@ -3308,22 +3314,16 @@ int parse_console(const char* buf) ShowNotice("Type of command: '%s' || Command: '%s' || Map: '%s' Coords: %d %d\n", type, command, map, x, y); - if( n == 5 && strcmpi("admin",type) == 0 ) - { - if( !is_atcommand(sd.fd, &sd, command, 0) ) + if( n == 5 && strcmpi("admin",type) == 0 ) { + if( !atcommand->parse(sd.fd, &sd, command, 0) ) ShowInfo("Console: not atcommand\n"); - } - else if( n == 2 && strcmpi("server", type) == 0 ) - { - if( strcmpi("shutdown", command) == 0 || strcmpi("exit", command) == 0 || strcmpi("quit", command) == 0 ) - { + } else if( n == 2 && strcmpi("server", type) == 0 ) { + if( strcmpi("shutdown", command) == 0 || strcmpi("exit", command) == 0 || strcmpi("quit", command) == 0 ) { runflag = 0; } - } - else if( strcmpi("ers_report", type) == 0 ) + } else if( strcmpi("ers_report", type) == 0 ) ers_report(); - else if( strcmpi("help", type) == 0 ) - { + else if( strcmpi("help", type) == 0 ) { ShowInfo("To use GM commands:\n"); ShowInfo(" admin:<gm command>:<map of \"gm\"> <x> <y>\n"); ShowInfo("You can use any GM command that doesn't require the GM.\n"); @@ -3597,20 +3597,16 @@ int map_sql_close(void) ShowStatus("Close Map DB Connection....\n"); Sql_Free(mmysql_handle); mmysql_handle = NULL; -#ifndef BETA_THREAD_TEST - if (log_config.sql_logs) - { + if (logs->config.sql_logs) { ShowStatus("Close Log DB Connection....\n"); Sql_Free(logmysql_handle); logmysql_handle = NULL; } -#endif return 0; } int log_sql_init(void) { -#ifndef BETA_THREAD_TEST // log db connection logmysql_handle = Sql_Malloc(); @@ -3622,7 +3618,6 @@ int log_sql_init(void) if( strlen(default_codepage) > 0 ) if ( SQL_ERROR == Sql_SetEncoding(logmysql_handle, default_codepage) ) Sql_ShowDebug(logmysql_handle); -#endif return 0; } void map_zone_change2(int m, struct map_zone_data *zone) { @@ -4063,15 +4058,6 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { else if( map[m].flag.nightenabled ) map_zone_mf_cache_add(m,"nightenabled"); } - } else if (!strcmpi(flag,"nogo")) { - if( state && map[m].flag.nogo ) - ;/* nothing to do */ - else { - if( state ) - map_zone_mf_cache_add(m,"nogo off"); - else if( map[m].flag.nogo ) - map_zone_mf_cache_add(m,"nogo"); - } } else if (!strcmpi(flag,"noexp")) { if( state && map[m].flag.nobaseexp ) ;/* nothing to do */ @@ -4450,9 +4436,46 @@ void map_zone_init(void) { } } -enum bl_type map_zone_bl_type(const char *entry) { +unsigned short map_zone_str2itemid(const char *name) { + struct item_data *data; + + if( !name ) + return 0; + if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) { + if( !( data = itemdb_exists(atoi(name+2))) ) { + return 0; + } + } else { + if( !( data = itemdb_searchname(name) ) ) { + return 0; + } + } + return data->nameid; +} +unsigned short map_zone_str2skillid(const char *name) { + unsigned short nameid = 0; + + if( !name ) + return 0; + + if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) { + if( !skill->get_index((nameid = atoi(name+2))) ) + return 0; + } else { + if( !( nameid = strdb_iget(skilldb_name2id, name) ) ) { + return 0; + } + } + return nameid; +} +enum bl_type map_zone_bl_type(const char *entry, enum map_zone_skill_subtype *subtype) { char temp[200], *parse; enum bl_type bl = BL_NUL; + *subtype = MZS_NONE; + + if( !entry ) + return BL_NUL; + safestrncpy(temp, entry, 200); parse = strtok(temp,"|"); @@ -4467,8 +4490,16 @@ enum bl_type map_zone_bl_type(const char *entry) { bl |= BL_MER; else if( strcmpi(parse,"monster") == 0 ) bl |= BL_MOB; - else if( strcmpi(parse,"elemental") == 0 ) + else if( strcmpi(parse,"clone") == 0 ) { + bl |= BL_MOB; + *subtype |= MZS_CLONE; + } else if( strcmpi(parse,"mob_boss") == 0 ) { + bl |= BL_MOB; + *subtype |= MZS_BOSS; + } else if( strcmpi(parse,"elemental") == 0 ) bl |= BL_ELEM; + else if( strcmpi(parse,"pet") == 0 ) + bl |= BL_PET; else if( strcmpi(parse,"all") == 0 ) bl |= BL_ALL; else if( strcmpi(parse,"none") == 0 ) { @@ -4480,6 +4511,7 @@ enum bl_type map_zone_bl_type(const char *entry) { } return bl; } +/* [Ind/Hercules] */ void read_map_zone_db(void) { config_t map_zone_db; config_setting_t *zones = NULL; @@ -4496,15 +4528,18 @@ void read_map_zone_db(void) { if (zones != NULL) { struct map_zone_data *zone; - struct item_data *data; config_setting_t *zone_e; config_setting_t *skills; config_setting_t *items; config_setting_t *mapflags; + config_setting_t *commands; + config_setting_t *caps; const char *name; const char *zonename; int i,h,v; - int zone_count = 0, disabled_skills_count = 0, disabled_items_count = 0, mapflags_count = 0; + int zone_count = 0, disabled_skills_count = 0, disabled_items_count = 0, mapflags_count = 0, + disabled_commands_count = 0, capped_skills_count = 0; + enum map_zone_skill_subtype subtype; zone_count = config_setting_length(zones); for (i = 0; i < zone_count; ++i) { @@ -4530,7 +4565,7 @@ void read_map_zone_db(void) { } /* is this the global template? */ - if( strncmpi(zonename,MAP_ZONE_ALL_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { + if( strncmpi(zonename,MAP_ZONE_NORMAL_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { zone = &map_zone_all; is_all = true; } else if( strncmpi(zonename,MAP_ZONE_PK_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { @@ -4549,14 +4584,14 @@ void read_map_zone_db(void) { for(h = 0; h < config_setting_length(skills); h++) { config_setting_t *skill = config_setting_get_elem(skills, h); name = config_setting_name(skill); - if( !strdb_exists(skilldb_name2id,name) ) { + if( !map_zone_str2skillid(name) ) { ShowError("map_zone_db: unknown skill (%s) in disabled_skills for zone '%s', skipping skill...\n",name,zone->name); config_setting_remove_elem(skills,h); --disabled_skills_count; --h; continue; } - if( !map_zone_bl_type(config_setting_get_string_elem(skills,h)) )/* we dont remove it from the three due to inheritance */ + if( !map_zone_bl_type(config_setting_get_string_elem(skills,h),&subtype) )/* we dont remove it from the three due to inheritance */ --disabled_skills_count; } /* all ok, process */ @@ -4567,11 +4602,12 @@ void read_map_zone_db(void) { enum bl_type type; name = config_setting_name(skill); - if( (type = map_zone_bl_type(config_setting_get_string_elem(skills,h))) ) { /* only add if enabled */ + if( (type = map_zone_bl_type(config_setting_get_string_elem(skills,h),&subtype)) ) { /* only add if enabled */ CREATE( entry, struct map_zone_disabled_skill_entry, 1 ); - entry->nameid = strdb_iget(skilldb_name2id, name); + entry->nameid = map_zone_str2skillid(name); entry->type = type; + entry->subtype = subtype; zone->disabled_skills[v++] = entry; } @@ -4586,8 +4622,7 @@ void read_map_zone_db(void) { for(h = 0; h < config_setting_length(items); h++) { config_setting_t *item = config_setting_get_elem(items, h); name = config_setting_name(item); - data = itemdb_searchname(name); - if( data == NULL ) { + if( !map_zone_str2itemid(name) ) { ShowError("map_zone_db: unknown item (%s) in disabled_items for zone '%s', skipping item...\n",name,zone->name); config_setting_remove_elem(items,h); --disabled_items_count; @@ -4604,8 +4639,7 @@ void read_map_zone_db(void) { if( config_setting_get_bool(item) ) { /* only add if enabled */ name = config_setting_name(item); - data = itemdb_searchname(name); - zone->disabled_items[v++] = data->nameid; + zone->disabled_items[v++] = map_zone_str2itemid(name); } } @@ -4627,105 +4661,256 @@ void read_map_zone_db(void) { zone->mapflags_count = mapflags_count; } + if( (commands = config_setting_get_member(zone_e, "disabled_commands")) != NULL ) { + disabled_commands_count = config_setting_length(commands); + /* validate */ + for(h = 0; h < config_setting_length(commands); h++) { + config_setting_t *command = config_setting_get_elem(commands, h); + name = config_setting_name(command); + if( !atcommand->exists(name) ) { + ShowError("map_zone_db: unknown command '%s' in disabled_commands for zone '%s', skipping entry...\n",name,zone->name); + config_setting_remove_elem(commands,h); + --disabled_commands_count; + --h; + continue; + } + if( !config_setting_get_int(command) )/* we dont remove it from the three due to inheritance */ + --disabled_commands_count; + } + /* all ok, process */ + CREATE( zone->disabled_commands, struct map_zone_disabled_command_entry *, disabled_commands_count ); + for(h = 0, v = 0; h < config_setting_length(commands); h++) { + config_setting_t *command = config_setting_get_elem(commands, h); + struct map_zone_disabled_command_entry * entry; + int group_lv; + name = config_setting_name(command); + + if( (group_lv = config_setting_get_int(command)) ) { /* only add if enabled */ + CREATE( entry, struct map_zone_disabled_command_entry, 1 ); + + entry->cmd = atcommand->exists(name)->func; + entry->group_lv = group_lv; + + zone->disabled_commands[v++] = entry; + } + } + zone->disabled_commands_count = disabled_commands_count; + } + + if( (caps = config_setting_get_member(zone_e, "skill_damage_cap")) != NULL ) { + capped_skills_count = config_setting_length(caps); + /* validate */ + for(h = 0; h < config_setting_length(caps); h++) { + config_setting_t *cap = config_setting_get_elem(caps, h); + name = config_setting_name(cap); + if( !map_zone_str2skillid(name) ) { + ShowError("map_zone_db: unknown skill (%s) in skill_damage_cap for zone '%s', skipping skill...\n",name,zone->name); + config_setting_remove_elem(caps,h); + --capped_skills_count; + --h; + continue; + } + if( !map_zone_bl_type(config_setting_get_string_elem(cap,1),&subtype) )/* we dont remove it from the three due to inheritance */ + --capped_skills_count; + } + /* all ok, process */ + CREATE( zone->capped_skills, struct map_zone_skill_damage_cap_entry *, capped_skills_count ); + for(h = 0, v = 0; h < config_setting_length(caps); h++) { + config_setting_t *cap = config_setting_get_elem(caps, h); + struct map_zone_skill_damage_cap_entry * entry; + enum bl_type type; + name = config_setting_name(cap); + + if( (type = map_zone_bl_type(config_setting_get_string_elem(cap,1),&subtype)) ) { /* only add if enabled */ + CREATE( entry, struct map_zone_skill_damage_cap_entry, 1 ); + + entry->nameid = map_zone_str2skillid(name); + entry->cap = config_setting_get_int_elem(cap,0); + entry->type = type; + entry->subtype = subtype; + zone->capped_skills[v++] = entry; + } + } + zone->capped_skills_count = capped_skills_count; + } if( !is_all ) /* global template doesn't go into db -- since it isn't a alloc'd piece of data */ strdb_put(zone_db, zonename, zone); } - + /* process inheritance, aka loop through the whole thing again :P */ for (i = 0; i < zone_count; ++i) { config_setting_t *inherit_tree = NULL; + config_setting_t *new_entry = NULL; + int inherit_count; zone_e = config_setting_get_elem(zones, i); + config_setting_lookup_string(zone_e, "name", &zonename); + + if( strncmpi(zonename,MAP_ZONE_ALL_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { + continue;/* all zone doesn't inherit anything (if it did, everything would link to each other and boom endless loop) */ + } if( (inherit_tree = config_setting_get_member(zone_e, "inherit")) != NULL ) { - int inherit_count = config_setting_length(inherit_tree); - for(h = 0; h < inherit_count; h++) { - struct map_zone_data *izone; /* inherit zone */ - int disabled_skills_count_i = 0; /* disabled skill count from inherit zone */ - int disabled_items_count_i = 0; /* disabled item count from inherit zone */ - int mapflags_count_i = 0; /* mapflag count from inherit zone */ - int j; - - name = config_setting_get_string_elem(inherit_tree, h); - config_setting_lookup_string(zone_e, "name", &zonename);/* will succeed for we validated it earlier */ - - if( !(izone = strdb_get(zone_db, name)) ) { - ShowError("map_zone_db: Unknown zone '%s' being inherit by zone '%s', skipping...\n",name,zonename); - continue; - } - + /* append global zone to this */ + new_entry = config_setting_add(inherit_tree,MAP_ZONE_ALL_NAME,CONFIG_TYPE_STRING); + config_setting_set_string(new_entry,MAP_ZONE_ALL_NAME); + } else { + /* create inherit member and add global zone to it */ + inherit_tree = config_setting_add(zone_e, "inherit",CONFIG_TYPE_ARRAY); + new_entry = config_setting_add(inherit_tree,MAP_ZONE_ALL_NAME,CONFIG_TYPE_STRING); + config_setting_set_string(new_entry,MAP_ZONE_ALL_NAME); + } + inherit_count = config_setting_length(inherit_tree); + for(h = 0; h < inherit_count; h++) { + struct map_zone_data *izone; /* inherit zone */ + int disabled_skills_count_i = 0; /* disabled skill count from inherit zone */ + int disabled_items_count_i = 0; /* disabled item count from inherit zone */ + int mapflags_count_i = 0; /* mapflag count from inherit zone */ + int disabled_commands_count_i = 0; /* commands count from inherit zone */ + int capped_skills_count_i = 0; /* skill capped count from inherit zone */ + int j; + + name = config_setting_get_string_elem(inherit_tree, h); + config_setting_lookup_string(zone_e, "name", &zonename);/* will succeed for we validated it earlier */ + + if( !(izone = strdb_get(zone_db, name)) ) { + ShowError("map_zone_db: Unknown zone '%s' being inherit by zone '%s', skipping...\n",name,zonename); + continue; + } + + if( strncmpi(zonename,MAP_ZONE_NORMAL_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { + zone = &map_zone_all; + } else if( strncmpi(zonename,MAP_ZONE_PK_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { + zone = &map_zone_pk; + } else zone = strdb_get(zone_db, zonename);/* will succeed for we just put it in here */ - - disabled_skills_count_i = izone->disabled_skills_count; - disabled_items_count_i = izone->disabled_items_count; - mapflags_count_i = izone->mapflags_count; - - /* process everything to override, paying attention to config_setting_get_bool */ - if( (skills = config_setting_get_member(zone_e, "disabled_skills")) != NULL ) { - disabled_skills_count = config_setting_length(skills); - for(j = 0; j < disabled_skills_count_i; j++) { - int k; - for(k = 0; k < disabled_skills_count; k++) { - config_setting_t *skill = config_setting_get_elem(skills, k); - if( strdb_iget(skilldb_name2id, config_setting_name(skill)) == izone->disabled_skills[j]->nameid ) { - break; - } + + disabled_skills_count_i = izone->disabled_skills_count; + disabled_items_count_i = izone->disabled_items_count; + mapflags_count_i = izone->mapflags_count; + disabled_commands_count_i = izone->disabled_commands_count; + capped_skills_count_i = izone->capped_skills_count; + + /* process everything to override, paying attention to config_setting_get_bool */ + if( disabled_skills_count_i ) { + if( (skills = config_setting_get_member(zone_e, "disabled_skills")) == NULL ) + skills = config_setting_add(zone_e, "disabled_skills",CONFIG_TYPE_GROUP); + disabled_skills_count = config_setting_length(skills); + for(j = 0; j < disabled_skills_count_i; j++) { + int k; + for(k = 0; k < disabled_skills_count; k++) { + config_setting_t *skill = config_setting_get_elem(skills, k); + if( map_zone_str2skillid(config_setting_name(skill)) == izone->disabled_skills[j]->nameid ) { + break; } - if( k == disabled_skills_count ) {/* we didn't find it */ - struct map_zone_disabled_skill_entry *entry; - RECREATE( zone->disabled_skills, struct map_zone_disabled_skill_entry *, ++zone->disabled_skills_count ); - CREATE( entry, struct map_zone_disabled_skill_entry, 1 ); - entry->nameid = izone->disabled_skills[j]->nameid; - entry->type = izone->disabled_skills[j]->type; - zone->disabled_skills[zone->disabled_skills_count-1] = entry; + } + if( k == disabled_skills_count ) {/* we didn't find it */ + struct map_zone_disabled_skill_entry *entry; + RECREATE( zone->disabled_skills, struct map_zone_disabled_skill_entry *, ++zone->disabled_skills_count ); + CREATE( entry, struct map_zone_disabled_skill_entry, 1 ); + entry->nameid = izone->disabled_skills[j]->nameid; + entry->type = izone->disabled_skills[j]->type; + zone->disabled_skills[zone->disabled_skills_count-1] = entry; + } + } + } + + if( disabled_items_count_i ) { + if( (items = config_setting_get_member(zone_e, "disabled_items")) == NULL ) + items = config_setting_add(zone_e, "disabled_items",CONFIG_TYPE_GROUP); + disabled_items_count = config_setting_length(items); + for(j = 0; j < disabled_items_count_i; j++) { + int k; + for(k = 0; k < disabled_items_count; k++) { + config_setting_t *item = config_setting_get_elem(items, k); + + name = config_setting_name(item); + + if( map_zone_str2itemid(name) == izone->disabled_items[j] ) { + if( config_setting_get_bool(item) ) + continue; + break; } } + if( k == disabled_items_count ) {/* we didn't find it */ + RECREATE( zone->disabled_items, int, ++zone->disabled_items_count ); + zone->disabled_items[zone->disabled_items_count-1] = izone->disabled_items[j]; + } } - - if( (items = config_setting_get_member(zone_e, "disabled_items")) != NULL ) { - disabled_items_count = config_setting_length(items); - for(j = 0; j < disabled_items_count_i; j++) { - int k; - for(k = 0; k < disabled_items_count; k++) { - config_setting_t *item = config_setting_get_elem(items, k); - - name = config_setting_name(item); - data = itemdb_searchname(name); - - if( data->nameid == izone->disabled_items[j] ) { - if( config_setting_get_bool(item) ) - continue; - break; - } + } + + if( mapflags_count_i ) { + if( (mapflags = config_setting_get_member(zone_e, "mapflags")) == NULL ) + mapflags = config_setting_add(zone_e, "mapflags",CONFIG_TYPE_ARRAY); + mapflags_count = config_setting_length(mapflags); + for(j = 0; j < mapflags_count_i; j++) { + int k; + for(k = 0; k < mapflags_count; k++) { + name = config_setting_get_string_elem(mapflags, k); + + if( strcmpi(name,izone->mapflags[j]) == 0 ) { + break; } - if( k == disabled_items_count ) {/* we didn't find it */ - RECREATE( zone->disabled_items, int, ++zone->disabled_items_count ); - zone->disabled_items[zone->disabled_items_count-1] = izone->disabled_items[j]; + } + if( k == mapflags_count ) {/* we didn't find it */ + RECREATE( zone->mapflags, char*, ++zone->mapflags_count ); + CREATE( zone->mapflags[zone->mapflags_count-1], char, MAP_ZONE_MAPFLAG_LENGTH ); + safestrncpy(zone->mapflags[zone->mapflags_count-1], izone->mapflags[j], MAP_ZONE_MAPFLAG_LENGTH); + } + } + } + + if( disabled_commands_count_i ) { + if( (commands = config_setting_get_member(zone_e, "disabled_commands")) == NULL ) + commands = config_setting_add(zone_e, "disabled_commands",CONFIG_TYPE_GROUP); + + disabled_commands_count = config_setting_length(commands); + for(j = 0; j < disabled_commands_count_i; j++) { + int k; + for(k = 0; k < disabled_commands_count; k++) { + config_setting_t *command = config_setting_get_elem(commands, k); + if( atcommand->exists(config_setting_name(command))->func == izone->disabled_commands[j]->cmd ) { + break; } } + if( k == disabled_commands_count ) {/* we didn't find it */ + struct map_zone_disabled_command_entry *entry; + RECREATE( zone->disabled_commands, struct map_zone_disabled_command_entry *, ++zone->disabled_commands_count ); + CREATE( entry, struct map_zone_disabled_command_entry, 1 ); + entry->cmd = izone->disabled_commands[j]->cmd; + entry->group_lv = izone->disabled_commands[j]->group_lv; + zone->disabled_commands[zone->disabled_commands_count-1] = entry; + } } + } + + if( capped_skills_count_i ) { + if( (caps = config_setting_get_member(zone_e, "skill_damage_cap")) == NULL ) + caps = config_setting_add(zone_e, "skill_damage_cap",CONFIG_TYPE_GROUP); - if( (mapflags = config_setting_get_member(zone_e, "mapflags")) != NULL ) { - mapflags_count = config_setting_length(mapflags); - for(j = 0; j < mapflags_count_i; j++) { - int k; - for(k = 0; k < mapflags_count; k++) { - name = config_setting_get_string_elem(mapflags, k); - - if( strcmpi(name,izone->mapflags[j]) == 0 ) { - break; - } - } - if( k == mapflags_count ) {/* we didn't find it */ - RECREATE( zone->mapflags, char*, ++zone->mapflags_count ); - CREATE( zone->mapflags[zone->mapflags_count-1], char, MAP_ZONE_MAPFLAG_LENGTH ); - safestrncpy(zone->mapflags[zone->mapflags_count-1], izone->mapflags[j], MAP_ZONE_MAPFLAG_LENGTH); + capped_skills_count = config_setting_length(caps); + for(j = 0; j < capped_skills_count_i; j++) { + int k; + for(k = 0; k < capped_skills_count; k++) { + config_setting_t *cap = config_setting_get_elem(caps, k); + if( map_zone_str2skillid(config_setting_name(cap)) == izone->capped_skills[j]->nameid ) { + break; } } + if( k == capped_skills_count ) {/* we didn't find it */ + struct map_zone_skill_damage_cap_entry *entry; + RECREATE( zone->capped_skills, struct map_zone_skill_damage_cap_entry *, ++zone->capped_skills_count ); + CREATE( entry, struct map_zone_skill_damage_cap_entry, 1 ); + entry->nameid = izone->capped_skills[j]->nameid; + entry->cap = izone->capped_skills[j]->cap; + entry->type = izone->capped_skills[j]->type; + zone->capped_skills[zone->capped_skills_count-1] = entry; + } } } + } } @@ -4835,9 +5020,10 @@ void do_final(void) chrif_char_reset_offline(); chrif_flush_fifo(); - do_final_atcommand(); + atcommand->final(); battle->final(); do_final_chrif(); + ircbot->final();/* before clif. */ clif->final(); do_final_npc(); do_final_script(); @@ -4849,7 +5035,7 @@ void do_final(void) do_final_pc(); do_final_pet(); do_final_mob(); - do_final_msg(); + atcommand->final_msg(); skill->final(); do_final_status(); do_final_unit(); @@ -4857,6 +5043,7 @@ void do_final(void) do_final_duel(); do_final_elemental(); do_final_maps(); + vending->final(); map_db->destroy(map_db, map_db_final); @@ -4983,7 +5170,17 @@ static bool map_arg_next_value(const char* option, int i, int argc) return true; } - +void load_defaults(void) { + atcommand_defaults(); + battle_defaults(); + buyingstore_defaults(); + clif_defaults(); + ircbot_defaults(); + log_defaults(); + searchstore_defaults(); + skill_defaults(); + vending_defaults(); +} int do_init(int argc, char *argv[]) { int i; @@ -5088,10 +5285,8 @@ int do_init(int argc, char *argv[]) exit(EXIT_FAILURE); } } - - battle_defaults(); - clif_defaults(); - skill_defaults(); + + load_defaults(); map_config_read(MAP_CONF_NAME); // loads npcs @@ -5119,10 +5314,10 @@ int do_init(int argc, char *argv[]) } battle->config_read(BATTLE_CONF_FILENAME); - msg_config_read(MSG_CONF_NAME); + atcommand->msg_read(MSG_CONF_NAME); script_config_read(SCRIPT_CONF_NAME); inter_config_read(INTER_CONF_NAME); - log_config_read(LOG_CONF_NAME); + logs->config_read(LOG_CONF_NAME); id_db = idb_alloc(DB_OPT_BASE); pc_db = idb_alloc(DB_OPT_BASE); //Added for reliable map_id2sd() use. [Skotlex] @@ -5138,7 +5333,7 @@ int do_init(int argc, char *argv[]) map_sql_init(); - if (log_config.sql_logs) + if (logs->config.sql_logs) log_sql_init(); mapindex_init(); @@ -5152,11 +5347,12 @@ int do_init(int argc, char *argv[]) add_timer_func_list(map_removemobs_timer, "map_removemobs_timer"); add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000); - do_init_atcommand(); + atcommand->init(); battle->init(); do_init_instance(); do_init_chrif(); clif->init(); + ircbot->init(); do_init_script(); do_init_itemdb(); skill->init(); @@ -5176,6 +5372,7 @@ int do_init(int argc, char *argv[]) do_init_unit(); do_init_battleground(); do_init_duel(); + vending->init(); npc_event_do_oninit(); // Init npcs (OnInit) diff --git a/src/map/map.h b/src/map/map.h index dd0a47aaf..ae60b810c 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -13,6 +13,8 @@ #include "../config/core.h" +#include "atcommand.h" + #include <stdarg.h> struct npc_data; @@ -106,7 +108,7 @@ enum { MAPID_ASSASSIN, MAPID_STAR_GLADIATOR, MAPID_KAGEROUOBORO = JOBL_2_1|0x0A, - MAPID_DEATH_KNIGHT = JOBL_2_1|0x0D, + MAPID_DEATH_KNIGHT = JOBL_2_1|0x0E, //2-2 Jobs MAPID_CRUSADER = JOBL_2_2|0x1, MAPID_SAGE, @@ -497,13 +499,35 @@ struct mapflag_skill_adjust { unsigned short skill_id; unsigned short modifier; }; + +enum map_zone_skill_subtype { + MZS_NONE = 0x0, + MZS_CLONE = 0x01, + MZS_BOSS = 0x02, + + MZS_ALL = 0xFFF, +}; + struct map_zone_disabled_skill_entry { unsigned short nameid; enum bl_type type; + enum map_zone_skill_subtype subtype; +}; +struct map_zone_disabled_command_entry { + AtCommandFunc cmd; + int group_lv; +}; + +struct map_zone_skill_damage_cap_entry { + unsigned short nameid; + unsigned int cap; + enum bl_type type; + enum map_zone_skill_subtype subtype; }; #define MAP_ZONE_NAME_LENGTH 30 -#define MAP_ZONE_ALL_NAME "Normal" +#define MAP_ZONE_ALL_NAME "All" +#define MAP_ZONE_NORMAL_NAME "Normal" #define MAP_ZONE_PVP_NAME "PvP" #define MAP_ZONE_GVG_NAME "GvG" #define MAP_ZONE_BG_NAME "Battlegrounds" @@ -518,6 +542,10 @@ struct map_zone_data { int disabled_items_count; char **mapflags; int mapflags_count; + struct map_zone_disabled_command_entry **disabled_commands; + int disabled_commands_count; + struct map_zone_skill_damage_cap_entry **capped_skills; + int capped_skills_count; }; void map_zone_init(void); void map_zone_remove(int m); @@ -577,7 +605,6 @@ struct map_data { unsigned fireworks : 1; unsigned sakura : 1; // [Valaris] unsigned leaves : 1; // [Valaris] - unsigned nogo : 1; // [Valaris] unsigned nobaseexp : 1; // [Lorky] added by Lupus unsigned nojobexp : 1; // [Lorky] unsigned nomobloot : 1; // [Lorky] @@ -823,24 +850,6 @@ typedef struct elemental_data TBL_ELEM; #define BL_CAST(type_, bl) \ ( ((bl) == (struct block_list*)NULL || (bl)->type != (type_)) ? (T ## type_ *)NULL : (T ## type_ *)(bl) ) - -#ifdef BETA_THREAD_TEST - -extern char default_codepage[32]; -extern int map_server_port; -extern char map_server_ip[32]; -extern char map_server_id[32]; -extern char map_server_pw[32]; -extern char map_server_db[32]; - -extern char log_db_ip[32]; -extern int log_db_port; -extern char log_db_id[32]; -extern char log_db_pw[32]; -extern char log_db_db[32]; - -#endif - #include "../common/sql.h" extern int db_use_sqldbs; diff --git a/src/map/mob.c b/src/map/mob.c index 6a507a099..f68f85455 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -875,8 +875,8 @@ int mob_setdelayspawn(struct mob_data *md) spawntime = spawntime/100*battle_config.mob_spawn_delay; } - if (spawntime < 500) //Min respawn time (is it needed?) - spawntime = 500; + if (spawntime < 5000) //Monsters should never respawn faster than within 5 seconds + spawntime = 5000; if( md->spawn_timer != INVALID_TIMER ) delete_timer(md->spawn_timer, mob_delayspawn); @@ -1602,7 +1602,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick) fitem = (struct flooritem_data *)tbl; //Logs items, taken by (L)ooter Mobs [Lupus] - log_pick_mob(md, LOG_TYPE_LOOT, fitem->item_data.amount, &fitem->item_data); + logs->pick_mob(md, LOG_TYPE_LOOT, fitem->item_data.amount, &fitem->item_data, NULL); if (md->lootitem_count < LOOTITEM_SIZE) { memcpy (&md->lootitem[md->lootitem_count++], &fitem->item_data, sizeof(md->lootitem[0])); @@ -1789,13 +1789,12 @@ static int mob_ai_hard(int tid, unsigned int tick, int id, intptr_t data) /*========================================== * Initializes the delay drop structure for mob-dropped items. *------------------------------------------*/ -static struct item_drop* mob_setdropitem(int nameid, int qty) -{ +static struct item_drop* mob_setdropitem(int nameid, int qty, struct item_data *data) { struct item_drop *drop = ers_alloc(item_drop_ers, struct item_drop); memset(&drop->item_data, 0, sizeof(struct item)); drop->item_data.nameid = nameid; drop->item_data.amount = qty; - drop->item_data.identify = itemdb_isidentified(nameid); + drop->item_data.identify = data ? itemdb_isidentified2(data) : itemdb_isidentified(nameid); drop->next = NULL; return drop; } @@ -1843,7 +1842,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str TBL_PC* sd; //Logs items, dropped by mobs [Lupus] - log_pick_mob(md, loot?LOG_TYPE_LOOT:LOG_TYPE_PICKDROP_MONSTER, -ditem->item_data.amount, &ditem->item_data); + logs->pick_mob(md, loot?LOG_TYPE_LOOT:LOG_TYPE_PICKDROP_MONSTER, -ditem->item_data.amount, &ditem->item_data, NULL); sd = map_charid2sd(dlist->first_charid); if( sd == NULL ) sd = map_charid2sd(dlist->second_charid); @@ -2038,8 +2037,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) return; } //Call when a mob has received damage. -void mob_damage(struct mob_data *md, struct block_list *src, int damage) -{ +void mob_damage(struct mob_data *md, struct block_list *src, int damage) { if (damage > 0) { //Store total damage... if (UINT_MAX - (unsigned int)damage > md->tdmg) md->tdmg+=damage; @@ -2069,14 +2067,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage) return; #if PACKETVER >= 20120404 - if( !(md->status.mode&MD_BOSS) ){ - int i; - for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob. - struct map_session_data *sd = map_charid2sd(md->dmglog[i].id); - if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range - clif->monster_hp_bar(md, sd->fd); - } - } + clif->monster_hp_bar(md); #endif if( md->special_state.ai == 2 ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex] @@ -2383,7 +2374,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) continue; } - ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1); + ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1, it); //A Rare Drop Global Announce by Lupus if( mvp_sd && drop_rate <= battle_config.rare_drop_announce ) { @@ -2399,7 +2390,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) // Ore Discovery [Celest] if (sd == mvp_sd && pc_checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/10 >= rnd()%10000) { - ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1); + ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1, NULL); mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly); } @@ -2429,7 +2420,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if (rnd()%10000 >= drop_rate) continue; itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb_searchrandomid(sd->add_drop[i].group); - mob_item_drop(md, dlist, mob_setdropitem(itemid,1), 0, drop_rate, homkillonly); + mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly); } } @@ -2505,9 +2496,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } for(i = 0; i < MAX_MVP_DROP; i++) { + struct item_data *data; if(mdrop_id[i] <= 0) continue; - if(!itemdb_exists(mdrop_id[i])) + if(! (data = itemdb_exists(mdrop_id[i])) ) continue; temp = mdrop_p[i]; @@ -2518,16 +2510,14 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) memset(&item,0,sizeof(item)); item.nameid=mdrop_id[i]; - item.identify= itemdb_isidentified(item.nameid); + item.identify= itemdb_isidentified2(data); clif->mvp_item(mvp_sd,item.nameid); log_mvp[0] = item.nameid; //A Rare MVP Drop Global Announce by Lupus if(temp<=battle_config.rare_drop_announce) { - struct item_data *i_data; char message[128]; - i_data = itemdb_exists(item.nameid); - sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, i_data->jname, temp/100.); + sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, data->jname, temp/100.); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" intif_broadcast(message,strlen(message)+1,0); } @@ -2538,12 +2528,12 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } //Logs items, MVP prizes [Lupus] - log_pick_mob(md, LOG_TYPE_MVP, -1, &item); + logs->pick_mob(md, LOG_TYPE_MVP, -1, &item, data); break; } } - log_mvpdrop(mvp_sd, md->class_, log_mvp); + logs->mvpdrop(mvp_sd, md->class_, log_mvp); } if (type&2 && !sd && md->class_ == MOBID_EMPERIUM) @@ -2634,8 +2624,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if (battle_config.mvp_tomb_enabled && md->spawn->state.boss) mvptomb_create(md, mvp_sd ? mvp_sd->status.name : NULL, time(NULL)); - if( !rebirth ) + if( !rebirth ) { + status_change_clear(&md->bl,1); mob_setdelayspawn(md); //Set respawning. + } return 3; //Remove from map. } @@ -3335,7 +3327,7 @@ int mob_is_clone(int class_) int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, int mode, int flag, unsigned int duration) { int class_; - int i,j,inf,skill_id, fd; + int i,j,h,inf,skill_id, fd; struct mob_data *md; struct mob_skill *ms; struct mob_db* db; @@ -3389,9 +3381,16 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons for (i=0,j = MAX_SKILL_TREE-1;j>=0 && i< MAX_MOBSKILL ;j--) { skill_id = skill_tree[pc_class2idx(sd->status.class_)][j].id; if (!skill_id || sd->status.skill[skill_id].lv < 1 || - (skill->get_inf2(skill_id)&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL|INF2_CLONE_NOCOPY)) + (skill->get_inf2(skill_id)&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL)) ) continue; + for(h = 0; h < map[sd->bl.m].zone->disabled_skills_count; h++) { + if( skill_id == map[sd->bl.m].zone->disabled_skills[h]->nameid && map[sd->bl.m].zone->disabled_skills[h]->subtype == MZS_CLONE ) { + break; + } + } + if( h < map[sd->bl.m].zone->disabled_skills_count ) + continue; //Normal aggressive mob, disable skills that cannot help them fight //against players (those with flags UF_NOMOB and UF_NOPC are specific //to always aid players!) [Skotlex] @@ -4013,8 +4012,8 @@ static int mob_read_randommonster(void) memset(&summon, 0, sizeof(summon)); - for( i = 0; i < ARRAYLENGTH(mobfile) && i < MAX_RANDOMMONSTER; i++ ) - { + for( i = 0; i < ARRAYLENGTH(mobfile) && i < MAX_RANDOMMONSTER; i++ ) { + unsigned int count = 0; mob_db_data[0]->summonper[i] = 1002; // Default fallback value, in case the database does not provide one sprintf(line, "%s/%s", db_path, mobfile[i]); fp=fopen(line,"r"); @@ -4040,6 +4039,7 @@ static int mob_read_randommonster(void) class_ = atoi(str[0]); if(mob_db(class_) == mob_dummy) continue; + count++; mob_db_data[class_]->summonper[i]=atoi(str[2]); if (i) { if( summon[i].qty < ARRAYLENGTH(summon[i].class_) ) //MvPs @@ -4050,13 +4050,12 @@ static int mob_read_randommonster(void) } } } - if (i && !summon[i].qty) - { //At least have the default here. + if (i && !summon[i].qty) { //At least have the default here. summon[i].class_[0] = mob_db_data[0]->summonper[i]; summon[i].qty = 1; } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n",mobfile[i]); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",count,mobfile[i]); } return 0; } @@ -4173,7 +4172,7 @@ static void mob_readchatdb(void) count++; } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", arc); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, arc); } /*========================================== diff --git a/src/map/npc.c b/src/map/npc.c index aa44d8840..dee5f4f50 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -96,6 +96,7 @@ static DBMap *npc_path_db; //For holding the view data of npc classes. [Skotlex] static struct view_data npc_viewdb[MAX_NPC_CLASS]; +static struct view_data npc_viewdb2[MAX_NPC_CLASS2_END-MAX_NPC_CLASS2_START]; static struct script_event_s { //Holds pointers to the commonly executed scripts for speedup. [Skotlex] @@ -108,8 +109,13 @@ struct view_data* npc_get_viewdata(int class_) { //Returns the viewdata for normal npc classes. if( class_ == INVISIBLE_CLASS ) return &npc_viewdb[0]; - if (npcdb_checkid(class_) || class_ == WARP_CLASS) - return &npc_viewdb[class_]; + if (npcdb_checkid(class_) || class_ == WARP_CLASS){ + if( class_ > MAX_NPC_CLASS2_START ){ + return &npc_viewdb2[class_-MAX_NPC_CLASS2_START]; + }else{ + return &npc_viewdb[class_]; + } + } return NULL; } @@ -234,17 +240,29 @@ struct npc_data* npc_name2id(const char* name) /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT /** * Timer to check for idle time and timeout the dialog if necessary **/ int npc_rr_secure_timeout_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data* sd = NULL; + unsigned int timeout = NPC_SECURE_TIMEOUT_NEXT; if( (sd = map_id2sd(id)) == NULL || !sd->npc_id ) { if( sd ) sd->npc_idle_timer = INVALID_TIMER; return 0;//Not logged in anymore OR no longer attached to a npc } - if( DIFF_TICK(tick,sd->npc_idle_tick) > (SECURE_NPCTIMEOUT*1000) ) { + + switch( sd->npc_idle_type ) { + case NPCT_INPUT: + timeout = NPC_SECURE_TIMEOUT_INPUT; + break; + case NPCT_MENU: + timeout = NPC_SECURE_TIMEOUT_MENU; + break; + //case NPCT_WAIT: var starts with this value + } + + if( DIFF_TICK(tick,sd->npc_idle_tick) > (timeout*1000) ) { /** * If we still have the NPC script attached, tell it to stop. **/ @@ -1234,7 +1252,7 @@ int npc_scriptcont(struct map_session_data* sd, int id, bool closing) /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT /** * Update the last NPC iteration **/ @@ -2133,6 +2151,11 @@ static const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const return strchr(start,'\n');// skip and continue } + if( m != -1 && ( x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys ) ) { + ShowError("npc_parse_warp: out-of-bounds coordinates (\"%s\",%d,%d), map is %dx%d, in file '%s', line '%d'\n", map[m].name, x, y, map[m].xs, map[m].ys,filepath,strline(buffer,start-buffer)); + return strchr(start,'\n');;//try next + } + CREATE(nd, struct npc_data, 1); nd->bl.id = npc_get_new_npc_id(); @@ -2180,13 +2203,10 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const struct npc_data *nd; enum npc_subtype type; - if( strcmp(w1,"-") == 0 ) - {// 'floating' shop? + if( strcmp(w1,"-") == 0 ) {// 'floating' shop? x = y = dir = 0; m = -1; - } - else - {// w1=<map name>,<x>,<y>,<facing> + } else {// w1=<map name>,<x>,<y>,<facing> char mapname[32]; if( sscanf(w1, "%31[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 || strchr(w4, ',') == NULL ) @@ -2198,6 +2218,11 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const m = map_mapname2mapid(mapname); } + if( m != -1 && ( x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys ) ) { + ShowError("npc_parse_shop: out-of-bounds coordinates (\"%s\",%d,%d), map is %dx%d, in file '%s', line '%d'\n", map[m].name, x, y, map[m].xs, map[m].ys,filepath,strline(buffer,start-buffer)); + return strchr(start,'\n');;//try next + } + if( !strcasecmp(w2,"cashshop") ) type = CASHSHOP; else @@ -2583,6 +2608,11 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch m = map_mapname2mapid(mapname); } + if( m != -1 && ( x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys ) ) { + ShowError("npc_parse_duplicate: out-of-bounds coordinates (\"%s\",%d,%d), map is %dx%d, in file '%s', line '%d'\n", map[m].name, x, y, map[m].xs, map[m].ys,filepath,strline(buffer,start-buffer)); + return end;//try next + } + if( type == WARP && sscanf(w4, "%d,%d", &xs, &ys) == 2 );// <spanx>,<spany> else if( type == SCRIPT && sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3);// <sprite id>,<triggerX>,<triggerY> else if( type != WARP ) class_ = atoi(w4);// <sprite id> @@ -2911,18 +2941,20 @@ int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const c for( i = 0; i < ( strlen( message ) + 1 ) && k < 127; i ++ ) { if( message[i] == ' ' || message[i] == '\0' ) { if( message[ ( i - 1 ) ] == ' ' ) { - continue; // To prevent "@atcmd [space][space][space]..." + continue; // To prevent "@atcmd [space][space]" and .@atcmd_numparameters return 1 without any parameter. } temp[k] = '\0'; k = 0; - setd_sub( st, NULL, ".@atcmd_parameters$", j++, (void *)temp, NULL ); + if( temp[0] != '\0' ) { + setd_sub( st, NULL, ".@atcmd_parameters$", j++, (void *)temp, NULL ); + } } else { temp[k] = message[i]; k++; } } - setd_sub(st, NULL, ".@atcmd_numparameters", 0, (void *)__64BPRTSIZE(j), NULL); + setd_sub(st, NULL, ".@atcmd_numparameters", 0, (void *)__64BPTRSIZE(j), NULL); aFree(temp); run_script_main(st); @@ -3365,8 +3397,6 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char map[m].flag.leaves=state; else if (!strcmpi(w3,"nightenabled")) map[m].flag.nightenabled=state; - else if (!strcmpi(w3,"nogo")) - map[m].flag.nogo=state; else if (!strcmpi(w3,"noexp")) { map[m].flag.nobaseexp=state; map[m].flag.nojobexp=state; @@ -3992,6 +4022,8 @@ int do_init_npc(void) npc_viewdb[0].class_ = INVISIBLE_CLASS; //Invisible class is stored here. for( i = 1; i < MAX_NPC_CLASS; i++ ) npc_viewdb[i].class_ = i; + for( i = MAX_NPC_CLASS2_START; i < MAX_NPC_CLASS2_END; i++ ) + npc_viewdb2[i - MAX_NPC_CLASS2_START].class_ = i; ev_db = strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA),2*NAME_LENGTH+2+1); npcname_db = strdb_alloc(DB_OPT_BASE,NAME_LENGTH); diff --git a/src/map/npc.h b/src/map/npc.h index c2351a836..8800b4e5b 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -88,7 +88,12 @@ enum actor_classes INVISIBLE_CLASS = 32767, }; +// Old NPC range #define MAX_NPC_CLASS 1000 +// New NPC range +#define MAX_NPC_CLASS2_START 10000 +#define MAX_NPC_CLASS2_END 10049 + //Checks if a given id is a valid npc id. [Skotlex] //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) #define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == HIDDEN_WARP_CLASS || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS || ( (id) > 10000 && (id) < 10049 ) ) @@ -174,7 +179,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT int npc_rr_secure_timeout_timer(int tid, unsigned int tick, int id, intptr_t data); #endif diff --git a/src/map/packets.h b/src/map/packets.h index 29181d392..3c204c978 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -1116,7 +1116,7 @@ packet(0x020d,-1); packet(0x02c5,30); packet(0x02c6,30); packet(0x02c7,7,clif->pReplyPartyInvite2,2,6); - packet(0x02c8,3); + packet(0x02c8,3,clif->pPartyTick,2); packet(0x02c9,3); packet(0x02ca,3); packet(0x02cb,20); @@ -2045,9 +2045,7 @@ packet(0x020d,-1); packet(0x094C,6,clif->pSolveCharName,2); packet(0x0907,5,clif->pMoveItem,2,4); packet(0x0908,5); - packet(0x08CF,10); //Amulet spirits packet(0x08d2,10); - packet(0x0977,14); //Monster HP Bar packet(0x0998,8,clif->pEquipItem,2,4); //packet(0x0281,-1,clif->pItemListWindowSelected,2,4,8); packet(0x0938,-1,clif->pReqOpenBuyingStore,2,4,8,9,89); @@ -2061,6 +2059,7 @@ packet(0x020d,-1); packet(0x084a,2,clif->pCashShopClose,0);/* tell server cashshop window is being closed */ packet(0x08c9,4,clif->pCashShopSchedule,0); packet(0x0848,-1,clif->pCashShopBuy,0); + packet(0x0447,2); #endif #endif /* _PACKETS_H_ */ diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h new file mode 100644 index 000000000..17c6777e8 --- /dev/null +++ b/src/map/packets_struct.h @@ -0,0 +1,376 @@ +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file + +/* Hercules Renewal: Phase Two http://hercules.ws/board/topic/383-hercules-renewal-phase-two/ */ + +#ifndef _PACKETS_STRUCT_H_ +#define _PACKETS_STRUCT_H_ + +#include "../common/mmo.h" + +/** + * structs for data + */ +struct EQUIPSLOTINFO { + unsigned short card[4]; +}; +/** + * + **/ +enum packet_headers { + sc_notickType = 0x196, +#if PACKETVER < 20061218 + additemType = 0xa0, +#elif PACKETVER < 20071002 + additemType = 0x29a, +#elif PACKETVER < 2013000 /* not sure date */ + additemType = 0x2d4, +#else + additemType = 0x990, +#endif +#if PACKETVER < 4 + idle_unitType = 0x78, +#elif PACKETVER < 7 + idle_unitType = 0x1d8, +#elif PACKETVER < 20080102 + idle_unitType = 0x22a, +#elif PACKETVER < 20091103 + idle_unitType = 0x2ee, +#elif PACKETVER < 20101124 + idle_unitType = 0x7f9, +#elif PACKETVER < 20120712 + idle_unitType = 0x857, +#else + idle_unitType = 0x915, +#endif +#if PACKETVER >= 20120618 + status_changeType = 0x983, +#elif PACKETVER >= 20090121 + status_changeType = 0x43f, +#else + status_changeType = sc_notickType,/* 0x196 */ +#endif +#if PACKETVER < 4 + spawn_unitType = 0x79, +#elif PACKETVER < 7 + spawn_unitType = 0x1d9, +#elif PACKETVER < 20080102 + spawn_unitType = 0x22b, +#elif PACKETVER < 20091103 + spawn_unitType = 0x2ed, +#elif PACKETVER < 20101124 + spawn_unitType = 0x7f8, +#elif PACKETVER < 20120712 + spawn_unitType = 0x858, +#else + spawn_unitType = 0x90f, +#endif +#if PACKETVER < 20080102 + authokType = 0x73, +#else + authokType = 0x2eb, +#endif +#if PACKETVER < 4 + unit_walkingType = 0x7b, +#elif PACKETVER < 7 + unit_walkingType = 0x1da, +#elif PACKETVER < 20080102 + unit_walkingType = 0x22c, +#elif PACKETVER < 20091103 + unit_walkingType = 0x2ec, +#elif PACKETVER < 20101124 + unit_walkingType = 0x7f7, +#elif PACKETVER < 20120712 + unit_walkingType = 0x856, +#else + unit_walkingType = 0x914, +#endif +#if PACKETVER > 2013000 /* not sure date */ + dropflooritemType = 0x84b, +#else + dropflooritemType = 0x9e, +#endif + monsterhpType = 0x977, + maptypeproperty2Type = 0x99b, +}; + +#pragma pack(push, 1) + +struct packet_authok { + short PacketType; + unsigned int startTime; + char PosDir[3]; + unsigned char xSize; + unsigned char ySize; +#if PACKETVER >= 20080102 + short font; +#endif +} __attribute__((packed)); + +struct packet_monster_hp { + short PacketType; + unsigned int GID; + int HP; + int MaxHP; +} __attribute__((packed)); + +struct packet_sc_notick { + short PacketType; + short index; + unsigned int AID; + unsigned char state; +} __attribute__((packed)); + +struct packet_additem { + short PacketType; + unsigned short Index; + unsigned short count; + unsigned short nameid; + bool IsIdentified; + bool IsDamaged; + unsigned char refiningLevel; + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20130000 /* not sure */ + unsigned int location; +#else + unsigned short location; +#endif + unsigned char type; + unsigned char result; +#if PACKETVER >= 20061218 + int HireExpireDate; +#endif +#if PACKETVER >= 20071002 + unsigned short bindOnEquipType; +#endif +} __attribute__((packed)); + +struct packet_dropflooritem { + short PacketType; + unsigned int ITAID; + unsigned short ITID; +#if PACKETVER >= 20130000 /* not sure date */ + unsigned short type; +#endif + bool IsIdentified; + short xPos; + short yPos; + unsigned char subX; + unsigned char subY; + short count; +} __attribute__((packed)); + +struct packet_spawn_unit { + short PacketType; +#if PACKETVER >= 20091103 + short PacketLength; + unsigned char objecttype; +#endif + unsigned int GID; + short speed; + short bodyState; + short healthState; +#if PACKETVER < 20080102 + short effectState; +#else + int effectState; +#endif + short job; + short head; +#if PACKETVER < 7 + short weapon; +#else + int weapon; +#endif + short accessory; +#if PACKETVER < 7 + short shield; +#endif + short accessory2; + short accessory3; + short headpalette; + short bodypalette; + short headDir; +#if PACKETVER >= 20101124 + short robe; +#endif + unsigned int GUID; + short GEmblemVer; + short honor; +#if PACKETVER >= 20091103 + int virtue; +#else + short virtue; +#endif + bool isPKModeON; + unsigned char sex; + char PosDir[3]; + unsigned char xSize; + unsigned char ySize; + short clevel; +#if PACKETVER >= 20080102 + short font; +#endif +#if PACKETVER >= 20120712 + int maxHP; + int HP; + unsigned char isBoss; +#endif +} __attribute__((packed)); + +struct packet_unit_walking { + short PacketType; +#if PACKETVER >= 20091103 + short PacketLength; + unsigned char objecttype; +#endif + unsigned int GID; + short speed; + short bodyState; + short healthState; +#if PACKETVER < 20080102 + short effectState; +#else + int effectState; +#endif + short job; + short head; +#if PACKETVER < 7 + short weapon; +#else + int weapon; +#endif + short accessory; + unsigned int moveStartTime; +#if PACKETVER < 7 + short shield; +#endif + short accessory2; + short accessory3; + short headpalette; + short bodypalette; + short headDir; +#if PACKETVER >= 20101124 + short robe; +#endif + unsigned int GUID; + short GEmblemVer; + short honor; +#if PACKETVER >= 20091103 + int virtue; +#else + short virtue; +#endif + bool isPKModeON; + unsigned char sex; + char MoveData[6]; + unsigned char xSize; + unsigned char ySize; + short clevel; +#if PACKETVER >= 20080102 + short font; +#endif +#if PACKETVER >= 20120712 + int maxHP; + int HP; + unsigned char isBoss; +#endif +} __attribute__((packed)); + +struct packet_idle_unit { + short PacketType; +#if PACKETVER >= 20091103 + short PacketLength; + unsigned char objecttype; +#endif + unsigned int GID; + short speed; + short bodyState; + short healthState; +#if PACKETVER < 20080102 + short effectState; +#else + int effectState; +#endif + short job; + short head; +#if PACKETVER < 7 + short weapon; +#else + int weapon; +#endif + short accessory; +#if PACKETVER < 7 + short shield; +#endif + short accessory2; + short accessory3; + short headpalette; + short bodypalette; + short headDir; +#if PACKETVER >= 20101124 + short robe; +#endif + unsigned int GUID; + short GEmblemVer; + short honor; +#if PACKETVER >= 20091103 + int virtue; +#else + short virtue; +#endif + bool isPKModeON; + unsigned char sex; + char PosDir[3]; + unsigned char xSize; + unsigned char ySize; + unsigned char state; + short clevel; +#if PACKETVER >= 20080102 + short font; +#endif +#if PACKETVER >= 20120712 + int maxHP; + int HP; + unsigned char isBoss; +#endif +} __attribute__((packed)); + +struct packet_status_change { + short PacketType; + short index; + unsigned int AID; + unsigned char state; +#if PACKETVER >= 20120618 + unsigned int Total; +#endif +#if PACKETVER >= 20090121 + unsigned int Left; + int val1; + int val2; + int val3; +#endif +} __attribute__((packed)); + +struct packet_maptypeproperty2 { + short PacketType; + short type; + struct { + unsigned int party : 1; + unsigned int guild : 1; + unsigned int siege : 1; + unsigned int mineffect : 1; + unsigned int nolockon : 1; + unsigned int countpk : 1; + unsigned int nopartyformation : 1; + unsigned int bg : 1; + unsigned int noitemconsumption : 1; + unsigned int usecart : 1; + unsigned int summonstarmiracle : 1; + unsigned int SpareBits : 15; + } flag; +} __attribute__((packed)); + +#pragma pack(pop) + +#endif /* _PACKETS_STRUCT_H_ */ diff --git a/src/map/party.c b/src/map/party.c index f69a843fc..d8bb321f1 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -786,7 +786,7 @@ int party_send_message(struct map_session_data *sd,const char *mes,int len) party_recv_message(sd->status.party_id,sd->status.account_id,mes,len); // Chat logging type 'P' / Party Chat - log_chat(LOG_CHAT_PARTY, sd->status.party_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); + logs->chat(LOG_CHAT_PARTY, sd->status.party_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); return 0; } @@ -910,6 +910,9 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b { struct map_session_data* sd[MAX_PARTY]; unsigned int i, c; +#ifdef RENEWAL_EXP + unsigned int job_exp_bonus, base_exp_bonus; +#endif nullpo_ret(p); @@ -926,8 +929,7 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b job_exp/=c; zeny/=c; - if (battle_config.party_even_share_bonus && c > 1) - { + if (battle_config.party_even_share_bonus && c > 1) { double bonus = 100 + battle_config.party_even_share_bonus*(c-1); if (base_exp) base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); @@ -937,12 +939,17 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); } +#ifdef RENEWAL_EXP + base_exp_bonus = base_exp; + job_exp_bonus = job_exp; +#endif + for (i = 0; i < c; i++) { #ifdef RENEWAL_EXP if( !(src && src->type == BL_MOB && ((TBL_MOB*)src)->db->mexp) ){ int rate = pc_level_penalty_mod(sd[i], (TBL_MOB*)src, 1); - base_exp = (unsigned int)cap_value(base_exp * rate / 100, 1, UINT_MAX); - job_exp = (unsigned int)cap_value(job_exp * rate / 100, 1, UINT_MAX); + base_exp = (unsigned int)cap_value(base_exp_bonus * rate / 100, 1, UINT_MAX); + job_exp = (unsigned int)cap_value(job_exp_bonus * rate / 100, 1, UINT_MAX); } #endif pc_gainexp(sd[i], src, base_exp, job_exp, false); diff --git a/src/map/pc.c b/src/map/pc.c index 796280308..7427348fe 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -99,10 +99,6 @@ int pc_class2idx(int class_) { return class_; } -inline int pc_get_group_id(struct map_session_data *sd) { - return sd->group_id; -} - inline int pc_get_group_level(struct map_session_data *sd) { return sd->group_level; } @@ -522,9 +518,9 @@ int pc_makesavestatus(struct map_session_data *sd) //Only copy the Cart/Peco/Falcon options, the rest are handled via //status change load/saving. [Skotlex] #ifdef NEW_CARTS - sd->status.option = sd->sc.option&(OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); + sd->status.option = sd->sc.option&(OPTION_INVISIBLE|OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); #else - sd->status.option = sd->sc.option&(OPTION_CART|OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); + sd->status.option = sd->sc.option&(OPTION_INVISIBLE|OPTION_CART|OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); #endif if (sd->sc.data[SC_JAILED]) { //When Jailed, do not move last point. @@ -968,12 +964,13 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT /** * Initialize to defaults/expected **/ sd->npc_idle_timer = INVALID_TIMER; sd->npc_idle_tick = tick; + sd->npc_idle_type = NPCT_INPUT; #endif sd->canuseitem_tick = tick; @@ -982,6 +979,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sd->cantalk_tick = tick; sd->canskill_tick = tick; sd->cansendmail_tick = tick; + sd->hchsysch_tick = tick; for(i = 0; i < MAX_SKILL_LEVEL; i++) sd->spirit_timer[i] = INVALID_TIMER; @@ -1006,14 +1004,13 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim pc_setinventorydata(sd); pc_setequipindex(sd); + if( sd->status.option & OPTION_INVISIBLE && !pc_can_use_command(sd, "@hide") ) + sd->status.option &=~ OPTION_INVISIBLE; + status_change_init(&sd->bl); - - if (pc_can_use_command(sd, "hide", COMMAND_ATCOMMAND)) - sd->status.option &= (OPTION_MASK | OPTION_INVISIBLE); - else - sd->status.option &= OPTION_MASK; - + sd->sc.option = sd->status.option; //This is the actual option used in battle. + //Set here because we need the inventory data for weapon sprite parsing. status_set_viewdata(&sd->bl, sd->status.class_); unit_dataset(&sd->bl); @@ -1242,6 +1239,20 @@ int pc_reg_received(struct map_session_data *sd) pc_inventory_rentals(sd); + if( sd->sc.option & OPTION_INVISIBLE ) { + sd->vd.class_ = INVISIBLE_CLASS; + clif->message(sd->fd, msg_txt(11)); // Invisible: On + // decrement the number of pvp players on the map + map[sd->bl.m].users_pvp--; + + if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking + delete_timer( sd->pvp_timer, pc_calc_pvprank_timer ); + sd->pvp_timer = INVALID_TIMER; + } + clif->changeoption(&sd->bl); + } + + return 1; } @@ -3435,11 +3446,11 @@ int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4 } /*========================================== - * Grants a player a given skill. Flag values are: - * 0 - Grant skill unconditionally and forever (only this one invokes status_calc_pc, - * as the other two are assumed to be invoked from within it) - * 1 - Grant an item skill (temporary) - * 2 - Like 1, except the level granted can stack with previously learned level. + * Grants a player a given skill. Flag values are: + * 0 - Grant permanent skill to be bound to skill tree + * 1 - Grant an item skill (temporary) + * 2 - Like 1, except the level granted can stack with previously learned level. + * 3 - Grant skill unconditionally and forever (persistent to job changes and skill resets) *------------------------------------------*/ int pc_skill(TBL_PC* sd, int id, int level, int flag) { @@ -3459,42 +3470,52 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) } switch( flag ){ - case 0: //Set skill data overwriting whatever was there before. - sd->status.skill[id].id = id; - sd->status.skill[id].lv = level; - sd->status.skill[id].flag = SKILL_FLAG_PERM_GRANTED; - if( level == 0 ) //Remove skill. - { - sd->status.skill[id].id = 0; - clif->deleteskill(sd,id); - } - else - clif->addskill(sd,id); - if( !skill->get_inf(id) ) //Only recalculate for passive skills. - status_calc_pc(sd, 0); - break; - case 1: //Item bonus skill. - if( sd->status.skill[id].id == id ){ - if( sd->status.skill[id].lv >= level ) - return 0; - if( sd->status.skill[id].flag == SKILL_FLAG_PERMANENT ) //Non-granted skill, store it's level. - sd->status.skill[id].flag = SKILL_FLAG_REPLACED_LV_0 + sd->status.skill[id].lv; - } else { + case 0: //Set skill data overwriting whatever was there before. sd->status.skill[id].id = id; - sd->status.skill[id].flag = SKILL_FLAG_TEMPORARY; - } - sd->status.skill[id].lv = level; - break; - case 2: //Add skill bonus on top of what you had. - if( sd->status.skill[id].id == id ){ - if( sd->status.skill[id].flag == SKILL_FLAG_PERMANENT ) - sd->status.skill[id].flag = SKILL_FLAG_REPLACED_LV_0 + sd->status.skill[id].lv; // Store previous level. - } else { + sd->status.skill[id].lv = level; + sd->status.skill[id].flag = SKILL_FLAG_PERMANENT; + if( level == 0 ) { //Remove skill. + sd->status.skill[id].id = 0; + clif->deleteskill(sd,id); + } else + clif->addskill(sd,id); + if( !skill->get_inf(id) ) //Only recalculate for passive skills. + status_calc_pc(sd, 0); + break; + case 1: //Item bonus skill. + if( sd->status.skill[id].id == id ) { + if( sd->status.skill[id].lv >= level ) + return 0; + if( sd->status.skill[id].flag == SKILL_FLAG_PERMANENT ) //Non-granted skill, store it's level. + sd->status.skill[id].flag = SKILL_FLAG_REPLACED_LV_0 + sd->status.skill[id].lv; + } else { + sd->status.skill[id].id = id; + sd->status.skill[id].flag = SKILL_FLAG_TEMPORARY; + } + sd->status.skill[id].lv = level; + break; + case 2: //Add skill bonus on top of what you had. + if( sd->status.skill[id].id == id ) { + if( sd->status.skill[id].flag == SKILL_FLAG_PERMANENT ) + sd->status.skill[id].flag = SKILL_FLAG_REPLACED_LV_0 + sd->status.skill[id].lv; // Store previous level. + } else { + sd->status.skill[id].id = id; + sd->status.skill[id].flag = SKILL_FLAG_TEMPORARY; //Set that this is a bonus skill. + } + sd->status.skill[id].lv += level; + break; + case 3: sd->status.skill[id].id = id; - sd->status.skill[id].flag = SKILL_FLAG_TEMPORARY; //Set that this is a bonus skill. - } - sd->status.skill[id].lv += level; - break; + sd->status.skill[id].lv = level; + sd->status.skill[id].flag = SKILL_FLAG_PERM_GRANTED; + if( level == 0 ) { //Remove skill. + sd->status.skill[id].id = 0; + clif->deleteskill(sd,id); + } else + clif->addskill(sd,id); + if( !skill->get_inf(id) ) //Only recalculate for passive skills. + status_calc_pc(sd, 0); + break; default: //Unknown flag? return 0; } @@ -3546,9 +3567,9 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) } else {// success - log_pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->status.inventory[idx_equip]); + logs->pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]); sd->status.inventory[idx_equip].card[i] = nameid; - log_pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->status.inventory[idx_equip]); + logs->pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]); clif->insert_card(sd,idx_equip,idx_card,0); } @@ -3667,7 +3688,7 @@ int pc_payzeny(struct map_session_data *sd,int zeny, enum e_log_pick_type type, clif->updatestatus(sd,SP_ZENY); if(!tsd) tsd = sd; - log_zeny(sd, type, tsd, -zeny); + logs->zeny(sd, type, tsd, -zeny); if( zeny > 0 && sd->state.showzeny ) { char output[255]; sprintf(output, "Removed %dz.", zeny); @@ -3795,7 +3816,7 @@ int pc_getzeny(struct map_session_data *sd,int zeny, enum e_log_pick_type type, clif->updatestatus(sd,SP_ZENY); if(!tsd) tsd = sd; - log_zeny(sd, type, tsd, zeny); + logs->zeny(sd, type, tsd, zeny); if( zeny > 0 && sd->state.showzeny ) { char output[255]; sprintf(output, "Gained %dz.", zeny); @@ -3890,7 +3911,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l if( !itemdb_isstackable2(data) && !item_data->unique_id ) sd->status.inventory[i].unique_id = itemdb_unique_id(0,0); #endif - log_pick_pc(sd, log_type, amount, &sd->status.inventory[i]); + logs->pick_pc(sd, log_type, amount, &sd->status.inventory[i],sd->inventory_data[i]); sd->weight += w; clif->updatestatus(sd,SP_WEIGHT); @@ -3930,7 +3951,7 @@ int pc_delitem(struct map_session_data *sd,int n,int amount,int type, short reas if(sd->status.inventory[n].nameid==0 || amount <= 0 || sd->status.inventory[n].amount<amount || sd->inventory_data[n] == NULL) return 1; - log_pick_pc(sd, log_type, -amount, &sd->status.inventory[n]); + logs->pick_pc(sd, log_type, -amount, &sd->status.inventory[n],sd->inventory_data[n]); sd->status.inventory[n].amount -= amount; sd->weight -= sd->inventory_data[n]->weight*amount ; @@ -4213,7 +4234,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) //Dead Branch & Bloody Branch & Porings Box // FIXME: outdated, use constants or database if( nameid == 604 || nameid == 12103 || nameid == 12109 ) - log_branch(sd); + logs->branch(sd); return 1; } @@ -4302,7 +4323,7 @@ int pc_useitem(struct map_session_data *sd,int n) sprintf(e_msg,"Item Failed. [%s] is cooling down. wait %d seconds.", itemdb_jname(sd->status.inventory[n].nameid), e_tick+1); - clif->colormes(sd,COLOR_RED,e_msg); + clif->colormes(sd->fd,COLOR_RED,e_msg); return 0; // Delay has not expired yet } } else {// not yet used item (all slots are initially empty) @@ -4428,7 +4449,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun clif->cart_additem(sd,i,amount,0); } sd->status.cart[i].favorite = 0;/* clear */ - log_pick_pc(sd, log_type, amount, &sd->status.cart[i]); + logs->pick_pc(sd, log_type, amount, &sd->status.cart[i],data); sd->cart_weight += w; clif->updatestatus(sd,SP_CARTINFO); @@ -4442,18 +4463,17 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun * 0 = success * 1 = fail *------------------------------------------*/ -int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type) -{ +int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type) { + struct item_data * data; nullpo_retr(1, sd); - if(sd->status.cart[n].nameid==0 || - sd->status.cart[n].amount<amount) + if( sd->status.cart[n].nameid == 0 || sd->status.cart[n].amount < amount || !(data = itemdb_exists(sd->status.cart[n].nameid)) ) return 1; - log_pick_pc(sd, log_type, -amount, &sd->status.cart[n]); + logs->pick_pc(sd, log_type, -amount, &sd->status.cart[n],data); sd->status.cart[n].amount -= amount; - sd->cart_weight -= itemdb_weight(sd->status.cart[n].nameid)*amount ; + sd->cart_weight -= data->weight*amount ; if(sd->status.cart[n].amount <= 0){ memset(&sd->status.cart[n],0,sizeof(sd->status.cart[0])); sd->cart_num--; @@ -4573,6 +4593,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil struct status_data *sd_status, *md_status; struct mob_data *md; struct item tmp_item; + struct item_data *data; if(!sd || !bl || bl->type!=BL_MOB) return 0; @@ -4604,7 +4625,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil // Try dropping one item, in the order from first to last possible slot. // Droprate is affected by the skill success rate. for( i = 0; i < MAX_STEAL_DROP; i++ ) - if( md->db->dropitem[i].nameid > 0 && itemdb_exists(md->db->dropitem[i].nameid) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. ) + if( md->db->dropitem[i].nameid > 0 && (data = itemdb_exists(md->db->dropitem[i].nameid)) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. ) break; if( i == MAX_STEAL_DROP ) return 0; @@ -4613,7 +4634,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil memset(&tmp_item,0,sizeof(tmp_item)); tmp_item.nameid = itemid; tmp_item.amount = 1; - tmp_item.identify = itemdb_isidentified(itemid); + tmp_item.identify = itemdb_isidentified2(data); flag = pc_additem(sd,&tmp_item,1,LOG_TYPE_PICKDROP_PLAYER); //TODO: Should we disable stealing when the item you stole couldn't be added to your inventory? Perhaps players will figure out a way to exploit this behaviour otherwise? @@ -4628,14 +4649,12 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil party_foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid); //Logs items, Stolen from mobs [Lupus] - log_pick_mob(md, LOG_TYPE_STEAL, -1, &tmp_item); + logs->pick_mob(md, LOG_TYPE_STEAL, -1, &tmp_item, data); //A Rare Steal Global Announce by Lupus if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) { - struct item_data *i_data; char message[128]; - i_data = itemdb_search(itemid); - sprintf (message, msg_txt(542), (sd->status.name != NULL)?sd->status.name :"GM", md->db->jname, i_data->jname, (float)md->db->dropitem[i].p/100); + sprintf (message, msg_txt(542), (sd->status.name != NULL)?sd->status.name :"GM", md->db->jname, data->jname, (float)md->db->dropitem[i].p/100); //MSG: "'%s' stole %s's %s (chance: %0.02f%%)" intif_broadcast(message,strlen(message)+1,0); } @@ -4755,7 +4774,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y // make sure vending is allowed here if (sd->state.vending && map[m].flag.novending) { clif->message (sd->fd, msg_txt(276)); // "You can't open a shop on this map" - vending_closevending(sd); + vending->close(sd); } if( hChSys.local && map[sd->bl.m].channel && idb_exists(map[sd->bl.m].channel->users, sd->status.char_id) ) { @@ -4806,7 +4825,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y if (sd->state.vending && map_getcell(m,x,y,CELL_CHKNOVENDING)) { clif->message (sd->fd, msg_txt(204)); // "You can't open a shop on this cell." - vending_closevending(sd); + vending->close(sd); } if(sd->bl.prev != NULL){ @@ -6306,7 +6325,7 @@ int pc_resetskill(struct map_session_data* sd, int flag) if( pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd) ) clif->status_change(&sd->bl, SI_DEVIL, 0, 0, 0, 0, 0); //Remove perma blindness due to skill-reset. [Skotlex] i = sd->sc.option; - if( i&OPTION_RIDING && pc_checkskill(sd, KN_RIDING) ) + if( i&OPTION_RIDING && (!pc_checkskill(sd, KN_RIDING) || (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT) ) i &= ~OPTION_RIDING; if( i&OPTION_FALCON && pc_checkskill(sd, HT_FALCON) ) i &= ~OPTION_FALCON; @@ -7085,7 +7104,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val) case SP_ZENY: if( val < 0 ) return 0;// can't set negative zeny - log_zeny(sd, LOG_TYPE_SCRIPT, sd, -(sd->status.zeny - cap_value(val, 0, MAX_ZENY))); + logs->zeny(sd, LOG_TYPE_SCRIPT, sd, -(sd->status.zeny - cap_value(val, 0, MAX_ZENY))); sd->status.zeny = cap_value(val, 0, MAX_ZENY); break; case SP_BASEEXP: @@ -7444,7 +7463,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper) if (sd->ed) elemental_delete(sd->ed, 0); if (sd->state.vending) - vending_closevending(sd); + vending->close(sd); map_foreachinmap(jobchange_killclone, sd->bl.m, BL_MOB, sd->bl.id); @@ -7594,7 +7613,7 @@ int pc_setoption(struct map_session_data *sd,int type) clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0); status_calc_pc(sd,0); } - else if( (!(type&OPTION_RIDING) && p_type&OPTION_RIDING) || (!(type&OPTION_DRAGON) && p_type&OPTION_DRAGON && pc_checkskill(sd,RK_DRAGONTRAINING) > 0) ) + else if( (!(type&OPTION_RIDING) && p_type&OPTION_RIDING) || (!(type&OPTION_DRAGON) && p_type&OPTION_DRAGON) ) { // Dismount clif->status_change(&sd->bl, SI_RIDING, 0, 0, 0, 0, 0); status_calc_pc(sd,0); @@ -9243,22 +9262,10 @@ bool pc_isautolooting(struct map_session_data *sd, int nameid) /** * Checks if player can use @/#command * @param sd Player map session data - * @param command Command name without @/# and params - * @param type is it atcommand or charcommand + * @param command Command name with @/# and without params */ -bool pc_can_use_command(struct map_session_data *sd, const char *command, AtCommandType type) -{ - return pc_group_can_use_command(pc_get_group_id(sd), command, type); -} - -/** - * Checks if commands used by a player should be logged - * according to their group setting. - * @param sd Player map session data - */ -bool pc_should_log_commands(struct map_session_data *sd) -{ - return pc_group_should_log_commands(pc_get_group_id(sd)); +bool pc_can_use_command(struct map_session_data *sd, const char *command) { + return atcommand->can_use(sd,command); } static int pc_talisman_timer(int tid, unsigned int tick, int id, intptr_t data) @@ -9542,7 +9549,8 @@ static bool pc_readdb_levelpenalty(char* fields[], int columns, int current) *------------------------------------------*/ int pc_readdb(void) { - int i,j,k,tmp=0; + int i,j,k; + unsigned int count = 0; FILE *fp; char line[24000],*p; @@ -9586,7 +9594,7 @@ int pc_readdb(void) ShowWarning("pc_readdb: Specified max level %u for job %d is beyond server's limit (%u).\n ", maxlv, job_id, MAX_LEVEL); maxlv = MAX_LEVEL; } - + count++; job = jobs[0] = pc_class2idx(job_id); //We send one less and then one more because the last entry in the exp array should hold 0. max_level[job][type] = pc_split_atoui(split[3], exp_table[job][type],',',maxlv-1)+1; @@ -9629,8 +9637,8 @@ int pc_readdb(void) if (!max_level[j][1]) ShowWarning("Class %s (%d) does not has a job exp table.\n", job_name(i), i); } - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","exp.txt"); - + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,db_path,"exp.txt"); + count = 0; // Reset and read skilltree memset(skill_tree,0,sizeof(skill_tree)); sv_readdb(db_path, DBPATH"skill_tree.txt", ',', 3+MAX_PC_SKILL_REQUIRE*2, 4+MAX_PC_SKILL_REQUIRE*2, -1, &pc_readdb_skilltree); @@ -9639,7 +9647,7 @@ int pc_readdb(void) sv_readdb(db_path, "re/level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty); for( k=1; k < 3; k++ ){ // fill in the blanks for( j = 0; j < RC_MAX; j++ ){ - tmp = 0; + int tmp = 0; for( i = 0; i < MAX_LEVEL*2; i++ ){ if( i == MAX_LEVEL+1 ) tmp = level_penalty[k][j][0];// reset @@ -9681,7 +9689,7 @@ int pc_readdb(void) lv=atoi(split[0]); n=atoi(split[1]); - + count++; for(i=0;i<n && i<ELE_MAX;){ if( !fgets(line, sizeof(line), fp) ) break; @@ -9702,8 +9710,8 @@ int pc_readdb(void) } } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","attr_fix.txt"); - + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,db_path,"attr_fix.txt"); + count = 0; // reset then read statspoint memset(statp,0,sizeof(statp)); i=1; @@ -9723,12 +9731,13 @@ int pc_readdb(void) stat=0; if (i > MAX_LEVEL) break; + count++; statp[i]=stat; i++; } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","statpoint.txt"); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,db_path,"statpoint.txt"); } // generate the remaining parts of the db if necessary k = battle_config.use_statpoint_table; //save setting diff --git a/src/map/pc.h b/src/map/pc.h index 809822e78..ff65d9824 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -109,6 +109,12 @@ struct s_autobonus { unsigned short pos; }; +enum npc_timeout_type { + NPCT_INPUT = 0, + NPCT_MENU = 1, + NPCT_WAIT = 2, +}; + struct map_session_data { struct block_list bl; struct unit_data ud; @@ -165,6 +171,7 @@ struct map_session_data { struct guild *gmaster_flag; unsigned int prevend : 1;//used to flag wheather you've spent 40sp to open the vending or not. unsigned int warping : 1;//states whether you're in the middle of a warp processing + unsigned int permanent_speed : 1; // When 1, speed cannot be changed through status_calc_pc(). } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; @@ -182,7 +189,8 @@ struct map_session_data { unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex] int group_id, group_pos, group_level; unsigned int permissions;/* group permissions */ - + bool group_log_command; + struct mmo_charstatus status; struct registry save_reg; @@ -391,8 +399,8 @@ struct map_session_data { int guildspy; // [Syrus22] int partyspy; // [Syrus22] - int vended_id; - int vender_id; + unsigned int vended_id; + unsigned int vender_id; int vend_num; char message[MESSAGE_SIZE]; struct s_vending vending[MAX_VENDING]; @@ -466,7 +474,7 @@ struct map_session_data { /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT /** * ID of the timer * @info @@ -480,6 +488,8 @@ struct map_session_data { * - It is updated on every NPC iteration as mentioned above **/ unsigned int npc_idle_tick; + /* */ + enum npc_timeout_type npc_idle_type; #endif struct { @@ -500,7 +510,8 @@ struct map_session_data { unsigned char channel_count; struct hChSysCh *gcbind; bool stealth; - unsigned char fontcolor; /* debug-only */ + unsigned char fontcolor; + unsigned int hchsysch_tick; // temporary debugging of bug #3504 const char* delunit_prevfile; @@ -685,13 +696,13 @@ enum equip_pos { int pc_class2idx(int class_); int pc_get_group_level(struct map_session_data *sd); -int pc_get_group_id(struct map_session_data *sd); +#define pc_get_group_id(sd) ( (sd)->group_id ) int pc_getrefinebonus(int lv,int type); bool pc_can_give_items(struct map_session_data *sd); -bool pc_can_use_command(struct map_session_data *sd, const char *command, AtCommandType type); +bool pc_can_use_command(struct map_session_data *sd, const char *command); #define pc_has_permission(sd, permission) ( ((sd)->permissions&permission) != 0 ) -bool pc_should_log_commands(struct map_session_data *sd); +#define pc_should_log_commands(sd) ( (sd)->group_log_command != false ) int pc_setrestartvalue(struct map_session_data *sd,int type); int pc_makesavestatus(struct map_session_data *); diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c index 31ae03e2a..2fd143b53 100644 --- a/src/map/pc_groups.c +++ b/src/map/pc_groups.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/conf.h" #include "../common/db.h" @@ -20,21 +21,20 @@ typedef struct GroupSettings GroupSettings; struct GroupSettings { unsigned int id; // groups.[].id int level; // groups.[].level - const char *name; // groups.[].name - config_setting_t *commands; // groups.[].commands + char name[60]; // copy of groups.[].name unsigned int e_permissions; // packed groups.[].permissions bool log_commands; // groups.[].log_commands - /// Following are used only during config reading + int group_pos;/* pos on load [Ind] */ + /// Following are used/avaialble only during config reading + config_setting_t *commands; // groups.[].commands config_setting_t *permissions; // groups.[].permissions config_setting_t *inherit; // groups.[].inherit bool inheritance_done; // have all inheritance rules been evaluated? config_setting_t *root; // groups.[] - int group_pos;/* pos on load */ }; int pc_group_max; /* known number of groups */ -static config_t pc_group_config; static DBMap* pc_group_db; // id -> GroupSettings static DBMap* pc_groupname_db; // name -> GroupSettings @@ -60,8 +60,8 @@ static inline GroupSettings* name2group(const char* group_name) * Loads group configuration from config file into memory. * @private */ -static void read_config(void) -{ +static void read_config(void) { + config_t pc_group_config; config_setting_t *groups = NULL; const char *config_filename = "conf/groups.conf"; // FIXME hardcoded name int group_count = 0; @@ -126,7 +126,7 @@ static void read_config(void) CREATE(group_settings, GroupSettings, 1); group_settings->id = id; group_settings->level = level; - group_settings->name = groupname; + safestrncpy(group_settings->name, groupname, 60); group_settings->log_commands = (bool)log_commands; group_settings->inherit = config_setting_get_member(group, "inherit"); group_settings->commands = config_setting_get_member(group, "commands"); @@ -155,7 +155,7 @@ static void read_config(void) for (i = 0; i < count; ++i) { config_setting_t *command = config_setting_get_elem(commands, i); const char *name = config_setting_name(command); - if (!atcommand_exists(name)) { + if (!atcommand->exists(name)) { ShowConfigWarning(command, "pc_groups:read_config: non-existent command name '%s', removing...", name); config_setting_remove(commands, name); --i; @@ -284,20 +284,13 @@ static void read_config(void) group_ids[i++] = group_settings->id; } - atcommand_db_load_groups(group_ids); + atcommand->load_groups(group_ids); aFree(group_ids); dbi_destroy(iter); } -} - -/** - * Removes group configuration from memory. - * @private - */ -static void destroy_config(void) -{ + config_destroy(&pc_group_config); } @@ -312,13 +305,12 @@ static void destroy_config(void) static inline int AtCommandType2idx(AtCommandType type) { return (type-1); } /** - * Checks if player group can use @/#command + * Checks if player group can use @/#command, used only during parse (only available during parse) * @param group_id ID of the group * @param command Command name without @/# and params * @param type enum AtCommanndType { COMMAND_ATCOMMAND = 1, COMMAND_CHARCOMMAND = 2 } */ -bool pc_group_can_use_command(int group_id, const char *command, AtCommandType type) -{ +bool pc_group_can_use_command(int group_id, const char *command, AtCommandType type) { int result = 0; config_setting_t *commands = NULL; GroupSettings *group = NULL; @@ -357,6 +349,7 @@ void pc_group_pc_load(struct map_session_data * sd) { sd->permissions = group->e_permissions; sd->group_pos = group->group_pos; sd->group_level = group->level; + sd->group_log_command = group->log_commands; } /** * Checks if player group has a permission @@ -442,7 +435,6 @@ void do_final_pc_groups(void) db_destroy(pc_group_db); if (pc_groupname_db != NULL ) db_destroy(pc_groupname_db); - destroy_config(); } /** diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h index dea689ebd..26cd8f39f 100644 --- a/src/map/pc_groups.h +++ b/src/map/pc_groups.h @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _PC_GROUPS_H_ #define _PC_GROUPS_H_ diff --git a/src/map/pet.c b/src/map/pet.c index 28f841809..c85092a01 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -76,6 +76,7 @@ int pet_create_egg(struct map_session_data *sd, int item_id) { int pet_id = search_petDB_index(item_id, PET_EGG); if (pet_id < 0) return 0; //No pet egg here. + if (!pc_inventoryblank(sd)) return 0; // Inventory full sd->catch_target_class = pet_db[pet_id].class_; intif_create_pet(sd->status.account_id, sd->status.char_id, (short)pet_db[pet_id].class_, @@ -582,6 +583,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap); int pet_menu(struct map_session_data *sd,int menunum) { + struct item_data *egg_id; nullpo_ret(sd); if (sd->pd == NULL) return 1; @@ -589,6 +591,14 @@ int pet_menu(struct map_session_data *sd,int menunum) //You lost the pet already. if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incuvate) return 1; + + egg_id = itemdb_exists(sd->pd->petDB->EggID); + if (egg_id) { + if ((egg_id->flag.trade_restriction&0x01) && !pc_inventoryblank(sd)) { + clif->message(sd->fd, msg_txt(451)); // You can't return your pet because your inventory is full. + return 1; + } + } switch(menunum) { case 0: @@ -875,7 +885,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns } } - if(!target && pd->loot && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { + if(!target && pd->loot && pd->msd && pc_has_permission(pd->msd, PC_PERM_TRADE) && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { //Use half the pet's range of sight. map_foreachinrange(pet_ai_sub_hard_lootsearch,&pd->bl, pd->db->range2/2, BL_ITEM,pd,&target); diff --git a/src/map/script.c b/src/map/script.c index 3e51859d1..a061fcdd1 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -50,6 +50,7 @@ #include "script.h" #include "quest.h" #include "elemental.h" +#include "../config/core.h" #include <stdio.h> #include <stdlib.h> @@ -62,13 +63,6 @@ #include <setjmp.h> #include <errno.h> -#ifdef BETA_THREAD_TEST - #include "../common/atomic.h" - #include "../common/spinlock.h" - #include "../common/thread.h" - #include "../common/mutex.h" -#endif - /////////////////////////////////////////////////////////////////////////////// //## TODO possible enhancements: [FlavioJS] @@ -199,7 +193,7 @@ static struct str_data_struct { int str; int backpatch; int label; - int (*func)(struct script_state *st); + bool (*func)(struct script_state *st); int val; int next; } *str_data = NULL; @@ -305,39 +299,15 @@ c_op get_com(unsigned char *script,int *pos); int get_num(unsigned char *script,int *pos); typedef struct script_function { - int (*func)(struct script_state *st); + bool (*func)(struct script_state *st); const char *name; const char *arg; } script_function; -extern script_function buildin_func[]; +extern script_function BUILDIN[]; static struct linkdb_node* sleep_db;// int oid -> struct script_state* -#ifdef BETA_THREAD_TEST -/** - * MySQL Query Slave - **/ -static SPIN_LOCK queryThreadLock; -static rAthread queryThread = NULL; -static ramutex queryThreadMutex = NULL; -static racond queryThreadCond = NULL; -static volatile int32 queryThreadTerminate = 0; - -struct queryThreadEntry { - bool ok; - bool type; /* main db or log db? */ - struct script_state *st; -}; - -/* Ladies and Gentleman the Manager! */ -struct { - struct queryThreadEntry **entry;/* array of structs */ - int count; - int timer;/* used to receive processed entries */ -} queryThreadData; -#endif - /*========================================== * (Only those needed) local declaration prototype *------------------------------------------*/ @@ -365,13 +335,8 @@ enum { MF_FOG, MF_SAKURA, MF_LEAVES, - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //MF_RAIN, //20 - // 21 free - MF_NOGO = 22, - MF_CLOUDS, + /* 21 - 22 free */ + MF_CLOUDS = 23, MF_CLOUDS2, MF_FIREWORKS, MF_GVG_CASTLE, @@ -971,13 +936,13 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) // buildin function add_scriptl(func); add_scriptc(C_ARG); - arg = buildin_func[str_data[func].val].arg; + arg = BUILDIN[str_data[func].val].arg; } else if( str_data[func].type == C_USERFUNC || str_data[func].type == C_USERFUNC_POS ){ // script defined function add_scriptl(buildin_callsub_ref); add_scriptc(C_ARG); add_scriptl(func); - arg = buildin_func[str_data[buildin_callsub_ref].val].arg; + arg = BUILDIN[str_data[buildin_callsub_ref].val].arg; if( *arg == 0 ) disp_error_message("parse_callfunc: callsub has no arguments, please review it's definition",p); if( *arg != '*' ) @@ -995,7 +960,7 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) add_scriptc(C_STR); while( *name ) add_scriptb(*name ++); add_scriptb(0); - arg = buildin_func[str_data[buildin_callfunc_ref].val].arg; + arg = BUILDIN[str_data[buildin_callfunc_ref].val].arg; if( *arg != '*' ) ++ arg; } #endif @@ -1610,9 +1575,9 @@ const char* parse_syntax(const char* p) set_label(l,script_pos,p); } // check duplication of case label [Rayce] - if(linkdb_search(&syntax.curly[pos].case_label, (void*)__64BPRTSIZE(v)) != NULL) + if(linkdb_search(&syntax.curly[pos].case_label, (void*)__64BPTRSIZE(v)) != NULL) disp_error_message("parse_syntax: dup 'case'",p); - linkdb_insert(&syntax.curly[pos].case_label, (void*)__64BPRTSIZE(v), (void*)1); + linkdb_insert(&syntax.curly[pos].case_label, (void*)__64BPTRSIZE(v), (void*)1); sprintf(label,"set $@__SW%x_VAL,0;",syntax.curly[pos].index); syntax.curly[syntax.curly_count++].type = TYPE_NULL; @@ -2125,11 +2090,11 @@ const char* parse_syntax_close_sub(const char* p,int* flag) /*========================================== * Added built-in functions *------------------------------------------*/ -static void add_buildin_func(void) +static void add_BUILDIN(void) { int i,n; const char* p; - for( i = 0; buildin_func[i].func; i++ ) + for( i = 0; BUILDIN[i].func; i++ ) { // arg must follow the pattern: (v|s|i|r|l)*\?*\*? // 'v' - value (either string or int or reference) @@ -2139,24 +2104,24 @@ static void add_buildin_func(void) // 'l' - label // '?' - one optional parameter // '*' - unknown number of optional parameters - p = buildin_func[i].arg; + p = BUILDIN[i].arg; while( *p == 'v' || *p == 's' || *p == 'i' || *p == 'r' || *p == 'l' ) ++p; while( *p == '?' ) ++p; if( *p == '*' ) ++p; if( *p != 0){ - ShowWarning("add_buildin_func: ignoring function \"%s\" with invalid arg \"%s\".\n", buildin_func[i].name, buildin_func[i].arg); - } else if( *skip_word(buildin_func[i].name) != 0 ){ - ShowWarning("add_buildin_func: ignoring function with invalid name \"%s\" (must be a word).\n", buildin_func[i].name); + ShowWarning("add_BUILDIN: ignoring function \"%s\" with invalid arg \"%s\".\n", BUILDIN[i].name, BUILDIN[i].arg); + } else if( *skip_word(BUILDIN[i].name) != 0 ){ + ShowWarning("add_BUILDIN: ignoring function with invalid name \"%s\" (must be a word).\n", BUILDIN[i].name); } else { - n = add_str(buildin_func[i].name); + n = add_str(BUILDIN[i].name); str_data[n].type = C_FUNC; str_data[n].val = i; - str_data[n].func = buildin_func[i].func; + str_data[n].func = BUILDIN[i].func; - if (!strcmp(buildin_func[i].name, "set")) buildin_set_ref = n; - else if (!strcmp(buildin_func[i].name, "callsub")) buildin_callsub_ref = n; - else if (!strcmp(buildin_func[i].name, "callfunc")) buildin_callfunc_ref = n; - else if( !strcmp(buildin_func[i].name, "getelementofarray") ) buildin_getelementofarray_ref = n; + if (!strcmp(BUILDIN[i].name, "set")) buildin_set_ref = n; + else if (!strcmp(BUILDIN[i].name, "callsub")) buildin_callsub_ref = n; + else if (!strcmp(BUILDIN[i].name, "callfunc")) buildin_callfunc_ref = n; + else if( !strcmp(BUILDIN[i].name, "getelementofarray") ) buildin_getelementofarray_ref = n; } } } @@ -2298,7 +2263,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o memset(&syntax,0,sizeof(syntax)); if(first){ - add_buildin_func(); + add_BUILDIN(); read_constdb(); first=0; } @@ -2650,7 +2615,7 @@ void* get_val2(struct script_state* st, int uid, struct DBMap** ref) push_val2(st->stack, C_NAME, uid, ref); data = script_getdatatop(st, -1); get_val(st, data); - return (data->type == C_INT ? (void*)__64BPRTSIZE(data->u.num) : (void*)__64BPRTSIZE(data->u.str)); + return (data->type == C_INT ? (void*)__64BPTRSIZE(data->u.num) : (void*)__64BPTRSIZE(data->u.str)); } /*========================================== @@ -2695,7 +2660,7 @@ static int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* nam } else {// integer variable - int val = (int)__64BPRTSIZE(value); + int val = (int)__64BPTRSIZE(value); if(str_data[num&0x00ffffff].type == C_PARAM) { if( pc_setparam(sd, str_data[num&0x00ffffff].val, val) == 0 ) @@ -3341,7 +3306,7 @@ static void script_check_buildin_argtype(struct script_state* st, int func) { char type; int idx, invalid = 0; - script_function* sf = &buildin_func[str_data[func].val]; + script_function* sf = &BUILDIN[str_data[func].val]; for( idx = 2; script_hasdata(st, idx); idx++ ) { @@ -3462,7 +3427,7 @@ int run_func(struct script_state *st) } if(str_data[func].func){ - if (str_data[func].func(st)) //Report error + if (!(str_data[func].func(st))) //Report error script_reportsrc(st); } else { ShowError("script:run_func: '%s' (id=%d type=%s) has no C function. please report this!!!\n", get_str(func), func, script_op2name(str_data[func].type)); @@ -3529,7 +3494,7 @@ void script_stop_sleeptimers(int id) struct script_state* st; for(;;) { - st = (struct script_state*)linkdb_erase(&sleep_db,(void*)__64BPRTSIZE(id)); + st = (struct script_state*)linkdb_erase(&sleep_db,(void*)__64BPTRSIZE(id)); if( st == NULL ) break; // no more sleep timers script_free_state(st); @@ -3571,7 +3536,7 @@ int run_script_timer(int tid, unsigned int tick, int id, intptr_t data) st->state = END; } while( node && st->sleep.timer != INVALID_TIMER ) { - if( (int)__64BPRTSIZE(node->key) == st->oid && ((struct script_state *)node->data)->sleep.timer == st->sleep.timer ) { + if( (int)__64BPTRSIZE(node->key) == st->oid && ((struct script_state *)node->data)->sleep.timer == st->sleep.timer ) { script_erase_sleepdb(node); st->sleep.timer = INVALID_TIMER; break; @@ -3603,7 +3568,7 @@ static void script_detach_state(struct script_state* st, bool dequeue_event) /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT /** * We're done with this NPC session, so we cancel the timer (if existent) and move on **/ @@ -3649,7 +3614,7 @@ static void script_attach_state(struct script_state* st) /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ -#if SECURE_NPCTIMEOUT +#ifdef SECURE_NPCTIMEOUT if( sd->npc_idle_timer == INVALID_TIMER ) sd->npc_idle_timer = add_timer(gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0); sd->npc_idle_tick = gettick(); @@ -3777,7 +3742,7 @@ void run_script_main(struct script_state *st) st->sleep.charid = sd?sd->status.char_id:0; st->sleep.timer = add_timer(gettick()+st->sleep.tick, run_script_timer, st->sleep.charid, (intptr_t)st); - linkdb_insert(&sleep_db, (void*)__64BPRTSIZE(st->oid), st); + linkdb_insert(&sleep_db, (void*)__64BPTRSIZE(st->oid), st); } else if(st->state != END && st->rid){ //Resume later (st is already attached to player). @@ -3921,7 +3886,7 @@ void script_cleararray_pc(struct map_session_data* sd, const char* varname, void { for( idx = 0; idx < SCRIPT_MAX_ARRAYSIZE; idx++ ) { - pc_setreg(sd, reference_uid(key, idx), (int)__64BPRTSIZE(value)); + pc_setreg(sd, reference_uid(key, idx), (int)__64BPTRSIZE(value)); } } } @@ -3953,7 +3918,7 @@ void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 } else { - pc_setreg(sd, reference_uid(key, idx), (int)__64BPRTSIZE(value)); + pc_setreg(sd, reference_uid(key, idx), (int)__64BPTRSIZE(value)); } if( refcache ) @@ -3961,175 +3926,6 @@ void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 refcache[0] = key; } } -#ifdef BETA_THREAD_TEST -int buildin_query_sql_sub(struct script_state* st, Sql* handle); - -/* used to receive items the queryThread has already processed */ -int queryThread_timer(int tid, unsigned int tick, int id, intptr_t data) { - int i, cursor = 0; - bool allOk = true; - - EnterSpinLock(&queryThreadLock); - - for( i = 0; i < queryThreadData.count; i++ ) { - struct queryThreadEntry *entry = queryThreadData.entry[i]; - - if( !entry->ok ) { - allOk = false; - continue; - } - - run_script_main(entry->st); - - entry->st = NULL;/* empty entries */ - aFree(entry); - queryThreadData.entry[i] = NULL; - } - - - if( allOk ) { - /* cancel the repeating timer -- it'll re-create itself when necessary, dont need to remain looping */ - delete_timer(queryThreadData.timer, queryThread_timer); - queryThreadData.timer = INVALID_TIMER; - } - - /* now lets clear the mess. */ - for( i = 0; i < queryThreadData.count; i++ ) { - struct queryThreadEntry *entry = queryThreadData.entry[i]; - if( entry == NULL ) - continue;/* entry on hold */ - - /* move */ - memmove(&queryThreadData.entry[cursor], &queryThreadData.entry[i], sizeof(struct queryThreadEntry*)); - - cursor++; - } - - queryThreadData.count = cursor; - - LeaveSpinLock(&queryThreadLock); - - return 0; -} - -void queryThread_add(struct script_state *st, bool type) { - int idx = 0; - struct queryThreadEntry* entry = NULL; - - EnterSpinLock(&queryThreadLock); - - if( queryThreadData.count++ != 0 ) - RECREATE(queryThreadData.entry, struct queryThreadEntry* , queryThreadData.count); - - idx = queryThreadData.count-1; - - CREATE(queryThreadData.entry[idx],struct queryThreadEntry,1); - - entry = queryThreadData.entry[idx]; - - entry->st = st; - entry->ok = false; - entry->type = type; - if( queryThreadData.timer == INVALID_TIMER ) { /* start the receiver timer */ - queryThreadData.timer = add_timer_interval(gettick() + 100, queryThread_timer, 0, 0, 100); - } - - LeaveSpinLock(&queryThreadLock); - - /* unlock the queryThread */ - racond_signal(queryThreadCond); -} -/* adds a new log to the queue */ -void queryThread_log(char * entry, int length) { - int idx = logThreadData.count; - - EnterSpinLock(&queryThreadLock); - - if( logThreadData.count++ != 0 ) - RECREATE(logThreadData.entry, char* , logThreadData.count); - - CREATE(logThreadData.entry[idx], char, length + 1 ); - safestrncpy(logThreadData.entry[idx], entry, length + 1 ); - - LeaveSpinLock(&queryThreadLock); - - /* unlock the queryThread */ - racond_signal(queryThreadCond); -} - -/* queryThread_main */ -static void *queryThread_main(void *x) { - Sql *queryThread_handle = Sql_Malloc(); - int i; - - if ( SQL_ERROR == Sql_Connect(queryThread_handle, map_server_id, map_server_pw, map_server_ip, map_server_port, map_server_db) ) - exit(EXIT_FAILURE); - - if( strlen(default_codepage) > 0 ) - if ( SQL_ERROR == Sql_SetEncoding(queryThread_handle, default_codepage) ) - Sql_ShowDebug(queryThread_handle); - - if( log_config.sql_logs ) { - logmysql_handle = Sql_Malloc(); - - if ( SQL_ERROR == Sql_Connect(logmysql_handle, log_db_id, log_db_pw, log_db_ip, log_db_port, log_db_db) ) - exit(EXIT_FAILURE); - - if( strlen(default_codepage) > 0 ) - if ( SQL_ERROR == Sql_SetEncoding(logmysql_handle, default_codepage) ) - Sql_ShowDebug(logmysql_handle); - } - - while( 1 ) { - - if(queryThreadTerminate > 0) - break; - - EnterSpinLock(&queryThreadLock); - - /* mess with queryThreadData within the lock */ - for( i = 0; i < queryThreadData.count; i++ ) { - struct queryThreadEntry *entry = queryThreadData.entry[i]; - - if( entry->ok ) - continue; - else if ( !entry->st || !entry->st->stack ) { - entry->ok = true;/* dispose */ - continue; - } - - buildin_query_sql_sub(entry->st, entry->type ? logmysql_handle : queryThread_handle); - - entry->ok = true;/* we're done with this */ - } - - /* also check for any logs in need to be sent */ - if( log_config.sql_logs ) { - for( i = 0; i < logThreadData.count; i++ ) { - if( SQL_ERROR == Sql_Query(logmysql_handle, logThreadData.entry[i]) ) - Sql_ShowDebug(logmysql_handle); - aFree(logThreadData.entry[i]); - } - logThreadData.count = 0; - } - - LeaveSpinLock(&queryThreadLock); - - ramutex_lock( queryThreadMutex ); - racond_wait( queryThreadCond, queryThreadMutex, -1 ); - ramutex_unlock( queryThreadMutex ); - - } - - Sql_Free(queryThread_handle); - - if( log_config.sql_logs ) { - Sql_Free(logmysql_handle); - } - - return NULL; -} -#endif /*========================================== * Destructor *------------------------------------------*/ @@ -4210,35 +4006,12 @@ int do_final_script() { if (str_buf) aFree(str_buf); - for( i = 0; i < atcmd_binding_count; i++ ) { - aFree(atcmd_binding[i]); + for( i = 0; i < atcommand->binding_count; i++ ) { + aFree(atcommand->binding[i]); } - if( atcmd_binding_count != 0 ) - aFree(atcmd_binding); -#ifdef BETA_THREAD_TEST - /* QueryThread */ - InterlockedIncrement(&queryThreadTerminate); - racond_signal(queryThreadCond); - rathread_wait(queryThread, NULL); - - // Destroy cond var and mutex. - racond_destroy( queryThreadCond ); - ramutex_destroy( queryThreadMutex ); - - /* Clear missing vars */ - for( i = 0; i < queryThreadData.count; i++ ) { - aFree(queryThreadData.entry[i]); - } - - aFree(queryThreadData.entry); - - for( i = 0; i < logThreadData.count; i++ ) { - aFree(logThreadData.entry[i]); - } - - aFree(logThreadData.entry); -#endif + if( atcommand->binding_count != 0 ) + aFree(atcommand->binding); return 0; } @@ -4251,66 +4024,23 @@ int do_init_script() { autobonus_db = strdb_alloc(DB_OPT_DUP_KEY,0); mapreg_init(); -#ifdef BETA_THREAD_TEST - CREATE(queryThreadData.entry, struct queryThreadEntry*, 1); - queryThreadData.count = 0; - CREATE(logThreadData.entry, char *, 1); - logThreadData.count = 0; - /* QueryThread Start */ - - InitializeSpinLock(&queryThreadLock); - - queryThreadData.timer = INVALID_TIMER; - queryThreadTerminate = 0; - queryThreadMutex = ramutex_create(); - queryThreadCond = racond_create(); - - queryThread = rathread_create(queryThread_main, NULL); - - if(queryThread == NULL){ - ShowFatalError("do_init_script: cannot spawn Query Thread.\n"); - exit(EXIT_FAILURE); - } - - add_timer_func_list(queryThread_timer, "queryThread_timer"); -#endif return 0; } int script_reload() { int i; -#ifdef BETA_THREAD_TEST - /* we're reloading so any queries undergoing should be...exterminated. */ - EnterSpinLock(&queryThreadLock); - - for( i = 0; i < queryThreadData.count; i++ ) { - aFree(queryThreadData.entry[i]); - } - queryThreadData.count = 0; - - if( queryThreadData.timer != INVALID_TIMER ) { - delete_timer(queryThreadData.timer, queryThread_timer); - queryThreadData.timer = INVALID_TIMER; - } - - LeaveSpinLock(&queryThreadLock); -#endif - - userfunc_db->clear(userfunc_db, db_script_free_code_sub); db_clear(scriptlabel_db); - // @commands (script based) - // Clear bindings - for( i = 0; i < atcmd_binding_count; i++ ) { - aFree(atcmd_binding[i]); + for( i = 0; i < atcommand->binding_count; i++ ) { + aFree(atcommand->binding[i]); } - if( atcmd_binding_count != 0 ) - aFree(atcmd_binding); + if( atcommand->binding_count != 0 ) + aFree(atcommand->binding); - atcmd_binding_count = 0; + atcommand->binding_count = 0; if(sleep_db) { struct linkdb_node *n = (struct linkdb_node *)sleep_db; @@ -4331,7 +4061,7 @@ int script_reload() { #define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args } #define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args } -#define BUILDIN_FUNC(x) int buildin_ ## x (struct script_state* st) +#define BUILDIN(x) bool buildin_ ## x (struct script_state* st) ///////////////////////////////////////////////////////////////////// // NPC interaction @@ -4341,12 +4071,12 @@ int script_reload() { /// If a dialog doesn't exist yet, one is created. /// /// mes "<message>"; -BUILDIN_FUNC(mes) +BUILDIN(mes) { TBL_PC* sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if( !script_hasdata(st, 3) ) {// only a single line detected in the script clif->scriptmes(sd, st->oid, script_getstr(st, 2)); @@ -4354,66 +4084,68 @@ BUILDIN_FUNC(mes) else {// parse multiple lines as they exist int i; - + for( i = 2; script_hasdata(st, i); i++ ) { // send the message to the client clif->scriptmes(sd, st->oid, script_getstr(st, i)); } } - - return 0; + + return true; } /// Displays the button 'next' in the npc dialog. /// The dialog text is cleared and the script continues when the button is pressed. /// /// next; -BUILDIN_FUNC(next) +BUILDIN(next) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; +#ifdef SECURE_NPCTIMEOUT + sd->npc_idle_type = NPCT_WAIT; +#endif st->state = STOP; clif->scriptnext(sd, st->oid); - return 0; + return true; } /// Ends the script and displays the button 'close' on the npc dialog. /// The dialog is closed when the button is pressed. /// /// close; -BUILDIN_FUNC(close) +BUILDIN(close) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + st->state = CLOSE; clif->scriptclose(sd, st->oid); - return 0; + return true; } /// Displays the button 'close' on the npc dialog. /// The dialog is closed and the script continues when the button is pressed. /// /// close2; -BUILDIN_FUNC(close2) +BUILDIN(close2) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + st->state = STOP; clif->scriptclose(sd, st->oid); - return 0; + return true; } /// Counts the number of valid and total number of options in 'str' @@ -4423,11 +4155,11 @@ static int menu_countoptions(const char* str, int max_count, int* total) { int count = 0; int bogus_total; - + if( total == NULL ) total = &bogus_total; ++(*total); - + // initial empty options while( *str == ':' ) { @@ -4468,36 +4200,40 @@ static int menu_countoptions(const char* str, int max_count, int* total) /// NOTE: the client closes the npc dialog when cancel is pressed /// /// menu "<option_text>",<target_label>{,"<option_text>",<target_label>,...}; -BUILDIN_FUNC(menu) +BUILDIN(menu) { int i; const char* text; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + +#ifdef SECURE_NPCTIMEOUT + sd->npc_idle_type = NPCT_MENU; +#endif + // TODO detect multiple scripts waiting for input at the same time, and what to do when that happens if( sd->state.menu_or_input == 0 ) { struct StringBuf buf; struct script_data* data; - + if( script_lastdata(st) % 2 == 0 ) {// argument count is not even (1st argument is at index 2) ShowError("script:menu: illegal number of arguments (%d).\n", (script_lastdata(st) - 1)); st->state = END; - return 1; + return false; } - + StringBuf_Init(&buf); sd->npc_menu = 0; for( i = 2; i < script_lastdata(st); i += 2 ) { // menu options text = script_getstr(st, i); - + // target label data = script_getdata(st, i+1); if( !data_islabel(data) ) @@ -4506,9 +4242,9 @@ BUILDIN_FUNC(menu) ShowError("script:menu: argument #%d (from 1) is not a label or label not found.\n", i); script_reportdata(data); st->state = END; - return 1; + return false; } - + // append option(s) if( text[0] == '\0' ) continue;// empty string, ignore @@ -4519,7 +4255,7 @@ BUILDIN_FUNC(menu) } st->state = RERUNLINE; sd->state.menu_or_input = 1; - + /** * menus beyond this length crash the client (see bugreport:6402) **/ @@ -4533,9 +4269,9 @@ BUILDIN_FUNC(menu) aFree(menu); } else clif->scriptmenu(sd, st->oid, StringBuf_Value(&buf)); - + StringBuf_Destroy(&buf); - + if( sd->npc_menu >= 0xff ) {// client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu); @@ -4550,15 +4286,15 @@ BUILDIN_FUNC(menu) else {// goto target label int menu = 0; - + sd->state.menu_or_input = 0; if( sd->npc_menu <= 0 ) { ShowDebug("script:menu: unexpected selection (%d)\n", sd->npc_menu); st->state = END; - return 1; + return false; } - + // get target label for( i = 2; i < script_lastdata(st); i += 2 ) { @@ -4571,20 +4307,20 @@ BUILDIN_FUNC(menu) {// Invalid selection ShowDebug("script:menu: selection is out of range (%d pairs are missing?) - please report this\n", sd->npc_menu); st->state = END; - return 1; + return false; } if( !data_islabel(script_getdata(st, i + 1)) ) {// TODO remove this temporary crash-prevention code (fallback for multiple scripts requesting user input) ShowError("script:menu: unexpected data in label argument\n"); script_reportdata(script_getdata(st, i + 1)); st->state = END; - return 1; + return false; } pc_setreg(sd, add_str("@menu"), menu); st->pos = script_getnum(st, i + 1); st->state = GOTO; } - return 0; + return true; } /// Displays a menu with options and returns the selected option. @@ -4593,34 +4329,38 @@ BUILDIN_FUNC(menu) /// select(<option_text>{,<option_text>,...}) -> <selected_option> /// /// @see menu -BUILDIN_FUNC(select) +BUILDIN(select) { int i; const char* text; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + +#ifdef SECURE_NPCTIMEOUT + sd->npc_idle_type = NPCT_MENU; +#endif + if( sd->state.menu_or_input == 0 ) { struct StringBuf buf; - + StringBuf_Init(&buf); sd->npc_menu = 0; for( i = 2; i <= script_lastdata(st); ++i ) { text = script_getstr(st, i); - + if( sd->npc_menu > 0 ) StringBuf_AppendStr(&buf, ":"); - + StringBuf_AppendStr(&buf, text); sd->npc_menu += menu_countoptions(text, 0, NULL); } - + st->state = RERUNLINE; sd->state.menu_or_input = 1; - + /** * menus beyond this length crash the client (see bugreport:6402) **/ @@ -4635,7 +4375,7 @@ BUILDIN_FUNC(select) } else clif->scriptmenu(sd, st->oid, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); - + if( sd->npc_menu >= 0xff ) { ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu); script_reportsrc(st); @@ -4645,7 +4385,7 @@ BUILDIN_FUNC(select) st->state = END; } else {// return selected option int menu = 0; - + sd->state.menu_or_input = 0; for( i = 2; i <= script_lastdata(st); ++i ) { text = script_getstr(st, i); @@ -4657,7 +4397,7 @@ BUILDIN_FUNC(select) script_pushint(st, menu); st->state = RUN; } - return 0; + return true; } /// Displays a menu with options and returns the selected option. @@ -4668,20 +4408,24 @@ BUILDIN_FUNC(select) /// prompt(<option_text>{,<option_text>,...}) -> <selected_option> /// /// @see menu -BUILDIN_FUNC(prompt) +BUILDIN(prompt) { int i; const char *text; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + +#ifdef SECURE_NPCTIMEOUT + sd->npc_idle_type = NPCT_MENU; +#endif + if( sd->state.menu_or_input == 0 ) { struct StringBuf buf; - + StringBuf_Init(&buf); sd->npc_menu = 0; for( i = 2; i <= script_lastdata(st); ++i ) @@ -4692,10 +4436,10 @@ BUILDIN_FUNC(prompt) StringBuf_AppendStr(&buf, text); sd->npc_menu += menu_countoptions(text, 0, NULL); } - + st->state = RERUNLINE; sd->state.menu_or_input = 1; - + /** * menus beyond this length crash the client (see bugreport:6402) **/ @@ -4710,7 +4454,7 @@ BUILDIN_FUNC(prompt) } else clif->scriptmenu(sd, st->oid, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); - + if( sd->npc_menu >= 0xff ) { ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu); @@ -4727,7 +4471,7 @@ BUILDIN_FUNC(prompt) else {// return selected option int menu = 0; - + sd->state.menu_or_input = 0; for( i = 2; i <= script_lastdata(st); ++i ) { @@ -4740,7 +4484,7 @@ BUILDIN_FUNC(prompt) script_pushint(st, menu); st->state = RUN; } - return 0; + return true; } ///////////////////////////////////////////////////////////////////// @@ -4750,40 +4494,40 @@ BUILDIN_FUNC(prompt) /// Jumps to the target script label. /// /// goto <label>; -BUILDIN_FUNC(goto) +BUILDIN(goto) { if( !data_islabel(script_getdata(st,2)) ) { ShowError("script:goto: not a label\n"); script_reportdata(script_getdata(st,2)); st->state = END; - return 1; + return false; } - + st->pos = script_getnum(st,2); st->state = GOTO; - return 0; + return true; } /*========================================== * user-defined function call *------------------------------------------*/ -BUILDIN_FUNC(callfunc) +BUILDIN(callfunc) { int i, j; struct script_retinfo* ri; struct script_code* scr; const char* str = script_getstr(st,2); DBMap **ref = NULL; - + scr = (struct script_code*)strdb_get(userfunc_db, str); if( !scr ) { ShowError("script:callfunc: function not found! [%s]\n", str); st->state = END; - return 1; + return false; } - + for( i = st->start+3, j = 0; i < st->end; i++, j++ ) { struct script_data* data = push_copy(st->stack,i); @@ -4791,15 +4535,13 @@ BUILDIN_FUNC(callfunc) { const char* name = reference_getname(data); if( name[0] == '.' ) { - if ( !ref ) { - ref = (struct DBMap**)aCalloc(sizeof(struct DBMap*), 1); - ref[0] = (name[1] == '@' ? st->stack->var_function : st->script->script_vars); - } + ref = (struct DBMap**)aCalloc(sizeof(struct DBMap*), 1); + ref[0] = (name[1] == '@' ? st->stack->var_function : st->script->script_vars); data->ref = ref; } } } - + CREATE(ri, struct script_retinfo, 1); ri->script = st->script;// script code ri->var_function = st->stack->var_function;// scope variables @@ -4807,33 +4549,33 @@ BUILDIN_FUNC(callfunc) ri->nargs = j;// argument count ri->defsp = st->stack->defsp;// default stack pointer push_retinfo(st->stack, ri, ref); - + st->pos = 0; st->script = scr; st->stack->defsp = st->stack->sp; st->state = GOTO; st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - - return 0; + + return true; } /*========================================== * subroutine call *------------------------------------------*/ -BUILDIN_FUNC(callsub) +BUILDIN(callsub) { int i,j; struct script_retinfo* ri; int pos = script_getnum(st,2); DBMap **ref = NULL; - + if( !data_islabel(script_getdata(st,2)) && !data_isfunclabel(script_getdata(st,2)) ) { ShowError("script:callsub: argument is not a label\n"); script_reportdata(script_getdata(st,2)); st->state = END; - return 1; + return false; } - + for( i = st->start+3, j = 0; i < st->end; i++, j++ ) { struct script_data* data = push_copy(st->stack,i); @@ -4849,7 +4591,7 @@ BUILDIN_FUNC(callsub) } } } - + CREATE(ri, struct script_retinfo, 1); ri->script = st->script;// script code ri->var_function = st->stack->var_function;// scope variables @@ -4857,34 +4599,34 @@ BUILDIN_FUNC(callsub) ri->nargs = j;// argument count ri->defsp = st->stack->defsp;// default stack pointer push_retinfo(st->stack, ri, ref); - + st->pos = pos; st->stack->defsp = st->stack->sp; st->state = GOTO; st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - - return 0; + + return true; } /// Retrieves an argument provided to callfunc/callsub. /// If the argument doesn't exist /// /// getarg(<index>{,<default_value>}) -> <value> -BUILDIN_FUNC(getarg) +BUILDIN(getarg) { struct script_retinfo* ri; int idx; - + if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO ) { ShowError("script:getarg: no callfunc or callsub!\n"); st->state = END; - return 1; + return false; } ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; - + idx = script_getnum(st,2); - + if( idx >= 0 && idx < ri->nargs ) push_copy(st->stack, st->stack->defsp - 1 - ri->nargs + idx); else if( script_hasdata(st,3) ) @@ -4893,10 +4635,10 @@ BUILDIN_FUNC(getarg) { ShowError("script:getarg: index (idx=%d) out of range (nargs=%d) and no default value found\n", idx, ri->nargs); st->state = END; - return 1; + return false; } - - return 0; + + return true; } /// Returns from the current function, optionaly returning a value from the functions. @@ -4904,7 +4646,7 @@ BUILDIN_FUNC(getarg) /// /// return; /// return <value>; -BUILDIN_FUNC(return) +BUILDIN(return) { if( script_hasdata(st,2) ) {// return value @@ -4930,7 +4672,7 @@ BUILDIN_FUNC(return) script_pushnil(st); } st->state = RETFUNC; - return 0; + return true; } /// Returns a random number from 0 to <range>-1. @@ -4938,12 +4680,12 @@ BUILDIN_FUNC(return) /// If <min> is greater than <max>, their numbers are switched. /// rand(<range>) -> <int> /// rand(<min>,<max>) -> <int> -BUILDIN_FUNC(rand) +BUILDIN(rand) { int range; int min; int max; - + if( script_hasdata(st,3) ) {// min,max min = script_getnum(st,2); @@ -4961,41 +4703,41 @@ BUILDIN_FUNC(rand) script_pushint(st, min); else script_pushint(st, rnd()%range + min); - - return 0; + + return true; } /*========================================== * Warp sd to str,x,y or Random or SavePoint/Save *------------------------------------------*/ -BUILDIN_FUNC(warp) +BUILDIN(warp) { int ret; int x,y; const char* str; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + str = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - + if(strcmp(str,"Random")==0) ret = pc_randomwarp(sd,CLR_TELEPORT); else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); else ret = pc_setpos(sd,mapindex_name2id(str),x,y,CLR_OUTSIGHT); - + if( ret ) { ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y); script_reportsrc(st); } - - return 0; + + return true; } /*========================================== * Warp a specified area @@ -5004,42 +4746,42 @@ static int buildin_areawarp_sub(struct block_list *bl,va_list ap) { int x2,y2,x3,y3; unsigned int index; - + index = va_arg(ap,unsigned int); x2 = va_arg(ap,int); y2 = va_arg(ap,int); x3 = va_arg(ap,int); y3 = va_arg(ap,int); - + if(index == 0) pc_randomwarp((TBL_PC *)bl,CLR_TELEPORT); else if(x3 && y3) { int max, tx, ty, j = 0; - + // choose a suitable max number of attempts if( (max = (y3-y2+1)*(x3-x2+1)*3) > 1000 ) max = 1000; - + // find a suitable map cell do { tx = rnd()%(x3-x2+1)+x2; ty = rnd()%(y3-y2+1)+y2; j++; } while( map_getcell(index,tx,ty,CELL_CHKNOPASS) && j < max ); - + pc_setpos((TBL_PC *)bl,index,tx,ty,CLR_OUTSIGHT); } else pc_setpos((TBL_PC *)bl,index,x2,y2,CLR_OUTSIGHT); return 0; } -BUILDIN_FUNC(areawarp) +BUILDIN(areawarp) { int16 m, x0,y0,x1,y1, x2,y2,x3=0,y3=0; unsigned int index; const char *str; const char *mapname; - + mapname = script_getstr(st,2); x0 = script_getnum(st,3); y0 = script_getnum(st,4); @@ -5048,7 +4790,7 @@ BUILDIN_FUNC(areawarp) str = script_getstr(st,7); x2 = script_getnum(st,8); y2 = script_getnum(st,9); - + if( script_hasdata(st,10) && script_hasdata(st,11) ) { // Warp area to area if( (x3 = script_getnum(st,10)) < 0 || (y3 = script_getnum(st,11)) < 0 ){ x3 = 0; @@ -5059,17 +4801,17 @@ BUILDIN_FUNC(areawarp) if( y3 < y2 ) swap(y3,y2); } } - + if( (m = map_mapname2mapid(mapname)) < 0 ) - return 0; - + return true; + if( strcmp(str,"Random") == 0 ) index = 0; else if( !(index=mapindex_name2id(str)) ) - return 0; - + return true; + map_foreachinarea(buildin_areawarp_sub, m,x0,y0,x1,y1, BL_PC, index,x2,y2,x3,y3); - return 0; + return true; } /*========================================== @@ -5083,12 +4825,12 @@ static int buildin_areapercentheal_sub(struct block_list *bl,va_list ap) pc_percentheal((TBL_PC *)bl,hp,sp); return 0; } -BUILDIN_FUNC(areapercentheal) +BUILDIN(areapercentheal) { int hp,sp,m; const char *mapname; int x0,y0,x1,y1; - + mapname=script_getstr(st,2); x0=script_getnum(st,3); y0=script_getnum(st,4); @@ -5096,12 +4838,12 @@ BUILDIN_FUNC(areapercentheal) y1=script_getnum(st,6); hp=script_getnum(st,7); sp=script_getnum(st,8); - + if( (m=map_mapname2mapid(mapname))< 0) - return 0; - + return true; + map_foreachinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,BL_PC,hp,sp); - return 0; + return true; } /*========================================== @@ -5110,37 +4852,37 @@ BUILDIN_FUNC(areapercentheal) * another player npc-session. * Using: warpchar "mapname",x,y,Char_ID; *------------------------------------------*/ -BUILDIN_FUNC(warpchar) +BUILDIN(warpchar) { int x,y,a; const char *str; TBL_PC *sd; - + str=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); a=script_getnum(st,5); - + sd = map_charid2sd(a); if( sd == NULL ) - return 0; - + return true; + if(strcmp(str, "Random") == 0) pc_randomwarp(sd, CLR_TELEPORT); else - if(strcmp(str, "SavePoint") == 0) - pc_setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); - else - pc_setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT); - - return 0; + if(strcmp(str, "SavePoint") == 0) + pc_setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); + else + pc_setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT); + + return true; } /*========================================== * Warpparty - [Fredzilla] [Paradox924X] * Syntax: warpparty "to_mapname",x,y,Party_ID,{"from_mapname"}; * If 'from_mapname' is specified, only the party members on that map will be warped *------------------------------------------*/ -BUILDIN_FUNC(warpparty) +BUILDIN(warpparty) { TBL_PC *sd = NULL; TBL_PC *pl_sd; @@ -5148,7 +4890,7 @@ BUILDIN_FUNC(warpparty) int type; int mapindex; int i; - + const char* str = script_getstr(st,2); int x = script_getnum(st,3); int y = script_getnum(st,4); @@ -5156,235 +4898,235 @@ BUILDIN_FUNC(warpparty) const char* str2 = NULL; if ( script_hasdata(st,6) ) str2 = script_getstr(st,6); - + p = party_search(p_id); if(!p) - return 0; - + return true; + type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 - : ( strcmp(str,"Leader")==0 ) ? 3 - : 4; - + : ( strcmp(str,"SavePointAll")==0 ) ? 1 + : ( strcmp(str,"SavePoint")==0 ) ? 2 + : ( strcmp(str,"Leader")==0 ) ? 3 + : 4; + switch (type) { - case 3: - for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); - if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online - return 0; - pl_sd = p->data[i].sd; - mapindex = pl_sd->mapindex; - x = pl_sd->bl.x; - y = pl_sd->bl.y; - break; - case 4: - mapindex = mapindex_name2id(str); - break; - case 2: - //"SavePoint" uses save point of the currently attached player - if (( sd = script_rid2sd(st) ) == NULL ) - return 0; - default: - mapindex = 0; - break; + case 3: + for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); + if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online + return true; + pl_sd = p->data[i].sd; + mapindex = pl_sd->mapindex; + x = pl_sd->bl.x; + y = pl_sd->bl.y; + break; + case 4: + mapindex = mapindex_name2id(str); + break; + case 2: + //"SavePoint" uses save point of the currently attached player + if (( sd = script_rid2sd(st) ) == NULL ) + return true; + default: + mapindex = 0; + break; } - + for (i = 0; i < MAX_PARTY; i++) { if( !(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id ) continue; - + if( str2 && strcmp(str2, map[pl_sd->bl.m].name) != 0 ) continue; - + if( pc_isdead(pl_sd) ) continue; - + switch( type ) { - case 0: // Random - if(!map[pl_sd->bl.m].flag.nowarp) - pc_randomwarp(pl_sd,CLR_TELEPORT); - break; - case 1: // SavePointAll - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); - break; - case 2: // SavePoint - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - break; - case 3: // Leader - case 4: // m,x,y - if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) - pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); - break; + case 0: // Random + if(!map[pl_sd->bl.m].flag.nowarp) + pc_randomwarp(pl_sd,CLR_TELEPORT); + break; + case 1: // SavePointAll + if(!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); + break; + case 2: // SavePoint + if(!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + break; + case 3: // Leader + case 4: // m,x,y + if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) + pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); + break; } } - - return 0; + + return true; } /*========================================== * Warpguild - [Fredzilla] * Syntax: warpguild "mapname",x,y,Guild_ID; *------------------------------------------*/ -BUILDIN_FUNC(warpguild) +BUILDIN(warpguild) { TBL_PC *sd = NULL; TBL_PC *pl_sd; struct guild* g; struct s_mapiterator* iter; int type; - + const char* str = script_getstr(st,2); int x = script_getnum(st,3); int y = script_getnum(st,4); int gid = script_getnum(st,5); - + g = guild_search(gid); if( g == NULL ) - return 0; - + return true; + type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 - : 3; - + : ( strcmp(str,"SavePointAll")==0 ) ? 1 + : ( strcmp(str,"SavePoint")==0 ) ? 2 + : 3; + if( type == 2 && ( sd = script_rid2sd(st) ) == NULL ) {// "SavePoint" uses save point of the currently attached player - return 0; + return true; } - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if( pl_sd->status.guild_id != gid ) continue; - + switch( type ) { - case 0: // Random - if(!map[pl_sd->bl.m].flag.nowarp) - pc_randomwarp(pl_sd,CLR_TELEPORT); - break; - case 1: // SavePointAll - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); - break; - case 2: // SavePoint - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - break; - case 3: // m,x,y - if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) - pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); - break; + case 0: // Random + if(!map[pl_sd->bl.m].flag.nowarp) + pc_randomwarp(pl_sd,CLR_TELEPORT); + break; + case 1: // SavePointAll + if(!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); + break; + case 2: // SavePoint + if(!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + break; + case 3: // m,x,y + if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) + pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); + break; } } mapit_free(iter); - - return 0; + + return true; } /*========================================== * Force Heal a player (hp and sp) *------------------------------------------*/ -BUILDIN_FUNC(heal) +BUILDIN(heal) { TBL_PC *sd; int hp,sp; - + sd = script_rid2sd(st); - if (!sd) return 0; - + if (!sd) return true; + hp=script_getnum(st,2); sp=script_getnum(st,3); status_heal(&sd->bl, hp, sp, 1); - return 0; + return true; } /*========================================== * Heal a player by item (get vit bonus etc) *------------------------------------------*/ -BUILDIN_FUNC(itemheal) +BUILDIN(itemheal) { TBL_PC *sd; int hp,sp; - + hp=script_getnum(st,2); sp=script_getnum(st,3); - + if(potion_flag==1) { potion_hp = hp; potion_sp = sp; - return 0; + return true; } - + sd = script_rid2sd(st); - if (!sd) return 0; + if (!sd) return true; pc_itemheal(sd,sd->itemid,hp,sp); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(percentheal) +BUILDIN(percentheal) { int hp,sp; TBL_PC* sd; - + hp=script_getnum(st,2); sp=script_getnum(st,3); - + if(potion_flag==1) { potion_per_hp = hp; potion_per_sp = sp; - return 0; + return true; } - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; + return true; #ifdef RENEWAL if( sd->sc.data[SC_EXTREMITYFIST2] ) sp = 0; #endif pc_percentheal(sd,hp,sp); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(jobchange) +BUILDIN(jobchange) { int job, upper=-1; - + job=script_getnum(st,2); if( script_hasdata(st,3) ) upper=script_getnum(st,3); - + if (pcdb_checkid(job)) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pc_jobchange(sd, job, upper); } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(jobname) +BUILDIN(jobname) { int class_=script_getnum(st,2); script_pushconststr(st, (char*)job_name(class_)); - return 0; + return true; } /// Get input from the player. @@ -5394,7 +5136,7 @@ BUILDIN_FUNC(jobname) /// shorter than 'min' and 0 otherwise. /// /// input(<var>{,<min>{,<max>}}) -> <int> -BUILDIN_FUNC(input) +BUILDIN(input) { TBL_PC* sd; struct script_data* data; @@ -5402,23 +5144,27 @@ BUILDIN_FUNC(input) const char* name; int min; int max; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + data = script_getdata(st,2); if( !data_isreference(data) ){ ShowError("script:input: not a variable\n"); script_reportdata(data); st->state = END; - return 1; + return false; } uid = reference_getuid(data); name = reference_getname(data); min = (script_hasdata(st,3) ? script_getnum(st,3) : script_config.input_min_value); max = (script_hasdata(st,4) ? script_getnum(st,4) : script_config.input_max_value); - + +#ifdef SECURE_NPCTIMEOUT + sd->npc_idle_type = NPCT_WAIT; +#endif + if( !sd->state.menu_or_input ) { // first invocation, display npc input box sd->state.menu_or_input = 1; @@ -5440,22 +5186,22 @@ BUILDIN_FUNC(input) else { int amount = sd->npc_amount; - set_reg(st, sd, uid, name, (void*)__64BPRTSIZE(cap_value(amount,min,max)), script_getref(st,2)); + set_reg(st, sd, uid, name, (void*)__64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2)); script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0)); } st->state = RUN; } - return 0; + return true; } // declare the copyarray method here for future reference -BUILDIN_FUNC(copyarray); +BUILDIN(copyarray); /// Sets the value of a variable. /// The value is converted to the type of the variable. /// /// set(<variable>,<value>) -> <variable> -BUILDIN_FUNC(set) +BUILDIN(set) { TBL_PC* sd = NULL; struct script_data* data; @@ -5463,7 +5209,7 @@ BUILDIN_FUNC(set) int num; const char* name; char prefix; - + data = script_getdata(st,2); //datavalue = script_getdata(st,3); if( !data_isreference(data) ) @@ -5471,60 +5217,60 @@ BUILDIN_FUNC(set) ShowError("script:set: not a variable\n"); script_reportdata(script_getdata(st,2)); st->state = END; - return 1; + return false; } - + num = reference_getuid(data); name = reference_getname(data); prefix = *name; - + if( not_server_variable(prefix) ) { sd = script_rid2sd(st); if( sd == NULL ) { ShowError("script:set: no player attached for player variable '%s'\n", name); - return 0; + return true; } } - + #if 0 if( data_isreference(datavalue) ) {// the value being referenced is a variable const char* namevalue = reference_getname(datavalue); - + if( !not_array_variable(*namevalue) ) {// array variable being copied into another array variable if( sd == NULL && not_server_variable(*namevalue) && !(sd = script_rid2sd(st)) ) {// player must be attached in order to copy a player variable ShowError("script:set: no player attached for player variable '%s'\n", namevalue); - return 0; + return true; } - + if( is_string_variable(namevalue) != is_string_variable(name) ) {// non-matching array value types ShowWarning("script:set: two array variables do not match in type.\n"); - return 0; + return true; } - + // push the maximum number of array values to the stack push_val(st->stack, C_INT, SCRIPT_MAX_ARRAYSIZE); - + // call the copy array method directly return buildin_copyarray(st); } } #endif - + if( is_string_variable(name) ) set_reg(st,sd,num,name,(void*)script_getstr(st,3),script_getref(st,2)); else - set_reg(st,sd,num,name,(void*)__64BPRTSIZE(script_getnum(st,3)),script_getref(st,2)); - + set_reg(st,sd,num,name,(void*)__64BPTRSIZE(script_getnum(st,3)),script_getref(st,2)); + // return a copy of the variable reference script_pushcopy(st,2); - - return 0; + + return true; } ///////////////////////////////////////////////////////////////////// @@ -5535,7 +5281,7 @@ BUILDIN_FUNC(set) static int32 getarraysize(struct script_state* st, int32 id, int32 idx, int isstring, struct DBMap** ref) { int32 ret = idx; - + if( isstring ) { for( ; idx < SCRIPT_MAX_ARRAYSIZE; ++idx ) @@ -5550,7 +5296,7 @@ static int32 getarraysize(struct script_state* st, int32 id, int32 idx, int isst { for( ; idx < SCRIPT_MAX_ARRAYSIZE; ++idx ) { - int32 num = (int32)__64BPRTSIZE(get_val2(st, reference_uid(id, idx), ref)); + int32 num = (int32)__64BPTRSIZE(get_val2(st, reference_uid(id, idx), ref)); if( num ) ret = idx + 1; script_removetop(st, -1, 0); @@ -5563,7 +5309,7 @@ static int32 getarraysize(struct script_state* st, int32 id, int32 idx, int isst /// ex: setarray arr[1],1,2,3; /// /// setarray <array variable>,<value1>{,<value2>...}; -BUILDIN_FUNC(setarray) +BUILDIN(setarray) { struct script_data* data; const char* name; @@ -5572,16 +5318,16 @@ BUILDIN_FUNC(setarray) int32 id; int32 i; TBL_PC* sd = NULL; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { ShowError("script:setarray: not a variable\n"); script_reportdata(data); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -5590,20 +5336,20 @@ BUILDIN_FUNC(setarray) ShowError("script:setarray: illegal scope\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + if( not_server_variable(*name) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + end = start + script_lastdata(st) - 2; if( end > SCRIPT_MAX_ARRAYSIZE ) end = SCRIPT_MAX_ARRAYSIZE; - + if( is_string_variable(name) ) {// string array for( i = 3; start < end; ++start, ++i ) @@ -5612,16 +5358,16 @@ BUILDIN_FUNC(setarray) else {// int array for( i = 3; start < end; ++start, ++i ) - set_reg(st, sd, reference_uid(id, start), name, (void*)__64BPRTSIZE(script_getnum(st,i)), reference_getref(data)); + set_reg(st, sd, reference_uid(id, start), name, (void*)__64BPTRSIZE(script_getnum(st,i)), reference_getref(data)); } - return 0; + return true; } /// Sets count values of an array, from the starting index. /// ex: cleararray arr[0],0,1; /// /// cleararray <array variable>,<value>,<count>; -BUILDIN_FUNC(cleararray) +BUILDIN(cleararray) { struct script_data* data; const char* name; @@ -5630,16 +5376,16 @@ BUILDIN_FUNC(cleararray) int32 id; void* v; TBL_PC* sd = NULL; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { ShowError("script:cleararray: not a variable\n"); script_reportdata(data); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -5648,35 +5394,35 @@ BUILDIN_FUNC(cleararray) ShowError("script:cleararray: illegal scope\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + if( not_server_variable(*name) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + if( is_string_variable(name) ) v = (void*)script_getstr(st, 3); else - v = (void*)__64BPRTSIZE(script_getnum(st, 3)); - + v = (void*)__64BPTRSIZE(script_getnum(st, 3)); + end = start + script_getnum(st, 4); if( end > SCRIPT_MAX_ARRAYSIZE ) end = SCRIPT_MAX_ARRAYSIZE; - + for( ; start < end; ++start ) set_reg(st, sd, reference_uid(id, start), name, v, script_getref(st,2)); - return 0; + return true; } /// Copies data from one array to another. /// ex: copyarray arr[0],arr[2],2; /// /// copyarray <destination array variable>,<source array variable>,<count>; -BUILDIN_FUNC(copyarray) +BUILDIN(copyarray) { struct script_data* data1; struct script_data* data2; @@ -5690,7 +5436,7 @@ BUILDIN_FUNC(copyarray) int32 i; int32 count; TBL_PC* sd = NULL; - + data1 = script_getdata(st, 2); data2 = script_getdata(st, 3); if( !data_isreference(data1) || !data_isreference(data2) ) @@ -5699,9 +5445,9 @@ BUILDIN_FUNC(copyarray) script_reportdata(data1); script_reportdata(data2); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id1 = reference_getid(data1); id2 = reference_getid(data2); idx1 = reference_getindex(data1); @@ -5714,31 +5460,31 @@ BUILDIN_FUNC(copyarray) script_reportdata(data1); script_reportdata(data2); st->state = END; - return 1;// not supported + return false;// not supported } - + if( is_string_variable(name1) != is_string_variable(name2) ) { ShowError("script:copyarray: type mismatch\n"); script_reportdata(data1); script_reportdata(data2); st->state = END; - return 1;// data type mismatch + return false;// data type mismatch } - + if( not_server_variable(*name1) || not_server_variable(*name2) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + count = script_getnum(st, 4); if( count > SCRIPT_MAX_ARRAYSIZE - idx1 ) count = SCRIPT_MAX_ARRAYSIZE - idx1; if( count <= 0 || (id1 == id2 && idx1 == idx2) ) - return 0;// nothing to copy - + return true;// nothing to copy + if( id1 == id2 && idx1 > idx2 ) {// destination might be overlapping the source - copy in reverse order for( i = count - 1; i >= 0; --i ) @@ -5762,7 +5508,7 @@ BUILDIN_FUNC(copyarray) set_reg(st, sd, reference_uid(id1, idx1 + i), name1, (is_string_variable(name1)?(void*)"":(void*)0), reference_getref(data1)); } } - return 0; + return true; } /// Returns the size of the array. @@ -5770,11 +5516,11 @@ BUILDIN_FUNC(copyarray) /// ex: getarraysize(arr[3]) /// /// getarraysize(<array variable>) -> <int> -BUILDIN_FUNC(getarraysize) +BUILDIN(getarraysize) { struct script_data* data; const char* name; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5782,9 +5528,9 @@ BUILDIN_FUNC(getarraysize) script_reportdata(data); script_pushnil(st); st->state = END; - return 1;// not a variable + return false;// not a variable } - + name = reference_getname(data); if( not_array_variable(*name) ) { @@ -5792,11 +5538,11 @@ BUILDIN_FUNC(getarraysize) script_reportdata(data); script_pushnil(st); st->state = END; - return 1;// not supported + return false;// not supported } - + script_pushint(st, getarraysize(st, reference_getid(data), reference_getindex(data), is_string_variable(name), reference_getref(data))); - return 0; + return true; } /// Deletes count or all the elements in an array, from the starting index. @@ -5804,7 +5550,7 @@ BUILDIN_FUNC(getarraysize) /// /// deletearray <array variable>; /// deletearray <array variable>,<count>; -BUILDIN_FUNC(deletearray) +BUILDIN(deletearray) { struct script_data* data; const char* name; @@ -5812,16 +5558,16 @@ BUILDIN_FUNC(deletearray) int end; int id; TBL_PC *sd = NULL; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { ShowError("script:deletearray: not a variable\n"); script_reportdata(data); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -5830,29 +5576,29 @@ BUILDIN_FUNC(deletearray) ShowError("script:deletearray: illegal scope\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + if( not_server_variable(*name) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + end = SCRIPT_MAX_ARRAYSIZE; - + if( start >= end ) - return 0;// nothing to free - + return true;// nothing to free + if( script_hasdata(st,3) ) { int count = script_getnum(st, 3); if( count > end - start ) count = end - start; if( count <= 0 ) - return 0;// nothing to free - + return true;// nothing to free + // move rest of the elements backward for( ; start + count < end; ++start ) { @@ -5861,7 +5607,7 @@ BUILDIN_FUNC(deletearray) script_removetop(st, -1, 0); } } - + // clear the rest of the array if( is_string_variable(name) ) { @@ -5873,20 +5619,20 @@ BUILDIN_FUNC(deletearray) for( ; start < end; ++start ) set_reg(st, sd, reference_uid(id, start), name, (void*)0, reference_getref(data)); } - return 0; + return true; } /// Returns a reference to the target index of the array variable. /// Equivalent to var[index]. /// /// getelementofarray(<array variable>,<index>) -> <variable reference> -BUILDIN_FUNC(getelementofarray) +BUILDIN(getelementofarray) { struct script_data* data; const char* name; int32 id; int i; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5894,9 +5640,9 @@ BUILDIN_FUNC(getelementofarray) script_reportdata(data); script_pushnil(st); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); name = reference_getname(data); if( not_array_variable(*name) ) @@ -5905,9 +5651,9 @@ BUILDIN_FUNC(getelementofarray) script_reportdata(data); script_pushnil(st); st->state = END; - return 1;// not supported + return false;// not supported } - + i = script_getnum(st, 3); if( i < 0 || i >= SCRIPT_MAX_ARRAYSIZE ) { @@ -5915,11 +5661,11 @@ BUILDIN_FUNC(getelementofarray) script_reportdata(data); script_pushnil(st); st->state = END; - return 1;// out of range + return false;// out of range } - + push_val2(st->stack, C_NAME, reference_uid(id, i), reference_getref(data)); - return 0; + return true; } ///////////////////////////////////////////////////////////////////// @@ -5929,97 +5675,97 @@ BUILDIN_FUNC(getelementofarray) /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(setlook) +BUILDIN(setlook) { int type,val; TBL_PC* sd; - + type=script_getnum(st,2); val=script_getnum(st,3); - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pc_changelook(sd,type,val); - - return 0; + + return true; } -BUILDIN_FUNC(changelook) +BUILDIN(changelook) { // As setlook but only client side int type,val; TBL_PC* sd; - + type=script_getnum(st,2); val=script_getnum(st,3); - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + clif->changelook(&sd->bl,type,val); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(cutin) +BUILDIN(cutin) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + clif->cutin(sd,script_getstr(st,2),script_getnum(st,3)); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(viewpoint) +BUILDIN(viewpoint) { int type,x,y,id,color; TBL_PC* sd; - + type=script_getnum(st,2); x=script_getnum(st,3); y=script_getnum(st,4); id=script_getnum(st,5); color=script_getnum(st,6); - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + clif->viewpoint(sd,st->oid,type,x,y,id,color); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(countitem) +BUILDIN(countitem) { int nameid, i; int count = 0; struct item_data* id = NULL; struct script_data* data; - + TBL_PC* sd = script_rid2sd(st); if (!sd) { script_pushint(st,0); - return 0; + return true; } - + data = script_getdata(st,2); get_val(st, data); // convert into value in case of a variable - + if( data_isstring(data) ) {// item name id = itemdb_searchname(conv_str(st, data)); @@ -6028,45 +5774,45 @@ BUILDIN_FUNC(countitem) {// item id id = itemdb_exists(conv_num(st, data)); } - + if( id == NULL ) { ShowError("buildin_countitem: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was script_pushint(st,0); - return 1; + return false; } - + nameid = id->nameid; - + for(i = 0; i < MAX_INVENTORY; i++) if(sd->status.inventory[i].nameid == nameid) count += sd->status.inventory[i].amount; - + script_pushint(st,count); - return 0; + return true; } /*========================================== * countitem2(nameID,Identified,Refine,Attribute,Card0,Card1,Card2,Card3) [Lupus] * returns number of items that meet the conditions *------------------------------------------*/ -BUILDIN_FUNC(countitem2) +BUILDIN(countitem2) { int nameid, iden, ref, attr, c1, c2, c3, c4; int count = 0; int i; struct item_data* id = NULL; struct script_data* data; - + TBL_PC* sd = script_rid2sd(st); if (!sd) { script_pushint(st,0); - return 0; + return true; } - + data = script_getdata(st,2); get_val(st, data); // convert into value in case of a variable - + if( data_isstring(data) ) {// item name id = itemdb_searchname(conv_str(st, data)); @@ -6075,14 +5821,14 @@ BUILDIN_FUNC(countitem2) {// item id id = itemdb_exists(conv_num(st, data)); } - + if( id == NULL ) { ShowError("buildin_countitem2: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was script_pushint(st,0); - return 1; + return false; } - + nameid = id->nameid; iden = script_getnum(st,3); ref = script_getnum(st,4); @@ -6091,7 +5837,7 @@ BUILDIN_FUNC(countitem2) c2 = (short)script_getnum(st,7); c3 = (short)script_getnum(st,8); c4 = (short)script_getnum(st,9); - + for(i = 0; i < MAX_INVENTORY; i++) if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid && @@ -6099,11 +5845,11 @@ BUILDIN_FUNC(countitem2) sd->status.inventory[i].attribute == attr && sd->status.inventory[i].card[0] == c1 && sd->status.inventory[i].card[1] == c2 && sd->status.inventory[i].card[2] == c3 && sd->status.inventory[i].card[3] == c4 - ) + ) count += sd->status.inventory[i].amount; - + script_pushint(st,count); - return 0; + return true; } /*========================================== @@ -6113,25 +5859,25 @@ BUILDIN_FUNC(countitem2) * 0 : fail * 1 : success (npc side only) *------------------------------------------*/ -BUILDIN_FUNC(checkweight) +BUILDIN(checkweight) { int nameid, amount, slots, amount2=0; unsigned int weight=0, i, nbargs; struct item_data* id = NULL; struct map_session_data* sd; struct script_data* data; - + if( ( sd = script_rid2sd(st) ) == NULL ){ - return 0; + return true; } nbargs = script_lastdata(st)+1; if(nbargs%2){ ShowError("buildin_checkweight: Invalid nb of args should be a multiple of 2.\n"); script_pushint(st,0); - return 1; + return false; } slots = pc_inventoryblank(sd); //nb of empty slot - + for(i=2; i<nbargs; i=i+2){ data = script_getdata(st,i); get_val(st, data); // convert into value in case of a variable @@ -6143,24 +5889,24 @@ BUILDIN_FUNC(checkweight) if( id == NULL ) { ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was script_pushint(st,0); - return 1; + return false; } nameid = id->nameid; - + amount = script_getnum(st,i+1); if( amount < 1 ) { ShowError("buildin_checkweight: Invalid amount '%d'.\n", amount); script_pushint(st,0); - return 1; + return false; } - + weight += itemdb_weight(nameid)*amount; //total weight for all chk if( weight + sd->weight > sd->max_weight ) {// too heavy script_pushint(st,0); - return 0; + return true; } - + switch( pc_checkadditem(sd, nameid, amount) ) { case ADDITEM_EXIST: @@ -6171,105 +5917,105 @@ BUILDIN_FUNC(checkweight) amount2++; if( slots < amount2 ) { script_pushint(st,0); - return 0; + return true; } } else {// non-stackable amount2 += amount; if( slots < amount2){ script_pushint(st,0); - return 0; + return true; } } break; case ADDITEM_OVERAMOUNT: script_pushint(st,0); - return 0; + return true; } } script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(checkweight2) +BUILDIN(checkweight2) { - //variable sub checkweight - int32 nameid=-1, amount=-1; - int i=0, amount2=0, slots=0, weight=0; + //variable sub checkweight + int32 nameid=-1, amount=-1; + int i=0, amount2=0, slots=0, weight=0; short fail=0; - - //variable for array parsing - struct script_data* data_it; - struct script_data* data_nb; - const char* name_it; - const char* name_nb; - int32 id_it, id_nb; - int32 idx_it, idx_nb; - int nb_it, nb_nb; //array size - - TBL_PC *sd = script_rid2sd(st); - nullpo_retr(1,sd); - - data_it = script_getdata(st, 2); - data_nb = script_getdata(st, 3); - - if( !data_isreference(data_it) || !data_isreference(data_nb)) - { - ShowError("script:checkweight2: parameter not a variable\n"); - script_pushint(st,0); - return 1;// not a variable - } - id_it = reference_getid(data_it); - id_nb = reference_getid(data_nb); - idx_it = reference_getindex(data_it); - idx_nb = reference_getindex(data_nb); - name_it = reference_getname(data_it); - name_nb = reference_getname(data_nb); - - if( not_array_variable(*name_it) || not_array_variable(*name_nb)) - { - ShowError("script:checkweight2: illegal scope\n"); - script_pushint(st,0); - return 1;// not supported - } - if(is_string_variable(name_it) || is_string_variable(name_nb)){ - ShowError("script:checkweight2: illegal type, need int\n"); - script_pushint(st,0); - return 1;// not supported - } - nb_it = getarraysize(st, id_it, idx_it, 0, reference_getref(data_it)); - nb_nb = getarraysize(st, id_nb, idx_nb, 0, reference_getref(data_nb)); - if(nb_it != nb_nb){ - ShowError("Size mistmatch: nb_it=%d, nb_nb=%d\n",nb_it,nb_nb); + + //variable for array parsing + struct script_data* data_it; + struct script_data* data_nb; + const char* name_it; + const char* name_nb; + int32 id_it, id_nb; + int32 idx_it, idx_nb; + int nb_it, nb_nb; //array size + + TBL_PC *sd = script_rid2sd(st); + nullpo_retr(1,sd); + + data_it = script_getdata(st, 2); + data_nb = script_getdata(st, 3); + + if( !data_isreference(data_it) || !data_isreference(data_nb)) + { + ShowError("script:checkweight2: parameter not a variable\n"); + script_pushint(st,0); + return false;// not a variable + } + id_it = reference_getid(data_it); + id_nb = reference_getid(data_nb); + idx_it = reference_getindex(data_it); + idx_nb = reference_getindex(data_nb); + name_it = reference_getname(data_it); + name_nb = reference_getname(data_nb); + + if( not_array_variable(*name_it) || not_array_variable(*name_nb)) + { + ShowError("script:checkweight2: illegal scope\n"); + script_pushint(st,0); + return false;// not supported + } + if(is_string_variable(name_it) || is_string_variable(name_nb)){ + ShowError("script:checkweight2: illegal type, need int\n"); + script_pushint(st,0); + return false;// not supported + } + nb_it = getarraysize(st, id_it, idx_it, 0, reference_getref(data_it)); + nb_nb = getarraysize(st, id_nb, idx_nb, 0, reference_getref(data_nb)); + if(nb_it != nb_nb){ + ShowError("Size mistmatch: nb_it=%d, nb_nb=%d\n",nb_it,nb_nb); fail = 1; - } - - slots = pc_inventoryblank(sd); - for(i=0; i<nb_it; i++){ - nameid = (int32)__64BPRTSIZE(get_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); + } + + slots = pc_inventoryblank(sd); + for(i=0; i<nb_it; i++){ + nameid = (int32)__64BPTRSIZE(get_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); script_removetop(st, -1, 0); - amount = (int32)__64BPRTSIZE(get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); + amount = (int32)__64BPTRSIZE(get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); script_removetop(st, -1, 0); if(fail) continue; //cpntonie to depop rest - - if(itemdb_exists(nameid) == NULL ){ - ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); - fail=1; - continue; - } - if(amount < 0 ){ - ShowError("buildin_checkweight2: Invalid amount '%d'.\n", amount); - fail = 1; - continue; - } + + if(itemdb_exists(nameid) == NULL ){ + ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); + fail=1; + continue; + } + if(amount < 0 ){ + ShowError("buildin_checkweight2: Invalid amount '%d'.\n", amount); + fail = 1; + continue; + } weight += itemdb_weight(nameid)*amount; if( weight + sd->weight > sd->max_weight ){ - fail = 1; - continue; + fail = 1; + continue; } switch( pc_checkadditem(sd, nameid, amount) ) { case ADDITEM_EXIST: - // item is already in inventory, but there is still space for the requested amount + // item is already in inventory, but there is still space for the requested amount break; case ADDITEM_NEW: if( itemdb_isstackable(nameid) ){// stackable @@ -6288,75 +6034,74 @@ BUILDIN_FUNC(checkweight2) fail = 1; } //end switch } //end loop DO NOT break it prematurly we need to depop all stack - - fail?script_pushint(st,0):script_pushint(st,1); - return 0; + + fail?script_pushint(st,0):script_pushint(st,1); + return true; } /*========================================== * getitem <item id>,<amount>{,<account ID>}; * getitem "<item name>",<amount>{,<account ID>}; *------------------------------------------*/ -BUILDIN_FUNC(getitem) +BUILDIN(getitem) { int nameid,amount,get_count,i,flag = 0; struct item it; TBL_PC *sd; struct script_data *data; - + struct item_data *item_data; + data=script_getdata(st,2); get_val(st,data); if( data_isstring(data) ) {// "<item name>" const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data == NULL ){ + if( (item_data = itemdb_searchname(name)) == NULL ){ ShowError("buildin_getitem: Nonexistant item %s requested.\n", name); - return 1; //No item created. + return false; //No item created. } nameid=item_data->nameid; - } else if( data_isint(data) ) - {// <item id> + } else if( data_isint(data) ) {// <item id> nameid=conv_num(st,data); //Violet Box, Blue Box, etc - random item pick if( nameid < 0 ) { nameid = -nameid; flag = 1; } - if( nameid <= 0 || !itemdb_exists(nameid) ){ + if( nameid <= 0 || !(item_data = itemdb_exists(nameid)) ){ ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid); - return 1; //No item created. + return false; //No item created. } } else { ShowError("buildin_getitem: invalid data type for argument #1 (%d).", data->type); - return 1; + return false; } - + // <amount> if( (amount=script_getnum(st,3)) <= 0) - return 0; //return if amount <=0, skip the useles iteration - + return true; //return if amount <=0, skip the useles iteration + memset(&it,0,sizeof(it)); it.nameid=nameid; if(!flag) it.identify=1; else - it.identify=itemdb_isidentified(nameid); - + it.identify=itemdb_isidentified2(item_data); + if( script_hasdata(st,4) ) sd=map_id2sd(script_getnum(st,4)); // <Account ID> else sd=script_rid2sd(st); // Attached player - + if( sd == NULL ) // no target - return 0; - + return true; + //Check if it's stackable. if (!itemdb_isstackable(nameid)) get_count = 1; else get_count = amount; - + for (i = 0; i < amount; i += get_count) { // if not pet egg @@ -6370,14 +6115,14 @@ BUILDIN_FUNC(getitem) } } } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(getitem2) +BUILDIN(getitem2) { int nameid,amount,get_count,i,flag = 0; int iden,ref,attr,c1,c2,c3,c4; @@ -6385,15 +6130,15 @@ BUILDIN_FUNC(getitem2) struct item item_tmp; TBL_PC *sd; struct script_data *data; - + if( script_hasdata(st,11) ) sd=map_id2sd(script_getnum(st,11)); // <Account ID> else sd=script_rid2sd(st); // Attached player - + if( sd == NULL ) // no target - return 0; - + return true; + data=script_getdata(st,2); get_val(st,data); if( data_isstring(data) ){ @@ -6405,7 +6150,7 @@ BUILDIN_FUNC(getitem2) nameid=UNKNOWN_ITEM_ID; }else nameid=conv_num(st,data); - + amount=script_getnum(st,3); iden=script_getnum(st,4); ref=script_getnum(st,5); @@ -6414,12 +6159,12 @@ BUILDIN_FUNC(getitem2) c2=(short)script_getnum(st,8); c3=(short)script_getnum(st,9); c4=(short)script_getnum(st,10); - + if(nameid<0) { // Invalide nameid nameid = -nameid; flag = 1; } - + if(nameid > 0) { memset(&item_tmp,0,sizeof(item_tmp)); item_data=itemdb_exists(nameid); @@ -6436,7 +6181,7 @@ BUILDIN_FUNC(getitem2) iden = 1; ref = attr = 0; } - + item_tmp.nameid=nameid; if(!flag) item_tmp.identify=iden; @@ -6448,13 +6193,13 @@ BUILDIN_FUNC(getitem2) item_tmp.card[1]=(short)c2; item_tmp.card[2]=(short)c3; item_tmp.card[3]=(short)c4; - + //Check if it's stackable. if (!itemdb_isstackable(nameid)) get_count = 1; else get_count = amount; - + for (i = 0; i < amount; i += get_count) { // if not pet egg @@ -6469,28 +6214,28 @@ BUILDIN_FUNC(getitem2) } } } - - return 0; + + return true; } /*========================================== * rentitem <item id>,<seconds> * rentitem "<item name>",<seconds> *------------------------------------------*/ -BUILDIN_FUNC(rentitem) +BUILDIN(rentitem) { struct map_session_data *sd; struct script_data *data; struct item it; int seconds; int nameid = 0, flag; - + data = script_getdata(st,2); get_val(st,data); - + if( (sd = script_rid2sd(st)) == NULL ) - return 0; - + return true; + if( data_isstring(data) ) { const char *name = conv_str(st,data); @@ -6498,7 +6243,7 @@ BUILDIN_FUNC(rentitem) if( itd == NULL ) { ShowError("buildin_rentitem: Nonexistant item %s requested.\n", name); - return 1; + return false; } nameid = itd->nameid; } @@ -6508,28 +6253,28 @@ BUILDIN_FUNC(rentitem) if( nameid <= 0 || !itemdb_exists(nameid) ) { ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid); - return 1; + return false; } } else { ShowError("buildin_rentitem: invalid data type for argument #1 (%d).\n", data->type); - return 1; + return false; } - + seconds = script_getnum(st,3); memset(&it, 0, sizeof(it)); it.nameid = nameid; it.identify = 1; it.expire_time = (unsigned int)(time(NULL) + seconds); - + if( (flag = pc_additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { clif->additem(sd, 0, 0, flag); - return 1; + return false; } - - return 0; + + return true; } /*========================================== @@ -6538,20 +6283,20 @@ BUILDIN_FUNC(rentitem) * Returned Qty is always 1, only works on equip-able * equipment *------------------------------------------*/ -BUILDIN_FUNC(getnameditem) +BUILDIN(getnameditem) { int nameid; struct item item_tmp; TBL_PC *sd, *tsd; struct script_data *data; - + sd = script_rid2sd(st); if (sd == NULL) { //Player not attached! script_pushint(st,0); - return 0; + return true; } - + data=script_getdata(st,2); get_val(st,data); if( data_isstring(data) ){ @@ -6560,31 +6305,31 @@ BUILDIN_FUNC(getnameditem) if( item_data == NULL) { //Failed script_pushint(st,0); - return 0; + return true; } nameid = item_data->nameid; }else nameid = conv_num(st,data); - + if(!itemdb_exists(nameid)/* || itemdb_isstackable(nameid)*/) { //Even though named stackable items "could" be risky, they are required for certain quests. script_pushint(st,0); - return 0; + return true; } - + data=script_getdata(st,3); get_val(st,data); if( data_isstring(data) ) //Char Name tsd=map_nick2sd(conv_str(st,data)); else //Char Id was given tsd=map_charid2sd(conv_num(st,data)); - + if( tsd == NULL ) { //Failed script_pushint(st,0); - return 0; + return true; } - + memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid=nameid; item_tmp.amount=1; @@ -6594,80 +6339,77 @@ BUILDIN_FUNC(getnameditem) item_tmp.card[3]=tsd->status.char_id >> 16; if(pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { script_pushint(st,0); - return 0; //Failed to add item, we will not drop if they don't fit + return true; //Failed to add item, we will not drop if they don't fit } - + script_pushint(st,1); - return 0; + return true; } /*========================================== * gets a random item ID from an item group [Skotlex] * groupranditem group_num *------------------------------------------*/ -BUILDIN_FUNC(grouprandomitem) +BUILDIN(grouprandomitem) { int group; - + group = script_getnum(st,2); script_pushint(st,itemdb_searchrandomid(group)); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(makeitem) +BUILDIN(makeitem) { int nameid,amount,flag = 0; int x,y,m; const char *mapname; struct item item_tmp; struct script_data *data; + struct item_data *item_data; data=script_getdata(st,2); get_val(st,data); if( data_isstring(data) ){ const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data ) + if( (item_data = itemdb_searchname(name)) ) nameid=item_data->nameid; else nameid=UNKNOWN_ITEM_ID; - }else + } else { nameid=conv_num(st,data); - + if( nameid <= 0 || !(item_data = itemdb_exists(nameid)) ){ + ShowError("makeitem: Nonexistant item %d requested.\n", nameid); + return false; //No item created. + } + } amount=script_getnum(st,3); mapname =script_getstr(st,4); x =script_getnum(st,5); y =script_getnum(st,6); - + if(strcmp(mapname,"this")==0) { TBL_PC *sd; sd = script_rid2sd(st); - if (!sd) return 0; //Failed... + if (!sd) return true; //Failed... m=sd->bl.m; } else m=map_mapname2mapid(mapname); - - if(nameid<0) { - nameid = -nameid; - flag = 1; - } - - if(nameid > 0) { - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid=nameid; - if(!flag) - item_tmp.identify=1; - else - item_tmp.identify=itemdb_isidentified(nameid); - - map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,0); - } - - return 0; + + memset(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid=nameid; + if(!flag) + item_tmp.identify=1; + else + item_tmp.identify=itemdb_isidentified2(item_data); + + map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,0); + + return true; } @@ -6678,9 +6420,9 @@ static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* am { int delamount; struct item* inv = &sd->status.inventory[idx]; - + delamount = ( amount[0] < inv->amount ) ? amount[0] : inv->amount; - + if( delete_items ) { if( sd->inventory_data[idx]->type == IT_PETEGG && inv->card[0] == CARD0_PET ) @@ -6689,7 +6431,7 @@ static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* am } pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT); } - + amount[0]-= delamount; } @@ -6704,10 +6446,10 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool delete_items = false; int i, amount, important; struct item* inv; - + // prefer always non-equipped items it->equip = 0; - + // when searching for nameid only, prefer additionally if( !exact_match ) { @@ -6716,28 +6458,28 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, // card-less items memset(it->card, 0, sizeof(it->card)); } - + for(;;) { amount = it->amount; important = 0; - + // 1st pass -- less important items / exact match for( i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++ ) { inv = &sd->status.inventory[i]; - + if( !inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid ) {// wrong/invalid item continue; } - + if( inv->equip != it->equip || inv->refine != it->refine ) {// not matching attributes important++; continue; } - + if( exact_match ) { if( inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card)) ) @@ -6760,11 +6502,11 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, continue; } } - + // count / delete item buildin_delitem_delete(sd, i, &amount, delete_items); } - + // 2nd pass -- any matching item if( amount == 0 || important == 0 ) {// either everything was already consumed or no items were skipped @@ -6773,17 +6515,17 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, else for( i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++ ) { inv = &sd->status.inventory[i]; - + if( !inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid ) {// wrong/invalid item continue; } - + if( sd->inventory_data[i]->type == IT_PETEGG && inv->card[0] == CARD0_PET && CheckForCharServer() ) {// pet which cannot be deleted continue; } - + if( exact_match ) { if( inv->refine != it->refine || inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card)) ) @@ -6791,18 +6533,18 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, continue; } } - + // count / delete item buildin_delitem_delete(sd, i, &amount, delete_items); } - + if( amount ) {// not enough items - return false; + return true; } else if( delete_items ) {// we are done with the work - return true; + return false; } else {// get rid of the items now @@ -6817,12 +6559,12 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, /// /// delitem <item id>,<amount>{,<account id>} /// delitem "<item name>",<amount>{,<account id>} -BUILDIN_FUNC(delitem) +BUILDIN(delitem) { TBL_PC *sd; struct item it; struct script_data *data; - + if( script_hasdata(st,4) ) { int account_id = script_getnum(st,4); @@ -6831,16 +6573,16 @@ BUILDIN_FUNC(delitem) { ShowError("script:delitem: player not found (AID=%d).\n", account_id); st->state = END; - return 1; + return false; } } else { sd = script_rid2sd(st);// attached player if( sd == NULL ) - return 0; + return true; } - + data = script_getdata(st,2); get_val(st,data); if( data_isstring(data) ) @@ -6851,7 +6593,7 @@ BUILDIN_FUNC(delitem) { ShowError("script:delitem: unknown item \"%s\".\n", item_name); st->state = END; - return 1; + return false; } it.nameid = id->nameid;// "<item name>" } @@ -6862,36 +6604,36 @@ BUILDIN_FUNC(delitem) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); st->state = END; - return 1; + return false; } } - + it.amount=script_getnum(st,3); - + if( it.amount <= 0 ) - return 0;// nothing to do - + return true;// nothing to do + if( buildin_delitem_search(sd, &it, false) ) {// success - return 0; + return true; } - + ShowError("script:delitem: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); st->state = END; clif->scriptclose(sd, st->oid); - return 1; + return false; } /// Deletes items from the target/attached player. /// /// delitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>} /// delitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>} -BUILDIN_FUNC(delitem2) +BUILDIN(delitem2) { TBL_PC *sd; struct item it; struct script_data *data; - + if( script_hasdata(st,11) ) { int account_id = script_getnum(st,11); @@ -6900,16 +6642,16 @@ BUILDIN_FUNC(delitem2) { ShowError("script:delitem2: player not found (AID=%d).\n", account_id); st->state = END; - return 1; + return false; } } else { sd = script_rid2sd(st);// attached player if( sd == NULL ) - return 0; + return true; } - + data = script_getdata(st,2); get_val(st,data); if( data_isstring(data) ) @@ -6920,7 +6662,7 @@ BUILDIN_FUNC(delitem2) { ShowError("script:delitem2: unknown item \"%s\".\n", item_name); st->state = END; - return 1; + return false; } it.nameid = id->nameid;// "<item name>" } @@ -6931,10 +6673,10 @@ BUILDIN_FUNC(delitem2) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); st->state = END; - return 1; + return false; } } - + it.amount=script_getnum(st,3); it.identify=script_getnum(st,4); it.refine=script_getnum(st,5); @@ -6943,65 +6685,65 @@ BUILDIN_FUNC(delitem2) it.card[1]=(short)script_getnum(st,8); it.card[2]=(short)script_getnum(st,9); it.card[3]=(short)script_getnum(st,10); - + if( it.amount <= 0 ) - return 0;// nothing to do - + return true;// nothing to do + if( buildin_delitem_search(sd, &it, true) ) {// success - return 0; + return true; } - + ShowError("script:delitem2: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); st->state = END; clif->scriptclose(sd, st->oid); - return 1; + return false; } /*========================================== * Enables/Disables use of items while in an NPC [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(enableitemuse) +BUILDIN(enableitemuse) { TBL_PC *sd; sd=script_rid2sd(st); if (sd) st->npc_item_flag = sd->npc_item_flag = 1; - return 0; + return true; } -BUILDIN_FUNC(disableitemuse) +BUILDIN(disableitemuse) { TBL_PC *sd; sd=script_rid2sd(st); if (sd) st->npc_item_flag = sd->npc_item_flag = 0; - return 0; + return true; } /*========================================== * return the basic stats of sd * chk pc_readparam for available type *------------------------------------------*/ -BUILDIN_FUNC(readparam) +BUILDIN(readparam) { int type; TBL_PC *sd; - + type=script_getnum(st,2); if( script_hasdata(st,3) ) sd=map_nick2sd(script_getstr(st,3)); else sd=script_rid2sd(st); - + if(sd==NULL){ script_pushint(st,-1); - return 0; + return true; } - + script_pushint(st,pc_readparam(sd,type)); - - return 0; + + return true; } /*========================================== @@ -7013,54 +6755,54 @@ BUILDIN_FUNC(readparam) * 3 : account_id * 4 : bg_id *------------------------------------------*/ -BUILDIN_FUNC(getcharid) +BUILDIN(getcharid) { int num; TBL_PC *sd; - + num = script_getnum(st,2); if( script_hasdata(st,3) ) sd=map_nick2sd(script_getstr(st,3)); else sd=script_rid2sd(st); - + if(sd==NULL){ script_pushint(st,0); //return 0, according docs - return 0; + return true; } - + switch( num ) { - case 0: script_pushint(st,sd->status.char_id); break; - case 1: script_pushint(st,sd->status.party_id); break; - case 2: script_pushint(st,sd->status.guild_id); break; - case 3: script_pushint(st,sd->status.account_id); break; - case 4: script_pushint(st,sd->bg_id); break; - default: - ShowError("buildin_getcharid: invalid parameter (%d).\n", num); - script_pushint(st,0); - break; + case 0: script_pushint(st,sd->status.char_id); break; + case 1: script_pushint(st,sd->status.party_id); break; + case 2: script_pushint(st,sd->status.guild_id); break; + case 3: script_pushint(st,sd->status.account_id); break; + case 4: script_pushint(st,sd->bg_id); break; + default: + ShowError("buildin_getcharid: invalid parameter (%d).\n", num); + script_pushint(st,0); + break; } - - return 0; + + return true; } /*========================================== * returns the GID of an NPC *------------------------------------------*/ -BUILDIN_FUNC(getnpcid) +BUILDIN(getnpcid) { int num = script_getnum(st,2); struct npc_data* nd = NULL; - + if( script_hasdata(st,3) ) {// unique npc name if( ( nd = npc_name2id(script_getstr(st,3)) ) == NULL ) { ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3)); script_pushint(st,0); - return 1; + return false; } } - + switch (num) { case 0: script_pushint(st,nd ? nd->bl.id : st->oid); @@ -7068,23 +6810,23 @@ BUILDIN_FUNC(getnpcid) default: ShowError("buildin_getnpcid: invalid parameter (%d).\n", num); script_pushint(st,0); - return 1; + return false; } - - return 0; + + return true; } /*========================================== * Return the name of the party_id * null if not found *------------------------------------------*/ -BUILDIN_FUNC(getpartyname) +BUILDIN(getpartyname) { int party_id; struct party_data* p; - + party_id = script_getnum(st,2); - + if( ( p = party_search(party_id) ) != NULL ) { script_pushstrcopy(st,p->party.name); @@ -7093,7 +6835,7 @@ BUILDIN_FUNC(getpartyname) { script_pushconststr(st,"null"); } - return 0; + return true; } /*========================================== @@ -7104,64 +6846,64 @@ BUILDIN_FUNC(getpartyname) * 1 : char_id des membres * 2 : account_id des membres *------------------------------------------*/ -BUILDIN_FUNC(getpartymember) +BUILDIN(getpartymember) { struct party_data *p; int i,j=0,type=0; - + p=party_search(script_getnum(st,2)); - + if( script_hasdata(st,3) ) type=script_getnum(st,3); - + if(p!=NULL){ for(i=0;i<MAX_PARTY;i++){ if(p->party.member[i].account_id){ switch (type) { - case 2: - mapreg_setreg(reference_uid(add_str("$@partymemberaid"), j),p->party.member[i].account_id); - break; - case 1: - mapreg_setreg(reference_uid(add_str("$@partymembercid"), j),p->party.member[i].char_id); - break; - default: - mapreg_setregstr(reference_uid(add_str("$@partymembername$"), j),p->party.member[i].name); + case 2: + mapreg_setreg(reference_uid(add_str("$@partymemberaid"), j),p->party.member[i].account_id); + break; + case 1: + mapreg_setreg(reference_uid(add_str("$@partymembercid"), j),p->party.member[i].char_id); + break; + default: + mapreg_setregstr(reference_uid(add_str("$@partymembername$"), j),p->party.member[i].name); } j++; } } } mapreg_setreg(add_str("$@partymembercount"),j); - - return 0; + + return true; } /*========================================== * Retrieves party leader. if flag is specified, * return some of the leader data. Otherwise, return name. *------------------------------------------*/ -BUILDIN_FUNC(getpartyleader) +BUILDIN(getpartyleader) { int party_id, type = 0, i=0; struct party_data *p; - + party_id=script_getnum(st,2); if( script_hasdata(st,3) ) type=script_getnum(st,3); - + p=party_search(party_id); - + if (p) //Search leader - for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); - + for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); + if (!p || i == MAX_PARTY) { //leader not found if (type) script_pushint(st,-1); else script_pushconststr(st,"null"); - return 0; + return true; } - + switch (type) { case 1: script_pushint(st,p->party.member[i].account_id); break; case 2: script_pushint(st,p->party.member[i].char_id); break; @@ -7170,20 +6912,20 @@ BUILDIN_FUNC(getpartyleader) case 5: script_pushint(st,p->party.member[i].lv); break; default: script_pushstrcopy(st,p->party.member[i].name); break; } - return 0; + return true; } /*========================================== * Return the name of the @guild_id * null if not found *------------------------------------------*/ -BUILDIN_FUNC(getguildname) +BUILDIN(getguildname) { int guild_id; struct guild* g; - + guild_id = script_getnum(st,2); - + if( ( g = guild_search(guild_id) ) != NULL ) { script_pushstrcopy(st,g->name); @@ -7192,20 +6934,20 @@ BUILDIN_FUNC(getguildname) { script_pushconststr(st,"null"); } - return 0; + return true; } /*========================================== * Return the name of the guild master of @guild_id * null if not found *------------------------------------------*/ -BUILDIN_FUNC(getguildmaster) +BUILDIN(getguildmaster) { int guild_id; struct guild* g; - + guild_id = script_getnum(st,2); - + if( ( g = guild_search(guild_id) ) != NULL ) { script_pushstrcopy(st,g->member[0].name); @@ -7214,16 +6956,16 @@ BUILDIN_FUNC(getguildmaster) { script_pushconststr(st,"null"); } - return 0; + return true; } -BUILDIN_FUNC(getguildmasterid) +BUILDIN(getguildmasterid) { int guild_id; struct guild* g; - + guild_id = script_getnum(st,2); - + if( ( g = guild_search(guild_id) ) != NULL ) { script_pushint(st,g->member[0].char_id); @@ -7232,7 +6974,7 @@ BUILDIN_FUNC(getguildmasterid) { script_pushint(st,0); } - return 0; + return true; } /*========================================== @@ -7244,17 +6986,17 @@ BUILDIN_FUNC(getguildmasterid) * 3 : map_name * - : "" *------------------------------------------*/ -BUILDIN_FUNC(strcharinfo) +BUILDIN(strcharinfo) { TBL_PC *sd; int num; struct guild* g; struct party_data* p; - + sd=script_rid2sd(st); if (!sd) { //Avoid crashing.... script_pushconststr(st,""); - return 0; + return true; } num=script_getnum(st,2); switch(num){ @@ -7283,8 +7025,8 @@ BUILDIN_FUNC(strcharinfo) script_pushconststr(st,""); break; } - - return 0; + + return true; } /*========================================== @@ -7296,18 +7038,18 @@ BUILDIN_FUNC(strcharinfo) * 3 : ::str * 4 : map name *------------------------------------------*/ -BUILDIN_FUNC(strnpcinfo) +BUILDIN(strnpcinfo) { TBL_NPC* nd; int num; char *buf,*name=NULL; - + nd = map_id2nd(st->oid); if (!nd) { script_pushconststr(st, ""); - return 0; + return true; } - + num = script_getnum(st,2); switch(num){ case 0: // display name @@ -7332,13 +7074,13 @@ BUILDIN_FUNC(strnpcinfo) name = aStrdup(map[nd->bl.m].name); break; } - + if(name) script_pushstr(st, name); else script_pushconststr(st, ""); - - return 0; + + return true; } @@ -7348,148 +7090,148 @@ static unsigned int equip[] = {EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_ /*========================================== * GetEquipID(Pos); Pos: 1-10 *------------------------------------------*/ -BUILDIN_FUNC(getequipid) +BUILDIN(getequipid) { int i, num; TBL_PC* sd; struct item_data* item; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + num = script_getnum(st,2) - 1; if( num < 0 || num >= ARRAYLENGTH(equip) ) { script_pushint(st,-1); - return 0; + return true; } - + // get inventory position of item i = pc_checkequip(sd,equip[num]); if( i < 0 ) { script_pushint(st,-1); - return 0; + return true; } - + item = sd->inventory_data[i]; if( item != 0 ) script_pushint(st,item->nameid); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== * Get the equipement name at pos * return item jname or "" *------------------------------------------*/ -BUILDIN_FUNC(getequipname) +BUILDIN(getequipname) { int i, num; TBL_PC* sd; struct item_data* item; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + num = script_getnum(st,2) - 1; if( num < 0 || num >= ARRAYLENGTH(equip) ) { script_pushconststr(st,""); - return 0; + return true; } - + // get inventory position of item i = pc_checkequip(sd,equip[num]); if( i < 0 ) { script_pushconststr(st,""); - return 0; + return true; } - + item = sd->inventory_data[i]; if( item != 0 ) script_pushstrcopy(st,item->jname); else script_pushconststr(st,""); - - return 0; + + return true; } /*========================================== * getbrokenid [Valaris] *------------------------------------------*/ -BUILDIN_FUNC(getbrokenid) +BUILDIN(getbrokenid) { int i,num,id=0,brokencounter=0; TBL_PC *sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + num=script_getnum(st,2); for(i=0; i<MAX_INVENTORY; i++) { if(sd->status.inventory[i].attribute){ - brokencounter++; - if(num==brokencounter){ - id=sd->status.inventory[i].nameid; - break; - } + brokencounter++; + if(num==brokencounter){ + id=sd->status.inventory[i].nameid; + break; + } } } - + script_pushint(st,id); - - return 0; + + return true; } /*========================================== * repair [Valaris] *------------------------------------------*/ -BUILDIN_FUNC(repair) +BUILDIN(repair) { int i,num; int repaircounter=0; TBL_PC *sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + num=script_getnum(st,2); for(i=0; i<MAX_INVENTORY; i++) { if(sd->status.inventory[i].attribute){ - repaircounter++; - if(num==repaircounter){ - sd->status.inventory[i].attribute=0; - clif->equiplist(sd); - clif->produce_effect(sd, 0, sd->status.inventory[i].nameid); - clif->misceffect(&sd->bl, 3); - break; - } + repaircounter++; + if(num==repaircounter){ + sd->status.inventory[i].attribute=0; + clif->equiplist(sd); + clif->produce_effect(sd, 0, sd->status.inventory[i].nameid); + clif->misceffect(&sd->bl, 3); + break; + } } } - - return 0; + + return true; } /*========================================== * repairall *------------------------------------------*/ -BUILDIN_FUNC(repairall) +BUILDIN(repairall) { int i, repaircounter = 0; TBL_PC *sd; - + sd = script_rid2sd(st); if(sd == NULL) - return 0; - + return true; + for(i = 0; i < MAX_INVENTORY; i++) { if(sd->status.inventory[i].nameid && sd->status.inventory[i].attribute) @@ -7499,37 +7241,37 @@ BUILDIN_FUNC(repairall) repaircounter++; } } - + if(repaircounter) { clif->misceffect(&sd->bl, 3); clif->equiplist(sd); } - - return 0; + + return true; } /*========================================== * Chk if player have something equiped at pos *------------------------------------------*/ -BUILDIN_FUNC(getequipisequiped) +BUILDIN(getequipisequiped) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); - + if(i >= 0) script_pushint(st,1); else - script_pushint(st,0); - return 0; + script_pushint(st,0); + return true; } /*========================================== @@ -7539,24 +7281,24 @@ BUILDIN_FUNC(getequipisequiped) * 1 : true * 0 : false *------------------------------------------*/ -BUILDIN_FUNC(getequipisenableref) +BUILDIN(getequipisenableref) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if( num > 0 && num <= ARRAYLENGTH(equip) ) i = pc_checkequip(sd,equip[num-1]); if( i >= 0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine && !sd->status.inventory[i].expire_time ) script_pushint(st,1); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== @@ -7565,24 +7307,24 @@ BUILDIN_FUNC(getequipisenableref) * 1 : true * 0 : false *------------------------------------------*/ -BUILDIN_FUNC(getequipisidentify) +BUILDIN(getequipisidentify) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0) script_pushint(st,sd->status.inventory[i].identify); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== @@ -7591,24 +7333,24 @@ BUILDIN_FUNC(getequipisidentify) * x : refine amount * 0 : false (not refined) *------------------------------------------*/ -BUILDIN_FUNC(getequiprefinerycnt) +BUILDIN(getequiprefinerycnt) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0) script_pushint(st,sd->status.inventory[i].refine); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== @@ -7618,24 +7360,24 @@ BUILDIN_FUNC(getequiprefinerycnt) * x : weapon level * 0 : false *------------------------------------------*/ -BUILDIN_FUNC(getequipweaponlv) +BUILDIN(getequipweaponlv) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0 && sd->inventory_data[i]) script_pushint(st,sd->inventory_data[i]->wlv); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== @@ -7644,63 +7386,63 @@ BUILDIN_FUNC(getequipweaponlv) * x : refine chance * 0 : false (max refine level or unequip..) *------------------------------------------*/ -BUILDIN_FUNC(getequippercentrefinery) +BUILDIN(getequippercentrefinery) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0 && sd->status.inventory[i].nameid && sd->status.inventory[i].refine < MAX_REFINE) script_pushint(st,status_get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int)sd->status.inventory[i].refine)); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== * Refine +1 item at pos and log and display refine *------------------------------------------*/ -BUILDIN_FUNC(successrefitem) +BUILDIN(successrefitem) { int i=-1,num,ep; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0) { ep=sd->status.inventory[i].equip; - + //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); - + logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]); + sd->status.inventory[i].refine++; pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below - + clif->refine(sd->fd,0,i,sd->status.inventory[i].refine); clif->delitem(sd,i,1,3); - + //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); - + logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]); + clif->additem(sd,i,1,0); pc_equipitem(sd,i,ep); clif->misceffect(&sd->bl,3); if(sd->status.inventory[i].refine == MAX_REFINE && - sd->status.inventory[i].card[0] == CARD0_FORGE && - sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]) - ){ // Fame point system [DracoRPG] + sd->status.inventory[i].card[0] == CARD0_FORGE && + sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]) + ){ // Fame point system [DracoRPG] switch (sd->inventory_data[i]->wlv){ case 1: pc_addfame(sd,1); // Success to refine to +10 a lv1 weapon you forged = +1 fame point @@ -7711,113 +7453,136 @@ BUILDIN_FUNC(successrefitem) case 3: pc_addfame(sd,1000); // Success to refine to +10 a lv3 weapon you forged = +1000 fame point break; - } + } } } - - return 0; + + return true; } /*========================================== * Show a failed Refine +1 attempt *------------------------------------------*/ -BUILDIN_FUNC(failedrefitem) +BUILDIN(failedrefitem) { int i=-1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); if(i >= 0) { sd->status.inventory[i].refine = 0; pc_unequipitem(sd,i,3); //recalculate bonus clif->refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure - + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - + clif->misceffect(&sd->bl,2); // display failure effect } - - return 0; + + return true; } /*========================================== * Downgrades an Equipment Part by -1 . [Masao] *------------------------------------------*/ -BUILDIN_FUNC(downrefitem) +BUILDIN(downrefitem) { int i = -1,num,ep; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if (num > 0 && num <= ARRAYLENGTH(equip)) i = pc_checkequip(sd,equip[num-1]); if(i >= 0) { ep = sd->status.inventory[i].equip; - + //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); - + logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]); + sd->status.inventory[i].refine++; pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below - + clif->refine(sd->fd,2,i,sd->status.inventory[i].refine = sd->status.inventory[i].refine - 2); clif->delitem(sd,i,1,3); - + //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); - + logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]); + clif->additem(sd,i,1,0); pc_equipitem(sd,i,ep); clif->misceffect(&sd->bl,2); } + + return true; +} - return 0; +/*========================================== + * Delete the item equipped at pos. + *------------------------------------------*/ +BUILDIN(delequip) +{ + int i=-1,num; + TBL_PC *sd; + + num = script_getnum(st,2); + sd = script_rid2sd(st); + if( sd == NULL ) + return true; + + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if(i >= 0) { + pc_unequipitem(sd,i,3); //recalculate bonus + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); + } + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(statusup) +BUILDIN(statusup) { int type; TBL_PC *sd; - + type=script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pc_statusup(sd,type); - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(statusup2) +BUILDIN(statusup2) { int type,val; TBL_PC *sd; - + type=script_getnum(st,2); val=script_getnum(st,3); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pc_statusup2(sd,type,val); - - return 0; + + return true; } /// See 'doc/item_bonus.txt' @@ -7827,7 +7592,7 @@ BUILDIN_FUNC(statusup2) /// bonus3 <bonus type>,<val1>,<val2>,<val3>; /// bonus4 <bonus type>,<val1>,<val2>,<val3>,<val4>; /// bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>; -BUILDIN_FUNC(bonus) +BUILDIN(bonus) { int type; int val1; @@ -7836,11 +7601,11 @@ BUILDIN_FUNC(bonus) int val4 = 0; int val5 = 0; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; // no player attached - + return true; // no player attached + type = script_getnum(st,2); switch( type ) { case SP_AUTOSPELL: @@ -7866,7 +7631,7 @@ BUILDIN_FUNC(bonus) val1 = script_getnum(st,3); break; } - + switch( script_lastdata(st)-2 ) { case 1: pc_bonus(sd, type, val1); @@ -7885,7 +7650,7 @@ BUILDIN_FUNC(bonus) val2 = skill->name2id(script_getstr(st,4)); // 2nd value can be skill name else val2 = script_getnum(st,4); - + val3 = script_getnum(st,5); val4 = script_getnum(st,6); pc_bonus4(sd, type, val1, val2, val3, val4); @@ -7895,7 +7660,7 @@ BUILDIN_FUNC(bonus) val2 = skill->name2id(script_getstr(st,4)); // 2nd value can be skill name else val2 = script_getnum(st,4); - + val3 = script_getnum(st,5); val4 = script_getnum(st,6); val5 = script_getnum(st,7); @@ -7905,117 +7670,117 @@ BUILDIN_FUNC(bonus) ShowDebug("buildin_bonus: unexpected number of arguments (%d)\n", (script_lastdata(st) - 1)); break; } - - return 0; + + return true; } -BUILDIN_FUNC(autobonus) +BUILDIN(autobonus) { unsigned int dur; short rate; short atk_type = 0; TBL_PC* sd; const char *bonus_script, *other_script = NULL; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; // no player attached - + return true; // no player attached + if( sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip ) - return 0; - + return true; + rate = script_getnum(st,3); dur = script_getnum(st,4); bonus_script = script_getstr(st,2); if( !rate || !dur || !bonus_script ) - return 0; - + return true; + if( script_hasdata(st,5) ) atk_type = script_getnum(st,5); if( script_hasdata(st,6) ) other_script = script_getstr(st,6); - + if( pc_addautobonus(sd->autobonus,ARRAYLENGTH(sd->autobonus), - bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false) ) + bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false) ) { script_add_autobonus(bonus_script); if( other_script ) script_add_autobonus(other_script); } - - return 0; + + return true; } -BUILDIN_FUNC(autobonus2) +BUILDIN(autobonus2) { unsigned int dur; short rate; short atk_type = 0; TBL_PC* sd; const char *bonus_script, *other_script = NULL; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; // no player attached - + return true; // no player attached + if( sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip ) - return 0; - + return true; + rate = script_getnum(st,3); dur = script_getnum(st,4); bonus_script = script_getstr(st,2); if( !rate || !dur || !bonus_script ) - return 0; - + return true; + if( script_hasdata(st,5) ) atk_type = script_getnum(st,5); if( script_hasdata(st,6) ) other_script = script_getstr(st,6); - + if( pc_addautobonus(sd->autobonus2,ARRAYLENGTH(sd->autobonus2), - bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false) ) + bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false) ) { script_add_autobonus(bonus_script); if( other_script ) script_add_autobonus(other_script); } - - return 0; + + return true; } -BUILDIN_FUNC(autobonus3) +BUILDIN(autobonus3) { unsigned int dur; short rate,atk_type; TBL_PC* sd; const char *bonus_script, *other_script = NULL; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; // no player attached - + return true; // no player attached + if( sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip ) - return 0; - + return true; + rate = script_getnum(st,3); dur = script_getnum(st,4); atk_type = ( script_isstring(st,5) ? skill->name2id(script_getstr(st,5)) : script_getnum(st,5) ); bonus_script = script_getstr(st,2); if( !rate || !dur || !atk_type || !bonus_script ) - return 0; - + return true; + if( script_hasdata(st,6) ) other_script = script_getstr(st,6); - + if( pc_addautobonus(sd->autobonus3,ARRAYLENGTH(sd->autobonus3), - bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,true) ) + bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,true) ) { script_add_autobonus(bonus_script); if( other_script ) script_add_autobonus(other_script); } - - return 0; + + return true; } /// Changes the level of a player skill. @@ -8028,24 +7793,24 @@ BUILDIN_FUNC(autobonus3) /// skill <skill id>,<level> /// skill "<skill name>",<level>,<flag> /// skill "<skill name>",<level> -BUILDIN_FUNC(skill) +BUILDIN(skill) { int id; int level; int flag = 1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); pc_skill(sd, id, level, flag); - - return 0; + + return true; } /// Changes the level of a player skill. @@ -8057,78 +7822,78 @@ BUILDIN_FUNC(skill) /// addtoskill "<skill name>",<amount> /// /// @see skill -BUILDIN_FUNC(addtoskill) +BUILDIN(addtoskill) { int id; int level; int flag = 2; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); pc_skill(sd, id, level, flag); - - return 0; + + return true; } /// Increases the level of a guild skill. /// /// guildskill <skill id>,<amount>; /// guildskill "<skill name>",<amount>; -BUILDIN_FUNC(guildskill) +BUILDIN(guildskill) { int id; int level; TBL_PC* sd; int i; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); for( i=0; i < level; i++ ) guild_skillup(sd, id); - - return 0; + + return true; } /// Returns the level of the player skill. /// /// getskilllv(<skill id>) -> <level> /// getskilllv("<skill name>") -> <level> -BUILDIN_FUNC(getskilllv) +BUILDIN(getskilllv) { int id; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); script_pushint(st, pc_checkskill(sd,id)); - - return 0; + + return true; } /// Returns the level of the guild skill. /// /// getgdskilllv(<guild id>,<skill id>) -> <level> /// getgdskilllv(<guild id>,"<skill name>") -> <level> -BUILDIN_FUNC(getgdskilllv) +BUILDIN(getgdskilllv) { int guild_id; uint16 skill_id; struct guild* g; - + guild_id = script_getnum(st,2); skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); g = guild_search(guild_id); @@ -8136,8 +7901,8 @@ BUILDIN_FUNC(getgdskilllv) script_pushint(st, -1); else script_pushint(st, guild_checkskill(g,skill_id)); - - return 0; + + return true; } /// Returns the 'basic_skill_check' setting. @@ -8145,113 +7910,113 @@ BUILDIN_FUNC(getgdskilllv) /// before allowing the basic actions. /// /// basicskillcheck() -> <bool> -BUILDIN_FUNC(basicskillcheck) +BUILDIN(basicskillcheck) { script_pushint(st, battle_config.basic_skill_check); - return 0; + return true; } /// Returns the GM level of the player. /// /// getgmlevel() -> <level> -BUILDIN_FUNC(getgmlevel) +BUILDIN(getgmlevel) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + script_pushint(st, pc_get_group_level(sd)); - - return 0; + + return true; } /// Returns the group ID of the player. /// /// getgroupid() -> <int> -BUILDIN_FUNC(getgroupid) +BUILDIN(getgroupid) { TBL_PC* sd; - + sd = script_rid2sd(st); if (sd == NULL) - return 1; // no player attached, report source + return false; // no player attached, report source script_pushint(st, pc_get_group_id(sd)); - - return 0; + + return true; } /// Terminates the execution of this script instance. /// /// end -BUILDIN_FUNC(end) +BUILDIN(end) { st->state = END; - return 0; + return true; } /// Checks if the player has that effect state (option). /// /// checkoption(<option>) -> <bool> -BUILDIN_FUNC(checkoption) +BUILDIN(checkoption) { int option; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + option = script_getnum(st,2); if( sd->sc.option&option ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Checks if the player is in that body state (opt1). /// /// checkoption1(<opt1>) -> <bool> -BUILDIN_FUNC(checkoption1) +BUILDIN(checkoption1) { int opt1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + opt1 = script_getnum(st,2); if( sd->sc.opt1 == opt1 ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Checks if the player has that health state (opt2). /// /// checkoption2(<opt2>) -> <bool> -BUILDIN_FUNC(checkoption2) +BUILDIN(checkoption2) { int opt2; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + opt2 = script_getnum(st,2); if( sd->sc.opt2&opt2 ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Changes the effect state (option) of the player. @@ -8261,16 +8026,16 @@ BUILDIN_FUNC(checkoption2) /// /// setoption <option>,<flag>; /// setoption <option>; -BUILDIN_FUNC(setoption) +BUILDIN(setoption) { int option; int flag = 1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + option = script_getnum(st,2); if( script_hasdata(st,3) ) flag = script_getnum(st,3); @@ -8287,8 +8052,8 @@ BUILDIN_FUNC(setoption) pc_setoption(sd, sd->sc.option|option); } else// Remove option pc_setoption(sd, sd->sc.option&~option); - - return 0; + + return true; } /// Returns if the player has a cart. @@ -8296,20 +8061,20 @@ BUILDIN_FUNC(setoption) /// checkcart() -> <bool> /// /// @author Valaris -BUILDIN_FUNC(checkcart) +BUILDIN(checkcart) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( pc_iscarton(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Sets the cart of the player. @@ -8323,20 +8088,20 @@ BUILDIN_FUNC(checkcart) /// /// setcart <type>; /// setcart; -BUILDIN_FUNC(setcart) +BUILDIN(setcart) { int type = 1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( script_hasdata(st,2) ) type = script_getnum(st,2); pc_setcart(sd, type); - - return 0; + + return true; } /// Returns if the player has a falcon. @@ -8344,20 +8109,20 @@ BUILDIN_FUNC(setcart) /// checkfalcon() -> <bool> /// /// @author Valaris -BUILDIN_FUNC(checkfalcon) +BUILDIN(checkfalcon) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( pc_isfalcon(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Sets if the player has a falcon or not. @@ -8365,21 +8130,21 @@ BUILDIN_FUNC(checkfalcon) /// /// setfalcon <flag>; /// setfalcon; -BUILDIN_FUNC(setfalcon) +BUILDIN(setfalcon) { int flag = 1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( script_hasdata(st,2) ) flag = script_getnum(st,2); - + pc_setfalcon(sd, flag); - - return 0; + + return true; } /// Returns if the player is riding. @@ -8387,20 +8152,20 @@ BUILDIN_FUNC(setfalcon) /// checkriding() -> <bool> /// /// @author Valaris -BUILDIN_FUNC(checkriding) +BUILDIN(checkriding) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( pc_isriding(sd) || pc_isridingwug(sd) || pc_isridingdragon(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Sets if the player is riding. @@ -8408,60 +8173,60 @@ BUILDIN_FUNC(checkriding) /// /// setriding <flag>; /// setriding; -BUILDIN_FUNC(setriding) +BUILDIN(setriding) { int flag = 1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( script_hasdata(st,2) ) flag = script_getnum(st,2); pc_setriding(sd, flag); - - return 0; + + return true; } /// Returns if the player has a warg. /// /// checkwug() -> <bool> /// -BUILDIN_FUNC(checkwug) +BUILDIN(checkwug) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( pc_iswug(sd) || pc_isridingwug(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Returns if the player is wearing MADO Gear. /// /// checkmadogear() -> <bool> /// -BUILDIN_FUNC(checkmadogear) +BUILDIN(checkmadogear) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( pc_ismadogear(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - - return 0; + + return true; } /// Sets if the player is riding MADO Gear. @@ -8469,78 +8234,78 @@ BUILDIN_FUNC(checkmadogear) /// /// setmadogear <flag>; /// setmadogear; -BUILDIN_FUNC(setmadogear) +BUILDIN(setmadogear) { int flag = 1; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + if( script_hasdata(st,2) ) flag = script_getnum(st,2); pc_setmadogear(sd, flag); - - return 0; + + return true; } /// Sets the save point of the player. /// /// save "<map name>",<x>,<y> /// savepoint "<map name>",<x>,<y> -BUILDIN_FUNC(savepoint) +BUILDIN(savepoint) { int x; int y; short map; const char* str; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached, report source - + return true;// no player attached, report source + str = script_getstr(st, 2); x = script_getnum(st,3); y = script_getnum(st,4); map = mapindex_name2id(str); if( map ) pc_setsavepoint(sd, map, x, y); - - return 0; + + return true; } /*========================================== * GetTimeTick(0: System Tick, 1: Time Second Tick) *------------------------------------------*/ -BUILDIN_FUNC(gettimetick) /* Asgard Version */ +BUILDIN(gettimetick) /* Asgard Version */ { int type; time_t timer; struct tm *t; - + type=script_getnum(st,2); - + switch(type){ - case 2: - //type 2:(Get the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC - // from the system clock.) - script_pushint(st,(int)time(NULL)); - break; - case 1: - //type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59) - time(&timer); - t=localtime(&timer); - script_pushint(st,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec)); - break; - case 0: - default: - //type 0:(System Ticks) - script_pushint(st,gettick()); - break; + case 2: + //type 2:(Get the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC + // from the system clock.) + script_pushint(st,(int)time(NULL)); + break; + case 1: + //type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59) + time(&timer); + t=localtime(&timer); + script_pushint(st,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec)); + break; + case 0: + default: + //type 0:(System Ticks) + script_pushint(st,gettick()); + break; } - return 0; + return true; } /*========================================== @@ -8549,97 +8314,97 @@ BUILDIN_FUNC(gettimetick) /* Asgard Version */ * 4: WeekDay 5: MonthDay 6: Month * 7: Year *------------------------------------------*/ -BUILDIN_FUNC(gettime) /* Asgard Version */ +BUILDIN(gettime) /* Asgard Version */ { int type; time_t timer; struct tm *t; - + type=script_getnum(st,2); - + time(&timer); t=localtime(&timer); - + switch(type){ - case 1://Sec(0~59) - script_pushint(st,t->tm_sec); - break; - case 2://Min(0~59) - script_pushint(st,t->tm_min); - break; - case 3://Hour(0~23) - script_pushint(st,t->tm_hour); - break; - case 4://WeekDay(0~6) - script_pushint(st,t->tm_wday); - break; - case 5://MonthDay(01~31) - script_pushint(st,t->tm_mday); - break; - case 6://Month(01~12) - script_pushint(st,t->tm_mon+1); - break; - case 7://Year(20xx) - script_pushint(st,t->tm_year+1900); - break; - case 8://Year Day(01~366) - script_pushint(st,t->tm_yday+1); - break; - default://(format error) - script_pushint(st,-1); - break; + case 1://Sec(0~59) + script_pushint(st,t->tm_sec); + break; + case 2://Min(0~59) + script_pushint(st,t->tm_min); + break; + case 3://Hour(0~23) + script_pushint(st,t->tm_hour); + break; + case 4://WeekDay(0~6) + script_pushint(st,t->tm_wday); + break; + case 5://MonthDay(01~31) + script_pushint(st,t->tm_mday); + break; + case 6://Month(01~12) + script_pushint(st,t->tm_mon+1); + break; + case 7://Year(20xx) + script_pushint(st,t->tm_year+1900); + break; + case 8://Year Day(01~366) + script_pushint(st,t->tm_yday+1); + break; + default://(format error) + script_pushint(st,-1); + break; } - return 0; + return true; } /*========================================== * GetTimeStr("TimeFMT", Length); *------------------------------------------*/ -BUILDIN_FUNC(gettimestr) +BUILDIN(gettimestr) { char *tmpstr; const char *fmtstr; int maxlen; time_t now = time(NULL); - + fmtstr=script_getstr(st,2); maxlen=script_getnum(st,3); - + tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char)); strftime(tmpstr,maxlen,fmtstr,localtime(&now)); tmpstr[maxlen]='\0'; - + script_pushstr(st,tmpstr); - return 0; + return true; } /*========================================== * Open player storage *------------------------------------------*/ -BUILDIN_FUNC(openstorage) +BUILDIN(openstorage) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + storage_storageopen(sd); - return 0; + return true; } -BUILDIN_FUNC(guildopenstorage) +BUILDIN(guildopenstorage) { TBL_PC* sd; int ret; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + ret = storage_guild_storageopen(sd); script_pushint(st,ret); - return 0; + return true; } /*========================================== @@ -8647,152 +8412,152 @@ BUILDIN_FUNC(guildopenstorage) *------------------------------------------*/ /// itemskill <skill id>,<level> /// itemskill "<skill name>",<level> -BUILDIN_FUNC(itemskill) +BUILDIN(itemskill) { int id; int lv; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL || sd->ud.skilltimer != INVALID_TIMER ) - return 0; - + return true; + id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); lv = script_getnum(st,3); - + sd->skillitem=id; sd->skillitemlv=lv; clif->item_skill(sd,id,lv); - return 0; + return true; } /*========================================== * Attempt to create an item *------------------------------------------*/ -BUILDIN_FUNC(produce) +BUILDIN(produce) { int trigger; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + trigger=script_getnum(st,2); clif->skill_produce_mix_list(sd, -1, trigger); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(cooking) +BUILDIN(cooking) { int trigger; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + trigger=script_getnum(st,2); clif->cooking_list(sd, trigger, AM_PHARMACY, 1, 1); - return 0; + return true; } /*========================================== * Create a pet *------------------------------------------*/ -BUILDIN_FUNC(makepet) +BUILDIN(makepet) { TBL_PC* sd; int id,pet_id; - + id=script_getnum(st,2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pet_id = search_petDB_index(id, PET_CLASS); - + if (pet_id < 0) pet_id = search_petDB_index(id, PET_EGG); if (pet_id >= 0 && sd) { sd->catch_target_class = pet_db[pet_id].class_; intif_create_pet( - sd->status.account_id, sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); + sd->status.account_id, sd->status.char_id, + (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, + (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, + 100, 0, 1, pet_db[pet_id].jname); } - - return 0; + + return true; } /*========================================== * Give player exp base,job * quest_exp_rate/100 *------------------------------------------*/ -BUILDIN_FUNC(getexp) +BUILDIN(getexp) { TBL_PC* sd; int base=0,job=0; double bonus; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + base=script_getnum(st,2); job =script_getnum(st,3); if(base<0 || job<0) - return 0; - + return true; + // bonus for npc-given exp bonus = battle_config.quest_exp_rate / 100.; base = (int) cap_value(base * bonus, 0, INT_MAX); job = (int) cap_value(job * bonus, 0, INT_MAX); - + pc_gainexp(sd, NULL, base, job, true); - - return 0; + + return true; } /*========================================== * Gain guild exp [Celest] *------------------------------------------*/ -BUILDIN_FUNC(guildgetexp) +BUILDIN(guildgetexp) { TBL_PC* sd; int exp; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + exp = script_getnum(st,2); if(exp < 0) - return 0; + return true; if(sd && sd->status.guild_id > 0) guild_getexp (sd, exp); - - return 0; + + return true; } /*========================================== * Changes the guild master of a guild [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(guildchangegm) +BUILDIN(guildchangegm) { TBL_PC *sd; int guild_id; const char *name; - + guild_id = script_getnum(st,2); name = script_getstr(st,3); sd=map_nick2sd(name); - + if (!sd) script_pushint(st,0); else script_pushint(st,guild_gm_change(guild_id, sd)); - - return 0; + + return true; } /*========================================== @@ -8803,7 +8568,7 @@ BUILDIN_FUNC(guildchangegm) @amount : nb to spawn @event : event to attach to mob *------------------------------------------*/ -BUILDIN_FUNC(monster) +BUILDIN(monster) { const char* mapn = script_getstr(st,2); int x = script_getnum(st,3); @@ -8814,44 +8579,44 @@ BUILDIN_FUNC(monster) const char* event = ""; unsigned int size = SZ_SMALL; unsigned int ai = AI_NONE; - + struct map_session_data* sd; int16 m; - + if (script_hasdata(st, 8)) { event = script_getstr(st, 8); check_event(st, event); } - + if (script_hasdata(st, 9)) { size = script_getnum(st, 9); if (size > 3) { ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_); - return 1; + return false; } } - + if (script_hasdata(st, 10)) { ai = script_getnum(st, 10); if (ai > 4) { ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_); - return 1; + return false; } } - + if (class_ >= 0 && !mobdb_checkid(class_)) { ShowWarning("buildin_monster: Attempted to spawn non-existing monster class %d\n", class_); - return 1; + return false; } - + sd = map_id2sd(st->rid); - + if (sd && strcmp(mapn, "this") == 0) m = sd->bl.m; else @@ -8862,53 +8627,53 @@ BUILDIN_FUNC(monster) if ((m = instance_mapid2imapid(m, st->instance_id)) < 0) { ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); - return 1; + return false; } } } - + mob_once_spawn(sd, m, x, y, str, class_, amount, event, size, ai); - return 0; + return true; } /*========================================== * Request List of Monster Drops *------------------------------------------*/ -BUILDIN_FUNC(getmobdrops) +BUILDIN(getmobdrops) { int class_ = script_getnum(st,2); int i, j = 0; struct mob_db *mob; - + if( !mobdb_checkid(class_) ) { script_pushint(st, 0); - return 0; + return true; } - + mob = mob_db(class_); - + for( i = 0; i < MAX_MOB_DROP; i++ ) { if( mob->dropitem[i].nameid < 1 ) continue; if( itemdb_exists(mob->dropitem[i].nameid) == NULL ) continue; - + mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid); mapreg_setreg(reference_uid(add_str("$@MobDrop_rate"), j), mob->dropitem[i].p); - + j++; } - + mapreg_setreg(add_str("$@MobDrop_count"), j); script_pushint(st, 1); - - return 0; + + return true; } /*========================================== * Same as monster but randomize location in x0,x1,y0,y1 area *------------------------------------------*/ -BUILDIN_FUNC(areamonster) +BUILDIN(areamonster) { const char* mapn = script_getstr(st,2); int x0 = script_getnum(st,3); @@ -8921,38 +8686,38 @@ BUILDIN_FUNC(areamonster) const char* event = ""; unsigned int size = SZ_SMALL; unsigned int ai = AI_NONE; - + struct map_session_data* sd; int16 m; - + if (script_hasdata(st,10)) { event = script_getstr(st, 10); check_event(st, event); } - + if (script_hasdata(st, 11)) { size = script_getnum(st, 11); if (size > 3) { ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_); - return 1; + return false; } } - + if (script_hasdata(st, 12)) { ai = script_getnum(st, 12); if (ai > 4) { ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_); - return 1; + return false; } } - + sd = map_id2sd(st->rid); - + if (sd && strcmp(mapn, "this") == 0) m = sd->bl.m; else @@ -8963,25 +8728,25 @@ BUILDIN_FUNC(areamonster) if ((m = instance_mapid2imapid(m, st->instance_id)) < 0) { ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); - return 1; + return false; } } } - + mob_once_spawn_area(sd, m, x0, y0, x1, y1, str, class_, amount, event, size, ai); - return 0; + return true; } /*========================================== * KillMonster subcheck, verify if mob to kill ain't got an even to handle, could be force kill by allflag *------------------------------------------*/ - static int buildin_killmonster_sub_strip(struct block_list *bl,va_list ap) +static int buildin_killmonster_sub_strip(struct block_list *bl,va_list ap) { //same fix but with killmonster instead - stripping events from mobs. TBL_MOB* md = (TBL_MOB*)bl; char *event=va_arg(ap,char *); int allflag=va_arg(ap,int); - + md->state.npc_killmonster = 1; - + if(!allflag){ if(strcmp(event,md->npc_event)==0) status_kill(bl); @@ -8997,7 +8762,7 @@ static int buildin_killmonster_sub(struct block_list *bl,va_list ap) TBL_MOB* md = (TBL_MOB*)bl; char *event=va_arg(ap,char *); int allflag=va_arg(ap,int); - + if(!allflag){ if(strcmp(event,md->npc_event)==0) status_kill(bl); @@ -9007,7 +8772,7 @@ static int buildin_killmonster_sub(struct block_list *bl,va_list ap) } return 0; } -BUILDIN_FUNC(killmonster) +BUILDIN(killmonster) { const char *mapname,*event; int16 m,allflag=0; @@ -9017,34 +8782,34 @@ BUILDIN_FUNC(killmonster) allflag = 1; else check_event(st, event); - + if( (m=map_mapname2mapid(mapname))<0 ) - return 0; - + return true; + if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - return 0; - + return true; + if( script_hasdata(st,4) ) { if ( script_getnum(st,4) == 1 ) { map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag); - return 0; + return true; } } - + map_freeblock_lock(); map_foreachinmap(buildin_killmonster_sub_strip, m, BL_MOB, event ,allflag); map_freeblock_unlock(); - return 0; + return true; } static int buildin_killmonsterall_sub_strip(struct block_list *bl,va_list ap) { //Strips the event from the mob if it's killed the old method. struct mob_data *md; - + md = BL_CAST(BL_MOB, bl); if (md->npc_event[0]) md->npc_event[0] = 0; - + status_kill(bl); return 0; } @@ -9053,65 +8818,65 @@ static int buildin_killmonsterall_sub(struct block_list *bl,va_list ap) status_kill(bl); return 0; } -BUILDIN_FUNC(killmonsterall) +BUILDIN(killmonsterall) { const char *mapname; int16 m; mapname=script_getstr(st,2); - + if( (m = map_mapname2mapid(mapname))<0 ) - return 0; - + return true; + if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - return 0; - + return true; + if( script_hasdata(st,3) ) { if ( script_getnum(st,3) == 1 ) { map_foreachinmap(buildin_killmonsterall_sub,m,BL_MOB); - return 0; + return true; } } - + map_foreachinmap(buildin_killmonsterall_sub_strip,m,BL_MOB); - return 0; + return true; } /*========================================== * Creates a clone of a player. * clone map, x, y, event, char_id, master_id, mode, flag, duration *------------------------------------------*/ -BUILDIN_FUNC(clone) +BUILDIN(clone) { TBL_PC *sd, *msd=NULL; int char_id,master_id=0,x,y, mode = 0, flag = 0, m; unsigned int duration = 0; const char *map,*event=""; - + map=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); event=script_getstr(st,5); char_id=script_getnum(st,6); - + if( script_hasdata(st,7) ) master_id=script_getnum(st,7); - + if( script_hasdata(st,8) ) mode=script_getnum(st,8); - + if( script_hasdata(st,9) ) flag=script_getnum(st,9); - + if( script_hasdata(st,10) ) duration=script_getnum(st,10); - + check_event(st, event); - + m = map_mapname2mapid(map); - if (m < 0) return 0; - + if (m < 0) return true; + sd = map_charid2sd(char_id); - + if (master_id) { msd = map_charid2sd(master_id); if (msd) @@ -9123,28 +8888,28 @@ BUILDIN_FUNC(clone) script_pushint(st,mob_clone_spawn(sd, m, x, y, event, master_id, mode, flag, 1000*duration)); else //Failed to create clone. script_pushint(st,0); - - return 0; + + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(doevent) +BUILDIN(doevent) { const char* event = script_getstr(st,2); struct map_session_data* sd; - + if( ( sd = script_rid2sd(st) ) == NULL ) { - return 0; + return true; } - + check_event(st, event); npc_event(sd, event, 0); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(donpcevent) +BUILDIN(donpcevent) { const char* event = script_getstr(st,2); check_event(st, event); @@ -9154,12 +8919,12 @@ BUILDIN_FUNC(donpcevent) script_pushint(st, 0); } else script_pushint(st, 1); - return 0; + return true; } /// for Aegis compatibility /// basically a specialized 'donpcevent', with the event specified as two arguments instead of one -BUILDIN_FUNC(cmdothernpc) // Added by RoVeRT +BUILDIN(cmdothernpc) // Added by RoVeRT { const char* npc = script_getstr(st,2); const char* command = script_getstr(st,3); @@ -9167,67 +8932,67 @@ BUILDIN_FUNC(cmdothernpc) // Added by RoVeRT snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command); check_event(st, event); npc_event_do(event); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(addtimer) +BUILDIN(addtimer) { int tick = script_getnum(st,2); const char* event = script_getstr(st, 3); TBL_PC* sd; - + check_event(st, event); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pc_addeventtimer(sd,tick,event); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(deltimer) +BUILDIN(deltimer) { const char *event; TBL_PC* sd; - + event=script_getstr(st, 2); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + check_event(st, event); pc_deleventtimer(sd,event); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(addtimercount) +BUILDIN(addtimercount) { const char *event; int tick; TBL_PC* sd; - + event=script_getstr(st, 2); tick=script_getnum(st,3); sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + check_event(st, event); pc_addeventtimercount(sd,event,tick); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(initnpctimer) +BUILDIN(initnpctimer) { struct npc_data *nd; int flag = 0; - + if( script_hasdata(st,3) ) { //Two arguments: NPC name and attach flag. nd = npc_name2id(script_getstr(st, 2)); @@ -9248,34 +9013,34 @@ BUILDIN_FUNC(initnpctimer) else { ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); - return 1; + return false; } } else nd = (struct npc_data *)map_id2bl(st->oid); - + if( !nd ) - return 0; + return true; if( flag ) //Attach { TBL_PC* sd = script_rid2sd(st); if( sd == NULL ) - return 0; + return true; nd->u.scr.rid = sd->bl.id; } - + nd->u.scr.timertick = 0; npc_settimerevent_tick(nd,0); npc_timerevent_start(nd, st->rid); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(startnpctimer) +BUILDIN(startnpctimer) { struct npc_data *nd; int flag = 0; - + if( script_hasdata(st,3) ) { //Two arguments: NPC name and attach flag. nd = npc_name2id(script_getstr(st, 2)); @@ -9296,32 +9061,32 @@ BUILDIN_FUNC(startnpctimer) else { ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); - return 1; + return false; } } else nd=(struct npc_data *)map_id2bl(st->oid); - + if( !nd ) - return 0; + return true; if( flag ) //Attach { TBL_PC* sd = script_rid2sd(st); if( sd == NULL ) - return 0; + return true; nd->u.scr.rid = sd->bl.id; } - + npc_timerevent_start(nd, st->rid); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(stopnpctimer) +BUILDIN(stopnpctimer) { struct npc_data *nd; int flag = 0; - + if( script_hasdata(st,3) ) { //Two arguments: NPC name and attach flag. nd = npc_name2id(script_getstr(st, 2)); @@ -9342,143 +9107,143 @@ BUILDIN_FUNC(stopnpctimer) else { ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); - return 1; + return false; } } else nd=(struct npc_data *)map_id2bl(st->oid); - + if( !nd ) - return 0; + return true; if( flag ) //Detach nd->u.scr.rid = 0; - + npc_timerevent_stop(nd); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(getnpctimer) +BUILDIN(getnpctimer) { struct npc_data *nd; TBL_PC *sd; int type = script_getnum(st,2); int val = 0; - + if( script_hasdata(st,3) ) nd = npc_name2id(script_getstr(st,3)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,0); ShowError("getnpctimer: Invalid NPC.\n"); - return 1; + return false; } - + switch( type ) { - case 0: val = npc_gettimerevent_tick(nd); break; - case 1: - if( nd->u.scr.rid ) - { - sd = map_id2sd(nd->u.scr.rid); - if( !sd ) + case 0: val = npc_gettimerevent_tick(nd); break; + case 1: + if( nd->u.scr.rid ) { - ShowError("buildin_getnpctimer: Attached player not found!\n"); - break; + sd = map_id2sd(nd->u.scr.rid); + if( !sd ) + { + ShowError("buildin_getnpctimer: Attached player not found!\n"); + break; + } + val = (sd->npc_timer_id != INVALID_TIMER); } - val = (sd->npc_timer_id != INVALID_TIMER); - } - else - val = (nd->u.scr.timerid != INVALID_TIMER); - break; - case 2: val = nd->u.scr.timeramount; break; + else + val = (nd->u.scr.timerid != INVALID_TIMER); + break; + case 2: val = nd->u.scr.timeramount; break; } - + script_pushint(st,val); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(setnpctimer) +BUILDIN(setnpctimer) { int tick; struct npc_data *nd; - + tick = script_getnum(st,2); if( script_hasdata(st,3) ) nd = npc_name2id(script_getstr(st,3)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,1); ShowError("setnpctimer: Invalid NPC.\n"); - return 1; + return false; } - + npc_settimerevent_tick(nd,tick); script_pushint(st,0); - return 0; + return true; } /*========================================== * attaches the player rid to the timer [Celest] *------------------------------------------*/ -BUILDIN_FUNC(attachnpctimer) +BUILDIN(attachnpctimer) { TBL_PC *sd; struct npc_data *nd = (struct npc_data *)map_id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,1); ShowError("setnpctimer: Invalid NPC.\n"); - return 1; + return false; } - + if( script_hasdata(st,2) ) sd = map_nick2sd(script_getstr(st,2)); else sd = script_rid2sd(st); - + if( !sd ) { script_pushint(st,1); ShowWarning("attachnpctimer: Invalid player.\n"); - return 1; + return false; } - + nd->u.scr.rid = sd->bl.id; script_pushint(st,0); - return 0; + return true; } /*========================================== * detaches a player rid from the timer [Celest] *------------------------------------------*/ -BUILDIN_FUNC(detachnpctimer) +BUILDIN(detachnpctimer) { struct npc_data *nd; - + if( script_hasdata(st,2) ) nd = npc_name2id(script_getstr(st,2)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,1); ShowError("detachnpctimer: Invalid NPC.\n"); - return 1; + return false; } - + nd->u.scr.rid = 0; script_pushint(st,0); - return 0; + return true; } /*========================================== @@ -9486,18 +9251,18 @@ BUILDIN_FUNC(detachnpctimer) * it checks if there is a player attached to the current script. [Skotlex] * If no, returns 0, if yes, returns the account_id of the attached player. *------------------------------------------*/ -BUILDIN_FUNC(playerattached) +BUILDIN(playerattached) { if(st->rid == 0 || map_id2sd(st->rid) == NULL) script_pushint(st,0); else script_pushint(st,st->rid); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(announce) +BUILDIN(announce) { const char *mes = script_getstr(st,2); int flag = script_getnum(st,3); @@ -9506,19 +9271,19 @@ BUILDIN_FUNC(announce) int fontSize = script_hasdata(st,6) ? script_getnum(st,6) : 12; // default fontSize int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY - + if (flag&0x0f) // Broadcast source or broadcast region defined { send_target target; struct block_list *bl = (flag&0x08) ? map_id2bl(st->oid) : (struct block_list *)script_rid2sd(st); // If bc_npc flag is set, use NPC as broadcast source if (bl == NULL) - return 0; - + return true; + flag &= 0x07; target = (flag == 1) ? ALL_SAMEMAP : - (flag == 2) ? AREA : - (flag == 3) ? SELF : - ALL_CLIENT; + (flag == 2) ? AREA : + (flag == 3) ? SELF : + ALL_CLIENT; if (fontColor) clif->broadcast2(bl, mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); else @@ -9531,7 +9296,7 @@ BUILDIN_FUNC(announce) else intif_broadcast(mes, (int)strlen(mes)+1, flag&0xf0); } - return 0; + return true; } /*========================================== *------------------------------------------*/ @@ -9554,7 +9319,7 @@ static int buildin_announce_sub(struct block_list *bl, va_list ap) /* Runs item effect on attached character. * itemeffect <item id>; * itemeffect "<item name>"; */ -BUILDIN_FUNC(itemeffect) { +BUILDIN(itemeffect) { TBL_NPC *nd; TBL_PC *sd; struct script_data *data; @@ -9571,26 +9336,26 @@ BUILDIN_FUNC(itemeffect) { if( ( item_data = itemdb_searchname( name ) ) == NULL ){ ShowError( "buildin_itemeffect: Nonexistant item %s requested.\n", name ); - return 1; + return false; } } else if( data_isint( data ) ){ int nameid = conv_num( st, data ); if( ( item_data = itemdb_exists( nameid ) ) == NULL ){ ShowError("buildin_itemeffect: Nonexistant item %d requested.\n", nameid ); - return 1; + return false; } } else { ShowError("buildin_itemeffect: invalid data type for argument #1 (%d).", data->type ); - return 1; + return false; } run_script( item_data->script, 0, sd->bl.id, nd->bl.id ); - return 0; + return true; } -BUILDIN_FUNC(mapannounce) +BUILDIN(mapannounce) { const char *mapname = script_getstr(st,2); const char *mes = script_getstr(st,3); @@ -9601,17 +9366,17 @@ BUILDIN_FUNC(mapannounce) int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY int16 m; - + if ((m = map_mapname2mapid(mapname)) < 0) - return 0; - + return true; + map_foreachinmap(buildin_announce_sub, m, BL_PC, - mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); - return 0; + mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(areaannounce) +BUILDIN(areaannounce) { const char *mapname = script_getstr(st,2); int x0 = script_getnum(st,3); @@ -9626,25 +9391,25 @@ BUILDIN_FUNC(areaannounce) int fontAlign = script_hasdata(st,12) ? script_getnum(st,12) : 0; // default fontAlign int fontY = script_hasdata(st,13) ? script_getnum(st,13) : 0; // default fontY int16 m; - + if ((m = map_mapname2mapid(mapname)) < 0) - return 0; - + return true; + map_foreachinarea(buildin_announce_sub, m, x0, y0, x1, y1, BL_PC, - mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); - return 0; + mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(getusers) +BUILDIN(getusers) { int flag, val = 0; struct map_session_data* sd; struct block_list* bl = NULL; - + flag = script_getnum(st,2); - + switch(flag&0x07) { case 0: @@ -9656,7 +9421,7 @@ BUILDIN_FUNC(getusers) {// pc bl = &sd->bl; } - + if(bl) { val = map[bl->m].users; @@ -9668,45 +9433,45 @@ BUILDIN_FUNC(getusers) default: ShowWarning("buildin_getusers: Unknown type %d.\n", flag); script_pushint(st,0); - return 1; + return false; } - + script_pushint(st,val); - return 0; + return true; } /*========================================== * Works like @WHO - displays all online users names in window *------------------------------------------*/ -BUILDIN_FUNC(getusersname) +BUILDIN(getusersname) { TBL_PC *sd, *pl_sd; int /*disp_num=1,*/ group_level = 0; struct s_mapiterator* iter; - + sd = script_rid2sd(st); - if (!sd) return 0; - + if (!sd) return true; + group_level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > group_level) continue; // skip hidden sessions - + /* Temporary fix for bugreport:1023. * Do not uncomment unless you want thousands of 'next' buttons. - if((disp_num++)%10==0) - clif->scriptnext(sd,st->oid);*/ + if((disp_num++)%10==0) + clif->scriptnext(sd,st->oid);*/ clif->scriptmes(sd,st->oid,pl_sd->status.name); } mapit_free(iter); - - return 0; + + return true; } /*========================================== * getmapguildusers("mapname",guild ID) Returns the number guild members present on a map [Reddozen] *------------------------------------------*/ -BUILDIN_FUNC(getmapguildusers) +BUILDIN(getmapguildusers) { const char *str; int16 m; @@ -9717,10 +9482,10 @@ BUILDIN_FUNC(getmapguildusers) gid=script_getnum(st,3); if ((m = map_mapname2mapid(str)) < 0) { // map id on this server (m == -1 if not in actual map-server) script_pushint(st,-1); - return 0; + return true; } g = guild_search(gid); - + if (g){ for(i = 0; i < g->max_member; i++) { @@ -9728,23 +9493,23 @@ BUILDIN_FUNC(getmapguildusers) c++; } } - + script_pushint(st,c); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(getmapusers) +BUILDIN(getmapusers) { const char *str; int16 m; str=script_getstr(st,2); if( (m=map_mapname2mapid(str))< 0){ script_pushint(st,-1); - return 0; + return true; } script_pushint(st,map[m].users); - return 0; + return true; } /*========================================== *------------------------------------------*/ @@ -9754,7 +9519,7 @@ static int buildin_getareausers_sub(struct block_list *bl,va_list ap) (*users)++; return 0; } -BUILDIN_FUNC(getareausers) +BUILDIN(getareausers) { const char *str; int16 m,x0,y0,x1,y1,users=0; //doubt we can have more then 32k users on @@ -9765,12 +9530,12 @@ BUILDIN_FUNC(getareausers) y1=script_getnum(st,6); if( (m=map_mapname2mapid(str))< 0){ script_pushint(st,-1); - return 0; + return true; } map_foreachinarea(buildin_getareausers_sub, - m,x0,y0,x1,y1,BL_PC,&users); + m,x0,y0,x1,y1,BL_PC,&users); script_pushint(st,users); - return 0; + return true; } /*========================================== @@ -9780,25 +9545,25 @@ static int buildin_getareadropitem_sub(struct block_list *bl,va_list ap) int item=va_arg(ap,int); int *amount=va_arg(ap,int *); struct flooritem_data *drop=(struct flooritem_data *)bl; - + if(drop->item_data.nameid==item) (*amount)+=drop->item_data.amount; - + return 0; } -BUILDIN_FUNC(getareadropitem) +BUILDIN(getareadropitem) { const char *str; int16 m,x0,y0,x1,y1; int item,amount=0; struct script_data *data; - + str=script_getstr(st,2); x0=script_getnum(st,3); y0=script_getnum(st,4); x1=script_getnum(st,5); y1=script_getnum(st,6); - + data=script_getdata(st,7); get_val(st,data); if( data_isstring(data) ){ @@ -9809,65 +9574,65 @@ BUILDIN_FUNC(getareadropitem) item=item_data->nameid; }else item=conv_num(st,data); - + if( (m=map_mapname2mapid(str))< 0){ script_pushint(st,-1); - return 0; + return true; } map_foreachinarea(buildin_getareadropitem_sub, - m,x0,y0,x1,y1,BL_ITEM,item,&amount); + m,x0,y0,x1,y1,BL_ITEM,item,&amount); script_pushint(st,amount); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(enablenpc) +BUILDIN(enablenpc) { const char *str; str=script_getstr(st,2); npc_enable(str,1); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(disablenpc) +BUILDIN(disablenpc) { const char *str; str=script_getstr(st,2); npc_enable(str,0); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(hideoffnpc) +BUILDIN(hideoffnpc) { const char *str; str=script_getstr(st,2); npc_enable(str,2); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(hideonnpc) +BUILDIN(hideonnpc) { const char *str; str=script_getstr(st,2); npc_enable(str,4); - return 0; + return true; } /// Starts a status effect on the target unit or on the attached player. /// /// sc_start <effect_id>,<duration>,<val1>{,<unit_id>}; -BUILDIN_FUNC(sc_start) +BUILDIN(sc_start) { struct block_list* bl; enum sc_type type; int tick; int val1; int val4 = 0; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); @@ -9875,29 +9640,29 @@ BUILDIN_FUNC(sc_start) bl = map_id2bl(script_getnum(st,5)); else bl = map_id2bl(st->rid); - + if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0 ) {// When there isn't a duration specified, try to get it from the skill_db tick = skill->get_time(status_sc2skill(type), val1); } - + if( potion_flag == 1 && potion_target ) { //skill.c set the flags before running the script, this must be a potion-pitched effect. bl = map_id2bl(potion_target); tick /= 2;// Thrown potions only last half. val4 = 1;// Mark that this was a thrown sc_effect } - + if( bl ) status_change_start(bl, type, 10000, val1, 0, 0, val4, tick, 2); - - return 0; + + return true; } /// Starts a status effect on the target unit or on the attached player. /// /// sc_start2 <effect_id>,<duration>,<val1>,<percent chance>{,<unit_id>}; -BUILDIN_FUNC(sc_start2) +BUILDIN(sc_start2) { struct block_list* bl; enum sc_type type; @@ -9905,7 +9670,7 @@ BUILDIN_FUNC(sc_start2) int val1; int val4 = 0; int rate; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); @@ -9914,29 +9679,29 @@ BUILDIN_FUNC(sc_start2) bl = map_id2bl(script_getnum(st,6)); else bl = map_id2bl(st->rid); - + if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0 ) {// When there isn't a duration specified, try to get it from the skill_db tick = skill->get_time(status_sc2skill(type), val1); } - + if( potion_flag == 1 && potion_target ) { //skill.c set the flags before running the script, this must be a potion-pitched effect. bl = map_id2bl(potion_target); tick /= 2;// Thrown potions only last half. val4 = 1;// Mark that this was a thrown sc_effect } - + if( bl ) status_change_start(bl, type, rate, val1, 0, 0, val4, tick, 2); - - return 0; + + return true; } /// Starts a status effect on the target unit or on the attached player. /// /// sc_start4 <effect_id>,<duration>,<val1>,<val2>,<val3>,<val4>{,<unit_id>}; -BUILDIN_FUNC(sc_start4) +BUILDIN(sc_start4) { struct block_list* bl; enum sc_type type; @@ -9945,7 +9710,7 @@ BUILDIN_FUNC(sc_start4) int val2; int val3; int val4; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); @@ -9956,125 +9721,125 @@ BUILDIN_FUNC(sc_start4) bl = map_id2bl(script_getnum(st,8)); else bl = map_id2bl(st->rid); - + if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0 ) {// When there isn't a duration specified, try to get it from the skill_db tick = skill->get_time(status_sc2skill(type), val1); } - + if( potion_flag == 1 && potion_target ) { //skill.c set the flags before running the script, this must be a potion-pitched effect. bl = map_id2bl(potion_target); tick /= 2;// Thrown potions only last half. } - + if( bl ) status_change_start(bl, type, 10000, val1, val2, val3, val4, tick, 2); - - return 0; + + return true; } /// Ends one or all status effects on the target unit or on the attached player. /// /// sc_end <effect_id>{,<unit_id>}; -BUILDIN_FUNC(sc_end) +BUILDIN(sc_end) { struct block_list* bl; int type; - + type = script_getnum(st, 2); if (script_hasdata(st, 3)) bl = map_id2bl(script_getnum(st, 3)); else bl = map_id2bl(st->rid); - + if (potion_flag == 1 && potion_target) //##TODO how does this work [FlavioJS] bl = map_id2bl(potion_target); - + if (!bl) - return 0; - + return true; + if (type >= 0 && type < SC_MAX) { struct status_change *sc = status_get_sc(bl); struct status_change_entry *sce = sc ? sc->data[type] : NULL; - + if (!sce) - return 0; - - + return true; + + switch (type) { case SC_WEIGHT50: case SC_WEIGHT90: case SC_NOCHAT: case SC_PUSH_CART: - return 0; - + return true; + default: break; } - + //This should help status_change_end force disabling the SC in case it has no limit. sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0; status_change_end(bl, (sc_type)type, INVALID_TIMER); } else status_change_clear(bl, 3); // remove all effects - - return 0; + + return true; } /*========================================== * @FIXME atm will return reduced tick, 0 immune, 1 no tick *------------------------------------------*/ -BUILDIN_FUNC(getscrate) +BUILDIN(getscrate) { struct block_list *bl; int type,rate; - + type=script_getnum(st,2); rate=script_getnum(st,3); if( script_hasdata(st,4) ) //get for the bl assigned bl = map_id2bl(script_getnum(st,4)); else bl = map_id2bl(st->rid); - + if (bl) rate = status_get_sc_def(bl, (sc_type)type, 10000, 10000, 0); - + script_pushint(st,rate); - return 0; + return true; } /*========================================== * getstatus <type>{, <info>}; *------------------------------------------*/ -BUILDIN_FUNC(getstatus) +BUILDIN(getstatus) { int id, type; struct map_session_data* sd = script_rid2sd(st); - + if( sd == NULL ) {// no player attached - return 0; + return true; } - + id = script_getnum(st, 2); type = script_hasdata(st, 3) ? script_getnum(st, 3) : 0; - + if( id <= SC_NONE || id >= SC_MAX ) {// invalid status type given ShowWarning("script.c:getstatus: Invalid status type given (%d).\n", id); - return 0; + return true; } - + if( sd->sc.count == 0 || !sd->sc.data[id] ) {// no status is active script_pushint(st, 0); - return 0; + return true; } - + switch( type ) { case 1: script_pushint(st, sd->sc.data[id]->val1); break; @@ -10082,59 +9847,59 @@ BUILDIN_FUNC(getstatus) case 3: script_pushint(st, sd->sc.data[id]->val3); break; case 4: script_pushint(st, sd->sc.data[id]->val4); break; case 5: - { - struct TimerData* timer = (struct TimerData*)get_timer(sd->sc.data[id]->timer); - - if( timer ) - {// return the amount of time remaining - script_pushint(st, timer->tick - gettick()); - } + { + struct TimerData* timer = (struct TimerData*)get_timer(sd->sc.data[id]->timer); + + if( timer ) + {// return the amount of time remaining + script_pushint(st, timer->tick - gettick()); } + } break; default: script_pushint(st, 1); break; } - - return 0; + + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(debugmes) +BUILDIN(debugmes) { const char *str; str=script_getstr(st,2); ShowDebug("script debug : %d %d : %s\n",st->rid,st->oid,str); - return 0; + return true; } /*========================================== *------------------------------------------*/ -BUILDIN_FUNC(catchpet) +BUILDIN(catchpet) { int pet_id; TBL_PC *sd; - + pet_id= script_getnum(st,2); sd=script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pet_catch_process1(sd,pet_id); - return 0; + return true; } /*========================================== * [orn] *------------------------------------------*/ -BUILDIN_FUNC(homunculus_evolution) +BUILDIN(homunculus_evolution) { TBL_PC *sd; - + sd=script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if(merc_is_hom_active(sd->hd)) { if (sd->hd->homunculus.intimacy > 91000) @@ -10142,55 +9907,55 @@ BUILDIN_FUNC(homunculus_evolution) else clif->emotion(&sd->hd->bl, E_SWT); } - return 0; + return true; } /*========================================== * [Xantara] *------------------------------------------*/ -BUILDIN_FUNC(homunculus_mutate) +BUILDIN(homunculus_mutate) { int homun_id, m_class, m_id; TBL_PC *sd; - + sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - + if( sd == NULL || sd->hd == NULL ) + return true; + if(script_hasdata(st,2)) homun_id = script_getnum(st,2); else homun_id = 6048 + (rnd() % 4); - + if(merc_is_hom_active(sd->hd)) { m_class = hom_class2mapid(sd->hd->homunculus.class_); m_id = hom_class2mapid(homun_id); - + if ( m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99 ) hom_mutate(sd->hd, homun_id); else clif->emotion(&sd->hd->bl, E_SWT); } - return 0; + return true; } // [Zephyrus] -BUILDIN_FUNC(homunculus_shuffle) +BUILDIN(homunculus_shuffle) { TBL_PC *sd; - + sd=script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if(merc_is_hom_active(sd->hd)) merc_hom_shuffle(sd->hd); - - return 0; + + return true; } //These two functions bring the eA MAPID_* class functionality to scripts. -BUILDIN_FUNC(eaclass) +BUILDIN(eaclass) { int class_; if( script_hasdata(st,2) ) @@ -10200,15 +9965,15 @@ BUILDIN_FUNC(eaclass) sd=script_rid2sd(st); if (!sd) { script_pushint(st,-1); - return 0; + return true; } class_ = sd->status.class_; } script_pushint(st,pc_jobid2mapid(class_)); - return 0; + return true; } -BUILDIN_FUNC(roclass) +BUILDIN(roclass) { int class_ =script_getnum(st,2); int sex; @@ -10222,26 +9987,26 @@ BUILDIN_FUNC(roclass) sex = 1; //Just use male when not found. } script_pushint(st,pc_mapid2jobid(class_, sex)); - return 0; + return true; } /*========================================== * Tells client to open a hatching window, used for pet incubator *------------------------------------------*/ -BUILDIN_FUNC(birthpet) +BUILDIN(birthpet) { TBL_PC *sd; sd=script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + if( sd->status.pet_id ) {// do not send egg list, when you already have a pet - return 0; + return true; } - + clif->sendegg(sd); - return 0; + return true; } /*========================================== @@ -10252,77 +10017,77 @@ BUILDIN_FUNC(birthpet) * 3 : don't reset skill, blvl=1 * 4 : jlvl=0 *------------------------------------------*/ -BUILDIN_FUNC(resetlvl) +BUILDIN(resetlvl) { TBL_PC *sd; - + int type=script_getnum(st,2); - + sd=script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + pc_resetlvl(sd,type); - return 0; + return true; } /*========================================== * Reset a player status point *------------------------------------------*/ -BUILDIN_FUNC(resetstatus) +BUILDIN(resetstatus) { TBL_PC *sd; sd=script_rid2sd(st); pc_resetstate(sd); - return 0; + return true; } /*========================================== * script command resetskill *------------------------------------------*/ -BUILDIN_FUNC(resetskill) +BUILDIN(resetskill) { TBL_PC *sd; sd=script_rid2sd(st); pc_resetskill(sd,1); - return 0; + return true; } /*========================================== * Counts total amount of skill points. *------------------------------------------*/ -BUILDIN_FUNC(skillpointcount) +BUILDIN(skillpointcount) { TBL_PC *sd; sd=script_rid2sd(st); script_pushint(st,sd->status.skill_point + pc_resetskill(sd,2)); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(changebase) +BUILDIN(changebase) { TBL_PC *sd=NULL; int vclass; - + if( script_hasdata(st,3) ) sd=map_id2sd(script_getnum(st,3)); else - sd=script_rid2sd(st); - + sd=script_rid2sd(st); + if(sd == NULL) - return 0; - + return true; + vclass = script_getnum(st,2); if(vclass == JOB_WEDDING) { if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore. ) - return 0; + return true; } - + if(!sd->disguise && vclass != sd->vd.class_) { status_set_viewdata(&sd->bl, vclass); //Updated client view. Base, Weapon and Cloth Colors. @@ -10332,48 +10097,48 @@ BUILDIN_FUNC(changebase) clif->changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->vd.cloth_color); clif->skillinfoblock(sd); } - - return 0; + + return true; } /*========================================== * Unequip all item and request for a changesex to char-serv *------------------------------------------*/ -BUILDIN_FUNC(changesex) +BUILDIN(changesex) { int i; TBL_PC *sd = NULL; sd = script_rid2sd(st); - + pc_resetskill(sd,4); // to avoid any problem with equipment and invalid sex, equipment is unequiped. for( i=0; i<EQI_MAX; i++ ) if( sd->equip_index[i] >= 0 ) pc_unequipitem(sd, sd->equip_index[i], 3); chrif_changesex(sd); - return 0; + return true; } /*========================================== * Works like 'announce' but outputs in the common chat window *------------------------------------------*/ -BUILDIN_FUNC(globalmes) +BUILDIN(globalmes) { struct block_list *bl = map_id2bl(st->oid); struct npc_data *nd = (struct npc_data *)bl; const char *name=NULL,*mes; - + mes=script_getstr(st,2); - if(mes==NULL) return 0; - + if(mes==NULL) return true; + if(script_hasdata(st,3)){ // npc name to display name=script_getstr(st,3); } else { name=nd->name; //use current npc name } - + npc_globalmessage(name,mes); // broadcast to all players connected - - return 0; + + return true; } ///////////////////////////////////////////////////////////////////// @@ -10383,7 +10148,7 @@ BUILDIN_FUNC(globalmes) /// Creates a waiting room (chat room) for this npc. /// /// waitingroom "<title>",<limit>{,"<event>"{,<trigger>{,<zeny>{,<minlvl>{,<maxlvl>}}}}}; -BUILDIN_FUNC(waitingroom) +BUILDIN(waitingroom) { struct npc_data* nd; int pub = 1; @@ -10394,19 +10159,19 @@ BUILDIN_FUNC(waitingroom) int zeny = script_hasdata(st,6) ? script_getnum(st,6) : 0; int minLvl = script_hasdata(st,7) ? script_getnum(st,7) : 1; int maxLvl = script_hasdata(st,8) ? script_getnum(st,8) : MAX_LEVEL; - + nd = (struct npc_data *)map_id2bl(st->oid); if( nd != NULL ) chat_createnpcchat(nd, title, limit, pub, trigger, ev, zeny, minLvl, maxLvl); - - return 0; + + return true; } /// Removes the waiting room of the current or target npc. /// /// delwaitingroom "<npc_name>"; /// delwaitingroom; -BUILDIN_FUNC(delwaitingroom) +BUILDIN(delwaitingroom) { struct npc_data* nd; if( script_hasdata(st,2) ) @@ -10415,64 +10180,64 @@ BUILDIN_FUNC(delwaitingroom) nd = (struct npc_data *)map_id2bl(st->oid); if( nd != NULL ) chat_deletenpcchat(nd); - return 0; + return true; } /// Kicks all the players from the waiting room of the current or target npc. /// /// kickwaitingroomall "<npc_name>"; /// kickwaitingroomall; -BUILDIN_FUNC(waitingroomkickall) +BUILDIN(waitingroomkickall) { struct npc_data* nd; struct chat_data* cd; - + if( script_hasdata(st,2) ) nd = npc_name2id(script_getstr(st,2)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL ) chat_npckickall(cd); - return 0; + return true; } /// Enables the waiting room event of the current or target npc. /// /// enablewaitingroomevent "<npc_name>"; /// enablewaitingroomevent; -BUILDIN_FUNC(enablewaitingroomevent) +BUILDIN(enablewaitingroomevent) { struct npc_data* nd; struct chat_data* cd; - + if( script_hasdata(st,2) ) nd = npc_name2id(script_getstr(st, 2)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL ) chat_enableevent(cd); - return 0; + return true; } /// Disables the waiting room event of the current or target npc. /// /// disablewaitingroomevent "<npc_name>"; /// disablewaitingroomevent; -BUILDIN_FUNC(disablewaitingroomevent) +BUILDIN(disablewaitingroomevent) { struct npc_data *nd; struct chat_data *cd; - + if( script_hasdata(st,2) ) nd = npc_name2id(script_getstr(st, 2)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL ) chat_disableevent(cd); - return 0; + return true; } /// Returns info on the waiting room of the current or target npc. @@ -10489,38 +10254,38 @@ BUILDIN_FUNC(disablewaitingroomevent) /// /// getwaitingroomstate(<type>,"<npc_name>") -> <info> /// getwaitingroomstate(<type>) -> <info> -BUILDIN_FUNC(getwaitingroomstate) +BUILDIN(getwaitingroomstate) { struct npc_data *nd; struct chat_data *cd; int type; - + type = script_getnum(st,2); if( script_hasdata(st,3) ) nd = npc_name2id(script_getstr(st, 3)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( nd == NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id)) == NULL ) { script_pushint(st, -1); - return 0; + return true; } - + switch(type) { - case 0: script_pushint(st, cd->users); break; - case 1: script_pushint(st, cd->limit); break; - case 2: script_pushint(st, cd->trigger&0x7f); break; - case 3: script_pushint(st, ((cd->trigger&0x80)!=0)); break; - case 4: script_pushstrcopy(st, cd->title); break; - case 5: script_pushstrcopy(st, cd->pass); break; - case 16: script_pushstrcopy(st, cd->npc_event);break; - case 32: script_pushint(st, (cd->users >= cd->limit)); break; - case 33: script_pushint(st, (cd->users >= cd->trigger)); break; - default: script_pushint(st, -1); break; + case 0: script_pushint(st, cd->users); break; + case 1: script_pushint(st, cd->limit); break; + case 2: script_pushint(st, cd->trigger&0x7f); break; + case 3: script_pushint(st, ((cd->trigger&0x80)!=0)); break; + case 4: script_pushstrcopy(st, cd->title); break; + case 5: script_pushstrcopy(st, cd->pass); break; + case 16: script_pushstrcopy(st, cd->npc_event);break; + case 32: script_pushint(st, (cd->users >= cd->limit)); break; + case 33: script_pushint(st, (cd->users >= cd->trigger)); break; + default: script_pushint(st, -1); break; } - return 0; + return true; } /// Warps the trigger or target amount of players to the target map and position. @@ -10535,7 +10300,7 @@ BUILDIN_FUNC(getwaitingroomstate) /// /// warpwaitingpc "<map name>",<x>,<y>,<number of players>; /// warpwaitingpc "<map name>",<x>,<y>; -BUILDIN_FUNC(warpwaitingpc) +BUILDIN(warpwaitingpc) { int x; int y; @@ -10545,28 +10310,28 @@ BUILDIN_FUNC(warpwaitingpc) struct npc_data* nd; struct chat_data* cd; TBL_PC* sd; - + nd = (struct npc_data *)map_id2bl(st->oid); if( nd == NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id)) == NULL ) - return 0; - + return true; + map_name = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); n = cd->trigger&0x7f; - + if( script_hasdata(st,5) ) n = script_getnum(st,5); - + for( i = 0; i < n && cd->users > 0; i++ ) { sd = cd->usersd[0]; - + if( strcmp(map_name,"SavePoint") == 0 && map[sd->bl.m].flag.noteleport ) {// can't teleport on this map break; } - + if( cd->zeny ) {// fee set if( (uint32)sd->status.zeny < cd->zeny ) @@ -10575,9 +10340,9 @@ BUILDIN_FUNC(warpwaitingpc) } pc_payzeny(sd, cd->zeny, LOG_TYPE_NPC, NULL); } - + mapreg_setreg(reference_uid(add_str("$@warpwaitingpc"), i), sd->bl.id); - + if( strcmp(map_name,"Random") == 0 ) pc_randomwarp(sd,CLR_TELEPORT); else if( strcmp(map_name,"SavePoint") == 0 ) @@ -10586,7 +10351,7 @@ BUILDIN_FUNC(warpwaitingpc) pc_setpos(sd, mapindex_name2id(map_name), x, y, CLR_OUTSIGHT); } mapreg_setreg(add_str("$@warpwaitingpcnum"), i); - return 0; + return true; } ///////////////////////////////////////////////////////////////////// @@ -10608,76 +10373,76 @@ static void script_detach_rid(struct script_state* st) /*========================================== * Attach sd char id to script and detach current one if any *------------------------------------------*/ -BUILDIN_FUNC(attachrid) +BUILDIN(attachrid) { int rid = script_getnum(st,2); - + if (map_id2sd(rid) != NULL) { script_detach_rid(st); - + st->rid = rid; script_attach_state(st); script_pushint(st,1); } else script_pushint(st,0); - return 0; + return true; } /*========================================== * Detach script to rid *------------------------------------------*/ -BUILDIN_FUNC(detachrid) +BUILDIN(detachrid) { script_detach_rid(st); - return 0; + return true; } /*========================================== * Chk if account connected, (and charid from account if specified) *------------------------------------------*/ -BUILDIN_FUNC(isloggedin) +BUILDIN(isloggedin) { TBL_PC* sd = map_id2sd(script_getnum(st,2)); if (script_hasdata(st,3) && sd && sd->status.char_id != script_getnum(st,3)) sd = NULL; push_val(st->stack,C_INT,sd!=NULL); - return 0; + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN_FUNC(setmapflagnosave) +BUILDIN(setmapflagnosave) { int16 m,x,y; unsigned short mapindex; const char *str,*str2; - + str=script_getstr(st,2); str2=script_getstr(st,3); x=script_getnum(st,4); y=script_getnum(st,5); m = map_mapname2mapid(str); mapindex = mapindex_name2id(str2); - + if(m >= 0 && mapindex) { map[m].flag.nosave=1; map[m].save.map=mapindex; map[m].save.x=x; map[m].save.y=y; } - - return 0; + + return true; } -BUILDIN_FUNC(getmapflag) +BUILDIN(getmapflag) { int16 m,i; const char *str; - + str=script_getstr(st,2); i=script_getnum(st,3); - + m = map_mapname2mapid(str); if(m >= 0) { switch(i) { @@ -10701,7 +10466,6 @@ BUILDIN_FUNC(getmapflag) case MF_FOG: script_pushint(st,map[m].flag.fog); break; case MF_SAKURA: script_pushint(st,map[m].flag.sakura); break; case MF_LEAVES: script_pushint(st,map[m].flag.leaves); break; - case MF_NOGO: script_pushint(st,map[m].flag.nogo); break; case MF_CLOUDS: script_pushint(st,map[m].flag.clouds); break; case MF_CLOUDS2: script_pushint(st,map[m].flag.clouds2); break; case MF_FIREWORKS: script_pushint(st,map[m].flag.fireworks); break; @@ -10733,8 +10497,8 @@ BUILDIN_FUNC(getmapflag) case MF_RESET: script_pushint(st,map[m].flag.reset); break; } } - - return 0; + + return true; } /* pvp timer handling */ static int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) { @@ -10748,15 +10512,16 @@ static int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) { sd->pvp_lost = 0; } clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); + clif->maptypeproperty2(&sd->bl,SELF); return 0; } -BUILDIN_FUNC(setmapflag) +BUILDIN(setmapflag) { int16 m,i; const char *str, *val2 = NULL; struct script_data* data; int val=0; - + str=script_getstr(st,2); i = script_getnum(st, 3); @@ -10770,7 +10535,7 @@ BUILDIN_FUNC(setmapflag) val2 = script_getstr(st, 4); else val = script_getnum(st, 4); - + } m = map_mapname2mapid(str); @@ -10790,9 +10555,14 @@ BUILDIN_FUNC(setmapflag) break; case MF_PVP_NOPARTY: map[m].flag.pvp_noparty = 1; break; case MF_PVP_NOGUILD: map[m].flag.pvp_noguild = 1; break; - case MF_GVG: + case MF_GVG: { + struct block_list bl; map[m].flag.gvg = 1; clif->map_property_mapall(m, MAPPROPERTY_AGITZONE); + bl.type = BL_NUL; + bl.m = m; + clif->maptypeproperty2(&bl,ALL_SAMEMAP); + } break; case MF_GVG_NOPARTY: map[m].flag.gvg_noparty = 1; break; case MF_NOTRADE: map[m].flag.notrade = 1; break; @@ -10804,11 +10574,6 @@ BUILDIN_FUNC(setmapflag) case MF_FOG: map[m].flag.fog = 1; break; case MF_SAKURA: map[m].flag.sakura = 1; break; case MF_LEAVES: map[m].flag.leaves = 1; break; - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //case MF_RAIN: map[m].flag.rain = 1; break; - case MF_NOGO: map[m].flag.nogo = 1; break; case MF_CLOUDS: map[m].flag.clouds = 1; break; case MF_CLOUDS2: map[m].flag.clouds2 = 1; break; case MF_FIREWORKS: map[m].flag.fireworks = 1; break; @@ -10828,7 +10593,7 @@ BUILDIN_FUNC(setmapflag) char params[MAP_ZONE_MAPFLAG_LENGTH]; memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH); npc_parse_mapflag(map[m].name, empty, zone, params, empty, empty, empty); - } + } break; case MF_NOCOMMAND: map[m].nocommand = (val <= 0) ? 100 : val; break; case MF_NODROP: map[m].flag.nodrop = 1; break; @@ -10848,16 +10613,16 @@ BUILDIN_FUNC(setmapflag) case MF_RESET: map[m].flag.reset = 1; break; } } - - return 0; + + return true; } -BUILDIN_FUNC(removemapflag) +BUILDIN(removemapflag) { int16 m,i; const char *str; int val=0; - + str=script_getstr(st,2); i=script_getnum(st,3); if(script_hasdata(st,4)){ @@ -10872,15 +10637,25 @@ BUILDIN_FUNC(removemapflag) case MF_NOBRANCH: map[m].flag.nobranch = 0; break; case MF_NOPENALTY: map[m].flag.noexppenalty = 0; map[m].flag.nozenypenalty = 0; break; case MF_NOZENYPENALTY: map[m].flag.nozenypenalty = 0; break; - case MF_PVP: + case MF_PVP: { + struct block_list bl; + bl.type = BL_NUL; + bl.m = m; map[m].flag.pvp = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&bl,ALL_SAMEMAP); + } break; case MF_PVP_NOPARTY: map[m].flag.pvp_noparty = 0; break; case MF_PVP_NOGUILD: map[m].flag.pvp_noguild = 0; break; - case MF_GVG: + case MF_GVG: { + struct block_list bl; + bl.type = BL_NUL; + bl.m = m; map[m].flag.gvg = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&bl,ALL_SAMEMAP); + } break; case MF_GVG_NOPARTY: map[m].flag.gvg_noparty = 0; break; case MF_NOTRADE: map[m].flag.notrade = 0; break; @@ -10892,7 +10667,6 @@ BUILDIN_FUNC(removemapflag) case MF_FOG: map[m].flag.fog = 0; break; case MF_SAKURA: map[m].flag.sakura = 0; break; case MF_LEAVES: map[m].flag.leaves = 0; break; - case MF_NOGO: map[m].flag.nogo = 0; break; case MF_CLOUDS: map[m].flag.clouds = 0; break; case MF_CLOUDS2: map[m].flag.clouds2 = 0; break; case MF_FIREWORKS: map[m].flag.fireworks = 0; break; @@ -10927,35 +10701,40 @@ BUILDIN_FUNC(removemapflag) case MF_RESET: map[m].flag.reset = 0; break; } } - - return 0; + + return true; } -BUILDIN_FUNC(pvpon) +BUILDIN(pvpon) { int16 m; const char *str; TBL_PC* sd = NULL; struct s_mapiterator* iter; - + struct block_list bl; + str = script_getstr(st,2); m = map_mapname2mapid(str); if( m < 0 || map[m].flag.pvp ) - return 0; // nothing to do - + return true; // nothing to do + map_zone_change2(m, strdb_get(zone_db, MAP_ZONE_PVP_NAME)); map[m].flag.pvp = 1; clif->map_property_mapall(m, MAPPROPERTY_FREEPVPZONE); - + bl.type = BL_NUL; + bl.m = m; + clif->maptypeproperty2(&bl,ALL_SAMEMAP); + + if(battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris] - return 0; - + return true; + iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) { if( sd->bl.m != m || sd->pvp_timer != INVALID_TIMER ) continue; // not applicable - + sd->pvp_timer = add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; @@ -10964,8 +10743,8 @@ BUILDIN_FUNC(pvpon) sd->pvp_lost = 0; } mapit_free(iter); - - return 0; + + return true; } static int buildin_pvpoff_sub(struct block_list *bl,va_list ap) @@ -10979,74 +10758,86 @@ static int buildin_pvpoff_sub(struct block_list *bl,va_list ap) return 0; } -BUILDIN_FUNC(pvpoff) +BUILDIN(pvpoff) { int16 m; const char *str; - + struct block_list bl; + str=script_getstr(st,2); m = map_mapname2mapid(str); if(m < 0 || !map[m].flag.pvp) - return 0; //fixed Lupus + return true; //fixed Lupus map_zone_change2(m, map[m].prev_zone); map[m].flag.pvp = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); - + bl.type = BL_NUL; + bl.m = m; + clif->maptypeproperty2(&bl,ALL_SAMEMAP); + if(battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris] - return 0; - + return true; + map_foreachinmap(buildin_pvpoff_sub, m, BL_PC); - return 0; + return true; } -BUILDIN_FUNC(gvgon) +BUILDIN(gvgon) { int16 m; const char *str; - + str=script_getstr(st,2); m = map_mapname2mapid(str); if(m >= 0 && !map[m].flag.gvg) { + struct block_list bl; map_zone_change2(m, strdb_get(zone_db, MAP_ZONE_GVG_NAME)); map[m].flag.gvg = 1; clif->map_property_mapall(m, MAPPROPERTY_AGITZONE); + bl.type = BL_NUL; + bl.m = m; + clif->maptypeproperty2(&bl,ALL_SAMEMAP); } - - return 0; + + return true; } -BUILDIN_FUNC(gvgoff) +BUILDIN(gvgoff) { int16 m; const char *str; - + str=script_getstr(st,2); m = map_mapname2mapid(str); if(m >= 0 && map[m].flag.gvg) { + struct block_list bl; map_zone_change2(m, map[m].prev_zone); map[m].flag.gvg = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); + bl.type = BL_NUL; + bl.m = m; + clif->maptypeproperty2(&bl,ALL_SAMEMAP); } - - return 0; + + return true; } /*========================================== * Shows an emoticon on top of the player/npc * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name> *------------------------------------------*/ //Optional second parameter added by [Skotlex] -BUILDIN_FUNC(emotion) +BUILDIN(emotion) { int type; int player=0; - + type=script_getnum(st,2); if(type < 0 || type > 100) - return 0; - + return true; + if( script_hasdata(st,3) ) player=script_getnum(st,3); - + if (player) { TBL_PC *sd = NULL; if( script_hasdata(st,4) ) @@ -11064,7 +10855,7 @@ BUILDIN_FUNC(emotion) } else clif->emotion(map_id2bl(st->oid),type); - return 0; + return true; } static int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list ap) @@ -11072,14 +10863,14 @@ static int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list int16 m=va_arg(ap,int); int g_id=va_arg(ap,int); int flag=va_arg(ap,int); - + if(!sd || sd->bl.m != m) return 0; if( - (sd->status.guild_id == g_id && flag&1) || //Warp out owners - (sd->status.guild_id != g_id && flag&2) || //Warp out outsiders - (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] - ) + (sd->status.guild_id == g_id && flag&1) || //Warp out owners + (sd->status.guild_id != g_id && flag&2) || //Warp out outsiders + (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] + ) pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); return 1; } @@ -11087,91 +10878,91 @@ static int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list static int buildin_maprespawnguildid_sub_mob(struct block_list *bl,va_list ap) { struct mob_data *md=(struct mob_data *)bl; - + if(!md->guardian_data && md->class_ != MOBID_EMPERIUM) status_kill(bl); - + return 0; } -BUILDIN_FUNC(maprespawnguildid) +BUILDIN(maprespawnguildid) { const char *mapname=script_getstr(st,2); int g_id=script_getnum(st,3); int flag=script_getnum(st,4); - + int16 m=map_mapname2mapid(mapname); - + if(m == -1) - return 0; - + return true; + //Catch ALL players (in case some are 'between maps' on execution time) map_foreachpc(buildin_maprespawnguildid_sub_pc,m,g_id,flag); if (flag&4) //Remove script mobs. map_foreachinmap(buildin_maprespawnguildid_sub_mob,m,BL_MOB); - return 0; + return true; } -BUILDIN_FUNC(agitstart) +BUILDIN(agitstart) { - if(agit_flag==1) return 0; // Agit already Start. + if(agit_flag==1) return true; // Agit already Start. agit_flag=1; guild_agit_start(); - return 0; + return true; } -BUILDIN_FUNC(agitend) +BUILDIN(agitend) { - if(agit_flag==0) return 0; // Agit already End. + if(agit_flag==0) return true; // Agit already End. agit_flag=0; guild_agit_end(); - return 0; + return true; } -BUILDIN_FUNC(agitstart2) +BUILDIN(agitstart2) { - if(agit2_flag==1) return 0; // Agit2 already Start. + if(agit2_flag==1) return true; // Agit2 already Start. agit2_flag=1; guild_agit2_start(); - return 0; + return true; } -BUILDIN_FUNC(agitend2) +BUILDIN(agitend2) { - if(agit2_flag==0) return 0; // Agit2 already End. + if(agit2_flag==0) return true; // Agit2 already End. agit2_flag=0; guild_agit2_end(); - return 0; + return true; } /*========================================== * Returns whether woe is on or off. // choice script *------------------------------------------*/ -BUILDIN_FUNC(agitcheck) +BUILDIN(agitcheck) { script_pushint(st,agit_flag); - return 0; + return true; } /*========================================== * Returns whether woese is on or off. // choice script *------------------------------------------*/ -BUILDIN_FUNC(agitcheck2) +BUILDIN(agitcheck2) { script_pushint(st,agit2_flag); - return 0; + return true; } /// Sets the guild_id of this npc. /// /// flagemblem <guild_id>; -BUILDIN_FUNC(flagemblem) +BUILDIN(flagemblem) { TBL_NPC* nd; int g_id = script_getnum(st,2); - - if(g_id < 0) return 0; - + + if(g_id < 0) return true; + nd = (TBL_NPC*)map_id2nd(st->oid); if( nd == NULL ) { ShowError("script:flagemblem: npc %d not found\n", st->oid); @@ -11187,30 +10978,30 @@ BUILDIN_FUNC(flagemblem) else if( changed ) /* removing a flag */ guild_flag_remove(nd); } - return 0; + return true; } -BUILDIN_FUNC(getcastlename) +BUILDIN(getcastlename) { const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); struct guild_castle* gc = guild_mapname2gc(mapname); const char* name = (gc) ? gc->castle_name : ""; script_pushstrcopy(st,name); - return 0; + return true; } -BUILDIN_FUNC(getcastledata) +BUILDIN(getcastledata) { const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); struct guild_castle *gc = guild_mapname2gc(mapname); - + if (gc == NULL) { script_pushint(st,0); ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); - return 1; + return false; } - + switch (index) { case 1: script_pushint(st,gc->guild_id); break; @@ -11237,101 +11028,101 @@ BUILDIN_FUNC(getcastledata) } script_pushint(st,0); ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); - return 1; + return false; } - return 0; + return true; } -BUILDIN_FUNC(setcastledata) +BUILDIN(setcastledata) { const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); int value = script_getnum(st,4); struct guild_castle *gc = guild_mapname2gc(mapname); - + if (gc == NULL) { ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); - return 1; + return false; } - + if (index <= 0 || index > 9+MAX_GUARDIANS) { ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); - return 1; + return false; } - + guild_castledatasave(gc->castle_id, index, value); - return 0; + return true; } /* ===================================================================== * ---------------------------------------------------------------------*/ -BUILDIN_FUNC(requestguildinfo) +BUILDIN(requestguildinfo) { int guild_id=script_getnum(st,2); const char *event=NULL; - + if( script_hasdata(st,3) ){ event=script_getstr(st,3); check_event(st, event); } - + if(guild_id>0) guild_npc_request_info(guild_id,event); - return 0; + return true; } /// Returns the number of cards that have been compounded onto the specified equipped item. /// getequipcardcnt(<equipment slot>); -BUILDIN_FUNC(getequipcardcnt) +BUILDIN(getequipcardcnt) { int i=-1,j,num; TBL_PC *sd; int count; - + num=script_getnum(st,2); sd=script_rid2sd(st); if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); - + if (i < 0 || !sd->inventory_data[i]) { script_pushint(st,0); - return 0; + return true; } - + if(itemdb_isspecial(sd->status.inventory[i].card[0])) { script_pushint(st,0); - return 0; + return true; } - + count = 0; for( j = 0; j < sd->inventory_data[i]->slot; j++ ) if( sd->status.inventory[i].card[j] && itemdb_type(sd->status.inventory[i].card[j]) == IT_CARD ) count++; - + script_pushint(st,count); - return 0; + return true; } /// Removes all cards from the item found in the specified equipment slot of the invoking character, /// and give them to the character. If any cards were removed in this manner, it will also show a success effect. /// successremovecards <slot>; -BUILDIN_FUNC(successremovecards) { +BUILDIN(successremovecards) { int i=-1,j,c,cardflag=0; - + TBL_PC* sd = script_rid2sd(st); int num = script_getnum(st,2); - + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); - + if (i < 0 || !sd->inventory_data[i]) { - return 0; + return true; } - + if(itemdb_isspecial(sd->status.inventory[i].card[0])) - return 0; - + return true; + for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) {// extract this card from the item int flag; @@ -11340,37 +11131,37 @@ BUILDIN_FUNC(successremovecards) { cardflag = 1; item_tmp.nameid = sd->status.inventory[i].card[c]; item_tmp.identify = 1; - + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ // get back the cart in inventory clif->additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } } } - + if(cardflag == 1) {//if card was remove remplace item with no card int flag; struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = sd->status.inventory[i].nameid; item_tmp.identify = 1; item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; - + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; - + pc_delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT); if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ //chk if can be spawn in inventory otherwise put on floor clif->additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } - + clif->misceffect(&sd->bl,3); } - return 0; + return true; } /// Removes all cards from the item found in the specified equipment slot of the invoking character. @@ -11379,35 +11170,35 @@ BUILDIN_FUNC(successremovecards) { /// <type>=1 : will keep the item, but destroy the cards. /// <type>=2 : will keep the cards, but destroy the item. /// <type>=? : will just display the failure effect. -BUILDIN_FUNC(failedremovecards) { +BUILDIN(failedremovecards) { int i=-1,j,c,cardflag=0; - + TBL_PC* sd = script_rid2sd(st); int num = script_getnum(st,2); int typefail = script_getnum(st,3); - + if (num > 0 && num <= ARRAYLENGTH(equip)) i=pc_checkequip(sd,equip[num-1]); - + if (i < 0 || !sd->inventory_data[i]) - return 0; - + return true; + if(itemdb_isspecial(sd->status.inventory[i].card[0])) - return 0; - + return true; + for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) { cardflag = 1; - + if(typefail == 2) {// add cards to inventory, clear int flag; struct item item_tmp; - + memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = sd->status.inventory[i].card[c]; item_tmp.identify = 1; - + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ clif->additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); @@ -11415,7 +11206,7 @@ BUILDIN_FUNC(failedremovecards) { } } } - + if(cardflag == 1) { if(typefail == 0 || typefail == 2){ // destroy the item pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); @@ -11423,20 +11214,20 @@ BUILDIN_FUNC(failedremovecards) { if(typefail == 1){ // destroy the card int flag; struct item item_tmp; - + memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = sd->status.inventory[i].nameid; item_tmp.identify = 1; item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; - + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; - + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - + if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ clif->additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); @@ -11444,8 +11235,8 @@ BUILDIN_FUNC(failedremovecards) { } clif->misceffect(&sd->bl,2); } - - return 0; + + return true; } /* ================================================================ @@ -11453,7 +11244,7 @@ BUILDIN_FUNC(failedremovecards) { * type: 0=everyone, 1=guild, 2=party; [Reddozen] * improved by [Lance] * ================================================================*/ -BUILDIN_FUNC(mapwarp) // Added by RoVeRT +BUILDIN(mapwarp) // Added by RoVeRT { int x,y,m,check_val=0,check_ID=0,i=0; struct guild *g = NULL; @@ -11469,13 +11260,13 @@ BUILDIN_FUNC(mapwarp) // Added by RoVeRT check_val=script_getnum(st,6); check_ID=script_getnum(st,7); } - + if((m=map_mapname2mapid(mapname))< 0) - return 0; - + return true; + if(!(index=mapindex_name2id(str))) - return 0; - + return true; + switch(check_val){ case 1: g = guild_search(check_ID); @@ -11502,8 +11293,8 @@ BUILDIN_FUNC(mapwarp) // Added by RoVeRT map_foreachinmap(buildin_areawarp_sub,m,BL_PC,index,x,y,0,0); break; } - - return 0; + + return true; } static int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by RoVeRT @@ -11515,218 +11306,218 @@ static int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by Ro return 0; } -BUILDIN_FUNC(mobcount) // Added by RoVeRT +BUILDIN(mobcount) // Added by RoVeRT { const char *mapname,*event; int16 m; mapname=script_getstr(st,2); event=script_getstr(st,3); - + if( strcmp(event, "all") == 0 ) event = NULL; else check_event(st, event); - + if( strcmp(mapname, "this") == 0 ) { struct map_session_data *sd = script_rid2sd(st); if( sd ) m = sd->bl.m; else { script_pushint(st,-1); - return 0; + return true; } } else if( (m = map_mapname2mapid(mapname)) < 0 ) { script_pushint(st,-1); - return 0; + return true; } - + if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) { script_pushint(st,-1); - return 0; + return true; } - + script_pushint(st,map_foreachinmap(buildin_mobcount_sub, m, BL_MOB, event)); - - return 0; + + return true; } -BUILDIN_FUNC(marriage) +BUILDIN(marriage) { const char *partner=script_getstr(st,2); TBL_PC *sd=script_rid2sd(st); TBL_PC *p_sd=map_nick2sd(partner); - + if(sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0){ script_pushint(st,0); - return 0; + return true; } script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(wedding_effect) +BUILDIN(wedding_effect) { TBL_PC *sd=script_rid2sd(st); struct block_list *bl; - + if(sd==NULL) { bl=map_id2bl(st->oid); } else bl=&sd->bl; clif->wedding_effect(bl); - return 0; + return true; } -BUILDIN_FUNC(divorce) +BUILDIN(divorce) { TBL_PC *sd=script_rid2sd(st); if(sd==NULL || pc_divorce(sd) < 0){ script_pushint(st,0); - return 0; + return true; } script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(ispartneron) +BUILDIN(ispartneron) { TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || !pc_ismarried(sd) || - map_charid2sd(sd->status.partner_id) == NULL) { + map_charid2sd(sd->status.partner_id) == NULL) { script_pushint(st,0); - return 0; + return true; } - + script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(getpartnerid) +BUILDIN(getpartnerid) { TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); - return 0; + return true; } - + script_pushint(st,sd->status.partner_id); - return 0; + return true; } -BUILDIN_FUNC(getchildid) +BUILDIN(getchildid) { TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); - return 0; + return true; } - + script_pushint(st,sd->status.child); - return 0; + return true; } -BUILDIN_FUNC(getmotherid) +BUILDIN(getmotherid) { TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); - return 0; + return true; } - + script_pushint(st,sd->status.mother); - return 0; + return true; } -BUILDIN_FUNC(getfatherid) +BUILDIN(getfatherid) { TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); - return 0; + return true; } - + script_pushint(st,sd->status.father); - return 0; + return true; } -BUILDIN_FUNC(warppartner) +BUILDIN(warppartner) { int x,y; unsigned short mapindex; const char *str; TBL_PC *sd=script_rid2sd(st); TBL_PC *p_sd=NULL; - + if(sd==NULL || !pc_ismarried(sd) || - (p_sd=map_charid2sd(sd->status.partner_id)) == NULL) { + (p_sd=map_charid2sd(sd->status.partner_id)) == NULL) { script_pushint(st,0); - return 0; + return true; } - + str=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); - + mapindex = mapindex_name2id(str); if (mapindex) { pc_setpos(p_sd,mapindex,x,y,CLR_OUTSIGHT); script_pushint(st,1); } else script_pushint(st,0); - return 0; + return true; } /*================================================ * Script for Displaying MOB Information [Valaris] *------------------------------------------------*/ -BUILDIN_FUNC(strmobinfo) +BUILDIN(strmobinfo) { - + int num=script_getnum(st,2); int class_=script_getnum(st,3); - + if(!mobdb_checkid(class_)) { if (num < 3) //requested a string script_pushconststr(st,""); else script_pushint(st,0); - return 0; + return true; } - + switch (num) { - case 1: script_pushstrcopy(st,mob_db(class_)->name); break; - case 2: script_pushstrcopy(st,mob_db(class_)->jname); break; - case 3: script_pushint(st,mob_db(class_)->lv); break; - case 4: script_pushint(st,mob_db(class_)->status.max_hp); break; - case 5: script_pushint(st,mob_db(class_)->status.max_sp); break; - case 6: script_pushint(st,mob_db(class_)->base_exp); break; - case 7: script_pushint(st,mob_db(class_)->job_exp); break; - default: - script_pushint(st,0); - break; + case 1: script_pushstrcopy(st,mob_db(class_)->name); break; + case 2: script_pushstrcopy(st,mob_db(class_)->jname); break; + case 3: script_pushint(st,mob_db(class_)->lv); break; + case 4: script_pushint(st,mob_db(class_)->status.max_hp); break; + case 5: script_pushint(st,mob_db(class_)->status.max_sp); break; + case 6: script_pushint(st,mob_db(class_)->base_exp); break; + case 7: script_pushint(st,mob_db(class_)->job_exp); break; + default: + script_pushint(st,0); + break; } - return 0; + return true; } /*========================================== * Summon guardians [Valaris] * guardian("<map name>",<x>,<y>,"<name to show>",<mob id>{,"<event label>"}{,<guardian index>}) -> <id> *------------------------------------------*/ -BUILDIN_FUNC(guardian) +BUILDIN(guardian) { int class_=0,x=0,y=0,guardian=0; const char *str,*map,*evt=""; struct script_data *data; bool has_index = false; - + map =script_getstr(st,2); x =script_getnum(st,3); y =script_getnum(st,4); str =script_getstr(st,5); class_=script_getnum(st,6); - + if( script_hasdata(st,8) ) {// "<event label>",<guardian index> evt=script_getstr(st,7); @@ -11745,24 +11536,24 @@ BUILDIN_FUNC(guardian) } else { ShowError("script:guardian: invalid data type for argument #6 (from 1)\n"); script_reportdata(data); - return 1; + return false; } } - + check_event(st, evt); script_pushint(st, mob_spawn_guardian(map,x,y,str,class_,evt,guardian,has_index)); - - return 0; + + return true; } /*========================================== * Invisible Walls [Zephyrus] *------------------------------------------*/ -BUILDIN_FUNC(setwall) +BUILDIN(setwall) { const char *map, *name; int x, y, m, size, dir; bool shootable; - + map = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); @@ -11770,19 +11561,19 @@ BUILDIN_FUNC(setwall) dir = script_getnum(st,6); shootable = script_getnum(st,7); name = script_getstr(st,8); - + if( (m = map_mapname2mapid(map)) < 0 ) - return 0; // Invalid Map - + return true; // Invalid Map + map_iwall_set(m, x, y, size, dir, shootable, name); - return 0; + return true; } -BUILDIN_FUNC(delwall) +BUILDIN(delwall) { const char *name = script_getstr(st,2); map_iwall_remove(name); - - return 0; + + return true; } /// Retrieves various information about the specified guardian. @@ -11792,53 +11583,53 @@ BUILDIN_FUNC(delwall) /// 1 - maximum hp /// 2 - current hp /// -BUILDIN_FUNC(guardianinfo) +BUILDIN(guardianinfo) { const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); int id = script_getnum(st,3); int type = script_getnum(st,4); - + struct guild_castle* gc = guild_mapname2gc(mapname); struct mob_data* gd; - + if( gc == NULL || id < 0 || id >= MAX_GUARDIANS ) { script_pushint(st,-1); - return 0; + return true; } - + if( type == 0 ) script_pushint(st, gc->guardian[id].visible); else - if( !gc->guardian[id].visible ) - script_pushint(st,-1); - else - if( (gd = map_id2md(gc->guardian[id].id)) == NULL ) - script_pushint(st,-1); - else - { - if ( type == 1 ) script_pushint(st,gd->status.max_hp); - else if( type == 2 ) script_pushint(st,gd->status.hp); - else + if( !gc->guardian[id].visible ) script_pushint(st,-1); - } - - return 0; + else + if( (gd = map_id2md(gc->guardian[id].id)) == NULL ) + script_pushint(st,-1); + else + { + if ( type == 1 ) script_pushint(st,gd->status.max_hp); + else if( type == 2 ) script_pushint(st,gd->status.hp); + else + script_pushint(st,-1); + } + + return true; } /*========================================== * Get the item name by item_id or null *------------------------------------------*/ -BUILDIN_FUNC(getitemname) +BUILDIN(getitemname) { int item_id=0; struct item_data *i_data; char *item_name; struct script_data *data; - + data=script_getdata(st,2); get_val(st,data); - + if( data_isstring(data) ){ const char *name=conv_str(st,data); struct item_data *item_data = itemdb_searchname(name); @@ -11846,36 +11637,36 @@ BUILDIN_FUNC(getitemname) item_id=item_data->nameid; }else item_id=conv_num(st,data); - + i_data = itemdb_exists(item_id); if (i_data == NULL) { script_pushconststr(st,"null"); - return 0; + return true; } item_name=(char *)aMalloc(ITEM_NAME_LENGTH*sizeof(char)); - + memcpy(item_name, i_data->jname, ITEM_NAME_LENGTH); script_pushstr(st,item_name); - return 0; + return true; } /*========================================== * Returns number of slots an item has. [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(getitemslots) +BUILDIN(getitemslots) { int item_id; struct item_data *i_data; - + item_id=script_getnum(st,2); - + i_data = itemdb_exists(item_id); - + if (i_data) script_pushint(st,i_data->slot); else script_pushint(st,-1); - return 0; + return true; } // TODO: add matk here if needed/once we get rid of RENEWAL @@ -11883,103 +11674,103 @@ BUILDIN_FUNC(getitemslots) /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - getiteminfo(itemID,n), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id + getiteminfo(itemID,n), where n + 0 value_buy; + 1 value_sell; + 2 type; + 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. + if = 0, then monsters don't drop it at all (rare or a quest item) + if = -1, then this item is sold in NPC shops only + 4 sex; + 5 equip; + 6 weight; + 7 atk; + 8 def; + 9 range; + 10 slot; + 11 look; + 12 elv; + 13 wlv; + 14 view id *------------------------------------------*/ -BUILDIN_FUNC(getiteminfo) +BUILDIN(getiteminfo) { int item_id,n; int *item_arr; struct item_data *i_data; - + item_id = script_getnum(st,2); n = script_getnum(st,3); i_data = itemdb_exists(item_id); - + if (i_data && n>=0 && n<=14) { item_arr = (int*)&i_data->value_buy; script_pushint(st,item_arr[n]); } else script_pushint(st,-1); - return 0; + return true; } /*========================================== * Set some values of an item [Lupus] * Price, Weight, etc... - setiteminfo(itemID,n,Value), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id - * Returns Value or -1 if the wrong field's been set + setiteminfo(itemID,n,Value), where n + 0 value_buy; + 1 value_sell; + 2 type; + 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. + if = 0, then monsters don't drop it at all (rare or a quest item) + if = -1, then this item is sold in NPC shops only + 4 sex; + 5 equip; + 6 weight; + 7 atk; + 8 def; + 9 range; + 10 slot; + 11 look; + 12 elv; + 13 wlv; + 14 view id + * Returns Value or -1 if the wrong field's been set *------------------------------------------*/ -BUILDIN_FUNC(setiteminfo) +BUILDIN(setiteminfo) { int item_id,n,value; int *item_arr; struct item_data *i_data; - + item_id = script_getnum(st,2); n = script_getnum(st,3); value = script_getnum(st,4); i_data = itemdb_exists(item_id); - + if (i_data && n>=0 && n<=14) { item_arr = (int*)&i_data->value_buy; item_arr[n] = value; script_pushint(st,value); } else script_pushint(st,-1); - return 0; + return true; } /*========================================== * Returns value from equipped item slot n [Lupus] - getequipcardid(num,slot) - where - num = eqip position slot - slot = 0,1,2,3 (Card Slot N) - - This func returns CARD ID, 255,254,-255 (for card 0, if the item is produced) - it's useful when you want to check item cards or if it's signed - Useful for such quests as "Sign this refined item with players name" etc - Hat[0] +4 -> Player's Hat[0] +4 + getequipcardid(num,slot) + where + num = eqip position slot + slot = 0,1,2,3 (Card Slot N) + + This func returns CARD ID, 255,254,-255 (for card 0, if the item is produced) + it's useful when you want to check item cards or if it's signed + Useful for such quests as "Sign this refined item with players name" etc + Hat[0] +4 -> Player's Hat[0] +4 *------------------------------------------*/ -BUILDIN_FUNC(getequipcardid) +BUILDIN(getequipcardid) { int i=-1,num,slot; TBL_PC *sd; - + num=script_getnum(st,2); slot=script_getnum(st,3); sd=script_rid2sd(st); @@ -11989,22 +11780,22 @@ BUILDIN_FUNC(getequipcardid) script_pushint(st,sd->status.inventory[i].card[slot]); else script_pushint(st,0); - - return 0; + + return true; } /*========================================== * petskillbonus [Valaris] //Rewritten by [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(petskillbonus) +BUILDIN(petskillbonus) { struct pet_data *pd; - + TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + pd=sd->pd; if (pd->bonus) { //Clear previous bonus @@ -12012,43 +11803,43 @@ BUILDIN_FUNC(petskillbonus) delete_timer(pd->bonus->timer, pet_skill_bonus_timer); } else //init pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus)); - + pd->bonus->type=script_getnum(st,2); pd->bonus->val=script_getnum(st,3); pd->bonus->duration=script_getnum(st,4); pd->bonus->delay=script_getnum(st,5); - + if (pd->state.skillbonus == 1) pd->state.skillbonus=0; // waiting state - + // wait for timer to start if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->bonus->timer = INVALID_TIMER; else pd->bonus->timer = add_timer(gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0); - - return 0; + + return true; } /*========================================== * pet looting [Valaris] //Rewritten by [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(petloot) +BUILDIN(petloot) { int max; struct pet_data *pd; TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + max=script_getnum(st,2); - + if(max < 1) max = 1; //Let'em loot at least 1 item. else if (max > MAX_PETLOOT_SIZE) max = MAX_PETLOOT_SIZE; - + pd = sd->pd; if (pd->loot != NULL) { //Release whatever was there already and reallocate memory @@ -12057,14 +11848,14 @@ BUILDIN_FUNC(petloot) } else pd->loot = (struct pet_loot *)aMalloc(sizeof(struct pet_loot)); - + pd->loot->item = (struct item *)aCalloc(max,sizeof(struct item)); - + pd->loot->max=max; pd->loot->count = 0; pd->loot->weight = 0; - - return 0; + + return true; } /*========================================== * Set arrays with info of all sd inventory : @@ -12073,13 +11864,13 @@ BUILDIN_FUNC(petloot) * @inventorylist_card(0..3), @inventorylist_expire * @inventorylist_count = scalar *------------------------------------------*/ -BUILDIN_FUNC(getinventorylist) +BUILDIN(getinventorylist) { TBL_PC *sd=script_rid2sd(st); char card_var[NAME_LENGTH]; - + int i,j=0,k; - if(!sd) return 0; + if(!sd) return true; for(i=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){ pc_setreg(sd,reference_uid(add_str("@inventorylist_id"), j),sd->status.inventory[i].nameid); @@ -12098,14 +11889,14 @@ BUILDIN_FUNC(getinventorylist) } } pc_setreg(sd,add_str("@inventorylist_count"),j); - return 0; + return true; } -BUILDIN_FUNC(getskilllist) +BUILDIN(getskilllist) { TBL_PC *sd=script_rid2sd(st); int i,j=0; - if(!sd) return 0; + if(!sd) return true; for(i=0;i<MAX_SKILL;i++){ if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0){ pc_setreg(sd,reference_uid(add_str("@skilllist_id"), j),sd->status.skill[i].id); @@ -12115,83 +11906,83 @@ BUILDIN_FUNC(getskilllist) } } pc_setreg(sd,add_str("@skilllist_count"),j); - return 0; + return true; } -BUILDIN_FUNC(clearitem) +BUILDIN(clearitem) { TBL_PC *sd=script_rid2sd(st); int i; - if(sd==NULL) return 0; + if(sd==NULL) return true; for (i=0; i<MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT); } } - return 0; + return true; } /*========================================== * Disguise Player (returns Mob/NPC ID if success, 0 on fail) *------------------------------------------*/ -BUILDIN_FUNC(disguise) +BUILDIN(disguise) { int id; TBL_PC* sd = script_rid2sd(st); - if (sd == NULL) return 0; - + if (sd == NULL) return true; + id = script_getnum(st,2); - + if (mobdb_checkid(id) || npcdb_checkid(id)) { pc_disguise(sd, id); script_pushint(st,id); } else script_pushint(st,0); - - return 0; + + return true; } /*========================================== * Undisguise Player (returns 1 if success, 0 on fail) *------------------------------------------*/ -BUILDIN_FUNC(undisguise) +BUILDIN(undisguise) { TBL_PC* sd = script_rid2sd(st); - if (sd == NULL) return 0; - + if (sd == NULL) return true; + if (sd->disguise) { pc_disguise(sd, 0); script_pushint(st,0); } else { script_pushint(st,1); } - return 0; + return true; } /*========================================== * Transform a bl to another _class, * @type unused *------------------------------------------*/ -BUILDIN_FUNC(classchange) +BUILDIN(classchange) { int _class,type; struct block_list *bl=map_id2bl(st->oid); - - if(bl==NULL) return 0; - + + if(bl==NULL) return true; + _class=script_getnum(st,2); type=script_getnum(st,3); clif->class_change(bl,_class,type); - return 0; + return true; } /*========================================== * Display an effect *------------------------------------------*/ -BUILDIN_FUNC(misceffect) +BUILDIN(misceffect) { int type; - + type=script_getnum(st,2); if(st->oid && st->oid != fake_nd->bl.id) { struct block_list *bl = map_id2bl(st->oid); @@ -12202,39 +11993,39 @@ BUILDIN_FUNC(misceffect) if(sd) clif->specialeffect(&sd->bl,type,AREA); } - return 0; + return true; } /*========================================== * Play a BGM on a single client [Rikter/Yommy] *------------------------------------------*/ -BUILDIN_FUNC(playBGM) +BUILDIN(playBGM) { const char* name; struct map_session_data* sd; - + if( ( sd = script_rid2sd(st) ) != NULL ) { name = script_getstr(st,2); - + clif->playBGM(sd, name); } - - return 0; + + return true; } static int playBGM_sub(struct block_list* bl,va_list ap) { const char* name = va_arg(ap,const char*); - + clif->playBGM(BL_CAST(BL_PC, bl), name); - + return 0; } static int playBGM_foreachpc_sub(struct map_session_data* sd, va_list args) { const char* name = va_arg(args, const char*); - + clif->playBGM(sd, name); return 0; } @@ -12242,12 +12033,12 @@ static int playBGM_foreachpc_sub(struct map_session_data* sd, va_list args) /*========================================== * Play a BGM on multiple client [Rikter/Yommy] *------------------------------------------*/ -BUILDIN_FUNC(playBGMall) +BUILDIN(playBGMall) { const char* name; - + name = script_getstr(st,2); - + if( script_hasdata(st,7) ) {// specified part of map const char* map = script_getstr(st,3); @@ -12255,133 +12046,133 @@ BUILDIN_FUNC(playBGMall) int y0 = script_getnum(st,5); int x1 = script_getnum(st,6); int y1 = script_getnum(st,7); - + map_foreachinarea(playBGM_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name); } else if( script_hasdata(st,3) ) {// entire map const char* map = script_getstr(st,3); - + map_foreachinmap(playBGM_sub, map_mapname2mapid(map), BL_PC, name); } else {// entire server map_foreachpc(&playBGM_foreachpc_sub, name); } - - return 0; + + return true; } /*========================================== * Play a .wav sound for sd *------------------------------------------*/ -BUILDIN_FUNC(soundeffect) +BUILDIN(soundeffect) { TBL_PC* sd = script_rid2sd(st); const char* name = script_getstr(st,2); int type = script_getnum(st,3); - + if(sd) { clif->soundeffect(sd,&sd->bl,name,type); } - return 0; + return true; } int soundeffect_sub(struct block_list* bl,va_list ap) { char* name = va_arg(ap,char*); int type = va_arg(ap,int); - + clif->soundeffect((TBL_PC *)bl, bl, name, type); - - return 0; + + return true; } /*========================================== * Play a sound effect (.wav) on multiple clients * soundeffectall "<filepath>",<type>{,"<map name>"}{,<x0>,<y0>,<x1>,<y1>}; *------------------------------------------*/ -BUILDIN_FUNC(soundeffectall) +BUILDIN(soundeffectall) { struct block_list* bl; const char* name; int type; - + bl = (st->rid) ? &(script_rid2sd(st)->bl) : map_id2bl(st->oid); if (!bl) - return 0; - + return true; + name = script_getstr(st,2); type = script_getnum(st,3); - + //FIXME: enumerating map squares (map_foreach) is slower than enumerating the list of online players (map_foreachpc?) [ultramage] - + if(!script_hasdata(st,4)) { // area around clif->soundeffectall(bl, name, type, AREA); } else - if(!script_hasdata(st,5)) - { // entire map - const char* map = script_getstr(st,4); - map_foreachinmap(soundeffect_sub, map_mapname2mapid(map), BL_PC, name, type); - } - else - if(script_hasdata(st,8)) - { // specified part of map - const char* map = script_getstr(st,4); - int x0 = script_getnum(st,5); - int y0 = script_getnum(st,6); - int x1 = script_getnum(st,7); - int y1 = script_getnum(st,8); - map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type); - } - else - { - ShowError("buildin_soundeffectall: insufficient arguments for specific area broadcast.\n"); - } - - return 0; + if(!script_hasdata(st,5)) + { // entire map + const char* map = script_getstr(st,4); + map_foreachinmap(soundeffect_sub, map_mapname2mapid(map), BL_PC, name, type); + } + else + if(script_hasdata(st,8)) + { // specified part of map + const char* map = script_getstr(st,4); + int x0 = script_getnum(st,5); + int y0 = script_getnum(st,6); + int x1 = script_getnum(st,7); + int y1 = script_getnum(st,8); + map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type); + } + else + { + ShowError("buildin_soundeffectall: insufficient arguments for specific area broadcast.\n"); + } + + return true; } /*========================================== * pet status recovery [Valaris] / Rewritten by [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(petrecovery) +BUILDIN(petrecovery) { struct pet_data *pd; TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + pd=sd->pd; - + if (pd->recovery) { //Halt previous bonus if (pd->recovery->timer != INVALID_TIMER) delete_timer(pd->recovery->timer, pet_recovery_timer); } else //Init pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery)); - + pd->recovery->type = (sc_type)script_getnum(st,2); pd->recovery->delay = script_getnum(st,3); pd->recovery->timer = INVALID_TIMER; - - return 0; + + return true; } /*========================================== * pet healing [Valaris] //Rewritten by [Skotlex] *------------------------------------------*/ -BUILDIN_FUNC(petheal) +BUILDIN(petheal) { struct pet_data *pd; TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + pd=sd->pd; if (pd->s_skill) { //Clear previous skill @@ -12394,21 +12185,21 @@ BUILDIN_FUNC(petheal) } } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - + pd->s_skill->id=0; //This id identifies that it IS petheal rather than pet_skillsupport //Use the lv as the amount to heal pd->s_skill->lv=script_getnum(st,2); pd->s_skill->delay=script_getnum(st,3); pd->s_skill->hp=script_getnum(st,4); pd->s_skill->sp=script_getnum(st,5); - + //Use delay as initial offset to avoid skill/heal exploits if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->s_skill->timer = INVALID_TIMER; else pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); - - return 0; + + return true; } /*========================================== @@ -12416,25 +12207,25 @@ BUILDIN_FUNC(petheal) *------------------------------------------*/ /// petskillattack <skill id>,<level>,<rate>,<bonusrate> /// petskillattack "<skill name>",<level>,<rate>,<bonusrate> -BUILDIN_FUNC(petskillattack) +BUILDIN(petskillattack) { struct pet_data *pd; TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + pd=sd->pd; if (pd->a_skill == NULL) pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - + pd->a_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->a_skill->lv=script_getnum(st,3); pd->a_skill->div_ = 0; pd->a_skill->rate=script_getnum(st,4); pd->a_skill->bonusrate=script_getnum(st,5); - - return 0; + + return true; } /*========================================== @@ -12442,25 +12233,25 @@ BUILDIN_FUNC(petskillattack) *------------------------------------------*/ /// petskillattack2 <skill id>,<level>,<div>,<rate>,<bonusrate> /// petskillattack2 "<skill name>",<level>,<div>,<rate>,<bonusrate> -BUILDIN_FUNC(petskillattack2) +BUILDIN(petskillattack2) { struct pet_data *pd; TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + pd=sd->pd; if (pd->a_skill == NULL) pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - + pd->a_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->a_skill->lv=script_getnum(st,3); pd->a_skill->div_ = script_getnum(st,4); pd->a_skill->rate=script_getnum(st,5); pd->a_skill->bonusrate=script_getnum(st,6); - - return 0; + + return true; } /*========================================== @@ -12468,14 +12259,14 @@ BUILDIN_FUNC(petskillattack2) *------------------------------------------*/ /// petskillsupport <skill id>,<level>,<delay>,<hp>,<sp> /// petskillsupport "<skill name>",<level>,<delay>,<hp>,<sp> -BUILDIN_FUNC(petskillsupport) +BUILDIN(petskillsupport) { struct pet_data *pd; TBL_PC *sd=script_rid2sd(st); - + if(sd==NULL || sd->pd==NULL) - return 0; - + return true; + pd=sd->pd; if (pd->s_skill) { //Clear previous skill @@ -12488,20 +12279,20 @@ BUILDIN_FUNC(petskillsupport) } } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - + pd->s_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->s_skill->lv=script_getnum(st,3); pd->s_skill->delay=script_getnum(st,4); pd->s_skill->hp=script_getnum(st,5); pd->s_skill->sp=script_getnum(st,6); - + //Use delay as initial offset to avoid skill/heal exploits if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->s_skill->timer = INVALID_TIMER; else pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0); - - return 0; + + return true; } /*========================================== @@ -12509,17 +12300,17 @@ BUILDIN_FUNC(petskillsupport) *------------------------------------------*/ /// skilleffect <skill id>,<level> /// skilleffect "<skill name>",<level> -BUILDIN_FUNC(skilleffect) +BUILDIN(skilleffect) { TBL_PC *sd; - + uint16 skill_id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); uint16 skill_lv=script_getnum(st,3); sd=script_rid2sd(st); - + clif->skill_nodamage(&sd->bl,&sd->bl,skill_id,skill_lv,1); - - return 0; + + return true; } /*========================================== @@ -12527,33 +12318,33 @@ BUILDIN_FUNC(skilleffect) *------------------------------------------*/ /// npcskilleffect <skill id>,<level>,<x>,<y> /// npcskilleffect "<skill name>",<level>,<x>,<y> -BUILDIN_FUNC(npcskilleffect) +BUILDIN(npcskilleffect) { struct block_list *bl= map_id2bl(st->oid); - + uint16 skill_id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); uint16 skill_lv=script_getnum(st,3); int x=script_getnum(st,4); int y=script_getnum(st,5); - + if (bl) clif->skill_poseffect(bl,skill_id,skill_lv,x,y,gettick()); - - return 0; + + return true; } /*========================================== * Special effects [Valaris] *------------------------------------------*/ -BUILDIN_FUNC(specialeffect) +BUILDIN(specialeffect) { struct block_list *bl=map_id2bl(st->oid); int type = script_getnum(st,2); enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; - + if(bl==NULL) - return 0; - + return true; + if( script_hasdata(st,4) ) { TBL_NPC *nd = npc_name2id(script_getstr(st,4)); @@ -12570,36 +12361,36 @@ BUILDIN_FUNC(specialeffect) clif->specialeffect(bl, type, target); } } - - return 0; + + return true; } -BUILDIN_FUNC(specialeffect2) +BUILDIN(specialeffect2) { TBL_PC *sd=script_rid2sd(st); int type = script_getnum(st,2); enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; - + if( script_hasdata(st,4) ) sd = map_nick2sd(script_getstr(st,4)); - + if (sd) clif->specialeffect(&sd->bl, type, target); - - return 0; + + return true; } /*========================================== * Nude [Valaris] *------------------------------------------*/ -BUILDIN_FUNC(nude) +BUILDIN(nude) { TBL_PC *sd = script_rid2sd(st); int i, calcflag = 0; - + if( sd == NULL ) - return 0; - + return true; + for( i = 0 ; i < EQI_MAX; i++ ) { if( sd->equip_index[ i ] >= 0 ) { if( !calcflag ) @@ -12607,32 +12398,32 @@ BUILDIN_FUNC(nude) pc_unequipitem( sd , sd->equip_index[ i ] , 2); } } - + if( calcflag ) status_calc_pc(sd,0); - - return 0; + + return true; } /*========================================== * gmcommand [MouseJstr] *------------------------------------------*/ -BUILDIN_FUNC(atcommand) +BUILDIN(atcommand) { TBL_PC dummy_sd; TBL_PC* sd; int fd; const char* cmd; - + cmd = script_getstr(st,2); - + if (st->rid) { sd = script_rid2sd(st); fd = sd->fd; } else { //Use a dummy character. sd = &dummy_sd; fd = 0; - + memset(&dummy_sd, 0, sizeof(TBL_PC)); if (st->oid) { @@ -12642,38 +12433,38 @@ BUILDIN_FUNC(atcommand) safestrncpy(dummy_sd.status.name, ((TBL_NPC*)bl)->name, NAME_LENGTH); } } - - if (!is_atcommand(fd, sd, cmd, 0)) { + + if (!atcommand->parse(fd, sd, cmd, 0)) { ShowWarning("script: buildin_atcommand: failed to execute command '%s'\n", cmd); script_reportsrc(st); - return 1; + return false; } - - return 0; + + return true; } /*========================================== * Displays a message for the player only (like system messages like "you got an apple" ) *------------------------------------------*/ -BUILDIN_FUNC(dispbottom) +BUILDIN(dispbottom) { TBL_PC *sd=script_rid2sd(st); const char *message; message=script_getstr(st,2); if(sd) clif->disp_onlyself(sd,message,(int)strlen(message)); - return 0; + return true; } /*========================================== * All The Players Full Recovery * (HP/SP full restore and resurrect if need) *------------------------------------------*/ -BUILDIN_FUNC(recovery) +BUILDIN(recovery) { TBL_PC* sd; struct s_mapiterator* iter; - + iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) { @@ -12684,25 +12475,25 @@ BUILDIN_FUNC(recovery) clif->message(sd->fd,msg_txt(680)); } mapit_free(iter); - return 0; + return true; } /*========================================== * Get your pet info: getpetinfo(n) * n -> 0:pet_id 1:pet_class 2:pet_name * 3:friendly 4:hungry, 5: rename flag. *------------------------------------------*/ -BUILDIN_FUNC(getpetinfo) +BUILDIN(getpetinfo) { TBL_PC *sd=script_rid2sd(st); TBL_PET *pd; int type=script_getnum(st,2); - + if(!sd || !sd->pd) { if (type == 2) script_pushconststr(st,"null"); else script_pushint(st,0); - return 0; + return true; } pd = sd->pd; switch(type){ @@ -12716,7 +12507,7 @@ BUILDIN_FUNC(getpetinfo) script_pushint(st,0); break; } - return 0; + return true; } /*========================================== @@ -12725,12 +12516,12 @@ BUILDIN_FUNC(getpetinfo) * 3:friendly 4:hungry, 5: rename flag. * 6: level *------------------------------------------*/ -BUILDIN_FUNC(gethominfo) +BUILDIN(gethominfo) { TBL_PC *sd=script_rid2sd(st); TBL_HOM *hd; int type=script_getnum(st,2); - + hd = sd?sd->hd:NULL; if(!merc_is_hom_active(hd)) { @@ -12738,9 +12529,9 @@ BUILDIN_FUNC(gethominfo) script_pushconststr(st,"null"); else script_pushint(st,0); - return 0; + return true; } - + switch(type){ case 0: script_pushint(st,hd->homunculus.hom_id); break; case 1: script_pushint(st,hd->homunculus.class_); break; @@ -12753,28 +12544,28 @@ BUILDIN_FUNC(gethominfo) script_pushint(st,0); break; } - return 0; + return true; } /// Retrieves information about character's mercenary /// getmercinfo <type>[,<char id>]; -BUILDIN_FUNC(getmercinfo) +BUILDIN(getmercinfo) { int type, char_id; struct map_session_data* sd; struct mercenary_data* md; - + type = script_getnum(st,2); - + if( script_hasdata(st,3) ) { char_id = script_getnum(st,3); - + if( ( sd = map_charid2sd(char_id) ) == NULL ) { ShowError("buildin_getmercinfo: No such character (char_id=%d).\n", char_id); script_pushnil(st); - return 1; + return false; } } else @@ -12782,12 +12573,12 @@ BUILDIN_FUNC(getmercinfo) if( ( sd = script_rid2sd(st) ) == NULL ) { script_pushnil(st); - return 0; + return true; } } - + md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL; - + switch( type ) { case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break; @@ -12806,25 +12597,25 @@ BUILDIN_FUNC(getmercinfo) default: ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); script_pushnil(st); - return 1; + return false; } - - return 0; + + return true; } /*========================================== * Shows wether your inventory(and equips) contain - selected card or not. - checkequipedcard(4001); + selected card or not. + checkequipedcard(4001); *------------------------------------------*/ -BUILDIN_FUNC(checkequipedcard) +BUILDIN(checkequipedcard) { TBL_PC *sd=script_rid2sd(st); - + if(sd){ int n,i,c=0; c=script_getnum(st,2); - + for(i=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]){ if (itemdb_isspecial(sd->status.inventory[i].card[0])) @@ -12832,17 +12623,17 @@ BUILDIN_FUNC(checkequipedcard) for(n=0;n<sd->inventory_data[i]->slot;n++){ if(sd->status.inventory[i].card[n]==c){ script_pushint(st,1); - return 0; + return true; } } } } } script_pushint(st,0); - return 0; + return true; } -BUILDIN_FUNC(jump_zero) +BUILDIN(jump_zero) { int sel; sel=script_getnum(st,2); @@ -12851,67 +12642,67 @@ BUILDIN_FUNC(jump_zero) if( !data_islabel(script_getdata(st,3)) ){ ShowError("script: jump_zero: not label !\n"); st->state=END; - return 1; + return false; } - + pos=script_getnum(st,3); st->pos=pos; st->state=GOTO; } - return 0; + return true; } /*========================================== * movenpc [MouseJstr] *------------------------------------------*/ -BUILDIN_FUNC(movenpc) +BUILDIN(movenpc) { TBL_NPC *nd = NULL; const char *npc; int x,y; - + npc = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - + if ((nd = npc_name2id(npc)) == NULL) return -1; - + if (script_hasdata(st,5)) nd->ud.dir = script_getnum(st,5) % 8; npc_movenpc(nd, x, y); - return 0; + return true; } /*========================================== * message [MouseJstr] *------------------------------------------*/ -BUILDIN_FUNC(message) +BUILDIN(message) { const char *msg,*player; TBL_PC *pl_sd = NULL; - + player = script_getstr(st,2); msg = script_getstr(st,3); - + if((pl_sd=map_nick2sd((char *) player)) == NULL) - return 0; + return true; clif->message(pl_sd->fd, msg); - - return 0; + + return true; } /*========================================== * npctalk (sends message to surrounding area) *------------------------------------------*/ -BUILDIN_FUNC(npctalk) +BUILDIN(npctalk) { const char* str; char name[NAME_LENGTH], message[256]; - + struct npc_data* nd = (struct npc_data *)map_id2bl(st->oid); str = script_getstr(st,2); - + if(nd) { safestrncpy(name, nd->name, sizeof(name)); @@ -12919,36 +12710,36 @@ BUILDIN_FUNC(npctalk) safesnprintf(message, sizeof(message), "%s : %s", name, str); clif->disp_overhead(&nd->bl, message); } - - return 0; + + return true; } // change npc walkspeed [Valaris] -BUILDIN_FUNC(npcspeed) +BUILDIN(npcspeed) { struct npc_data* nd; int speed; - + speed = script_getnum(st,2); nd =(struct npc_data *)map_id2bl(st->oid); - + if( nd ) { nd->speed = speed; nd->ud.state.speed_changed = 1; } - - return 0; + + return true; } // make an npc walk to a position [Valaris] -BUILDIN_FUNC(npcwalkto) +BUILDIN(npcwalkto) { struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); int x=0,y=0; - + x=script_getnum(st,2); y=script_getnum(st,3); - + if(nd) { if (!nd->status.hp) { status_calc_npc(nd, true); @@ -12957,66 +12748,66 @@ BUILDIN_FUNC(npcwalkto) } unit_walktoxy(&nd->bl,x,y,0); } - - return 0; + + return true; } // stop an npc's movement [Valaris] -BUILDIN_FUNC(npcstop) +BUILDIN(npcstop) { struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); - + if(nd) { unit_stop_walking(&nd->bl,1|4); } - - return 0; + + return true; } /*========================================== * getlook char info. getlook(arg) *------------------------------------------*/ -BUILDIN_FUNC(getlook) -{ - int type,val; - TBL_PC *sd; - sd=script_rid2sd(st); - - type=script_getnum(st,2); - val=-1; - switch(type) { - case LOOK_HAIR: val=sd->status.hair; break; //1 - case LOOK_WEAPON: val=sd->status.weapon; break; //2 - case LOOK_HEAD_BOTTOM: val=sd->status.head_bottom; break; //3 - case LOOK_HEAD_TOP: val=sd->status.head_top; break; //4 - case LOOK_HEAD_MID: val=sd->status.head_mid; break; //5 - case LOOK_HAIR_COLOR: val=sd->status.hair_color; break; //6 - case LOOK_CLOTHES_COLOR:val=sd->status.clothes_color; break; //7 - case LOOK_SHIELD: val=sd->status.shield; break; //8 - case LOOK_SHOES: break; //9 - case LOOK_ROBE: val=sd->status.robe; break; //12 - } - - script_pushint(st,val); - return 0; +BUILDIN(getlook) +{ + int type,val; + TBL_PC *sd; + sd=script_rid2sd(st); + + type=script_getnum(st,2); + val=-1; + switch(type) { + case LOOK_HAIR: val=sd->status.hair; break; //1 + case LOOK_WEAPON: val=sd->status.weapon; break; //2 + case LOOK_HEAD_BOTTOM: val=sd->status.head_bottom; break; //3 + case LOOK_HEAD_TOP: val=sd->status.head_top; break; //4 + case LOOK_HEAD_MID: val=sd->status.head_mid; break; //5 + case LOOK_HAIR_COLOR: val=sd->status.hair_color; break; //6 + case LOOK_CLOTHES_COLOR:val=sd->status.clothes_color; break; //7 + case LOOK_SHIELD: val=sd->status.shield; break; //8 + case LOOK_SHOES: break; //9 + case LOOK_ROBE: val=sd->status.robe; break; //12 + } + + script_pushint(st,val); + return true; } /*========================================== * get char save point. argument: 0- map name, 1- x, 2- y *------------------------------------------*/ -BUILDIN_FUNC(getsavepoint) +BUILDIN(getsavepoint) { TBL_PC* sd; int type; - + sd = script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); - return 0; + return true; } - + type = script_getnum(st,2); - + switch(type) { case 0: script_pushstrcopy(st,mapindex_id2name(sd->status.save_point.map)); break; case 1: script_pushint(st,sd->status.save_point.x); break; @@ -13025,69 +12816,69 @@ BUILDIN_FUNC(getsavepoint) script_pushint(st,0); break; } - return 0; + return true; } /*========================================== - * Get position for char/npc/pet/mob objects. Added by Lorky - * - * int getMapXY(MapName$,MapX,MapY,type,[CharName$]); - * where type: - * MapName$ - String variable for output map name - * MapX - Integer variable for output coord X - * MapY - Integer variable for output coord Y - * type - type of object - * 0 - Character coord - * 1 - NPC coord - * 2 - Pet coord - * 3 - Mob coord (not released) - * 4 - Homun coord - * 5 - Mercenary coord - * 6 - Elemental coord - * CharName$ - Name object. If miss or "this" the current object - * - * Return: - * 0 - success - * -1 - some error, MapName$,MapX,MapY contains unknown value. - *------------------------------------------*/ -BUILDIN_FUNC(getmapxy) + * Get position for char/npc/pet/mob objects. Added by Lorky + * + * int getMapXY(MapName$,MapX,MapY,type,[CharName$]); + * where type: + * MapName$ - String variable for output map name + * MapX - Integer variable for output coord X + * MapY - Integer variable for output coord Y + * type - type of object + * 0 - Character coord + * 1 - NPC coord + * 2 - Pet coord + * 3 - Mob coord (not released) + * 4 - Homun coord + * 5 - Mercenary coord + * 6 - Elemental coord + * CharName$ - Name object. If miss or "this" the current object + * + * Return: + * 0 - success + * -1 - some error, MapName$,MapX,MapY contains unknown value. + *------------------------------------------*/ +BUILDIN(getmapxy) { struct block_list *bl = NULL; TBL_PC *sd=NULL; - + int num; const char *name; char prefix; - + int x,y,type; char mapname[MAP_NAME_LENGTH]; - + if( !data_isreference(script_getdata(st,2)) ){ ShowWarning("script: buildin_getmapxy: not mapname variable\n"); script_pushint(st,-1); - return 1; + return false; } if( !data_isreference(script_getdata(st,3)) ){ ShowWarning("script: buildin_getmapxy: not mapx variable\n"); script_pushint(st,-1); - return 1; + return false; } if( !data_isreference(script_getdata(st,4)) ){ ShowWarning("script: buildin_getmapxy: not mapy variable\n"); script_pushint(st,-1); - return 1; + return false; } - + // Possible needly check function parameters on C_STR,C_INT,C_INT type=script_getnum(st,5); - + switch (type){ case 0: //Get Character Position if( script_hasdata(st,6) ) sd=map_nick2sd(script_getstr(st,6)); else sd=script_rid2sd(st); - + if (sd) bl = &sd->bl; break; @@ -13106,7 +12897,7 @@ BUILDIN_FUNC(getmapxy) sd=map_nick2sd(script_getstr(st,6)); else sd=script_rid2sd(st); - + if (sd && sd->pd) bl = &sd->pd->bl; break; @@ -13117,7 +12908,7 @@ BUILDIN_FUNC(getmapxy) sd=map_nick2sd(script_getstr(st,6)); else sd=script_rid2sd(st); - + if (sd && sd->hd) bl = &sd->hd->bl; break; @@ -13126,7 +12917,7 @@ BUILDIN_FUNC(getmapxy) sd=map_nick2sd(script_getstr(st,6)); else sd=script_rid2sd(st); - + if (sd && sd->md) bl = &sd->md->bl; break; @@ -13135,90 +12926,90 @@ BUILDIN_FUNC(getmapxy) sd=map_nick2sd(script_getstr(st,6)); else sd=script_rid2sd(st); - + if (sd && sd->ed) bl = &sd->ed->bl; break; default: ShowWarning("script: buildin_getmapxy: Invalid type %d\n", type); script_pushint(st,-1); - return 1; + return false; } if (!bl) { //No object found. script_pushint(st,-1); - return 0; + return true; } - + x= bl->x; y= bl->y; safestrncpy(mapname, map[bl->m].name, MAP_NAME_LENGTH); - + //Set MapName$ num=st->stack->stack_data[st->start+2].u.num; name=get_str(num&0x00ffffff); prefix=*name; - + if(not_server_variable(prefix)) sd=script_rid2sd(st); else sd=NULL; set_reg(st,sd,num,name,(void*)mapname,script_getref(st,2)); - + //Set MapX num=st->stack->stack_data[st->start+3].u.num; name=get_str(num&0x00ffffff); prefix=*name; - + if(not_server_variable(prefix)) sd=script_rid2sd(st); else sd=NULL; - set_reg(st,sd,num,name,(void*)__64BPRTSIZE(x),script_getref(st,3)); - + set_reg(st,sd,num,name,(void*)__64BPTRSIZE(x),script_getref(st,3)); + //Set MapY num=st->stack->stack_data[st->start+4].u.num; name=get_str(num&0x00ffffff); prefix=*name; - + if(not_server_variable(prefix)) sd=script_rid2sd(st); else sd=NULL; - set_reg(st,sd,num,name,(void*)__64BPRTSIZE(y),script_getref(st,4)); - + set_reg(st,sd,num,name,(void*)__64BPTRSIZE(y),script_getref(st,4)); + //Return Success value script_pushint(st,0); - return 0; + return true; } /*========================================== * Allows player to write NPC logs (i.e. Bank NPC, etc) [Lupus] *------------------------------------------*/ -BUILDIN_FUNC(logmes) +BUILDIN(logmes) { const char *str; TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 1; - + return false; + str = script_getstr(st,2); - log_npc(sd,str); - return 0; + logs->npc(sd,str); + return true; } -BUILDIN_FUNC(summon) +BUILDIN(summon) { int _class, timeout=0; const char *str,*event=""; TBL_PC *sd; struct mob_data *md; int tick = gettick(); - + sd=script_rid2sd(st); - if (!sd) return 0; - + if (!sd) return true; + str =script_getstr(st,2); _class=script_getnum(st,3); if( script_hasdata(st,4) ) @@ -13227,9 +13018,9 @@ BUILDIN_FUNC(summon) event=script_getstr(st,5); check_event(st, event); } - + clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); - + md = mob_once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, _class, event, SZ_SMALL, AI_NONE); if (md) { md->master_id=sd->bl.id; @@ -13241,45 +13032,45 @@ BUILDIN_FUNC(summon) clif->specialeffect(&md->bl,344,AREA); sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); } - return 0; + return true; } /*========================================== * Checks whether it is daytime/nighttime *------------------------------------------*/ -BUILDIN_FUNC(isnight) +BUILDIN(isnight) { script_pushint(st,(night_flag == 1)); - return 0; + return true; } -BUILDIN_FUNC(isday) +BUILDIN(isday) { script_pushint(st,(night_flag == 0)); - return 0; + return true; } /*================================================ * Check how many items/cards in the list are * equipped - used for 2/15's cards patch [celest] *------------------------------------------------*/ -BUILDIN_FUNC(isequippedcnt) +BUILDIN(isequippedcnt) { TBL_PC *sd; int i, j, k, id = 1; int ret = 0; - + sd = script_rid2sd(st); if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... script_pushint(st,0); - return 0; + return true; } - + for (i=0; id!=0; i++) { FETCH (i+2, id) else id = 0; if (id <= 0) continue; - + for (j=0; j<EQI_MAX; j++) { int index; index = sd->equip_index[j]; @@ -13287,10 +13078,10 @@ BUILDIN_FUNC(isequippedcnt) if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; - + if(!sd->inventory_data[index]) continue; - + if (itemdb_type(id) != IT_CARD) { //No card. Count amount in inventory. if (sd->inventory_data[index]->nameid == id) ret+= sd->status.inventory[index].amount; @@ -13304,9 +13095,9 @@ BUILDIN_FUNC(isequippedcnt) } } } - + script_pushint(st,ret); - return 0; + return true; } /*================================================ @@ -13315,7 +13106,7 @@ BUILDIN_FUNC(isequippedcnt) * -- Items checked cannot be reused in another * card set to prevent exploits *------------------------------------------------*/ -BUILDIN_FUNC(isequipped) +BUILDIN(isequipped) { TBL_PC *sd; int i, j, k, id = 1; @@ -13323,14 +13114,14 @@ BUILDIN_FUNC(isequipped) int ret = -1; //Original hash to reverse it when full check fails. unsigned int setitem_hash = 0, setitem_hash2 = 0; - + sd = script_rid2sd(st); - + if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... script_pushint(st,0); - return 0; + return true; } - + setitem_hash = sd->bonus.setitem_hash; setitem_hash2 = sd->bonus.setitem_hash2; for (i=0; id!=0; i++) { @@ -13344,10 +13135,10 @@ BUILDIN_FUNC(isequipped) if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; - + if(!sd->inventory_data[index]) continue; - + if (itemdb_type(id) != IT_CARD) { if (sd->inventory_data[index]->nameid != id) continue; @@ -13357,18 +13148,18 @@ BUILDIN_FUNC(isequipped) if (sd->inventory_data[index]->slot == 0 || itemdb_isspecial(sd->status.inventory[index].card[0])) continue; - + for (k = 0; k < sd->inventory_data[index]->slot; k++) { //New hash system which should support up to 4 slots on any equipment. [Skotlex] unsigned int hash = 0; if (sd->status.inventory[index].card[k] != id) continue; - + hash = 1<<((j<5?j:j-5)*4 + k); // check if card is already used by another set if ( ( j < 5 ? sd->bonus.setitem_hash : sd->bonus.setitem_hash2 ) & hash) continue; - + // We have found a match flag = 1; // Set hash so this card cannot be used by another @@ -13392,33 +13183,33 @@ BUILDIN_FUNC(isequipped) sd->bonus.setitem_hash2 = setitem_hash2; } script_pushint(st,ret); - return 0; + return true; } /*================================================ * Check how many given inserted cards in the CURRENT * weapon - used for 2/15's cards patch [Lupus] *------------------------------------------------*/ -BUILDIN_FUNC(cardscnt) +BUILDIN(cardscnt) { TBL_PC *sd; int i, k, id = 1; int ret = 0; int index; - + sd = script_rid2sd(st); - + for (i=0; id!=0; i++) { FETCH (i+2, id) else id = 0; if (id <= 0) continue; - + index = current_equip_item_index; //we get CURRENT WEAPON inventory index from status.c [Lupus] if(index < 0) continue; - + if(!sd->inventory_data[index]) continue; - + if(itemdb_type(id) != IT_CARD) { if (sd->inventory_data[index]->nameid == id) ret+= sd->status.inventory[index].amount; @@ -13432,47 +13223,47 @@ BUILDIN_FUNC(cardscnt) } } script_pushint(st,ret); -// script_pushint(st,current_equip_item_index); - return 0; + // script_pushint(st,current_equip_item_index); + return true; } /*======================================================= * Returns the refined number of the current item, or an * item with inventory index specified *-------------------------------------------------------*/ -BUILDIN_FUNC(getrefine) +BUILDIN(getrefine) { TBL_PC *sd; if ((sd = script_rid2sd(st))!= NULL) script_pushint(st,sd->status.inventory[current_equip_item_index].refine); else script_pushint(st,0); - return 0; + return true; } /*======================================================= * Day/Night controls *-------------------------------------------------------*/ -BUILDIN_FUNC(night) +BUILDIN(night) { if (night_flag != 1) map_night_timer(night_timer_tid, 0, 0, 1); - return 0; + return true; } -BUILDIN_FUNC(day) +BUILDIN(day) { if (night_flag != 0) map_day_timer(day_timer_tid, 0, 0, 1); - return 0; + return true; } //======================================================= // Unequip [Spectre] //------------------------------------------------------- -BUILDIN_FUNC(unequip) +BUILDIN(unequip) { int i; size_t num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script_rid2sd(st); if( sd != NULL && num >= 1 && num <= ARRAYLENGTH(equip) ) @@ -13481,138 +13272,138 @@ BUILDIN_FUNC(unequip) if (i >= 0) pc_unequipitem(sd,i,1|2); } - return 0; + return true; } -BUILDIN_FUNC(equip) +BUILDIN(equip) { int nameid=0,i; TBL_PC *sd; struct item_data *item_data; - + sd = script_rid2sd(st); - + nameid=script_getnum(st,2); if((item_data = itemdb_exists(nameid)) == NULL) { ShowError("wrong item ID : equipitem(%i)\n",nameid); - return 1; + return false; } ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid ); if( i < MAX_INVENTORY ) pc_equipitem(sd,i,item_data->equip); - - return 0; + + return true; } -BUILDIN_FUNC(autoequip) +BUILDIN(autoequip) { int nameid, flag; struct item_data *item_data; nameid=script_getnum(st,2); flag=script_getnum(st,3); - + if( ( item_data = itemdb_exists(nameid) ) == NULL ) { ShowError("buildin_autoequip: Invalid item '%d'.\n", nameid); - return 1; + return false; } - + if( !itemdb_isequip2(item_data) ) { ShowError("buildin_autoequip: Item '%d' cannot be equipped.\n", nameid); - return 1; + return false; } - + item_data->flag.autoequip = flag>0?1:0; - return 0; + return true; } -BUILDIN_FUNC(setbattleflag) +BUILDIN(setbattleflag) { const char *flag, *value; - + flag = script_getstr(st,2); value = script_getstr(st,3); // HACK: Retrieve number as string (auto-converted) for battle_set_value - + if (battle->config_set_value(flag, value) == 0) ShowWarning("buildin_setbattleflag: unknown battle_config flag '%s'\n",flag); else ShowInfo("buildin_setbattleflag: battle_config flag '%s' is now set to '%s'.\n",flag,value); - - return 0; + + return true; } -BUILDIN_FUNC(getbattleflag) +BUILDIN(getbattleflag) { const char *flag; flag = script_getstr(st,2); script_pushint(st,battle->config_get_value(flag)); - return 0; + return true; } //======================================================= // strlen [Valaris] //------------------------------------------------------- -BUILDIN_FUNC(getstrlen) +BUILDIN(getstrlen) { - + const char *str = script_getstr(st,2); int len = (str) ? (int)strlen(str) : 0; - + script_pushint(st,len); - return 0; + return true; } //======================================================= // isalpha [Valaris] //------------------------------------------------------- -BUILDIN_FUNC(charisalpha) +BUILDIN(charisalpha) { const char *str=script_getstr(st,2); int pos=script_getnum(st,3); - + int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISALPHA( str[pos] ) != 0 : 0; - + script_pushint(st,val); - return 0; + return true; } //======================================================= // charisupper <str>, <index> //------------------------------------------------------- -BUILDIN_FUNC(charisupper) +BUILDIN(charisupper) { const char *str = script_getstr(st,2); int pos = script_getnum(st,3); - + int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISUPPER( str[pos] ) : 0; - + script_pushint(st,val); - return 0; + return true; } //======================================================= // charislower <str>, <index> //------------------------------------------------------- -BUILDIN_FUNC(charislower) +BUILDIN(charislower) { const char *str = script_getstr(st,2); int pos = script_getnum(st,3); - + int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISLOWER( str[pos] ) : 0; - + script_pushint(st,val); - return 0; + return true; } //======================================================= // charat <str>, <index> //------------------------------------------------------- -BUILDIN_FUNC(charat) { +BUILDIN(charat) { const char *str = script_getstr(st,2); int pos = script_getnum(st,3); - + if( pos >= 0 && (unsigned int)pos < strlen(str) ) { char output[2]; output[0] = str[pos]; @@ -13620,145 +13411,145 @@ BUILDIN_FUNC(charat) { script_pushstrcopy(st, output); } else script_pushconststr(st, ""); - return 0; + return true; } //======================================================= // setchar <string>, <char>, <index> //------------------------------------------------------- -BUILDIN_FUNC(setchar) +BUILDIN(setchar) { const char *str = script_getstr(st,2); const char *c = script_getstr(st,3); int index = script_getnum(st,4); char *output = aStrdup(str); - + if(index >= 0 && index < strlen(output)) output[index] = *c; - + script_pushstr(st, output); - return 0; + return true; } //======================================================= // insertchar <string>, <char>, <index> //------------------------------------------------------- -BUILDIN_FUNC(insertchar) +BUILDIN(insertchar) { const char *str = script_getstr(st,2); const char *c = script_getstr(st,3); int index = script_getnum(st,4); char *output; size_t len = strlen(str); - + if(index < 0) index = 0; else if(index > len) index = len; - + output = (char*)aMalloc(len + 2); - + memcpy(output, str, index); output[index] = c[0]; memcpy(&output[index+1], &str[index], len - index); output[len+1] = '\0'; - + script_pushstr(st, output); - return 0; + return true; } //======================================================= // delchar <string>, <index> //------------------------------------------------------- -BUILDIN_FUNC(delchar) +BUILDIN(delchar) { const char *str = script_getstr(st,2); int index = script_getnum(st,3); char *output; size_t len = strlen(str); - + if(index < 0 || index > len) { //return original output = aStrdup(str); script_pushstr(st, output); - return 0; + return true; } - + output = (char*)aMalloc(len); - + memcpy(output, str, index); memcpy(&output[index], &str[index+1], len - index); - + script_pushstr(st, output); - return 0; + return true; } //======================================================= // strtoupper <str> //------------------------------------------------------- -BUILDIN_FUNC(strtoupper) +BUILDIN(strtoupper) { const char *str = script_getstr(st,2); char *output = aStrdup(str); char *cursor = output; - + while (*cursor != '\0') { *cursor = TOUPPER(*cursor); cursor++; } - + script_pushstr(st, output); - return 0; + return true; } //======================================================= // strtolower <str> //------------------------------------------------------- -BUILDIN_FUNC(strtolower) +BUILDIN(strtolower) { const char *str = script_getstr(st,2); char *output = aStrdup(str); char *cursor = output; - + while (*cursor != '\0') { *cursor = TOLOWER(*cursor); cursor++; } - + script_pushstr(st, output); - return 0; + return true; } //======================================================= // substr <str>, <start>, <end> //------------------------------------------------------- -BUILDIN_FUNC(substr) +BUILDIN(substr) { const char *str = script_getstr(st,2); char *output; int start = script_getnum(st,3); int end = script_getnum(st,4); - + int len = 0; - + if(start >= 0 && end < strlen(str) && start <= end) { len = end - start + 1; output = (char*)aMalloc(len + 1); memcpy(output, &str[start], len); } else output = (char*)aMalloc(1); - + output[len] = '\0'; - + script_pushstr(st, output); - return 0; + return true; } //======================================================= // explode <dest_string_array>, <str>, <delimiter> // Note: delimiter is limited to 1 char //------------------------------------------------------- -BUILDIN_FUNC(explode) +BUILDIN(explode) { struct script_data* data = script_getdata(st, 2); const char *str = script_getstr(st,3); @@ -13767,50 +13558,50 @@ BUILDIN_FUNC(explode) size_t len = strlen(str); int i = 0, j = 0; int start; - - + + char *temp; const char* name; - + TBL_PC* sd = NULL; - + temp = (char*)aMalloc(len + 1); - + if( !data_isreference(data) ) { ShowError("script:explode: not a variable\n"); script_reportdata(data); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); - + if( not_array_variable(*name) ) { ShowError("script:explode: illegal scope\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + if( !is_string_variable(name) ) { ShowError("script:explode: not string array\n"); script_reportdata(data); st->state = END; - return 1;// data type mismatch + return false;// data type mismatch } - + if( not_server_variable(*name) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + while(str[i] != '\0') { if(str[i] == delimiter && start < SCRIPT_MAX_ARRAYSIZE-1) { //break at delimiter but ignore after reaching last array index temp[j] = '\0'; @@ -13824,64 +13615,64 @@ BUILDIN_FUNC(explode) //set last string temp[j] = '\0'; set_reg(st, sd, reference_uid(id, start), name, (void*)temp, reference_getref(data)); - + aFree(temp); - return 0; + return true; } //======================================================= // implode <string_array> // implode <string_array>, <glue> //------------------------------------------------------- -BUILDIN_FUNC(implode) +BUILDIN(implode) { struct script_data* data = script_getdata(st, 2); const char *glue = NULL, *name, *temp; int32 glue_len = 0, array_size, id; size_t len = 0; int i, k = 0; - + TBL_PC* sd = NULL; - + char *output; - + if( !data_isreference(data) ) { ShowError("script:implode: not a variable\n"); script_reportdata(data); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); name = reference_getname(data); - + if( not_array_variable(*name) ) { ShowError("script:implode: illegal scope\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + if( !is_string_variable(name) ) { ShowError("script:implode: not string array\n"); script_reportdata(data); st->state = END; - return 1;// data type mismatch + return false;// data type mismatch } - + if( not_server_variable(*name) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + //count chars array_size = getarraysize(st, id, reference_getindex(data), is_string_variable(name), reference_getref(data)) - 1; - + if(array_size == -1) //empty array check (AmsTaff) { ShowWarning("script:implode: array length = 0\n"); @@ -13893,7 +13684,7 @@ BUILDIN_FUNC(implode) len += strlen(temp); script_removetop(st, -1, 0); } - + //allocate mem if( script_hasdata(st,3) ) { glue = script_getstr(st,3); @@ -13901,7 +13692,7 @@ BUILDIN_FUNC(implode) len += glue_len * (array_size); } output = (char*)aMalloc(len + 1); - + //build output for(i = 0; i < array_size; ++i) { temp = (char*) get_val2(st, reference_uid(id, i), reference_getref(data)); @@ -13919,12 +13710,12 @@ BUILDIN_FUNC(implode) memcpy(&output[k], temp, len); k += len; script_removetop(st, -1, 0); - + output[k] = '\0'; } - + script_pushstr(st, output); - return 0; + return true; } //======================================================= @@ -13932,7 +13723,7 @@ BUILDIN_FUNC(implode) // Implements C sprintf, except format %n. The resulting string is // returned, instead of being saved in variable by reference. //------------------------------------------------------- -BUILDIN_FUNC(sprintf) +BUILDIN(sprintf) { unsigned int len, argc = 0, arg = 0, buf2_len = 0; const char* format; @@ -13942,31 +13733,31 @@ BUILDIN_FUNC(sprintf) char* buf2 = NULL; struct script_data* data; StringBuf final_buf; - + // Fetch init data format = script_getstr(st, 2); argc = script_lastdata(st)-2; len = strlen(format); - + // Skip parsing, where no parsing is required. if(len==0){ script_pushconststr(st,""); - return 0; + return true; } - + // Pessimistic alloc CREATE(buf, char, len+1); - + // Need not be parsed, just solve stuff like %%. if(argc==0){ memcpy(buf,format,len+1); script_pushstrcopy(st, buf); aFree(buf); - return 0; + return true; } - + safestrncpy(buf, format, len+1); - + // Issue sprintf for each parameter StringBuf_Init(&final_buf); q = buf; @@ -13999,7 +13790,7 @@ BUILDIN_FUNC(sprintf) if(buf2) aFree(buf2); StringBuf_Destroy(&final_buf); script_pushconststr(st,""); - return 1; + return false; } if((p = strchr(q+1, '%'))==NULL){ p = strchr(q, 0); // EOS @@ -14011,7 +13802,7 @@ BUILDIN_FUNC(sprintf) } safestrncpy(buf2, q, len); q = p; - + // Note: This assumes the passed value being the correct // type to the current format specifier. If not, the server // probably crashes or returns anything else, than expected, @@ -14035,36 +13826,36 @@ BUILDIN_FUNC(sprintf) if(buf2) aFree(buf2); StringBuf_Destroy(&final_buf); script_pushconststr(st,""); - return 1; + return false; } arg++; } - + // Append anything left if(*q){ StringBuf_AppendStr(&final_buf, q); } - + // Passed more, than needed if(arg<argc){ ShowWarning("buildin_sprintf: Unused arguments passed.\n"); script_reportsrc(st); } - + script_pushstrcopy(st, StringBuf_Value(&final_buf)); - + if(buf) aFree(buf); if(buf2) aFree(buf2); StringBuf_Destroy(&final_buf); - - return 0; + + return true; } //======================================================= // sscanf(<str>, <format>, ...); // Implements C sscanf. //------------------------------------------------------- -BUILDIN_FUNC(sscanf){ +BUILDIN(sscanf){ unsigned int argc, arg = 0, len; struct script_data* data; struct map_session_data* sd = NULL; @@ -14076,15 +13867,15 @@ BUILDIN_FUNC(sscanf){ char* buf_p; char* ref_str = NULL; int ref_int; - + // Get data str = script_getstr(st, 2); format = script_getstr(st, 3); argc = script_lastdata(st)-3; - + len = strlen(format); CREATE(buf, char, len*2+1); - + // Issue sscanf for each parameter *buf = 0; q = format; @@ -14104,7 +13895,7 @@ BUILDIN_FUNC(sscanf){ script_pushint(st, -1); if(buf) aFree(buf); if(ref_str) aFree(ref_str); - return 1; + return false; } if((p = strchr(q+1, '%'))==NULL){ p = strchr(q, 0); // EOS @@ -14112,7 +13903,7 @@ BUILDIN_FUNC(sscanf){ len = p-q; strncat(buf, q, len); q = p; - + // Validate output data = script_getdata(st, arg+4); if(!data_isreference(data) || !reference_tovariable(data)){ @@ -14120,16 +13911,16 @@ BUILDIN_FUNC(sscanf){ script_pushint(st, -1); if(buf) aFree(buf); if(ref_str) aFree(ref_str); - return 1; + return false; } buf_p = reference_getname(data); if(not_server_variable(*buf_p) && (sd = script_rid2sd(st))==NULL){ script_pushint(st, -1); if(buf) aFree(buf); if(ref_str) aFree(ref_str); - return 0; + return true; } - + // Save value if any if(buf_p[strlen(buf_p)-1]=='$'){ // String if(ref_str==NULL){ @@ -14138,26 +13929,26 @@ BUILDIN_FUNC(sscanf){ if(sscanf(str, buf, ref_str)==0){ break; } - set_reg(st, sd, add_str(buf_p), buf_p, (void *)(ref_str), reference_getref(data)); - }else{ // Number + set_reg(st, sd, reference_uid( reference_getid(data), reference_getindex(data) ), buf_p, (void *)(ref_str), reference_getref(data)); + } else { // Number if(sscanf(str, buf, &ref_int)==0){ break; } - set_reg(st, sd, add_str(buf_p), buf_p, (void *)__64BPRTSIZE(ref_int), reference_getref(data)); + set_reg(st, sd, reference_uid( reference_getid(data), reference_getindex(data) ), buf_p, (void *)__64BPTRSIZE(ref_int), reference_getref(data)); } arg++; - + // Disable used format (%... -> %*...) buf_p = strchr(buf, 0); memmove(buf_p-len+2, buf_p-len+1, len); *(buf_p-len+1) = '*'; } - + script_pushint(st, arg); if(buf) aFree(buf); if(ref_str) aFree(ref_str); - - return 0; + + return true; } //======================================================= @@ -14167,22 +13958,22 @@ BUILDIN_FUNC(sscanf){ // Implements PHP style strpos. Adapted from code from // http://www.daniweb.com/code/snippet313.html, Dave Sinkula //------------------------------------------------------- -BUILDIN_FUNC(strpos) { +BUILDIN(strpos) { const char *haystack = script_getstr(st,2); const char *needle = script_getstr(st,3); int i; size_t len; - + if( script_hasdata(st,4) ) i = script_getnum(st,4); else i = 0; - + if (needle[0] == '\0') { script_pushint(st, -1); - return 0; + return true; } - + len = strlen(haystack); for ( ; i < len; ++i ) { if ( haystack[i] == *needle ) { @@ -14195,12 +13986,12 @@ BUILDIN_FUNC(strpos) { } if ( !*n ) { // matched all of 'needle' to null termination script_pushint(st, i); - return 0; + return true; } } } script_pushint(st, -1); - return 0; + return true; } //=============================================================== @@ -14211,7 +14002,7 @@ BUILDIN_FUNC(strpos) { // instances as specified in <count>. By default will be case // sensitive. //--------------------------------------------------------------- -BUILDIN_FUNC(replacestr) +BUILDIN(replacestr) { const char *input = script_getstr(st, 2); const char *find = script_getstr(st, 3); @@ -14220,48 +14011,48 @@ BUILDIN_FUNC(replacestr) size_t findlen = strlen(find); struct StringBuf output; bool usecase = true; - + int count = 0; int numFinds = 0; int i = 0, f = 0; - + if(findlen == 0) { ShowError("script:replacestr: Invalid search length.\n"); st->state = END; - return 1; + return false; } - + if(script_hasdata(st, 5)) { if( !script_isstring(st,5) ) usecase = script_getnum(st, 5) != 0; else { ShowError("script:replacestr: Invalid usecase value. Expected int got string\n"); st->state = END; - return 1; + return false; } } - + if(script_hasdata(st, 6)) { count = script_getnum(st, 6); if(count == 0) { ShowError("script:replacestr: Invalid count value. Expected int got string\n"); st->state = END; - return 1; + return false; } } - + StringBuf_Init(&output); - + for(; i < inputlen; i++) { if(count && count == numFinds) { //found enough, stop looking break; } - + for(f = 0; f <= findlen; f++) { if(f == findlen) { //complete match numFinds++; StringBuf_AppendStr(&output, replace); - + i += findlen - 1; break; } else { @@ -14279,14 +14070,14 @@ BUILDIN_FUNC(replacestr) } } } - + //append excess after enough found if(i < inputlen) StringBuf_AppendStr(&output, &(input[i])); - + script_pushstrcopy(st, StringBuf_Value(&output)); StringBuf_Destroy(&output); - return 0; + return true; } //======================================================== @@ -14295,33 +14086,33 @@ BUILDIN_FUNC(replacestr) // Note: Counts the number of times <search> occurs in // <input>. By default will be case sensitive. //-------------------------------------------------------- -BUILDIN_FUNC(countstr) +BUILDIN(countstr) { const char *input = script_getstr(st, 2); const char *find = script_getstr(st, 3); size_t inputlen = strlen(input); size_t findlen = strlen(find); bool usecase = true; - + int numFinds = 0; int i = 0, f = 0; - + if(findlen == 0) { ShowError("script:countstr: Invalid search length.\n"); st->state = END; - return 1; + return false; } - + if(script_hasdata(st, 4)) { if( !script_isstring(st,4) ) usecase = script_getnum(st, 4) != 0; else { ShowError("script:countstr: Invalid usecase value. Expected int got string\n"); st->state = END; - return 1; + return false; } } - + for(; i < inputlen; i++) { for(f = 0; f <= findlen; f++) { if(f == findlen) { //complete match @@ -14342,7 +14133,7 @@ BUILDIN_FUNC(countstr) } } script_pushint(st, numFinds); - return 0; + return true; } @@ -14353,22 +14144,22 @@ BUILDIN_FUNC(countstr) /// setnpcdisplay("<npc name>", "<new display name>", <new class id>) -> <int> /// setnpcdisplay("<npc name>", "<new display name>") -> <int> /// setnpcdisplay("<npc name>", <new class id>) -> <int> -BUILDIN_FUNC(setnpcdisplay) +BUILDIN(setnpcdisplay) { const char* name; const char* newname = NULL; int class_ = -1, size = -1; struct script_data* data; struct npc_data* nd; - + name = script_getstr(st,2); data = script_getdata(st,3); - + if( script_hasdata(st,4) ) class_ = script_getnum(st,4); if( script_hasdata(st,5) ) size = script_getnum(st,5); - + get_val(st, data); if( data_isstring(data) ) newname = conv_str(st,data); @@ -14378,25 +14169,25 @@ BUILDIN_FUNC(setnpcdisplay) { ShowError("script:setnpcdisplay: expected a string or number\n"); script_reportdata(data); - return 1; + return false; } - + nd = npc_name2id(name); if( nd == NULL ) {// not found script_pushint(st,1); - return 0; + return true; } - + // update npc if( newname ) npc_setdisplayname(nd, newname); - + if( size != -1 && size != (int)nd->size ) nd->size = size; else size = -1; - + if( class_ != -1 && nd->class_ != class_ ) npc_setclass(nd, class_); else if( size != -1 ) @@ -14404,107 +14195,107 @@ BUILDIN_FUNC(setnpcdisplay) clif->clearunit_area(&nd->bl, CLR_OUTSIGHT); clif->spawn(&nd->bl); } - + script_pushint(st,0); - return 0; + return true; } -BUILDIN_FUNC(atoi) +BUILDIN(atoi) { const char *value; value = script_getstr(st,2); script_pushint(st,atoi(value)); - return 0; + return true; } // case-insensitive substring search [lordalfa] -BUILDIN_FUNC(compare) +BUILDIN(compare) { const char *message; const char *cmpstring; message = script_getstr(st,2); cmpstring = script_getstr(st,3); script_pushint(st,(stristr(message,cmpstring) != NULL)); - return 0; + return true; } // [zBuffer] List of mathematics commands ---> -BUILDIN_FUNC(sqrt) +BUILDIN(sqrt) { double i, a; i = script_getnum(st,2); a = sqrt(i); script_pushint(st,(int)a); - return 0; + return true; } -BUILDIN_FUNC(pow) +BUILDIN(pow) { double i, a, b; a = script_getnum(st,2); b = script_getnum(st,3); i = pow(a,b); script_pushint(st,(int)i); - return 0; + return true; } -BUILDIN_FUNC(distance) +BUILDIN(distance) { int x0, y0, x1, y1; - + x0 = script_getnum(st,2); y0 = script_getnum(st,3); x1 = script_getnum(st,4); y1 = script_getnum(st,5); - + script_pushint(st,distance_xy(x0,y0,x1,y1)); - return 0; + return true; } // <--- [zBuffer] List of mathematics commands -BUILDIN_FUNC(md5) +BUILDIN(md5) { const char *tmpstr; char *md5str; - + tmpstr = script_getstr(st,2); md5str = (char *)aMalloc((32+1)*sizeof(char)); MD5_String(tmpstr, md5str); script_pushstr(st, md5str); - return 0; + return true; } // [zBuffer] List of dynamic var commands ---> -BUILDIN_FUNC(setd) +BUILDIN(setd) { TBL_PC *sd=NULL; char varname[100]; const char *buffer; int elem; buffer = script_getstr(st, 2); - + if(sscanf(buffer, "%99[^[][%d]", varname, &elem) < 2) elem = 0; - + if( not_server_variable(*varname) ) { sd = script_rid2sd(st); if( sd == NULL ) { ShowError("script:setd: no player attached for player variable '%s'\n", buffer); - return 0; + return true; } } - + if( is_string_variable(varname) ) { setd_sub(st, sd, varname, elem, (void *)script_getstr(st, 3), NULL); } else { - setd_sub(st, sd, varname, elem, (void *)__64BPRTSIZE(script_getnum(st, 3)), NULL); + setd_sub(st, sd, varname, elem, (void *)__64BPTRSIZE(script_getnum(st, 3)), NULL); } - - return 0; + + return true; } int buildin_query_sql_sub(struct script_state* st, Sql* handle) @@ -14517,7 +14308,7 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) int max_rows = SCRIPT_MAX_ARRAYSIZE; // maximum number of rows int num_vars; int num_cols; - + // check target variables for( i = 3; script_hasdata(st,i); ++i ) { data = script_getdata(st, i); @@ -14528,7 +14319,7 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) if( sd == NULL ) { // no player attached script_reportdata(data); st->state = END; - return 1; + return false; } } if( not_array_variable(*name) ) @@ -14537,26 +14328,26 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) ShowError("script:query_sql: not a variable\n"); script_reportdata(data); st->state = END; - return 1; + return false; } } num_vars = i - 3; - + // Execute the query query = script_getstr(st,2); - + if( SQL_ERROR == Sql_QueryStr(handle, query) ) { Sql_ShowDebug(handle); script_pushint(st, 0); - return 1; + return false; } - + if( Sql_NumRows(handle) == 0 ) { // No data received Sql_FreeResult(handle); script_pushint(st, 0); - return 0; + return true; } - + // Count the number of columns to store num_cols = Sql_NumColumns(handle); if( num_vars < num_cols ) { @@ -14566,104 +14357,82 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) ShowWarning("script:query_sql: Too many variables (%u extra).\n", (unsigned int)(num_vars-num_cols)); script_reportsrc(st); } - + // Store data for( i = 0; i < max_rows && SQL_SUCCESS == Sql_NextRow(handle); ++i ) { for( j = 0; j < num_vars; ++j ) { char* str = NULL; - + if( j < num_cols ) Sql_GetData(handle, j, &str, NULL); - + data = script_getdata(st, j+3); name = reference_getname(data); if( is_string_variable(name) ) setd_sub(st, sd, name, i, (void *)(str?str:""), reference_getref(data)); else - setd_sub(st, sd, name, i, (void *)__64BPRTSIZE((str?atoi(str):0)), reference_getref(data)); + setd_sub(st, sd, name, i, (void *)__64BPTRSIZE((str?atoi(str):0)), reference_getref(data)); } } if( i == max_rows && max_rows < Sql_NumRows(handle) ) { ShowWarning("script:query_sql: Only %d/%u rows have been stored.\n", max_rows, (unsigned int)Sql_NumRows(handle)); script_reportsrc(st); } - + // Free data Sql_FreeResult(handle); script_pushint(st, i); - - return 0; + + return true; } -BUILDIN_FUNC(query_sql) { -#ifdef BETA_THREAD_TEST - if( st->state != RERUNLINE ) { - queryThread_add(st,false); - - st->state = RERUNLINE;/* will continue when the query is finished running. */ - } else - st->state = RUN; - - return 0; -#else +BUILDIN(query_sql) { return buildin_query_sql_sub(st, mmysql_handle); -#endif } -BUILDIN_FUNC(query_logsql) { - if( !log_config.sql_logs ) {// logmysql_handle == NULL +BUILDIN(query_logsql) { + if( !logs->config.sql_logs ) {// logmysql_handle == NULL ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2)); script_pushint(st,-1); - return 1; + return false; } -#ifdef BETA_THREAD_TEST - if( st->state != RERUNLINE ) { - queryThread_add(st,true); - - st->state = RERUNLINE;/* will continue when the query is finished running. */ - } else - st->state = RUN; - - return 0; -#else return buildin_query_sql_sub(st, logmysql_handle); -#endif } //Allows escaping of a given string. -BUILDIN_FUNC(escape_sql) +BUILDIN(escape_sql) { const char *str; char *esc_str; size_t len; - + str = script_getstr(st,2); len = strlen(str); esc_str = (char*)aMalloc(len*2+1); Sql_EscapeStringLen(mmysql_handle, esc_str, str, len); script_pushstr(st, esc_str); - return 0; + return true; } -BUILDIN_FUNC(getd) +BUILDIN(getd) { char varname[100]; const char *buffer; int elem; - + buffer = script_getstr(st, 2); - + if(sscanf(buffer, "%[^[][%d]", varname, &elem) < 2) elem = 0; - + // Push the 'pointer' so it's more flexible [Lance] push_val(st->stack, C_NAME, reference_uid(add_str(varname), elem)); - - return 0; + + return true; } // <--- [zBuffer] List of dynamic var commands // Pet stat [Lance] -BUILDIN_FUNC(petstat) +BUILDIN(petstat) { TBL_PC *sd = NULL; struct pet_data *pd; @@ -14674,7 +14443,7 @@ BUILDIN_FUNC(petstat) script_pushconststr(st, ""); else script_pushint(st,0); - return 0; + return true; } pd = sd->pd; switch(flag){ @@ -14687,10 +14456,10 @@ BUILDIN_FUNC(petstat) script_pushint(st,0); break; } - return 0; + return true; } -BUILDIN_FUNC(callshop) +BUILDIN(callshop) { TBL_PC *sd = NULL; struct npc_data *nd; @@ -14699,7 +14468,7 @@ BUILDIN_FUNC(callshop) sd = script_rid2sd(st); if (!sd) { script_pushint(st,0); - return 0; + return true; } shopname = script_getstr(st, 2); if( script_hasdata(st,3) ) @@ -14709,14 +14478,14 @@ BUILDIN_FUNC(callshop) { ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)\n", shopname); script_pushint(st,0); - return 1; + return false; } - + if( nd->subtype == SHOP ) { // flag the user as using a valid script call for opening the shop (for floating NPCs) sd->state.callshop = 1; - + switch( flag ) { case 1: npc_buysellsel(sd,nd->bl.id,0); break; //Buy window @@ -14726,28 +14495,28 @@ BUILDIN_FUNC(callshop) } else clif->cashshop_show(sd, nd); - + sd->npc_shopid = nd->bl.id; script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(npcshopitem) +BUILDIN(npcshopitem) { const char* npcname = script_getstr(st, 2); struct npc_data* nd = npc_name2id(npcname); int n, i; int amount; - + if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) { //Not found. script_pushint(st,0); - return 0; + return true; } - + // get the count of new entries amount = (script_lastdata(st)-2)/2; - + // generate new shop item list RECREATE(nd->u.shop.shop_item, struct npc_item_list, amount); for( n = 0, i = 3; n < amount; n++, i+=2 ) @@ -14756,27 +14525,27 @@ BUILDIN_FUNC(npcshopitem) nd->u.shop.shop_item[n].value = script_getnum(st,i+1); } nd->u.shop.count = n; - + script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(npcshopadditem) +BUILDIN(npcshopadditem) { const char* npcname = script_getstr(st,2); struct npc_data* nd = npc_name2id(npcname); int n, i; int amount; - + if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) { //Not found. script_pushint(st,0); - return 0; + return true; } - + // get the count of new entries amount = (script_lastdata(st)-2)/2; - + // append new items to existing shop item list RECREATE(nd->u.shop.shop_item, struct npc_item_list, nd->u.shop.count+amount); for( n = nd->u.shop.count, i = 3; n < nd->u.shop.count+amount; n++, i+=2 ) @@ -14785,12 +14554,12 @@ BUILDIN_FUNC(npcshopadditem) nd->u.shop.shop_item[n].value = script_getnum(st,i+1); } nd->u.shop.count = n; - + script_pushint(st,1); - return 0; + return true; } -BUILDIN_FUNC(npcshopdelitem) +BUILDIN(npcshopdelitem) { const char* npcname = script_getstr(st,2); struct npc_data* nd = npc_name2id(npcname); @@ -14798,21 +14567,21 @@ BUILDIN_FUNC(npcshopdelitem) int n, i; int amount; int size; - + if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) { //Not found. script_pushint(st,0); - return 0; + return true; } - + amount = script_lastdata(st)-2; size = nd->u.shop.count; - + // remove specified items from the shop item list for( i = 3; i < 3 + amount; i++ ) { nameid = script_getnum(st,i); - + ARR_FIND( 0, size, n, nd->u.shop.shop_item[n].nameid == nameid ); if( n < size ) { @@ -14820,121 +14589,121 @@ BUILDIN_FUNC(npcshopdelitem) size--; } } - + RECREATE(nd->u.shop.shop_item, struct npc_item_list, size); nd->u.shop.count = size; - + script_pushint(st,1); - return 0; + return true; } //Sets a script to attach to a shop npc. -BUILDIN_FUNC(npcshopattach) +BUILDIN(npcshopattach) { const char* npcname = script_getstr(st,2); struct npc_data* nd = npc_name2id(npcname); int flag = 1; - + if( script_hasdata(st,3) ) flag = script_getnum(st,3); - + if( !nd || nd->subtype != SHOP ) { //Not found. script_pushint(st,0); - return 0; + return true; } - + if (flag) nd->master_nd = ((struct npc_data *)map_id2bl(st->oid)); else nd->master_nd = NULL; - + script_pushint(st,1); - return 0; + return true; } /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - setitemscript(itemID,"{new item bonus script}",[n]); - Where n: - 0 - script - 1 - Equip script - 2 - Unequip script + setitemscript(itemID,"{new item bonus script}",[n]); + Where n: + 0 - script + 1 - Equip script + 2 - Unequip script *------------------------------------------*/ -BUILDIN_FUNC(setitemscript) +BUILDIN(setitemscript) { int item_id,n=0; const char *script; struct item_data *i_data; struct script_code **dstscript; - + item_id = script_getnum(st,2); script = script_getstr(st,3); if( script_hasdata(st,4) ) n=script_getnum(st,4); i_data = itemdb_exists(item_id); - + if (!i_data || script==NULL || ( script[0] && script[0]!='{' )) { script_pushint(st,0); - return 0; + return true; } switch (n) { - case 2: - dstscript = &i_data->unequip_script; - break; - case 1: - dstscript = &i_data->equip_script; - break; - default: - dstscript = &i_data->script; - break; + case 2: + dstscript = &i_data->unequip_script; + break; + case 1: + dstscript = &i_data->equip_script; + break; + default: + dstscript = &i_data->script; + break; } if(*dstscript) script_free_code(*dstscript); - + *dstscript = script[0] ? parse_script(script, "script_setitemscript", 0, 0) : NULL; script_pushint(st,1); - return 0; + return true; } /* Work In Progress [Lupus] -BUILDIN_FUNC(addmonsterdrop) -{ - int class_,item_id,chance; - class_=script_getnum(st,2); - item_id=script_getnum(st,3); - chance=script_getnum(st,4); - if(class_>1000 && item_id>500 && chance>0) { - script_pushint(st,1); - } else { - script_pushint(st,0); - } -} - -BUILDIN_FUNC(delmonsterdrop) -{ - int class_,item_id; - class_=script_getnum(st,2); - item_id=script_getnum(st,3); - if(class_>1000 && item_id>500) { - script_pushint(st,1); - } else { - script_pushint(st,0); - } -} -*/ + BUILDIN(addmonsterdrop) + { + int class_,item_id,chance; + class_=script_getnum(st,2); + item_id=script_getnum(st,3); + chance=script_getnum(st,4); + if(class_>1000 && item_id>500 && chance>0) { + script_pushint(st,1); + } else { + script_pushint(st,0); + } + } + + BUILDIN(delmonsterdrop) + { + int class_,item_id; + class_=script_getnum(st,2); + item_id=script_getnum(st,3); + if(class_>1000 && item_id>500) { + script_pushint(st,1); + } else { + script_pushint(st,0); + } + } + */ /*========================================== * Returns some values of a monster [Lupus] * Name, Level, race, size, etc... - getmonsterinfo(monsterID,queryIndex); + getmonsterinfo(monsterID,queryIndex); *------------------------------------------*/ -BUILDIN_FUNC(getmonsterinfo) +BUILDIN(getmonsterinfo) { struct mob_db *mob; int mob_id; - + mob_id = script_getnum(st,2); if (!mobdb_checkid(mob_id)) { ShowError("buildin_getmonsterinfo: Wrong Monster ID: %i\n", mob_id); @@ -14971,94 +14740,94 @@ BUILDIN_FUNC(getmonsterinfo) case 22: script_pushint(st,mob->mexp); break; default: script_pushint(st,-1); //wrong Index } - return 0; + return true; } -BUILDIN_FUNC(checkvending) // check vending [Nab4] +BUILDIN(checkvending) // check vending [Nab4] { TBL_PC *sd = NULL; - + if(script_hasdata(st,2)) sd = map_nick2sd(script_getstr(st,2)); else sd = script_rid2sd(st); - + if(sd) script_pushint(st, sd->state.autotrade ? 2 : sd->state.vending); else script_pushint(st,0); - - return 0; + + return true; } -BUILDIN_FUNC(checkchatting) // check chatting [Marka] +BUILDIN(checkchatting) // check chatting [Marka] { TBL_PC *sd = NULL; - + if(script_hasdata(st,2)) sd = map_nick2sd(script_getstr(st,2)); else sd = script_rid2sd(st); - + if(sd) script_pushint(st,(sd->chatID != 0)); else script_pushint(st,0); - - return 0; + + return true; } -BUILDIN_FUNC(checkidle) +BUILDIN(checkidle) { TBL_PC *sd = NULL; - + if (script_hasdata(st, 2)) sd = map_nick2sd(script_getstr(st, 2)); else sd = script_rid2sd(st); - + if (sd) script_pushint(st, DIFF_TICK(last_tick, sd->idletime)); else script_pushint(st, 0); - - return 0; + + return true; } -BUILDIN_FUNC(searchitem) +BUILDIN(searchitem) { struct script_data* data = script_getdata(st, 2); const char *itemname = script_getstr(st,3); struct item_data *items[MAX_SEARCH]; int count; - + char* name; int32 start; int32 id; int32 i; TBL_PC* sd = NULL; - + if ((items[0] = itemdb_exists(atoi(itemname)))) count = 1; else { count = itemdb_searchname_array(items, ARRAYLENGTH(items), itemname); if (count > MAX_SEARCH) count = MAX_SEARCH; } - + if (!count) { script_pushint(st, 0); - return 0; + return true; } - + if( !data_isreference(data) ) { ShowError("script:searchitem: not a variable\n"); script_reportdata(data); st->state = END; - return 1;// not a variable + return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -15067,32 +14836,32 @@ BUILDIN_FUNC(searchitem) ShowError("script:searchitem: illegal scope\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + if( not_server_variable(*name) ) { sd = script_rid2sd(st); if( sd == NULL ) - return 0;// no player attached + return true;// no player attached } - + if( is_string_variable(name) ) {// string array ShowError("script:searchitem: not an integer array reference\n"); script_reportdata(data); st->state = END; - return 1;// not supported + return false;// not supported } - + for( i = 0; i < count; ++start, ++i ) {// Set array - void* v = (void*)__64BPRTSIZE((int)items[i]->nameid); + void* v = (void*)__64BPTRSIZE((int)items[i]->nameid); set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); } - + script_pushint(st, count); - return 0; + return true; } int axtoi(const char *hexStg) @@ -15129,15 +14898,15 @@ int axtoi(const char *hexStg) } // [Lance] Hex string to integer converter -BUILDIN_FUNC(axtoi) +BUILDIN(axtoi) { const char *hex = script_getstr(st,2); script_pushint(st,axtoi(hex)); - return 0; + return true; } // [zBuffer] List of player cont commands ---> -BUILDIN_FUNC(rid2name) +BUILDIN(rid2name) { struct block_list *bl = NULL; int rid = script_getnum(st,2); @@ -15159,65 +14928,65 @@ BUILDIN_FUNC(rid2name) ShowError("buildin_rid2name: invalid RID\n"); script_pushconststr(st,"(null)"); } - return 0; + return true; } -BUILDIN_FUNC(pcblockmove) +BUILDIN(pcblockmove) { int id, flag; TBL_PC *sd = NULL; - + id = script_getnum(st,2); flag = script_getnum(st,3); - + if(id) sd = map_id2sd(id); else sd = script_rid2sd(st); - + if(sd) sd->state.blockedmove = flag > 0; - - return 0; + + return true; } -BUILDIN_FUNC(pcfollow) +BUILDIN(pcfollow) { int id, targetid; TBL_PC *sd = NULL; - - + + id = script_getnum(st,2); targetid = script_getnum(st,3); - + if(id) sd = map_id2sd(id); else sd = script_rid2sd(st); - + if(sd) pc_follow(sd, targetid); - - return 0; + + return true; } -BUILDIN_FUNC(pcstopfollow) +BUILDIN(pcstopfollow) { int id; TBL_PC *sd = NULL; - - + + id = script_getnum(st,2); - + if(id) sd = map_id2sd(id); else sd = script_rid2sd(st); - + if(sd) pc_stop_following(sd); - - return 0; + + return true; } // <--- [zBuffer] List of player cont commands // [zBuffer] List of mob control commands ---> @@ -15228,10 +14997,10 @@ BUILDIN_FUNC(pcstopfollow) /// /// unitwalk(<unit_id>,<x>,<y>) -> <bool> /// unitwalk(<unit_id>,<map_id>) -> <bool> -BUILDIN_FUNC(unitwalk) +BUILDIN(unitwalk) { struct block_list* bl; - + bl = map_id2bl(script_getnum(st,2)); if( bl == NULL ) { @@ -15248,27 +15017,27 @@ BUILDIN_FUNC(unitwalk) int map_id = script_getnum(st,3); script_pushint(st, unit_walktobl(bl,map_id2bl(map_id),65025,1)); } - - return 0; + + return true; } /// Kills the unit /// /// unitkill <unit_id>; -BUILDIN_FUNC(unitkill) +BUILDIN(unitkill) { struct block_list* bl = map_id2bl(script_getnum(st,2)); if( bl != NULL ) status_kill(bl); - - return 0; + + return true; } /// Warps the unit to the target position in the target map /// Returns if it was successfull /// /// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool> -BUILDIN_FUNC(unitwarp) +BUILDIN(unitwarp) { int unit_id; int map; @@ -15276,28 +15045,28 @@ BUILDIN_FUNC(unitwarp) short y; struct block_list* bl; const char *mapname; - + unit_id = script_getnum(st,2); mapname = script_getstr(st, 3); x = (short)script_getnum(st,4); y = (short)script_getnum(st,5); - + if (!unit_id) //Warp the script's runner bl = map_id2bl(st->rid); else bl = map_id2bl(unit_id); - + if( strcmp(mapname,"this") == 0 ) map = bl?bl->m:-1; else map = map_mapname2mapid(mapname); - + if( map >= 0 && bl != NULL ) script_pushint(st, unit_warp(bl,map,x,y,CLR_OUTSIGHT)); else script_pushint(st, 0); - - return 0; + + return true; } /// Makes the unit attack the target. @@ -15307,20 +15076,20 @@ BUILDIN_FUNC(unitwarp) /// /// unitattack(<unit_id>,"<target name>"{,<action type>}) -> <bool> /// unitattack(<unit_id>,<target_id>{,<action type>}) -> <bool> -BUILDIN_FUNC(unitattack) +BUILDIN(unitattack) { struct block_list* unit_bl; struct block_list* target_bl = NULL; struct script_data* data; int actiontype = 0; - + // get unit unit_bl = map_id2bl(script_getnum(st,2)); if( unit_bl == NULL ) { script_pushint(st, 0); - return 0; + return true; } - + data = script_getdata(st, 3); get_val(st, data); if( data_isstring(data) ) @@ -15334,44 +15103,44 @@ BUILDIN_FUNC(unitattack) if( target_bl == NULL ) { script_pushint(st, 0); - return 0; + return true; } - + // get actiontype if( script_hasdata(st,4) ) actiontype = script_getnum(st,4); - + switch( unit_bl->type ) { - case BL_PC: - clif->pActionRequest_sub(((TBL_PC *)unit_bl), actiontype > 0 ? 0x07 : 0x00, target_bl->id, gettick()); - script_pushint(st, 1); - return 0; - case BL_MOB: - ((TBL_MOB *)unit_bl)->target_id = target_bl->id; - break; - case BL_PET: - ((TBL_PET *)unit_bl)->target_id = target_bl->id; - break; - default: - ShowError("script:unitattack: unsupported source unit type %d\n", unit_bl->type); - script_pushint(st, 0); - return 1; + case BL_PC: + clif->pActionRequest_sub(((TBL_PC *)unit_bl), actiontype > 0 ? 0x07 : 0x00, target_bl->id, gettick()); + script_pushint(st, 1); + return true; + case BL_MOB: + ((TBL_MOB *)unit_bl)->target_id = target_bl->id; + break; + case BL_PET: + ((TBL_PET *)unit_bl)->target_id = target_bl->id; + break; + default: + ShowError("script:unitattack: unsupported source unit type %d\n", unit_bl->type); + script_pushint(st, 0); + return false; } script_pushint(st, unit_walktobl(unit_bl, target_bl, 65025, 2)); - return 0; + return true; } /// Makes the unit stop attacking and moving /// /// unitstop <unit_id>; -BUILDIN_FUNC(unitstop) +BUILDIN(unitstop) { int unit_id; struct block_list* bl; - + unit_id = script_getnum(st,2); - + bl = map_id2bl(unit_id); if( bl != NULL ) { @@ -15380,22 +15149,22 @@ BUILDIN_FUNC(unitstop) if( bl->type == BL_MOB ) ((TBL_MOB*)bl)->target_id = 0; } - - return 0; + + return true; } /// Makes the unit say the message /// /// unittalk <unit_id>,"<message>"; -BUILDIN_FUNC(unittalk) +BUILDIN(unittalk) { int unit_id; const char* message; struct block_list* bl; - + unit_id = script_getnum(st,2); message = script_getstr(st, 3); - + bl = map_id2bl(unit_id); if( bl != NULL ) { @@ -15407,8 +15176,8 @@ BUILDIN_FUNC(unittalk) clif->message(((TBL_PC*)bl)->fd, StringBuf_Value(&sbuf)); StringBuf_Destroy(&sbuf); } - - return 0; + + return true; } /// Makes the unit do an emotion @@ -15416,50 +15185,50 @@ BUILDIN_FUNC(unittalk) /// unitemote <unit_id>,<emotion>; /// /// @see e_* in const.txt -BUILDIN_FUNC(unitemote) +BUILDIN(unitemote) { int unit_id; int emotion; struct block_list* bl; - + unit_id = script_getnum(st,2); emotion = script_getnum(st,3); bl = map_id2bl(unit_id); if( bl != NULL ) clif->emotion(bl, emotion); - - return 0; + + return true; } /// Makes the unit cast the skill on the target or self if no target is specified /// /// unitskilluseid <unit_id>,<skill_id>,<skill_lv>{,<target_id>}; /// unitskilluseid <unit_id>,"<skill name>",<skill_lv>{,<target_id>}; -BUILDIN_FUNC(unitskilluseid) +BUILDIN(unitskilluseid) { int unit_id; uint16 skill_id; uint16 skill_lv; int target_id; struct block_list* bl; - + unit_id = script_getnum(st,2); skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); skill_lv = script_getnum(st,4); target_id = ( script_hasdata(st,5) ? script_getnum(st,5) : unit_id ); - + bl = map_id2bl(unit_id); if( bl != NULL ) unit_skilluse_id(bl, target_id, skill_id, skill_lv); - - return 0; + + return true; } /// Makes the unit cast the skill on the target position. /// /// unitskillusepos <unit_id>,<skill_id>,<skill_lv>,<target_x>,<target_y>; /// unitskillusepos <unit_id>,"<skill name>",<skill_lv>,<target_x>,<target_y>; -BUILDIN_FUNC(unitskillusepos) +BUILDIN(unitskillusepos) { int unit_id; uint16 skill_id; @@ -15467,18 +15236,18 @@ BUILDIN_FUNC(unitskillusepos) int skill_x; int skill_y; struct block_list* bl; - + unit_id = script_getnum(st,2); skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); skill_lv = script_getnum(st,4); skill_x = script_getnum(st,5); skill_y = script_getnum(st,6); - + bl = map_id2bl(unit_id); if( bl != NULL ) unit_skilluse_pos(bl, skill_x, skill_y, skill_id, skill_lv); - - return 0; + + return true; } // <--- [zBuffer] List of mob control commands @@ -15486,15 +15255,15 @@ BUILDIN_FUNC(unitskillusepos) /// Pauses the execution of the script, detaching the player /// /// sleep <mili seconds>; -BUILDIN_FUNC(sleep) +BUILDIN(sleep) { int ticks; - + ticks = script_getnum(st,2); - + // detach the player script_detach_rid(st); - + if( ticks <= 0 ) {// do nothing } @@ -15508,19 +15277,19 @@ BUILDIN_FUNC(sleep) st->state = RUN; st->sleep.tick = 0; } - return 0; + return true; } /// Pauses the execution of the script, keeping the player attached /// Returns if a player is still attached /// /// sleep2(<mili secconds>) -> <bool> -BUILDIN_FUNC(sleep2) +BUILDIN(sleep2) { int ticks; - + ticks = script_getnum(st,2); - + if( ticks <= 0 ) {// do nothing script_pushint(st, (map_id2sd(st->rid)!=NULL)); @@ -15536,30 +15305,30 @@ BUILDIN_FUNC(sleep2) st->sleep.tick = 0; script_pushint(st, (map_id2sd(st->rid)!=NULL)); } - return 0; + return true; } /// Awakes all the sleep timers of the target npc /// /// awake "<npc name>"; -BUILDIN_FUNC(awake) +BUILDIN(awake) { struct npc_data* nd; struct linkdb_node *node = (struct linkdb_node *)sleep_db; - + nd = npc_name2id(script_getstr(st, 2)); if( nd == NULL ) { ShowError("awake: NPC \"%s\" not found\n", script_getstr(st, 2)); - return 1; + return false; } - + while( node ) { - if( (int)__64BPRTSIZE(node->key) == nd->bl.id ) + if( (int)__64BPTRSIZE(node->key) == nd->bl.id ) {// sleep timer for the npc struct script_state* tst = (struct script_state*)node->data; TBL_PC* sd = map_id2sd(tst->rid); - + if( tst->sleep.timer == INVALID_TIMER ) {// already awake ??? node = node->next; @@ -15570,7 +15339,7 @@ BUILDIN_FUNC(awake) tst->state = END; tst->rid = 0; } - + delete_timer(tst->sleep.timer, run_script_timer); node = script_erase_sleepdb(node); tst->sleep.timer = INVALID_TIMER; @@ -15583,19 +15352,19 @@ BUILDIN_FUNC(awake) node = node->next; } } - return 0; + return true; } /// Returns a reference to a variable of the target NPC. /// Returns 0 if an error occurs. /// /// getvariableofnpc(<variable>, "<npc name>") -> <reference> -BUILDIN_FUNC(getvariableofnpc) +BUILDIN(getvariableofnpc) { struct script_data* data; const char* name; struct npc_data* nd; - + data = script_getdata(st,2); if( !data_isreference(data) ) {// Not a reference (aka varaible name) @@ -15603,9 +15372,9 @@ BUILDIN_FUNC(getvariableofnpc) script_reportdata(data); script_pushnil(st); st->state = END; - return 1; + return false; } - + name = reference_getname(data); if( *name != '.' || name[1] == '@' ) {// not a npc variable @@ -15613,20 +15382,20 @@ BUILDIN_FUNC(getvariableofnpc) script_reportdata(data); script_pushnil(st); st->state = END; - return 1; + return false; } - + nd = npc_name2id(script_getstr(st,3)); if( nd == NULL || nd->subtype != SCRIPT || nd->u.scr.script == NULL ) {// NPC not found or has no script ShowError("script:getvariableofnpc: can't find npc %s\n", script_getstr(st,3)); script_pushnil(st); st->state = END; - return 1; + return false; } - + push_val2(st->stack, C_NAME, reference_getuid(data), &nd->u.scr.script->script_vars ); - return 0; + return true; } /// Opens a warp portal. @@ -15635,7 +15404,7 @@ BUILDIN_FUNC(getvariableofnpc) /// warpportal <source x>,<source y>,"<target map>",<target x>,<target y>; /// /// @author blackhole89 -BUILDIN_FUNC(warpportal) +BUILDIN(warpportal) { int spx; int spy; @@ -15644,56 +15413,57 @@ BUILDIN_FUNC(warpportal) int tpy; struct skill_unit_group* group; struct block_list* bl; - + bl = map_id2bl(st->oid); if( bl == NULL ) { ShowError("script:warpportal: npc is needed\n"); - return 1; + return false; } - + spx = script_getnum(st,2); spy = script_getnum(st,3); mapindex = mapindex_name2id(script_getstr(st, 4)); tpx = script_getnum(st,5); tpy = script_getnum(st,6); - + if( mapindex == 0 ) - return 0;// map not found - + return true;// map not found + group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0); if( group == NULL ) - return 0;// failed + return true;// failed + group->val1 = (group->val1<<16)|(short)0; group->val2 = (tpx<<16) | tpy; group->val3 = mapindex; - - return 0; + + return true; } -BUILDIN_FUNC(openmail) +BUILDIN(openmail) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + mail_openmail(sd); - - return 0; + + return true; } -BUILDIN_FUNC(openauction) +BUILDIN(openauction) { TBL_PC* sd; - + sd = script_rid2sd(st); if( sd == NULL ) - return 0; - + return true; + clif->auction_openwindow(sd); - - return 0; + + return true; } /// Retrieves the value of the specified flag of the specified cell. @@ -15701,16 +15471,16 @@ BUILDIN_FUNC(openauction) /// checkcell("<map name>",<x>,<y>,<type>) -> <bool> /// /// @see cell_chk* constants in const.txt for the types -BUILDIN_FUNC(checkcell) +BUILDIN(checkcell) { int16 m = map_mapname2mapid(script_getstr(st,2)); int16 x = script_getnum(st,3); int16 y = script_getnum(st,4); cell_chk type = (cell_chk)script_getnum(st,5); - + script_pushint(st, map_getcell(m, x, y, type)); - - return 0; + + return true; } /// Modifies flags of cells in the specified area. @@ -15718,7 +15488,7 @@ BUILDIN_FUNC(checkcell) /// setcell "<map name>",<x1>,<y1>,<x2>,<y2>,<type>,<flag>; /// /// @see cell_* constants in const.txt for the types -BUILDIN_FUNC(setcell) +BUILDIN(setcell) { int16 m = map_mapname2mapid(script_getstr(st,2)); int16 x1 = script_getnum(st,3); @@ -15727,79 +15497,79 @@ BUILDIN_FUNC(setcell) int16 y2 = script_getnum(st,6); cell_t type = (cell_t)script_getnum(st,7); bool flag = (bool)script_getnum(st,8); - + int x,y; - + if( x1 > x2 ) swap(x1,x2); if( y1 > y2 ) swap(y1,y2); - + for( y = y1; y <= y2; ++y ) for( x = x1; x <= x2; ++x ) map_setcell(m, x, y, type, flag); - - return 0; + + return true; } /*========================================== * Mercenary Commands *------------------------------------------*/ -BUILDIN_FUNC(mercenary_create) +BUILDIN(mercenary_create) { struct map_session_data *sd; int class_, contract_time; - + if( (sd = script_rid2sd(st)) == NULL || sd->md || sd->status.mer_id != 0 ) - return 0; - + return true; + class_ = script_getnum(st,2); - + if( !merc_class(class_) ) - return 0; - + return true; + contract_time = script_getnum(st,3); merc_create(sd, class_, contract_time); - return 0; + return true; } -BUILDIN_FUNC(mercenary_heal) +BUILDIN(mercenary_heal) { struct map_session_data *sd = script_rid2sd(st); int hp, sp; - + if( sd == NULL || sd->md == NULL ) - return 0; + return true; hp = script_getnum(st,2); sp = script_getnum(st,3); - + status_heal(&sd->md->bl, hp, sp, 0); - return 0; + return true; } -BUILDIN_FUNC(mercenary_sc_start) +BUILDIN(mercenary_sc_start) { struct map_session_data *sd = script_rid2sd(st); enum sc_type type; int tick, val1; - + if( sd == NULL || sd->md == NULL ) - return 0; - + return true; + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); - + status_change_start(&sd->md->bl, type, 10000, val1, 0, 0, 0, tick, 2); - return 0; + return true; } -BUILDIN_FUNC(mercenary_get_calls) +BUILDIN(mercenary_get_calls) { struct map_session_data *sd = script_rid2sd(st); int guild; - + if( sd == NULL ) - return 0; - + return true; + guild = script_getnum(st,2); switch( guild ) { @@ -15816,21 +15586,21 @@ BUILDIN_FUNC(mercenary_get_calls) script_pushint(st,0); break; } - - return 0; + + return true; } -BUILDIN_FUNC(mercenary_set_calls) +BUILDIN(mercenary_set_calls) { struct map_session_data *sd = script_rid2sd(st); int guild, value, *calls; - + if( sd == NULL ) - return 0; - + return true; + guild = script_getnum(st,2); value = script_getnum(st,3); - + switch( guild ) { case ARCH_MERC_GUILD: @@ -15843,23 +15613,23 @@ BUILDIN_FUNC(mercenary_set_calls) calls = &sd->status.sword_calls; break; default: - return 0; // Invalid Guild + return true; // Invalid Guild } - + *calls += value; *calls = cap_value(*calls, 0, INT_MAX); - - return 0; + + return true; } -BUILDIN_FUNC(mercenary_get_faith) +BUILDIN(mercenary_get_faith) { struct map_session_data *sd = script_rid2sd(st); int guild; - + if( sd == NULL ) - return 0; - + return true; + guild = script_getnum(st,2); switch( guild ) { @@ -15876,21 +15646,21 @@ BUILDIN_FUNC(mercenary_get_faith) script_pushint(st,0); break; } - - return 0; + + return true; } -BUILDIN_FUNC(mercenary_set_faith) +BUILDIN(mercenary_set_faith) { struct map_session_data *sd = script_rid2sd(st); int guild, value, *calls; - + if( sd == NULL ) - return 0; - + return true; + guild = script_getnum(st,2); value = script_getnum(st,3); - + switch( guild ) { case ARCH_MERC_GUILD: @@ -15903,130 +15673,130 @@ BUILDIN_FUNC(mercenary_set_faith) calls = &sd->status.sword_faith; break; default: - return 0; // Invalid Guild + return true; // Invalid Guild } - + *calls += value; *calls = cap_value(*calls, 0, INT_MAX); if( mercenary_get_guild(sd->md) == guild ) clif->mercenary_updatestatus(sd,SP_MERCFAITH); - - return 0; + + return true; } /*------------------------------------------ * Book Reading *------------------------------------------*/ -BUILDIN_FUNC(readbook) +BUILDIN(readbook) { struct map_session_data *sd; int book_id, page; - + if( (sd = script_rid2sd(st)) == NULL ) - return 0; - + return true; + book_id = script_getnum(st,2); page = script_getnum(st,3); - + clif->readbook(sd->fd, book_id, page); - return 0; + return true; } /****************** -Questlog script commands -*******************/ + Questlog script commands + *******************/ -BUILDIN_FUNC(setquest) +BUILDIN(setquest) { struct map_session_data *sd = script_rid2sd(st); nullpo_ret(sd); - + quest_add(sd, script_getnum(st, 2)); - return 0; + return true; } -BUILDIN_FUNC(erasequest) +BUILDIN(erasequest) { struct map_session_data *sd = script_rid2sd(st); nullpo_ret(sd); - + quest_delete(sd, script_getnum(st, 2)); - return 0; + return true; } -BUILDIN_FUNC(completequest) +BUILDIN(completequest) { struct map_session_data *sd = script_rid2sd(st); nullpo_ret(sd); - + quest_update_status(sd, script_getnum(st, 2), Q_COMPLETE); - return 0; + return true; } -BUILDIN_FUNC(changequest) +BUILDIN(changequest) { struct map_session_data *sd = script_rid2sd(st); nullpo_ret(sd); - + quest_change(sd, script_getnum(st, 2),script_getnum(st, 3)); - return 0; + return true; } -BUILDIN_FUNC(checkquest) +BUILDIN(checkquest) { struct map_session_data *sd = script_rid2sd(st); quest_check_type type = HAVEQUEST; - + nullpo_ret(sd); - + if( script_hasdata(st, 3) ) type = (quest_check_type)script_getnum(st, 3); - + script_pushint(st, quest_check(sd, script_getnum(st, 2), type)); - - return 0; + + return true; } -BUILDIN_FUNC(showevent) +BUILDIN(showevent) { TBL_PC *sd = script_rid2sd(st); struct npc_data *nd = map_id2nd(st->oid); int state, color; - + if( sd == NULL || nd == NULL ) - return 0; + return true; state = script_getnum(st, 2); color = script_getnum(st, 3); - + if( color < 0 || color > 3 ) - color = 0; // set default color - + color = 0; // set default color + clif->quest_show_event(sd, &nd->bl, state, color); - return 0; + return true; } /*========================================== * BattleGround System *------------------------------------------*/ -BUILDIN_FUNC(waitingroom2bg) +BUILDIN(waitingroom2bg) { struct npc_data *nd; struct chat_data *cd; const char *map_name, *ev = "", *dev = ""; int x, y, i, mapindex = 0, bg_id, n; struct map_session_data *sd; - + if( script_hasdata(st,7) ) nd = npc_name2id(script_getstr(st,7)); else nd = (struct npc_data *)map_id2bl(st->oid); - + if( nd == NULL || (cd = (struct chat_data *)map_id2bl(nd->chat_id)) == NULL ) { script_pushint(st,0); - return 0; + return true; } - + map_name = script_getstr(st,2); if( strcmp(map_name,"-") != 0 ) { @@ -16034,21 +15804,21 @@ BUILDIN_FUNC(waitingroom2bg) if( mapindex == 0 ) { // Invalid Map script_pushint(st,0); - return 0; + return true; } } - + x = script_getnum(st,3); y = script_getnum(st,4); ev = script_getstr(st,5); // Logout Event dev = script_getstr(st,6); // Die Event - + if( (bg_id = bg_create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,0); - return 0; + return true; } - + n = cd->users; for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) { @@ -16057,35 +15827,35 @@ BUILDIN_FUNC(waitingroom2bg) else mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), 0); } - + mapreg_setreg(add_str("$@arenamembersnum"), i); script_pushint(st,bg_id); - return 0; + return true; } -BUILDIN_FUNC(waitingroom2bg_single) +BUILDIN(waitingroom2bg_single) { const char* map_name; struct npc_data *nd; struct chat_data *cd; struct map_session_data *sd; int x, y, mapindex, bg_id; - + bg_id = script_getnum(st,2); map_name = script_getstr(st,3); if( (mapindex = mapindex_name2id(map_name)) == 0 ) - return 0; // Invalid Map - + return true; // Invalid Map + x = script_getnum(st,4); y = script_getnum(st,5); nd = npc_name2id(script_getstr(st,6)); - + if( nd == NULL || (cd = (struct chat_data *)map_id2bl(nd->chat_id)) == NULL || cd->users <= 0 ) - return 0; - + return true; + if( (sd = cd->usersd[0]) == NULL ) - return 0; - + return true; + if( bg_team_join(bg_id, sd) ) { pc_setpos(sd, mapindex, x, y, CLR_TELEPORT); @@ -16093,44 +15863,44 @@ BUILDIN_FUNC(waitingroom2bg_single) } else script_pushint(st,0); - - return 0; + + return true; } -BUILDIN_FUNC(bg_team_setxy) +BUILDIN(bg_team_setxy) { struct battleground_data *bg; int bg_id; - + bg_id = script_getnum(st,2); if( (bg = bg_team_search(bg_id)) == NULL ) - return 0; - + return true; + bg->x = script_getnum(st,3); bg->y = script_getnum(st,4); - return 0; + return true; } -BUILDIN_FUNC(bg_warp) +BUILDIN(bg_warp) { int x, y, mapindex, bg_id; const char* map_name; - + bg_id = script_getnum(st,2); map_name = script_getstr(st,3); if( (mapindex = mapindex_name2id(map_name)) == 0 ) - return 0; // Invalid Map + return true; // Invalid Map x = script_getnum(st,4); y = script_getnum(st,5); bg_team_warp(bg_id, mapindex, x, y); - return 0; + return true; } -BUILDIN_FUNC(bg_monster) +BUILDIN(bg_monster) { int class_ = 0, x = 0, y = 0, bg_id = 0; const char *str,*map, *evt=""; - + bg_id = script_getnum(st,2); map = script_getstr(st,3); x = script_getnum(st,4); @@ -16140,47 +15910,47 @@ BUILDIN_FUNC(bg_monster) if( script_hasdata(st,8) ) evt = script_getstr(st,8); check_event(st, evt); script_pushint(st, mob_spawn_bg(map,x,y,str,class_,evt,bg_id)); - return 0; + return true; } -BUILDIN_FUNC(bg_monster_set_team) +BUILDIN(bg_monster_set_team) { struct mob_data *md; struct block_list *mbl; int id = script_getnum(st,2), - bg_id = script_getnum(st,3); - + bg_id = script_getnum(st,3); + if( (mbl = map_id2bl(id)) == NULL || mbl->type != BL_MOB ) - return 0; + return true; md = (TBL_MOB *)mbl; md->bg_id = bg_id; - + mob_stop_attack(md); mob_stop_walking(md, 0); md->target_id = md->attacked_id = 0; clif->charnameack(0, &md->bl); - - return 0; + + return true; } -BUILDIN_FUNC(bg_leave) +BUILDIN(bg_leave) { struct map_session_data *sd = script_rid2sd(st); if( sd == NULL || !sd->bg_id ) - return 0; - + return true; + bg_team_leave(sd,0); - return 0; + return true; } -BUILDIN_FUNC(bg_destroy) +BUILDIN(bg_destroy) { int bg_id = script_getnum(st,2); bg_team_delete(bg_id); - return 0; + return true; } -BUILDIN_FUNC(bg_getareausers) +BUILDIN(bg_getareausers) { const char *str; int16 m, x0, y0, x1, y1; @@ -16188,21 +15958,21 @@ BUILDIN_FUNC(bg_getareausers) int i = 0, c = 0; struct battleground_data *bg = NULL; struct map_session_data *sd; - + bg_id = script_getnum(st,2); str = script_getstr(st,3); - + if( (bg = bg_team_search(bg_id)) == NULL || (m = map_mapname2mapid(str)) < 0 ) { script_pushint(st,0); - return 0; + return true; } - + x0 = script_getnum(st,4); y0 = script_getnum(st,5); x1 = script_getnum(st,6); y1 = script_getnum(st,7); - + for( i = 0; i < MAX_BG_MEMBERS; i++ ) { if( (sd = bg->members[i].sd) == NULL ) @@ -16211,39 +15981,39 @@ BUILDIN_FUNC(bg_getareausers) continue; c++; } - + script_pushint(st,c); - return 0; + return true; } -BUILDIN_FUNC(bg_updatescore) +BUILDIN(bg_updatescore) { const char *str; int16 m; - + str = script_getstr(st,2); if( (m = map_mapname2mapid(str)) < 0 ) - return 0; - + return true; + map[m].bgscore_lion = script_getnum(st,3); map[m].bgscore_eagle = script_getnum(st,4); - + clif->bg_updatescore(m); - return 0; + return true; } -BUILDIN_FUNC(bg_get_data) +BUILDIN(bg_get_data) { struct battleground_data *bg; int bg_id = script_getnum(st,2), - type = script_getnum(st,3); - + type = script_getnum(st,3); + if( (bg = bg_team_search(bg_id)) == NULL ) { script_pushint(st,0); - return 0; + return true; } - + switch( type ) { case 0: script_pushint(st, bg->count); break; @@ -16251,102 +16021,102 @@ BUILDIN_FUNC(bg_get_data) ShowError("script:bg_get_data: unknown data identifier %d\n", type); break; } - - return 0; + + return true; } /*========================================== * Instancing Script Commands *------------------------------------------*/ -BUILDIN_FUNC(instance_create) +BUILDIN(instance_create) { const char *name; int party_id, res; - + name = script_getstr(st, 2); party_id = script_getnum(st, 3); - + res = instance_create(party_id, name); if( res == -4 ) // Already exists { script_pushint(st, -1); - return 0; + return true; } else if( res < 0 ) { const char *err; switch(res) { - case -3: err = "No free instances"; break; - case -2: err = "Invalid party ID"; break; - case -1: err = "Invalid type"; break; - default: err = "Unknown"; break; + case -3: err = "No free instances"; break; + case -2: err = "Invalid party ID"; break; + case -1: err = "Invalid type"; break; + default: err = "Unknown"; break; } ShowError("buildin_instance_create: %s [%d].\n", err, res); script_pushint(st, -2); - return 0; + return true; } - + script_pushint(st, res); - return 0; + return true; } -BUILDIN_FUNC(instance_destroy) +BUILDIN(instance_destroy) { int instance_id; struct map_session_data *sd; struct party_data *p; - + if( script_hasdata(st, 2) ) instance_id = script_getnum(st, 2); else if( st->instance_id ) instance_id = st->instance_id; else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - else return 0; - + else return true; + if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) { ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id); - return 0; + return true; } - + instance_destroy(instance_id); - return 0; + return true; } -BUILDIN_FUNC(instance_attachmap) +BUILDIN(instance_attachmap) { const char *name; int16 m; int instance_id; bool usebasename = false; - + name = script_getstr(st,2); instance_id = script_getnum(st,3); if( script_hasdata(st,4) && script_getnum(st,4) > 0) usebasename = true; - + if( (m = instance_add_map(name, instance_id, usebasename)) < 0 ) // [Saithis] { ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m); script_pushconststr(st, ""); - return 0; + return true; } script_pushconststr(st, map[m].name); - - return 0; + + return true; } -BUILDIN_FUNC(instance_detachmap) +BUILDIN(instance_detachmap) { struct map_session_data *sd; struct party_data *p; const char *str; int16 m; int instance_id; - + str = script_getstr(st, 2); if( script_hasdata(st, 3) ) instance_id = script_getnum(st, 3); @@ -16354,34 +16124,34 @@ BUILDIN_FUNC(instance_detachmap) instance_id = st->instance_id; else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - else return 0; - + else return true; + if( (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id)) < 0 ) { ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str); - return 0; + return true; } - + instance_del_map(m); - return 0; + return true; } -BUILDIN_FUNC(instance_attach) +BUILDIN(instance_attach) { int instance_id; - + instance_id = script_getnum(st, 2); if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) - return 0; - + return true; + st->instance_id = instance_id; - return 0; + return true; } -BUILDIN_FUNC(instance_id) +BUILDIN(instance_id) { int instance_id; - + if( script_hasdata(st, 2) ) { struct party_data *p; @@ -16397,50 +16167,50 @@ BUILDIN_FUNC(instance_id) } else instance_id = st->instance_id; - + script_pushint(st, instance_id); - return 0; + return true; } -BUILDIN_FUNC(instance_set_timeout) +BUILDIN(instance_set_timeout) { int progress_timeout, idle_timeout; int instance_id; struct map_session_data *sd; struct party_data *p; - + progress_timeout = script_getnum(st, 2); idle_timeout = script_getnum(st, 3); - + if( script_hasdata(st, 4) ) instance_id = script_getnum(st, 4); else if( st->instance_id ) instance_id = st->instance_id; else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - else return 0; - + else return true; + if( instance_id > 0 ) instance_set_timeout(instance_id, progress_timeout, idle_timeout); - - return 0; + + return true; } -BUILDIN_FUNC(instance_init) +BUILDIN(instance_init) { int instance_id = script_getnum(st, 2); - + if( instance[instance_id].state != INSTANCE_IDLE ) { ShowError("instance_init: instance already initialized.\n"); - return 0; + return true; } - + instance_init(instance_id); - return 0; + return true; } -BUILDIN_FUNC(instance_announce) +BUILDIN(instance_announce) { int instance_id = script_getnum(st,2); const char *mes = script_getstr(st,3); @@ -16450,39 +16220,39 @@ BUILDIN_FUNC(instance_announce) int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY - + int i; struct map_session_data *sd; struct party_data *p; - + if( instance_id == 0 ) { if( st->instance_id ) instance_id = st->instance_id; else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - else return 0; + else return true; } - + if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) - return 0; - + return true; + for( i = 0; i < instance[instance_id].num_map; i++ ) map_foreachinmap(buildin_announce_sub, instance[instance_id].map[i], BL_PC, - mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); - - return 0; + mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); + + return true; } -BUILDIN_FUNC(instance_npcname) +BUILDIN(instance_npcname) { const char *str; int instance_id = 0; - + struct map_session_data *sd; struct party_data *p; struct npc_data *nd; - + str = script_getstr(st, 2); if( script_hasdata(st, 3) ) instance_id = script_getnum(st, 3); @@ -16490,7 +16260,7 @@ BUILDIN_FUNC(instance_npcname) instance_id = st->instance_id; else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - + if( instance_id && (nd = npc_name2id(str)) != NULL ) { static char npcname[NAME_LENGTH]; @@ -16501,20 +16271,20 @@ BUILDIN_FUNC(instance_npcname) { ShowError("script:instance_npcname: invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str); st->state = END; - return 1; + return false; } - - return 0; + + return true; } -BUILDIN_FUNC(has_instance) +BUILDIN(has_instance) { struct map_session_data *sd; struct party_data *p; const char *str; int16 m; int instance_id = 0; - + str = script_getstr(st, 2); if( script_hasdata(st, 3) ) instance_id = script_getnum(st, 3); @@ -16522,18 +16292,18 @@ BUILDIN_FUNC(has_instance) instance_id = st->instance_id; else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - + if( !instance_id || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, instance_id)) < 0 ) { script_pushconststr(st, ""); - return 0; + return true; } - + script_pushconststr(st, map[m].name); - return 0; + return true; } -BUILDIN_FUNC(instance_warpall) +BUILDIN(instance_warpall) { struct map_session_data *pl_sd; int16 m, i; @@ -16542,7 +16312,7 @@ BUILDIN_FUNC(instance_warpall) int x, y; unsigned short mapindex; struct party_data *p = NULL; - + mapn = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); @@ -16552,19 +16322,19 @@ BUILDIN_FUNC(instance_warpall) instance_id = st->instance_id; else if( (pl_sd = script_rid2sd(st)) != NULL && pl_sd->status.party_id && (p = party_search(pl_sd->status.party_id)) != NULL && p->instance_id ) instance_id = p->instance_id; - else return 0; - + else return true; + if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0) ) - return 0; - + return true; + if( !(p = party_search(instance[instance_id].party_id)) ) - return 0; - + return true; + mapindex = map_id2index(m); for( i = 0; i < MAX_PARTY; i++ ) if( (pl_sd = p->data[i].sd) && map[pl_sd->bl.m].instance_id == st->instance_id ) pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); - - return 0; + + return true; } /*========================================== @@ -16577,71 +16347,71 @@ BUILDIN_FUNC(instance_warpall) * Example: instance_check_party (getcharid(1){,amount}{,min}{,max}); * Example 2: instance_check_party (getcharid(1),1,1,99); *------------------------------------------*/ -BUILDIN_FUNC(instance_check_party) +BUILDIN(instance_check_party) { struct map_session_data *pl_sd; int amount, min, max, i, party_id, c = 0; struct party_data *p = NULL; - + amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance. min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance. max = script_hasdata(st,5) ? script_getnum(st,5) : MAX_LEVEL; // Maxium Level allowed to join the Instance. - + if( min < 1 || min > MAX_LEVEL){ ShowError("instance_check_party: Invalid min level, %d\n", min); - return 0; + return true; }else if( max < 1 || max > MAX_LEVEL){ ShowError("instance_check_party: Invalid max level, %d\n", max); - return 0; + return true; } - + if( script_hasdata(st,2) ) party_id = script_getnum(st,2); - else return 0; - + else return true; + if( !(p = party_search(party_id)) ){ script_pushint(st, 0); // Returns false if party does not exist. - return 0; + return true; } - + for( i = 0; i < MAX_PARTY; i++ ) if( (pl_sd = p->data[i].sd) ) if(map_id2bl(pl_sd->bl.id)){ if(pl_sd->status.base_level < min){ script_pushint(st, 0); - return 0; + return true; }else if(pl_sd->status.base_level > max){ script_pushint(st, 0); - return 0; + return true; } - c++; + c++; } - + if(c < amount){ script_pushint(st, 0); // Not enough Members in the Party to join Instance. }else script_pushint(st, 1); - - return 0; + + return true; } /*========================================== * Custom Fonts *------------------------------------------*/ -BUILDIN_FUNC(setfont) +BUILDIN(setfont) { struct map_session_data *sd = script_rid2sd(st); int font = script_getnum(st,2); if( sd == NULL ) - return 0; - + return true; + if( sd->user_font != font ) sd->user_font = font; else sd->user_font = 0; - + clif->font(sd); - return 0; + return true; } static int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) @@ -16655,10 +16425,10 @@ static int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) int cancel = va_arg(ap,int); int emotion = va_arg(ap,int); int target = va_arg(ap,int); - + if( md->class_ != mobid ) return 0; - + // 0:self, 1:target, 2:master, default:random switch( target ) { @@ -16667,40 +16437,40 @@ static int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) case 2: tbl = map_id2bl(md->master_id); break; default:tbl = battle->get_enemy(&md->bl, DEFAULT_ENEMY_TYPE(md),skill->get_range2(&md->bl, skill_id, skill_lv)); break; } - + if( !tbl ) return 0; - + if( md->ud.skilltimer != INVALID_TIMER ) // Cancel the casting skill. unit_skillcastcancel(bl,0); - + if( skill->get_casttype(skill_id) == CAST_GROUND ) unit_skilluse_pos2(&md->bl, tbl->x, tbl->y, skill_id, skill_lv, casttime, cancel); else unit_skilluse_id2(&md->bl, tbl->id, skill_id, skill_lv, casttime, cancel); - + clif->emotion(&md->bl, emotion); - + return 0; } /*========================================== * areamobuseskill "Map Name",<x>,<y>,<range>,<Mob ID>,"Skill Name"/<Skill ID>,<Skill Lv>,<Cast Time>,<Cancelable>,<Emotion>,<Target Type>; *------------------------------------------*/ -BUILDIN_FUNC(areamobuseskill) +BUILDIN(areamobuseskill) { struct block_list center; int16 m; int range,mobid,skill_id,skill_lv,casttime,emotion,target,cancel; - + if( (m = map_mapname2mapid(script_getstr(st,2))) < 0 ) { ShowError("areamobuseskill: invalid map name.\n"); - return 0; + return true; } - + if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - return 0; - + return true; + center.m = m; center.x = script_getnum(st,3); center.y = script_getnum(st,4); @@ -16709,177 +16479,176 @@ BUILDIN_FUNC(areamobuseskill) skill_id = ( script_isstring(st,7) ? skill->name2id(script_getstr(st,7)) : script_getnum(st,7) ); if( (skill_lv = script_getnum(st,8)) > battle_config.mob_max_skilllvl ) skill_lv = battle_config.mob_max_skilllvl; - + casttime = script_getnum(st,9); cancel = script_getnum(st,10); emotion = script_getnum(st,11); target = script_getnum(st,12); - + map_foreachinrange(buildin_mobuseskill_sub, ¢er, range, BL_MOB, mobid, skill_id, skill_lv, casttime, cancel, emotion, target); - return 0; + return true; } -BUILDIN_FUNC(progressbar) +BUILDIN(progressbar) { struct map_session_data * sd = script_rid2sd(st); const char * color; unsigned int second; - + if( !st || !sd ) - return 0; - + return true; + st->state = STOP; - + color = script_getstr(st,2); second = script_getnum(st,3); - + sd->progressbar.npc_id = st->oid; sd->progressbar.timeout = gettick() + second*1000; - + clif->progressbar(sd, strtol(color, (char **)NULL, 0), second); - return 0; + return true; } -BUILDIN_FUNC(pushpc) +BUILDIN(pushpc) { uint8 dir; int cells, dx, dy; struct map_session_data* sd; - + if((sd = script_rid2sd(st))==NULL) { - return 0; + return true; } - + dir = script_getnum(st,2); cells = script_getnum(st,3); - + if(dir>7) { ShowWarning("buildin_pushpc: Invalid direction %d specified.\n", dir); script_reportsrc(st); - + dir%= 8; // trim spin-over } - + if(!cells) {// zero distance - return 0; + return true; } else if(cells<0) {// pushing backwards dir = (dir+4)%8; // turn around cells = -cells; } - + dx = dirx[dir]; dy = diry[dir]; - + unit_blown(&sd->bl, dx, dy, cells, 0); - return 0; + return true; } /// Invokes buying store preparation window /// buyingstore <slots>; -BUILDIN_FUNC(buyingstore) +BUILDIN(buyingstore) { struct map_session_data* sd; - - if( ( sd = script_rid2sd(st) ) == NULL ) - { - return 0; + + if( ( sd = script_rid2sd(st) ) == NULL ) { + return true; } - - buyingstore_setup(sd, script_getnum(st,2)); - return 0; + + buyingstore->setup(sd, script_getnum(st,2)); + return true; } /// Invokes search store info window /// searchstores <uses>,<effect>; -BUILDIN_FUNC(searchstores) +BUILDIN(searchstores) { unsigned short effect; unsigned int uses; struct map_session_data* sd; - + if( ( sd = script_rid2sd(st) ) == NULL ) { - return 0; + return true; } - + uses = script_getnum(st,2); effect = script_getnum(st,3); - + if( !uses ) { ShowError("buildin_searchstores: Amount of uses cannot be zero.\n"); - return 1; + return false; } - + if( effect > 1 ) { ShowError("buildin_searchstores: Invalid effect id %hu, specified.\n", effect); - return 1; + return false; } - - searchstore_open(sd, uses, effect); - return 0; + + searchstore->open(sd, uses, effect); + return true; } /// Displays a number as large digital clock. /// showdigit <value>[,<type>]; -BUILDIN_FUNC(showdigit) +BUILDIN(showdigit) { unsigned int type = 0; int value; struct map_session_data* sd; - + if( ( sd = script_rid2sd(st) ) == NULL ) { - return 0; + return true; } - + value = script_getnum(st,2); - + if( script_hasdata(st,3) ) { type = script_getnum(st,3); - + if( type > 3 ) { ShowError("buildin_showdigit: Invalid type %u.\n", type); - return 1; + return false; } } - + clif->showdigit(sd, (unsigned char)type, value); - return 0; + return true; } /** * Rune Knight **/ -BUILDIN_FUNC(makerune) { +BUILDIN(makerune) { TBL_PC* sd; if( (sd = script_rid2sd(st)) == NULL ) - return 0; + return true; clif->skill_produce_mix_list(sd,RK_RUNEMASTERY,24); sd->itemid = script_getnum(st,2); - return 0; + return true; } /** * checkdragon() returns 1 if mounting a dragon or 0 otherwise. **/ -BUILDIN_FUNC(checkdragon) { +BUILDIN(checkdragon) { TBL_PC* sd; if( (sd = script_rid2sd(st)) == NULL ) - return 0; + return true; if( pc_isridingdragon(sd) ) script_pushint(st,1); else script_pushint(st,0); - return 0; + return true; } /** * setdragon({optional Color}) returns 1 on success or 0 otherwise @@ -16891,12 +16660,12 @@ BUILDIN_FUNC(checkdragon) { * - 4 : Blue Dragon * - 5 : Red Dragon **/ -BUILDIN_FUNC(setdragon) { +BUILDIN(setdragon) { TBL_PC* sd; int color = script_hasdata(st,2) ? script_getnum(st,2) : 0; if( (sd = script_rid2sd(st)) == NULL ) - return 0; + return true; if( !pc_checkskill(sd,RK_DRAGONTRAINING) || (sd->class_&MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT ) script_pushint(st,0);//Doesn't have the skill or it's not a Rune Knight else if ( pc_isridingdragon(sd) ) {//Is mounted; release @@ -16906,10 +16675,10 @@ BUILDIN_FUNC(setdragon) { unsigned int option = OPTION_DRAGON1; if( color ) { option = ( color == 1 ? OPTION_DRAGON1 : - color == 2 ? OPTION_DRAGON2 : - color == 3 ? OPTION_DRAGON3 : - color == 4 ? OPTION_DRAGON4 : - color == 5 ? OPTION_DRAGON5 : 0); + color == 2 ? OPTION_DRAGON2 : + color == 3 ? OPTION_DRAGON3 : + color == 4 ? OPTION_DRAGON4 : + color == 5 ? OPTION_DRAGON5 : 0); if( !option ) { ShowWarning("script_setdragon: Unknown Color %d used; changing to green (1)\n",color); option = OPTION_DRAGON1; @@ -16918,21 +16687,21 @@ BUILDIN_FUNC(setdragon) { pc_setoption(sd, sd->sc.option|option); script_pushint(st,1); } - return 0; + return true; } /** * ismounting() returns 1 if mounting a new mount or 0 otherwise **/ -BUILDIN_FUNC(ismounting) { +BUILDIN(ismounting) { TBL_PC* sd; if( (sd = script_rid2sd(st)) == NULL ) - return 0; + return true; if( sd->sc.option&OPTION_MOUNTING ) script_pushint(st,1); else script_pushint(st,0); - return 0; + return true; } /** @@ -16941,10 +16710,10 @@ BUILDIN_FUNC(ismounting) { * - Will fail if the player is mounting a non-new mount, e.g. dragon, peco, wug, etc. * - Will unmount the player is he is already mounting **/ -BUILDIN_FUNC(setmounting) { +BUILDIN(setmounting) { TBL_PC* sd; if( (sd = script_rid2sd(st)) == NULL ) - return 0; + return true; if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) script_pushint(st,0);//can't mount with one of these else { @@ -16954,33 +16723,33 @@ BUILDIN_FUNC(setmounting) { pc_setoption(sd, sd->sc.option|OPTION_MOUNTING);//mount script_pushint(st,1);//in both cases, return 1. } - return 0; + return true; } /** * Retrieves quantity of arguments provided to callfunc/callsub. * getargcount() -> amount of arguments received in a function **/ -BUILDIN_FUNC(getargcount) { +BUILDIN(getargcount) { struct script_retinfo* ri; - + if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO ) { ShowError("script:getargcount: used out of function or callsub label!\n"); st->state = END; - return 1; + return false; } ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; - + script_pushint(st, ri->nargs); - - return 0; + + return true; } /** * getcharip(<account ID>/<character ID>/<character name>) **/ -BUILDIN_FUNC(getcharip) +BUILDIN(getcharip) { struct map_session_data* sd = NULL; - + /* check if a character name is specified */ if( script_hasdata(st, 2) ) { @@ -16995,169 +16764,174 @@ BUILDIN_FUNC(getcharip) } else sd = script_rid2sd(st); - + /* check for sd and IP */ if (!sd || !session[sd->fd]->client_addr) { script_pushconststr(st, ""); - return 0; + return true; } - + /* return the client ip_addr converted for output */ if (sd && sd->fd && session[sd->fd]) { /* initiliaze */ const char *ip_addr = NULL; uint32 ip; - + /* set ip, ip_addr and convert to ip and push str */ ip = session[sd->fd]->client_addr; ip_addr = ip2str(ip, NULL); script_pushstrcopy(st, ip_addr); } - - return 0; + + return true; } /** * is_function(<function name>) -> 1 if function exists, 0 otherwise **/ -BUILDIN_FUNC(is_function) { +BUILDIN(is_function) { const char* str = script_getstr(st,2); - + if( strdb_exists(userfunc_db, str) ) script_pushint(st,1); else script_pushint(st,0); - - return 0; + + return true; } /** * get_revision() -> retrieves the current svn revision (if available) **/ -BUILDIN_FUNC(get_revision) { +BUILDIN(get_revision) { const char *svn = get_svn_revision(); - + if ( svn[0] != HERC_UNKNOWN_VER ) script_pushint(st,atoi(svn)); else script_pushint(st,-1);//unknown - - return 0; + + return true; } /** * freeloop(<toggle>) -> toggles this script instance's looping-check ability **/ -BUILDIN_FUNC(freeloop) { - +BUILDIN(freeloop) { + if( script_getnum(st,2) ) st->freeloop = 1; else st->freeloop = 0; - + script_pushint(st, st->freeloop); - - return 0; + + return true; } /** * @commands (script based) **/ -BUILDIN_FUNC(bindatcmd) { +BUILDIN(bindatcmd) { const char* atcmd; const char* eventName; - int i, level = 0, level2 = 0; + int i, group_lv = 0, group_lv_char = 99; + bool log = false; bool create = false; - + atcmd = script_getstr(st,2); eventName = script_getstr(st,3); - - if( *atcmd == atcommand_symbol || *atcmd == charcommand_symbol ) + + if( *atcmd == atcommand->at_symbol || *atcmd == atcommand->char_symbol ) atcmd++; + + if( script_hasdata(st,4) ) group_lv = script_getnum(st,4); + if( script_hasdata(st,5) ) group_lv_char = script_getnum(st,5); + if( script_hasdata(st,6) ) log = script_getnum(st,6) ? true : false; - if( script_hasdata(st,4) ) level = script_getnum(st,4); - if( script_hasdata(st,5) ) level2 = script_getnum(st,5); - - if( atcmd_binding_count == 0 ) { - CREATE(atcmd_binding,struct atcmd_binding_data*,1); - + + if( atcommand->binding_count == 0 ) { + CREATE(atcommand->binding,struct atcmd_binding_data*,1); + create = true; } else { - ARR_FIND(0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command,atcmd) == 0); - if( i < atcmd_binding_count ) {/* update existent entry */ - safestrncpy(atcmd_binding[i]->npc_event, eventName, 50); - atcmd_binding[i]->level = level; - atcmd_binding[i]->level2 = level2; + ARR_FIND(0, atcommand->binding_count, i, strcmp(atcommand->binding[i]->command,atcmd) == 0); + if( i < atcommand->binding_count ) {/* update existent entry */ + safestrncpy(atcommand->binding[i]->npc_event, eventName, ATCOMMAND_LENGTH); + atcommand->binding[i]->group_lv = group_lv; + atcommand->binding[i]->group_lv_char = group_lv_char; + atcommand->binding[i]->log = log; } else create = true; } - + if( create ) { - i = atcmd_binding_count; - - if( atcmd_binding_count++ != 0 ) - RECREATE(atcmd_binding,struct atcmd_binding_data*,atcmd_binding_count); - - CREATE(atcmd_binding[i],struct atcmd_binding_data,1); - - safestrncpy(atcmd_binding[i]->command, atcmd, 50); - safestrncpy(atcmd_binding[i]->npc_event, eventName, 50); - atcmd_binding[i]->level = level; - atcmd_binding[i]->level2 = level2; + i = atcommand->binding_count; + + if( atcommand->binding_count++ != 0 ) + RECREATE(atcommand->binding,struct atcmd_binding_data*,atcommand->binding_count); + + CREATE(atcommand->binding[i],struct atcmd_binding_data,1); + + safestrncpy(atcommand->binding[i]->command, atcmd, 50); + safestrncpy(atcommand->binding[i]->npc_event, eventName, 50); + atcommand->binding[i]->group_lv = group_lv; + atcommand->binding[i]->group_lv_char = group_lv_char; + atcommand->binding[i]->log = log; } - - return 0; + + return true; } -BUILDIN_FUNC(unbindatcmd) { +BUILDIN(unbindatcmd) { const char* atcmd; int i = 0; - + atcmd = script_getstr(st, 2); - - if( *atcmd == atcommand_symbol || *atcmd == charcommand_symbol ) + + if( *atcmd == atcommand->at_symbol || *atcmd == atcommand->char_symbol ) atcmd++; - - if( atcmd_binding_count == 0 ) { + + if( atcommand->binding_count == 0 ) { script_pushint(st, 0); - return 0; + return true; } - - ARR_FIND(0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, atcmd) == 0); - if( i < atcmd_binding_count ) { + + ARR_FIND(0, atcommand->binding_count, i, strcmp(atcommand->binding[i]->command, atcmd) == 0); + if( i < atcommand->binding_count ) { int cursor = 0; - aFree(atcmd_binding[i]); - atcmd_binding[i] = NULL; + aFree(atcommand->binding[i]); + atcommand->binding[i] = NULL; /* compact the list now that we freed a slot somewhere */ - for( i = 0, cursor = 0; i < atcmd_binding_count; i++ ) { - if( atcmd_binding[i] == NULL ) + for( i = 0, cursor = 0; i < atcommand->binding_count; i++ ) { + if( atcommand->binding[i] == NULL ) continue; - + if( cursor != i ) { - memmove(&atcmd_binding[cursor], &atcmd_binding[i], sizeof(struct atcmd_binding_data*)); + memmove(&atcommand->binding[cursor], &atcommand->binding[i], sizeof(struct atcmd_binding_data*)); } - + cursor++; } - - if( (atcmd_binding_count = cursor) == 0 ) - aFree(atcmd_binding); - + + if( (atcommand->binding_count = cursor) == 0 ) + aFree(atcommand->binding); + script_pushint(st, 1); } else script_pushint(st, 0);/* not found */ - - return 0; + + return true; } -BUILDIN_FUNC(useatcmd) +BUILDIN(useatcmd) { TBL_PC dummy_sd; TBL_PC* sd; int fd; const char* cmd; - + cmd = script_getstr(st,2); - + if( st->rid ) { sd = script_rid2sd(st); @@ -17167,7 +16941,7 @@ BUILDIN_FUNC(useatcmd) { // Use a dummy character. sd = &dummy_sd; fd = 0; - + memset(&dummy_sd, 0, sizeof(TBL_PC)); if( st->oid ) { @@ -17177,109 +16951,115 @@ BUILDIN_FUNC(useatcmd) safestrncpy(dummy_sd.status.name, ((TBL_NPC*)bl)->name, NAME_LENGTH); } } - + // compatibility with previous implementation (deprecated!) - if( cmd[0] != atcommand_symbol ) - { + if( cmd[0] != atcommand->at_symbol ) { cmd += strlen(sd->status.name); - while( *cmd != atcommand_symbol && *cmd != 0 ) + while( *cmd != atcommand->at_symbol && *cmd != 0 ) cmd++; } - - is_atcommand(fd, sd, cmd, 1); - return 0; + + atcommand->parse(fd, sd, cmd, 1); + return true; } -BUILDIN_FUNC(checkre) +BUILDIN(checkre) { int num; - + num=script_getnum(st,2); switch(num){ case 0: - #ifdef RENEWAL - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; case 1: - #ifdef RENEWAL_CAST - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL_CAST + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; case 2: - #ifdef RENEWAL_DROP - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL_DROP + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; case 3: - #ifdef RENEWAL_EXP - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL_EXP + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; case 4: - #ifdef RENEWAL_LVDMG - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL_LVDMG + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; case 5: - #ifdef RENEWAL_EDP - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL_EDP + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; case 6: - #ifdef RENEWAL_ASPD - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif +#ifdef RENEWAL_ASPD + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif break; default: ShowWarning("buildin_checkre: unknown parameter.\n"); break; } - return 0; + return true; } /* getrandgroupitem <group_id>,<quantity> */ -BUILDIN_FUNC(getrandgroupitem) { +BUILDIN(getrandgroupitem) { TBL_PC* sd; int i, get_count = 0, flag, nameid, group = script_getnum(st, 2), qty = script_getnum(st,3); struct item item_tmp; - + if( !( sd = script_rid2sd(st) ) ) - return 0; - + return true; + if( qty <= 0 ) { ShowError("getrandgroupitem: qty is <= 0!\n"); - return 1; + return false; } - if( (nameid = itemdb_searchrandomid(group)) == UNKNOWN_ITEM_ID ) { - return 1;/* itemdb_searchrandomid will already scream a error */ + + if(group < 1 || group >= MAX_ITEMGROUP) { + ShowError("getrandgroupitem: Invalid group id %d\n", group); + return false; } - + if (!itemgroup_db[group].qty) { + ShowError("getrandgroupitem: group id %d is empty!\n", group); + return false; + } + + nameid = itemdb_searchrandomid(group); memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = nameid; item_tmp.identify = itemdb_isidentified(nameid); - + //Check if it's stackable. if (!itemdb_isstackable(nameid)) get_count = 1; else get_count = qty; - + for (i = 0; i < qty; i += get_count) { // if not pet egg if (!pet_create_egg(sd, nameid)) { @@ -17290,8 +17070,8 @@ BUILDIN_FUNC(getrandgroupitem) { } } } - - return 0; + + return true; } /* cleanmap <map_name>; @@ -17300,21 +17080,21 @@ static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) { nullpo_ret(bl); map_clearflooritem(bl); - + return 0; } -BUILDIN_FUNC(cleanmap) +BUILDIN(cleanmap) { const char *map; int16 m = -1; int16 x0 = 0, y0 = 0, x1 = 0, y1 = 0; - + map = script_getstr(st, 2); m = map_mapname2mapid(map); if (!m) - return 1; - + return false; + if ((script_lastdata(st) - 2) < 4) { map_foreachinmap(atcommand_cleanfloor_sub, m, BL_ITEM); } else { @@ -17326,16 +17106,16 @@ BUILDIN_FUNC(cleanmap) map_foreachinarea(atcommand_cleanfloor_sub, m, x0, y0, x1, y1, BL_ITEM); } else { ShowError("cleanarea: invalid coordinate defined!\n"); - return 1; + return false; } } - - return 0; + + return true; } /* Cast a skill on the attached player. * npcskill <skill id>, <skill lvl>, <stat point>, <NPC level>; * npcskill "<skill name>", <skill lvl>, <stat point>, <NPC level>; */ -BUILDIN_FUNC(npcskill) +BUILDIN(npcskill) { uint16 skill_id; unsigned short skill_level; @@ -17343,55 +17123,55 @@ BUILDIN_FUNC(npcskill) unsigned int npc_level; struct npc_data *nd; struct map_session_data *sd; - + skill_id = script_isstring(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); skill_level = script_getnum(st, 3); stat_point = script_getnum(st, 4); npc_level = script_getnum(st, 5); sd = script_rid2sd(st); nd = (struct npc_data *)map_id2bl(sd->npc_id); - + if (stat_point > battle_config.max_third_parameter) { ShowError("npcskill: stat point exceeded maximum of %d.\n",battle_config.max_third_parameter ); - return 1; + return false; } if (npc_level > MAX_LEVEL) { ShowError("npcskill: level exceeded maximum of %d.\n", MAX_LEVEL); - return 1; + return false; } if (sd == NULL || nd == NULL) { //ain't possible, but I don't trust people. - return 1; + return false; } - + nd->level = npc_level; nd->stat_point = stat_point; - + if (!nd->status.hp) { status_calc_npc(nd, true); } else { status_calc_npc(nd, false); } - + if (skill->get_inf(skill_id)&INF_GROUND_SKILL) { unit_skilluse_pos(&nd->bl, sd->bl.x, sd->bl.y, skill_id, skill_level); } else { unit_skilluse_id(&nd->bl, sd->bl.id, skill_id, skill_level); } - - return 0; + + return true; } // declarations that were supposed to be exported from npc_chat.c #ifdef PCRE_SUPPORT -BUILDIN_FUNC(defpattern); -BUILDIN_FUNC(activatepset); -BUILDIN_FUNC(deactivatepset); -BUILDIN_FUNC(deletepset); +BUILDIN(defpattern); +BUILDIN(activatepset); +BUILDIN(deactivatepset); +BUILDIN(deletepset); #endif /// script command definitions -/// for an explanation on args, see add_buildin_func -struct script_function buildin_func[] = { +/// for an explanation on args, see add_BUILDIN +struct script_function BUILDIN[] = { // NPC interaction BUILDIN_DEF(mes,"s*"), BUILDIN_DEF(next,""), @@ -17826,10 +17606,11 @@ struct script_function buildin_func[] = { BUILDIN_DEF2(cleanmap,"cleanarea","siiii"), BUILDIN_DEF(npcskill,"viii"), BUILDIN_DEF(itemeffect,"v"), + BUILDIN_DEF(delequip,"i"), /** * @commands (script based) **/ - BUILDIN_DEF(bindatcmd, "ss??"), + BUILDIN_DEF(bindatcmd, "ss???"), BUILDIN_DEF(unbindatcmd, "s"), BUILDIN_DEF(useatcmd, "s"), diff --git a/src/map/script.h b/src/map/script.h index 3e7f3087f..4a12a3f7f 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -191,8 +191,4 @@ int script_reload(void); // @commands (script based) void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref); -#ifdef BETA_THREAD_TEST -void queryThread_log(char * entry, int length); -#endif - #endif /* _SCRIPT_H_ */ diff --git a/src/map/searchstore.c b/src/map/searchstore.c index cac79a242..7e1ee3e84 100644 --- a/src/map/searchstore.c +++ b/src/map/searchstore.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/malloc.h" // aMalloc, aRealloc, aFree @@ -12,8 +13,7 @@ /// failure constants for clif functions -enum e_searchstore_failure -{ +enum e_searchstore_failure { SSI_FAILED_NOTHING_SEARCH_ITEM = 0, // "No matching stores were found." SSI_FAILED_OVER_MAXCOUNT = 1, // "There are too many results. Please enter more detailed search term." SSI_FAILED_SEARCH_CNT = 2, // "You cannot search anymore." @@ -22,15 +22,13 @@ enum e_searchstore_failure }; -enum e_searchstore_searchtype -{ +enum e_searchstore_searchtype { SEARCHTYPE_VENDING = 0, SEARCHTYPE_BUYING_STORE = 1, }; -enum e_searchstore_effecttype -{ +enum e_searchstore_effecttype { EFFECTTYPE_NORMAL = 0, EFFECTTYPE_CASH = 1, EFFECTTYPE_MAX @@ -43,34 +41,28 @@ typedef bool (*searchstore_searchall_t)(struct map_session_data* sd, const struc /// retrieves search function by type -static searchstore_search_t searchstore_getsearchfunc(unsigned char type) -{ - switch( type ) - { - case SEARCHTYPE_VENDING: return &vending_search; - case SEARCHTYPE_BUYING_STORE: return &buyingstore_search; +static inline searchstore_search_t searchstore_getsearchfunc(unsigned char type) { + switch( type ) { + case SEARCHTYPE_VENDING: return vending->search; + case SEARCHTYPE_BUYING_STORE: return buyingstore->search; } return NULL; } /// retrieves search-all function by type -static searchstore_searchall_t searchstore_getsearchallfunc(unsigned char type) -{ - switch( type ) - { - case SEARCHTYPE_VENDING: return &vending_searchall; - case SEARCHTYPE_BUYING_STORE: return &buyingstore_searchall; +static inline searchstore_searchall_t searchstore_getsearchallfunc(unsigned char type) { + switch( type ) { + case SEARCHTYPE_VENDING: return vending->searchall; + case SEARCHTYPE_BUYING_STORE: return buyingstore->searchall; } return NULL; } /// checks if the player has a store by type -static bool searchstore_hasstore(struct map_session_data* sd, unsigned char type) -{ - switch( type ) - { +static inline bool searchstore_hasstore(struct map_session_data* sd, unsigned char type) { + switch( type ) { case SEARCHTYPE_VENDING: return sd->state.vending; case SEARCHTYPE_BUYING_STORE: return sd->state.buyingstore; } @@ -79,10 +71,8 @@ static bool searchstore_hasstore(struct map_session_data* sd, unsigned char type /// returns player's store id by type -static int searchstore_getstoreid(struct map_session_data* sd, unsigned char type) -{ - switch( type ) - { +static inline unsigned int searchstore_getstoreid(struct map_session_data* sd, unsigned char type) { + switch( type ) { case SEARCHTYPE_VENDING: return sd->vender_id; case SEARCHTYPE_BUYING_STORE: return sd->buyer_id; } @@ -90,15 +80,12 @@ static int searchstore_getstoreid(struct map_session_data* sd, unsigned char typ } -bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned short effect) -{ - if( !battle_config.feature_search_stores || sd->searchstore.open ) - { +bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned short effect) { + if( !battle_config.feature_search_stores || sd->searchstore.open ) { return false; } - if( !uses || effect >= EFFECTTYPE_MAX ) - {// invalid input + if( !uses || effect >= EFFECTTYPE_MAX ) {// invalid input return false; } @@ -116,63 +103,53 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned { unsigned int i; struct map_session_data* pl_sd; - struct s_mapiterator* iter; + struct DBIterator *iter; struct s_search_store_search s; searchstore_searchall_t store_searchall; time_t querytime; - if( !battle_config.feature_search_stores ) - { + if( !battle_config.feature_search_stores ) { return; } - if( !sd->searchstore.open ) - { + if( !sd->searchstore.open ) { return; } - if( ( store_searchall = searchstore_getsearchallfunc(type) ) == NULL ) - { + if( ( store_searchall = searchstore_getsearchallfunc(type) ) == NULL ) { ShowError("searchstore_query: Unknown search type %u (account_id=%d).\n", (unsigned int)type, sd->bl.id); return; } time(&querytime); - if( sd->searchstore.nextquerytime > querytime ) - { + if( sd->searchstore.nextquerytime > querytime ) { clif->search_store_info_failed(sd, SSI_FAILED_LIMIT_SEARCH_TIME); return; } - if( !sd->searchstore.uses ) - { + if( !sd->searchstore.uses ) { clif->search_store_info_failed(sd, SSI_FAILED_SEARCH_CNT); return; } // validate lists - for( i = 0; i < item_count; i++ ) - { - if( !itemdb_exists(itemlist[i]) ) - { + for( i = 0; i < item_count; i++ ) { + if( !itemdb_exists(itemlist[i]) ) { ShowWarning("searchstore_query: Client resolved item %hu is not known.\n", itemlist[i]); clif->search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM); return; } } - for( i = 0; i < card_count; i++ ) - { - if( !itemdb_exists(cardlist[i]) ) - { + for( i = 0; i < card_count; i++ ) { + if( !itemdb_exists(cardlist[i]) ) { ShowWarning("searchstore_query: Client resolved card %hu is not known.\n", cardlist[i]); clif->search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM); return; } } - if( max_price < min_price ) - { + if( max_price < min_price ) { swap(min_price, max_price); } @@ -181,7 +158,7 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned sd->searchstore.nextquerytime = querytime+battle_config.searchstore_querydelay; // drop previous results - searchstore_clear(sd); + searchstore->clear(sd); // allocate max. amount of results sd->searchstore.items = (struct s_search_store_info_item*)aMalloc(sizeof(struct s_search_store_info_item)*battle_config.searchstore_maxresults); @@ -194,26 +171,22 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned s.card_count = card_count; s.min_price = min_price; s.max_price = max_price; - iter = mapit_geteachpc(); + iter = db_iterator(vending->db); - for( pl_sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); pl_sd = (struct map_session_data*)mapit_next(iter) ) - { - if( sd == pl_sd ) - {// skip own shop, if any + for( pl_sd = dbi_first(iter); dbi_exists(iter); pl_sd = dbi_next(iter) ) { + if( sd == pl_sd ) {// skip own shop, if any continue; } - if( !store_searchall(pl_sd, &s) ) - {// exceeded result size + if( !store_searchall(pl_sd, &s) ) {// exceeded result size clif->search_store_info_failed(sd, SSI_FAILED_OVER_MAXCOUNT); break; } } - mapit_free(iter); + dbi_destroy(iter); - if( sd->searchstore.count ) - { + if( sd->searchstore.count ) { // reclaim unused memory sd->searchstore.items = (struct s_search_store_info_item*)aRealloc(sd->searchstore.items, sizeof(struct s_search_store_info_item)*sd->searchstore.count); @@ -222,11 +195,9 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned // one page displayed sd->searchstore.pages++; - } - else - { + } else { // cleanup - searchstore_clear(sd); + searchstore->clear(sd); // update uses clif->search_store_info_ack(sd); @@ -238,10 +209,8 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned /// checks whether or not more results are available for the client -bool searchstore_querynext(struct map_session_data* sd) -{ - if( sd->searchstore.count && ( sd->searchstore.count-1 )/SEARCHSTORE_RESULTS_PER_PAGE < sd->searchstore.pages ) - { +bool searchstore_querynext(struct map_session_data* sd) { + if( sd->searchstore.count && ( sd->searchstore.count-1 )/SEARCHSTORE_RESULTS_PER_PAGE < sd->searchstore.pages ) { return true; } @@ -249,8 +218,7 @@ bool searchstore_querynext(struct map_session_data* sd) } -void searchstore_next(struct map_session_data* sd) -{ +void searchstore_next(struct map_session_data* sd) { if( !battle_config.feature_search_stores || !sd->searchstore.open || sd->searchstore.count <= sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE ) {// nothing (more) to display return; @@ -264,12 +232,10 @@ void searchstore_next(struct map_session_data* sd) } -void searchstore_clear(struct map_session_data* sd) -{ - searchstore_clearremote(sd); +void searchstore_clear(struct map_session_data* sd) { + searchstore->clearremote(sd); - if( sd->searchstore.items ) - {// release results + if( sd->searchstore.items ) {// release results aFree(sd->searchstore.items); sd->searchstore.items = NULL; } @@ -279,11 +245,9 @@ void searchstore_clear(struct map_session_data* sd) } -void searchstore_close(struct map_session_data* sd) -{ - if( sd->searchstore.open ) - { - searchstore_clear(sd); +void searchstore_close(struct map_session_data* sd) { + if( sd->searchstore.open ) { + searchstore->clear(sd); sd->searchstore.uses = 0; sd->searchstore.open = false; @@ -291,58 +255,49 @@ void searchstore_close(struct map_session_data* sd) } -void searchstore_click(struct map_session_data* sd, int account_id, int store_id, unsigned short nameid) -{ +void searchstore_click(struct map_session_data* sd, int account_id, int store_id, unsigned short nameid) { unsigned int i; struct map_session_data* pl_sd; searchstore_search_t store_search; - if( !battle_config.feature_search_stores || !sd->searchstore.open || !sd->searchstore.count ) - { + if( !battle_config.feature_search_stores || !sd->searchstore.open || !sd->searchstore.count ) { return; } - searchstore_clearremote(sd); + searchstore->clearremote(sd); ARR_FIND( 0, sd->searchstore.count, i, sd->searchstore.items[i].store_id == store_id && sd->searchstore.items[i].account_id == account_id && sd->searchstore.items[i].nameid == nameid ); - if( i == sd->searchstore.count ) - {// no such result, crafted + if( i == sd->searchstore.count ) {// no such result, crafted ShowWarning("searchstore_click: Received request with item %hu of account %d, which is not part of current result set (account_id=%d, char_id=%d).\n", nameid, account_id, sd->bl.id, sd->status.char_id); clif->search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE); return; } - if( ( pl_sd = map_id2sd(account_id) ) == NULL ) - {// no longer online + if( ( pl_sd = map_id2sd(account_id) ) == NULL ) {// no longer online clif->search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE); return; } - if( !searchstore_hasstore(pl_sd, sd->searchstore.type) || searchstore_getstoreid(pl_sd, sd->searchstore.type) != store_id ) - {// no longer vending/buying or not same shop + if( !searchstore_hasstore(pl_sd, sd->searchstore.type) || searchstore_getstoreid(pl_sd, sd->searchstore.type) != store_id ) { + // no longer vending/buying or not same shop clif->search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE); return; } store_search = searchstore_getsearchfunc(sd->searchstore.type); - if( !store_search(pl_sd, nameid) ) - {// item no longer being sold/bought + if( !store_search(pl_sd, nameid) ) {// item no longer being sold/bought clif->search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE); return; } - switch( sd->searchstore.effect ) - { + switch( sd->searchstore.effect ) { case EFFECTTYPE_NORMAL: // display coords - if( sd->bl.m != pl_sd->bl.m ) - {// not on same map, wipe previous marker + if( sd->bl.m != pl_sd->bl.m ) {// not on same map, wipe previous marker clif->search_store_info_click_ack(sd, -1, -1); - } - else - { + } else { clif->search_store_info_click_ack(sd, pl_sd->bl.x, pl_sd->bl.y); } @@ -353,10 +308,9 @@ void searchstore_click(struct map_session_data* sd, int account_id, int store_id // to bypass range checks sd->searchstore.remote_id = account_id; - switch( sd->searchstore.type ) - { - case SEARCHTYPE_VENDING: vending_vendinglistreq(sd, account_id); break; - case SEARCHTYPE_BUYING_STORE: buyingstore_open(sd, account_id); break; + switch( sd->searchstore.type ) { + case SEARCHTYPE_VENDING: vending->list(sd, account_id); break; + case SEARCHTYPE_BUYING_STORE: buyingstore->open(sd, account_id); break; } break; @@ -368,26 +322,23 @@ void searchstore_click(struct map_session_data* sd, int account_id, int store_id /// checks whether or not sd has opened account_id's shop remotely -bool searchstore_queryremote(struct map_session_data* sd, int account_id) -{ +bool searchstore_queryremote(struct map_session_data* sd, int account_id) { return (bool)( sd->searchstore.open && sd->searchstore.count && sd->searchstore.remote_id == account_id ); } /// removes range-check bypassing for remotely opened stores -void searchstore_clearremote(struct map_session_data* sd) -{ +void searchstore_clearremote(struct map_session_data* sd) { sd->searchstore.remote_id = 0; } /// receives results from a store-specific callback -bool searchstore_result(struct map_session_data* sd, int store_id, int account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const short* card, unsigned char refine) +bool searchstore_result(struct map_session_data* sd, unsigned int store_id, int account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const short* card, unsigned char refine) { struct s_search_store_info_item* ssitem; - if( sd->searchstore.count >= (unsigned int)battle_config.searchstore_maxresults ) - {// no more + if( sd->searchstore.count >= (unsigned int)battle_config.searchstore_maxresults ) {// no more return false; } @@ -403,3 +354,19 @@ bool searchstore_result(struct map_session_data* sd, int store_id, int account_i return true; } + +void searchstore_defaults (void) { + searchstore = &searchstore_s; + + searchstore->open = searchstore_open; + searchstore->query = searchstore_query; + searchstore->querynext = searchstore_querynext; + searchstore->next = searchstore_next; + searchstore->clear = searchstore_clear; + searchstore->close = searchstore_close; + searchstore->click = searchstore_click; + searchstore->queryremote = searchstore_queryremote; + searchstore->clearremote = searchstore_clearremote; + searchstore->result = searchstore_result; + +} diff --git a/src/map/searchstore.h b/src/map/searchstore.h index ffa8e9784..61e65c7d2 100644 --- a/src/map/searchstore.h +++ b/src/map/searchstore.h @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _SEARCHSTORE_H_ #define _SEARCHSTORE_H_ @@ -7,8 +8,7 @@ #define SEARCHSTORE_RESULTS_PER_PAGE 10 /// information about the search being performed -struct s_search_store_search -{ +struct s_search_store_search { struct map_session_data* search_sd; // sd of the searching player const unsigned short* itemlist; const unsigned short* cardlist; @@ -18,9 +18,8 @@ struct s_search_store_search unsigned int max_price; }; -struct s_search_store_info_item -{ - int store_id; +struct s_search_store_info_item { + unsigned int store_id; int account_id; char store_name[MESSAGE_SIZE]; unsigned short nameid; @@ -30,8 +29,7 @@ struct s_search_store_info_item unsigned char refine; }; -struct s_search_store_info -{ +struct s_search_store_info { unsigned int count; struct s_search_store_info_item* items; unsigned int pages; // amount of pages already sent to client @@ -43,15 +41,21 @@ struct s_search_store_info bool open; }; -bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned short effect); -void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const unsigned short* itemlist, unsigned int item_count, const unsigned short* cardlist, unsigned int card_count); -bool searchstore_querynext(struct map_session_data* sd); -void searchstore_next(struct map_session_data* sd); -void searchstore_clear(struct map_session_data* sd); -void searchstore_close(struct map_session_data* sd); -void searchstore_click(struct map_session_data* sd, int account_id, int store_id, unsigned short nameid); -bool searchstore_queryremote(struct map_session_data* sd, int account_id); -void searchstore_clearremote(struct map_session_data* sd); -bool searchstore_result(struct map_session_data* sd, int store_id, int account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const short* card, unsigned char refine); +struct searchstore_interface { + bool (*open) (struct map_session_data* sd, unsigned int uses, unsigned short effect); + void (*query) (struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const unsigned short* itemlist, unsigned int item_count, const unsigned short* cardlist, unsigned int card_count); + bool (*querynext) (struct map_session_data* sd); + void (*next) (struct map_session_data* sd); + void (*clear) (struct map_session_data* sd); + void (*close) (struct map_session_data* sd); + void (*click) (struct map_session_data* sd, int account_id, int store_id, unsigned short nameid); + bool (*queryremote) (struct map_session_data* sd, int account_id); + void (*clearremote) (struct map_session_data* sd); + bool (*result) (struct map_session_data* sd, unsigned int store_id, int account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const short* card, unsigned char refine); +} searchstore_s; + +struct searchstore_interface *searchstore; + +void searchstore_defaults (void); #endif // _SEARCHSTORE_H_ diff --git a/src/map/skill.c b/src/map/skill.c index e393e4293..874ad1a26 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2233,8 +2233,30 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds * Official Magic Reflection Behavior : damage reflected depends on gears caster wears, not target **/ #if MAGIC_REFLECTION_TYPE - if( dmg.dmg_lv != ATK_MISS )//Wiz SL cancelled and consumed fragment - dmg = battle->calc_attack(BF_MAGIC,bl,bl,skill_id,skill_lv,flag&0xFFF); + if( dmg.dmg_lv != ATK_MISS ){ //Wiz SL cancelled and consumed fragment + short s_ele = skill->get_ele(skill_id, skill_lv); + + if (s_ele == -1) // the skill takes the weapon's element + s_ele = sstatus->rhw.ele; + else if (s_ele == -2) //Use status element + s_ele = status_get_attack_sc_element(src,status_get_sc(src)); + else if( s_ele == -3 ) //Use random element + s_ele = rnd()%ELE_MAX; + + dmg.damage = battle->attr_fix(bl, bl, dmg.damage, s_ele, status_get_element(bl), status_get_element_level(bl)); + + if( sc && sc->data[SC_ENERGYCOAT] ) { + struct status_data *status = status_get_status_data(bl); + int per = 100*status->sp / status->max_sp -1; //100% should be counted as the 80~99% interval + per /=20; //Uses 20% SP intervals. + //SP Cost: 1% + 0.5% per every 20% SP + if (!status_charge(bl, 0, (10+5*per)*status->max_sp/1000)) + status_change_end(bl, SC_ENERGYCOAT, INVALID_TIMER); + //Reduction: 6% + 6% every 20% + dmg.damage -= dmg.damage * (6 * (1+per)) / 100; + } + + } #endif } if(sc && sc->data[SC_MAGICROD] && src == dsrc) { @@ -4043,7 +4065,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint clif->skill_nodamage(src,bl,skill_id,skill_lv,1); skill->blown(src,bl,distance_bl(src,bl)-1,unit_getdir(src),0); - if( battle->check_target(src,bl,BCT_ENEMY) ) + if( battle->check_target(src,bl,BCT_ENEMY) > 0 ) skill->attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; @@ -5223,7 +5245,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui int bonus = 25 + 10 * skill_lv; bonus += (pc_checkskill(sd, SA_FLAMELAUNCHER)+pc_checkskill(sd, SA_FROSTWEAPON)+pc_checkskill(sd, SA_LIGHTNINGLOADER)+pc_checkskill(sd, SA_SEISMICWEAPON))*5; clif->skill_nodamage( src, bl, skill_id, skill_lv, - battle->check_target(src,bl,BCT_PARTY) ? + battle->check_target(src,bl,BCT_PARTY) > 0 ? sc_start2(bl, type, 100, skill_lv, bonus, skill->get_time(skill_id,skill_lv)) : 0 ); @@ -6344,7 +6366,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SC_DONTFORGETME: case SC_FORTUNE: case SC_SERVICE4U: - if( tsc->data[i]->val4 ) //val4 = out-of-song-area + if( !tsc->data[i]->val4 ) //val4 = out-of-song-area continue; break; case SC_ASSUMPTIO: @@ -6635,18 +6657,21 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case NPC_EMOTION_ON: case NPC_EMOTION: - //va[0] is the emotion to use. + //val[0] is the emotion to use. //NPC_EMOTION & NPC_EMOTION_ON can change a mob's mode 'permanently' [Skotlex] //val[1] 'sets' the mode //val[2] adds to the current mode //val[3] removes from the current mode //val[4] if set, asks to delete the previous mode change. - if(md && md->skill_idx >= 0 && tsc) - { + if(md && md->skill_idx >= 0 && tsc) { clif->emotion(bl, md->db->skill[md->skill_idx].val[0]); if(md->db->skill[md->skill_idx].val[4] && tsce) status_change_end(bl, type, INVALID_TIMER); + //If mode gets set by NPC_EMOTION then the target should be reset [Playtester] + if(skill_id == NPC_EMOTION && md->db->skill[md->skill_idx].val[1]) + mob_unlocktarget(md,tick); + if(md->db->skill[md->skill_idx].val[1] || md->db->skill[md->skill_idx].val[2]) sc_start4(src, type, 100, skill_lv, md->db->skill[md->skill_idx].val[1], @@ -7374,7 +7399,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case ALL_BUYING_STORE: if( sd ) {// players only, skill allows 5 buying slots - clif->skill_nodamage(src, bl, skill_id, skill_lv, buyingstore_setup(sd, MAX_BUYINGSTORE_SLOTS)); + clif->skill_nodamage(src, bl, skill_id, skill_lv, buyingstore->setup(sd, MAX_BUYINGSTORE_SLOTS)); } break; case RK_ENCHANTBLADE: @@ -7740,7 +7765,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case WL_WHITEIMPRISON: - if( (src == bl || battle->check_target(src, bl, BCT_ENEMY)) && !is_boss(bl) )// Should not work with bosses. + if( (src == bl || battle->check_target(src, bl, BCT_ENEMY) > 0 ) && !is_boss(bl) )// Should not work with bosses. { int rate = ( sd? sd->status.job_level : 50 ) / 4; @@ -11670,11 +11695,11 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns break; case UNT_SEVERE_RAINSTORM: - if( battle->check_target(&src->bl, bl, BCT_ENEMY) ) + if( battle->check_target(&src->bl, bl, BCT_ENEMY) > 0 ) skill->attack(BF_WEAPON,ss,&src->bl,bl,WM_SEVERE_RAINSTORM_MELEE,sg->skill_lv,tick,0); break; case UNT_NETHERWORLD: - if( !(status_get_mode(bl)&MD_BOSS) && ss != bl && battle->check_target(&src->bl, bl, BCT_PARTY) ) { + if( !(status_get_mode(bl)&MD_BOSS) && ss != bl && battle->check_target(&src->bl, bl, BCT_PARTY) > 0 ) { if( !(tsc && tsc->data[type]) ){ sc_start(bl, type, 100, sg->skill_lv, skill->get_time2(sg->skill_id,sg->skill_lv)); sg->limit = DIFF_TICK(tick,sg->tick); @@ -11811,7 +11836,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns break; case UNT_FIRE_MANTLE: - if( battle->check_target(&src->bl, bl, BCT_ENEMY) ) + if( battle->check_target(&src->bl, bl, BCT_ENEMY) > 0 ) skill->attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0); break; @@ -12855,7 +12880,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id MOBID_EMPERIUM, MOBID_GUARIDAN_STONE1, MOBID_GUARIDAN_STONE2)) { char output[128]; sprintf(output, "You're too close to a stone or emperium to do this skill"); - clif->colormes(sd, COLOR_RED, output); + clif->colormes(sd->fd, COLOR_RED, output); return 0; } } @@ -13236,7 +13261,7 @@ int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, skill->get_desc(skill_id), require.ammo_qty, itemdb_jname(sd->status.inventory[i].nameid)); - clif->colormes(sd,COLOR_RED,e_msg); + clif->colormes(sd->fd,COLOR_RED,e_msg); return 0; } if (!(require.ammo&1<<sd->inventory_data[i]->look)) { //Ammo type check. Send the "wrong weapon type" message @@ -14160,9 +14185,9 @@ void skill_weaponrefine (struct map_session_data *sd, int idx) pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); if (per > rnd() % 100) { - log_pick_pc(sd, LOG_TYPE_OTHER, -1, item); + logs->pick_pc(sd, LOG_TYPE_OTHER, -1, item, ditem); item->refine++; - log_pick_pc(sd, LOG_TYPE_OTHER, 1, item); + logs->pick_pc(sd, LOG_TYPE_OTHER, 1, item, ditem); if(item->equip) { ep = item->equip; pc_unequipitem(sd,idx,3); diff --git a/src/map/skill.h b/src/map/skill.h index d1d7d1894..3e2fc7936 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -95,7 +95,6 @@ enum e_skill_inf2 { INF2_NO_ENEMY = 0x1000, INF2_NOLP = 0x2000, // Spells that can ignore Land Protector INF2_CHORUS_SKILL = 0x4000, // Chorus skill - INF2_CLONE_NOCOPY = 0x8000, // Clones will not copy this skill }; diff --git a/src/map/sql/CMakeLists.txt b/src/map/sql/CMakeLists.txt index 2efeabd02..1b2c19979 100644 --- a/src/map/sql/CMakeLists.txt +++ b/src/map/sql/CMakeLists.txt @@ -17,8 +17,9 @@ set( SQL_MAP_HEADERS "${SQL_MAP_SOURCE_DIR}/elemental.h" "${SQL_MAP_SOURCE_DIR}/guild.h" "${SQL_MAP_SOURCE_DIR}/homunculus.h" - "${SQL_MAP_SOURCE_DIR}/instance.h" + "${SQL_MAP_SOURCE_DIR}/instance.h" "${SQL_MAP_SOURCE_DIR}/intif.h" + "${SQL_MAP_SOURCE_DIR}/irc-bot.h" "${SQL_MAP_SOURCE_DIR}/itemdb.h" "${SQL_MAP_SOURCE_DIR}/log.h" "${SQL_MAP_SOURCE_DIR}/mail.h" @@ -28,6 +29,7 @@ set( SQL_MAP_HEADERS "${SQL_MAP_SOURCE_DIR}/mob.h" "${SQL_MAP_SOURCE_DIR}/npc.h" "${SQL_MAP_SOURCE_DIR}/packets.h" + "${SQL_MAP_SOURCE_DIR}/packets_struct.h" "${SQL_MAP_SOURCE_DIR}/party.h" "${SQL_MAP_SOURCE_DIR}/path.h" "${SQL_MAP_SOURCE_DIR}/pc.h" @@ -58,6 +60,7 @@ set( SQL_MAP_SOURCES "${SQL_MAP_SOURCE_DIR}/homunculus.c" "${SQL_MAP_SOURCE_DIR}/instance.c" "${SQL_MAP_SOURCE_DIR}/intif.c" + "${SQL_MAP_SOURCE_DIR}/irc-bot.c" "${SQL_MAP_SOURCE_DIR}/itemdb.c" "${SQL_MAP_SOURCE_DIR}/log.c" "${SQL_MAP_SOURCE_DIR}/mail.c" diff --git a/src/map/status.c b/src/map/status.c index 5d41acbe0..3892d94cc 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1503,6 +1503,10 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin if( skill_id == map[src->m].zone->disabled_skills[i]->nameid && (map[src->m].zone->disabled_skills[i]->type&src->type) ) { if( src->type == BL_PC ) clif->msg((TBL_PC*)src, SKILL_CANT_USE_AREA); // This skill cannot be used within this area + else if( src->type == BL_MOB && map[src->m].zone->disabled_skills[i]->subtype != MZS_NONE ) { + if( (status->mode&MD_BOSS) && !(map[src->m].zone->disabled_skills[i]->subtype&MZS_BOSS) ) + break; + } return 0; } } @@ -2335,7 +2339,8 @@ int status_calc_pc_(struct map_session_data* sd, bool first) memset(&status->max_hp, 0, sizeof(struct status_data)-(sizeof(status->hp)+sizeof(status->sp))); //FIXME: Most of these stuff should be calculated once, but how do I fix the memset above to do that? [Skotlex] - status->speed = DEFAULT_WALK_SPEED; + if (!sd->state.permanent_speed) + status->speed = DEFAULT_WALK_SPEED; //Give them all modes except these (useful for clones) status->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK); @@ -4988,6 +4993,9 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha if( sc == NULL ) return cap_value(speed,10,USHRT_MAX); + if (sd && sd->state.permanent_speed) + return (short)cap_value(speed,10,USHRT_MAX); + if( sd && sd->ud.skilltimer != INVALID_TIMER && (pc_checkskill(sd,SA_FREECAST) > 0 || sd->ud.skill_id == LG_EXEEDBREAK) ) { if( sd->ud.skill_id == LG_EXEEDBREAK ) @@ -6078,7 +6086,12 @@ void status_change_init(struct block_list *bl) //the flag values are the same as in status_change_start. int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int tick, int flag) { - int sc_def = 0, tick_def = 0; + //Percentual resistance: 10000 = 100% Resist + //Example: 50% -> sc_def=5000 -> 25%; 5000ms -> tick_def=5000 -> 2500ms + int sc_def = 0, tick_def = -1; //-1 = use sc_def + //Linear resistance substracted from rate and tick after percentual resistance was applied + //Example: 25% -> sc_def2=2000 -> 5%; 2500ms -> tick_def2=2000 -> 500ms + int sc_def2 = 0, tick_def2 = -1; //-1 = use sc_def2 struct status_data* status; struct status_change* sc; struct map_session_data *sd; @@ -6127,67 +6140,72 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti if( sc && !sc->count ) sc = NULL; switch (type) { - case SC_STUN: - case SC_POISON: - if( sc && sc->data[SC__UNLUCKY] ) - return tick; - case SC_DPOISON: - case SC_SILENCE: - case SC_BLEEDING: - sc_def = 3 +status->vit; - break; - case SC_SLEEP: - sc_def = 3 +status->int_; - break; - case SC_DEEPSLEEP: - tick_def = status->int_ / 10 + status_get_lv(bl) * 65 / 1000; // Seems to be -1 sec every 10 int and -5% chance every 10 int. - sc_def = 5 * status->int_ /10; - break; - case SC_DECREASEAGI: - case SC_ADORAMUS://Arch Bishop - if (sd) tick>>=1; //Half duration for players. - case SC_STONE: - case SC_FREEZE: - sc_def = 3 +status->mdef; - break; - case SC_CURSE: - //Special property: inmunity when luk is greater than level or zero - if (status->luk > status_get_lv(bl) || status->luk == 0) - return 0; - else - sc_def = 3 +status->luk; - tick_def = status->vit; - break; - case SC_BLIND: - if( sc && sc->data[SC__UNLUCKY] ) - return tick; - sc_def = 3 +(status->vit + status->int_)/2; - break; - case SC_CONFUSION: - sc_def = 3 +(status->str + status->int_)/2; - break; - case SC_ANKLE: - if(status->mode&MD_BOSS) // Lasts 5 times less on bosses - tick /= 5; - sc_def = status->agi / 2; - break; - case SC_MAGICMIRROR: - case SC_ARMORCHANGE: - if (sd) //Duration greatly reduced for players. - tick /= 15; - //No defense against it (buff). - rate -= (status_get_lv(bl) / 5 + status->vit / 4 + status->agi / 10)*100; // Lineal Reduction of Rate - break; + case SC_STUN: + case SC_POISON: + if( sc && sc->data[SC__UNLUCKY] ) + return tick; + case SC_DPOISON: + case SC_SILENCE: + case SC_BLEEDING: + sc_def = status->vit*100; + sc_def2 = status->luk*10; + break; + case SC_SLEEP: + sc_def = status->int_*100; + sc_def2 = status->luk*10; + break; + case SC_DEEPSLEEP: + sc_def = status->int_*50; + tick_def = status->int_*10 + status_get_lv(bl) * 65 / 10; //Seems to be -1 sec every 10 int and -5% chance every 10 int. + break; + case SC_DECREASEAGI: + case SC_ADORAMUS: //Arch Bishop + if (sd) tick>>=1; //Half duration for players. + case SC_STONE: + //Impossible to reduce duration with stats + tick_def = 0; + tick_def2 = 0; + case SC_FREEZE: + sc_def = status->mdef*100; + sc_def2 = status->luk*10; + break; + case SC_CURSE: + //Special property: inmunity when luk is greater than level or zero + if (status->luk > status_get_lv(bl) || status->luk == 0) + return 0; + sc_def = status->luk*100; + sc_def2 = status->luk*10; + tick_def = status->vit*100; + break; + case SC_BLIND: + if( sc && sc->data[SC__UNLUCKY] ) + return tick; + sc_def = (status->vit + status->int_)*50; + sc_def2 = status->luk*10; + break; + case SC_CONFUSION: + sc_def = (status->str + status->int_)*50; + sc_def2 = status->luk*10; + break; + case SC_ANKLE: + if(status->mode&MD_BOSS) // Lasts 5 times less on bosses + tick /= 5; + sc_def = status->agi*50; + break; + case SC_MAGICMIRROR: + case SC_ARMORCHANGE: + if (sd) //Duration greatly reduced for players. + tick /= 15; + sc_def2 = status_get_lv(bl)*20 + status->vit*25 + status->agi*10; // Lineal Reduction of Rate + tick_def2 = 0; //No duration reduction + break; case SC_MARSHOFABYSS: //5 second (Fixed) + 25 second - {( INT + LUK ) / 20 second } - tick -= (status->int_ + status->luk) / 20 * 1000; + tick_def2 = (status->int_ + status->luk)*50; break; case SC_STASIS: //5 second (fixed) + { Stasis Skill level * 5 - (Target's VIT + DEX) / 20 } - tick -= (status->vit + status->dex) / 20 * 1000; - break; - case SC_WHITEIMPRISON: - if( tick == 5000 ) // 100% on caster + tick_def2 = (status->vit + status->dex)*50; break; if( bl->type == BL_PC ) tick -= (status_get_lv(bl) / 5 + status->vit / 4 + status->agi / 10)*100; @@ -6236,51 +6254,58 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti if (sd) { - if (battle_config.pc_sc_def_rate != 100) + if (battle_config.pc_sc_def_rate != 100) { sc_def = sc_def*battle_config.pc_sc_def_rate/100; + sc_def2 = sc_def2*battle_config.pc_sc_def_rate/100; + } - if (sc_def < battle_config.pc_max_sc_def) - sc_def += (battle_config.pc_max_sc_def - sc_def)* - status->luk/battle_config.pc_luk_sc_def; - else - sc_def = battle_config.pc_max_sc_def; + sc_def = min(sc_def, battle_config.pc_max_sc_def*100); + sc_def2 = min(sc_def2, battle_config.pc_max_sc_def*100); - if (tick_def) { - if (battle_config.pc_sc_def_rate != 100) - tick_def = tick_def*battle_config.pc_sc_def_rate/100; + if (tick_def > 0 && battle_config.pc_sc_def_rate != 100) { + tick_def = tick_def*battle_config.pc_sc_def_rate/100; + tick_def2 = tick_def2*battle_config.pc_sc_def_rate/100; } - } else { - if (battle_config.mob_sc_def_rate != 100) + if (battle_config.mob_sc_def_rate != 100) { sc_def = sc_def*battle_config.mob_sc_def_rate/100; + sc_def2 = sc_def2*battle_config.mob_sc_def_rate/100; + } - if (sc_def < battle_config.mob_max_sc_def) - sc_def += (battle_config.mob_max_sc_def - sc_def)* - status->luk/battle_config.mob_luk_sc_def; - else - sc_def = battle_config.mob_max_sc_def; + sc_def = min(sc_def, battle_config.mob_max_sc_def*100); + sc_def2 = min(sc_def2, battle_config.mob_max_sc_def*100); - if (tick_def) { - if (battle_config.mob_sc_def_rate != 100) - tick_def = tick_def*battle_config.mob_sc_def_rate/100; + if (tick_def > 0 && battle_config.mob_sc_def_rate != 100) { + tick_def = tick_def*battle_config.mob_sc_def_rate/100; + tick_def2 = tick_def2*battle_config.mob_sc_def_rate/100; } } if (sc) { if (sc->data[SC_SCRESIST]) - sc_def += sc->data[SC_SCRESIST]->val1; //Status resist + sc_def += sc->data[SC_SCRESIST]->val1*100; //Status resist else if (sc->data[SC_SIEGFRIED]) - sc_def += sc->data[SC_SIEGFRIED]->val3; //Status resistance. + sc_def += sc->data[SC_SIEGFRIED]->val3*100; //Status resistance. } //When no tick def, reduction is the same for both. - if( !tick_def && type != SC_STONE ) //Recent tests show duration of petrify isn't reduced by MDEF. [Inkfish] + if(tick_def < 0) tick_def = sc_def; + if(tick_def2 < 0) + tick_def2 = sc_def2; //Natural resistance if (!(flag&8)) { - rate -= rate*sc_def/100; + rate -= rate*sc_def/10000; + rate -= sc_def2; + + //Minimum chances + switch (type) { + case SC_BITE: + rate = max(rate, 5000); //Minimum of 50% + break; + } //Item resistance (only applies to rate%) if(sd && SC_COMMON_MIN <= type && type <= SC_COMMON_MAX) @@ -6291,22 +6316,38 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti rate -= rate*sd->sc.data[SC_COMMONSC_RESIST]->val1/100; } } + if (!(rnd()%10000 < rate)) return 0; - //Why would a status start with no duration? Presume it has - //duration defined elsewhere. - if (!tick) return 1; + //Even if a status change doesn't have a duration, it should still trigger + if (tick < 1) return 1; //Rate reduction - if (flag&2) + if (flag&2) return tick; - tick -= tick*tick_def/100; - // Changed to 5 seconds according to recent tests [Playtester] - if (type == SC_ANKLE && tick < 5000) - tick = 5000; - return tick<=0?0:tick; + tick -= tick*tick_def/10000; + tick -= tick_def2; + + //Minimum durations + switch (type) { + case SC_ANKLE: + case SC_MARSHOFABYSS: + case SC_STASIS: + tick = max(tick, 5000); //Minimum duration 5s + break; + case SC_BURNING: + case SC_FREEZING: + tick = max(tick, 10000); //Minimum duration 10s + break; + default: + //Skills need to trigger even if the duration is reduced below 1ms + tick = max(tick, 1); + break; + } + + return tick; } /*========================================== @@ -6552,11 +6593,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val opt_flag = 0; //Reuse to check success condition. if(sd->bonus.unstripable_equip&EQP_WEAPON) return 0; - i = sd->equip_index[EQI_HAND_L]; - if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) { - opt_flag|=1; - pc_unequipitem(sd,i,3); //L-hand weapon - } i = sd->equip_index[EQI_HAND_R]; if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) { @@ -7258,7 +7294,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_MERC_QUICKEN: val2 = 300; break; -#ifndef RENEWAL +#ifndef RENEWAL_ASPD case SC_SPEARQUICKEN: val2 = 200+10*val1; break; @@ -8966,7 +9002,6 @@ int status_change_clear(struct block_list* bl, int type) { sc->opt1 = 0; sc->opt2 = 0; sc->opt3 = 0; - sc->option &= OPTION_MASK; if( type == 0 || type == 2 ) clif->changeoption(bl); @@ -9853,6 +9888,9 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) if (--(sce->val4) >= 0) { int hp = rnd()%600 + 200; struct block_list* src = map_id2bl(sce->val2); + if( src && bl && bl->type == BL_MOB ) { + mob_log_damage((TBL_MOB*)bl,src,sd||hp<status->hp?hp:status->hp-1); + } map_freeblock_lock(); status_fix_damage(src, bl, sd||hp<status->hp?hp:status->hp-1, 1); if( sc->data[type] ) { diff --git a/src/map/status.h b/src/map/status.h index 4535b1aed..3c02b9d6c 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1488,7 +1488,6 @@ enum { // compound constants OPTION_DRAGON = OPTION_DRAGON1|OPTION_DRAGON2|OPTION_DRAGON3|OPTION_DRAGON4|OPTION_DRAGON5, - OPTION_MASK = ~OPTION_INVISIBLE, }; //Defines for the manner system [Skotlex] diff --git a/src/map/trade.c b/src/map/trade.c index 0b9609322..1417426e9 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -77,7 +77,7 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta } // Players can not request trade from far away, unless they are allowed to use @trade. - if (!pc_can_use_command(sd, "trade", COMMAND_ATCOMMAND) && + if (!pc_can_use_command(sd, "@trade") && (sd->bl.m != target_sd->bl.m || !check_distance_bl(&sd->bl, &target_sd->bl, TRADE_DISTANCE))) { clif->tradestart(sd, 0); // too far return ; @@ -135,7 +135,7 @@ void trade_tradeack(struct map_session_data *sd, int type) // Players can not request trade from far away, unless they are allowed to use @trade. // Check here as well since the original character could had warped. - if (!pc_can_use_command(sd, "trade", COMMAND_ATCOMMAND) && + if (!pc_can_use_command(sd, "@trade") && (sd->bl.m != tsd->bl.m || !check_distance_bl(&sd->bl, &tsd->bl, TRADE_DISTANCE))) { clif->tradestart(sd, 0); // too far sd->trade_partner=0; @@ -178,8 +178,7 @@ int impossible_trade_check(struct map_session_data *sd) nullpo_retr(1, sd); - if(sd->deal.zeny > sd->status.zeny) - { + if(sd->deal.zeny > sd->status.zeny) { pc_setglobalreg(sd,"ZENY_HACKER",1); return -1; } diff --git a/src/map/unit.c b/src/map/unit.c index 4732b89dd..952b1a20e 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -330,7 +330,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag) && wpd.path_len > 14 ) // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] return 0; #endif - if( battle_config.max_walk_path < wpd.path_len ) + if( (battle_config.max_walk_path < wpd.path_len) && (bl->type != BL_NPC) ) return 0; if (flag&4 && DIFF_TICK(ud->canmove_tick, gettick()) > 0 && @@ -406,7 +406,7 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int ud = unit_bl2ud(bl); if( ud == NULL) return 0; - + if (!(status_get_mode(bl)&MD_CANMOVE)) return 0; @@ -416,13 +416,13 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int ud->target_to = 0; return 0; } - + ud->state.walk_easy = flag&1; ud->target_to = tbl->id; ud->chaserange = range; //Note that if flag&2, this SHOULD be attack-range ud->state.attack_continue = flag&2?1:0; //Chase to attack. unit_set_target(ud, 0); - + sc = status_get_sc(bl); if (sc && sc->data[SC_CONFUSION]) //Randomize the target position map_random_dir(bl, &ud->to_x, &ud->to_y); @@ -432,7 +432,7 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int set_mobstate(bl, flag&2); return 1; } - + if(DIFF_TICK(ud->canmove_tick, gettick()) > 0) { //Can't move, wait a bit before invoking the movement. add_timer(ud->canmove_tick+1, unit_walktobl_sub, bl->id, ud->target); @@ -1149,40 +1149,40 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui if(sd) { if( (skill->get_inf2(skill_id)&INF2_ENSEMBLE_SKILL) && skill->check_pc_partner(sd, skill_id, &skill_lv, 1, 0) < 1 ) { - clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; - } - + } + switch(skill_id){ - case SA_CASTCANCEL: - if(ud->skill_id != skill_id){ - sd->skill_id_old = ud->skill_id; - sd->skill_lv_old = ud->skill_lv; - } - break; - case BD_ENCORE: - //Prevent using the dance skill if you no longer have the skill in your tree. - if(!sd->skill_id_dance || pc_checkskill(sd,sd->skill_id_dance)<=0){ - clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); - return 0; + case SA_CASTCANCEL: + if(ud->skill_id != skill_id){ + sd->skill_id_old = ud->skill_id; + sd->skill_lv_old = ud->skill_lv; + } + break; + case BD_ENCORE: + //Prevent using the dance skill if you no longer have the skill in your tree. + if(!sd->skill_id_dance || pc_checkskill(sd,sd->skill_id_dance)<=0){ + clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + return 0; + } + sd->skill_id_old = skill_id; + break; + case WL_WHITEIMPRISON: + if( battle->check_target(src,target,BCT_SELF|BCT_ENEMY) < 0 ) { + clif->skill_fail(sd,skill_id,USESKILL_FAIL_TOTARGET,0); + return 0; + } + break; + case MG_FIREBOLT: + case MG_LIGHTNINGBOLT: + case MG_COLDBOLT: + sd->skill_id_old = skill_id; + sd->skill_lv_old = skill_lv; + break; } - sd->skill_id_old = skill_id; - break; - case WL_WHITEIMPRISON: - if( battle->check_target(src,target,BCT_SELF|BCT_ENEMY) < 0 ) { - clif->skill_fail(sd,skill_id,USESKILL_FAIL_TOTARGET,0); + if (!skill->check_condition_castbegin(sd, skill_id, skill_lv)) return 0; - } - break; - case MG_FIREBOLT: - case MG_LIGHTNINGBOLT: - case MG_COLDBOLT: - sd->skill_id_old = skill_id; - sd->skill_lv_old = skill_lv; - break; - } - if (!skill->check_condition_castbegin(sd, skill_id, skill_lv)) - return 0; } if( src->type == BL_MOB ) @@ -2089,13 +2089,18 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, case BL_PC: { struct map_session_data *sd = (struct map_session_data*)bl; + if(sd->shadowform_id){ + struct block_list *d_bl = map_id2bl(sd->shadowform_id); + if( d_bl ) + status_change_end(d_bl,SC__SHADOWFORM,INVALID_TIMER); + } //Leave/reject all invitations. if(sd->chatID) chat_leavechat(sd,0); if(sd->trade_partner) trade_tradecancel(sd); - buyingstore_close(sd); - searchstore_close(sd); + buyingstore->close(sd); + searchstore->close(sd); if(sd->state.storage_flag == 1) storage_storage_quit(sd,0); else if (sd->state.storage_flag == 2) diff --git a/src/map/vending.c b/src/map/vending.c index 1f96672f4..1576b684e 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/nullpo.h" #include "../common/strlib.h" @@ -20,33 +21,28 @@ #include <stdio.h> #include <string.h> -static int vending_nextid = 0; - /// Returns an unique vending shop id. -static int vending_getuid(void) -{ - return vending_nextid++; +static inline unsigned int getid(void) { + return vending->next_id++; } /*========================================== * Close shop *------------------------------------------*/ -void vending_closevending(struct map_session_data* sd) -{ +void vending_closevending(struct map_session_data* sd) { nullpo_retv(sd); - if( sd->state.vending ) - { + if( sd->state.vending ) { sd->state.vending = false; clif->closevendingboard(&sd->bl, 0); + idb_remove(vending->db, sd->status.char_id); } } /*========================================== * Request a shop's item list *------------------------------------------*/ -void vending_vendinglistreq(struct map_session_data* sd, int id) -{ +void vending_vendinglistreq(struct map_session_data* sd, unsigned int id) { struct map_session_data* vsd; nullpo_retv(sd); @@ -55,8 +51,8 @@ void vending_vendinglistreq(struct map_session_data* sd, int id) if( !vsd->state.vending ) return; // not vending - if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) //check if both GMs are allowed to trade - { // GM is not allowed to trade + if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade + // GM is not allowed to trade clif->message(sd->fd, msg_txt(246)); return; } @@ -69,27 +65,25 @@ void vending_vendinglistreq(struct map_session_data* sd, int id) /*========================================== * Purchase item(s) from a shop *------------------------------------------*/ -void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count) -{ +void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid, const uint8* data, int count) { int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING]; double z; - struct s_vending vending[MAX_VENDING]; // against duplicate packets + struct s_vending vend[MAX_VENDING]; // against duplicate packets struct map_session_data* vsd = map_id2sd(aid); nullpo_retv(sd); if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id ) return; // invalid shop - if( vsd->vender_id != uid ) - {// shop has changed + if( vsd->vender_id != uid ) { // shop has changed clif->buyvending(sd, 0, 0, 6); // store information was incorrect return; } - if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) + if( !searchstore->queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) return; // shop too far away - searchstore_clearremote(sd); + searchstore->clearremote(sd); if( count < 1 || count > MAX_VENDING || count > vsd->vend_num ) return; // invalid amount of purchased items @@ -97,13 +91,12 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory // duplicate item in vending to check hacker with multiple packets - memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list + memcpy(&vend, &vsd->vending, sizeof(vsd->vending)); // copy vending list // some checks z = 0.; // zeny counter w = 0; // weight counter - for( i = 0; i < count; i++ ) - { + for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; @@ -122,49 +115,45 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui vend_list[i] = j; z += ((double)vsd->vending[j].value * (double)amount); - if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) - { + if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) { clif->buyvending(sd, idx, amount, 1); // you don't have enough zeny return; } - if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) - { + if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) { clif->buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow return; } w += itemdb_weight(vsd->status.cart[idx].nameid) * amount; - if( w + sd->weight > sd->max_weight ) - { + if( w + sd->weight > sd->max_weight ) { clif->buyvending(sd, idx, amount, 2); // you can not buy, because overweight return; } //Check to see if cart/vend info is in sync. - if( vending[j].amount > vsd->status.cart[idx].amount ) - vending[j].amount = vsd->status.cart[idx].amount; + if( vend[j].amount > vsd->status.cart[idx].amount ) + vend[j].amount = vsd->status.cart[idx].amount; // if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples). // here, we check cumulative amounts - if( vending[j].amount < amount ) - { + if( vend[j].amount < amount ) { // send more quantity is not a hack (an other player can have buy items just before) clif->buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity return; } - vending[j].amount -= amount; + vend[j].amount -= amount; switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) { - case ADDITEM_EXIST: - break; //We'd add this item to the existing one (in buyers inventory) - case ADDITEM_NEW: - new_++; - if (new_ > blank) - return; //Buyer has no space in his inventory - break; - case ADDITEM_OVERAMOUNT: - return; //too many items + case ADDITEM_EXIST: + break; //We'd add this item to the existing one (in buyers inventory) + case ADDITEM_NEW: + new_++; + if (new_ > blank) + return; //Buyer has no space in his inventory + break; + case ADDITEM_OVERAMOUNT: + return; //too many items } } @@ -173,8 +162,7 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui z -= z * (battle_config.vending_tax/10000.); pc_getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd); - for( i = 0; i < count; i++ ) - { + for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; @@ -186,8 +174,7 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui clif->vendingreport(vsd, idx, amount); //print buyer's name - if( battle_config.buyer_name ) - { + if( battle_config.buyer_name ) { char temp[256]; sprintf(temp, msg_txt(265), sd->status.name); clif->disp_onlyself(vsd,temp,strlen(temp)); @@ -195,13 +182,11 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui } // compact the vending list - for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) - { + for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) { if( vsd->vending[i].amount == 0 ) continue; - if( cursor != i ) // speedup - { + if( cursor != i ) { // speedup vsd->vending[cursor].index = vsd->vending[i].index; vsd->vending[cursor].amount = vsd->vending[i].amount; vsd->vending[cursor].value = vsd->vending[i].value; @@ -212,21 +197,18 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui vsd->vend_num = cursor; //Always save BOTH: buyer and customer - if( save_settings&2 ) - { + if( save_settings&2 ) { chrif_save(sd,0); chrif_save(vsd,0); } //check for @AUTOTRADE users [durf] - if( vsd->state.autotrade ) - { + if( vsd->state.autotrade ) { //see if there is anything left in the shop ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 ); - if( i == vsd->vend_num ) - { + if( i == vsd->vend_num ) { //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] - vending_closevending(vsd); + vending->close(vsd); map_quit(vsd); //They have no reason to stay around anymore, do they? } } @@ -246,23 +228,21 @@ void vending_openvending(struct map_session_data* sd, const char* message, const vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check - if( !vending_skill_lvl || !pc_iscarton(sd) ) - { + if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif->skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return; } // check number of items in shop - if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) - { // invalid item count + if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { + // invalid item count clif->skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return; } // filter out invalid items i = 0; - for( j = 0; j < count; j++ ) - { + for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); @@ -288,35 +268,33 @@ void vending_openvending(struct map_session_data* sd, const char* message, const if( i != j ) clif->message (sd->fd, msg_txt(266)); //"Some of your items cannot be vended and were removed from the shop." - if( i == 0 ) - { // no valid item found + if( i == 0 ) { // no valid item found clif->skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet return; } sd->state.prevend = 0; sd->state.vending = true; - sd->vender_id = vending_getuid(); + sd->vender_id = getid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); clif->openvending(sd,sd->bl.id,sd->vending); clif->showvendingboard(&sd->bl,message,0); + + idb_put(vending->db, sd->vender_id, sd); } /// Checks if an item is being sold in given player's vending. -bool vending_search(struct map_session_data* sd, unsigned short nameid) -{ +bool vending_search(struct map_session_data* sd, unsigned short nameid) { int i; - if( !sd->state.vending ) - {// not vending + if( !sd->state.vending ) { // not vending return false; } ARR_FIND( 0, sd->vend_num, i, sd->status.cart[sd->vending[i].index].nameid == (short)nameid ); - if( i == sd->vend_num ) - {// not found + if( i == sd->vend_num ) { // not found return false; } @@ -326,46 +304,36 @@ bool vending_search(struct map_session_data* sd, unsigned short nameid) /// Searches for all items in a vending, that match given ids, price and possible cards. /// @return Whether or not the search should be continued. -bool vending_searchall(struct map_session_data* sd, const struct s_search_store_search* s) -{ +bool vending_searchall(struct map_session_data* sd, const struct s_search_store_search* s) { int i, c, slot; unsigned int idx, cidx; struct item* it; - if( !sd->state.vending ) - {// not vending + if( !sd->state.vending ) // not vending return true; - } - for( idx = 0; idx < s->item_count; idx++ ) - { + for( idx = 0; idx < s->item_count; idx++ ) { ARR_FIND( 0, sd->vend_num, i, sd->status.cart[sd->vending[i].index].nameid == (short)s->itemlist[idx] ); - if( i == sd->vend_num ) - {// not found + if( i == sd->vend_num ) {// not found continue; } it = &sd->status.cart[sd->vending[i].index]; - if( s->min_price && s->min_price > sd->vending[i].value ) - {// too low price + if( s->min_price && s->min_price > sd->vending[i].value ) {// too low price continue; } - if( s->max_price && s->max_price < sd->vending[i].value ) - {// too high price + if( s->max_price && s->max_price < sd->vending[i].value ) {// too high price continue; } - if( s->card_count ) - {// check cards - if( itemdb_isspecial(it->card[0]) ) - {// something, that is not a carded + if( s->card_count ) {// check cards + if( itemdb_isspecial(it->card[0]) ) {// something, that is not a carded continue; } slot = itemdb_slot(it->nameid); - for( c = 0; c < slot && it->card[c]; c ++ ) - { + for( c = 0; c < slot && it->card[c]; c ++ ) { ARR_FIND( 0, s->card_count, cidx, s->cardlist[cidx] == it->card[c] ); if( cidx != s->card_count ) {// found @@ -373,13 +341,12 @@ bool vending_searchall(struct map_session_data* sd, const struct s_search_store_ } } - if( c == slot || !it->card[c] ) - {// no card match + if( c == slot || !it->card[c] ) {// no card match continue; } } - if( !searchstore_result(s->search_sd, sd->vender_id, sd->status.account_id, sd->message, it->nameid, sd->vending[i].amount, sd->vending[i].value, it->card, it->refine) ) + if( !searchstore->result(s->search_sd, sd->vender_id, sd->status.account_id, sd->message, it->nameid, sd->vending[i].amount, sd->vending[i].value, it->card, it->refine) ) {// result set full return false; } @@ -387,3 +354,25 @@ bool vending_searchall(struct map_session_data* sd, const struct s_search_store_ return true; } +void final(void) { + db_destroy(vending->db); +} + +void init(void) { + vending->db = idb_alloc(DB_OPT_BASE); + vending->next_id = 0; +} + +void vending_defaults(void) { + vending = &vending_s; + + vending->init = init; + vending->final = final; + + vending->close = vending_closevending; + vending->open = vending_openvending; + vending->list = vending_vendinglistreq; + vending->purchase = vending_purchasereq; + vending->search = vending_search; + vending->searchall = vending_searchall; +} diff --git a/src/map/vending.h b/src/map/vending.h index 402df5579..0148deb71 100644 --- a/src/map/vending.h +++ b/src/map/vending.h @@ -1,11 +1,12 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _VENDING_H_ #define _VENDING_H_ #include "../common/cbasetypes.h" -//#include "map.h" +#include "../common/db.h" struct map_session_data; struct s_search_store_search; @@ -15,11 +16,23 @@ struct s_vending { unsigned int value; //at wich price }; -void vending_closevending(struct map_session_data* sd); -void vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count); -void vending_vendinglistreq(struct map_session_data* sd, int id); -void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count); -bool vending_search(struct map_session_data* sd, unsigned short nameid); -bool vending_searchall(struct map_session_data* sd, const struct s_search_store_search* s); +struct vending_interface { + unsigned int next_id;/* next vender id */ + DBMap *db; + /* */ + void (*init) (void); + void (*final) (void); + /* */ + void (*close) (struct map_session_data* sd); + void (*open) (struct map_session_data* sd, const char* message, const uint8* data, int count); + void (*list) (struct map_session_data* sd, unsigned int id); + void (*purchase) (struct map_session_data* sd, int aid, unsigned int uid, const uint8* data, int count); + bool (*search) (struct map_session_data* sd, unsigned short nameid); + bool (*searchall) (struct map_session_data* sd, const struct s_search_store_search* s); +} vending_s; + +struct vending_interface * vending; + +void vending_defaults(void); #endif /* _VENDING_H_ */ |