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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-08 18:35:26 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-08 18:35:26 +0000 |
commit | 7a914d6f49d6914143fcfdec3fb11b18c9ff7c47 (patch) | |
tree | 8807ddad9a061976152d726c81b44a23a37c8cda /src/map | |
parent | 5ce123adf879f75d82669f50c5c477fd05020fc9 (diff) | |
download | hercules-7a914d6f49d6914143fcfdec3fb11b18c9ff7c47.tar.gz hercules-7a914d6f49d6914143fcfdec3fb11b18c9ff7c47.tar.bz2 hercules-7a914d6f49d6914143fcfdec3fb11b18c9ff7c47.tar.xz hercules-7a914d6f49d6914143fcfdec3fb11b18c9ff7c47.zip |
- Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase characters whose level is no higher than the monster's +5.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13867 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/mob.c | 7 | ||||
-rw-r--r-- | src/map/status.h | 1 |
2 files changed, 7 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 598389b3f..1dbc29757 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -955,16 +955,21 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) { struct mob_data *md; struct block_list **target; + int mode; int dist; nullpo_retr(0, bl); md=va_arg(ap,struct mob_data *); target= va_arg(ap,struct block_list**); + mode= va_arg(ap,int); //If can't seek yet, not an enemy, or you can't attack it, skip. if ((*target) == bl || !status_check_skilluse(&md->bl, bl, 0, 0)) return 0; + if ((mode&MD_TARGETWEAK) && status_get_lv(bl) >= md->level+5) + return 0; + if(battle_check_target(&md->bl,bl,BCT_ENEMY)<=0) return 0; @@ -1414,7 +1419,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick) if ((!tbl && mode&MD_AGGRESSIVE) || md->state.skillstate == MSS_FOLLOW) { - map_foreachinrange (mob_ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl); + map_foreachinrange (mob_ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl, mode); } else if (mode&MD_CHANGECHASE && (md->state.skillstate == MSS_RUSH || md->state.skillstate == MSS_FOLLOW)) diff --git a/src/map/status.h b/src/map/status.h index f79deca6f..389817a65 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -668,6 +668,7 @@ extern int percentrefinery[5][MAX_REFINE+1]; //The last slot always has a 0% suc #define MD_ANGRY 0x0800 #define MD_CHANGETARGET_MELEE 0x1000 #define MD_CHANGETARGET_CHASE 0x2000 +#define MD_TARGETWEAK 0x4000 #define MD_MASK 0xFFFF //Status change option definitions (options are what makes status changes visible to chars |