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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-31 12:57:13 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-31 12:57:13 +0000 |
commit | 8667cd070c96ab4242df358c343f3240cf7baedd (patch) | |
tree | a7366e495902ecbb465b3fca0f4b6f849d303225 /src/map | |
parent | cd95653ac2a95728d7f3e3e027e302b977ef0953 (diff) | |
download | hercules-8667cd070c96ab4242df358c343f3240cf7baedd.tar.gz hercules-8667cd070c96ab4242df358c343f3240cf7baedd.tar.bz2 hercules-8667cd070c96ab4242df358c343f3240cf7baedd.tar.xz hercules-8667cd070c96ab4242df358c343f3240cf7baedd.zip |
Gunslinger Tracking can be canceled if you get hit.
Gunslinger Disarm always shows skill animation.
Removed custom firetrap effect from Gunslinger mines.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13644 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/skill.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 0e2f2ad4b..f82495350 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -830,9 +830,9 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int case GS_DISARM: rate = 3*skilllv; if (sstatus->dex > tstatus->dex) - rate += (sstatus->dex - tstatus->dex)/5; - if (skill_strip_equip(bl, EQP_WEAPON, rate, skilllv, skill_get_time(skillid,skilllv))) - clif_skill_nodamage(src,bl,skillid,skilllv,1); + rate += (sstatus->dex - tstatus->dex)/5; //TODO: Made up formula + skill_strip_equip(bl, EQP_WEAPON, rate, skilllv, skill_get_time(skillid,skilllv)); + clif_skill_nodamage(src,bl,skillid,skilllv,1); break; case NPC_EVILLAND: sc_start(bl,SC_BLIND,5*skilllv,skilllv,skill_get_time2(skillid,skilllv)); @@ -7478,7 +7478,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns skill_get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick); sg->unit_id = UNT_USED_TRAPS; - clif_changetraplook(&src->bl, UNT_FIREPILLAR_ACTIVE); + //clif_changetraplook(&src->bl, UNT_FIREPILLAR_ACTIVE); sg->limit=DIFF_TICK(tick,sg->tick)+1500; break; } @@ -10048,7 +10048,7 @@ static int skill_unit_timer_sub (DBKey key, void* data, va_list ap) case UNT_GROUNDDRIFT_WATER: case UNT_GROUNDDRIFT_FIRE: group->unit_id = UNT_USED_TRAPS; - clif_changetraplook(bl, UNT_FIREPILLAR_ACTIVE); + //clif_changetraplook(bl, UNT_FIREPILLAR_ACTIVE); group->limit=DIFF_TICK(tick+1500,group->tick); unit->limit=DIFF_TICK(tick+1500,group->tick); break; |