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author | shennetsind <ind@henn.et> | 2015-01-24 13:13:30 -0200 |
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committer | shennetsind <ind@henn.et> | 2015-01-24 13:13:30 -0200 |
commit | 1f40b88a9b27f1437d2d8b2f4c5dcb56a1e477db (patch) | |
tree | c42ecbcccc60f0bab2a72d5a2ae40a37bc7b5630 /src/map | |
parent | 6f3a82487fdffabf221a9a2dfc5ace027c333f95 (diff) | |
download | hercules-1f40b88a9b27f1437d2d8b2f4c5dcb56a1e477db.tar.gz hercules-1f40b88a9b27f1437d2d8b2f4c5dcb56a1e477db.tar.bz2 hercules-1f40b88a9b27f1437d2d8b2f4c5dcb56a1e477db.tar.xz hercules-1f40b88a9b27f1437d2d8b2f4c5dcb56a1e477db.zip |
Fixed Bug 8395
Adjusted zone merging logic to not merge items the main zone originally intended to enable (i.e. normal zone disables Velum_Jamadhar, gvg zone sets Velum_Jamadhar: false)
Special Thanks to Ancyker, Michieru
http://hercules.ws/board/tracker/issue-8395-map-zone-db-stacking-incorrectly-siege-gears-not-working/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/map.c | 134 | ||||
-rw-r--r-- | src/map/map.h | 3 |
2 files changed, 80 insertions, 57 deletions
diff --git a/src/map/map.c b/src/map/map.c index 1f893269b..745814f78 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -3073,70 +3073,66 @@ int map_delmap(char* mapname) { } return 0; } -void map_zone_db_clear(void) { - struct map_zone_data *zone; - int i; - DBIterator *iter = db_iterator(map->zone_db); - for(zone = dbi_first(iter); dbi_exists(iter); zone = dbi_next(iter)) { - for(i = 0; i < zone->disabled_skills_count; i++) { - aFree(zone->disabled_skills[i]); - } +/** + * + **/ +void map_zone_clear_single(struct map_zone_data *zone) { + int i; + + for(i = 0; i < zone->disabled_skills_count; i++) { + aFree(zone->disabled_skills[i]); + } + + if( zone->disabled_skills ) aFree(zone->disabled_skills); + + if( zone->disabled_items ) aFree(zone->disabled_items); - for(i = 0; i < zone->mapflags_count; i++) { - aFree(zone->mapflags[i]); - } + + if( zone->cant_disable_items ) + aFree(zone->cant_disable_items); + + for(i = 0; i < zone->mapflags_count; i++) { + aFree(zone->mapflags[i]); + } + + if( zone->mapflags ) aFree(zone->mapflags); - for(i = 0; i < zone->disabled_commands_count; i++) { - aFree(zone->disabled_commands[i]); - } + + for(i = 0; i < zone->disabled_commands_count; i++) { + aFree(zone->disabled_commands[i]); + } + + if( zone->disabled_commands ) aFree(zone->disabled_commands); - for(i = 0; i < zone->capped_skills_count; i++) { - aFree(zone->capped_skills[i]); - } + + for(i = 0; i < zone->capped_skills_count; i++) { + aFree(zone->capped_skills[i]); + } + + if( zone->capped_skills ) aFree(zone->capped_skills); +} +/** + * + **/ +void map_zone_db_clear(void) { + struct map_zone_data *zone; + DBIterator *iter = db_iterator(map->zone_db); + + for(zone = dbi_first(iter); dbi_exists(iter); zone = dbi_next(iter)) { + map->zone_clear_single(zone); } + dbi_destroy(iter); db_destroy(map->zone_db);/* will aFree(zone) */ /* clear the pk zone stuff */ - for(i = 0; i < map->zone_pk.disabled_skills_count; i++) { - aFree(map->zone_pk.disabled_skills[i]); - } - aFree(map->zone_pk.disabled_skills); - aFree(map->zone_pk.disabled_items); - for(i = 0; i < map->zone_pk.mapflags_count; i++) { - aFree(map->zone_pk.mapflags[i]); - } - aFree(map->zone_pk.mapflags); - for(i = 0; i < map->zone_pk.disabled_commands_count; i++) { - aFree(map->zone_pk.disabled_commands[i]); - } - aFree(map->zone_pk.disabled_commands); - for(i = 0; i < map->zone_pk.capped_skills_count; i++) { - aFree(map->zone_pk.capped_skills[i]); - } - aFree(map->zone_pk.capped_skills); + map->zone_clear_single(&map->zone_pk); /* clear the main zone stuff */ - for(i = 0; i < map->zone_all.disabled_skills_count; i++) { - aFree(map->zone_all.disabled_skills[i]); - } - aFree(map->zone_all.disabled_skills); - aFree(map->zone_all.disabled_items); - for(i = 0; i < map->zone_all.mapflags_count; i++) { - aFree(map->zone_all.mapflags[i]); - } - aFree(map->zone_all.mapflags); - for(i = 0; i < map->zone_all.disabled_commands_count; i++) { - aFree(map->zone_all.disabled_commands[i]); - } - aFree(map->zone_all.disabled_commands); - for(i = 0; i < map->zone_all.capped_skills_count; i++) { - aFree(map->zone_all.capped_skills[i]); - } - aFree(map->zone_all.capped_skills); + map->zone_clear_single(&map->zone_all); } void map_clean(int i) { int v; @@ -3832,7 +3828,7 @@ int map_sql_close(void) struct map_zone_data *map_merge_zone(struct map_zone_data *main, struct map_zone_data *other) { char newzone[MAP_ZONE_NAME_LENGTH]; struct map_zone_data *zone = NULL; - int cursor, i; + int cursor, i, j; sprintf(newzone, "%s+%s",main->name,other->name); @@ -3861,14 +3857,31 @@ struct map_zone_data *map_merge_zone(struct map_zone_data *main, struct map_zone memcpy(zone->disabled_skills[cursor], other->disabled_skills[i], sizeof(struct map_zone_disabled_skill_entry)); } + for(j = 0; j < main->cant_disable_items_count; j++) { + for(i = 0; i < other->disabled_items_count; i++) { + if( other->disabled_items[i] == main->cant_disable_items[j] ) { + zone->disabled_items_count--; + break; + } + } + } + CREATE(zone->disabled_items, int, zone->disabled_items_count ); for(i = 0, cursor = 0; i < main->disabled_items_count; i++, cursor++ ) { zone->disabled_items[cursor] = main->disabled_items[i]; } - for(i = 0; i < other->disabled_items_count; i++, cursor++ ) { + for(i = 0; i < other->disabled_items_count; i++) { + for(j = 0; j < main->cant_disable_items_count; j++) { + if( other->disabled_items[i] == main->cant_disable_items[j] ) { + break; + } + } + if( j != main->cant_disable_items_count ) + continue; zone->disabled_items[cursor] = other->disabled_items[i]; + cursor++; } CREATE(zone->mapflags, char *, zone->mapflags_count ); @@ -4847,7 +4860,7 @@ void read_map_zone_db(void) { config_setting_t *caps; const char *name; const char *zonename; - int i,h,v; + int i,h,v,j; int zone_count = 0, disabled_skills_count = 0, disabled_items_count = 0, mapflags_count = 0, disabled_commands_count = 0, capped_skills_count = 0; enum map_zone_skill_subtype subtype; @@ -4945,12 +4958,19 @@ void read_map_zone_db(void) { } /* all ok, process */ CREATE( zone->disabled_items, int, disabled_items_count ); - for(h = 0, v = 0; h < libconfig->setting_length(items); h++) { + if( (libconfig->setting_length(items) - disabled_items_count) > 0 ) { //Some are forcefully enabled + zone->cant_disable_items_count = libconfig->setting_length(items) - disabled_items_count; + CREATE(zone->cant_disable_items, int, zone->cant_disable_items_count); + + } + for(h = 0, v = 0, j = 0; h < libconfig->setting_length(items); h++) { config_setting_t *item = libconfig->setting_get_elem(items, h); + name = config_setting_name(item); if( libconfig->setting_get_bool(item) ) { /* only add if enabled */ - name = config_setting_name(item); zone->disabled_items[v++] = map->zone_str2itemid(name); + } else { /** forcefully enabled **/ + zone->cant_disable_items[j++] = map->zone_str2itemid(name); } } @@ -5081,7 +5101,6 @@ void read_map_zone_db(void) { int mapflags_count_i = 0; /* mapflag count from inherit zone */ int disabled_commands_count_i = 0; /* commands count from inherit zone */ int capped_skills_count_i = 0; /* skill capped count from inherit zone */ - int j; name = libconfig->setting_get_string_elem(inherit_tree, h); libconfig->setting_lookup_string(zone_e, "name", &zonename);/* will succeed for we validated it earlier */ @@ -6283,6 +6302,7 @@ void map_defaults(void) { map->remove_questinfo = map_remove_questinfo; map->merge_zone = map_merge_zone; + map->zone_clear_single = map_zone_clear_single; /** * mapit interface diff --git a/src/map/map.h b/src/map/map.h index 9fca3e606..da69bacee 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -560,6 +560,8 @@ struct map_zone_data { int disabled_skills_count; int *disabled_items; int disabled_items_count; + int *cant_disable_items; /** when a zone wants to ensure such a item is never disabled (i.e. gvg zone enables a item that is restricted everywhere else) **/ + int cant_disable_items_count; char **mapflags; int mapflags_count; struct map_zone_disabled_command_entry **disabled_commands; @@ -1079,6 +1081,7 @@ struct map_interface { void (*add_questinfo) (int m, struct questinfo *qi); bool (*remove_questinfo) (int m, struct npc_data *nd); struct map_zone_data *(*merge_zone) (struct map_zone_data *main, struct map_zone_data *other); + void (*zone_clear_single) (struct map_zone_data *zone); }; struct map_interface *map; |