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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-08-14 16:06:23 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-08-14 16:06:23 +0000 |
commit | d2b18c292a3a59f785a1eb27208f7379065f6317 (patch) | |
tree | f2f09bc53aac7f4208b4c6aaa94e29df5c354a4b /src/map | |
parent | b1ca3ed2ab319fa5a81e24cad92fa2c9801e8806 (diff) | |
download | hercules-d2b18c292a3a59f785a1eb27208f7379065f6317.tar.gz hercules-d2b18c292a3a59f785a1eb27208f7379065f6317.tar.bz2 hercules-d2b18c292a3a59f785a1eb27208f7379065f6317.tar.xz hercules-d2b18c292a3a59f785a1eb27208f7379065f6317.zip |
* Quest log kill count now updated properly. (Added from topic 253813)
* More battleground editing, and some bug fixes.
- * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING *
- Rewrote the Badge Exchange NPC in bg_common.txt, is official now.
- Other changes to the bg_common folder, including disabled GM NPC.
- Completely rewrote Flavius for the most part, from ground up.
- Moved old Flavius battlegrounds to /custom/battleground folder.
- Restored original bg_common, and KVM to /custom/battleground
- Fixed wall bugs in Tierra Gorge, and added an oninit to the timers.
- Other minor tweaks to both Tierra Gorge and KVM scripts.
- Fixed the pseudo-cooldown on KVM not working properly, I hope.
- Added global time2str function which will be used later in Endless tower.
* Applied Epoque's mapflag clean up, which removes flags from scripts.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 45b8945c6..fd2f61522 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -13116,28 +13116,30 @@ void clif_quest_delete(struct map_session_data * sd, int quest_id) WFIFOSET(fd, packet_len(0x02B4)); } -//* 02b5 <packet_len>.w <mob_num>.w { <quest_id>.d <mob_id>.d <count>.w }.mob_num +//* 02b5 <packet_len>.w <mob_num>.w { <quest_id>.d <mob_id>.d <count_total>.w <count_partial>.w }.mob_num void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index) { - int fd = sd->fd; + int fd = sd->fd; int i; - int len = quest_db[index].num_objectives*10+6; + int len = quest_db[index].num_objectives*12+6; WFIFOHEAD(fd, len); - WFIFOW(fd, 0) = 0x02B5; - WFIFOW(fd, 2) = len; - WFIFOW(fd, 4) = quest_db[index].num_objectives; + WFIFOW(fd, 0) = 0x02B5; + WFIFOW(fd, 2) = len; + WFIFOW(fd, 4) = quest_db[index].num_objectives; for( i = 0; i < quest_db[index].num_objectives; i++ ) - { - WFIFOL(fd, i*10+6) = qd->quest_id; - WFIFOL(fd, i*10+10) = quest_db[index].mob[i]; - WFIFOW(fd, i*10+14) = qd->count[i]; - } + { + WFIFOL(fd, i*12+6) = qd->quest_id; + WFIFOL(fd, i*12+10) = quest_db[index].mob[i]; + WFIFOW(fd, i*12+14) = quest_db[index].count[i]; + WFIFOW(fd, i*12+16) = qd->count[i]; + } WFIFOSET(fd, len); } + //* 02B6 <quest_id>.L <state>.B void clif_parse_questStateAck(int fd, struct map_session_data * sd) { |