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author | Andrei Karas <akaras@inbox.ru> | 2018-05-11 06:24:43 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-05-29 05:01:37 +0300 |
commit | 73b971c66f460f5a1dcb600097b2551434f8726f (patch) | |
tree | 2dc277c64d8c4c1346d0e1cfc11704efb0c6ba71 /src/map | |
parent | d4213cd795a6a5e3241d1f3d9de147a11bf21097 (diff) | |
download | hercules-73b971c66f460f5a1dcb600097b2551434f8726f.tar.gz hercules-73b971c66f460f5a1dcb600097b2551434f8726f.tar.bz2 hercules-73b971c66f460f5a1dcb600097b2551434f8726f.tar.xz hercules-73b971c66f460f5a1dcb600097b2551434f8726f.zip |
Fix wrong values in clif_messages enum.
Also use official constant names with custom prefix in clif_messages enum.
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 16 | ||||
-rw-r--r-- | src/map/clif.h | 56 | ||||
-rw-r--r-- | src/map/party.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 30 | ||||
-rw-r--r-- | src/map/script.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 10 |
6 files changed, 58 insertions, 58 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index bf7c31460..2546b07b3 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5639,7 +5639,7 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id if( skill_id != AM_PHARMACY ) { // AM_PHARMACY is used to Cooking. // It fails. #if PACKETVER >= 20090922 - clif->msgtable_skill(sd, skill_id, MSG_COOKING_LIST_FAIL); + clif->msgtable_skill(sd, skill_id, MSG_SKILL_MATERIAL_FAIL); #else WFIFOW(fd,2) = 6 + 2 * c; WFIFOSET(fd,WFIFOW(fd,2)); @@ -10917,7 +10917,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd) } if (sd->npc_id || sd->state.workinprogress & 2) { #if PACKETVER >= 20110309 - clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); + clif->msgtable(sd, MSG_BUSY); #else clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48)); #endif @@ -10934,7 +10934,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd) case BL_NPC: if (sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER) { // TODO: should only work with none 3rd job skills #if PACKETVER >= 20110309 - clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); + clif->msgtable(sd, MSG_BUSY); #else clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48)); #endif @@ -11331,7 +11331,7 @@ void clif_parse_ChangeCart(int fd, struct map_session_data *sd) if (sd->npc_id || sd->state.workinprogress & 1) { #if PACKETVER >= 20110309 - clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); + clif->msgtable(sd, MSG_BUSY); #else clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48)); #endif @@ -11542,7 +11542,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) if (sd->npc_id || sd->state.workinprogress & 1) { #if PACKETVER >= 20110309 - clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); + clif->msgtable(sd, MSG_BUSY); #else clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48)); #endif @@ -11641,7 +11641,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski if (sd->state.workinprogress & 1) { #if PACKETVER >= 20110309 - clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); + clif->msgtable(sd, MSG_BUSY); #else clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48)); #endif @@ -16136,7 +16136,7 @@ void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) { if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) ) clif->viewequip_ack(sd, tsd); else - clif->msgtable(sd, MSG_EQUIP_NOT_PUBLIC); + clif->msgtable(sd, MSG_OPEN_EQUIPEDITEM_REFUSED); } void clif_parse_cz_config(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); @@ -16661,7 +16661,7 @@ void clif_parse_mercenary_action(int fd, struct map_session_data* sd) /// 3 = Your mercenary soldier has ran away. void clif_mercenary_message(struct map_session_data* sd, int message) { - clif->msgtable(sd, MSG_MERCENARY_EXPIRED + message); + clif->msgtable(sd, MSG_MER_FINISH + message); } /// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER). diff --git a/src/map/clif.h b/src/map/clif.h index 68289350e..71dcba231 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -361,34 +361,34 @@ typedef enum useskill_fail_cause { // clif_skill_fail }useskill_fail_cause; enum clif_messages { - MSG_ITEM_CANT_OBTAIN_WEIGHT = 0x034, ///< You cannot carry more items because you are overweight. - MSG_ITEM_NEED_STANDING = 0x297, ///< You cannot use this item while sitting. - MSG_MERCENARY_EXPIRED = 0x4f2, ///< The mercenary contract has expired. - MSG_MERCENARY_DIED = 0x4f3, ///< The mercenary has died. - MSG_MERCENARY_RELEASED = 0x4f4, ///< You have released the mercenary. - MSG_MERCENARY_ESCAPED = 0x4f5, ///< The mercenary has run away. - MSG_PARTY_MEMBER_NOT_SUMMONED = 0x4c5, ///< The party member was not summoned because you are not the party leader. - MSG_PARTY_NO_MEMBER_IN_MAP = 0x4c6, ///< There is no party member to summon in the current map. - MSG_SKILL_CANT_USE_AREA = 0x536, ///< This skill cannot be used within this area - MSG_ITEM_CANT_USE_AREA = 0x537, ///< This item cannot be used within this area. - MSG_EQUIP_NOT_PUBLIC = 0x54d, ///< This character's equipment information is not open to the public. - MSG_ITEM_NEED_MADO = 0x59b, ///< Item can only be used when Mado Gear is mounted. - MSG_ITEM_NEED_CART = 0x5ef, ///< Usable only when cart is put on - MSG_RUNE_STONE_MAX_AMOUNT = 0x61b, ///< Cannot create Rune stone more than the maximum amount. - MSG_SKILL_POINTS_LEFT_JOB1 = 0x61e, ///< You must consume all '%d' remaining points in your 1st Job tab. - MSG_SKILL_POINTS_LEFT_JOB2 = 0x61f, ///< You must consume all '%d' remaining points in your 2nd Job tab. 1st Tab is already done. - MSG_SKILL_ITEM_NOT_FOUND = 0x623, // FIXME[Haru]: This seems to be 0x622 in the msgstringtable files I found. - MSG_SKILL_SUCCESS = 0x627, // FIXME[Haru]: This seems to be 0x626 in the msgstringtable files I found. - MSG_SKILL_FAILURE = 0x628, // FIXME[Haru]: This seems to be 0x627 in the msgstringtable files I found. - MSG_SKILL_ITEM_NEED_IDENTIFY = 0x62d, ///< Unable to use unchecked items as materials. - MSG_ITEM_CANT_EQUIP_LVL = 0x6ed, // FIXME[Haru]: This seems to be 0x6ee in the msgstringtable files I found. - MSG_ITEM_CANT_USE_LVL = 0x6ee, // FIXME[Haru]: This seems to be 0x6ef in the msgstringtable files I found. - MSG_COOKING_LIST_FAIL = 0x625, // FIXME[Haru]: This might be a wrong message ID. Not sure what it should be. - MSG_SECONDS_UNTIL_USE = 0x746, ///< %d seconds left until you can use - MSG_NPC_WORK_IN_PROGRESS = 0x783, // FIXME[Haru]: This seems to be 0x784 in the msgstringtable files I found. - MSG_REINS_CANT_USE_MOUNTED = 0x78b, // FIXME[Haru]: This seems to be 0x785 in the msgstringtalbe files I found. - MSG_PARTY_LEADER_SAMEMAP = 0x82e, //< It is only possible to change the party leader while on the same map. - MSG_ATTENDANCE_UNAVAILABLE = 0xd92, ///< Attendance Check failed. Please try again later. + MSG_CANT_GET_ITEM_BECAUSE_WEIGHT = 0x034, ///< You cannot carry more items because you are overweight. + MSG_CANT_USE_WHEN_SITDOWN = 0x297, ///< You cannot use this item while sitting. + MSG_CANNOT_PARTYCALL = 0x4c5, ///< The party member was not summoned because you are not the party leader. + MSG_NO_PARTYMEM_ON_THISMAP = 0x4c6, ///< There is no party member to summon in the current map. + MSG_MER_FINISH = 0x4f2, ///< The mercenary contract has expired. + MSG_MER_DIE = 0x4f3, ///< The mercenary has died. + MSG_MER_RETIRE = 0x4f4, ///< You have released the mercenary. + MSG_MER_RUNAWAY = 0x4f5, ///< The mercenary has run away. + MSG_IMPOSSIBLE_SKILL_AREA = 0x536, ///< This skill cannot be used within this area + MSG_IMPOSSIBLE_USEITEM_AREA = 0x537, ///< This item cannot be used within this area. + MSG_OPEN_EQUIPEDITEM_REFUSED = 0x54d, ///< This character's equipment information is not open to the public. + MSG_USESKILL_FAIL_MADOGEAR = 0x59b, ///< Item can only be used when Mado Gear is mounted. + MSG_USESKILL_FAIL_CART = 0x5ef, ///< Usable only when cart is put on + MSG_RUNESTONE_MAKEERROR_OVERCOUNT = 0x61b, ///< Cannot create Rune stone more than the maximum amount. + MSG_UPGRADESKILLERROR_MORE_FIRSTJOBSKILL = 0x61e, ///< You must consume all '%d' remaining points in your 1st Job tab. + MSG_UPGRADESKILLERROR_MORE_SECONDJOBSKILL = 0x61f, ///< You must consume all '%d' remaining points in your 2nd Job tab. 1st Tab is already done. + MSG_SKILL_RECIPE_NOTEXIST = 0x622, ///< Inconvertible combination. + MSG_SKILL_MATERIAL_FAIL = 0x625, ///< Material doesn't exist + MSG_SKILL_SUCCESS = 0x626, ///< Successful + MSG_SKILL_FAIL = 0x627, ///< Failed + MSG_SKILL_FAIL_MATERIAL_IDENTITY = 0x62d, ///< Unable to use unchecked items as materials. + MSG_CANNOT_EQUIP_ITEM_LEVEL = 0x6ed, ///< You are unable to have item in this level. + MSG_CANNOT_USE_ITEM_LEVEL = 0x6ee, ///< You are unable to use item in this level + MSG_ITEM_REUSE_LIMIT_SECOND = 0x746, ///< %d seconds left until you can use + MSG_BUSY = 0x783, ///< any work in progress (NPC dialog, manufacturing...)quit and try again. + MSG_FAIELD_RIDING_OVERLAPPED = 0x78b, ///< The reins of the status board items that are not available. + MSG_PARTY_MASTER_CHANGE_SAME_MAP = 0x82e, ///< It is only possible to change the party leader while on the same map. + MSG_ATTENDANCE_UNAVAILABLE = 0xd92, ///< Attendance Check failed. Please try again later. }; /** diff --git a/src/map/party.c b/src/map/party.c index a4a7e6dca..a82ff427f 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -732,7 +732,7 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts } if (battle_config.party_change_leader_same_map && sd->bl.m != tsd->bl.m) { - clif->msgtable(sd, MSG_PARTY_LEADER_SAMEMAP); // It is only possible to change the party leader while on the same map. + clif->msgtable(sd, MSG_PARTY_MASTER_CHANGE_SAME_MAP); // It is only possible to change the party leader while on the same map. return false; } diff --git a/src/map/pc.c b/src/map/pc.c index 8dd216f55..146099e5f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1073,11 +1073,11 @@ int pc_isequip(struct map_session_data *sd,int n) return 1; if (item->elv && sd->status.base_level < item->elv) { - clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL); + clif->msgtable(sd, MSG_CANNOT_EQUIP_ITEM_LEVEL); return 0; } if (item->elvmax && sd->status.base_level > item->elvmax) { - clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL); + clif->msgtable(sd, MSG_CANNOT_EQUIP_ITEM_LEVEL); return 0; } if(item->sex != 2 && sd->status.sex != item->sex) @@ -1085,11 +1085,11 @@ int pc_isequip(struct map_session_data *sd,int n) if ( item->equip & EQP_AMMO ) { if (sd->state.active && !pc_iscarton(sd) && (sd->job & MAPID_THIRDMASK) == MAPID_GENETIC) { // check if sc data is already loaded. - clif->msgtable(sd, MSG_ITEM_NEED_CART); + clif->msgtable(sd, MSG_USESKILL_FAIL_CART); return 0; } if (!pc_ismadogear(sd) && (sd->job & MAPID_THIRDMASK) == MAPID_MECHANIC) { - clif->msgtable(sd, MSG_ITEM_NEED_MADO); + clif->msgtable(sd, MSG_USESKILL_FAIL_MADOGEAR); return 0; } } @@ -4932,7 +4932,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) return 0; if ((item->item_usage.flag&INR_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override)) { - clif->msgtable(sd, MSG_ITEM_NEED_STANDING); + clif->msgtable(sd, MSG_CANT_USE_WHEN_SITDOWN); //clif->messagecolor_self(sd->fd, COLOR_WHITE, msg_txt(1474)); return 0; // You cannot use this item while sitting. } @@ -4953,7 +4953,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) struct party_data *p; if (!sd->status.party_id) { - clif->msgtable(sd, MSG_PARTY_MEMBER_NOT_SUMMONED); + clif->msgtable(sd, MSG_CANNOT_PARTYCALL); break; } @@ -4964,7 +4964,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd); if (i == MAX_PARTY || !p->party.member[i].leader) { - clif->msgtable(sd, MSG_PARTY_MEMBER_NOT_SUMMONED); + clif->msgtable(sd, MSG_CANNOT_PARTYCALL); break; } @@ -4973,7 +4973,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) ARR_FIND(0, MAX_PARTY, i, p->data[i].sd && p->data[i].sd != sd && p->data[i].sd->bl.m == m); if (i == MAX_PARTY || pc_isdead(p->data[i].sd)) { - clif->msgtable(sd, MSG_PARTY_NO_MEMBER_IN_MAP); + clif->msgtable(sd, MSG_NO_PARTYMEM_ON_THISMAP); break; } } @@ -5060,7 +5060,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) if( item->package || item->group ) { if (pc_is90overweight(sd)) { - clif->msgtable(sd, MSG_ITEM_CANT_OBTAIN_WEIGHT); + clif->msgtable(sd, MSG_CANT_GET_ITEM_BECAUSE_WEIGHT); return 0; } if (!pc->inventoryblank(sd)) { @@ -5074,12 +5074,12 @@ int pc_isUseitem(struct map_session_data *sd,int n) return 0; //Required level check if (item->elv && sd->status.base_level < item->elv) { - clif->msgtable(sd, MSG_ITEM_CANT_USE_LVL); + clif->msgtable(sd, MSG_CANNOT_USE_ITEM_LEVEL); return 0; } if (item->elvmax && sd->status.base_level > item->elvmax) { - clif->msgtable(sd, MSG_ITEM_CANT_USE_LVL); + clif->msgtable(sd, MSG_CANNOT_USE_ITEM_LEVEL); return 0; } @@ -5147,7 +5147,7 @@ int pc_useitem(struct map_session_data *sd,int n) { if (sd->npc_id || sd->state.workinprogress & 1) { #if PACKETVER >= 20110309 - clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); + clif->msgtable(sd, MSG_BUSY); #else clif->messagecolor_self(sd->fd, COLOR_WHITE, msg_sd(sd, 48)); #endif @@ -5217,7 +5217,7 @@ int pc_useitem(struct map_session_data *sd,int n) { if (DIFF_TICK(sd->item_delay[i].tick, tick) > 0) { int delay_tick = (int)(DIFF_TICK(sd->item_delay[i].tick, tick) / 1000); #if PACKETVER >= 20101123 - clif->msgtable_num(sd, MSG_SECONDS_UNTIL_USE, delay_tick + 1); // [%d] seconds left until you can use + clif->msgtable_num(sd, MSG_ITEM_REUSE_LIMIT_SECOND, delay_tick + 1); // [%d] seconds left until you can use #else char delay_msg[100]; sprintf(delay_msg, msg_sd(sd, 26), delay_tick + 1); @@ -7369,9 +7369,9 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) { clif->skillinfoblock(sd); } else if( battle_config.skillup_limit ){ if (sd->sktree.second != 0) - clif->msgtable_num(sd, MSG_SKILL_POINTS_LEFT_JOB1, sd->sktree.second); + clif->msgtable_num(sd, MSG_UPGRADESKILLERROR_MORE_FIRSTJOBSKILL, sd->sktree.second); else if (sd->sktree.third != 0) - clif->msgtable_num(sd, MSG_SKILL_POINTS_LEFT_JOB2, sd->sktree.third); + clif->msgtable_num(sd, MSG_UPGRADESKILLERROR_MORE_SECONDJOBSKILL, sd->sktree.third); else if (pc->calc_skillpoint(sd) < 9) /* TODO: official response? */ clif->messagecolor_self(sd->fd, COLOR_RED, "You need the basic skills"); } diff --git a/src/map/script.c b/src/map/script.c index d4554227e..688818cb1 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -21837,7 +21837,7 @@ BUILDIN(setcashmount) return true; if (pc_hasmount(sd)) { - clif->msgtable(sd, MSG_REINS_CANT_USE_MOUNTED); + clif->msgtable(sd, MSG_FAIELD_RIDING_OVERLAPPED); script_pushint(st, 0); // Can't mount with one of these } else { if (sd->sc.data[SC_ALL_RIDING]) { diff --git a/src/map/skill.c b/src/map/skill.c index 1ab8ce871..118279e7b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -18006,7 +18006,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid, for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->status.inventory[i].nameid == nameid ) { if( sd->status.inventory[i].amount >= data->stack.amount ) { - clif->msgtable(sd, MSG_RUNE_STONE_MAX_AMOUNT); + clif->msgtable(sd, MSG_RUNESTONE_MAKEERROR_OVERCOUNT); return 0; } else { /** @@ -18534,13 +18534,13 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid, clif->additem(sd,0,0,flag); map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false); } - clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAILURE); + clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAIL); } break; case GN_MAKEBOMB: case GN_S_PHARMACY: case GN_CHANGEMATERIAL: - clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAILURE); + clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAIL); break; default: if( skill->dbs->produce_db[idx].itemlv > 10 && skill->dbs->produce_db[idx].itemlv <= 20 ) @@ -18876,7 +18876,7 @@ int skill_changematerial(struct map_session_data *sd, const struct itemlist *ite amount = entry->amount; nameid = sd->status.inventory[idx].nameid; if (nameid > 0 && sd->status.inventory[idx].identify == 0) { - clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_ITEM_NEED_IDENTIFY); + clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_FAIL_MATERIAL_IDENTITY); return 0; } if( nameid == skill->dbs->produce_db[i].mat_id[j] && (amount-p*skill->dbs->produce_db[i].mat_amount[j]) >= skill->dbs->produce_db[i].mat_amount[j] @@ -18898,7 +18898,7 @@ int skill_changematerial(struct map_session_data *sd, const struct itemlist *ite } if( p == 0) - clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_ITEM_NOT_FOUND); + clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_RECIPE_NOTEXIST); return 0; } |