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authorskyleo <skyleo@skyleo.de>2019-10-03 03:59:54 +0200
committerHaru <haru@dotalux.com>2020-03-08 20:59:34 +0100
commitc9f4cabfbd516155d4ad9222dfaa4ec2d228fc13 (patch)
tree33d74dc4b99dde1c39bdb3a647bad54a73caff6d /src/map
parent6b7bfcf7508a7d3778082190a0f709775453649a (diff)
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Remove unnecessary parameter of set_mobstate
Diffstat (limited to 'src/map')
-rw-r--r--src/map/unit.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 3c86ff02d..04035da98 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -598,16 +598,15 @@ static int unit_walktoxy(struct block_list *bl, short x, short y, int flag)
}
/**
- * Sets mob's CHASE / FOLLOW states.
+ * Sets CHASE / FOLLOW states, in case bl is a mob.
* WARNING: This shouldn't be done if there's no path to reach
* @param bl: block_list of mob
- * @param flag: if set to 0 this function will set nothing
*/
-static inline void set_mobstate(struct block_list *bl, int flag)
+static inline void set_mobstate(struct block_list *bl)
{
struct mob_data* md = BL_CAST(BL_MOB, bl);
- if (md != NULL && flag != 0) {
+ if (md != NULL) {
if (md->state.aggressive != 0)
md->state.skillstate = MSS_FOLLOW;
else
@@ -636,8 +635,8 @@ static int unit_walktobl_timer(int tid, int64 tick, int id, intptr_t data)
if (ud->walktimer == INVALID_TIMER && ud->target == data) {
if (DIFF_TICK(ud->canmove_tick, tick) > 0) // Keep waiting?
timer->add(ud->canmove_tick + 1, unit->walktobl_timer, id, data);
- else if (unit->can_move(bl) != 0 && unit->walktoxy_sub(bl) == 0)
- set_mobstate(bl, ud->state.attack_continue);
+ else if (unit->can_move(bl) != 0 && unit->walktoxy_sub(bl) == 0 && ud->state.attack_continue != 0)
+ set_mobstate(bl);
}
return 0;
}
@@ -681,7 +680,8 @@ static int unit_walktobl(struct block_list *bl, struct block_list *tbl, int rang
if(ud->walktimer != INVALID_TIMER) {
ud->state.change_walk_target = 1;
- set_mobstate(bl, flag&2);
+ if ((flag & 2) != 0)
+ set_mobstate(bl);
return 1;
}
@@ -694,8 +694,8 @@ static int unit_walktobl(struct block_list *bl, struct block_list *tbl, int rang
if(!unit->can_move(bl))
return 0;
- if (unit->walktoxy_sub(bl) == 0) {
- set_mobstate(bl, flag&2);
+ if (unit->walktoxy_sub(bl) == 0 && (flag & 2) != 0) {
+ set_mobstate(bl);
return 0;
}
return 0;