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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-01 14:55:35 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-01 14:55:35 +0000
commit41951f3f6be59e77117a5332c3be6cca92cedf90 (patch)
treef10e689bca28d2265b14286c263f841e3f910f30 /src/map/vending.c
parent3a9351dbca5aaa24e614a4d15f7399efd8386e07 (diff)
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* Fixed various trading/vending glitches
- fixed vending_tax not working at all (integer division in r10182) - undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY - fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead... - removed some custom error message packets related to vending - fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid - split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny()) - removed loads of redundant code from vending.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/vending.c')
-rw-r--r--src/map/vending.c263
1 files changed, 133 insertions, 130 deletions
diff --git a/src/map/vending.c b/src/map/vending.c
index c44cb333f..7ac83b69c 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -2,6 +2,8 @@
// For more information, see LICENCE in the main folder
#include "../common/nullpo.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
#include "clif.h"
#include "itemdb.h"
#include "atcommand.h"
@@ -20,124 +22,113 @@
/*==========================================
- * 露店閉鎖
+ * Close shop
*------------------------------------------*/
-void vending_closevending(struct map_session_data *sd)
+void vending_closevending(struct map_session_data* sd)
{
nullpo_retv(sd);
- sd->vender_id=0;
+ sd->vender_id = 0;
clif_closevendingboard(&sd->bl,0);
- if(use_irc && irc_announce_shop_flag)
+
+ if( use_irc && irc_announce_shop_flag )
irc_announce_shop(sd,0);
}
/*==========================================
- * 露店アイテムリスト要求
+ * Request a shop's item list
*------------------------------------------*/
-void vending_vendinglistreq(struct map_session_data *sd,int id)
+void vending_vendinglistreq(struct map_session_data* sd, int id)
{
- struct map_session_data *vsd;
+ struct map_session_data* vsd;
nullpo_retv(sd);
- if( (vsd=map_id2sd(id)) == NULL )
- return;
- if(vsd->vender_id==0)
+ if( (vsd = map_id2sd(id)) == NULL )
return;
- clif_vendinglist(sd,id,vsd->vending);
+ if( vsd->vender_id == 0 )
+ return; // not vending
+
+ clif_vendinglist(sd, id, vsd->vending);
}
/*==========================================
- * 露店アイテム購入
+ * Purchase item(s) from a shop
*------------------------------------------*/
-void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned char *p)
+void vending_purchasereq(struct map_session_data* sd, int id, const uint8* data, int count)
{
int i, j, w, new_ = 0, blank, vend_list[MAX_VENDING];
double z;
unsigned short amount;
short idx;
- struct map_session_data *vsd = map_id2sd(id);
- struct vending vending[MAX_VENDING]; // against duplicate packets
+ struct s_vending vending[MAX_VENDING]; // against duplicate packets
+ struct map_session_data* vsd = map_id2sd(id);
nullpo_retv(sd);
- if (vsd == NULL)
- return;
- if (vsd->vender_id == 0)
- return;
- if (vsd->vender_id == sd->bl.id)
- return;
- if (sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE)
- ) {
- clif_buyvending(sd, 0, 32767, 4); // too far [Lupus]
- //probably... we should add either a hack log / or a proper message. But normal player won't see ie anyway
- return;
- }
-
-
- // check number of buying items
- if (len < 8 + 4 || len > 8 + 4 * MAX_VENDING) {
- clif_buyvending(sd, 0, 32767, 4); // not enough quantity (index and amount are unknown)
- return;
- }
+ if( vsd == NULL || vsd->vender_id == 0 || vsd->vender_id == sd->bl.id )
+ return; // invalid shop
+ if( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) )
+ return; // shop too far away
+ if( count < 1 || count > MAX_VENDING || count > vsd->vend_num )
+ return; // invalid amount of purchased items
blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory
// duplicate item in vending to check hacker with multiple packets
- memcpy(&vending, &vsd->vending, sizeof(struct vending) * MAX_VENDING); // copy vending list
+ memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list
// some checks
- z = 0.;
- w = 0;
- for(i = 0; 8 + 4 * i < len; i++) {
- amount = *(unsigned short*)(p + 4 * i);
- idx = *(short*)(p + 2 + 4 * i) - 2;
+ z = 0.; // zeny counter
+ w = 0; // weight counter
+ for( i = 0; i < count; i++ )
+ {
+ amount = *(uint16*)(data + 4*i + 0);
+ idx = *(uint16*)(data + 4*i + 2);
+ idx -= 2;
- if (amount <= 0)
+ if( amount <= 0 )
return;
// check of item index in the cart
- if (idx < 0 || idx >= MAX_CART)
+ if( idx < 0 || idx >= MAX_CART )
return;
- for(j = 0; j < vsd->vend_num; j++) {
- if (vsd->vending[j].index == idx) {
- vend_list[i] = j;
- break;
- }
- }
- if (j == vsd->vend_num)
+ ARR_FIND( 0, vsd->vend_num, j, vsd->vending[j].index == idx );
+ if( j == vsd->vend_num )
return; //picked non-existing item
+ else
+ vend_list[i] = j;
z += ((double)vsd->vending[j].value * (double)amount);
- if (z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY) { // fix positiv overflow (buyer)
+ if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY )
+ {
clif_buyvending(sd, idx, amount, 1); // you don't have enough zeny
- return; // zeny s'<
- }
- if (z + (double)vsd->status.zeny > (double)MAX_ZENY) { // fix positiv overflow (merchand)
- clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow
- return; // zeny s'<
+ return;
}
w += itemdb_weight(vsd->status.cart[idx].nameid) * amount;
- if (w + sd->weight > sd->max_weight) {
+ if( w + sd->weight > sd->max_weight )
+ {
clif_buyvending(sd, idx, amount, 2); // you can not buy, because overweight
return;
}
- if (vending[j].amount > vsd->status.cart[idx].amount) //Check to see if cart/vend info is in sync.
+ //Check to see if cart/vend info is in sync.
+ if( vending[j].amount > vsd->status.cart[idx].amount )
vending[j].amount = vsd->status.cart[idx].amount;
// if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples).
- // here, we check cumulativ amounts
- if (vending[j].amount < amount) {
+ // here, we check cumulative amounts
+ if( vending[j].amount < amount )
+ {
// send more quantity is not a hack (an other player can have buy items just before)
clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity
return;
- } else
- vending[j].amount -= amount;
+ }
+
+ vending[j].amount -= amount;
- switch(pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount)) {
+ switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) {
case ADDITEM_EXIST:
break; //We'd add this item to the existing one (in buyers inventory)
case ADDITEM_NEW:
@@ -151,26 +142,25 @@ void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned cha
}
//Logs (V)ending Zeny [Lupus]
- if(log_config.zeny > 0 )
+ if( log_config.zeny > 0 )
log_zeny(vsd, "V", sd, (int)z);
- //Logs
pc_payzeny(sd, (int)z);
- if (battle_config.vending_tax)
- z = z*(1 - battle_config.vending_tax/10000);
+ if( battle_config.vending_tax )
+ z -= z * (battle_config.vending_tax/10000.);
pc_getzeny(vsd, (int)z);
- for(i = 0; 8 + 4 * i < len; i++) {
- amount = *(short*)(p + 4 *i);
- idx = *(short*)(p + 2 + 4 * i) - 2;
- //if (amount < 0) break; // tested at start of the function
+ for( i = 0; i < count; i++ )
+ {
+ amount = *(uint16*)(data + 4*i + 0);
+ idx = *(uint16*)(data + 4*i + 2);
+ idx -= 2;
//Logs sold (V)ending items [Lupus]
if(log_config.enable_logs&0x4) {
- log_pick_pc(vsd, "V", vsd->status.cart[idx].nameid, -amount, (struct item*)&vsd->status.cart[idx]);
- log_pick_pc( sd, "V", vsd->status.cart[idx].nameid, amount, (struct item*)&vsd->status.cart[idx]);
+ log_pick_pc(vsd, "V", vsd->status.cart[idx].nameid, -amount, &vsd->status.cart[idx]);
+ log_pick_pc( sd, "V", vsd->status.cart[idx].nameid, amount, &vsd->status.cart[idx]);
}
- //Logs
// vending item
pc_additem(sd, &vsd->status.cart[idx], amount);
@@ -179,7 +169,8 @@ void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned cha
clif_vendingreport(vsd, idx, amount);
//print buyer's name
- if(battle_config.buyer_name) {
+ if( battle_config.buyer_name )
+ {
char temp[256];
sprintf(temp, msg_txt(265), sd->status.name);
clif_disp_onlyself(vsd,temp,strlen(temp));
@@ -187,17 +178,20 @@ void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned cha
}
//Always save BOTH: buyer and customer
- if (save_settings&2) {
+ if( save_settings&2 )
+ {
chrif_save(sd,0);
chrif_save(vsd,0);
}
+
//check for @AUTOTRADE users [durf]
- if (vsd->state.autotrade)
+ if( vsd->state.autotrade )
{
- //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex]
- for(i = 0; i < vsd->vend_num && vsd->vending[i].amount < 1; i++);
- if (i == vsd->vend_num)
+ //see if there is anything left in the shop
+ ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 );
+ if( i == vsd->vend_num )
{
+ //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex]
vending_closevending(vsd);
map_quit(vsd); //They have no reason to stay around anymore, do they?
}
@@ -205,69 +199,78 @@ void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned cha
}
/*==========================================
- * 露店開設
+ * Open shop
+ * data := {<index>.w <amount>.w <value>.l}[count]
*------------------------------------------*/
-void vending_openvending(struct map_session_data *sd,int len,char *message,int flag,unsigned char *p)
+void vending_openvending(struct map_session_data* sd, const char* message, bool flag, const uint8* data, int count)
{
int i, j;
int vending_skill_lvl;
nullpo_retv(sd);
- if (map[sd->bl.m].flag.novending) {
- clif_displaymessage (sd->fd, msg_txt(276));
- return; //Can't vend in novending mapflag maps.
- }
+ if( !flag ) // cancelled
+ return; // nothing to do
- //check shopname len
- if(message[0] == '\0')
- return;
+ if (pc_istrading(sd))
+ return; // can't have 2 shops at once
vending_skill_lvl = pc_checkskill(sd, MC_VENDING);
- if(!vending_skill_lvl || !pc_iscarton(sd)) { // cart skill and cart check [Valaris]
+ // skill level and cart check
+ if( !vending_skill_lvl || !pc_iscarton(sd) )
+ {
clif_skill_fail(sd, MC_VENDING, 0, 0);
return;
}
- if (flag) {
- // check number of items in shop
- if (len < 85 + 8 || len > 85 + 8 * MAX_VENDING || len > 85 + 8 * (2 + vending_skill_lvl)) {
- clif_skill_fail(sd, MC_VENDING, 0, 0);
- return;
- }
- for(i = 0, j = 0; (85 + 8 * j < len) && (i < MAX_VENDING); i++, j++) {
- sd->vending[i].index = *(short*)(p+8*j)-2;
- if (sd->vending[i].index < 0 || sd->vending[i].index >= MAX_CART ||
- !itemdb_cantrade(&sd->status.cart[sd->vending[i].index], pc_isGM(sd), pc_isGM(sd)))
- {
- i--; //Preserve the vending index, skip to the next item.
- continue;
- }
- sd->vending[i].amount = *(short*)(p+2+8*j);
- sd->vending[i].value = *(int*)(p+4+8*j);
- if(sd->vending[i].value > (unsigned int)battle_config.vending_max_value)
- sd->vending[i].value = (unsigned int)battle_config.vending_max_value;
- else if(sd->vending[i].value < 1)
- sd->vending[i].value = 1000000; // auto set to 1 million [celest]
- // カート内のアイテム数と販売するアイテム数に相違があったら中止
- if(pc_cartitem_amount(sd, sd->vending[i].index, sd->vending[i].amount) < 0) { // fixes by Valaris and fritz
- clif_skill_fail(sd, MC_VENDING, 0, 0);
- return;
- }
- }
- if (i != j)
- { //Some items were not vended. [Skotlex]
- clif_displaymessage (sd->fd, msg_txt(266));
- }
- sd->vender_id = sd->bl.id;
- sd->vend_num = i;
- memcpy(sd->message,message, MESSAGE_SIZE);
- sd->message[MESSAGE_SIZE-1] = '\0';
- if (clif_openvending(sd,sd->vender_id,sd->vending) > 0){
- pc_stop_walking(sd,1);
- clif_showvendingboard(&sd->bl,message,0);
- if(use_irc && irc_announce_shop_flag)
- irc_announce_shop(sd,1);
- } else
- sd->vender_id = 0;
+ // check number of items in shop
+ if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl )
+ { // invalid item count
+ clif_skill_fail(sd, MC_VENDING, 0, 0);
+ return;
+ }
+
+ // filter out invalid items
+ i = 0;
+ for( j = 0; j < count; j++ )
+ {
+ int index = *(uint16*)(data + 8*j + 0);
+ unsigned int amount = *(uint16*)(data + 8*j + 2);
+ unsigned int value = *(uint32*)(data + 8*j + 4);
+
+ index -= 2; // offset adjustment (client says that the first cart position is 2)
+
+ if( index < 0 || index >= MAX_CART // invalid position
+ || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity
+ //NOTE: official server does not do any of the following checks!
+ || !sd->status.cart[index].identify // unidentified item
+ || sd->status.cart[index].attribute == 1 // broken item
+ || !itemdb_cantrade(&sd->status.cart[index], pc_isGM(sd), pc_isGM(sd)) ) // untradeable item
+ continue;
+
+ sd->vending[i].index = index;
+ sd->vending[i].amount = amount;
+ sd->vending[i].value = cap_value(value, 1, (unsigned int)battle_config.vending_max_value);
+
+ i++; // item successfully added
+ }
+
+ if( i != j )
+ clif_displaymessage (sd->fd, msg_txt(266)); //"Some of your items cannot be vended and were removed from the shop."
+
+ if( i == 0 )
+ { // no valid item found
+ clif_skill_fail(sd, MC_VENDING, 0, 0); // custom reply packet
+ return;
}
+
+ sd->vender_id = sd->bl.id;
+ sd->vend_num = i;
+ safestrncpy(sd->message, message, MESSAGE_SIZE);
+
+ pc_stop_walking(sd,1);
+ clif_openvending(sd,sd->vender_id,sd->vending);
+ clif_showvendingboard(&sd->bl,message,0);
+
+ if( use_irc && irc_announce_shop_flag )
+ irc_announce_shop(sd,1);
}