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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 13:49:24 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 13:49:24 +0000 |
commit | a2b971ef0af9491bdbd93e07e600a69df97a46a1 (patch) | |
tree | dcc1210cb9863ebf921cf93bfe33bc08e0cf842a /src/map/unit.h | |
parent | eb5b93986c7ade4100da3d1bcaf07c9f2b7824e4 (diff) | |
download | hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.tar.gz hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.tar.bz2 hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.tar.xz hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.zip |
- Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
- Should have fixed the signed/unsigned comparison warnings in the main regen function.
- Fixed Energy Coat consuming 10x less SP per hit than it should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8339 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.h')
-rw-r--r-- | src/map/unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.h b/src/map/unit.h index 4940c47a6..007cda5e6 100644 --- a/src/map/unit.h +++ b/src/map/unit.h @@ -60,7 +60,7 @@ int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int // その他 struct unit_data* unit_bl2ud(struct block_list *bl); int unit_remove_map(struct block_list *bl, int clrtype); -int unit_free(struct block_list *bl); +int unit_free(struct block_list *bl, int clrtype); int unit_changeviewsize(struct block_list *bl,short size); // 初期化ルーチン |