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author | shennetsind <ind@henn.et> | 2014-01-18 19:30:11 -0200 |
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committer | shennetsind <ind@henn.et> | 2014-01-18 19:30:11 -0200 |
commit | 14f84fc044754d22740905b7fa90022b4a04b0d8 (patch) | |
tree | 761e2d387fd0bc65ec02964516a15c8d3b85a22d /src/map/unit.c | |
parent | cbde75bbe7c4a74506437f14b33dd94f8ad15b5a (diff) | |
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Socket interfaced
We designed this one with having as little changes required elsewhere in mind, thus the way most socket-related things are called has not changed.
Plugins may now take a greater advantage of the socket features.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index d801a72f0..af52e6dfb 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1918,7 +1918,7 @@ int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick) { if(ud->state.attack_continue) { if( src->type == BL_PC && battle_config.idletime_criteria & BCIDLE_ATTACK ) - ((TBL_PC*)src)->idletime = last_tick; + ((TBL_PC*)src)->idletime = sockt->last_tick; ud->attacktimer = timer->add(ud->attackabletime,unit->attack_timer,src->id,0); } |