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authorMurilo Pereti Tavares <murilopereti@gmail.com>2018-01-25 01:15:08 -0200
committerMurilo Pereti Tavares <murilopereti@gmail.com>2018-01-25 01:15:08 -0200
commitfc1684c82d92de81e5688e33a8386cde3c2407db (patch)
treecb6af3fd8e9f940cc4cb9f2181e78c2dc751d203 /src/map/unit.c
parent33982166de006d777aa2d95a9d95b2778db1c65a (diff)
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Implementation of Official Clan System
All official features work including the autokick for inactive members And the system is completely customizable.
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 0b5b21caf..6e98fc093 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -27,6 +27,7 @@
#include "map/battleground.h"
#include "map/chat.h"
#include "map/chrif.h"
+#include "map/clan.h"
#include "map/clif.h"
#include "map/duel.h"
#include "map/elemental.h"
@@ -2725,6 +2726,7 @@ int unit_free(struct block_list *bl, clr_type clrtype)
map->foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0);
party->send_logout(sd);
guild->send_memberinfoshort(sd,0);
+ clan->member_offline(sd);
pc->cleareventtimer(sd);
pc->inventory_rental_clear(sd);
pc->delspiritball(sd,sd->spiritball,1);