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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-24 14:49:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-24 14:49:16 +0000
commit84f83d1034146b36bb3855ef654548f0802093a3 (patch)
tree2f5bf8df97f6556570b7ccdf7baeea0db697c4f4 /src/map/unit.c
parent73e0a442e9e9b2366ad68301c2969334d8020738 (diff)
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- Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types.
- Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 1fa676823..af77ce7f9 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -534,13 +534,17 @@ int unit_warp(struct block_list *bl,int m,short x,short y,int type)
return 2;
}
}
-
+
if (bl->type == BL_PC) //Use pc_setpos
return pc_setpos((TBL_PC*)bl, map[m].index, x, y, type);
if (!unit_remove_map(bl, type))
return 3;
+ if (bl->m != m && battle_config.clear_unit_onwarp &&
+ battle_config.clear_unit_onwarp&bl->type)
+ skill_clear_unitgroup(bl);
+
bl->x=ud->to_x=x;
bl->y=ud->to_y=y;
bl->m=m;