summaryrefslogtreecommitdiff
path: root/src/map/unit.c
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2015-06-01 17:13:08 +0200
committerHaru <haru@dotalux.com>2015-06-19 12:38:06 +0200
commit080980071b952141275526f1745d8d74c10e4deb (patch)
tree724303ad5623d22f23a861a3ca3052724577520c /src/map/unit.c
parente81d221cdd79da16f5f013ecb45ecbff192971fe (diff)
downloadhercules-080980071b952141275526f1745d8d74c10e4deb.tar.gz
hercules-080980071b952141275526f1745d8d74c10e4deb.tar.bz2
hercules-080980071b952141275526f1745d8d74c10e4deb.tar.xz
hercules-080980071b952141275526f1745d8d74c10e4deb.zip
Removed ".." from include directives
- Include directives are now directory-independent. - This will allow building plugins from other directories in future. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 5ead7527e..60911b85a 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -4,47 +4,47 @@
#define HERCULES_CORE
-#include "../config/core.h" // RENEWAL_CAST
+#include "config/core.h" // RENEWAL_CAST
#include "unit.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/vending.h"
+#include "common/HPM.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "battle.h"
-#include "battleground.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "duel.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "trade.h"
-#include "vending.h"
-#include "../common/HPM.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-
const short dirx[8]={0,-1,-1,-1,0,1,1,1};
const short diry[8]={1,1,0,-1,-1,-1,0,1};