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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-07 20:31:40 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-07 20:31:40 +0000 |
commit | 8630d5ddbb8c544096ebd7e6f023c23e9d7e407d (patch) | |
tree | 51be561862466e0923395295c07751d9a7bcb6d3 /src/map/unit.c | |
parent | cceac7bc951fbde646d4e9ce5dcf1e855fb9e336 (diff) | |
download | hercules-8630d5ddbb8c544096ebd7e6f023c23e9d7e407d.tar.gz hercules-8630d5ddbb8c544096ebd7e6f023c23e9d7e407d.tar.bz2 hercules-8630d5ddbb8c544096ebd7e6f023c23e9d7e407d.tar.xz hercules-8630d5ddbb8c544096ebd7e6f023c23e9d7e407d.zip |
- Cleaned up the Asura code so that when the skill fails your SP/Spheres/Fury are all taken away always, as well as moving you next to the target (as long as the target still exists within a reachable path from your position)
- SC_GUILDAURA is now removed on logout.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8175 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index 063c9ac34..7eace7b06 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1628,6 +1628,8 @@ int unit_free(struct block_list *bl) { status_change_end(bl,SC_BERSERK,-1); if(sd->sc.data[SC_TRICKDEAD].timer!=-1) status_change_end(bl,SC_TRICKDEAD,-1); + if(sd->sc.data[SC_GUILDAURA].timer!=-1) + status_change_end(bl,SC_GUILDAURA,-1); if (battle_config.debuff_on_logout&1) { if(sd->sc.data[SC_ORCISH].timer!=-1) status_change_end(bl,SC_ORCISH,-1); |