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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 16:43:20 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 16:43:20 +0000 |
commit | aff8dade6593463301abee054981a4ea21fff273 (patch) | |
tree | caacd036116e75a315e95302871e2f23718e5c03 /src/map/unit.c | |
parent | 39292f6f6a30287d2a4ffdd035f80616a8e6e8a4 (diff) | |
download | hercules-aff8dade6593463301abee054981a4ea21fff273.tar.gz hercules-aff8dade6593463301abee054981a4ea21fff273.tar.bz2 hercules-aff8dade6593463301abee054981a4ea21fff273.tar.xz hercules-aff8dade6593463301abee054981a4ea21fff273.zip |
- Made HLIF_HEAL a self skill that auto-selects target to caster's master.
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE
- Applied a correction to HVAN_EXPLOSION
- Fixed Homun ASPD calculation being able to underflow and give you min speed.
- Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer.
- Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index 52284d83d..bed5a93d2 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -784,6 +784,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int if (src->type==BL_HOM) switch(skill_num) { //Homun-auto-target skills. + case HLIF_HEAL: case HLIF_AVOID: case HAMI_DEFENCE: case HAMI_CASTLE: |