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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-14 15:39:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-14 15:39:24 +0000
commitf2a4147e83fc9d7e510f3d391fc87efcc44005e2 (patch)
tree2aa1aecf371c27968d0c85cb9dc280efbc68df45 /src/map/unit.c
parent4be12e4c23f2a73543fa60ff3e0e0f4235a49ff0 (diff)
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- Shadow Jump no longer goes over walls.
- Insignificant cleanups. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8751 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 2bc274d10..87d10d160 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1020,7 +1020,7 @@ int unit_skilluse_pos2( struct block_list *src, int skill_x, int skill_y, int sk
bl.m = src->m;
bl.x = skill_x;
bl.y = skill_y;
- if(skill_num != TK_HIGHJUMP && skill_num != NJ_SHADOWJUMP &&
+ if(skill_num != TK_HIGHJUMP &&
!battle_check_range(src,&bl,skill_get_range2(src, skill_num,skill_lv)+1))
return 0;