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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-31 18:38:51 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-31 18:38:51 +0000 |
commit | 5af84391c50d5625c870d567e298b0628ba2a4ef (patch) | |
tree | 31be66ff396bfa41163836d3d4b5cf43dde58f5d /src/map/unit.c | |
parent | b3ff9c7c452aebec22005b2a3aa1e1d4e25ecf38 (diff) | |
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- Corrected a status_get_race call which should be status_get_race2 in misc attacks.
- Moved the Devotion code to the top of the SC list in status_damage, meaning that now stuff like being asleep or confused won't end if you are hit, but the damage is absorbed by devotion.
- Some cleanups in battle.c (replaced usage of status_get_* for status->*)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8009 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
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