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authorLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-26 07:21:48 +0000
committerLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-26 07:21:48 +0000
commit4eabbb012ad6e6a4b9b3343e090b96de2841c1cf (patch)
treec7239af4c1e62dd9e6019fe1dd615df840422ce2 /src/map/unit.c
parent245f3dbc96cbbefc890ef2cd957f71185470e32f (diff)
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* Change scripting engine's NPC scope vars to dot (.) style.
* Improved and (should be fully) fixed the mob control engine. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6769 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index f0ce5c9ca..610590848 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1087,7 +1087,6 @@ int unit_attack(struct block_list *src,int target_id,int type)
if(battle_check_target(src,target,BCT_ENEMY)<=0 ||
!status_check_skilluse(src, target, 0, 0)
) {
- ShowWarning("%d can't attack. :(",src->id);
unit_unattackable(src);
return 1;
}