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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-21 19:36:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-21 19:36:13 +0000
commit02f26bfab461a31f5890b4ab2f58b77f5404abf5 (patch)
treedf70c3650ff40ce19274cab3e3388a91d93bc82f /src/map/unit.c
parent42d26584d4b8e0bfb3c50bdd5112a4c29003ea42 (diff)
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- Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 5c48cf8e4..1fa676823 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -127,12 +127,6 @@ static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data)
if(ud->walkpath.path_pos>=ud->walkpath.path_len)
return 0;
- //歩いたので息吹のタイマーを初期化
- if(sd) {
- sd->inchealspirithptick = 0;
- sd->inchealspiritsptick = 0;
- }
-
if(ud->walkpath.path[ud->walkpath.path_pos]>=8)
return 1;
x = bl->x;